Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.20 @ 16:35:59 Player: Felshade Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1873) 1873 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4000 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- Flail Flail > --- INVENTORY (10) --- Aluminum Leg Faulty Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Insulated Plating > --- WEAPON ----------- High-powered Shotgun Flail Flail > --- INVENTORY -------- Aluminum Leg Improved Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Flail Energy Gun Backup Laser I Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion 2 | . 1 . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 26 | 6 1 5 14 Power 7 | 1 . 2 4 Engine 5 | 1 . 2 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 7 | 2 1 2 2 Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . . 2 2 Utility 4 | 2 . . 2 Device . | . . . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | 1 . . 1 Artifact . | . . . . Weapon 8 | 1 . 1 6 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 20 | . . 4 16 Power 7 | . . 1 6 Propulsion 6 | . . 1 5 Utility 2 | . . 1 1 Weapon 5 | . . 1 4 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 65 | . 96 72 53 Engine 7 | . 12 11 3 Core 1 | . . . 3 Treads 13 | . 36 25 . Flight 4 | . . 3 7 Storage 9 | . 12 10 8 Processor 3 | . . . 5 Protection 4 | . 12 2 3 Energy Gun 5 | . 9 10 1 Ballistic Gun 7 | . 12 9 5 Impact Weapon 6 | . . . 11 Naked Turns . | . . . . Heaviest Build 25 | 20 21 24 25 Greatest Support 60 | 40 60 60 8 Greatest Overweight (x) 8 | . . 2 8 Average Overweight (x) 1 | . . . 3 Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 9 | 8 10 10 10 Most Carried 7 | 2 5 7 4 Average Carried 3 | 1 3 4 2 Final Capacity 10 | 10 10 10 10 Final Carried 5 | 2 5 3 2 Class Distribution -------------------- 96% | Hacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 892 | 153 78 211 450 Remotely . | . . . . Salvage Created 2274 | 4 215 819 1236 Parts 95 | . 17 44 34 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 47 | . 5 19 23 Melee 4 | . . . 4 Guns 30 | . 5 18 7 AOE 9 | . . . 9 Classes Destroyed 11 | 1 4 2 4 Worker 7 | 1 . 1 5 Builder 2 | . . . 2 Hauler 1 | . . . 1 Recycler 3 | . . . 3 Mechanic 2 | . 1 . 1 Watcher 3 | . 1 1 1 Swarmer 8 | . 2 3 3 Grunt 29 | . 3 10 16 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 8 | . . 5 3 Best Kill Streak 9 | 1 3 5 9 Combat Bots Only 5 | . 2 5 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2616 | . 50 798 1768 Core 648 | . . 98 550 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 100 75 . Volleys Fired 158 | . 15 81 62 Largest 2 | . 2 2 2 Hottest 60 | . 50 50 60 Shots Fired 246 | . 30 129 87 Gun 221 | . 30 129 62 Cannon . | . . . . Launcher 25 | . . . 25 Special . | . . . . Kinetic 90 | . 15 50 25 Thermal 131 | . 15 79 37 Explosive 25 | . . . 25 Electromagnetic . | . . . . Robot Hit Streak 48 | . 11 47 48 Robot Miss Streak 2 | . 1 1 2 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 238 | . 22 119 97 Core Hits 106 | 1 12 43 50 Critical Kills 2 | . . . 2 Critical Parts Destroyed 6 | . . 1 5 Critical Strikes 8 | . . 1 7 Destroy 1 | . . 1 . Smash 7 | . . . 7 Melee Attacks 42 | . . . 42 Impact 42 | . . . 42 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 12 | . . . 12 Combat Hostiles . | . . . . Follow-up Attacks 4 | . . . 4 Damage Inflicted 4619 | 31 233 1241 3114 Guns 2150 | . 233 1234 683 Cannons . | . . . . Explosions 744 | . . . 744 Melee 1687 | . . . 1687 Ramming 38 | 31 . 7 . Kinetic 1177 | . 127 567 483 Thermal 973 | . 106 667 200 Explosive 744 | . . . 744 Electromagnetic . | . . . . Impact 1687 | . . . 1687 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 10 . Message Errors 2 | . . 2 . Matter Fused 2 | . . 2 . Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . 2 . Parts Rejected 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 560 | . . . 560 Projectiles . | . . . . Explosions . | . . . . Melee 560 | . . . 560 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 75 | . . . 75 Shots 7 | . . . 7 Rammed 12 | 9 . 3 . Targets Rammed 13 | 10 . 3 . Kicked . | . . . . Crushed 1 | 1 . . . Highest Temperature 207 | . 19 207 39 Average Temperature 26 | . 10 42 10 Received Heat Transfer 1743 | . 36 618 1089 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 15 | . . . 15 Impact Corruptions 22 | . . . 22 Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 7 | . . 4 3 Heat Transferred 3996 | . 444 2738 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 440 | 5 167 440 388 Initial 50 | . 2 50 13 Average 135 | 2 61 223 114 Maximum Alert Level 2 | . . 2 1 Low Security (%) 72 | 100 100 40 81 Level 1 26 | . . 53 18 Level 2 1 | . . 5 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 1 3 8 Investigation 6 | . 1 2 3 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 9 24 33 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 18 | . 5 8 5 Terminals 15 | . 4 6 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 78 | . 20 35 23 Successful 66 | . 18 28 20 Failed 12 | . 2 7 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 72 | . 19 30 23 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . . 2 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 60 | . 