Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.29 @ 06:46:38 // Winter2019/RPGLIKE Player: Timeslice Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (422) 2110 Value Destroyed (24826) 24826 Prototype IDs (51) 1020 Alien Tech Used (13) 2600 Bonus (9418) 9418 TOTAL SCORE: 48774 Bonus ------- High Alert Combat Kills 4945 Follower Combat Kills 689 Entered Garrisons 600 Used RIF Installer 2000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -316 Cogmind --------- Core Integrity 0/950 Matter 300/300 Energy 352/780 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (11) ----- Experimental Power Amplifier Machine Analyzer Advanced Signal Interpreter Improved Terrain Scanner Precision Matter Filter Improved Transmission Jammer Experimental Phase Shifter Advanced Cloaking Device Advanced Force Field (fused) Advanced Corruption Screen Long-range Tractor Beam > --- WEAPON (5) ------- Sigix Sheargun Advanced Plasma Cannon Matter Neutralizer Omega Cannon > --- INVENTORY (5) ---- Experimental Heat Sink System Restoration Module Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Compact Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Machine Analyzer Advanced Signal Interpreter Precision Matter Filter Advanced Phase Shifter Advanced Cloaking Device Advanced Force Field Advanced Corruption Screen Microwarp Drive > --- WEAPON ----------- Advanced Plasma Cannon Matter Neutralizer Omega Cannon Rocket Launcher > --- INVENTORY -------- Protomatter Protomatter Protomatter Improved Terrain Scanner System Restoration Module [Rating: 182] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Matter Pod Processor Machine Analyzer Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Advanced Plasma Cannon Energy Gun Sigix Sheargun Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Slots Evolved 18 | 2 1 . . 2 2 . 1 1 1 . 1 . 1 1 . . 2 1 . . . 1 . 1 Power 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Utility 10 | . 1 . . 1 1 . . 1 1 . . . . . . . 2 1 . . . 1 . 1 Weapon 3 | 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . Parts Attached 164 | 6 3 1 2 11 2 3 9 1 5 . 3 . 12 9 . 1 18 10 2 . 8 1 19 38 Power 17 | 1 . 1 . . 1 . 1 . 1 . 1 . 1 . . . 2 . . . . . . 8 Engine 5 | 1 . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . 8 Propulsion 17 | 2 . . 2 1 . . 1 . 1 . . . . 1 . . 4 2 . . . . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 17 | 2 . . 2 1 . . 1 . 1 . . . . 1 . . 4 2 . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 88 | 1 1 . . 4 1 1 2 1 3 . . . 7 6 . 1 9 6 2 . 7 1 15 20 Device 74 | 1 . . . . 1 1 . 1 2 . . . 4 6 . 1 9 6 2 . 7 1 15 17 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . . . . 3 . . 1 . . . . . 3 . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 42 | 2 2 . . 6 . 2 5 . . . 2 . 4 2 . . 3 2 . . 1 . 4 7 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 14 | . 1 . . 2 . . 1 . . . . . . 1 . . 1 . . . . . 4 4 Ballistic Gun 4 | 2 . . . . . . . . . . . . . 1 . . 1 . . . . . . . Ballistic Cannon 13 | . 1 . . 2 . 1 3 . . . 2 . 2 . . . . . . . 1 . . 1 Launcher 10 | . . . . 2 . 1 1 . . . . . 2 . . . 1 2 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . 1 14 Parts Lost 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 100 100 95 93 96 99 100 96 100 100 100 99 97 100 95 94 97 100 100 97 91 94 91 Engine 5 | . 14 14 14 11 10 9 8 7 7 7 6 6 6 5 5 5 4 4 4 4 4 4 4 . Reactor 7 | . . . . . . . 3 7 7 7 6 6 10 11 11 11 10 9 9 9 9 9 9 12 Wheel 20 | . 28 28 28 20 20 18 24 23 22 21 20 20 18 20 23 22 20 19 19 19 19 18 18 16 Device 24 | . 14 14 14 11 10 14 9 15 14 21 20 20 19 21 23 22 29 29 33 33 33 32 35 33 Storage 1 | . 11 14 14 5 . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . 6 10 9 14 15 14 14 13 13 12 11 11 11 10 9 9 9 9 9 9 11 Protection 2 | . . . . 10 10 9 7 7 7 7 6 6 4 1 . . . . . . . . . . Energy Cannon 11 | . 9 14 14 15 20 18 16 15 14 14 13 13 12 11 11 11 10 9 9 9 9 9 8 8 Ballistic Gun 2 | . 14 . . . . . . . . . . . . 2 5 5 4 4 4 4 1 . . . Ballistic Cannon 6 | . 4 14 14 11 10 8 7 7 7 7 7 13 12 8 5 5 5 4 4 4 4 4 4 3 Launcher 1 | . . . . . . . . . . . . . . . . . . 2 4 4 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 10 16 20 20 34 38 39 47 49 50 50 59 59 71 81 81 81 92 93 93 93 110 106 112 126 Greatest Support 69 | 32 32 32 36 36 41 41 56 47 53 53 53 53 53 69 69 69 69 69 69 69 69 69 69 69 Greatest Overweight (x) 2 | 2 . . . 1 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 5 | . 3 3 3 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | . 2 3 3 3 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 3 4 3 4 4 3 5 5 5 4 5 5 5 5 5 5 4 4 5 5 5 5 Average Carried 3 | . 1 2 2 2 3 3 2 2 3 4 4 4 3 4 5 4 4 4 3 3 4 5 4 2 Final Capacity 5 | . 3 3 3 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 2 3 3 3 3 3 5 5 4 4 3 5 5 5 5 4 4 4 5 5 5 2 Class Distribution -------------------- 57% | Wizard-Skirmisher 22% | Hacker-Skirmisher 9% | Wizard-Gunner 5% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -10/Mines Hacker-Skirmisher | -10/Subcaves Hacker-Skirmisher | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -8/Recycling Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Garrison Wizard-Skirmisher | -6/Factory Wizard-Skirmisher | -5/Factory Wizard-Gunner | -5/Garrison Wizard-Skirmisher | -5/Factory Wizard-Skirmisher | -5/Upper Caves Wizard-Skirmisher | -5/Upper Caves Wizard-Skirmisher | -4/Factory Wizard-Skirmisher | -4/Armory Wizard-Skirmisher | -4/Lab Wizard-Skirmisher | -3/Research Wizard-Skirmisher | -3/Testing Wizard-Skirmisher | -2/Research Wizard-Skirmisher | -2/Quarantine Wizard-Skirmisher | -2/Section 7 Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Matter Collected 8071 | 306 293 10 168 348 88 65 211 10 170 95 195 12 533 309 . 42 1006 475 . 63 522 150 450 2550 Remotely 2940 | . . . . . . . . . . . . . . . . . . . . . . 10 450 2480 Salvage Created 14885 | 70 232 . 260 871 199 58 569 . 674 260 591 13 520 874 181 98 2676 655 . 126 849 192 357 4560 Parts 690 | 12 19 . 19 71 12 11 43 . 31 17 34 1 29 38 1 . 116 37 . 4 41 9 24 121 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Combat Hostiles Destroyed 329 | . 9 . 9 27 5 5 18 . 12 9 13 . 15 10 . 1 42 21 . 2 18 3 15 95 Guns 12 | . 6 . . . . . . . . . . . . . . 1 3 1 . . 1 . . . Cannons 235 | . 