Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 00:37:32 Player: Andru7428 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (376) 1880 Value Destroyed (18171) 18171 Prototype IDs (74) 1480 Alien Tech Used (4) 800 Bonus (15332) 15332 TOTAL SCORE: 47963 Bonus ------- High Alert Combat Kills 834 Follower Combat Kills 541 Entered Garrisons 200 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1442 Met Warlord at Research 2000 Invited to Help at Command 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -285 Cogmind --------- Core Integrity 1565/1600 Matter 285/300 Energy 623/1165 System Corruption 1% Temperature Cool (14) Movement Treading (150) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION (5) --- Advanced Medium Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (15) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Advanced Signal Interpreter Experimental Core Analyzer Advanced Phase Shifter Centrium Medium Armor Plating Thermal Barrier Advanced Force Field > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon > --- INVENTORY (20) --- Particle Reactor Light Particle Reactor Armored Medium Treads Advanced Heat Sink Advanced Energy Well (500) Makeshift Sensor Array Experimental Transmission Jammer Phasing AFG HERF Cannon Improved Matter Neutralizer Improved Matter Neutralizer Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Advanced Signal Interpreter Experimental Core Analyzer Advanced Phase Shifter Centrium Medium Armor Plating Thermal Barrier Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon > --- INVENTORY -------- Particle Reactor Light Particle Reactor Armored Medium Treads Advanced Heat Sink Advanced Energy Well Makeshift Sensor Array Experimental Transmission Jammer Phasing AFG HERF Cannon Improved Matter Neutralizer Improved Matter Neutralizer Enhanced Nova Cannon [Rating: 197] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Propulsion] Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Utility 13 | . . . 3 . 1 . . . . 2 . . . . . . . . . 1 . . . . 2 . 2 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 225 | 6 3 4 38 3 30 5 . 3 4 14 2 3 . 1 29 . 1 11 1 14 . 2 2 1 8 2 6 25 7 Power 17 | . 1 1 2 1 3 1 . . . 1 . . . . 2 . . 1 . . . . 1 . . . . 2 1 Engine 9 | . 1 1 2 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Core 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 Propulsion 43 | 2 . 2 11 . 6 . . 1 1 3 . . . . 9 . . . . 3 . . . . 2 . 1 1 1 Treads 41 | 2 . 2 11 . 6 . . 1 1 3 . . . . 7 . . . . 3 . . . . 2 . 1 1 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 111 | 2 1 . 16 2 14 4 . 1 1 7 . 1 . 1 13 . 1 7 1 7 . 2 1 . 4 1 5 14 5 Device 65 | 1 . . 2 . 12 2 . 1 1 2 . 1 . 1 9 . 1 3 1 5 . 2 . . 4 1 3 9 4 Storage 7 | 1 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Processor 7 | . . . 1 . . 1 . . . 2 . . . . . . . 1 . . . . . . . . 1 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protection 31 | . . . 11 2 2 1 . . . 3 . . . . 4 . . 3 . 1 . . . . . . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 1 1 9 . 7 . . 1 2 3 2 2 . . 5 . . 3 . 4 . . . 1 2 1 . 8 . Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 35 | . . 1 5 . 4 . . . . 2 1 2 . . 4 . . 3 . 4 . . . 1 1 1 . 6 . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 . 1 . 2 . . . 1 1 1 . . . 1 . . . . . . . . . . . . 2 . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 2 . . . . 2 . 3 . 1 . . 2 . . 1 . 3 . . 3 . 1 2 1 10 . Parts Lost 46 | . . 4 1 3 7 1 . . 1 3 . 2 . . 5 . 1 . 1 . . . . 1 . . 1 11 4 Power 6 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 11 | . . 2 . . 3 . . . 1 . . . . . 4 . . . . . . . . . . . . . 1 Utility 20 | . . . . 2 1 1 . . . 1 . 1 . . 1 . . . 1 . . . . . . . 1 8 3 Weapon 9 | . . 1 . . 2 . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . 1 . Highest Loss Streak 4 | . . 3 1 3 4 1 . . 1 3 . 2 . . 2 . 1 . 1 . . . . 1 . . 1 3 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Average Backups 13 | 5 7 9 14 14 14 14 15 14 13 14 14 13 13 13 13 14 13 13 13 13 13 13 13 12 12 14 13 13 12 Power 1 | 1 1 . . . . 2 3 2 1 1 1 1 1 1 . 1 1 1 2 2 2 2 2 2 2 2 2 1 1 Propulsion 1 | 3 3 2 1 2 1 2 2 2 1 2 2 2 2 2 . 2 2 2 2 . 1 1 1 1 1 1 1 1 1 Utility 5 | . . 1 5 5 6 6 6 6 7 4 5 4 5 5 6 6 6 5 4 5 6 6 5 5 5 8 6 5 5 Weapon 4 | 1 2 4 6 6 4 4 4 4 4 5 5 5 5 5 5 5 4 4 5 4 4 4 4 3 2 2 2 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 5 . 13 . 6 . . 2 . 2 . . . . 1 . . 3 . 2 . . . . . . 1 2 3 Power 9 | . . . 1 . 1 . . 2 . 2 . . . . . . . 1 . 1 . . . . . . . . 1 Propulsion 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 5 . 3 . . . . . . . . . 1 . . 2 . 1 . . . . . . . 2 2 Weapon 9 | . 1 . 5 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 97 100 99 99 100 100 100 96 93 90 68 83 91 94 94 89 83 75 70 70 69 70 71 71 74 76 77 Engine 5 | . 14 14 9 9 3 7 7 7 7 6 6 6 6 6 11 11 11 4 . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 4 7 Treads 19 | . 28 28 27 27 22 23 23 23 23 19 20 19 18 18 17 16 16 16 16 19 15 15 15 15 13 13 11 12 11 Device 18 | . 14 14 8 9 16 23 23 22 24 22 20 17 12 14 15 16 16 16 16 15 15 15 14 15 21 22 28 24 26 Storage 6 | . 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 5 7 Processor 8 | . . . 5 9 5 6 7 7 7 12 13 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 8 11 7 Protection 7 | . . . 20 18 15 6 7 7 5 7 6 6 6 6 6 11 11 10 5 5 5 5 5 5 4 4 4 3 3 Energy Cannon 15 | . . 7 15 18 21 23 23 23 19 16 20 18 . 16 17 21 21 22 22 11 10 10 10 10 8 8 8 8 11 Slashing Weapon 2 | . . . . . 1 . . . 3 2 . 1 6 1 3 . . . . 4 5 5 5 5 4 4 4 3 . Peak Build Rating 197 | 6 7 10 30 30 46 47 46 59 52 73 72 73 68 73 101 98 99 121 116 143 143 143 145 144 164 174 178 186 197 Average Rating 90 | 4 7 8 26 29 41 44 45 47 50 64 70 71 59 70 89 97 97 109 114 133 143 142 143 143 159 160 175 172 174 On Entrance 85 | . 