Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 09:00:17 Player: souux Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2563) 2563 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 5764 Bonus ------- Follower Combat Kills 311 Cogmind --------- Core Integrity 0/700 Matter 64/300 Energy 100/100 System Corruption 8% Temperature Cool (31) Movement Core (1350) Ox26 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Advanced Heat Sink Large Matter Pod (150) Improved Sensor Array Improved Terrain Scanner Kinecellerator Weapon Cycler Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating EM Disruption Field Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Terrain Scanner Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Advanced Treads Advanced Heat Sink Improved Cooling System Large Matter Pod Kinecellerator Weapon Cycler Weapon Cycler Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating EM Disruption Field Enhanced Autogun Enhanced Autogun Heavy Rocket Launcher Power Maul [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 1 1 1 . Weapon 2 | . . 1 1 . . Parts Attached 73 | 6 10 7 20 9 21 Power 9 | 1 1 1 3 2 1 Engine 7 | 1 1 1 1 2 1 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 13 | 2 1 2 3 2 3 Treads 3 | . . . . . 3 Leg . | . . . . . . Wheel 10 | 2 1 2 3 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 2 2 9 2 9 Device 7 | . 1 1 2 . 3 Storage 4 | 1 1 . 2 . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 12 | . . 1 3 2 6 Artifact . | . . . . . . Weapon 26 | 2 6 2 5 3 8 Energy Gun 3 | 2 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 19 | . 4 2 4 3 6 Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . 1 . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 31 | . 3 4 2 . 22 Power 3 | . 1 . . . 2 Propulsion 9 | . 1 2 1 . 5 Utility 8 | . . 1 . . 7 Weapon 11 | . 1 1 1 . 8 Highest Loss Streak 22 | . 1 2 1 . 22 To Critical Strikes . | . . . . . . Average Backups 19 | 5 13 18 19 23 22 Power 1 | . 1 2 1 1 . Propulsion 3 | 3 4 3 4 3 2 Utility 7 | . 1 4 6 12 14 Weapon 5 | . 5 7 6 5 4 Tool/Special . | . . . . . . Unused Backups 30 | . 3 1 11 5 10 Power 7 | . . 1 5 1 . Propulsion 5 | . 2 . 3 . . Utility 14 | . . . 2 4 8 Weapon 4 | . 1 . 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 92 97 99 95 88 Engine 7 | . 13 11 3 3 6 Core 2 | . . . 5 3 . Wheel 19 | . 26 21 17 18 13 Device 10 | . 8 14 9 7 12 Storage 9 | . 14 11 9 7 7 Processor 4 | . . . 8 7 6 Protection 7 | . . 5 8 15 8 Energy Gun 2 | . 10 . . . . Ballistic Gun 25 | . 17 32 32 23 21 Ballistic Cannon 2 | . . . 3 7 . Peak Build Rating 53 | 6 9 11 32 46 53 Average Rating 24 | 3 7 10 23 39 47 On Entrance 17 | . 6 9 11 32 46 Naked Turns . | . . . . . . Heaviest Build 131 | 13 52 55 107 120 131 Greatest Support 44 | 26 32 32 32 44 44 Greatest Overweight (x) 39 | 4 3 1 3 4 39 Average Overweight (x) 1 | . 1 1 1 2 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 Average Capacity 21 | 7 18 20 21 25 25 Most Carried 25 | 8 19 20 25 25 25 Average Carried 19 | 5 13 18 20 24 23 Final Capacity 25 | 8 20 20 25 25 25 Final Carried 25 | 7 17 20 25 25 13 Class Distribution -------------------- 24% | Mutant 16% | Scavenger-Gunner 15% | Skirmisher 14% | Tank 13% | Scavenger-Tank 8% | Gunner 5% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2508 | 260 439 317 626 171 695 Remotely . | . . . . . . Salvage Created 3044 | 54 501 497 767 167 1058 Parts 152 | 2 39 25 31 9 46 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 59 | . 14 7 17 3 18 Guns 47 | . 11 7 14 1 14 Cannons 5 | . . . 3 2 . AOE 7 | . 3 . . . 4 Classes Destroyed 11 | 1 2 1 2 2 3 Builder 3 | . . . 1 . 2 Recycler 6 | 1 1 2 . 1 1 Mechanic 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 9 | . 6 . 3 . . Grunt 31 | . 8 4 12 . 7 Brawler 2 | . . . . . 2 Sentry 13 | . . 3 2 1 7 Specialist 1 | . . . . . 1 Hunter 1 | . . . . 1 . Programmer 2 | . . . . 1 1 Best Kill Streak 12 | 1 3 3 6 1 12 Combat Bots Only 9 | . 3 2 5 1 9 Max Kills in Single Turn 4 | 1 2 1 2 1 4 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 558 | . 67 41 43 28 379 Missed 160 | . 20 11 14 14 101 Hits 398 | . 47 30 29 14 278 Melee 8 | . . . . . 8 Projectile 390 | . 47 30 29 14 270 AOE 1 | . . . . . 1 Critical Strikes 8 | . . . . 