3 . 9 19 5 2 6 . 12 9 12 . 9 9 . . 21 13 . 1 12 3 11 79 AOE 51 | . . . . 8 . 3 12 . . . . . 5 1 . . 10 5 . . 3 . 4 . Classes Destroyed 25 | 1 3 . 3 5 . . 4 . 1 . 1 . 1 . . 1 . . . . 1 . . 4 Worker 15 | . . . . . . . 1 . . . 2 . . 1 . . 7 . . . 1 1 1 1 Builder 13 | . . . . 1 . . . . . . 1 . . . . . 6 . . . 2 . 1 2 Tunneler 6 | 4 . . . . . . . . . . . . . 2 . . . . . . . . . . Recycler 10 | . . . . 1 . . . . . . . . . 3 . . 5 . . . 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 5 | . . . . 1 . . 1 . . . . 1 . 1 . . . . . . . . . 1 Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 40 | . 3 . . 5 . 1 2 . 2 . 3 . . 2 . . 8 5 . . 2 1 2 4 Swarmer 74 | . 3 . 4 11 . 3 3 . . 3 9 . 4 3 . . 10 11 . . 6 . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 93 | . 6 . . 7 2 . 7 . 10 2 . . . 1 . . 12 9 . . 6 . 5 26 Brawler 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 5 Duelist 5 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . 1 Protector 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Researcher 7 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 4 Sentry 36 | . . . 1 7 3 1 2 . . 1 2 . . 2 . . 8 1 . 2 2 . . 4 Hunter 32 | . . . . 1 . 1 1 . 1 2 1 . 3 2 . . 4 . . . 3 2 3 8 Programmer 28 | . . . . . . . . . 1 1 . . 7 2 . . 7 . . . 1 1 3 5 Heavy 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Combat Programmer 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | 2 3 . 4 8 3 4 13 . 5 6 7 1 5 6 . 1 13 10 . 2 7 3 5 9 Combat Bots Only 11 | . 3 . 4 5 3 3 11 . 5 6 3 . 5 3 . 1 11 10 . 2 6 3 5 8 Max Kills in Single Turn 6 | 1 1 . 1 5 1 3 6 . 2 1 2 1 3 2 . 1 3 3 . 1 3 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 4 . 3 6 . . . . . 2 1 . . 3 2 . . 3 . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Hostile Shots Fired 1660 | . 26 . 84 92 21 13 22 . 35 62 78 . 78 35 . 6 151 45 . 2 31 5 130 744 Missed 580 | . 9 . 42 28 7 4 12 . 13 21 32 . 18 16 . 2 69 23 . . 16 2 51 215 Damage Taken 10814 | . 128 28 369 772 153 68 388 . 285 273 554 . 820 381 . 39 728 133 . 16 137 7 766 4769 Core 8120 | . 104 22 317 544 113 39 301 . 201 183 376 . 571 281 . 30 566 101 . 12 104 5 605 3645 Absorbed by Shields 5895 | . . . . . . . . . . 136 . . 15 . . 39 671 143 . 17 145 7 756 3966 Redirected to Core 6901 | . 73 22 178 422 78 39 246 . 188 157 293 . 531 261 . 30 510 94 . 12 104 5 509 3149 Ignored by Resistances 6959 | . 39 8 111 289 58 29 67 . 133 200 264 . 328 143 . 35 607 133 . 15 132 7 677 3684 Regen/Repaired (Parts) 103 | . . . . . . . 30 . . . . . . . . . 52 . . . . . 12 9 Core Remaining (%) 88 | 100 . . 72 . . . . 100 . . 70 . . . . 76 . . 100 . 100 . . . Volleys Fired 722 | 8 24 . 37 59 15 7 21 . 24 24 28 1 32 22 5 6 77 37 2 3 34 8 31 217 Largest 5 | 2 2 . 2 3 3 3 3 . 3 3 3 4 4 4 2 4 4 5 1 4 4 3 3 4 Hottest 403 | 40 99 . 99 174 174 174 179 . 179 179 179 232 232 244 158 244 289 322 105 289 303 303 303 403 Shots Fired 2016 | 16 48 . 74 128 45 19 51 . 70 72 82 4 123 76 10 12 286 125 2 12 102 20 69 570 Gun 171 | 16 33 . . . . . . . . . . . . 3 . 2 71 28 . 3 13 . . 2 Cannon 1813 | . 15 . 74 126 45 18 46 . 70 72 82 4 120 73 10 10 211 90 2 9 89 20 63 564 Launcher 32 | . . . . 2 . 1 5 . . . . . 3 . . . 4 7 . . . . 6 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 834 | 16 36 . 37 57 15 6 15 . 24 24 28 2 60 38 . 4 141 56 . 6 41 7 20 201 Thermal 1148 | . 12 . 37 69 30 12 31 . 46 48 54 2 60 38 10 8 141 62 2 6 61 13 43 363 Explosive 32 | . . . . 2 . 1 5 . . . . . 3 . . . 4 7 . . . . 6 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 53 | 7 14 . 33 34 15 23 15 . 32 24 37 39 30 29 22 28 53 32 . 28 29 6 17 37 Robot Miss Streak 6 | 1 1 . 1 1 1 1 1 . 3 1 2 . 2 6 . 1 4 3 . 2 2 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1411 | 13 33 . 55 86 24 14 32 . 56 44 56 2 88 49 8 8 189 73 . 10 71 13 47 440 Core Hits 813 | 4 16 . 16 47 8 7 51 . 24 19 24 1 52 38 3 4 152 64 . 5 46 6 41 185 Critical Kills 31 | . . . . . . . . . . . . . 1 . . . 9 2 . 1 2 . 1 15 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Critical Strikes 71 | . . . 3 1 . . . . 1 . 1 . 1 1 . . 10 2 . 1 4 3 2 41 Meltdown 31 | . . . . . . . . . . . . . 1 . . . 9 2 . 1 2 . 1 15 Destroy 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Blast 38 | . . . 3 1 . . . . 1 . 1 . . . . . . . . . 2 3 1 26 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65062 | 167 502 . 1036 2597 623 540 2421 . 1437 1080 1730 50 2929 1741 226 224 8197 3156 . 316 3890 807 3667 27726 Guns 2667 | 167 293 . . . . . . . . . . . . 53 . 45 1378 335 . 44 290 . . 62 Cannons 55131 | . 209 . 1036 2158 623 325 770 . 1437 1080 1730 50 2328 1276 226 179 5366 2059 . 272 3289 807 2683 27228 Explosions 7229 | . . . . 424 . 215 1651 . . . . . 601 412 . . 1453 762 . . 311 . 964 436 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 35 | . . . . 15 . . . . . . . . . . . . . . . . . . 20 . Kinetic 28805 | 167 345 . 547 786 138 56 175 . 390 240 511 . 986 600 . 84 2835 698 . 101 1833 547 1532 16234 Thermal 29684 | . 157 . 489 1372 485 269 595 . 1047 840 1219 50 1342 729 226 140 4662 1696 . 215 1746 260 1151 10994 Explosive 6204 | . . . . 424 . 215 1651 . . . . . 601 163 . . 677 762 . . 311 . 964 436 Electromagnetic 272 | . . . . . . . . . . . . . . 249 . . 23 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . . . . . . . . . . . . . . . . . 62 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . 3 1 . . 2 . . . 1 . 4 3 Average Corruption 1 | . . . . . . . . . . . . . 1 1 . . 1 . . . 1 . 2 1 Corruption Purged 22 | . . . . . . . . . . . . . 7 2 . . 5 . . . 1 . 4 3 Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . . 26 Effects 19 | . . . . . . . . . . . . . 7 2 . . 5 . . . . . 5 . Message Errors 5 | . . . . . . . . . . . . . 1 . . . 2 . . . . . 2 . Matter Fused 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . 1 1 . . 1 . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2849 | . . . 30 48 13 20 12 . 16 19 33 . 21 14 11 . 244 60 . . 206 10 451 1641 Projectiles 2648 | . . . 30 47 13 20 12 . 16 19 33 . 21 14 11 . 94 60 . . 171 10 436 1641 Explosions 201 | . . . . 1 . . . . . . . . . . . . 150 . . . 35 . 15 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 147 | . 1 . 5 12 1 . 2 . 5 6 2 . 11 1 . . 12 8 . . 4 3 3 71 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 129 | . 