6 7 10 30 28 44 46 45 51 51 70 72 68 64 73 98 98 98 115 115 143 143 143 144 143 161 161 178 160 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 10 30 36 58 58 71 68 62 68 62 83 77 84 71 77 102 98 101 134 121 125 117 117 117 117 129 119 141 148 165 Greatest Support 180 | 40 40 40 69 69 69 63 63 68 68 78 78 78 78 78 127 127 127 127 127 175 175 175 175 175 180 165 165 165 180 Greatest Overweight (x) 9 | . . . . . 1 1 . . . 1 . 1 . . 9 . . 1 . . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 Most Carried 18 | 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 16 Average Carried 14 | 5 7 9 14 14 14 14 15 14 13 14 14 14 14 14 14 15 14 14 14 14 15 15 14 14 14 14 13 15 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 17 | 7 8 11 15 12 15 15 15 15 13 15 15 14 15 15 15 15 14 15 14 15 15 15 15 14 15 15 15 17 12 Class Distribution -------------------- 44% | Tank 20% | Skirmisher 20% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Zhirov Tank | -3/Proximity Caves Tank | -3/Research Tank | -3/Quarantine Tank | -2/Research Scavenger-Tank | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 6420 | 275 12 232 665 55 530 182 54 63 199 486 62 249 . 237 571 207 113 158 45 413 26 65 60 20 299 44 212 765 121 Remotely 18 | . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . Salvage Created 19931 | 54 18 199 2006 646 1732 245 34 . 656 2135 147 362 . 335 1479 67 189 828 645 1291 122 . 302 300 1591 217 569 3277 485 Parts 828 | 7 5 25 112 35 89 2 1 . 23 70 7 13 . 11 61 10 1 19 21 53 8 . 2 13 59 8 19 133 21 Haulers Intercepted 14 | . . . 5 . 2 . . . . 4 . . . . 1 . . . . 1 . . . . . . . 1 . Recyclers Shooed 12 | . . . 1 . 2 . . . . 6 . . . . . . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . 8 . . . 5 1 5 21 . 7 14 . 10 . 16 . . 25 . 8 . 2 3 . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 304 | . 3 10 33 12 31 3 . . 18 20 5 13 . 4 18 5 5 10 11 18 5 . . 4 17 2 9 42 6 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 7 | . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 188 | . . 1 23 11 24 2 . . 3 13 2 8 . 4 11 1 3 6 7 11 5 . . 2 12 2 7 26 4 AOE 55 | . 2 8 4 . 5 . . . 15 3 3 5 . . 3 4 2 . . . . . . 1 . . . . . Classes Destroyed 26 | 1 1 2 9 1 4 1 . . . . . . . . . . . 3 1 . . . . . . . 1 2 . Worker 6 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 Builder 8 | . . . 4 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 Tunneler 3 | 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 14 | . . . 5 . 2 . . . . 4 . . . . 1 . . . . 1 . . . . . . . 1 . Recycler 14 | . . . 3 . 2 . . . . 4 . . . . 3 . . . . . . . . . 2 . . . . Minesweeper 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Watcher 18 | . . . 3 1 . . . . . 4 . . . . 2 . . . . 2 . . . . 3 2 . . 1 Swarmer 65 | . 3 4 8 . 4 . . . 3 4 4 7 . . 4 5 . . 3 3 5 . . . 3 . 1 4 . Cutter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 82 | . . 1 12 4 9 3 . . 7 5 . 4 . . 1 . 3 3 3 . . . . . 4 . 3 17 3 Brawler 10 | . . . . . 1 . . . 5 . . . . . . . 1 1 1 . . . . . . . . 1 . Duelist 7 | . . . . . 1 . . . 2 . . 1 . . . . . . 2 . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 38 | . . . 10 5 6 . . . 1 4 1 1 . 1 3 . 1 . 1 4 . . . . . . . . . Specialist 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 18 | . . . 1 1 3 . . . . 1 . . . . . . . . . . . . . 4 . . . 5 3 Programmer 62 | . . . . . 7 . . . . 6 . . . 3 10 . . . . 11 . . . . 9 2 1 13 . Behemoth 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 15 | 2 3 4 7 3 5 3 1 . 15 6 4 4 . 2 3 5 3 5 11 5 5 . . 2 3 2 3 6 6 Combat Bots Only 15 | . 3 4 4 3 4 3 . . 15 4 4 4 . 2 3 5 3 5 11 5 5 . . 2 3 1 3 6 4 Max Kills in Single Turn 7 | 1 2 2 3 1 3 1 1 . 7 4 3 3 . 1 3 4 2 2 1 1 1 . . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 2 2 . 3 . . . 6 3 3 3 . . 3 4 2 . . . . . . 1 . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 1577 | . 7 30 133 73 224 23 . . 26 106 14 75 . 12 87 8 24 47 87 60 15 . . 26 67 9 12 291 121 Missed 486 | . 4 9 34 25 75 5 . . 8 28 7 20 . 6 23 2 7 23 20 25 5 . . 11 23 2 6 64 54 Hits 1091 | . 3 21 99 48 149 18 . . 18 78 7 55 . 6 64 6 17 24 67 35 10 . . 15 44 7 6 227 67 Melee 16 | . . . . 4 4 . . . . . . 4 . . . . . . 2 . . . . . . . . 2 . Projectile 1075 | . 3 21 99 44 145 18 . . 18 78 7 51 . 6 64 6 17 24 65 35 10 . . 15 44 7 6 225 67 AOE 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 67 | . . . 2 5 5 2 . . 3 3 . 2 . 1 7 . . 2 4 . . . . 2 4 1 . 22 2 Part Disruptions 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 3 . Damage Taken 18050 | . 29 561 1292 944 1831 314 . . 395 1072 98 980 . 122 1394 72 278 416 1324 696 139 . . 381 573 94 95 3830 1120 Core 1182 | . . 29 117 45 154 . . . 18 51 14 70 . . 116 . 21 19 135 41 14 . . 30 21 24 17 222 24 Absorbed by Shields 3057 | . . . . . 76 . . . . 153 . 138 . . 108 18 84 121 . . . . . . 300 . 104 1734 221 Reduced by Siege Mode 43 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 15 . . 25 . Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Ignored by Resistances 708 | . . . . . . . . . . 9 . . . . 34 . 30 . . . . . . . 181 75 . 173 206 Regen/Repaired (Parts) 1177 | . . . 45 . . . . 80 . 58 . . . . . . . 32 . 667 . . . . . . 295 . . Core Remaining (%) 85 | 100 . 88 . 70 . . . . 75 . . . . 84 . . . . 70 . . . . 92 . 96 . 78 97 Volleys Fired 1229 | 5 7 21 82 48 76 17 1 2 13 51 5 28 . 14 65 6 28 18 20 121 38 19 . 78 135 36 42 236 17 Largest 4 | 2 2 2 2 2 3 3 3 1 3 3 3 3 . 3 4 4 4 4 4 4 1 1 . 1 2 1 1 4 3 Hottest 473 | 70 70 100 150 135 235 235 235 80 235 250 250 260 . 260 363 368 368 384 384 384 40 40 . 113 223 113 113 473 353 Shots Fired 2038 | 10 13 24 153 83 207 51 5 2 23 141 9 66 . 43 158 21 94 72 80 133 38 19 . 78 138 36 42 252 47 Gun 47 | 10 12 3 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1940 | . . 8 127 82 205 51 5 2 15 140 7 58 . 43 156 20 90 72 80 133 38 19 . 78 134 36 42 252 47 Launcher 45 | . 1 13 4 1 2 . . . 6 1 2 8 . . 2 1 4 . . . . . . . . . . . . Special 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . Kinetic 43 | 5 6 3 28 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1776 | 5 6 8 121 82 205 51 5 2 15 140 7 58 . 43 156 20 90 72 80 99 38 19 . 68 113 31 30 165 47 Explosive 46 | . 1 13 4 1 1 . . . 8 1 2 8 . . 