1 7 Damage Taken 6092 | . 523 409 384 140 4636 Core 950 | . 83 61 96 . 710 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 66 84 82 . . Volleys Fired 179 | 2 49 31 31 10 56 Largest 4 | 2 2 3 4 4 4 Hottest 106 | 80 80 63 106 106 100 Shots Fired 509 | 4 95 89 123 41 157 Gun 485 | 4 94 89 114 30 154 Cannon 20 | . . . 9 11 . Launcher 4 | . 1 . . . 3 Special . | . . . . . . Kinetic 472 | . 65 89 123 41 154 Thermal 14 | 2 12 . . . . Explosive 4 | . 1 . . . 3 Electromagnetic 19 | 2 17 . . . . Robot Hit Streak 15 | 2 10 11 14 15 13 Robot Miss Streak 4 | 1 2 2 4 3 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 . 2 . 4 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 339 | 2 64 60 75 29 109 Core Hits 168 | 1 24 20 49 16 58 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 4 | . . . . . 4 Destroy 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6277 | 68 905 749 1075 471 3009 Guns 4798 | 26 774 749 959 313 1977 Cannons 274 | . . . 116 158 . Explosions 1205 | 42 131 . . . 1032 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4839 | . 567 749 1075 471 1977 Thermal 164 | 53 111 . . . . Explosive 1131 | . 99 . . . 1032 Electromagnetic 143 | 15 128 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 1 . . 5 8 Average Corruption 3 | . 1 . . 3 4 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 35 | . 1 . . 16 18 Message Errors 7 | . . . . 4 3 Matter Fused 3 | . . . . 2 1 Heat Flow Errors 5 | . . . . 2 3 Energy Discharges 7 | . . . . 3 4 Data Loss (minor) 4 | . . . . 1 3 Data Loss (major) 2 | . . . . 1 1 Misfires 2 | . . . . 1 1 Alerts 2 | . . . . 2 . Weapon Failures 3 | . 1 . . . 2 Overload Shots . | . . . . . . Overflow Damage 113 | 17 . . . 1 95 Projectiles 1 | . . . . 1 . Explosions 112 | 17 . . . . 95 Melee . | . . . . . . Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 323 | . 37 . . . 286 Shots 6 | . 1 . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 560 | 36 150 18 216 238 560 Average Temperature 107 | 20 51 8 76 80 170 Received Heat Transfer 1908 | . 234 138 189 . 1347 Effects 20 | . . . . . 20 Shutdowns 5 | . . . . . 5 Interference 8 | . . . . . 8 Matter Decay 4 | . . . . . 4 Short Circuit 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 262 | 75 187 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 90 Level 1 1 | . . . . . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 323 | 5 100 50 152 50 323 Initial 19 | . . 13 . . 19 Average 40 | 1 44 11 51 3 92 Influence Increases 2235 | 5 394 205 464 107 1060 Destroy 0b10 Robot/C 1340 | . 280 140 340 60 520 Destroy 0b10 Robot/NC 65 | 5 5 10 10 5 30 Destroy Leader 374 | . 50 50 82 30 162 Allied During Kill 181 | . . . . . 181 Successful Hack 59 | . 14 5 16 12 12 Disable Machine 105 | . 15 . . . 90 Destroy Structure 51 | . 15 . 1 . 35 Lose Combat Pursuer 60 | . 15 . 15 . 30 Influence Decreases 2066 | 5 361 238 462 65 935 Entered New Map 47 | . . 20 . 2 25 Time Decay 1324 | 5 331 193 398 63 334 Lost Part 282 | . 30 12 20 . 220 Lost Ally 206 | . . . . . 206 Purge Threat 207 | . . 13 44 . 150 Squads Dispatched 26 | . 3 4 10 3 6 Investigation 9 | . 1 2 4 1 1 Extermination 2 | . . . . 1 1 Reinforcement 9 | . 2 2 2 1 2 Assault 2 | . . . . . 2 Garrison 4 | . . . 4 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 23 16 19 5 37 Peak Tracking Total 14 | . 5 3 5 2 14 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 11 | . 2 3 3 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 7 | . 1 . . . 6 Max in Single Turn 2 | . 1 . . . 2 Machines Repaired . | . . . . . . Machines Dismantled 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 26 | . 5 3 7 2 9 Terminals 21 | . 5 3 6 1 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . 1 . 1 Total Hacks 59 | . 9 7 16 5 22 Successful 25 | . 4 2 8 1 10 Failed 34 | . 5 5 8 4 12 Catastrophic 3 | . . . 2 . 1 Database Lockouts . | . . . . . . Manual 41 | . 9 7 11 2 12 Terminals 43 | . 9 7 13 2 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . . . 8 Scanalyzers 3 | . . . . 3 . Garrison Access 5 | . . . 3 . 2 Terminal Hacks 4 | . . 1 2 . 1 Level Access Points 1 | . . . 1 . . Unreport Threat 3 | . . 1 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . . . 4 Report Inventory 2 | . . . . . 2 Retrieve Components 2 | . . . . . 