1 . 5 12 1 . 2 . 4 6 1 . 9 1 . . 12 8 . . 4 3 3 57 Secondary 18 | . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . 14 Self-Inflicted Damage 193 | . . . . 7 . . 37 . . . . . . 35 . . 104 . . . . . 10 . Shots 5 | . . . . . . . 1 . . . . . . 2 . . 2 . . . . . . . Rammed 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 99 . 6 274 229 98 122 . 99 9 9 30 305 44 . 18 342 30 . . 46 24 177 62 Average Temperature 51 | . 35 . 6 99 75 44 37 . 23 9 6 20 29 9 . 12 107 18 . . 13 12 77 22 Received Heat Transfer 1566 | . 51 . 183 486 99 9 72 . 189 72 30 . 48 . . . 65 20 . . 28 . 44 170 Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Impact Corruptions 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . 9 Robots Melted 34 | . . . . . . . . . . . 1 . 1 . . . 10 2 . 1 2 . 1 16 Combat Hostiles 31 | . . . . . . . . . . . 1 . 1 . . . 8 2 . 1 2 . . 16 Parts Melted 77 | . 1 . 1 1 . . 2 . 1 2 4 . 2 2 . . 19 6 . 1 4 . 3 28 Heat Transferred 36076 | . 333 . 1036 1961 666 370 814 . 1517 1087 1739 74 1622 975 335 211 5100 2064 . 261 2138 298 1305 12170 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Peak Influence 1653 | 20 154 . . 781 347 346 592 26 289 565 411 29 537 280 . . 569 597 . 91 522 255 329 1653 Initial 343 | . 11 . . 343 162 145 124 . 50 54 256 16 17 243 . . . 68 . . 44 255 76 7 Average 251 | 8 96 . . 528 285 263 302 13 111 317 139 26 239 115 . . 94 239 . 32 186 106 66 658 Maximum Alert Level 5 | . . . . 3 1 1 2 . 1 2 2 . 2 1 . . 2 2 . . 2 1 1 5 Low Security (%) 60 | 100 100 100 . . 21 20 5 100 74 24 75 100 53 71 . . 83 56 . 100 67 88 94 26 Level 1 17 | . . . . 6 78 79 73 . 25 52 24 . 7 28 . . 12 32 . . 23 11 5 7 Level 2 12 | . . . . 88 . . 20 . . 22 . . 38 . . . 3 11 . . 9 . . 17 Level 3 5 | . . . . 4 . . . . . . . . . . . . . . . . . . . 30 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 2 . . 2 . . 4 . 7 . 1 . . 3 . . 8 3 . . 5 2 4 40 Investigation 20 | . 2 . . 1 . . 1 . 4 . . . . 2 . . 3 2 . . 2 1 1 1 Extermination 11 | . . . . . . . . . 1 . . . . 1 . . 3 1 . . . . 2 3 Reinforcement 14 | . . . . 1 . . 1 . 1 . 1 . . . . . 2 . . . 2 1 1 4 Assault 9 | . . . . . . . 2 . . . . . . . . . . . . . . . . 7 Garrison 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Intercept 25 | . . . . . . . . . . . . . . . . . . . . . . . . 25 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Distress Signals 11 | . . . . 4 . . . . 1 . . . . 1 . . 1 1 . . 1 1 . 1 Communications Jammed 68 | . . . . . . . . . . . 10 . . 1 . . 20 17 . . 7 . . 13 Distress Signals 58 | . . . . . . . . . . . 5 . . 1 . . 16 17 . . 6 . . 13 Times Spotted 427 | . 11 . 23 38 5 7 25 . 14 10 18 . 15 13 . 1 48 23 . 3 25 5 23 120 Peak Tracking Total 14 | . 3 . 5 8 3 3 14 . 5 3 4 . 4 3 . 1 7 8 . 1 7 2 5 10 Tactical Retreats 15 | . . . 3 3 . . . . . . . . . . . . 2 . . . . . 1 6 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Traps Triggered 9 | . . 1 . . 2 . . . . . . . . 2 . . 1 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Reprogrammed 16 | . . . . . . . . . 12 . . . . 4 . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 . 1 . . . . . 2 . . . . . . . Objects Rigged 13 | . 4 . . . . . . . 5 1 . . . 1 . . 2 . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Machines Disabled 77 | . . . 2 1 1 2 6 . 1 5 . . 2 4 . 1 11 6 . . 4 2 2 27 Max in Single Turn 4 | . . . 1 1 1 1 2 . 1 2 . . 1 2 . 1 4 1 . . 2 . 1 2 Garrison Access 11 | . . . . . . . 1 . 2 . 2 . . 1 . . 2 . . . 1 . 1 1 Garrison Relay 5 | . . . . . 1 . . . . 2 . . 2 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Machines Accessed 110 | . 7 2 1 9 1 1 6 3 9 2 8 2 1 8 . . 12 4 . 1 5 3 10 15 Terminals 80 | . 7 1 . 7 1 1 4 3 4 2 5 1 1 5 . . 7 3 . 1 4 2 8 13 Fabricators 6 | . . . . . . . . . 2 . . . . 2 . . . 1 . . . 1 . . Repair Stations 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . . 1 1 Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Garrison Access 14 | . . . . 1 . . 1 . 3 . 2 1 . 1 . . 2 . . . 1 . 1 1 Total Hacks 415 | . 27 5 4 36 3 9 16 11 32 7 32 4 2 33 . . 61 22 . 4 25 17 29 36 Successful 271 | . 8 2 4 22 2 6 14 10 21 2 23 4 2 26 . . 45 9 . 3 17 13 18 20 Failed 143 | . 19 3 . 14 1 3 2 1 11 5 9 . . 7 . . 16 13 . 1 7 4 11 16 Catastrophic 14 | . 2 . . 3 . . . . . 1 . . . . . . 1 . . . . 1 . 6 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 191 | . 8 4 . 22 1 8 6 8 12 7 12 4 1 17 . . 18 4 . 2 11 13 15 18 Terminals 351 | . 27 4 . 33 3 9 13 11 25 7 22 3 2 28 . . 43 20 . 4 24 14 26 33 Fabricators 13 | . . . . . . . . . 4 . . . . 4 . . . 2 . . . 3 . . Repair Stations 14 | . . . . . . . 2 . . . . . . . . . 8 . . . . . 2 2 Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . . . . . 8 . . . . . 8 . . . . . . . Garrison Access 15 | . . . . 2 . . 1 . 3 . 2 1 . 1 . . 2 . . . 1 . 1 1 Terminal Hacks 202 | . 7 2 4 20 2 6 10 10 13 1 14 3 2 17 . . 26 7 . 2 15 11 13 17 Record 25 | . . . 4 . . . . . 4 . 2 . . . . . 5 3 . . 3 1 3 . Part Schematic 16 | . 1 . . 2 . 1 1 1 2 . 1 1 . 1 . . 1 1 . . 1 2 . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 30 | . 1 . . 5 . 1 1 2 . . 6 1 . 6 . . 2 . . . 2 1 1 1 Prototype ID Bank 14 | . 2 . . . . . 1 1 . . 1 . . 1 . . 2 1 . . 2 . 1 2 Open Door 8 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . 5 Level Access Points 8 | . 1 . . . . . 1 1 1 . . . . . . . . . . . 1 1 1 1 Branch Access Points 11 | . . 1 . 2 . 1 . 1 1 . . . . 1 . . 1 . . 1 1 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 7 | . . . . 1 . . . . . . . 1 . 1 . . 1 . . 1 . 1 . 1 Fabricator Index 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 28 | . 1 . . 3 . . 4 . . . 3 . . 2 . . 6 1 . . 1 2 3 2 Locate Traps 8 | . 1 . . 1 . . . . . . . . . 1 . . 1 . . . 1 . 1 2 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 4 | . . . . . . . . 1 2 . . . . 1 . . . . . . . . . . Dispatch Records 4 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 Security Status 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Extermination Status 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Recall Investigation 6 | . . . . . . . . . . . . . . 2 . . 2 . . . 1 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . Hauler Manifests 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Registered Components 4 | . . . . 1 . 1 . . 1 . . . . . . . 