Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.27 @ 19:44:29 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (214) 1070 Value Destroyed (9289) 9289 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3842) 3842 TOTAL SCORE: 21081 Bonus ------- High Alert Combat Kills 2622 Follower Combat Kills 1304 Friendly Fire -84 Cogmind --------- Core Integrity 1150/1450 Matter 172/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Rolling (130) Ox2 Location -2/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Particle Reactor > --- PROPULSION (8) --- Biometal Heavy Treads Advanced Heavy Siege Treads Centrium Wheel Centrium Wheel > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Centrium Light Armor Plating Advanced Hacking Suite > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (20) --- Light Quantum Reactor Zero-point Reactor Centrium Wheel Advanced Matter Compressor (400) Heavy Plasma Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Coil Gun Heavy Gauss Cannon Fusion Bomb Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating Layered Heavy Armor Plating Advanced Hacking Suite Improved System Shield Improved System Restoration Module > --- WEAPON ----------- Heavy Plasma Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Particle Reactor Zero-point Reactor Biometal Heavy Treads Centrium Wheel Advanced Matter Compressor Advanced Sensor Array Layered Medium Armor Plating Centrium Light Armor Plating Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Coil Gun Coil Gun Fusion Bomb Launcher Phasing Sabre [Rating: 168] Favorites ----------- Power Micro Fission Core Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Centrium Wheel Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Fusion Bomb Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 6 | . . 2 . . . . 2 . . . . . 2 Utility 9 | . . . . 2 2 . . 2 . . 2 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 237 | 6 5 11 1 3 17 33 29 20 6 2 16 39 49 Power 22 | 1 1 3 . 1 2 . 3 1 . . 1 5 4 Engine 9 | 1 . 2 . 1 2 . 2 . . . . 1 . Core 3 | . 1 1 . . . . . 1 . . . . . Reactor 10 | . . . . . . . 1 . . . 1 4 4 Propulsion 64 | 2 . 6 . . 4 9 12 8 2 1 5 9 6 Treads 26 | . . 2 . . 1 4 3 2 2 1 . 5 6 Leg 5 | 2 . 2 . . . . . . . . . 1 . Wheel 33 | . . 2 . . 3 5 9 6 . . 5 3 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 99 | 1 2 2 1 2 10 7 11 8 3 . 10 18 24 Device 30 | . . . . . 2 . 6 3 . . 4 5 10 Storage 9 | 1 1 2 . . 1 1 . . . . 1 . 2 Processor 10 | . . . . . 1 1 2 1 . . 2 2 1 Hackware 4 | . . . . . . . . . . . . 2 2 Protection 46 | . 1 . 1 2 6 5 3 4 3 . 3 9 9 Artifact . | . . . . . . . . . . . . . . Weapon 52 | 2 2 . . . 1 17 3 3 1 1 . 7 15 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . 2 1 . . 3 4 Ballistic Gun 4 | 2 . . . . . . . . . . . . 2 Ballistic Cannon 25 | . 2 . . . 1 10 3 1 . 1 . 3 4 Launcher 6 | . . . . . . 2 . . . . . 1 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 5 . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 3 . 2 1 . 5 1 1 Parts Lost 67 | . . 2 . . 3 9 15 2 1 . . 20 15 Power 6 | . . 1 . . . . 1 . . . . 2 2 Propulsion 26 | . . 1 . . 1 4 9 1 . . . 6 4 Utility 25 | . . . . . 1 3 3 1 1 . . 8 8 Weapon 10 | . . . . . 1 2 2 . . . . 4 1 Highest Loss Streak 12 | . . 1 . . 1 4 4 1 1 . . 12 2 Average Slot Usage (%) 91 | . 96 98 100 99 98 95 97 95 92 94 93 84 81 Engine 3 | . 