Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.30 @ 22:34:50 Player: Mechanikum Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (104) 520 Value Destroyed (2729) 2729 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 5002 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/550 Matter 212/300 Energy 150/240 System Corruption 0% Temperature Danger (450) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Transport Network Coupler Recoil Stabilizer > --- WEAPON (3) ------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY (15) --- Nuclear Core Nuclear Core Nuclear Core Structural Scanner ECM Suite Hardlight Generator Hardlight Generator Recalibrator Improved Assault Rifle Improved Assault Rifle Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Titanium Leg > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Recoil Stabilizer > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Structural Scanner ECM Suite Hardlight Generator Hardlight Generator Recalibrator Improved Assault Rifle Improved Assault Rifle Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Transport Network Coupler Device ECM Suite Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 60 | 6 13 17 24 Power 14 | 1 3 3 7 Engine 8 | 1 2 2 3 Core 6 | . 1 1 4 Reactor . | . . . . Propulsion 14 | 2 2 5 5 Treads 10 | 2 2 4 2 Leg 3 | . . . 3 Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 1 3 Device 2 | . 1 . 1 Storage 3 | 1 1 . 1 Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 25 | 2 6 8 9 Energy Gun 5 | . . 2 3 Energy Cannon 2 | . . 1 1 Ballistic Gun 11 | 2 4 3 2 Ballistic Cannon 1 | . . . 1 Launcher 5 | . 2 1 2 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . 1 2 1 Parts Lost 23 | . 2 5 16 Power 5 | . 1 . 4 Propulsion 8 | . . 2 6 Utility 1 | . . . 1 Weapon 9 | . 1 3 5 Highest Loss Streak 7 | . 1 2 7 To Critical Strikes 1 | . . . 1 Average Backups 10 | 1 7 9 13 Power 2 | . 1 2 2 Propulsion . | . . . . Utility 3 | . 2 3 5 Weapon 3 | . 3 2 4 Tool/Special . | . . . . Unused Backups 18 | . 2 4 12 Power 6 | . . 3 3 Propulsion . | . . . . Utility 6 | . . 1 5 Weapon 6 | . 2 . 4 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 99 96 82 Engine 6 | . 8 9 2 Core 6 | . 5 1 12 Treads 18 | . 28 17 14 Leg 2 | . . . 6 Device 7 | . 13 11 1 Storage 10 | . 14 11 9 Processor 7 | . . 10 9 Hackware 1 | . . . 4 Energy Gun 2 | . . . 5 Energy Cannon 1 | . . 2 1 Ballistic Gun 14 | . 20 21 4 Ballistic Cannon 2 | . . . 5 Launcher 5 | . 7 6 3 Peak Build Rating 33 | 6 14 18 33 Average Rating 18 | 4 8 15 26 On Entrance 8 | . 6 11 18 Avg Prop Armor Cover (%) 5 | . . 4 5 Naked Turns . | . . . . Heaviest Build 50 | 12 24 30 50 Greatest Support 69 | 40 40 46 69 Greatest Overweight (x) 8 | . . 8 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 11 | 6 8 10 14 Most Carried 15 | 2 8 10 15 Average Carried 10 | 1 7 9 13 Final Capacity 15 | 8 10 10 15 Final Carried 13 | 2 8 10 13 Class Distribution -------------------- 47% | Skirmisher 28% | Mutant 16% | Scavenger-Skirmisher 5% | Scientist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2252 | 193 398 875 786 Remotely . | . . . . Salvage Created 2786 | . 448 1329 1009 Parts 197 | . 38 108 51 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 71 | . 12 35 24 Guns 29 | . 4 20 5 Cannons 13 | . . 1 12 AOE 29 | . 8 14 7 Classes Destroyed 12 | . 6 4 2 Worker 4 | . 2 1 1 Builder 6 | . . 5 1 Hauler 4 | . 1 2 1 Recycler 2 | . . . 2 Mechanic 1 | . . 1 . Operator 7 | . 2 2 3 Watcher 9 | . 3 4 2 Swarmer 21 | . 6 9 6 Grunt 34 | . 6 18 10 Duelist 1 | . . 1 . Sentry 14 | . . 7 7 Hunter 1 | . . . 1 Best Kill Streak 6 | . 4 6 6 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 4 | . 3 4 3 Gunslinging . | . . . . Exploded 3 | . 3 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 412 | . 73 129 210 Missed 106 | . 21 33 52 Hits 306 | . 52 96 158 Projectile 306 | . 52 96 158 Critical Strikes 9 | . 2 1 6 Damage Taken 4707 | . 758 1404 2545 Core 916 | . 