1 . . . . . . . Registered Prototypes 4 | . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . 1 Garrison Registry 3 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . Security Stations 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 12 | . . . . . . . . . 4 . . . . 4 . . . 2 . . . 2 . . Load Schematic 6 | . . . . . . . . . 2 . . . . 2 . . . 1 . . . 1 . . Build 6 | . . . . . . . . . 2 . . . . 2 . . . 1 . . . 1 . . Repair Station Hacks 14 | . . . . . . . 2 . . . . . . . . . 8 . . . . . 2 2 Scan Component 7 | . . . . . . . 1 . . . . . . . . . 4 . . . . . 1 1 Repair 7 | . . . . . . . 1 . . . . . . . . . 4 . . . . . 1 1 Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . . . 6 . . . . . 8 . . . . . . . Insert Component 6 | . . . . . . . . . . . 3 . . . . . 3 . . . . . . . Analyze 8 | . . . . . . . . . . . 3 . . . . . 5 . . . . . . . Garrison Access Hacks 14 | . . . . 1 . . 1 . 3 . 2 1 . 1 . . 2 . . . 1 . 1 1 Unlock Access 3 | . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . Seal Access 11 | . . . . . . . 1 . 2 . 2 . . 1 . . 2 . . . 1 . 1 1 Unauthorized Hacks 14 | . 1 . . . . . 1 . 1 1 1 . . 4 . . 1 . . 1 1 . 2 . Terminals 14 | . 1 . . . . . 1 . 1 1 1 . . 4 . . 1 . . 1 1 . 2 . Assimilate 9 | . . . . . . . 1 . . . 1 . . 3 . . . . . 1 1 . 2 . Detonate 5 | . 1 . . . . . . . 1 1 . . . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 67 | . 7 1 . 5 1 1 3 1 4 2 4 . 1 6 . . 6 4 . . 4 3 6 8 Full Trace Events 23 | . 3 1 . 1 . . . 1 4 1 . . . 2 . . 3 2 . . 2 1 1 1 Feedback Events 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Corruption 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 1 . . . . . . . . . . . 4 . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . 1 . . 2 . 1 1 1 2 . 4 1 . 1 . . 4 1 . . 6 2 1 9 Parts Built 11 | . . . . . . . . . 3 . . . . 4 . . . 2 . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 390 | . . . . . . . . . 78 . . . . 159 . . . 117 . . . 36 . . Total Part Build Rating 54 | . . . . . . . . . 8 . . . . 26 . . . 14 . . . 6 . . Parts Repaired 7 | . . . . . . . 1 . . . . . . . . . 4 . . . . . 1 1 Time 183 | . . . . . . . 38 . . . . . . . . . 101 . . . . . 22 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . 3 . . . . . 3 . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 3 . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Used RIF Installer 4 | . . . . . 2 . . . . 1 . . 1 . . . . . . . . . . . Zone Cloak 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Structural Interface 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 1 . . . . 3 . . 4 . . . . . . . 1 . . . Machine Destruction 8 | . . . . . 1 . . . . 3 . . 4 . . . . . . . . . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Total Allies 12 | . . . . . . . 3 . . . 1 . . 1 . 3 . . . 1 1 . 2 . Largest Group 4 | . . . . . . . 3 3 3 . 1 1 1 1 1 4 4 . . 1 2 2 1 1 Highest-Rated Group 183 | . . . . . . . 88 88 88 . 10 10 10 26 26 86 86 . . 26 183 151 26 26 Highest-Rated Ally 157 | . . . . . . . 31 31 31 . 10 10 10 26 26 26 26 . . 26 157 132 26 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . . . . . 17 2 20 . . . . . . . 19 . . . 30 6 . . Total Damage 4092 | . . . . . . . 165 22 318 . . . . . . . 614 . . . 2552 421 . . Kills 19 | . . . . . . . 2 1 1 . . . . . . . 2 . . . 11 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Robot Analysis Total 28 | . 1 . . 5 . 1 1 . . . 6 1 . 6 . . 2 . . . 2 1 1 1 Derelict Logs Recovered 5 | . . 2 2 . . . . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Turns Passed 21598 | 122 888 996 481 1208 280 196 810 554 803 387 958 95 759 1433 534 613 3078 905 123 190 897 252 1402 3634 Spaces Moved 14174 | 84 667 667 345 747 218 154 511 496 656 290 593 75 468 1012 442 488 1641 539 36 144 597 206 923 2175 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 14144 | 68 667 667 345 747 218 154 511 496 656 290 593 75 468 1012 442 488 1641 539 36 144 597 206 923 2161 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 100 93 93 100 100 100 115 115 100 115 115 113 110 110 110 110 110 110 105 Average Speed 108 | 100 100 100 103 109 100 100 93 107 101 100 102 115 115 112 115 115 114 112 110 110 110 110 110 109 Slowest Speed 150 | 150 100 100 105 115 115 100 100 108 108 100 115 115 115 115 115 115 115 113 110 110 110 110 110 122 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Microwarps 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 45 | 3 93 97 28 61 38 24 62 94 17 42 17 2 60 19 97 42 31 43 6 5 79 7 77 86 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 17 | . . . . 1 . 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . 1 2 . . . . . . . . . . . 2 1 . . . . . . . . Spaces Dug 13 | . . . . 5 . . . . . . 1 . . . . 1 2 1 1 . . 1 1 . Terrain Destroyed 508 | . 1 . . 42 . 7 41 . . 73 3 . . 27 2 1 158 43 1 . 22 3 50 34 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 146 | . 1 . . 17 . 2 6 . . . 3 . . 3 2 1 40 12 1 . 8 3 16 31 AOE 362 | . . . . 25 . 5 35 . . 73 . . . 24 . . 118 31 . . 14 . 34 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Total 18875 | 102 842 996 397 1017 245 182 806 514 742 337 882 81 606 1250 457 530 2664 757 117 168 759 214 1243 2967 Wait 3158 | 5 128 323 3 145 . . 236 12 30 4 240 5 58 192 1 27 841 156 72 18 101 . 239 322 Move 14140 | 83 666 666 344 746 217 153 510 495 656 289 592 75 467 1011 441 487 1640 538 35 143 596 205 922 2163 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 85 | . 5 3 . 8 . 4 4 1 7 4 1 . 4 3 . 2 14 3 2 1 3 . 1 15 Fast Attach 62 | 6 3 . . 2 1 . 4 . 3 . 1 . 1 2 . . 2 . . . 1 1 4 31 Attach 27 | . . . . 1 . 1 2 1 . . 1 . 1 . . 1 3 3 . . 1 . 1 11 Detach 25 | . 2 . . 1 . . 4 . 1 . . . . 1 . . 2 1 . . 1 . . 12 Swap 87 | . . 1 2 8 1 2 3 . 2 . 1 . 10 7 . 1 13 7 2 . 6 . 14 7 Drop 111 | . 5 3 3 9 . 3 7 . 8 4 3 . 4 3 . 1 13 4 2 1 4 . 4 30 Fire 722 | 8 24 . 37 59 15 7 21 . 24 24 28 1 32 22 5 6 77 37 2 3 34 8 31 217 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . 1 . 3 5 . . . . 2 . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 434 | . 8 . 8 37 3 12 15 5 11 12 15 . 28 9 7 . 59 8 2 2 10 . 