Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 03:23:36 Player: THN-L0C Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (130) 650 Value Destroyed (4698) 4698 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (1373) 1373 TOTAL SCORE: 13521 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 734 Met Imprinter 300 Was Imprinted 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/1150 Matter 134/300 Energy 30/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Storm Laser Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Centrium Leg Centrium Leg Combat Linear Gravjet > --- UTILITY ---------- Zionite Biocell Advanced Phase Shifter Advanced Phase Shifter Advanced Phase Shifter Zionite Weapon Casing > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Storm Laser [Rating: 133] Favorites ----------- Power Light Nuclear Core Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Subdweller Monowheel Hover Unit Combat Linear Gravjet Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Self-contained Transmogrifier Storage Large Storage Unit Processor Improved Target Analyzer Hackware Makeshift System Shield Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Enhanced Force Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . . 4 2 . . . 4 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . . . Utility 6 | . . . 2 1 . . . 3 . . . . . . Weapon 3 | . . . . 1 . . . . . . . . 2 . Parts Attached 159 | 8 11 11 23 13 6 7 1 19 4 4 3 15 6 28 Power 16 | 1 2 1 3 . . 2 . 2 . . 1 1 1 2 Engine 7 | 1 1 . 2 . . 1 . 1 . . . . 1 . Core 4 | . 1 1 1 . . 1 . . . . . . . . Reactor 5 | . . . . . . . . 1 . . 1 1 . 2 Propulsion 47 | 2 3 3 8 1 . 1 . 8 1 . . 3 2 15 Treads 20 | . 3 1 5 1 . . . 7 1 . . . . 2 Leg 15 | 2 . . . . . 1 . 1 . . . 3 . 8 Wheel 4 | . . 2 2 . . . . . . . . . . . Hover 6 | . . . 1 . . . . . . . . . . 5 Flight 2 | . . . . . . . . . . . . . 2 . Utility 45 | 2 3 2 5 6 2 2 1 6 2 . 2 4 2 6 Device 22 | 1 . . 3 1 2 1 1 4 1 . . 2 2 4 Storage 7 | 1 1 . 1 1 . . . . . . 1 1 . 1 Processor 4 | . . . . 1 . 1 . 2 . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 11 | . 2 2 1 3 . . . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 51 | 3 3 5 7 6 4 2 . 3 1 4 . 7 1 5 Energy Gun 14 | 2 . . 1 3 1 . . 2 . 1 . 1 . 3 Energy Cannon 7 | . . . 3 . . . . . . . . 1 1 2 Ballistic Gun 12 | 1 2 3 . 3 . . . . . 1 . 2 . . Ballistic Cannon 2 | . . . . . 1 . . . . . . 1 . . Launcher 5 | . 1 1 2 . 1 . . . . . . . . . Special Weapon 6 | . . 1 . . . 1 . 1 . 2 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . . 1 . . 1 . . Piercing Weapon 1 | . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . . 1 . . . . 4 . 1 3 Corrupted Parts 5 | . . . . . . . . 3 . 1 . 1 . . System Corruption 7 | . . . . . . . . 4 . 2 . 1 . . Parts Lost 58 | . 2 6 2 1 3 . . 12 . . . 15 6 11 Power 6 | . . 1 . . . . . 2 . . . 2 . 1 Propulsion 21 | . 1 2 1 1 . . . 5 . . . 4 5 2 Utility 14 | . 1 1 1 . 1 . . 3 . . . 1 1 5 Weapon 17 | . . 2 . . 2 . . 2 . . . 8 . 3 Highest Loss Streak 12 | . 1 3 1 1 3 . . 12 . . . 11 4 5 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . Average Backups 12 | 2 10 14 14 14 14 13 11 10 10 11 12 10 12 1 Power . | . . . 1 1 1 1 . . . . . . . . Propulsion . | . 1 . . . . . . . . . . . . . Utility 4 | . 4 4 4 7 5 4 3 3 3 3 3 5 8 . Weapon 6 | 1 5 7 6 5 7 7 7 7 6 7 7 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 25 | . . 