8 6 11 9 6 7 5 1 . . . . . Core 1 | . 5 3 . . . . . 3 5 5 4 . . Reactor 2 | . . . . . . . . . . . . 4 7 Treads 9 | . . 6 22 18 14 15 13 7 5 5 5 5 12 Leg 2 | . 28 31 . . . . . . . . . . . Wheel 14 | . . 6 22 18 15 11 23 21 23 23 21 14 8 Device 8 | . . . . . 4 7 9 9 11 11 12 10 9 Storage 5 | . 14 11 11 9 7 7 6 5 5 5 5 4 4 Processor 11 | . . . . . 6 12 13 17 17 17 15 14 13 Hackware 2 | . . . . . . . . . . . . 7 6 Protection 12 | . 10 11 11 26 24 16 9 12 10 11 16 10 8 Energy Cannon 2 | . . . . . . . . 4 4 5 5 4 5 Ballistic Gun 1 | . 26 . . . . . . . . . . . . Ballistic Cannon 7 | . 1 22 22 18 15 13 12 5 5 5 5 3 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 136 | 14 22 34 40 58 85 80 76 80 76 81 109 117 136 Greatest Support 235 | 20 20 40 20 40 20 28 50 56 54 54 58 150 235 Greatest Overweight (x) 7 | 4 1 2 1 2 4 7 3 1 1 1 2 4 4 Average Overweight (x) 1 | . . . 1 1 2 3 1 1 1 1 1 1 3 Largest Inventory Capacity 20 | 8 10 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 14 15 15 19 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 15 15 15 20 20 19 20 20 20 20 20 20 Average Carried 16 | 4 7 10 14 14 17 19 15 18 19 20 19 18 16 Final Capacity 20 | 8 10 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 14 15 15 18 20 13 20 20 20 20 9 14 Class Distribution -------------------- 56% | Scavenger-Mutant 24% | Hacker-Mutant 15% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Res Matter Collected 6859 | 226 154 537 47 126 723 864 638 579 80 40 669 1016 1160 Remotely 69 | . . . . . . . 69 . . . . . . Salvage Created 9749 | . 153 594 90 198 572 753 700 1201 140 10 670 1589 3079 Parts 414 | . 8 51 2 12 31 37 41 43 . 1 14 60 114 Haulers Intercepted 11 | . . 2 . 1 2 5 . . . . 1 . . Recyclers Shooed 12 | . . 1 . . 2 . 5 3 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Res Combat Hostiles Destroyed 146 | . 2 16 . 4 10 12 13 11 1 . 4 27 46 Guns 11 | . 2 . . . . . . . . . . . 9 Cannons 115 | . . 16 . 4 10 12 13 9 1 . 4 19 27 AOE 11 | . . . . . . . . . . . . 3 8 Classes Destroyed 17 | . 2 7 . 1 3 1 . . 1 . . 1 1 Worker 17 | . . 5 . . 1 . 2 3 . 1 . 3 2 Builder 8 | . . 2 . . 1 2 2 . . . . 1 . Tunneler 3 | . . 1 . . . . 1 1 . . . . . Hauler 11 | . . 2 . 1 2 5 . . . . 1 . . Recycler 20 | . 1 2 1 . 3 2 3 4 . . 3 1 . Operator 2 | . . . . . 1 . . 1 . . . . . Watcher 9 | . . 1 . . . 1 1 3 . . . 1 2 Swarmer 21 | . . 11 . . . . 3 . . . . 4 3 Grunt 48 | . 2 1 . 2 5 6 6 . . . 2 2 22 Brawler 4 | . . . . . 1 . . . . . . . 3 Duelist 2 | . . . . . . . . . . . . . 2 Sentry 21 | . . 4 . 1 1 4 1 2 . . 2 3 3 Specialist 2 | . . . . . . . . . . . . 2 . Hunter 13 | . . . . . . 1 1 3 . . . 6 2 Programmer 33 | . . . . . 3 1 2 6 . . . 10 11 Heavy 1 | . . . . 1 . . . . . . . . . Compactor 1 | . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 3 12 1 4 4 4 4 3 1 1 3 7 5 Combat Bots Only 7 | . 2 7 . 4 2 3 3 2 1 . 2 7 4 Max Kills in Single Turn 3 | . 1 1 1 1 2 2 1 2 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Res Damage Taken 18695 | . 232 451 36 310 964 1418 1926 1336 46 . 204 5235 6537 Core 1436 | . 39 49 10 . 96 122 205 165 . . . 450 300 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 25 | . . . . . . . . . . . . 25 . Core Remaining (%) 84 | 100 84 . 85 100 . 68 75 . . 83 100 65 . Volleys Fired 711 | . 16 52 1 12 53 64 84 58 5 5 18 184 159 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 188 | . 