Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 11:15:19 Player: Sunvar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (3221) 3221 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 6066 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 11/250 System Corruption 0% Temperature Cool (9) Movement Rolling (215) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Sensor Array ECM Suite > --- WEAPON (2) ------- Advanced Beam Rifle Flak Cannon > --- INVENTORY (25) --- Light Deuterium Engine Wheel Compact Wheel Flight Unit Improved Flight Unit Improved Flight Unit Visual Processing Unit Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Small Laser Particle Cannon Particle Cannon Light Assault Rifle Enhanced Autogun Improved Light Cannon Improved Light Cannon Datajack Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Sensor Array > --- WEAPON ----------- Heavy EM Shotgun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Wheel Wheel Flight Unit Improved Flight Unit Improved Flight Unit Visual Processing Unit Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Small Laser Advanced Beam Rifle Particle Cannon Particle Cannon Light Assault Rifle Improved Light Cannon Improved Light Cannon Flak Cannon Datajack Scythe [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 107 | 7 13 3 40 6 38 Power 12 | 1 2 1 3 . 5 Engine 11 | 1 2 1 3 . 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 34 | 2 3 1 15 3 10 Treads 22 | . . 1 13 2 6 Leg 4 | 2 2 . . . . Wheel 8 | . 1 . 2 1 4 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 2 3 1 8 1 10 Device 11 | 1 2 . 3 . 5 Storage 3 | 1 1 . . 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 10 | . . 1 5 . 4 Artifact . | . . . . . . Weapon 36 | 2 5 . 14 2 13 Energy Gun 7 | 1 . . 1 . 5 Energy Cannon 7 | . 3 . 3 1 . Ballistic Gun 7 | 1 1 . 3 . 2 Ballistic Cannon 10 | . 1 . 5 . 4 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 5 | . . . 3 . 2 Parts Lost 41 | . 3 1 7 4 26 Power 5 | . 1 1 . . 3 Propulsion 17 | . 1 . 2 3 11 Utility 12 | . 1 . 4 1 6 Weapon 7 | . . . 1 . 6 Highest Loss Streak 10 | . 3 1 2 4 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 100 99 94 93 Engine 10 | . 14 14 11 11 6 Treads 18 | . . 11 29 25 16 Leg 3 | . 14 2 . . . Wheel 7 | . 13 14 3 5 7 Device 10 | . 13 2 10 11 11 Storage 12 | . 14 14 11 16 15 Processor 1 | . . . . . 9 Protection 7 | . . 11 10 4 5 Energy Gun 2 | . 2 . . . 8 Energy Cannon 7 | . 10 14 7 8 . Ballistic Gun 2 | . 4 . 3 . 2 Ballistic Cannon 9 | . 8 14 11 11 5 Naked Turns . | . . . . . . Heaviest Build 106 | 12 92 98 103 101 106 Greatest Support 60 | 20 20 10 60 60 16 Greatest Overweight (x) 35 | . 9 9 10 9 35 Average Overweight (x) 5 | . 7 8 2 6 9 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 Most Carried 25 | 6 25 25 25 24 25 Average Carried 22 | 4 16 24 24 22 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 25 25 24 22 21 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2640 | 236 317 88 1250 109 640 Remotely . | . . . . . . Salvage Created 4199 | 30 579 59 1844 22 1665 Parts 244 | 4 42 3 111 2 82 Haulers Intercepted 10 | . 1 . 6 . 3 Recyclers Shooed 6 | . . . 3 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 80 | . 15 3 36 . 26 Melee 2 | . . . 2 . . Guns 25 | . 4 . 4 . 17 Cannons 53 | . 11 3 30 . 9 Classes Destroyed 14 | 1 6 . 6 . 1 Worker 8 | . . . 3 2 3 Builder 2 | . . . 1 . 1 Tunneler 1 | 1 . . . . . Hauler 10 | . 1 . 6 . 3 Recycler 8 | . . . 3 . 5 Mechanic 2 | . . . 2 . . Operator 7 | . 2 . 5 . . Watcher 5 | . 2 . 2 . 1 Swarmer 16 | . 4 2 6 . 4 Grunt 42 | . 8 1 20 . 13 Brawler 1 | . . . . . 1 Duelist 3 | . . . 1 . 2 Sentry 15 | . . . 9 . 6 Subdweller 3 | . 3 . . . . Best Kill Streak 6 | 1 4 2 6 1 6 Combat Bots Only 5 | . 3 2 5 . 5 Max Kills in Single Turn 3 | 1 2 1 1 1 3 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 559 | . 53 34 168 18 286 Missed 143 | . 17 15 36 1 74 Damage Taken 6180 | . 452 211 1570 744 3203 Core 1016 | . 110 31 167 149 559 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 299 | . . . 211 . 88 Core Remaining (%) 54 | 100 . 43 . 21 . Volleys Fired 283 | 2 41 7 132 12 89 Largest 2 | 2 2 2 2 2 2 Hottest 119 | 60 95 95 119 99 111 Shots Fired 551 | 4 82 15 258 23 169 Gun 176 | 4 22 . 