1 6 4 2 3 . . . . 1 . 7 1 Power 2 | . . . . 1 . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . Utility 10 | . . . 2 . 2 . . . . . . . 6 . Weapon 12 | . . 1 4 2 . 3 . . . . 1 . . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . Average Slot Usage (%) 90 | . 95 95 94 98 97 96 82 73 86 93 93 81 66 49 Engine 3 | . 11 . 7 . . 3 5 2 5 5 3 . 1 . Core 4 | . 2 10 1 6 7 3 5 2 . . . . . . Treads 21 | . 23 23 26 29 29 24 20 18 15 21 21 5 . 3 Leg 1 | . 2 . . . . . . . . . . 10 12 10 Wheel 1 | . . 3 3 . . . . . . . . . . . Device 11 | . 1 1 14 19 15 14 9 15 20 21 19 15 13 6 Storage 8 | . 14 14 9 7 7 6 5 4 5 5 7 10 7 2 Processor 5 | . . . . 2 7 7 7 5 15 15 15 13 8 . Protection 7 | . 9 12 10 7 6 6 5 2 4 5 3 1 . . Energy Gun 7 | . 12 . 7 3 . 17 14 9 10 7 7 2 . 10 Energy Cannon 1 | . . . 7 4 . . . . . . . . 3 6 Ballistic Gun 6 | . 15 22 1 2 . . . . . 2 5 4 4 . Slashing Weapon 3 | . . . . 6 12 3 5 4 9 8 5 6 8 . Peak Build Rating 133 | 7 16 20 48 61 65 86 86 119 99 104 113 113 104 133 Average Rating 57 | 5 12 15 40 55 62 70 82 88 93 101 107 90 82 93 On Entrance 57 | . 7 16 20 46 60 61 86 78 84 99 104 113 83 2 Avg Prop Armor Cover (%) 5 | . . 10 7 . 1 1 . 4 . . . . . 5 Naked Turns 45 | . . . . . . . . . . . . . 26 19 Heaviest Build 87 | 14 38 40 52 55 52 63 68 81 54 60 69 70 87 77 Greatest Support 158 | 20 46 46 92 100 116 128 112 158 115 115 115 115 75 150 Greatest Overweight (x) 11 | 1 1 11 3 . . . . 2 . . . 11 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 17 17 5 Most Carried 20 | 3 15 15 15 15 15 15 15 15 13 15 15 17 20 5 Average Carried 13 | 2 10 14 14 14 14 14 14 13 13 14 14 13 16 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 5 5 Final Carried 17 | 3 14 12 15 15 14 14 15 13 13 15 15 17 4 5 Transmogrified Parts 65 | . . . 16 13 11 25 . . . . . . . . Integrity Recovered 1068 | . . . 341 157 158 412 . . . . . . . . Class Distribution -------------------- 63% | Mutant 15% | Tank 8% | Derelict-Mutant 6% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Gunner | -4/Factory Tank | -4/Armory Resources | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Matter Collected 3538 | 270 164 663 724 323 175 118 30 251 117 68 . 400 21 214 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4433 | 174 399 576 888 405 126 . 146 466 76 297 . 491 21 368 Parts 249 | 20 36 40 55 24 6 . 6 27 1 7 . 11 1 15 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . 6 . . 5 2 27 . . 5 . 7 . . Prevented 18 | . . . . . . . 14 . . 3 . 1 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 109 | . 14 17 24 9 3 . 4 6 . 13 . 10 . 9 Melee 16 | . 1 . 1 4 1 . 4 . . . . 5 . . Guns 34 | . 9 8 2 . . . . 5 . . . 1 . 9 Cannons 14 | . . . 10 . . . . 1 . 2 . 1 . . AOE 43 | . 4 9 11 4 2 . . . . 11 . 2 . . Classes Destroyed 20 | 2 5 2 4 2 . . 1 1 1 2 . . . . Worker 5 | . . . 2 . . . . 2 . . . . 1 . Builder 3 | . 3 . . . . . . . . . . . . . Tunneler 6 | 5 . . 1 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 4 | 1 . . 2 1 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 31 | . 6 4 6 4 . . 1 . . 2 . 3 . 5 Grunt 35 | . 8 2 9 . 2 . 1 3 . 4 . 4 . 2 Brawler 1 | . . . . . . . . . . 1 . . . . Duelist 8 | . . . 1 . 1 . 1 1 . 4 . . . . Protector 1 | . . . . . . . . . . 1 . . . . Sentry 11 | . . . 6 3 . . . . . 1 . 1 . . Hunter 5 | . . . 2 1 . . . . . . . 