40 70 70 70 70 74 83 146 138 147 147 188 188 Shots Fired 1273 | . 32 104 2 24 106 127 162 106 10 6 34 274 286 Gun 102 | . 32 . . . . . . . . . . . 70 Cannon 1160 | . . 104 2 24 106 127 162 106 10 6 34 273 206 Launcher 11 | . . . . . . . . . . . . 1 10 Special . | . . . . . . . . . . . . . . Kinetic 822 | . 32 104 2 24 106 127 162 48 5 1 16 78 117 Thermal 423 | . . . . . . . . 58 5 5 18 195 142 Explosive 11 | . . . . . . . . . . . . 1 10 Electromagnetic 17 | . . . . . . . . . . . . . 17 Robot Hit Streak 37 | . 27 10 8 10 20 21 21 37 15 3 12 28 22 Robot Miss Streak 7 | . 1 7 . 2 2 3 2 2 1 . 1 3 4 Penetration Max 2 | . . . . . . . 1 . . . . 1 2 Secondary Targets 1 | . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 887 | . 28 55 1 18 81 106 121 74 9 2 27 169 196 Core Hits 381 | . 6 30 1 10 30 43 43 31 1 2 12 60 112 Critical Kills 8 | . . . . . . . . 3 . . 1 3 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Critical Strikes 58 | . . 4 . 3 4 5 11 3 . . 4 16 8 Meltdown 8 | . . . . . . . . 3 . . 1 3 1 Destroy 1 | . . . . . . . . . . . . . 1 Blast 49 | . . 4 . 3 4 5 11 . . . 3 13 6 Melee Attacks 16 | . . . . . . 14 . . . . . . 2 Impact . | . . . . . . . . . . . . . . Slashing 16 | . . . . . . 14 . . . . . . 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 27612 | . 344 1063 18 313 1521 2197 2653 2410 295 66 931 6736 9065 Guns 1996 | . 344 . . . . . . . . . . . 1652 Cannons 22632 | . . 1063 18 313 1521 1907 2653 2410 295 66 931 6255 5200 Explosions 2627 | . . . . . . . . . . . . 469 2158 Melee 317 | . . . . . . 290 . . . . . . 27 Ramming 40 | . . . . . . . . . . . . 12 28 Kinetic 14584 | . 344 1063 18 313 1521 1907 2653 858 138 . 474 2346 2949 Thermal 9600 | . . . . . . . . 1552 157 66 457 3909 3459 Explosive 2500 | . . . . . . . . . . . . 342 2158 Electromagnetic 571 | . . . . . . . . . . . . 127 444 Impact . | . . . . . . . . . . . . . . Slashing 317 | . . . . . . 290 . . . . . . 27 Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . 1 . . . 5 5 1 2 2 2 . 15 10 Average Corruption 5 | . 1 . . . 3 5 1 1 2 2 . 10 4 Corruption Purged 12 | . . . . . . . . . . . . . 12 Effects 139 | . . . . . 7 29 3 1 5 3 . 55 36 Message Errors 26 | . . . . . 3 7 1 . . . . 5 10 Matter Fused 34 | . . . . . . 9 . . . . . 17 8 Heat Flow Errors 18 | . . . . . 2 1 . . 3 1 . 9 2 Energy Discharges 22 | . . . . . 1 3 1 . 2 1 . 8 6 Parts Rejected 3 | . . . . . 1 . . . . . . 2 . Data Loss (minor) 17 | . . . . . . 5 1 1 . 1 . 2 7 Data Loss (major) 4 | . . . . . . 2 . . . . . 2 . Misfires 4 | . . . . . . 1 . . . . . 3 . Alerts 2 | . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . 1 . . . . . 4 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 700 | . . 15 . . . 109 36 53 . . 5 266 216 Projectiles 547 | . . 15 . . . . 36 53 . . 5 223 215 Explosions 44 | . . . . . . . . . . . . 43 1 Melee 109 | . . . . . . 109 . . . . . . . Knockbacks 130 | . . 4 . 1 26 11 45 7 . . 1 28 7 Impact . | . . . . . . . . . . . . . . Kinetic 116 | . . 4 . 1 21 11 41 6 . . 1 24 7 Secondary 14 | . . . . . 5 . 4 1 . . . 4 . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . 1 2 Targets Rammed 3 | . . . . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 493 | . 20 48 9 264 279 154 18 180 197 183 216 308 493 Average Temperature 77 | . 7 16 6 110 110 15 4 40 41 40 66 46 140 Received Heat Transfer 3051 | . 