17 23 20 Record 22 | . 4 7 11 Robot Analysis 1 | . . . 1 Prototype ID Bank 4 | . 1 2 1 Branch Access Points 1 | . . . 1 Emergency Access Points 3 | . 2 1 . Machine Index 1 | . . 1 . Terminal Index 1 | . . . 1 Repair Station Index 1 | . 1 . . Alert Level 7 | . 5 . 2 Locate Traps 3 | . 2 1 . Disarm Traps 1 | . . 1 . Dispatch Records 3 | . 1 1 1 Maintenance Status 1 | . . 1 . Patrol Status 2 | . . 1 1 Investigation Status 1 | . . 1 . Recall Assault 1 | . . 1 . Hauler Manifests 3 | . . 2 1 Registered Components 1 | . . 1 . Registered Prototypes 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 2 | . . 2 . Recycle Component 2 | . . 2 . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 5 6 5 Full Trace Events 10 | . 3 3 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . 2 . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2825 | 197 321 913 1394 Spaces Moved 1107 | 117 169 400 421 Core 184 | 17 . . 167 Treads 601 | 100 169 332 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 322 | . . 68 254 Fastest Speed 50 | 50 160 160 114 Average Speed 202 | 144 160 169 268 Slowest Speed 450 | 160 160 217 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 7 32 35 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 90 | . . . 90 Melee . | . . . . Projectile . | . . . . AOE 90 | . . . 90 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1381 | 140 190 504 547 Wait 17 | . 2 11 4 Move 1104 | 116 168 399 421 Hop . | . . . . Pick Up 29 | 8 4 5 12 Fast Attach . | . . . . Attach 25 | 6 1 5 13 Detach . | . . . . Swap 1 | . . . 1 Drop . | . . . . Fire 158 | . 15 81 62 Melee 34 | . . . 34 Ram . | . . . . Kick . | . . . . Crush 13 | 10 . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 68 | -11/Scrapyard | Identified exit to Materials 68 | -11/Scrapyard | Discovered exit to Materials (range 16) 198 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Evolved 1 slot: Propulsion x1 309 | -10/Materials | Build established: Hacker-Mutant 500 | -10/Materials | Identified exit to Materials 500 | -10/Materials | Discovered exit to Materials (range 12) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1094 | -9/Materials | Identified exit to Materials 1094 | -9/Materials | Discovered exit to Materials (range 16) 1432 | -9/Materials | Entered another Materials area 1432 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1533 | -8/Materials | Garrison activated, responded to threat 1746 | -8/Materials | Lost 3 parts (1n2w) 2402 | -8/Materials | Core integrity fell below 50% 2512 | -8/Materials | Lost 3 parts (1p1u1w) 2782 | -8/Materials | Core integrity fell below 20% 2826 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Sneak attack on A-02 Transporter. Destroyed Ion Engine. A-02 Transporter system corrupted by crushing effect. K-01 Serf collects debris. A-02 Transporter system terminally corrupted. Transport Network Coupler fried. Weight Redist. System fried. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Lgt. Treads. Sneak attack on U-05 Engineer. Destroyed Wheel. U-05 Engineer system corrupted by crushing effect. U-05 Engineer system terminally corrupted. K-01 Serf collects debris. Sneak attack on U-05 Engineer. Destroyed Wheel. Destroyed Terrain Scan Processor. U-05 Engineer system corrupted by crushing effect. U-05 Engineer system terminally corrupted. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????S?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????????????????????+#????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #???#????????????????????? | | ????????????????????### ###? ????????????????????? | | ????????????????????# # ?????????????????????? | | ???????????????????## # ?????????????????????? | | ???????????????????? +??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ?????????????????????# ###########?????????????? | | ?????????????????????# o%#%% ### ??????? | | ?????????????????????#=!k#% % + ??????? | | ?????????????????????#%!%@=%! k #?????????????? | | ?????????????????????#*%=#Y #?????????????? | | ?????????????????????#*=%###########?????????????? | | ???????????????????### ###?????????????????????? | | ##?????????????????# ##########????????????? | | #??????????######## ????????????? | | #??????????# ???????????? | | #??????????+ T ???????????? | | #??????????# % ??????????? | | #??????????### #### ???????????? | | #????????????# #??# #########?????????????? | | ############## #?#####+#####????????????????????? | | ## #?# ! #????????????????????? | | ^ #?# #????????????????????? | | #?# """ """ #????????????????????? | | #?# """!""" #????????????????????? | | / #?# """%""" #??????????????? ????? | | / ######### ### = #??????????????? ????? | | #???#### # ""T"" ##?????????????# ????? | | #???# # """"" ##?????????????# ????? | | #???# ## ###+########?????????????# ????? | | #???#?# # ## ## # [ !#?????????????# ????? | | ### #?????### ##### # % ##????????????# ????? | | ## #??????## / """ #?????????????# ####? | | ## #??????## # "G #?#???????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineChainCompressor Manual? 0 Play Time 00:21:28 Cumulative 2.6 hours Start 2023.01.20 @ 16:15:25 End 2023.01.20 @ 16:35:59 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 33166e93-dfa6-4dfc-9953-51a716db5062