2 1 4 . . . . . . . . . . . . Electromagnetic 169 | . . . . . . . . . . . . . . . . . . . . 34 . . . 10 21 5 12 87 . Robot Hit Streak 44 | 3 3 9 23 13 19 12 5 . 12 26 19 7 . 5 8 4 20 44 27 29 9 . . 7 25 20 5 29 8 Robot Miss Streak 5 | 1 2 1 4 2 3 1 . . 1 2 1 5 . 1 5 . . 2 1 3 2 . . 1 3 1 2 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 682 | . . . . . . . . . . . . . . . . . . . . 111 38 19 . 78 131 36 42 227 . Shots Hit Robots 1112 | 6 7 16 113 48 136 23 3 . 12 111 5 29 . 14 81 1 16 54 34 70 10 . 8 8 75 11 29 170 22 Core Hits 527 | 2 4 13 68 20 55 8 1 . 30 48 6 21 . 6 30 6 17 21 15 19 5 . 1 6 33 4 12 64 12 Critical Kills 27 | . . . . 2 2 . . . . 1 . . . . 3 . . 3 4 2 . . . . 3 . 1 3 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 37 | . 1 . . 2 2 . . . 1 1 . . . . 3 . . 3 4 4 . . . . 6 . 1 6 3 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 27 | . . . . 2 2 . . . . 1 . . . . 3 . . 3 4 2 . . . . 3 . 1 3 3 Corrupt 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 3 . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 62 | . . . . . 13 . . . 1 16 . 1 . . 17 . . . . 3 . . 8 . . 1 . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . 13 . . . 1 16 . 1 . . 17 . . . . 3 . . 8 . . 1 . 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44037 | 76 195 933 3074 1173 4120 586 77 . 1940 3765 318 1505 . 514 3361 297 1179 2201 1249 2684 359 . 637 438 3301 597 1196 7065 1197 Guns 473 | 76 82 33 282 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 35761 | . . 57 2308 1156 3645 586 77 . 155 3113 142 759 . 503 2837 26 482 2201 1249 2684 359 . . 287 3301 597 1196 6844 1197 Explosions 6462 | . 113 843 435 17 461 . . . 1727 408 176 746 . . 198 271 697 . . . . . . 151 . . . 219 . Melee 1143 | . . . . . . . . . . 212 . . . . 294 . . . . . . . 637 . . . . . . Ramming 140 | . . . 49 . 14 . . . . 32 . . . 11 32 . . . . . . . . . . . . 2 . Kinetic 508 | 38 31 33 361 . 45 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 30826 | 38 51 57 2229 1156 3645 586 77 . 155 3175 142 759 . 503 2837 26 482 2201 1249 1669 359 . . 151 2508 357 874 4343 1197 Explosive 5985 | . 113 843 435 17 416 . . . 1727 346 176 746 . . 198 271 697 . . . . . . . . . . . . Electromagnetic 5377 | . . . . . . . . . . . . . . . . . . . . 1015 . . . 287 793 240 322 2720 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1201 | . . . . . . . . . 58 212 . . . . 294 . . . . . . . 637 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . 3 3 3 3 . 5 5 5 5 6 3 . . . . 2 1 1 . . 3 5 . 39 1 Average Corruption 4 | . . . . . 1 3 3 3 . 2 5 5 5 5 2 . . . . 1 1 1 . . 1 3 . 18 1 Corruption Purged 11 | . . . . . 2 . . . . . . . . . 6 . . . . 2 . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 261 | . . . . . 29 14 8 3 . 18 7 31 3 17 7 . . . . 9 8 3 . . 10 11 . 83 . Message Errors 56 | . . . . . 10 2 1 1 . 1 1 6 . 5 . . . . . 3 4 . . . . 5 . 17 . Matter Fused 72 | . . . . . 6 6 2 1 . 6 3 8 1 5 1 . . . . 4 1 2 . . 2 2 . 22 . Heat Flow Errors 23 | . . . . . 3 . 2 . . 2 . 3 1 3 1 . . . . 2 . . . . 2 2 . 2 . Energy Discharges 37 | . . . . . 2 3 . . . 4 1 5 1 . 4 . . . . . 1 . . . 3 1 . 12 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . Data Loss (minor) 25 | . . . . . 2 3 . . . 4 1 4 . 3 1 . . . . . . . . . 1 . . 6 . Data Loss (major) 10 | . . . . . 1 . . 1 . . 1 3 . . . . . . . . 1 . . . 1 . . 2 . Misfires 16 | . . . . . 4 . 2 . . 1 . 1 . 1 . . . . . . . . . . 1 . . 6 . Alerts 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1498 | . . 10 42 6 65 19 12 . 38 153 . 27 . 32 127 . 39 . 3 187 21 . 268 1 190 65 . 192 1 Projectiles 980 | . . . 42 6 36 19 12 . 1 69 . 27 . 32 75 . 22 . 3 187 21 . . 1 190 65 . 171 1 Explosions 156 | . . 10 . . 29 . . . 37 42 . . . . . . 17 . . . . . . . . . . 21 . Melee 362 | . . . . . . . . . . 42 . . . . 52 . . . . . . . 268 . . . . . . Knockbacks 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 442 | . . 42 . 24 77 . . . 64 104 . 16 . . . . . . . . . . . 82 . . . 33 . Shots 13 | . . 2 . 1 2 . . . 2 2 . 2 . . . . . . . . . . . 1 . . . 1 . Rammed 21 | . . . 6 . 7 . . . . 3 . . . 1 2 . . . . . . . . . . . . 1 1 Targets Rammed 25 | . . . 8 . 7 . . . . 5 . . . 1 2 . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 477 | . 18 2 345 345 441 126 184 . . 82 12 360 85 356 477 276 476 323 352 420 . . . 192 171 10 . 351 112 Average Temperature 98 | . 9 2 103 92 108 83 109 . . 18 8 89 59 108 102 113 138 97 116 103 . . . 81 75 10 . 104 39 Received Heat Transfer 2869 | . . 60 405 267 563 198 . . 171 100 . 288 . . 60 . 80 120 253 . . . . 18 25 . . 227 34 Effects 12 | . . . 2 1 6 . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 2 . 7 . Total Turns 268 | . . . . . . . . . . . . . . . . . 14 . . . . . . . 47 20 . 187 . Longest Duration 90 | . . . . . . . . . . . . . . . . . 14 . . . . . . . 27 18 . 90 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 4 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 4 . Robots Corrupted 25 | . . . . . . . . . . . . . . . . . . . . 6 . . . 1 2 . 1 15 . Combat Hostiles 22 | . . . . . . . . . . . . . . . . . . . . 4 . . . 1 2 . 1 14 . Parts Fried 42 | . . . . . . . . . . . . . . . . . . . . 6 . . . 2 7 4 . 23 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 35 | . . . . 2 2 1 . . . 4 . . . . 4 . . 5 4 3 . . . . 3 . 1 3 3 Combat Hostiles 31 | . . . . 1 2 1 . . . 4 . . . . 4 . . 4 4 3 . . . . 3 . 1 2 2 Parts Melted 146 | . . . 5 3 19 5 1 . . 27 . 2 . 3 8 . . 16 9 16 . . . . 10 2 3 9 8 Heat Transferred 38201 | 111 222 74 3330 1776 5860 1059 137 . 274 5461 250 1107 . 583 3283 37 594 2574 1707 2087 370 . . 100 2035 259 814 3024 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 3 | . . . 2 3 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 2 2 Low Security (%) 62 | 100 100 . 70 . 45 . . . . 99 . . . . 72 . . . . 67 . . . . 69 100 100 30 . Level 1 21 | . . . 19 8 45 . . . . . . . . . 27 . . . . 32 . . . . 30 . . 10 34 Level 2 15 | . . . 10 80 9 . . . . . . . . . . . . . . . . . . . . . . 59 65 Level 3 . | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 764 | 5 81 . 