147 63 . 90 387 495 444 108 . . 36 534 747 Effects 13 | . . . . . . . . . . . . . 13 Shutdowns 5 | . . . . . . . . . . . . . 5 Interference 5 | . . . . . . . . . . . . . 5 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . 1 . Total Turns 18 | . . . . . . . . . . . . 18 . Longest Duration 18 | . . . . . . . . . . . . 18 . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . 1 2 Impact Corruptions 2 | . . . . . . . . . . . . 2 . Robots Melted 10 | . . . . . . . . 3 . . 1 5 1 Combat Hostiles 8 | . . . . . . . . 2 . . . 5 1 Parts Melted 31 | . . . . . . . . 6 . . 1 15 9 Heat Transferred 13392 | . . . . . . . . 2200 250 100 700 5450 4692 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Res Peak Influence 1668 | . 75 362 122 169 211 405 366 231 118 109 687 890 1668 Initial 500 | . . . 117 47 76 43 184 137 61 . 53 298 500 Average 348 | . 18 209 119 103 112 171 253 109 73 64 433 518 902 Maximum Alert Level 5 | . . 1 . . 1 2 1 1 . . 2 3 5 Low Security (%) 46 | 100 100 37 100 100 96 63 25 93 100 100 4 4 . Level 1 25 | . . 62 . . 3 33 74 6 . . 39 47 . Level 2 10 | . . . . . . 3 . . . . 56 16 23 Level 3 14 | . . . . . . . . . . . . 31 55 Level 4 3 | . . . . . . . . . . . . . 19 Level 5 . | . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 46 | . . 1 . 1 5 4 5 5 . 3 2 11 9 Investigation 2 | . . . . . . . . 1 . . . . 1 Extermination 17 | . . . . . 2 1 2 3 . 1 1 4 3 Reinforcement 20 | . . 1 . 1 2 3 2 1 . 2 1 6 1 Assault 4 | . . . . . . . . . . . . . 4 Garrison 3 | . . . . . 1 . 1 . . . . 1 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 1 Haulers Reinforced 5 | . . . . . . 2 . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Res Distress Signals 13 | . . 1 . 1 1 2 1 3 . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 248 | . 3 18 . 9 16 30 29 21 6 1 6 35 74 Peak Tracking Total 7 | . 2 4 . 6 4 6 6 5 6 1 2 5 7 Tactical Retreats 16 | . . . . . 1 2 3 1 . . . 2 7 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Res Traps Triggered 10 | . 1 . 1 . . . 3 1 . . . 3 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Res Machines Disabled 12 | . . 1 . . . 4 1 . . . 1 1 4 Max in Single Turn 1 | . . 1 . . . 1 1 . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Res Machines Accessed 26 | . 3 2 1 1 3 4 . 5 . . 1 1 5 Terminals 18 | . 2 1 . . 3 4 . 3 . . 1 1 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . 1 . 1 . . . 1 . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 Total Hacks 62 | . 5 6 1 2 5 16 . 12 . . 3 2 10 Successful 26 | . 2 4 1 1 1 7 . 3 . . 1 . 6 Failed 36 | . 3 2 . 1 4 9 . 9 . . 2 2 4 Catastrophic 8 | . . 1 . . 1 2 . 1 . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . 3 3 . . 5 9 . 7 . . 3 2 6 Terminals 45 | . 3 3 . . 5 16 . 7 . . 3 2 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 10 | . . 3 . 2 . . . 2 . . . . 3 Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . . . . 1 Terminal Hacks 9 | . . 1 1 . . 7 . . . . . . . Open Door 2 | . . . 1 . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . Locate Traps 2 | . . 1 . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 7 | . . 2 . 1 . . . 2 . . . . 2 Scan Component 4 | . . 1 . 1 . . . 1 . . . . 1 Repair 3 | . . 1 . . . . . 1 . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 7 | . 1 1 . . 1 . . 1 . . 1 . 2 Terminals 7 | . 1 1 . . 1 . . 1 . . 1 . 2 Botnet 7 | . 1 1 . . 