48 . 102 Cannon 370 | . 60 15 210 19 66 Launcher 5 | . . . . 4 1 Special . | . . . . . . Kinetic 309 | 2 41 7 175 11 73 Thermal 217 | 2 41 8 83 8 75 Explosive 5 | . . . . 4 1 Electromagnetic 20 | . . . . . 20 Robot Hit Streak 16 | 3 10 3 10 4 16 Robot Miss Streak 19 | 1 6 2 19 3 5 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . . 4 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 360 | 3 48 8 173 12 116 Core Hits 207 | 1 27 4 111 7 57 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . . 2 . 8 Burn 7 | . . . 1 . 6 Blast 3 | . . . 1 . 2 Melee Attacks 5 | . . . 4 . 1 Impact 4 | . . . 4 . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7135 | 32 813 145 3066 295 2784 Guns 2263 | 32 186 . 442 . 1603 Cannons 4198 | . 627 145 2415 199 812 Explosions 524 | . . . 59 96 369 Melee 100 | . . . 100 . . Ramming 50 | . . . 50 . . Kinetic 3388 | 10 409 92 1772 129 976 Thermal 2968 | 22 404 53 1085 70 1334 Explosive 233 | . . . 29 96 108 Electromagnetic 396 | . . . 30 . 366 Impact 100 | . . . 100 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 1 3 3 . Average Corruption 1 | . 1 1 2 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 59 | . 11 12 32 4 . Message Errors 16 | . 5 2 9 . . Matter Fused 12 | . 2 3 4 3 . Heat Flow Errors 7 | . 1 2 4 . . Energy Discharges 6 | . 1 1 3 1 . Parts Fused 1 | . 1 . . . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 9 | . . 3 6 . . Misfires 3 | . . 1 2 . . Alerts 2 | . 1 . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 109 | . . . 88 . 21 Projectiles 21 | . . . 17 . 4 Explosions 28 | . . . 11 . 17 Melee 60 | . . . 60 . . Knockbacks 43 | . 3 2 31 1 6 Impact . | . . . . . . Kinetic 43 | . 3 2 31 1 6 Secondary . | . . . . . . Self-Inflicted Damage 202 | . . . 52 30 120 Shots 6 | . . . 2 1 3 Rammed 12 | . . . 12 . . Targets Rammed 14 | . . . 14 . . Kicked . | . . . . . . Crushed 2 | . . . 2 . . Highest Temperature 268 | . 268 262 213 . 228 Average Temperature 75 | . 61 75 79 . 86 Received Heat Transfer 2388 | . 228 63 648 . 1449 Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 1 3 . 2 Heat Transferred 5950 | 50 877 111 2072 148 2692 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 630 | 5 170 70 630 264 255 Initial 245 | . 3 42 . 245 89 Average 204 | 1 59 15 363 237 142 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 57 | 100 100 100 21 . 69 Level 1 23 | . . . 35 100 30 Level 2 18 | . . . 43 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 . 7 . 3 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 9 | . 1 . 6 . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 10 | . . . 7 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 145 | . 29 4 69 2 41 Peak Tracking Total 6 | . 6 3 6 2 6 Tactical Retreats 5 | . 2 2 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 5 | . 2 . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts 29 | . . . 29 . . Triggered . | . . . . . . Disarmed 2 | . . . 2 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . 1 1 . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 12 | . 1 . 10 . 1 Max in Single Turn 2 | . 1 . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 23 | . 7 . 7 . 9 Terminals 14 | . 5 . 4 . 5 Fabricators . | . . . . . . Repair Stations 5 | . 1 . 2 . 2 Recycling Units 3 | . 1 . 1 . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 49 | . 15 . 12 . 22 Successful 24 | . 7 . 7 . 10 Failed 25 | . 8 . 5 . 12 Catastrophic 4 | . . . 1 . 3 Database Lockouts . | . . . . . . Manual 24 | . 6 . 6 . 12 Terminals 33 | . 12 . 7 . 14 Fabricators . | . . . . . . Repair Stations 10 | . 2 . 4 . 4 Recycling Units 4 | . 1 . 1 . 2 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 . 1 . 3 Prototype ID Bank 2 | . 2 . . . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . . . 1 . 1 Transport Status 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 1 . 4 . 3 Scan Component 5 | . 1 . 2 . 2 Repair 3 | . . . 2 . 1 Recycling Unit Hacks 4 | . 1 . 1 . 2 Report Inventory 3 | . 1 . 1 . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 17 | . 4 . 5 . 8 Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 2 . 1 Time 78 | . . . 52 . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . . 9 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 43 | . . 43 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 8826 | 74 1591 1291 3826 108 1936 Spaces Moved 3275 | 47 574 575 1406 29 644 Core 13 | 6 . . . . 7 Treads 1007 | . . . 999 8 . Legs 76 | 41 35 . . . . Wheels 2179 | . 539 575 407 21 637 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 200 150 215 190 Average Speed 215 | 111 196 214 219 227 234 Slowest Speed 1800 | 120 215 215 320 320 1800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 4 89 94 98 7 46 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . . . 1 . 1 Terrain Destroyed 105 | . . . 32 36 37 Melee 2 | . . . 1 . 1 Projectile 12 | . . . 2 2 8 AOE 91 | . . . 29 34 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 4459 | 61 957 625 1870 47 899 Wait 610 | . 300 25 182 1 102 Move 3270 | 46 573 574 1405 28 644 Hop . | . . . . . . Pick Up 73 | 6 22 7 24 . 14 Fast Attach 46 | 7 5 3 12 2 17 Attach 29 | . 5 . 8 2 14 Detach 11 | . 4 1 3 . 3 Swap 33 | . 3 . 21 2 7 Drop 56 | . 4 8 36 . 8 Fire 283 | 2 41 7 132 12 89 Melee 5 | . . . 4 . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 14 | . . . 14 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 29 | . . . 29 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 9) 675 | -10/Materials | Derelicts attacked the area 1080 | -10/Materials | Lost 3 parts (1p1n1u) 1256 | -10/Materials | Discovered new exit (range 10) 1421 | -10/Materials | Identified exit to Mines 1456 | -10/Materials | Discovered new exit (range 13) 1666 | -10/Materials | Entered Mines 1669 | -10/Mines | Received a Mining Laser from a helpful Derelict 1709 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1879 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2071 | -10/Mines | Found a hidden stash of uninstalled traps 2198 | -10/Mines | Discovered new exit (range 10) 2442 | -10/Mines | Core integrity fell below 50% 2533 | -10/Mines | Identified exit to Materials 2957 | -10/Mines | Entered Materials 2957 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3126 | -9/Materials | Discovered new exit (range 16) 3309 | -9/Materials | Build established: Scavenger-Mutant 3631 | -9/Materials | Discovered new exit (range 8) 4049 | -9/Materials | Repaired Lgt. Treads 4173 | -9/Materials | Build established: Mutant 4188 | -9/Materials | Discovered new exit (range 5) 4233 | -9/Materials | Discovered new exit (range 15) 4695 | -9/Materials | Build established: Scavenger-Mutant 4926 | -9/Materials | Discovered new exit (range 10) 5402 | -9/Materials | Discovered new exit (range 5) 5808 | -9/Materials | Discovered new exit (range 6) 6595 | -9/Materials | Repaired Lgt. Armor Plating 6783 | -9/Materials | Entered Mines 6787 | -9/Mines | Assembled infested the area 6792 | -9/Mines | Met a Derelict bent on vengeance 6807 | -9/Mines | Core integrity fell below 50% 6854 | -9/Mines | Lost 4 parts (3n1u) 6877 | -9/Mines | Discovered new exit (range 5) 6891 | -9/Mines | Entered Materials 6891 | -8/Materials | Evolved 2 slots: Utility x2 7179 | -8/Materials | Repaired Lgt. Treads 8009 | -8/Materials | Garrison activated, responded to threat 8181 | -8/Materials | Lost 10 parts (1p4n2u3w) 8199 | -8/Materials | Core integrity fell below 50% 8225 | -8/Materials | Lost 5 parts (1n2u2w) 8758 | -8/Materials | Core integrity fell below 20% 8800 | -8/Materials | Lost 6 parts (2p2n1u1w) 8827 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08772_ U-05 Engineer builds a Wall. 08774_ U-05 Engineer forms the Earth. 08777_ U-05 Engineer builds a Wall. 08781_ Acquired Ion Engine. 08783_ U-05 Engineer builds a Wall. 08784_ Acquired Lgt. Treads. 08787_ U-05 Engineer lays Concrete. 08787_ Critical hit (Burn: +37). 08788_ U-05 Engineer builds a Wall. 08792_ U-05 Engineer lays Concrete. 08794_ U-05 Engineer builds a Wall. 08802_ Acquired ECM Suite. 08804_ K-01 Serf cleans the Hadron Collector. 08805_ G-47 Trooper destroyed. 08810_ Acquired 30 matter. 08810_ K-01 Serf collects debris. 08822_ Acquired 10 matter. 08822_ K-01 Serf collects debris. 08823_ Lgt. Treads destroyed. 08826_ K-01 Serf collects debris. 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