115 196 605 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 67 | . . 67 . Core Remaining (%) 68 | 100 54 51 . Volleys Fired 213 | . 35 84 94 Largest 3 | . 2 3 3 Hottest 165 | . 56 114 165 Shots Fired 444 | . 68 210 166 Gun 289 | . 56 163 70 Cannon 93 | . . 16 77 Launcher 59 | . 12 28 19 Special 3 | . . 3 . Kinetic 301 | . 56 162 83 Thermal 54 | . . 20 34 Explosive 59 | . 12 28 19 Electromagnetic 30 | . . . 30 Robot Hit Streak 17 | . 9 17 13 Robot Miss Streak 4 | . 4 4 4 Penetration Max 1 | . . . 1 Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 252 | . 42 115 95 Core Hits 161 | . 30 80 51 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 . 3 Destroy 1 | . 1 . . Blast 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7688 | . 1087 3180 3421 Guns 2786 | . 456 1553 777 Cannons 1990 | . . 163 1827 Explosions 2839 | . 631 1442 766 Melee . | . . . . Ramming 52 | . . 1 51 Kinetic 3630 | . 456 1539 1635 Thermal 917 | . . 198 719 Explosive 2715 | . 631 1442 642 Electromagnetic 374 | . . . 374 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 8 . . Message Errors 3 | . 3 . . Matter Fused 1 | . 1 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Alerts 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 156 | . . 23 133 Projectiles 86 | . . . 86 Explosions 70 | . . 23 47 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 458 | . 107 219 132 Shots 16 | . 5 7 4 Rammed 2 | . . 2 . Targets Rammed 26 | . . 2 24 Kicked 24 | . . . 24 Crushed . | . . . . Highest Temperature 542 | . 38 369 542 Average Temperature 98 | . 10 68 121 Received Heat Transfer 1731 | . 309 423 999 Effects 14 | . . 4 10 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 3 | . . 3 . Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 3 | . . 1 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1469 | . . 407 1062 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 58 | 100 100 12 77 Level 1 35 | . . 73 21 Level 2 5 | . . 14 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 464 | . 127 464 406 Initial 189 | . . 21 189 Average 157 | . 38 299 97 Influence Increases 2685 | . 451 1269 965 Destroy 0b10 Robot/C 1420 | . 240 700 480 Destroy 0b10 Robot/NC 165 | . 40 75 50 Destroy Leader 416 | . 58 222 136 Successful Hack 30 | . 19 10 1 Disable Machine 165 | . . 60 105 Destroy Structure 444 | . 94 202 148 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 2629 | . 399 871 1359 Entered New Map 292 | . . 31 261 Time Decay 1557 | . 389 640 528 Lost Part 180 | . 10 50 120 Purge Threat 600 | . . 150 450 Squads Dispatched 20 | . 3 11 6 Investigation 9 | . 2 5 2 Extermination . | . . . . Reinforcement 11 | . 1 6 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 117 | . 25 49 43 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 13 | . 3 4 6 ECM-based Alert Blocks 11 | . 2 5 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . . 4 7 Max in Single Turn 2 | . . 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 27 | . 7 10 10 Terminals 19 | . 6 6 7 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 1 | . . 1 . Scanalyzers 3 | . . 1 2 Garrison Access 1 | . . . 1 Total Hacks 95 | . 23 37 35 Successful 48 | . 13 18 17 Failed 46 | . 10 19 17 Catastrophic 15 | . 2 6 7 Database Lockouts 1 | . . . 1 Manual 41 | . 7 18 16 Terminals 64 | . 20 21 23 Fabricators . | . . . . Repair Stations 9 | . 3 6 . Recycling Units 5 | . . 5 . Scanalyzers 16 | . . 5 11 Garrison Access 1 | . . . 1 Terminal Hacks 25 | . 12 6 7 Record 9 | . 4 3 2 Part Schematic 2 | . 2 . . Robot Analysis 1 | . 1 . . Alert Level 2 | . . 1 1 Unreport Threat 5 | . 1 1 3 Disarm Traps 2 | . 2 . . Dispatch Records 2 | . 1 . 1 Recall Investigation 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 1 3 . Scan Component 3 | . 1 2 . Repair 1 | . . 1 . Recycling Unit Hacks 4 | . . 4 . Process 1 | . . 1 . Report Inventory 2 | . . 2 . Retrieve Matter 1 | . . 1 . Scanalyzer 14 | . . 5 9 Insert Component 5 | . . 2 3 Analyze 5 | . . 