Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 11:49:53 Player: Careless Squirrel Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1658) 1658 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4528 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 97/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Propulsion Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Ion Cannon Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Field Recycling Unit Heavy EM Shotgun Small Laser [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 1 . Utility 1 | . . . . . 1 Weapon 2 | . . . . 1 1 Parts Attached 58 | 6 8 . 16 9 19 Power 14 | 1 2 . 6 . 5 Engine 12 | 1 2 . 6 . 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 1 . 5 5 3 Treads 6 | . . . 5 1 . Leg 10 | 2 1 . . 4 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 . 2 1 4 Device 1 | . . . . . 1 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 6 | . . . 2 1 3 Artifact . | . . . . . . Weapon 19 | 2 4 . 3 3 7 Energy Gun 9 | 2 1 . 2 1 3 Energy Cannon 4 | . 2 . . 1 1 Ballistic Gun 5 | . . . 1 1 3 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . 1 1 Parts Lost 33 | . . . 7 . 26 Power 9 | . . . 2 . 7 Propulsion 8 | . . . 2 . 6 Utility 6 | . . . 1 . 5 Weapon 10 | . . . 2 . 8 Highest Loss Streak 12 | . . . 4 . 12 To Critical Strikes . | . . . . . . Average Backups 5 | 1 6 7 5 6 5 Power 2 | . . . 1 4 3 Propulsion . | 1 2 2 . . . Utility . | . . . . 1 . Weapon 2 | . 4 5 2 1 1 Tool/Special . | . . . . . . Unused Backups 2 | . . 1 1 . . Power 2 | . . 1 1 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 96 100 92 95 78 Engine 15 | . 14 14 20 18 11 Treads 9 | . . . 21 24 . Leg 17 | . 28 28 5 8 24 Storage 9 | . 14 14 11 9 4 Processor 3 | . 11 14 . . . Protection 6 | . . . 10 9 7 Energy Gun 9 | . 7 14 11 11 6 Energy Cannon 3 | . 7 . . 3 6 Ballistic Gun 6 | . . . 8 10 10 Launcher 4 | . 11 14 2 . . Peak Build Rating 44 | 6 9 9 16 34 44 Average Rating 17 | 4 7 9 11 23 30 On Entrance 12 | . 6 9 9 16 34 Avg Prop Armor Cover (%) 10 | . . . 10 . . Naked Turns 2 | . . . . . 2 Heaviest Build 58 | 14 16 14 33 43 58 Greatest Support 80 | 20 20 20 60 80 80 Greatest Overweight (x) 14 | . . . 3 14 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 Average Carried 5 | 1 6 7 5 6 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 7 8 8 7 . Class Distribution -------------------- 43% | Mutant 26% | Scavenger-Mutant 24% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1293 | 260 106 122 335 77 393 Remotely . | . . . . . . Salvage Created 1983 | . 402 88 766 167 560 Parts 147 | . 28 17 51 17 34 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 51 | . 12 7 14 5 13 Guns 28 | . 2 2 10 5 9 Cannons 9 | . 4 . 1 . 4 AOE 14 | . 6 5 3 . . Classes Destroyed 13 | . 5 2 4 1 1 Worker 2 | . 1 1 . . . Builder 1 | . . 1 . . . Tunneler 1 | . . . . 1 . Hauler 1 | . 1 . . . . Recycler 1 | . . . 1 . . Watcher 6 | . 3 . 2 1 . Swarmer 22 | . 6 6 . 4 6 Grunt 15 | . 6 . 6 . 3 Brawler 2 | . . . 1 . 1 Duelist 2 | . . . 1 . 1 Sentry 8 | . . . 6 1 1 Programmer 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 6 | . 6 4 4 5 6 Combat Bots Only 6 | . 5 3 4 4 6 Max Kills in Single Turn 4 | . 3 4 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 441 | . 33 25 57 60 266 Missed 118 | . 8 10 11 19 70 Hits 323 | . 