1 . . 1 . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 3 2 . 1 3 3 . 4 . . 1 1 4 Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . . . 1 . . . . 1 Time 110 | . . 38 . . . . . 38 . . . . 34 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . 3 Robots Rewired 1 | . . . . . . 1 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Res Total Allies 29 | . . . . . . 10 . . 19 . . . . Largest Group 19 | . . . . . . 10 5 . 19 15 8 2 . Highest-Rated Group 714 | . . . . . . 173 93 . 714 614 342 66 . Highest-Rated Ally 50 | . . . . . . 29 29 . 50 50 50 33 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 256 | . . . . . . 69 39 . 72 36 40 . . Total Damage 7795 | . . . . . . 987 462 . 3219 1074 2053 . . Kills 42 | . . . . . . 11 4 . 9 4 14 . . Allies Corrupted 2 | . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Res Turns Passed 11417 | 71 494 604 112 207 918 1193 1090 1416 475 296 689 1965 1887 Spaces Moved 6725 | 40 329 324 109 135 551 616 692 1010 376 232 498 987 826 Core 16 | 16 . . . . . . . . . . . . . Treads 79 | . . . . 2 . . . . . . . 39 38 Legs 552 | 24 329 199 . . . . . . . . . . . Wheels 6078 | . . 125 109 133 551 616 692 1010 376 232 498 948 788 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 95 95 95 110 125 101 105 107 107 105 105 130 Average Speed 118 | 142 123 110 95 111 124 131 103 105 107 107 106 119 154 Slowest Speed 260 | 250 200 120 95 260 140 185 135 110 107 107 123 170 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 45 33 32 15 12 89 21 24 90 4 13 21 23 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 78 | . . . . . . 3 . 7 . 3 1 54 10 Terrain Destroyed 287 | . . . . . . 3 10 15 . 4 8 90 157 Melee 4 | . . . . . . 3 . . . . . . 1 Projectile 174 | . . . . . . . 10 15 . 4 8 82 55 AOE 109 | . . . . . . . . . . . . 8 101 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Res Total 8859 | 51 390 465 117 168 679 854 897 1258 444 275 626 1497 1138 Wait 919 | . 17 61 1 14 36 95 75 139 45 33 73 266 64 Move 6713 | 39 328 323 108 134 550 615 691 1010 375 231 497 986 826 Hop . | . . . . . . . . . . . . . . Pick Up 121 | 6 12 10 3 2 9 12 12 14 5 1 5 8 22 Fast Attach 82 | 6 4 3 1 2 5 8 4 6 2 1 9 17 14 Attach 68 | . . 3 . . 3 6 17 4 2 . 2 18 13 Detach 21 | . . 1 . . 2 1 1 2 . . 3 6 5 Swap 87 | . 1 5 . 1 9 19 8 10 2 1 5 4 22 Drop 116 | . 12 7 3 3 12 18 5 15 8 3 14 7 9 Fire 711 | . 16 52 1 12 53 64 84 58 5 5 18 184 159 Melee 16 | . . . . . . 14 . . . . . . 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . 1 2 Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / [*Low x2]) -7/Storage (discovered 2 exits: [*Fac] / Rec) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 11) 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Propulsion x2 634 | -9/Materials | Repaired Lgt. Nuclear Core 828 | -9/Materials | Destroyed 7 combat bots 1084 | -9/Materials | Discovered new exit (range 11) 1170 | -9/Materials | Entered Mines 1175 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1214 | -9/Mines | Met a Derelict bent on vengeance 1218 | -9/Mines | Learned Materials garrison access intel 1233 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1269 | -9/Mines | Discovered new exit (range 11) 1282 | -9/Mines | Entered Materials 1282 | -8/Materials | Evolved 2 slots: Utility x2 1283 | -8/Materials | Loaded intel: 1 garrison access location 