2 . . Programmer 4 | . . . . 1 . . . 1 . . . . . 2 Behemoth 1 | . . . . . . . . 1 . . . . . . Artisan 3 | . . 3 . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 5 5 4 6 5 2 . 2 2 . 8 . 4 1 5 Combat Bots Only 8 | . 4 4 5 5 2 . 2 2 . 8 . 4 . 5 Max Kills in Single Turn 4 | 1 3 2 3 2 2 . 1 1 1 4 . 2 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . 1 Exploded 4 | . 3 2 3 2 2 . . . . 4 . 1 . . Melee 1 | . 1 . 1 1 1 . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Hostile Shots Fired 1271 | . 85 94 102 167 13 . 72 137 . 23 . 227 59 292 Missed 422 | . 23 26 30 58 1 . 28 35 . 10 . 81 17 113 Hits 849 | . 62 68 72 109 12 . 44 102 . 13 . 146 42 179 Melee 41 | . . . . . 10 . 4 1 . . . . 2 24 Projectile 808 | . 62 68 72 109 2 . 40 101 . 13 . 146 40 155 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 33 | . . 3 1 . 2 . 2 5 . . . 5 2 13 Part Disruptions 2 | . . . . . . . . . . . . . . 2 Actively Blocked 1 | . . . . . . . . . . . . . . 1 Damage Taken 15031 | . 642 1191 1037 902 457 . 740 2070 . 229 . 2685 953 4125 Core 2381 | . 106 108 139 56 35 . 59 93 . 53 . 663 324 745 Absorbed by Shields 191 | . . . . . . . 155 36 . . . . . . Redirected to Shielding 266 | . . . . . . . . . . 6 . 156 . 104 Ignored by Resistances 171 | . . . . . . . 97 74 . . . . . . Regen/Repaired (Parts) 76 | . 76 . . . . . . . . . . . . . Core Remaining (%) 57 | 100 . 14 74 . . . 78 . . . . 19 . . Volleys Fired 370 | 11 49 87 85 14 4 . 3 58 2 16 . 21 4 16 Largest 5 | 2 2 2 2 2 1 . 2 3 1 2 . 2 1 5 Hottest 435 | 90 90 123 130 110 43 . 162 237 81 162 . 129 110 435 Shots Fired 581 | 22 75 132 101 19 4 . 5 109 3 26 1 30 4 50 Gun 417 | 22 71 92 25 10 . . 5 105 3 18 1 18 . 47 Cannon 83 | . . . 62 3 1 . . . . . . 10 4 3 Launcher 44 | . 4 17 14 6 3 . . . . . . . . . Special 37 | . . 23 . . . . . 4 . 8 . 2 . . Kinetic 142 | . 12 102 6 . 1 . . . . 6 . 15 . . Thermal 382 | 22 59 23 86 3 . . 5 109 3 12 1 9 . 50 Explosive 39 | . 4 7 9 6 3 . . . . 8 . 2 . . Electromagnetic 18 | . . . . 10 . . . . . . . 4 4 . Robot Hit Streak 12 | 3 9 10 8 4 1 . 2 9 1 4 . 3 3 12 Robot Miss Streak 10 | 3 5 2 2 2 2 . 3 10 . 3 1 2 2 7 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 2 . . . . . 3 . . . . . 6 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . . 1 Shots Hit Robots 358 | 10 39 66 42 30 10 . 10 67 3 13 . 35 3 30 Core Hits 214 | 7 27 30 47 15 5 . 5 18 2 23 . 18 3 14 Critical Kills 2 | . . . . . . . . 2 . . . . . . Critical Parts Destroyed 8 | . . . . . . . . 4 . . . 4 . . Critical Strikes 35 | 1 . . 1 4 4 . 1 10 . 1 . 13 . . Burn 3 | 1 . . 1 . . . . 1 . . . . . . Destroy 12 | . . . . . . . . 8 . . . 4 . . Corrupt 2 | . . . . . . . . . . . . 2 . . Sever 18 | . . . . 4 4 . 1 1 . 1 . 7 . . Melee Attacks 91 | . . . 1 34 10 . 16 1 2 . . 27 . . Impact . | . . . . . . . . . . . . . . . Slashing 90 | . . . . 34 10 . 16 1 2 . . 27 . . Piercing 1 | . . . 1 . . . . . . . . . . . Sneak Attacks 8 | . . . . 4 . . 1 . 2 . . 1 . . Combat Hostiles 2 | . . . . . . . 1 . . . . 1 . . Follow-up Attacks 4 | . . . . 1 1 . . . 1 . . 1 . . Damage Inflicted 14597 | 144 860 1669 2191 1396 436 . 379 1801 154 2415 . 1892 130 1130 Guns 5234 | 144 429 871 377 126 . . 24 1756 22 150 . 293 . 1042 Cannons 841 | . . . 452 . . . . . . . . 192 112 85 Explosions 5770 | . 402 798 1313 264 293 . . . . 2079 . 621 . . Melee 2350 | . . . . 1006 143 . 355 . 