2 Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 4 1 6 . 5 Terminals 16 | . 4 1 6 . 5 Botnet 16 | . 4 1 6 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 3 2 4 2 6 Full Trace Events 3 | . . . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . . . 6 Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 12 | . . . . . 12 Largest Group 10 | . . . . . 10 Highest-Rated Group 173 | . . . . . 173 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 80 | . . . . . 80 Total Damage 1108 | . . . . . 1108 Kills 10 | . . . . . 10 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 3966 | . 581 757 1106 836 686 Sensors 3966 | . 581 757 1106 836 686 Terrain 582 | . . . . . 582 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4487 | 81 924 757 1106 836 783 Spaces Moved 2527 | 46 565 356 599 574 387 Core 26 | 25 . . . . 1 Treads 3 | . . . . . 3 Legs . | . . . . . . Wheels 2498 | 21 565 356 599 574 383 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 115 115 125 125 Average Speed 120 | 108 108 115 120 130 131 Slowest Speed 2000 | 250 145 115 140 155 2000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 90 34 56 12 51 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 20 | . 12 . . . 8 Terrain Destroyed 49 | . 15 . . . 34 Melee . | . . . . . . Projectile . | . . . . . . AOE 49 | . 15 . . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3628 | 72 782 635 917 651 571 Wait 641 | 6 131 230 198 16 60 Move 2522 | 45 564 355 598 573 387 Hop . | . . . . . . Pick Up 100 | 13 20 10 32 17 8 Fast Attach 7 | . 1 . 2 3 1 Attach 34 | 6 4 5 5 3 11 Detach 1 | . . . . 1 . Swap 41 | . 6 2 18 6 9 Drop 75 | . 7 2 33 22 11 Fire 179 | 2 49 31 31 10 56 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous 18 | . . . . . 18 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 776 | -10/Materials | Discovered new exit (range 8) 848 | -10/Materials | Discovered new exit (range 5) 1006 | -10/Materials | Entered another Materials area 1006 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1526 | -9/Materials | Build established: Tank 1744 | -9/Materials | Discovered new exit (range 13) 1763 | -9/Materials | Entered another Materials area 1763 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1789 | -8/Materials | Garrison activated, responded to threat 1981 | -8/Materials | Garrison activated, responded to threat 2061 | -8/Materials | Build established: Gunner 2286 | -8/Materials | Met 7R-MNS 2425 | -8/Materials | Build established: Scavenger-Gunner 2800 | -8/Materials | Discovered new exit (range 8) 2860 | -8/Materials | Identified exit to Factory 2869 | -8/Materials | Entered Factory 2869 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2870 | -7/Factory | Caught up to 7R-MNS 3197 | -7/Factory | Build established: Scavenger-Tank 3362 | -7/Factory | Discovered new exit (range 7) 3368 | -7/Factory | Discovered new exit (range 10) 3705 | -7/Factory | Entered Storage 3729 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3961 | -7/Storage | Lost 3 allies 4092 | -7/Storage | Lost 3 allies 4136 | -7/Storage | Discovered new exit (range 3) 4269 | -7/Storage | Met a pair of Derelict thieves 4341 | -7/Storage | Build established: Skirmisher 4393 | -7/Storage | Lost 4 allies 4440 | -7/Storage | Destroyed 9 combat bots 4451 | -7/Storage | Core integrity fell below 50% 4482 | -7/Storage | Core integrity fell below 20% 4488 | -7/Storage | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 04456_ U-05 Engineer lays Concrete. 04457_ U-05 Engineer builds a Wall. 04459_ G-47 Trooper destroyed. 04462_ U-05 Engineer lays Concrete. 04464_ Hrd. Medium Armor Plating destroyed. 04469_ Critical hit (Burn: +37). 04470_ K-01 Serf collects debris. 04472_ Enh. Autogun destroyed. 04473_ The unstable cave ceiling collapses. 04474_ K-01 Serf collects debris. 04476_ The unstable cave ceiling collapses. 04476_ Imp. Cooling System destroyed. 04477_ K-01 Serf collects debris. 04478_ The unstable cave ceiling collapses. 04478_ Particle Gun crushed. 04480_ System corrupted: Heat flow error (+242). 04480_ K-01 Serf collects debris. 04481_ Imp. Deuterium Engine destroyed. 04483_ K-01 Serf collects debris. 04486_ K-01 Serf destroyed. 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