26 157 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 4 exits: Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 7 exits: Fac x4 / Low x2 / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 30 | -11/Scrapyard | Upgraded with Weapon slot (x1) 123 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Upgraded with Utility slot (x1) 397 | -10/Materials | Discovered new exit (range 16) 401 | -10/Materials | Discovered new exit (range 10) 429 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Build established: Hacker-Mutant 739 | -10/Materials | Discovered new exit (range 16) 747 | -10/Materials | Identified exit to Materials 821 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Entered Mines 1013 | -10/Mines | Reached level 2 1032 | -10/Mines | Met a Derelict bent on vengeance 1058 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1176 | -10/Mines | Learned location of Storage (-8) 1180 | -10/Mines | Discovered new exit (range 11) 1331 | -10/Mines | Build established: Hacker-Skirmisher 1481 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1514 | -10/Mines | Learned location of 2 exits from Materials 1547 | -10/Mines | Discovered exit to Materials (range 11) 1612 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1620 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1621 | -10/Mines | Discovered new exit (range 5) 1810 | -10/Mines | Discovered exit to Materials (range 6) 2007 | -10/Mines | Entered Subcaves 2018 | -10/Subcaves | Learned Materials emergency access door positions 2054 | -10/Subcaves | Learned location of Zion (-7) 2107 | -10/Subcaves | Discovered new exit (range 14) 2270 | -10/Subcaves | Visited Clippyterm 2273 | -10/Subcaves | Learned Research machine intel 2321 | -10/Subcaves | Reached level 3 2323 | -10/Subcaves | Discovered new exit (range 11) 2338 | -10/Subcaves | Discovered new exit (range 10) 2488 | -10/Subcaves | Entered Materials 2489 | -8/Materials | Identified exit to Factory 2490 | -8/Materials | Reached level 4 2490 | -8/Materials | Reached level 5 2490 | -8/Materials | Reached level 6 2504 | -8/Materials | Upgraded with Utility slot (x1) 2539 | -8/Materials | Identified exit to Storage 2742 | -8/Materials | Reached level 7 2952 | -8/Materials | Reached level 8 3101 | -8/Materials | Upgraded with Weapon slot (x1) 3535 | -8/Materials | Build established: Hacker-Gunner 3692 | -8/Materials | Identified exit to Garrison 3696 | -8/Materials | Entered Garrison 3698 | -8/Garrison | Reached level 9 3699 | -8/Garrison | Upgraded with Power slot (x1) 3750 | -8/Garrison | Discovered new exit (range 54) 3750 | -8/Garrison | Discovered new exit (range 77) 3750 | -8/Garrison | Discovered new exit (range 51) 3750 | -8/Garrison | Learned Materials security intel 3756 | -8/Garrison | Garrison Relay disabled 3760 | -8/Garrison | Triggered checkpoint 3812 | -8/Garrison | Installed Relay Interface Framework 3844 | -8/Garrison | Triggered checkpoint 3931 | -8/Garrison | Expanded RIF knowledge: Structural Interface 3931 | -8/Garrison | Reached level 10 3973 | -8/Garrison | Identified exit to Materials 3976 | -8/Garrison | Upgraded with Utility slot (x1) 3976 | -8/Garrison | Entered Materials 4166 | -8/Materials | Discovered exit to Factory (range 7) 4172 | -8/Materials | Entered Storage 4174 | -8/Storage | Reached level 11 4177 | -8/Storage | Upgraded with Propulsion slot (x1) 4583 | -8/Storage | Discovered new exit (range 11) 4600 | -8/Storage | Repaired Hrd. Medium Armor Plating 4642 | -8/Storage | Used back door to open Recycling access 4662 | -8/Storage | Build established: Hacker-Skirmisher 4761 | -8/Storage | Identified exit to Recycling 4831 | -8/Storage | Met a pair of Derelict thieves 4848 | -8/Storage | Reached level 12 4883 | -8/Storage | Destroyed 11 combat bots 4896 | -8/Storage | Crushed by falling debris 4982 | -8/Storage | Entered Recycling 4982 | -8/Recycling | Accompanied by 3 allies 4983 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 4984 | -8/Recycling | Upgraded with Utility slot (x1) 5260 | -8/Recycling | Identified exit to Factory 5536 | -8/Recycling | Entered Factory 5536 | -6/Factory | Accompanied by 3 allies 5538 | -6/Factory | Reached level 13 5538 | -6/Factory | Reached level 14 5710 | -6/Factory | Fabricated Com. Wheel (x2) 5876 | -6/Factory | Identified exit to Factory 5876 | -6/Factory | Identified exit to Lower Caves 5995 | -6/Factory | Upgraded with Utility slot (x1) 6134 | -6/Factory | Reached level 15 6204 | -6/Factory | Garrison activated, responded to threat 6264 | -6/Factory | Fabricated Imp. Transmission Jammer? 6339 | -6/Factory | Identified exit to Garrison 6339 | -6/Factory | Entered Garrison 6380 | -6/Garrison | Discovered new exit (range 36) 6380 | -6/Garrison | Discovered new exit (range 40) 6380 | -6/Garrison | Discovered new exit (range 67) 6380 | -6/Garrison | Discovered new exit (range 50) 6408 | -6/Garrison | Reached level 16 6469 | -6/Garrison | Triggered checkpoint 6504 | -6/Garrison | Triggered checkpoint 6605 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 6638 | -6/Garrison | Garrison Relay disabled 6650 | -6/Garrison | Garrison Relay disabled 6650 | -6/Garrison | Reached level 17 6691 | -6/Garrison | Phase Generator disabled 6725 | -6/Garrison | Identified exit to Factory 6726 | -6/Garrison | Entered Factory 7367 | -6/Factory | Build established: Wizard-Skirmisher 7524 | -6/Factory | Discovered exit to Factory (range 14) 7543 | -6/Factory | Reached level 18 7578 | -6/Factory | Upgraded with Weapon slot (x1) 7636 | -6/Factory | Cargo convoy interrupted 7684 | -6/Factory | Entered another Factory area 7684 | -5/Factory | Accompanied by 1 ally 7686 | -5/Factory | Reached level 19 7779 | -5/Factory | Identified exit to Garrison 7779 | -5/Factory | Entered Garrison 7779 | -5/Garrison | Accompanied by 1 ally 7923 | -5/Garrison | Upgraded with Power slot (x1) 7970 | -5/Garrison | Garrison Relay disabled 8023 | -5/Garrison | P-70 Sage assimilated allied Technician 5a 8140 | -5/Garrison | Spotted B-75 Beast 8174 | -5/Garrison | Triggered checkpoint 8188 | -5/Garrison | Reached level 20 8188 | -5/Garrison | Destroyed B-75 Beast 8203 | -5/Garrison | Triggered checkpoint 8237 | -5/Garrison | Triggered checkpoint 8289 | -5/Garrison | Build established: Wizard-Gunner 8312 | -5/Garrison | Spotted Striker 8312 | -5/Garrison | Spotted Striker 8323 | -5/Garrison | Discovered new exit (range 5) 8340 | -5/Garrison | Discovered new exit (range 13) 8340 | -5/Garrison | Discovered new exit (range 55) 8340 | -5/Garrison | Discovered new exit (range 64) 8340 | -5/Garrison | Learned Factory security intel 8421 | -5/Garrison | Triggered checkpoint 8486 | -5/Garrison | Garrison Relay disabled 8499 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 8537 | -5/Garrison | Identified exit to Factory 8538 | -5/Garrison | Entered Factory 8538 | -5/Factory | Upgraded with Propulsion slot (x1) 8699 | -5/Factory | Discovered new exit (range 6) 8762 | -5/Factory | Fabricated Imp. System Restoration Module? 