25 15 46 41 196 Melee 12 | . . . 8 . 4 Projectile 311 | . 25 15 38 41 192 Critical Strikes 12 | . . . 7 1 4 Damage Taken 4690 | . 225 170 827 352 3116 Core 948 | . 27 29 136 48 708 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 32 | . 32 . . . . Core Remaining (%) 83 | 100 . 77 66 91 . Volleys Fired 156 | . 22 5 41 16 72 Largest 4 | . 2 2 2 3 4 Hottest 180 | . 120 75 110 139 180 Shots Fired 282 | . 35 9 78 41 119 Gun 216 | . 4 4 70 37 101 Cannon 47 | . 22 . 3 4 18 Launcher 19 | . 9 5 5 . . Special . | . . . . . . Kinetic 94 | . . . 31 13 50 Thermal 137 | . 22 . 36 28 51 Explosive 19 | . 9 5 5 . . Electromagnetic 32 | . 4 4 6 . 18 Robot Hit Streak 11 | . 4 2 9 7 11 Robot Miss Streak 9 | . 7 2 4 4 9 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 152 | . 14 4 51 17 66 Core Hits 110 | . 20 11 29 10 40 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 2 1 . Burn 3 | . . . 2 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3332 | . 585 340 915 351 1141 Guns 1976 | . 74 37 668 305 892 Cannons 409 | . 120 . 17 46 226 Explosions 924 | . 391 303 230 . . Melee . | . . . . . . Ramming 23 | . . . . . 23 Kinetic 892 | . . . 303 110 479 Thermal 1276 | . 239 . 361 241 435 Explosive 761 | . 272 303 186 . . Electromagnetic 380 | . 74 37 65 . 204 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . 4 . 13 Average Corruption 4 | . . . 3 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . 15 . 17 Message Errors 8 | . . . 5 . 3 Matter Fused 4 | . . . 3 . 1 Heat Flow Errors 5 | . . . 2 . 3 Energy Discharges 3 | . . . . . 3 Parts Rejected 2 | . . . 1 . 1 Data Loss (minor) 4 | . . . 2 . 2 Data Loss (major) 3 | . . . 1 . 2 Weapon Failures 3 | . . . 1 . 2 Overload Shots . | . . . . . . Overflow Damage 52 | . . 12 40 . . Projectiles . | . . . . . . Explosions 52 | . . 12 40 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 149 | . . 47 93 . 9 Shots 4 | . . 1 3 . . Rammed 8 | . . . . . 8 Targets Rammed 9 | . . . . . 9 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 578 | . 332 30 268 573 578 Average Temperature 142 | . 116 13 94 187 190 Received Heat Transfer 585 | . 48 . 267 18 252 Effects 35 | . . . . 16 19 Shutdowns 6 | . . . . 2 4 Energy Bleed 6 | . . . . 3 3 Interference 7 | . . . . 4 3 Matter Decay 2 | . . . . 2 . Short Circuit 2 | . . . . 1 1 Damage (minor) 5 | . . . . 1 4 Damage (major) 7 | . . . . 3 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 1 2 1 Heat Transferred 2845 | . 359 . 1012 629 845 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 . 1 . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 196 | . 196 131 96 85 191 Initial 51 | . . 51 46 16 . Average 55 | . 120 35 30 36 60 Influence Increases 1515 | . 366 180 417 134 418 Destroy 0b10 Robot/C 1000 | . 240 120 280 100 260 Destroy 0b10 Robot/NC 60 | . 25 10 15 10 . Destroy Leader 234 | . 38 20 94 22 60 Successful Hack 3 | . 3 . . . . Disable Machine 75 | . . . 15 . 60 Destroy Structure 143 | . 60 30 13 2 38 Influence Decreases 1512 | . 234 191 499 170 418 Entered New Map 182 | . . 81 75 23 3 Time Decay 1000 | . 234 110 354 147 155 Lost Part 330 | . . . 70 . 260 Squads Dispatched 9 | . 1 . 1 . 7 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 15 15 20 8 23 Peak Tracking Total 21 | . 3 21 5 5 5 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . . . 1 . 4 Max in Single Turn 4 | . . . 