1316 | -8/Materials | Build established: Scavenger-Mutant 1474 | -8/Materials | Discovered new exit (range 13) 1489 | -8/Materials | Entered Factory 1489 | -7/Factory | Evolved 2 slots: Utility x2 1845 | -7/Factory | Discovered new exit (range 16) 2317 | -7/Factory | Discovered new exit (range 15) 2355 | -7/Factory | Discovered new exit (range 16) 2375 | -7/Factory | Garrison activated, responded to threat 2407 | -7/Factory | Entered Storage 2599 | -7/Storage | Lost 3 parts (2n1u) 2838 | -7/Storage | Lost 4 parts (2n2w) 3061 | -7/Storage | Identified exit to Recycling 3289 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3573 | -7/Storage | Discovered new exit (range 13) 3600 | -7/Storage | Entered Factory 3600 | -6/Factory | Accompanied by 5 allies 3600 | -6/Factory | Evolved 2 slots: Propulsion x2 3651 | -6/Factory | Discovered new exit (range 11) 3975 | -6/Factory | Garrison activated, responded to threat 4387 | -6/Factory | Lost 4 parts (3n1w) 4624 | -6/Factory | Discovered new exit (range 15) 4689 | -6/Factory | Identified exit to Factory 4690 | -6/Factory | Entered another Factory area 4690 | -5/Factory | Evolved 2 slots: Utility x2 5227 | -5/Factory | Repaired Arm. Treads 6106 | -5/Factory | Sucked down chute 6106 | -5/Factory | Entered Waste 6148 | -5/Waste | Spotted C-40 Crusher 6202 | -5/Waste | Spotted C-40 Crusher 6258 | -5/Waste | Spotted C-40 Crusher 6268 | -5/Waste | Spotted C-40 Crusher 6277 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6281 | -5/Waste | Spotted C-40 Crusher 6285 | -5/Waste | Spotted C-40 Crusher 6336 | -5/Waste | Warlord forces began an assault 6337 | -5/Waste | Allies destroyed C-40 Crusher 6340 | -5/Waste | Allies destroyed C-40 Crusher 6346 | -5/Waste | Destroyed C-40 Crusher 6352 | -5/Waste | Allies destroyed C-40 Crusher 6352 | -5/Waste | Allies destroyed C-40 Crusher 6357 | -5/Waste | Allies destroyed C-40 Crusher 6551 | -5/Waste | Discovered new exit (range 10) 6568 | -5/Waste | Identified exit to Factory 6581 | -5/Waste | Entered Factory 6581 | -5/Factory | Accompanied by 15 allies 6744 | -5/Factory | Discovered new exit (range 14) 6758 | -5/Factory | Identified exit to Factory 6877 | -5/Factory | Entered another Factory area 6877 | -4/Factory | Accompanied by 8 allies 6877 | -4/Factory | Evolved 2 slots: Utility x2 7312 | -4/Factory | Found Prototype Processor 7312 | -4/Factory | Identified Exp. Signal Interpreter 7319 | -4/Factory | Found Prototype Processor 7319 | -4/Factory | Identified Exp. Terrain Scan Processor 7390 | -4/Factory | Discovered new exit (range 16) 7426 | -4/Factory | Identified exit to Upper Caves 7548 | -4/Factory | Discovered new exit (range 14) 7562 | -4/Factory | Identified exit to Research 7566 | -4/Factory | Entered Research 7566 | -3/Research | Accompanied by 2 allies 7566 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7598 | -3/Research | Spotted B-86 Titan 7652 | -3/Research | Build established: Mutant 7984 | -3/Research | Build established: Hacker-Mutant 8126 | -3/Research | Found Fusion Bomb Launcher 8161 | -3/Research | Spotted B-86 Titan 8589 | -3/Research | Cargo convoy interrupted 8717 | -3/Research | System corruption reached 10% 8913 | -3/Research | Garrison activated, responded to threat 9376 | -3/Research | Destroyed 7 combat bots 9382 | -3/Research | Lost 12 parts (2p2n4u4w) 