132 . . 714 . . Ramming 99 | . 29 . 49 . . . . . . . . . 18 3 Kinetic 2279 | . 94 1355 513 . . . . . . 60 . 257 . . Thermal 4600 | 144 335 . 915 . . . 24 1801 22 90 . 142 . 1127 Explosive 4687 | . 402 314 714 264 293 . . . . 2079 . 621 . . Electromagnetic 324 | . . . . 126 . . . . . . . 86 112 . Impact . | . . . . . . . . . . . . . . . Slashing 2608 | . . . . 1006 143 . 355 . 132 186 . 786 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 3 . . . . 14 14 16 16 18 . 12 Average Corruption 10 | . . . 2 . . . . 9 14 14 16 17 . 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 164 | . . . 24 . . . . 26 25 27 10 43 . 9 Message Errors 33 | . . . 6 . . . . 3 6 3 2 11 . 2 Matter Fused 35 | . . . 4 . . . . 5 5 7 3 7 . 4 Heat Flow Errors 15 | . . . 2 . . . . 2 4 1 1 3 . 2 Energy Discharges 19 | . . . 3 . . . . 2 1 6 1 6 . . Parts Rejected 6 | . . . 1 . . . . 2 . 1 . 2 . . Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 22 | . . . 3 . . . . 4 4 6 . 5 . . Data Loss (major) 13 | . . . . . . . . . 3 3 1 6 . . Misfires 9 | . . . 2 . . . . 1 1 . 1 3 . 1 Alerts 4 | . . . 2 . . . . 1 . . 1 . . . Weapon Failures 7 | . . . 1 . . . . 6 . . . . . . Overload Shots 1 | . . . . . . . 1 . . . . . . . Overflow Damage 351 | . . 7 82 109 9 . . . 19 26 . 79 . 20 Projectiles 70 | . . . . . . . . . . 9 . 41 . 20 Explosions 123 | . . 7 82 8 9 . . . . 17 . . . . Melee 158 | . . . . 101 . . . . 19 . . 38 . . Knockbacks 1 | . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . 31 71 66 . 52 . . . . . . . . . Shots 9 | . 1 4 3 . 1 . . . . . . . . . Rammed 12 | . 3 . 9 . . . . . . . . . . . Targets Rammed 19 | . 6 . 10 . . . . . . . . . 1 2 Kicked 3 | . . . . . . . . . . . . . 1 2 Crushed 4 | . 3 . 1 . . . . . . . . . . . Highest Temperature 669 | 150 339 . 219 195 . . 117 669 168 164 187 150 2 276 Average Temperature 94 | 53 98 . 60 81 . . 53 178 89 51 117 76 2 87 Received Heat Transfer 1849 | . 192 258 252 168 18 . 119 353 . 45 . 162 153 129 Effects 11 | . 3 . . . . . . 8 . . . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . Short Circuit 4 | . 1 . . . . . . 3 . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Robots Corrupted 2 | . . . . 1 . . . . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 15 | . 1 2 3 . . . 1 2 . . . . . 6 Heat Transferred 7252 | 458 833 . 1530 . . . 37 2766 37 148 . 185 . 1258 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Maximum Alert Level 3 | . . . 1 . . . . . . . . . 3 2 Low Security (%) 83 | 100 100 . 91 100 . . . 100 . . . . . . Level 1 8 | . . . 8 . . . . . . . . . . 64 Level 2 3 | . . . . . . . . . . . . . 6 35 Level 3 5 | . . . . . . . . . . . . . 93 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 930 | 10 118 . 295 137 . . . 139 . . . . 930 457 Initial 930 | . . . 13 70 . . . 139 . . . . 930 337 Average 128 | 1 47 . 87 45 . . . 36 . . . . 844 376 Influence Increases 4720 | 30 418 220 850 322 85 . 528 252 . 371 . 295 979 370 Destroy 0b10 Robot/C 2320 | . 280 120 480 180 60 . 320 120 . 300 . 200 20 240 Destroy 0b10 Robot/NC 130 | 30 25 . 25 10 . . 10 10 . 5 . . 15 . Destroy Leader 356 | . 54 10 120 40 10 . 20 30 . 10 . 20 2 40 Allied During Kill 188 | . . . . . . . 148 3 . 11 . . 10 16 Successful Hack 57 | . . . 32 25 . . . . . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 180 | . . . 60 45 . . . 30 . . . . 