508 764 501 . . . . 255 . . . . 260 . . . . 374 . . . . 328 178 139 668 683 Initial 394 | . . . . 328 385 . . . . 81 . . . . . . . . . 371 . . . . 18 178 36 73 394 Average 189 | . 11 . 150 566 207 . . . . 102 . . . . 94 . . . . 178 . . . . 108 109 23 371 478 Influence Increases 10511 | 10 81 170 1024 436 1057 80 5 . 395 808 110 305 . 100 837 110 100 244 230 1079 125 . 15 100 673 116 277 1505 519 Destroy 0b10 Robot/C 6200 | . 60 100 660 240 620 60 . . 360 400 100 260 . 80 360 100 100 220 220 440 100 . . 80 340 40 180 860 220 Destroy 0b10 Robot/NC 385 | 10 . . 90 15 25 10 5 . . 80 . . . . 35 . . 5 . 20 . . 15 . 35 10 . 10 20 Destroy Leader 1220 | . 10 10 186 20 202 10 . . 20 146 10 30 . 20 96 10 . . 10 136 10 . . 20 76 14 40 102 42 Allied During Kill 90 | . . . . . . . . . . . . . . . . . . 4 . 26 . . . . . . . . 60 Successful Hack 157 | . . . 12 14 16 . . . . 14 . . . . 43 . . . . 46 . . . . 12 . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 465 | . . . 15 75 60 . . . . 45 . . . . 90 . . . . . . . . . 15 30 . 90 45 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . Destroy Structure 939 | . 11 . 46 27 74 . . . . 78 . . . . 168 . . . . 96 . . . . 90 22 12 198 117 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . Partial Spotted 45 | . . . 15 . 15 . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 480 | . . 60 . 45 15 . . . 15 45 . 15 . . 45 . . 15 . 15 15 . . . 105 . 45 30 15 Influence Decreases 9838 | 10 81 170 519 207 1584 287 5 . 264 687 312 313 42 100 587 307 99 178 236 959 242 117 15 72 383 370 210 978 504 Entered New Map 1732 | . . . . 177 349 78 . . . 50 94 10 42 . . 93 11 54 120 43 88 23 . . 10 140 28 58 264 Time Decay 6696 | 10 81 160 448 . 715 199 5 . 254 607 218 293 . 100 528 214 78 104 106 626 154 94 15 62 373 230 182 660 180 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . Lost Part 406 | . . 10 10 30 70 10 . . 10 30 . 10 . . 46 . 10 . 10 . . . . 10 . . . 110 40 Lost Ally 80 | . . . . . . . . . . . . . . . . . . 20 . 40 . . . . . . . . 20 Purge Threat 824 | . . . 61 . 450 . . . . . . . . . 13 . . . . 150 . . . . . . . 150 . Squads Dispatched 73 | . . . 5 . 13 . . . 1 9 . . . . 8 . 1 . 1 8 . . . . 4 1 . 19 3 Investigation 9 | . . . 1 . 3 . . . . . . . . . 1 . . . . 2 . . . . . . . 2 . Extermination 34 | . . . . . 7 . . . . 4 . . . . 5 . . . . 5 . . . . 4 1 . 7 1 Reinforcement 19 | . . . 3 . 3 . . . . 5 . . . . 2 . . . . . . . . . . . . 5 1 Assault 6 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . 2 1 Garrison 5 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 27 | . . . 2 2 2 . . . . 2 . . . . 1 . . . 1 1 . . . . 1 1 10 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 485 | . 7 14 49 16 43 3 . . 16 26 5 12 . 4 27 4 5 60 14 26 6 . . 9 34 5 25 56 19 Peak Tracking Total 15 | . 3 6 6 6 4 3 . . 9 5 4 4 . 2 5 5 5 15 8 4 5 . . 5 6 2 6 5 6 Tactical Retreats 21 | . . 1 . 2 1 . . . 1 2 . 1 . . 1 . . 1 . 1 1 . . . 5 . 1 2 1 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 12 | . . 3 2 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . 5 6 6 6 6 6 6 5 5 5 5 5 5 . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 39 | . . 1 1 5 4 . . . 2 3 1 . . . 6 . 1 1 . . . . . . 1 2 . 8 3 Max in Single Turn 2 | . . 1 1 1 1 . . . 2 2 1 . . . 1 . 1 . . . . . . . 1 1 . 1 2 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 79 | . 1 1 8 1 17 1 . . . 8 . 1 3 . 8 . . . . 14 . . 4 . 5 1 . 6 . Terminals 30 | . 1 . 4 1 5 . . . . 2 . . . . 6 . . . . 6 . . . . 2 1 . 2 . Fabricators 14 | . . . . . 6 . . . . 3 . . . . 1 . . . . 3 . . . . . . . 1 . Repair Stations 6 | . . . 1 . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 2 . 3 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 2 . Garrison Access 6 | . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Total Hacks 224 | . 5 1 32 3 34 1 . . . 23 . 1 28 . 20 . . . . 34 . . 17 . 9 1 . 15 . Successful 126 | . 2 1 19 1 16 1 . . . 8 . 1 28 . 8 . . . . 17 . . 17 . 3 1 . 3 . Failed 97 | . 3 . 13 2 18 . . . . 15 . . . . 12 . . . . 16 . . . . 6 . . 12 . Catastrophic 19 | . . . 1 . 6 . . . . 5 . . . . 2 . . . . 1 . . . . 2 . . 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 55 | . 4 . 13 . 10 . . . . 8 1 . . . 2 . . 2 . 13 . . . . 1 . . 1 . Terminals 91 | . 5 . 20 3 14 . . . . 9 . . . . 14 . . . . 16 . . . . 3 1 . 6 . Fabricators 31 | . . . . . 10 . . . . 7 . . . . 3 . . . . 8 . . . . . . . 3 . Repair Stations 17 | . . . 2 . . . . . . 5 . . . . . . . . . 7 . . . . 3 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 28 | . . . 9 . 7 . . . . 1 . . . . 3 . . . . 3 . . . . 2 . . 3 . Garrison Access 8 | . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . 3 . Terminal Hacks 74 | . 1 1 5 1 7 1 . . . 2 . 1 28 . 3 . . . . 4 . . 17 . 1 1 . 1 . Record 12 | . . . . . . . . . . . . . 6 . . . . . . . . . 5 . . 1 . . . Part Schematic 17 | . . . . . . . . . . . . . 13 . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . . . 1 . 1 . . . . 1 . . 3 . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 5 | . . . 1 . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Unreport Threat 7 | . . . 1 . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Locate Traps 5 | . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 2 . . . . 1 . . . . 1 . . . . 3 . . . . . . . 1 . Network Status 4 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 10 | . . . 2 . . . . . . 3 . . . . . . . . . 4 . . . . 1 . . . . Scan Component 6 | . . . 1 . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . Repair 4 | . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 7 . 4 . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . Retrieve Study 16 | . . . 7 . 4 . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 1 . 4 . 2 . . . . 2 . . . . 2 . . . . 4 . . . . . . . 1 . Terminals 11 | . 1 . 4 . 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . Botnet 8 | . . . 2 . 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . Skim 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 1 . 