9490 | -3/Research | Discovered new exit (range 16) 9515 | -3/Research | Identified exit to Research 9531 | -3/Research | Entered another Research area 9531 | -2/Research | Evolved 2 slots: Propulsion x2 9569 | -2/Research | Found Launcher Loader 9656 | -2/Research | Build established: Scavenger-Mutant 10147 | -2/Research | Build established: Hacker-Mutant 10528 | -2/Research | Spotted B-90 Cyclops 10644 | -2/Research | Found Prototype Reactor 10992 | -2/Research | Repaired Imp. Heavy Siege Treads? 11003 | -2/Research | System corruption reached 10% 11031 | -2/Research | First assault squad dispatched 11418 | -2/Research | Self-destructed Last Messages --------------- 11383_ G-73 Enforcer destroyed. 11383_ U-05 Engineer lays Concrete. 11387_ U-05 Engineer builds a Wall. 11405_ L-61 Swordsman suffers critical hit (Destroy). 11405_ Destroyed Flexi-carbon Leg. 11407_ Imp. Heavy Siege Treads destroyed. 11409_ Slug penetrates L-61 Swordsman. 11412_ Destroyed Lgt. Antimatter Reactor. 11413_ Arm. Medium Treads severed. 11415_ Slug penetrates L-61 Swordsman. 11415_ L-61 Swordsman destroyed. 11417_ C-30 ARC bursts open, deploying its payload. 11417_ G-73 Enforcer unfolds itself. 11417_ L-61 Swordsman unfolds itself. 11417_ E-15 Imp unfolds itself. 11417_ Critical hit (Burn: +37). 11417_ Lyr. Medium Armor Plating blown off. 11417_ Enh. Nova Cannon blown off. 11417_ Lyr. Medium Armor Plating blown off. 11417_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | # %% """" ???????????????? | | # ! "" #?????????????? | | # ?#?????????????? | | # %# ?????????????????? | | # # ??????????????????? | | # # ## #??????????????????? | | # ## ##?????????????????? | | # # ###???????????????? | | #### # " ????????????????? | | ???# # m #?????????????????? | | ???# # #?????????????????? | | ???#[# #?????????????????? | | ???###% #?????????????????? | | ??##%= % #?????????????????? | | ??#!=###### #?????????????????? | | ??##=#????# #?????????????????? | | ???# #????# #?????????????????? | | ???#*#????#b #?????????????????? | | ???#[#????# #?????????????????? | | ???#%#????#t #??????i??????????? | | ####+###### #?????????????????? | | # =[= [ # #?????????????????? | | # %=[ # #?????????????????? | | # [/# ###+####??????????? | | # %!gg% #??????????? | | # =@#g #??????????? | | # ]!# s #??????????? | | # " T"" [# ss #??????????? | | # """"" ######## #??????????? | | #############????# #??????????? | | ?????????????????# s # ???? | | ?????????????????# | | ?????????????????# *% [ ? | | ?????????????????# !%% ? | | ?????????????????# [* ?? | | ?????????????????##### #?? | | ??????????????????????# ?? | | ???????????????????????# ??? | | ????????????????????????### "??? | | ??????????????????????????? "???? | | ?????????????????????????????"???? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 100 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 1010 Armor Coverage 1350 Resistance: TH 15 Core Shielding 20 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cannon Specialist Challenges ------------ None Game ------ Seed MachineDimensionalReplicator Manual? 0 Play Time 01:56:49 Cumulative 154.3 hours Start 2021.09.24 @ 19:20:39 End 2021.09.27 @ 19:44:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 72 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b84b3659-2850-4f17-a3a8-946fe9539a42