8765 | -5/Factory | Identified exit to Upper Caves 8885 | -5/Factory | Identified exit to Extension 9068 | -5/Factory | Reached level 21 9177 | -5/Factory | Build established: Wizard-Skirmisher 9280 | -5/Factory | Core integrity fell below 50% 9416 | -5/Factory | Fabricated Adv. Force Field (x2) 9971 | -5/Factory | Entered Upper Caves 9971 | -5/Upper Caves | Accompanied by 1 ally 9981 | -5/Upper Caves | Encountered a Warlord checkpoint 10023 | -5/Upper Caves | Learned location of 1 exit from Factory 10422 | -5/Upper Caves | Discovered new exit (range 9) 10439 | -5/Upper Caves | Identified exit to Upper Caves 10505 | -5/Upper Caves | Entered another Upper Caves area 10505 | -5/Upper Caves | Accompanied by 1 ally 10575 | -5/Upper Caves | Discovered new exit (range 12) 10594 | -5/Upper Caves | Identified exit to Factory 10636 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10704 | -5/Upper Caves | Found Alien Artifact 10705 | -5/Upper Caves | Identified Core Expander 10705 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 11118 | -5/Upper Caves | Entered Factory 11118 | -4/Factory | Accompanied by 4 allies 11119 | -4/Factory | Identified exit to Upper Caves 11120 | -4/Factory | Reached level 22 11120 | -4/Factory | Upgraded with Utility slot (x1) 11321 | -4/Factory | Repaired System Restoration Module 11335 | -4/Factory | Repaired Com. Wheel 11359 | -4/Factory | Repaired Imp. Medium Armor Plating 11570 | -4/Factory | Reached level 23 11626 | -4/Factory | Destroyed 7 combat bots 11677 | -4/Factory | Upgraded with Utility slot (x1) 11807 | -4/Factory | Identified exit to Armory 12309 | -4/Factory | Reached level 24 12352 | -4/Factory | Destroyed 11 combat bots 13273 | -4/Factory | Repaired System Restoration Module 13813 | -4/Factory | Spotted B-86 Titan 13856 | -4/Factory | Reached level 25 14196 | -4/Factory | Entered Armory 14901 | -4/Armory | Reached level 26 14929 | -4/Armory | Destroyed 10 combat bots 14970 | -4/Armory | Fabricated Centrium Wheel (x2) 15007 | -4/Armory | Upgraded with Utility slot (x1) 15087 | -4/Armory | Discovered new exit (range 9) 15096 | -4/Armory | Identified exit to Lab 15101 | -4/Armory | Entered Lab 15105 | -4/Lab | Discovered new exit (range 9) 15121 | -4/Lab | Identified exit to Research 15127 | -4/Lab | Unable to decrypt terminal 15224 | -4/Lab | Entered Research 15225 | -3/Research | Loaded intel: 94 machine locations 15226 | -3/Research | Reached level 27 15239 | -3/Research | Identified exit to Testing 15414 | -3/Research | Entered Testing 15414 | -3/Testing | Accompanied by 1 ally 15416 | -3/Testing | Reached level 28 15436 | -3/Testing | Identified exit to Research 15436 | -3/Testing | Central database locked down 15476 | -3/Testing | Spotted PX-K1AQKVRHD2 15481 | -3/Testing | Rewired PX-K1AQKVRHD2 15788 | -3/Testing | Found Prototype Ballistic Cannon 15795 | -3/Testing | Identified Omega Cannon 16224 | -3/Testing | Garrison activated, responded to threat 16311 | -3/Testing | Entered Research 16311 | -2/Research | Accompanied by 2 allies 16313 | -2/Research | Reached level 29 16313 | -2/Research | Reached level 30 16313 | -2/Research | Upgraded with Utility slot (x1) 16339 | -2/Research | Identified exit to Quarantine 16339 | -2/Research | Identified exit to Access 16445 | -2/Research | Fabricated Lrn. Tractor Beam? 16563 | -2/Research | Entered Quarantine 16563 | -2/Quarantine | Accompanied by 1 ally 16565 | -2/Quarantine | Reached level 31 17091 | -2/Quarantine | Scanned by Researcher 17206 | -2/Quarantine | Repaired System Restoration Module 17390 | -2/Quarantine | Found Alien Energy Cannon 17390 | -2/Quarantine | Identified Core Cannon 17444 | -2/Quarantine | Spotted Fortress 17950 | -2/Quarantine | Discovered new exit (range 14) 17962 | -2/Quarantine | Identified exit to Section 7 17965 | -2/Quarantine | Entered Section 7 17965 | -2/Section 7 | Accompanied by 1 ally 18085 | -2/Section 7 | Reached level 32 18088 | -2/Section 7 | Upgraded with Utility slot (x1) 18216 | -2/Section 7 | Destroyed 8 combat bots 18431 | -2/Section 7 | Repaired System Restoration Module 18670 | -2/Section 7 | Found Alien Artifact 18671 | -2/Section 7 | Identified Integrated Dissipator 18671 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18773 | -2/Section 7 | Spotted B-90 Cyclops 18779 | -2/Section 7 | Destroyed B-90 Cyclops 19032 | -2/Section 7 | Scanned by Researcher 19033 | -2/Section 7 | Intercept squad dispatched 19043 | -2/Section 7 | Spotted Tracker 19044 | -2/Section 7 | Destroyed Tracker 19045 | -2/Section 7 | Spotted Tracker 19052 | -2/Section 7 | Destroyed Tracker 19060 | -2/Section 7 | Found Integrated Dissipator 19060 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19066 | -2/Section 7 | Spotted Combat Programmer 19067 | -2/Section 7 | Spotted Combat Programmer 19075 | -2/Section 7 | Destroyed Combat Programmer 19082 | -2/Section 7 | Destroyed Combat Programmer 19169 | -2/Section 7 | Found Alien Artifact 19169 | -2/Section 7 | Identified Microwarp Drive 19316 | -2/Section 7 | Intercept squad dispatched 19321 | -2/Section 7 | Spotted Tracker 19322 | -2/Section 7 | Spotted Tracker 19323 | -2/Section 7 | Destroyed Tracker 19329 | -2/Section 7 | Destroyed Tracker 19331 | -2/Section 7 | Spotted Combat Programmer 19332 | -2/Section 7 | Spotted Combat Programmer 19336 | -2/Section 7 | Destroyed Combat Programmer 19340 | -2/Section 7 | Destroyed Combat Programmer 19380 | -2/Section 7 | Build established: Wizard-Gunner 19465 | -2/Section 7 | First assault squad dispatched 19517 | -2/Section 7 | Spotted S7 Guard 19518 | -2/Section 7 | Destroyed S7 Guard 19529 | -2/Section 7 | Found Alien Artifact 19529 | -2/Section 