Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.20 @ 16:14:08 // Winter2022/Polymind Player: JustYourOrdinaryPerson Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (2) 10 Value Destroyed (102) 102 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3970) 3970 TOTAL SCORE: 6162 Bonus ------- Polymind Skill 3182 Pacifist 470 High Alert Combat Kills 11 Follower Combat Kills 107 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 0/0 Energy 25/25 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (0) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Flight Unit Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Targeting Computer > --- WEAPON ----------- Assault Rifle Gauss Rifle > --- INVENTORY -------- (None) [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Matter Pod Device Heat Sink Storage Small Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached . | . . . . . . . . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility . | . . . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . . . . . . . 9 Power 2 | . . . . . . . 2 Propulsion 4 | . . . . . . . 4 Utility 1 | . . . . . . . 1 Weapon 2 | . . . . . . . 2 Highest Loss Streak 9 | . . . . . . . 9 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 82 | . 78 80 80 82 85 100 81 Engine 13 | . 17 20 20 19 9 . 1 Core 3 | . . . . . 6 16 10 Treads 1 | . . . . 3 4 . . Leg 8 | . . . . . 12 33 22 Wheel 25 | . 35 40 40 35 15 . 4 Device 2 | . 4 . . 3 4 . 1 Storage 12 | . 15 20 20 17 7 . 6 Processor 4 | . 2 . . . 6 16 11 Ballistic Gun 8 | . . . . 1 14 33 22 Peak Build Rating 15 | . 8 4 4 11 15 15 15 Average Rating 7 | . 4 4 4 4 9 15 10 On Entrance 6 | . . 4 4 4 11 15 15 Naked Turns 24 | . 16 . . . 8 . . Heaviest Build 18 | . 6 4 4 18 18 11 11 Greatest Support 40 | 3 20 20 20 40 40 30 32 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | . 1 1 1 1 1 1 4 Average Capacity 1 | . . 1 1 1 . 1 1 Most Carried 4 | . 1 1 1 1 . . 4 Average Carried . | . . 1 1 . . . 1 Final Capacity 4 | . 1 1 1 1 1 1 4 Final Carried 4 | . 1 1 1 . . . 4 Class Distribution -------------------- 59% | Worker 25% | Hunter 5% | Recycler 4% | Sentry Dominant Class ---------------- Worker | -10/Materials Worker | -10/Mines Worker | -9/Materials Worker | -9/Mines Hunter | -8/Materials Hunter | -8/Garrison Hunter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 57 | . . 50 . . . . 7 Remotely . | . . . . . . . . Salvage Created 67 | . . . . . . . 67 Parts 7 | . . . . . 4 . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 2 | . . . . . 1 . 1 Guns 2 | . . . . . 1 . 1 Classes Destroyed 2 | . . . . . 1 . 1 Grunt 1 | . . . . . . . 1 Sentry 1 | . . . . . 1 . . Best Kill Streak 1 | . . . . . 1 . 1 Combat Bots Only 1 | . . . . . 1 . 1 Max Kills in Single Turn 1 | . . . . . 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 239 | . . 12 4 . 18 . 205 Missed 59 | . . 5 3 . 5 . 46 Damage Taken 1369 | . . 61 12 . 110 . 1186 Core 578 | . . 25 . . 50 . 503 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1026 | . . 40 6 . 91 . 889 Core Remaining (%) 96 | 100 . 90 . 100 . . . Volleys Fired 11 | . . . . 1 2 . 8 Largest 2 | . . . . 2 2 . 2 Hottest 79 | . . . . 79 48 . 48 Shots Fired 21 | . . . . 2 4 . 15 Gun 21 | . . . . 2 4 . 15 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 20 | . . . . 1 4 . 15 Thermal 1 | . . . . 1 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | . . . . 2 5 . 8 Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 8 | . . . . 2 3 . 3 Core Hits 4 | . . . . . 2 . 2 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 171 | . . . 6 31 55 . 79 Guns 135 | . . . . 31 53 . 51 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 36 | . . . 6 . 2 . 28 Kinetic 119 | . . . . 15 53 . 51 Thermal 16 | . . . . 16 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 16 | . . . 3 . 1 . 12 Shots . | . . . . . . . . Rammed 10 | . . . 1 . 1 . 8 Targets Rammed 11 | . . . 1 . 1 . 9 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 256 | . . 15 1 . 11 . 256 Average Temperature 83 | . . 10 1 . 6 . 107 Received Heat Transfer 879 | . . 60 9 . 63 . 747 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 37 | . . . . 37 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Peak Influence 448 | . . 52 205 56 448 221 271 Initial 221 | . . . . 56 15 221 78 Average 90 | . . 8 20 56 189 221 177 Maximum Alert Level 2 | . . . 1 . 2 1 1 Low Security (%) 77 | 100 100 100 97 100 55 . 49 Level 1 17 | . . . 2 . 15 100 50 Level 2 4 | . . . . . 29 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . . . . . . 1 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 4 | . . . 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . . 14 3 1 5 . 21 Peak Tracking Total 19 | . . 19 3 1 3 . 15 Tactical Retreats 4 | . . 3 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . 6 . . . . Reused 4 | . . . 4 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . 4 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 5 | . . . 1 . 1 . 3 Terminals 3 | . . . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 9 | . . . 3 . 1 . 5 Successful 6 | . . . 2 . 1 . 3 Failed 3 | . . . 1 . . . 2 Catastrophic 2 | . . . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 6 | . . . 3 . . . 3 Terminals 6 | . . . 3 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 3 | . . . 2 . . . 1 Locate Traps 1 | . . . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 Report Inventory 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . 1 . 1 . 2 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . . . . . . . 7 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . 1 . . 1 2 . 1 Non-combat 2 | . 1 . . . . . 1 Combat 3 | . . . . 1 2 . . Robot Hacks Applied 7 | . 1 . . 1 4 . 1 map_walls 1 | . 1 . . . . . . find_recycling 1 | . . . . . . . 1 find_shortcuts 3 | . . . . 1 2 . . find_garrison 2 | . . . . . 2 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 6 | . . 3 . . . 3 . Largest Group 3 | . . 3 . . . 2 3 Highest-Rated Group 40 | . . 40 . . . 10 15 Highest-Rated Ally 16 | . . 16 . . . 5 5 Total Orders . | . . . . . . . . Ally Attacks 49 | . . 12 . . . . 37 Total Damage 297 | . . 119 . . . . 178 Kills 6 | . . 2 . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Robot Analysis Total 5 | . 2 . . 1 1 . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 1781 | 10 347 194 175 325 296 103 331 Spaces Moved 1897 | 19 434 241 218 383 281 66 255 Core 92 | 19 29 . . . 6 . 38 Treads 51 | . . . . 21 30 . . Legs 327 | . . . . . 99 66 162 Wheels 1427 | . 405 241 218 362 146 . 55 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 80 80 80 50 120 100 Average Speed 89 | 50 77 80 80 84 101 120 112 Slowest Speed 160 | 50 80 80 80 160 160 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 40 29 23 64 25 19 32 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 1961 | 18 442 241 218 383 286 90 283 Wait 20 | . 8 1 . . . . 11 Move 1890 | 18 433 240 217 382 280 65 255 Hop . | . . . . . . . . Pick Up 1 | . 1 . . . . . . Fast Attach . | . . . . . . . . Attach . | . . . . . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire 11 | . . . . 1 2 . 8 Melee . | . . . . . . . . Ram 10 | . . . 1 . 1 . 8 Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 28 | . . . . . 3 25 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 11 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Identified exit to Mines 338 | -10/Materials | Discovered exit to Mines (range 6) 358 | -10/Materials | Entered Mines 367 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 435 | -10/Mines | Assembled infested the area 440 | -10/Mines | Assisted by a Guerilla fighting off Assembled 478 | -10/Mines | Lost 4 allies 544 | -10/Mines | Identified exit to Materials 544 | -10/Mines | Discovered exit to Materials (range 9) 552 | -10/Mines | Entered Materials 717 | -9/Materials | Identified exit to Mines 717 | -9/Materials | Discovered exit to Mines (range 14) 727 | -9/Materials | Entered Mines 1016 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1039 | -9/Mines | Identified exit to Materials 1039 | -9/Mines | Discovered exit to Materials (range 9) 1052 | -9/Mines | Entered Materials 1300 | -8/Materials | Identified exit to Garrison 1348 | -8/Materials | Entered Garrison 1388 | -8/Garrison | Triggered checkpoint 1410 | -8/Garrison | Triggered checkpoint 1417 | -8/Garrison | Identified exit to Materials 1417 | -8/Garrison | Discovered exit to Materials (range 6) 1451 | -8/Garrison | Entered Materials 1451 | -8/Materials | Accompanied by 3 allies 1717 | -8/Materials | Core integrity fell below 50% 1751 | -8/Materials | Core integrity fell below 20% 1768 | -8/Materials | Lost 9 parts (2p4n1u2w) 1782 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01710_ Com. Wheel destroyed. 01716_ Lgt. Ion Engine destroyed. 01719_ Tractor Beam destroyed. 01729_ U-05 Engineer works on Electrolysis Chamber. 01737_ Critical hit (Destroy). 01737_ Com. Wheel destroyed. 01743_ U-05 Engineer works on Electrolysis Chamber. 01745_ Slammed into S-10 Pest. 01749_ Slammed into G-47 Trooper. 01749_ Destabilizing: Core damaged (-27). 01750_ Slammed into G-47 Trooper. 01751_ S-10 Pest destroyed. 01751_ Slammed into G-47 Trooper. 01752_ K-01 Serf collects debris. 01753_ Slammed into G-47 Trooper. 01756_ Slammed into U-05 Engineer. 01756_ Destabilizing: Core damaged (-11). 01758_ K-01 Serf collects debris. 01764_ Triggered Shock Trap. 01764_ The floor emits a surge of raw power. 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Allies . | . . . . . . . . Unique Host Classes 5 | . 2 . . 1 1 . 1 Average Host Suspicion 32 | . 15 3 26 13 62 18 65 Unsuspicious Activity 1222 | . 178 150 297 453 144 . . Returns to Shadow . | . . . . . . . . Fuzzy Dispatches . | . . . . . . . . Protomatter Created 169 | . . 132 . . 20 . 17 Used 111 | . 10 . . 23 73 . 5 Decayed 50 | . . 45 . . . . 5 Highest Spend 34 | . 5 . . 23 34 . 5 Top 5 Hosts by Kills: H-55 Commando (-8/Materials: 1) H-55 Commando (-8/Materials: 1) Game ------ Seed FortressStorageMultirail Manual? 0 Play Time 00:25:10 Cumulative 7.5 hours Start 2024.09.20 @ 15:50:04 End 2024.09.20 @ 16:14:08 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2022/Polymind Game No. 17 Rogue 1 Adventurer 0 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 381f06dd-188b-4e46-ad2c-b35d4f51ed47