1 . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 2 | . 2 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 768 | . 470 282 16 . . T.N.C. 768 | . 470 282 16 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3215 | 72 541 282 971 349 1000 Spaces Moved 1813 | 55 348 220 474 161 555 Core 26 | 12 . . 2 3 9 Treads 575 | . . . 472 103 . Legs 1212 | 43 348 220 . 55 546 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 130 50 Average Speed 136 | 104 120 120 161 162 129 Slowest Speed 750 | 120 120 120 240 750 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 73 56 54 22 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 156 | . 59 31 25 1 40 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 155 | . 59 31 25 . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2294 | 69 441 230 603 219 732 Wait 162 | . 42 1 45 20 54 Move 1808 | 54 347 219 473 160 555 Hop . | . . . . . . Pick Up 57 | 9 10 3 17 5 13 Fast Attach 4 | . . . 1 3 . Attach 60 | 6 10 . 16 6 22 Detach 8 | . 6 . . . 2 Swap 4 | . . . 2 1 1 Drop 26 | . 4 2 8 8 4 Fire 156 | . 22 5 41 16 72 Melee . | . . . . . . Ram 8 | . . . . . 8 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Repaired Grenade Launcher 307 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 14) 535 | -10/Materials | Discovered new exit (range 6) 614 | -10/Materials | Entered Mines 622 | -10/Mines | Found a hidden stash of uninstalled traps 708 | -10/Mines | Assembled infested the area 874 | -10/Mines | Discovered new exit (range 8) 896 | -10/Mines | Entered Materials 896 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1158 | -9/Materials | Lost 4 parts (1p1n2w) 1218 | -9/Materials | Lost 3 parts (1p1n1u) 1414 | -9/Materials | Build established: Scavenger-Mutant 1446 | -9/Materials | Discovered new exit (range 3) 1843 | -9/Materials | Discovered new exit (range 16) 1867 | -9/Materials | Entered another Materials area 1867 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2193 | -8/Materials | Discovered new exit (range 13) 2216 | -8/Materials | Entered Factory 2216 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2390 | -7/Factory | Build established: Tank 2781 | -7/Factory | Garrison activated, responded to threat 2959 | -7/Factory | Lost 11 parts (2p2n3u4w) 3065 | -7/Factory | Lost 3 parts (1p1n1w) 3154 | -7/Factory | Discovered new exit (range 15) 3182 | -7/Factory | System corruption reached 10% 3191 | -7/Factory | Core integrity fell below 50% 3206 | -7/Factory | Core integrity fell below 20% 3216 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 03193_ U-05 Engineer builds a Wall. 03194_ K-01 Serf cleans the Fusion Modulator. 03195_ Lgt. Ion Engine destroyed. 03196_ U-05 Engineer builds a Wall. 03197_ Rnf. Ion Engine destroyed. 03197_ X-67 Chaingunner destroyed. 03197_ K-01 Serf collects debris. 03202_ M,I&F0C2U%RU5V/LGP7J3XMRW7 03203_ Slammed into P-60 Hacker. 03205_ K-01 Serf collects debris. 03207_ Slammed into P-60 Hacker. 03208_ Slug penetrates K-01 Serf. 03208_ K-01 Serf destroyed. 03209_ Slammed into P-60 Hacker. 03212_ Destabilizing: System corrupted (+1). 03213_ Slammed into P-60 Hacker. 03215_ Field Recycling Unit destroyed. 03215_ Slammed into P-60 Hacker. 03215_ U-05 Engineer builds a Wall. 03216_ Slammed into P-60 Hacker. 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