30 15 Destroy Structure 199 | . 29 . 118 22 . . . 14 . . . . 2 14 Advance Influence 900 | . . . . . . . . . . . . . 900 . Lose Combat Pursuer 360 | . . 90 15 . 15 . 30 45 . 45 . 75 . 45 Influence Decreases 4463 | 30 375 237 720 478 85 . 306 474 . 237 134 246 339 802 Entered New Map 709 | . . 22 13 86 . . . 83 . . 134 . 19 352 Time Decay 2695 | 30 355 155 402 382 55 . 306 282 . 182 . 176 140 230 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . Lost Part 419 | . 20 60 10 10 30 . . 49 . . . 70 60 110 Lost Ally 245 | . . . . . . . . 60 . 55 . . 20 110 Purge Threat 295 | . . . 295 . . . . . . . . . . . Squads Dispatched 16 | . 2 . 2 2 . . 1 2 . 1 . . 2 4 Investigation 4 | . 1 . . . . . . 1 . . . . 1 1 Extermination 4 | . . . . 2 . . . 1 . . . . . 1 Reinforcement 6 | . 1 . 2 . . . . . . . . . 1 2 Assault 2 | . . . . . . . 1 . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Distress Signals 8 | . 2 . 2 . . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 236 | . 21 21 38 10 4 . 22 17 . 19 . 24 22 38 Peak Tracking Total 16 | . 5 4 5 4 4 . 7 7 . 9 . 6 16 14 Tactical Retreats 19 | . . 3 1 . 1 . 1 3 . 3 . 5 . 2 Traps | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 10 | . 1 . 6 . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 16 | . . 2 4 3 . . . 2 . 2 . . 2 1 Max in Single Turn 3 | . . 1 3 1 . . . 1 . 1 . . . 1 Garrison Access 2 | . . . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 27 | . 5 2 12 5 1 . . 1 . . . . 1 . Terminals 15 | . 3 . 9 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . 1 . . . . . . Total Hacks 64 | . 11 2 32 15 1 . . 2 . . . . 1 . Successful 39 | . 7 2 21 7 1 . . . . . . . 1 . Failed 24 | . 4 . 10 8 . . . 2 . . . . . . Catastrophic 8 | . . . 2 4 . . . 2 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 41 | . 8 . 14 7 . . . 2 . . . . 4 6 Terminals 44 | . 8 . 24 12 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . 2 . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . Scanalyzers 7 | . . . 6 1 . . . . . . . . . . Garrison Access 5 | . . . 1 2 . . . 2 . . . . . . Terminal Hacks 15 | . 1 2 9 2 1 . . . . . . . . . Open Door 2 | . . 1 . . 1 . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . Locate Traps 4 | . . . 4 . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . 1 . Scanalyzer 5 | . . . 5 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . Unauthorized Hacks 14 | . 4 . 6 4 . . . . . . . . . . Terminals 13 | . 3 . 6 4 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Botnet 8 | . 2 . 4 2 . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . Skim 3 | . 1 . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . 11 4 . . . 1 . . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Total Allies 21 | . . . 1 . . 4 2 3 . 2 . . 3 6 Largest Group 6 | . . . 1 . . 4 6 4 3 3 . . 3 3 Highest-Rated Group 288 | . . . 10 . . 156 215 148 143 143 . . 288 288 Highest-Rated Ally 103 | . . . 10 . . 42 42 51 51 51 . . 96 103 Zionite Dispatches 5 | . . . . . . . . 1 . . . . 1 3 Heavy 1 | . . . . . . . . . . . . . . 1 Light 2 | . . . . . . . . . . . . . 1 1 Hacker 1 | . . . . . . . . 1 . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 125 | . . . . . . . 67 18 . 18 . . 3 19 Total Damage 4906 | . . . . . . . 1952 280 . 725 . . 368 1581 Kills 26 | . . . . . . . 16 1 . 3 . . 