2 3 Retrieve Study 4 | . . 1 3 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 . 1 Used . | . . . . Hacking Detections 25 | . 7 10 8 Full Trace Events 7 | . 2 3 2 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . 2 1 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . 1 3 Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter 74 | . . 74 . Retrieved Matter 246 | . . 246 . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 2 3 Part Schematics Acquired 4 | . . 1 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 6072 | . 1290 2295 2487 T.N.C. 4781 | . . 2294 2487 ECM 3887 | . 1290 2156 441 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6236 | 83 1371 2295 2487 Spaces Moved 2987 | 53 772 1063 1099 Core 16 | 11 . 5 . Treads 2687 | 42 772 1039 834 Legs 265 | . . . 265 Wheels 19 | . . 19 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 116 Average Speed 178 | 137 160 181 191 Slowest Speed 450 | 160 160 450 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 63 | 4 96 81 72 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 491 | . 98 226 167 Melee . | . . . . Projectile 19 | . . . 19 AOE 472 | . 98 226 148 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3421 | 60 842 1242 1277 Wait 55 | . . 46 9 Move 2984 | 52 771 1062 1099 Hop . | . . . . Pick Up 32 | 2 11 9 10 Fast Attach 23 | 6 2 4 11 Attach 12 | . 2 4 6 Detach 2 | . . . 2 Swap 42 | . 11 17 14 Drop 28 | . 10 10 8 Fire 213 | . 35 84 94 Melee . | . . . . Ram . | . . . . Kick 24 | . . . 24 Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 4 | . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 13) 571 | -10/Materials | Discovered new exit (range 13) 934 | -10/Materials | Discovered new exit (range 11) 984 | -10/Materials | Derelicts attacked the area 1413 | -10/Materials | Discovered new exit (range 12) 1455 | -10/Materials | Entered another Materials area 1455 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1754 | -9/Materials | Build established: Skirmisher 2009 | -9/Materials | Repaired Rocket Launcher 2022 | -9/Materials | Discovered new exit (range 11) 2175 | -9/Materials | Discovered new exit (range 14) 2540 | -9/Materials | Build established: Scavenger-Skirmisher 3511 | -9/Materials | Build established: Skirmisher 3664 | -9/Materials | Discovered new exit (range 16) 3750 | -9/Materials | Entered another Materials area 3750 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4204 | -8/Materials | Discovered new exit (range 11) 5323 | -8/Materials | Central database locked down 5351 | -8/Materials | Build established: Scientist-Skirmisher 5532 | -8/Materials | Core integrity fell below 50% 5578 | -8/Materials | Core integrity fell below 20% 5652 | -8/Materials | Lost 7 parts (1p2n1u3w) 5996 | -8/Materials | Build established: Skirmisher 6043 | -8/Materials | Discovered new exit (range 9) 6237 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Sink. U-05 Engineer repairs door. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Penetrated by Slug. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. H-61 Shepherd misfires. Nuclear Core destroyed. Chain reaction triggered in Lgt. Ion Engine. S-10 Pest destroyed. Destroyed Datajack. U-05 Engineer destroyed. O-16 Technician destroyed. U-05 Engineer builds a Wall. Overheating: Matter decay (-38). Titanium Leg destroyed. Overheating: Recoil Stabilizer damaged (-2). Imp. Treads+ destroyed. 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Treads | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 4% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Remodeling Throw Away The Key Challenges ------------ None Game ------ Seed TransmissionProtonConstruct Manual? 0 Play Time 00:54:42 Cumulative 6.2 hours Start 2026.07.30 @ 21:37:13 End 2026.07.30 @ 22:34:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/X11 Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b68c0268-d2f0-48ab-8bbe-25ac7ad90b73