7 | Identified Integrated Thermoelectric Network 19529 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 19746 | -2/Section 7 | Found Alien Artifact 19746 | -2/Section 7 | Identified Spacefold Activator 19770 | -2/Section 7 | Intercept squad dispatched 19779 | -2/Section 7 | Spotted Tracker 19779 | -2/Section 7 | Spotted Tracker 19780 | -2/Section 7 | Spotted Tracker 19800 | -2/Section 7 | Destroyed Tracker 19802 | -2/Section 7 | Spotted Combat Programmer 19803 | -2/Section 7 | Spotted Combat Programmer 19806 | -2/Section 7 | Core integrity fell below 50% 19808 | -2/Section 7 | Spotted Combat Programmer 19817 | -2/Section 7 | Reached level 33 19817 | -2/Section 7 | Destroyed Tracker 19825 | -2/Section 7 | Destroyed Combat Programmer 19832 | -2/Section 7 | Core integrity fell below 20% 19833 | -2/Section 7 | Destroyed Combat Programmer 19847 | -2/Section 7 | Destroyed Combat Programmer 19921 | -2/Section 7 | Spotted Executioner 19947 | -2/Section 7 | Spotted Executioner 19956 | -2/Section 7 | Destroyed Executioner 19973 | -2/Section 7 | Destroyed Executioner 19990 | -2/Section 7 | Build established: Wizard-Skirmisher 20032 | -2/Section 7 | Found Alien Artifact 20032 | -2/Section 7 | Identified Terrabomb 20032 | -2/Section 7 | Used Terrabomb 20044 | -2/Section 7 | Found Alien Artifact 20044 | -2/Section 7 | Identified Transdimensional Reconstructor 20044 | -2/Section 7 | Warped through subspace 20044 | -2/Section 7 | Spotted Striker 20083 | -2/Section 7 | Found Alien Reactor 20083 | -2/Section 7 | Identified Matter Drive 20090 | -2/Section 7 | Found Alien Artifact 20090 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 20090 | -2/Section 7 | Warped through subspace 20262 | -2/Section 7 | Found Alien Energy Cannon 20262 | -2/Section 7 | Identified Drained L-Cannon 20298 | -2/Section 7 | Spotted Striker 20439 | -2/Section 7 | Intercept squad dispatched 20453 | -2/Section 7 | Spotted Tracker 20454 | -2/Section 7 | Spotted Tracker 20454 | -2/Section 7 | Spotted Tracker 20476 | -2/Section 7 | Destroyed Tracker 20479 | -2/Section 7 | Destroyed Tracker 20483 | -2/Section 7 | Destroyed Tracker 20490 | -2/Section 7 | Spotted Combat Programmer 20490 | -2/Section 7 | Spotted Combat Programmer 20490 | -2/Section 7 | Spotted Combat Programmer 20497 | -2/Section 7 | Destroyed Combat Programmer 20514 | -2/Section 7 | Destroyed Combat Programmer 20514 | -2/Section 7 | Destroyed Combat Programmer 20619 | -2/Section 7 | Spotted B-99 Colossus 20644 | -2/Section 7 | Destroyed B-99 Colossus 20699 | -2/Section 7 | Found Integrated Dissipator 20699 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20785 | -2/Section 7 | Found Alien Artifact 20785 | -2/Section 7 | Identified LRC Energy Well 20785 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20792 | -2/Section 7 | Found LRC Energy Well 20792 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20953 | -2/Section 7 | Found Core Expander 20953 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 20955 | -2/Section 7 | Found Core Expander 20955 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 20961 | -2/Section 7 | Intercept squad dispatched 20976 | -2/Section 7 | Spotted Tracker 20976 | -2/Section 7 | Spotted Tracker 20977 | -2/Section 7 | Destroyed Tracker 20978 | -2/Section 7 | Spotted Tracker 20978 | -2/Section 7 | Spotted Tracker 20981 | -2/Section 7 | Destroyed Tracker 20988 | -2/Section 7 | Destroyed Tracker 20991 | -2/Section 7 | Destroyed Tracker 21013 | -2/Section 7 | Spotted Combat Programmer 21022 | -2/Section 7 | Spotted Combat Programmer 21024 | -2/Section 7 | Spotted Combat Programmer 21034 | -2/Section 7 | Destroyed Combat Programmer 21034 | -2/Section 7 | Spotted Combat Programmer 21047 | -2/Section 7 | Destroyed Combat Programmer 21054 | -2/Section 7 | Destroyed Combat Programmer 21061 | -2/Section 7 | Destroyed Combat Programmer 21211 | -2/Section 7 | Destroyed 8 combat bots 21378 | -2/Section 7 | Spotted Executioner 21380 | -2/Section 7 | Spotted Executioner 21397 | -2/Section 7 | Destroyed Executioner 21404 | -2/Section 7 | Destroyed Executioner 21437 | -2/Section 7 | Destroyed Striker 21448 | -2/Section 7 | Destroyed Striker 21514 | -2/Section 7 | Intercept squad dispatched 21537 | -2/Section 7 | Spotted Tracker 21537 | -2/Section 7 | Spotted Tracker 21538 | -2/Section 7 | Spotted Tracker 21538 | -2/Section 7 | Spotted Tracker 21539 | -2/Section 7 | Destroyed Tracker 21540 | -2/Section 7 | Spotted Tracker 21542 | -2/Section 7 | Destroyed Tracker 21549 | -2/Section 7 | Destroyed Tracker 21557 | -2/Section 7 | Destroyed Tracker 21568 | -2/Section 7 | Destroyed Tracker 21579 | -2/Section 7 | Found Prototype Device 21579 | -2/Section 7 | Identified Exp. Phase Shifter 21590 | -2/Section 7 | Found Alien Energy Gun 21590 | -2/Section 7 | Identified Sigix Sheargun 21591 | -2/Section 7 | Spotted Combat Programmer 21592 | -2/Section 7 | Spotted Combat Programmer 21593 | -2/Section 7 | Spotted Combat Programmer 21594 | -2/Section 7 | Spotted Combat Programmer 21597 | -2/Section 7 | Spotted Combat Programmer 21598 | -2/Section 7 | Destroyed Combat Programmer 21599 | -2/Section 7 | Destroyed by Combat Programmer with EMDS Last Messages --------------- 21579_ Acquired Prototype Device. 21579_ Identified Exp. Phase Shifter. 21580_ Acquired 10 matter. 21590_ Acquired Alien Energy Gun. 21590_ Identified Sigix Sheargun. 21592_ Quantum Shear penetrates Reinforced Barrier. 21592_ Combat Programmer knocked back. 21593_ Acquired 20 matter. 21593_ EMDS Slug penetrates Reinforced Barrier. 21595_ Penetrated by EMDS Slug. 21595_ EMDS Slug penetrates Reinforced Barrier. 21595_ Penetrated by EMDS Slug. 21595_ Machine disabled. 21597_ EMDS Slug penetrates Reinforced Barrier. 21597_ Penetrated by EMDS Slug. 21598_ Quantum Shear penetrates Combat Programmer. 21598_ Combat Programmer fries systems beyond repair. 21598_ Combat Programmer destroyed. 21599_ Acquired 10 matter. 21599_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | #########?######??#####?#??#? | | ##################???##?###?? | | ##################?#?#?##??## | | ####################?#?###### | | ####################?#??###?? | | ######################??#?#?? | | #######################?###?# | | ####################?