Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.07.25 @ 12:23:58 Player: Joseph Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (463) 463 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2173 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 201/300 Energy 134/150 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3) --- Hover Unit Hover Unit > --- UTILITY (4) ------ Improved Targeting Computer Power Shielding Weapon Shielding > --- WEAPON (3) ------- Spread Laser Mini Grenade Launcher > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Targeting Computer Power Shielding Weapon Shielding Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Particle Gun EM Pulse Cannon > --- INVENTORY -------- Medium Laser Spread Laser [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Power Shielding Processor Targeting Computer Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . 1 1 . Weapon 1 | . . 1 . Parts Attached 30 | 8 5 3 14 Power 6 | 1 1 . 4 Engine 4 | 1 . . 3 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover 3 | . . . 3 Flight 1 | . . . 1 Utility 6 | 3 1 1 1 Device . | . . . . Storage . | . . . . Processor 3 | 1 1 . 1 Hackware . | . . . . Protection 3 | 2 . 1 . Artifact . | . . . . Weapon 12 | 2 3 2 5 Energy Gun 9 | 2 2 2 3 Energy Cannon 2 | . 1 . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 93 | . 95 99 84 Engine 3 | . 7 . 2 Core 8 | . 4 10 10 Treads 18 | . 25 20 11 Hover 1 | . . . 5 Processor 8 | . 7 10 8 Protection 25 | . 25 29 22 Energy Gun 17 | . 14 20 18 Energy Cannon 7 | . 9 9 1 Naked Turns . | . . . . Heaviest Build 26 | 10 15 18 26 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | 2 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 4 3 4 Average Carried 1 | . 1 2 1 Final Capacity 4 | 4 4 4 4 Final Carried 4 | . 4 2 . Class Distribution -------------------- 58% | Hacker-Mutant 38% | Hacker-Tank 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 416 | 227 103 20 66 Remotely . | . . . . Salvage Created 496 | . 121 87 288 Parts 42 | . 10 4 28 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . 2 2 14 Melee 1 | . . . 1 Guns 11 | . 1 1 9 Cannons 2 | . 1 1 . AOE 4 | . . . 4 Classes Destroyed 6 | . 2 . 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 11 | . . . 11 Grunt 5 | . 2 2 1 Sentry 2 | . . . 2 Best Kill Streak 8 | . 2 2 8 Combat Bots Only 6 | . 2 2 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 779 | . 48 21 710 Core 552 | . . . 552 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 100 . Volleys Fired 40 | . 12 5 23 Largest 3 | . 2 3 3 Hottest 180 | . 110 175 180 Shots Fired 88 | . 24 11 53 Gun 66 | . 16 6 44 Cannon 17 | . 8 5 4 Launcher 5 | . . . 5 Special . | . . . . Kinetic . | . . . . Thermal 72 | . 18 11 43 Explosive 5 | . . . 5 Electromagnetic 11 | . 6 . 5 Robot Hit Streak 30 | . 9 16 30 Robot Miss Streak 8 | . 2 1 8 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 61 | . 14 8 39 Core Hits 55 | . 6 4 45 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1576 | . 148 121 1307 Guns 682 | . 112 69 501 Cannons 180 | . 36 52 92 Explosions 678 | . . . 678 Melee . | . . . . Ramming 36 | . . . 36 Kinetic . | . . . . Thermal 757 | . 85 121 551 Explosive 628 | . . . 628 Electromagnetic 155 | . 63 . 92 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 31 | . . . 31 Projectiles 14 | . . . 14 Explosions 17 | . . . 17 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | . . . 28 Shots 1 | . . . 1 Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 936 | . 184 360 936 Average Temperature 250 | . 78 156 360 Received Heat Transfer 69 | . 42 18 9 Effects 62 | . . 3 59 Shutdowns 15 | . . . 15 Energy Bleed 5 | . . . 5 Interference 11 | . . 3 8 Matter Decay 4 | . . . 4 Damage (minor) 4 | . . . 4 Damage (major) 17 | . . . 17 Damage (core) 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1627 | . 210 296 1121 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 409 | . 72 55 409 Average Influence 56 | . 25 21 137 Maximum Alert Level 2 | . . . 2 Low Security (%) 88 | 100 100 100 60 Level 1 9 | . . . 31 Level 2 2 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 8 6 21 Peak Tracking Total 6 | . 5 4 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . 7 1 Successful 8 | . . 7 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . 7 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 7 1 Record 3 | . . 3 . Emergency Access Points 1 | . . 1 . Locate Traps 1 | . . 1 . Recall Reinforcements 1 | . . . 1 Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1401 | 91 477 411 422 Spaces Moved 764 | 56 266 239 203 Core 53 | 25 . . 28 Treads 670 | 31 266 239 134 Legs . | . . . . Wheels . | . . . . Hover 41 | . . . 41 Flight . | . . . . Fastest Speed 50 | 50 160 160 52 Average Speed 153 | 128 160 160 142 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 39 25 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . . . 50 Melee . | . . . . Projectile . | . . . . AOE 50 | . . . 50 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 925 | 76 293 260 296 Wait 49 | 2 4 10 33 Move 761 | 55 265 238 203 Hop . | . . . . Pick Up 27 | 9 6 2 10 Fast Attach 1 | . . . 1 Attach 23 | 8 2 3 10 Detach 1 | 1 . . . Swap 6 | . 3 . 3 Drop 11 | 1 1 2 7 Fire 40 | . 12 5 23 Melee . | . . . . Ram 6 | . . . 6 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 16) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Utility x1 319 | -10/Materials | Build established: Hacker-Mutant 560 | -10/Materials | Identified exit to Materials 560 | -10/Materials | Discovered exit to Materials (range 3) 569 | -10/Materials | Entered another Materials area 569 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 974 | -9/Materials | Identified exit to Materials 974 | -9/Materials | Discovered exit to Materials (range 3) 980 | -9/Materials | Entered another Materials area 980 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1189 | -8/Materials | Core integrity fell below 50% 1194 | -8/Materials | Core integrity fell below 20% 1402 | -8/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01363_ Acquired Lgt. Ion Engine. 01363_ K-01 Serf collects debris. 01373_ U-05 Engineer lays Concrete. 01374_ K-01 Serf collects debris. 01375_ U-05 Engineer lays Concrete. 01376_ U-05 Engineer builds a Wall. 01377_ K-01 Serf collects debris. 01380_ U-05 Engineer builds a Wall. 01381_ K-01 Serf collects debris. 01384_ U-05 Engineer lays Concrete. 01385_ U-05 Engineer builds a Wall. 01387_ K-01 Serf cleans the Terminal. 01392_ U-05 Engineer lays Concrete. 01393_ K-01 Serf cleans the Terminal. 01393_ U-05 Engineer lays Concrete. 01395_ Acquired 6 matter. 01402_ K-01 Serf cleans the Terminal. 01402_ G-47 Trooper destroyed. 01402_ K-01 Serf destroyed. 01402_ Terminal disabled. 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