6 . 14 . . . . 8 . . . . 8 . . . . 11 . . . . 5 . . 5 . Full Trace Events 4 | . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . . . 13 . . . . . . . . . 4 . . . . 10 . Parts Built 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 192 | . . . . . . . . . . . . . . . 128 . . . . 64 . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . 16 . . . . 8 . . . . . . . . . Part Studies Acquired 16 | . . . 7 . 4 . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . Parts Repaired 4 | . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Time 182 | . . . 38 . . . . . . 44 . . . . . . . . . 100 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 4 . Machine Destruction 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 6 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . . . . . . . 1 1 2 2 . . . . . . . . 3 Highest-Rated Group 379 | . . . . . . . . . . . . . . . . . 49 49 94 94 . . . . . . . . 379 Highest-Rated Ally 135 | . . . . . . . . . . . . . . . . . 49 49 47 47 . . . . . . . . 135 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . . . . . . . . . . . . . 6 . 24 . . . . . . . . 20 Total Damage 1915 | . . . . . . . . . . . . . . . . . . 211 . 635 . . . . . . . . 1069 Kills 12 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 24909 | 35 580 1075 819 . 1297 661 393 1684 557 1710 513 845 133 715 2436 437 777 198 573 1869 723 639 265 975 790 447 1306 2189 268 Sensors 21100 | . . . . . . 661 393 1684 557 1710 513 845 133 715 2436 437 777 198 573 1869 723 638 265 975 790 447 1306 2187 268 Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Seismic 3806 | 35 580 1075 819 . 1297 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 19 | . . 2 . . . . . 1 1 . 2 1 . 2 . 3 2 . 1 . 1 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 32815 | 128 580 1075 1777 1131 3473 713 394 1694 557 1960 513 1064 133 759 2875 449 900 1039 626 2150 751 670 268 1054 1325 487 1410 2482 378 Spaces Moved 16486 | 64 232 600 809 596 1756 360 237 1005 251 971 301 475 81 425 1333 260 432 478 325 1085 338 399 155 531 665 254 863 1020 185 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16027 | 60 232 600 809 596 1756 360 237 1005 251 971 301 475 81 425 878 260 432 478 325 1085 338 399 155 531 665 254 863 1020 185 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 455 | . . . . . . . . . . . . . . . 455 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 163 163 163 163 163 163 163 163 163 145 163 163 163 163 155 155 155 155 155 150 153 153 153 150 Average Speed 165 | 153 160 160 160 160 169 164 163 163 165 165 163 195 163 163 179 163 163 173 163 163 155 155 155 155 150 153 153 176 162 Slowest Speed 250 | 160 160 160 160 160 229 229 163 163 166 249 163 243 163 163 246 163 163 243 163 165 155 155 155 155 155 153 225 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . . . . . . . . . . . 4 . . 1 4 4 . 2 . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 5 48 27 78 59 45 55 51 81 50 32 52 50 69 64 39 47 57 69 47 33 51 63 60 51 26 31 21 85 8 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 8 | . . . . . 1 . . 1 . . . 1 1 . . . 1 . . . . . 3 . . . . . . Known Exits Taken 26 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . . . . 7 1 4 . . 2 1 . 1 . 3 2 . 2 . 3 3 . . . . . . . Spaces Dug 424 | . . . 9 . 15 5 . . 5 13 . 7 . 15 41 11 52 . 22 55 15 7 . 38 42 15 3 42 12 Terrain Destroyed 1111 | . 11 45 43 8 81 11 . . 94 71 23 79 . 27 77 29 102 3 37 60 27 19 . 86 53 23 6 70 26 Melee 46 | . . . . . 13 . . . 1 13 . 1 . . 13 . . . . 3 . . . . . . . 2 . Projectile 633 | . . 1 21 1 12 11 . . 8 9 . 24 . 27 50 18 68 3 37 57 27 19 . 68 53 23 6 64 26 AOE 432 | . 11 44 22 7 56 . . . 85 49 23 54 . . 14 11 34 . . . . . . 18 . . . 4 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 20868 | 82 430 687 1152 690 2061 436 241 1060 365 1184 315 549 83 458 1675 270 565 646 369 1443 565 448 174 761 969 348 953 1667 222 Wait 2190 | . 175 49 126 42 117 45 1 37 89 76 3 23 . 9 150 1 90 117 5 162 189 26 . 149 124 43 26 310 6 Move 16456 | 63 231 599 809 593 1755 359 236 1004 250 970 300 474 80 424 1332 259 431 477 324 1084 337 398 154 530 664 253 862 1020 184 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | 8 7 6 33 . 22 1 . 5 . 10 1 . . 1 13 . . 6 . 13 . . 2 . 9 1 5 16 1 Fast Attach 58 | 5 . . 2 2 4 . . . . 4 . 1 1 1 10 . . 2 . 6 . . 3 . 2 3 2 6 4 Attach 77 | 1 1 4 5 3 7 1 . . 2 6 . 4 . 3 7 . 1 . 1 4 . . . 1 6 . 2 15 3 Detach 23 | . . . . . . . . . . 1 . 3 1 2 2 . . . . 3 . . . . 2 1 . 7 1 Swap 383 | . 3 8 42 2 38 13 3 6 10 34 4 14 . 3 52 4 4 12 4 29 1 5 3 3 20 7 7 47 5 Drop 179 | . 6 . 45 . 22 . . 6 . 11 2 . 1 . 25 . . 14 . 18 . . 4 . 7 3 7 8 . Fire 1229 | 5 7 21 82 48 76 17 1 2 13 51 5 28 . 14 65 6 28 18 20 121 38 19 . 78 135 36 42 236 17 Melee 62 | . . . . . 13 . . . 1 16 . 1 . . 17 . . . . 3 . . 8 . . 1 . 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . . . 8 . 7 . . . . 5 . . . 1 2 . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . . . . . . . . 11 . 15 . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Discovered new exit (range 8) 709 | -10/Materials | Entered Subcaves 722 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 897 | -10/Subcaves | Identified exit to Materials 904 | -10/Subcaves | Learned location of 1 exit from Materials 992 | -10/Subcaves | Ambushed by Subdweller buried in earth 1192 | -10/Subcaves | Visited 4L-MR0's lab 1212 | -10/Subcaves | Found Gun Armor 1341 | -10/Subcaves | Lost 3 parts (1p1n1w) 1477 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1481 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1784 | -10/Subcaves | Entered Materials 1784 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1785 | -8/Materials | Identified exit to Factory 2670 | -8/Materials | Discovered exit to Factory (range 10) 3468 | -8/Materials | Repaired Hvy. Particle Cannon+ 3511 | -8/Materials | Garrison activated, responded to threat 3561 | -8/Materials | Identified exit to Garrison 3561 | -8/Materials | Entered Garrison 3631 | -8/Garrison | Triggered checkpoint 3835 | -8/Garrison | Discovered exit to Factory (range 8) 4055 | -8/Garrison | Discovered exit to Factory (range 10) 4167 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4311 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4361 | -8/Garrison | Triggered checkpoint 4614 | -8/Garrison | Spotted B-75 Beast 4671 | -8/Garrison | Discovered exit to Factory (range 14) 4679 | -8/Garrison | Lost 3 parts (1p2u) 4692 | -8/Garrison | Entered Factory 4692 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5018 | -7/Factory | Build established: Scientist-Gunner 5658 | -7/Factory | Lost 4 parts (1p2n1w) 6285 | -7/Factory | Build established: Scientist-Tank 6816 | -7/Factory | Build established: Scientist-Mutant 7333 | -7/Factory | Build established: Tank 7373 | -7/Factory | Discovered new exit (range 12) 7745 | -7/Factory | Identified exit to Lower Caves 8165 | -7/Factory | Entered Lower Caves 8491 | -7/Lower Caves | Build established: Skirmisher 8677 | -7/Lower Caves | Discovered new exit (range 5) 8874 | -7/Lower Caves | Identified exit to Lower Caves 8878 | -7/Lower Caves | Entered another Lower Caves area 8924 | -7/Lower Caves | Discovered new exit (range 9) 8937 | -7/Lower Caves | Identified exit to Factory 9247 | -7/Lower Caves | Discovered new exit (range 16) 9270 | -7/Lower Caves | Identified exit to Zion 9272 | -7/Lower Caves | Entered Zion 9351 | -7/Zion | System corruption cleaned by Quarantine Array 9426 | -7/Zion | Received a hallucinogenic algorithm 9488 | -7/Zion | Discovered new exit (range 13) 10215 | -7/Zion | Found Prototype Special Weapon 10216 | -7/Zion | Identified RU-N14's Throwing Claymores 10370 | -7/Zion | Found Prototype Device 10370 | -7/Zion | Identified Phasing AFG 10962 | -7/Zion | Identified exit to Proximity Caves 10966 | -7/Zion | Entered Proximity Caves 10972 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11012 | -6/Proximity Caves | Destroyed 15 combat bots 11493 | -6/Proximity Caves | Discovered exit to Factory (range 10) 11510 | -6/Proximity Caves | Learned location of 1 exit from Factory 11523 | -6/Proximity Caves | Entered Factory 11523 | -6/Factory | Evolved 2 slots: Utility x2 11524 | -6/Factory | Identified exit to Factory 11564 | -6/Factory | Build established: Mutant 11909 | -6/Factory | Lost 3 parts (1u2w) 12227 | -6/Factory | Repaired Imp. Cooling System 12560 | -6/Factory | Identified exit to Lower Caves 12560 | -6/Factory | Identified exit to Extension 12678 | -6/Factory | Build established: Tank 13483 | -6/Factory | Entered Lower Caves 13511 | -6/Lower Caves | Found DCF Scrap (12 items) 13543 | -6/Lower Caves | Encountered a Warlord checkpoint 13563 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13614 | -6/Lower Caves | Build established: Skirmisher 13868 | -6/Lower Caves | Identified exit to Lower Caves 13933 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13948 | -6/Lower Caves | Found Prototype Special Weapon 13996 | -6/Lower Caves | Entered another Lower Caves area 14681 | -6/Lower Caves | Build established: Tank 14716 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14845 | -6/Lower Caves | Found Alien Artifact 14845 | -6/Lower Caves | Identified Core Expander 14845 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 15019 | -6/Lower Caves | Discovered new exit (range 16) 15042 | -6/Lower Caves | Identified exit to Data Miner 15060 | -6/Lower Caves | Entered Data Miner 15060 | -6/Data Miner | Discovered new exit (range 6) 15067 | -6/Data Miner | Identified exit to Proximity Caves 15094 | -6/Data Miner | Met Data Miner 15123 | -6/Data Miner | Learned location of Section 7 (-3) 15123 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15128 | -6/Data Miner | Build established: Mutant 15151 | -6/Data Miner | Received God Mode back door access code from Data Miner 15193 | -6/Data Miner | Entered Proximity Caves 15313 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15666 | -5/Proximity Caves | Build established: Skirmisher 15901 | -5/Proximity Caves | Discovered exit to Factory (range 10) 15952 | -5/Proximity Caves | Entered Factory 15952 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 15953 | -5/Factory | Identified exit to Upper Caves 16434 | -5/Factory | Found Hvy. Reflective Plating 16442 | -5/Factory | Fabricated Nova Cannon? 17238 | -5/Factory | Discovered new exit (range 12) 17289 | -5/Factory | Identified exit to Factory 17661 | -5/Factory | Discovered exit to Factory (range 16) 17995 | -5/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 18417 | -5/Factory | Build established: Tank 18827 | -5/Factory | Entered Upper Caves 18963 | -5/Upper Caves | Learned Factory trap positions 19220 | -5/Upper Caves | Learned Factory terminal intel 19239 | -5/Upper Caves | Discovered new exit (range 8) 19271 | -5/Upper Caves | Identified exit to Upper Caves 19276 | -5/Upper Caves | Entered another Upper Caves area 19277 | -5/Upper Caves | Identified exit to Warlord 19960 | -5/Upper Caves | Learned Factory security intel 20053 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20176 | -5/Upper Caves | Entered Warlord 20176 | -5/Warlord | Accompanied by 1 ally 20341 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20342 | -5/Warlord | Ran a Watcher feed algorithm 20621 | -5/Warlord | Opened Warlord's prototype stash 20629 | -5/Warlord | Found Exp. Targeting Computer 20636 | -5/Warlord | Found Prototype Reactor 20636 | -5/Warlord | Identified Vortex Chain Reactor 20680 | -5/Warlord | Met Warlord 20705 | -5/Warlord | Warlord's base attacked by MAIN.C 20947 | -5/Warlord | Spotted B-86 Titan 20947 | -5/Warlord | Spotted B-75 Beast 20957 | -5/Warlord | Destroyed B-75 Beast 21041 | -5/Warlord | Spotted Striker 21053 | -5/Warlord | P-70 Sage assimilated allied 58-7CY(b) 21055 | -5/Warlord | Warlord forces counterattacked 21064 | -5/Warlord | P-70 Sage assimilated allied VH-2KC(m) 21119 | -5/Warlord | Spotted B-86 Titan 21122 | -5/Warlord | Spotted B-75 Beast 21136 | -5/Warlord | Destroyed B-86 Titan 21136 | -5/Warlord | Spotted Executioner 21142 | -5/Warlord | Destroyed B-75 Beast 21143 | -5/Warlord | Destroyed Executioner 21183 | -5/Warlord | Lost 17 allies 21199 | -5/Warlord | Discovered new exit (range 12) 21206 | -5/Warlord | Spotted Executioner 21214 | -5/Warlord | Identified exit to Proximity Caves 21215 | -5/Warlord | Entered Proximity Caves 21399 | -4/Proximity Caves | Learned Research terminal intel 21543 | -4/Proximity Caves | Spotter reported a threat 21577 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21614 | -4/Proximity Caves | Spotter reported a threat 21659 | -4/Proximity Caves | Destroyed 11 combat bots 21819 | -4/Proximity Caves | Discovered exit to Factory (range 11) 21841 | -4/Proximity Caves | Entered Factory 21841 | -4/Factory | Accompanied by 2 allies 21841 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21842 | -4/Factory | Loaded intel: 108 trap records 21844 | -4/Factory | Loaded intel: 26 terminal locations 21944 | -4/Factory | Garrison activated, responded to threat 22091 | -4/Factory | Search patrols dispatched 22203 | -4/Factory | Found Quantum Capacitor 22421 | -4/Factory | Incoming investigation squad redirected 22556 | -4/Factory | Repaired Hrd. Heavy Armor Plating 22911 | -4/Factory | Identified exit to Upper Caves 23282 | -4/Factory | Repaired Imp. Coolant Injector 23432 | -4/Factory | Found Prototype Device 23432 | -4/Factory | Identified Adv. EM Shield 23449 | -4/Factory | Discovered new exit (range 12) 23613 | -4/Factory | Fabricated Adv. Heavy Treads (x1) 23681 | -4/Factory | Central database locked down 23991 | -4/Factory | Entered Upper Caves 24647 | -4/Upper Caves | Learned Research stockpile data 24706 | -4/Upper Caves | Discovered new exit (range 10) 24741 | -4/Upper Caves | Identified exit to Upper Caves 24742 | -4/Upper Caves | Entered another Upper Caves area 24742 | -4/Upper Caves | Discovered new exit (range 10) 24823 | -4/Upper Caves | Learned Research stockpile data 24837 | -4/Upper Caves | Learned Research non-interactive machine intel 24905 | -4/Upper Caves | Encountered a Warlord checkpoint 25259 | -4/Upper Caves | Discovered new exit (range 13) 25410 | -4/Upper Caves | Identified exit to Zhirov 25412 | -4/Upper Caves | Entered Zhirov 25412 | -4/Zhirov | Discovered new exit (range 3) 25440 | -4/Zhirov | Met Zhirov 25468 | -4/Zhirov | Learned location of Quarantine (-3) 25468 | -4/Zhirov | Learned location of Testing (-2) 25468 | -4/Zhirov | Learned location of Command (-1) 25484 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25519 | -4/Zhirov | Found Alien Artifact 25519 | -4/Zhirov | Identified Integrated Reactor 25519 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25540 | -4/Zhirov | Found Alien Artifact 25679 | -4/Zhirov | Identified exit to Proximity Caves 25680 | -4/Zhirov | Entered Proximity Caves 26704 | -3/Proximity Caves | Discovered new exit (range 15) 26730 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26733 | -3/Proximity Caves | Identified exit to Research 26734 | -3/Proximity Caves | Entered Research 26734 | -3/Research | Evolved 2 slots: Utility x2 26735 | -3/Research | Identified exit to Armory 26737 | -3/Research | Loaded intel: 76 non-interactive machine locations 26738 | -3/Research | Loaded intel: 20 terminal locations 27580 | -3/Research | Spotted B-86 Titan 27594 | -3/Research | Destroyed B-86 Titan 27938 | -3/Research | Identified Molecular Deconstructor 27951 | -3/Research | Discovered new exit (range 8) 28057 | -3/Research | Identified exit to Quarantine 28059 | -3/Research | Entered Quarantine 28104 | -3/Quarantine | Cryocooling Duct disabled 28119 | -3/Quarantine | Ambient heat levels rising (+20) 28119 | -3/Quarantine | Non-combat units ordered to evacuate 28317 | -3/Quarantine | Found Alien Energy Cannon 28317 | -3/Quarantine | Identified Core Cannon 28507 | -3/Quarantine | Discovered new exit (range 12) 28530 | -3/Quarantine | Identified exit to Research 28546 | -3/Quarantine | Entered Research 28546 | -2/Research | Warlord forces began assault on 0b10 28546 | -2/Research | Evolved 2 slots: Utility x2 28656 | -2/Research | Research machine network offline 28893 | -2/Research | Discovered new exit (range 13) 28911 | -2/Research | Identified exit to Testing 28933 | -2/Research | Lost 5 allies 28998 | -2/Research | Met up with Warlord 29004 | -2/Research | Borebot progress halted 29008 | -2/Research | Met DD-05H 29056 | -2/Research | Found Prototype Processor 29056 | -2/Research | Identified Exp. Core Analyzer 29140 | -2/Research | Borebot progress halted 29142 | -2/Research | Borebot progress halted 29172 | -2/Research | Lost 3 allies 29610 | -2/Research | Warlord invited to help at Command 29610 | -2/Research | Given Cave Seal Controls access code 29660 | -2/Research | Spotted Striker 29668 | -2/Research | Spotted Executioner 29675 | -2/Research | Destroyed Executioner 29696 | -2/Research | Spotted Executioner 29697 | -2/Research | Spotted Striker 29701 | -2/Research | Destroyed Executioner 29705 | -2/Research | Destroyed Striker 29733 | -2/Research | Found Exp. Targeting Computer 29738 | -2/Research | Found Exp. Core Analyzer 29748 | -2/Research | Lost 3 allies 29851 | -2/Research | Spotted Striker 29865 | -2/Research | Destroyed Striker 29884 | -2/Research | Lost 4 allies 29956 | -2/Research | Entered Testing 30023 | -2/Testing | Found Prototype Device 30023 | -2/Testing | Identified Thermal Barrier 30029 | -2/Testing | Found Prototype Device 30029 | -2/Testing | Identified Exp. Shield Generator 30103 | -2/Testing | Lost 4 allies 30145 | -2/Testing | Found Prototype Device 30145 | -2/Testing | Identified Exp. Weapon Cycler 30226 | -2/Testing | Found Prototype Launcher 30226 | -2/Testing | Identified Adv. Micro-nuke Launcher 30245 | -2/Testing | Protovariant out of control (PP-MSXX37AMWG) 30354 | -2/Testing | Garrison activated, responded to threat 30362 | -2/Testing | Build established: Scavenger-Tank 30673 | -2/Testing | Discovered