##?####? | | ########################?#### | | #######################?####? | | #######################?###?# | | """"""""""""""####??## | | """""""""""""###??### | | """"""""""""""""####""## | | """""""""""!####["## | | """"""""" %% !"## | | """""" """""!"###!### | | """"""""""""%####!# # | | """ """""""""""" #### ### | | " """""""""" ###p p#? | | """""""""" ###[ [## | | """""""" "### pp## | | " " """ "####%### | | " """ "#### ### | | " "#### ### | | "####@### | | "#### ### | | "#### ### | | %### ### | | %### ### | | ### ### | | #### ### | | "" ""#### ## | | " "#### w## | | """" "" ""#### ### | | """"" ""#### ### | | """""" ""#### ##? | | "?""" ""### ## | | """" ""### ## | | ""###" "## | | ""######## | | ""######## | | ""######## | | ""######## | | ######## | | """"" ######## | | ?""" ####### | | " """ ####?## | | """"" %! #####?## | | """"" %"""#####?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Energy Generation 114 Energy Capacity 870 Matter Stores 450 Matter Capacity 450 Sight Range 17 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Additional Mass Support 9 Corruption Block 20 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 20 Evasion (%) 60 Matter Filtering 50 Offensive Hacking 50 Defensive Hacking 25 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Com. Wheel | -8/Materials | Hacked Trap Scanner | -8/Materials | Hacked Salvage Targeting Computer | -8/Materials | Hacked Imp. Heat Sink | -8/Storage | Hacked Coolant Injector | -8/Recycling | Hacked Imp. Coolant Injector | -6/Factory | Hacked Imp. Transmission Jammer | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Rocket Launcher | -6/Factory | Scanalyzed Graphene Brace | -6/Factory | Hacked Cloaking Device | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Imp. Cloaking Device | -4/Factory | Hacked Centrium Wheel | -4/Factory | Scanalyzed Imp. Medium Armor Plating | -4/Factory | Scanalyzed System Restoration Module | -4/Factory | Scanalyzed Lgt. Quantum Reactor | -4/Armory | Hacked Adv. Quantum Shading Machine | -3/Testing | Hacked Exp. Matter Compressor | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Exp. EM Disruption Field | -3/Testing | Archive Hvy. Neutron Cannon | -3/Testing | Archive Adv. Weight Redist. System | -2/Research | Hacked Lrn. Tractor Beam | -2/Research | Hacked Graviton Cannon | -2/Quarantine | Archive Cld. Gravmag System | -2/Section 7 | Archive Imp. Quantum Reactor | -2/Section 7 | Archive Beam Splitter | -2/Section 7 | Archive Exp. Shield Generator | -2/Section 7 | Archive Cld. Nuclear Pulse Thruster | -2/Section 7 | Archive Centrium Medium Armor Plating | -2/Section 7 | Archive Helical Railgun | -2/Section 7 | Archive Proton Burst Cannon | -2/Section 7 | Archive Cld. Field Propulsion Drive | -2/Section 7 | Archive Robot Schematics ------------------ E-15 Imp | -6/Factory | Hacked A-15 Conveyor | -3/Testing | Archive A-02 Transporter | -3/Testing | Archive S-43 Plague | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive Y-72 Warden | -2/Quarantine | Archive K-01 Serf | -2/Quarantine | Archive B-74 Champion | -2/Quarantine | Archive Fabricated ------------ Com. Wheel | x2 | -6/Factory Imp. Transmission Jammer | x1 | -6/Factory Imp. System Restoration Module | x2 | -5/Factory Adv. Force Field | x2 | -5/Factory Centrium Wheel | x2 | -4/Armory Lrn. Tractor Beam | x2 | -2/Research Alien Tech Used ----------------- Core Expander Core Cannon Integrated Dissipator Microwarp Drive Integrated Thermoelectric Network Spacefold Activator Terrabomb Transdimensional Reconstructor Matter Drive High-powered Transdimensional Reconstructor Drained L-Cannon LRC Energy Well Sigix Sheargun Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Rec Fac Gar Fac Fac Gar Fac Upp Upp Fac Arm Lab Res Tes Res Qua Sec Levels Raised 32 | . . 1 1 5 2 . 2 . 3 2 1 1 1 1 . . 4 1 . 1 1 2 1 2 XP Earned 53484 | 4000 1235 500 1700 8306 1950 775 2671 547 3697 2879 1284 1530 2673 860 244 244 5198 1298 719 1581 2064 2387 1447 3695 XP Spent 51415 | 1000 2975 1515 . 8725 2600 . 2120 1500 2950 1600 4400 . 1605 1100 . . 6390 2800 . 1685 . 2900 . 5550 Upgrades 87 | 2 10 9 . 22 3 . 10 2 2 3 4 . 5 1 . . 6 2 . 2 . 1 . 3 Power Slot 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Utility Slot 10 | . 1 . . 1 1 . . 1 1 . . . . . . . 2 1 . . . 1 . 1 Weapon Slot 3 | 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . Core Integrity 7 | . . 1 . . . . 4 . . . . . 1 . . . . . . 1 . . . . Heat Dissipation 13 | . . 1 . 4 . . 2 . . 2 . . 2 . . . 2 . . . . . . . Energy Generation 5 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . 2 Mass Support 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Inventory Capacity 5 | . 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . Sight Range 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Sensor Range 9 | . 2 5 . 1 . . . . . . . . 1 . . . . . . . . . . . Terrain Scan Density 3 | . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . Ranged Accuracy 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Hack Attack % 8 | . 2 1 . 1 1 . . . . 1 1 . . . . . . . . 1 . . . . Hack Defense % 5 | . 1 . . 2 . . . . . . 1 . . . . . 1 . . . . . . . KI Resistance % 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . TH Resistance % 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . KI Damage % 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . TH Damage % 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . EX Damage % 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Protomatter Created 4495 | . 161 . 29 334 73 83 145 . 192 176 57 . 203 143 52 . 661 297 . 50 144 47 333 1315 Integrity Restored 8647 | . 126 . 162 791 57 233 279 109 228 208 277 . 570 195 156 . 1174 121 20 16 136 . 509 3280 Core 7255 | . 104 . 162 721 57 75 252 69 183 115 210 . 570 195 156 . 779 101 . 12 104 . 379 3011 Parts 1392 | . 22 . . 70 . 158 27 40 45 93 67 . . . . . 395 20 20 4 32 . 130 269 Protomatter Decayed 957 | . 46 . 57 . 54 . 14 47 . 38 28 . . . . . 145 82 . 50 79 . 152 165 Game ------ Seed MissileHypercooledScythe Manual? 0 Play Time 06:27:13 Cumulative 48.0 hours Start 2024.05.28 @ 23:58:58 End 2024.05.29 @ 06:46:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60b93a91-bd18-4e76-8b63-3a4df9a71d01