new exit (range 5) 30738 | -2/Testing | Identified exit to Access 30840 | -2/Testing | Found Prototype Launcher 30840 | -2/Testing | Identified Containment Facilitator 31027 | -2/Testing | Spotted Alpha 7 31052 | -2/Testing | Destroyed Alpha 7 31172 | -2/Testing | Found Prototype Device 31174 | -2/Testing | Found Prototype Device 31206 | -2/Testing | First assault squad dispatched 31423 | -2/Testing | Spotted PP-BQMOXK1NWI 31437 | -2/Testing | System corruption reached 10% 31492 | -2/Testing | Identified Transdimensional Reconstructor 31492 | -2/Testing | Warped through subspace 31506 | -2/Testing | Lost 3 parts (1p2u) 31722 | -2/Testing | Build established: Mutant 31834 | -2/Testing | Identified Exp. Transmission Jammer (x2) 32037 | -2/Testing | Spotted Striker 32045 | -2/Testing | Build established: Scavenger-Mutant 32078 | -2/Testing | Crushed by falling debris 32078 | -2/Testing | System corruption reached 30% 32087 | -2/Testing | Stole the SGEMP Prototype 32438 | -2/Testing | Entered Access 32438 | -1/Access | Evolved 2 slots: Utility x2 32439 | -1/Access | Delivered the SGEMP Prototype to Zhirov 32439 | -1/Access | Zhirov transferred Access data 32440 | -1/Access | Loaded intel: 118 machine locations 32440 | -1/Access | Loaded intel: 90 trap records 32440 | -1/Access | Identified exit to Surface 32440 | -1/Access | Discovered exit to Surface (range 77) 32440 | -1/Access | Identified exit to Command 32440 | -1/Access | Discovered exit to Command (range 174) 32554 | -1/Access | Build established: Scavenger-Tank 32688 | -1/Access | First assault squad dispatched 32701 | -1/Access | Zhirov warped through subspace 32816 | *** | Escaped! Last Messages --------------- 32790_ Penetrated by Slug. 32793_ K-01 Serf collects debris. 32798_ K-01 Serf destroyed. 32800_ Penetrated by Slug. 32802_ U-05 Engineer builds a Wall. 32803_ Penetrated by Slug. 32803_ Slug penetrates Terminal. 32804_ R-10 Processor collects Lgt. Ion Engine. 32804_ Penetrated by Slug. 32804_ Slug penetrates Terminal. 32805_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2F. 32806_ Penetrated by Slug. 32810_ Slug penetrates Sealed Barrier. 32810_ Critical hit (Destroy). 32811_ Main Access Shell breached. 32813_ Slug penetrates Sealed Barrier. 32813_ Adv. Heat Sink destroyed. 32814_ Slug penetrates Sealed Barrier. Map ----- +----------------------------------------------------+ | " + + ###### ### ## ## | | # # ###### ### ### ### | | # # ###### ######+########### ### | | # ################### ## ########### | | # ## # + | | + + + # | | ####+###### ## # # | | + """ ######+# + | | # ""T"" ###### # ######### | | "" # "" "" ###### # ######### | | "" # ###### # ######### | | "" # # ######### | | "" # + ######### | | "" # ###### """########## # | | # ######"" F""########## # | | # ######""""""########## # " | | ########### ###### """" ########## # """ | | ###########^^############" ############## """ | | ########### ########### ################ " | | ########### #######"#"""################# | | ########### """T"""" """" # | | ########### """ "" g """" # | | ########### = " """""" """" ######### | | ########### %= " " """" | | ## " " "" " """" | | ## " " @" " """" | | " ## " " " """" | | """" ## " """""" """" ###+##### | | """" "" " """" # | | """"" "# " """" # | | """" ## #######"##################### "" | | " ## ############################# "" | | * ## ############################# "Y | | ## # """G""" ################ "" | | ## # """ """ ################ "" | | * ## + ################ | | #######/"## # ################ | | #### # ######################## | | #### # """"" ######################## | | #### ######## """"" ######################## | | ####^ # # """"" ######################## | | #### # # """"" ######################## | | # # """"" ######################## | | # # # ######################## | | ] # # # ######################## | | ] # %# ##################################### | | # # ##################################### | | # # ##################################### | | #[ " ##################################### | | [= =% # ##################################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 100 Energy Generation 65 Energy Capacity 1225 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 50 Resistance: EM 50 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 5 Energy Filtering 50 Particle Charging 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Thunder Hammer | -2/Testing | Archive Exp. ECM Suite | -2/Testing | Archive Enh. Coil Gun | -2/Testing | Archive Prc. Energy Filter | -2/Testing | Archive Ragnarok Missile Launcher | -2/Testing | Archive Com. Particle Reactor | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Enh. Armored Heavy Treads | -2/Testing | Archive Com. Tesla Bomb Launcher | -2/Testing | Archive Plasma Sword | -2/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Nova Cannon | x2 | -5/Factory | Preloaded Adv. Heavy Treads | x1 | -4/Factory | Authchip Repaired ---------- Hvy. Particle Cannon | 65% | -8/Materials Imp. Cooling System | 17% | -6/Factory Hrd. Heavy Armor Plating | 2% | -4/Factory Imp. Coolant Injector | 20% | -4/Factory Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Imp. Ion Engine | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Hvy. Flail | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Hvy. Disruptor Cannon | -4/Factory | Hacked Nova Cannon | -3/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Core Cannon Transdimensional Reconstructor Achievements -------------- Bending The Rules Do Not Disturb Doshington Express Service Hot Stuff Immobile And Lovin' It Official Business Welcome To The Revolution Challenges ------------ None Game ------ Seed RapidLinkedWand Manual? 0 Play Time 04:26:48 Cumulative 408.7 hours Start 2025.12.13 @ 16:27:02 End 2025.12.14 @ 00:37:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 80 Gallery% 75 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a9b2a9d-3266-4df2-85a3-6df230888ae5