3 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Active Infowar (turns) 2926 | 8 95 251 827 908 789 . . . . . . . 48 . Sensors 2362 | . . . 670 855 789 . . . . . . . 48 . Seismic 511 | 8 95 251 157 . . . . . . . . . . . Jamming 53 | . . . . 53 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . 1 1 2 . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Turns Passed 15688 | 127 1133 2883 1663 928 1099 2807 893 866 594 620 257 1029 299 490 Spaces Moved 8698 | 70 569 1520 891 421 655 1712 464 400 352 344 153 622 223 302 Core 112 | 9 . 5 6 . . . . . . . . 3 50 39 Treads 6950 | . 513 1029 658 421 655 1712 464 396 352 344 153 166 . 87 Legs 823 | 61 56 . . . . . . 4 . . . 453 111 138 Wheels 713 | . . 486 227 . . . . . . . . . . . Hover 38 | . . . . . . . . . . . . . . 38 Flight 62 | . . . . . . . . . . . . . 62 . Fastest Speed 37 | 50 120 120 90 155 160 160 165 163 162 162 162 120 37 50 Average Speed 152 | 112 161 149 145 158 160 161 165 166 162 162 162 133 90 118 Slowest Speed 600 | 120 240 600 240 165 165 165 166 250 163 162 162 600 190 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . 6 . Potential Cave-ins 9 | . . 4 5 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 4 81 54 70 10 74 88 53 13 55 55 61 68 9 21 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . 1 . . . . 2 . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 . 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . . . . 1 . 1 1 1 . 1 . Scrap Searched 23 | . . 6 . . 4 4 5 . 1 . . 3 . . Spaces Dug 67 | . . 34 21 6 . . 5 1 . . . . . . Terrain Destroyed 483 | . 27 123 144 20 63 . 5 1 . 66 . 31 . 3 Melee 12 | . . . 1 6 . . 4 1 . . . . . . Projectile 59 | . . 1 40 . 1 . 1 . . 5 . 8 . 3 AOE 412 | . 27 122 103 14 62 . . . . 61 . 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Total 10333 | 92 705 1944 1147 608 683 1747 560 496 367 380 161 749 304 390 Wait 783 | 1 51 298 82 106 . 12 60 17 9 . . 57 74 16 Move 8672 | 69 568 1519 890 420 654 1711 463 399 351 343 152 621 210 302 Hop 6 | . . . . . . . . . . . . . 6 . Pick Up 79 | 3 14 5 23 9 5 8 2 . . 1 2 4 2 1 Fast Attach 83 | 7 1 1 8 2 1 2 . 14 4 2 1 9 5 26 Attach 23 | . 2 5 3 1 2 2 . 1 . . . 6 . 1 Detach 3 | . . . 1 . . . . . . . . . . 2 Swap 113 | 1 10 23 23 15 5 5 1 5 . 3 4 6 2 10 Drop 68 | . 4 6 21 10 3 7 . 1 . . 2 . . 14 Fire 370 | 11 49 87 85 14 4 . 3 58 2 16 . 21 4 16 Melee 84 | . . . 1 31 9 . 16 1 1 . . 25 . . Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . 1 2 Crush 16 | . 6 . 10 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 30 | . . . . . . . 15 . . 15 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Discovered new exit (range 14) 781 | -10/Materials | Discovered new exit (range 16) 891 | -10/Materials | Repaired Imp. Treads 1063 | -10/Materials | Discovered new exit (range 10) 1255 | -10/Materials | Discovered new exit (range 5) 1261 | -10/Materials | Entered Subcaves 1262 | -10/Subcaves | Approached by a straggling Scientist 1315 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1508 | -10/Subcaves | Ambushed by Subdweller buried in earth 1523 | -10/Subcaves | Core integrity fell below 50% 1690 | -10/Subcaves | Learned Materials security intel 1817 | -10/Subcaves | Discovered new exit (range 16) 2860 | -10/Subcaves | Discovered new exit (range 11) 2905 | -10/Subcaves | Disturbed a concealed Subdweller 3080 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3381 | -10/Subcaves | Lost 3 parts (2n1w) 3432 | -10/Subcaves | Core integrity fell below 20% 3647 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3825 | -10/Subcaves | Visited 4L-MR0's lab 3844 | -10/Subcaves | Found Prototype Device 3856 | -10/Subcaves | Found Rainbow Chip 4054 | -10/Subcaves | Ambushed by Subdweller buried in earth 4054 | -10/Subcaves | Ambushed by Subdweller buried in earth 4056 | -10/Subcaves | Ambushed by Subdweller buried in earth 4144 | -10/Subcaves | Entered Materials 4144 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4144 | -8/Materials | Identified Sfc. Transmogrifier 5006 | -8/Materials | Identified exit to Factory 5581 | -8/Materials | Central database locked down 5807 | -8/Materials | Entered Factory 5807 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5869 | -7/Factory | Identified exit to Lower Caves 6735 | -7/Factory | Entered Lower Caves 7669 | -7/Lower Caves | Lost 3 parts (1u2w) 7726 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7728 | -7/Lower Caves | Identified exit to Zion 7778 | -7/Lower Caves | Learned location of 1 exit from Factory 7834 | -7/Lower Caves | Entered Zion 7858 | -6/Zion | Given A8's code to call for help 8226 | -6/Zion | Learned location of Armory (-4) 8401 | -6/Zion | Identified exit to Proximity Caves 8720 | -6/Zion | Found Prototype Special Weapon 8720 | -6/Zion | Identified RU-N14's Throwing Claymores 8784 | -6/Zion | Learned Factory emergency access door positions 9456 | -6/Zion | Build established: Tank 9593 | -6/Zion | Found Prototype Energy Gun 9799 | -6/Zion | Found RU-N14's Throwing Claymores 9944 | -6/Zion | Identified Storm Laser 10124 | -6/Zion | Met Imprinter 10157 | -6/Zion | Imprinted 10160 | -6/Zion | Declared Zion's savior 10278 | -6/Zion | Found RU-N14's Throwing Claymores 10432 | -6/Zion | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 10641 | -6/Zion | Entered Proximity Caves 10641 | -5/Proximity Caves | Accompanied by 4 allies 10712 | -5/Proximity Caves | Learned 4 Factory zone layouts 10956 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11089 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11396 | -5/Proximity Caves | Build established: Mutant 11416 | -5/Proximity Caves | Learned Factory terminal intel 11494 | -5/Proximity Caves | Discovered new exit (range 10) 11534 | -5/Proximity Caves | Entered Factory 11534 | -5/Factory | Accompanied by 4 allies 11534 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11535 | -5/Factory | Identified exit to Upper Caves 11536 | -5/Factory | Identified exit to Factory 11538 | -5/Factory | Loaded intel: 26 terminal locations 11755 | -5/Factory | Lost 4 allies 12020 | -5/Factory | System corruption reached 10% 12042 | -5/Factory | Spotted B-75 Beast 12080 | -5/Factory | Destroyed B-75 Beast 12104 | -5/Factory | Lost 12 parts (2p5n3u2w) 12225 | -5/Factory | Zion Hacker squad teleported in 12400 | -5/Factory | Entered Upper Caves 12400 | -5/Upper Caves | Accompanied by 3 allies 12721 | -5/Upper Caves | Encountered a Warlord checkpoint 12792 | -5/Upper Caves | Build established: Derelict-Mutant 12876 | -5/Upper Caves | Learned Factory emergency access door positions 12957 | -5/Upper Caves | Discovered new exit (range 16) 12994 | -5/Upper Caves | Entered another Upper Caves area 12994 | -5/Upper Caves | Accompanied by 3 allies 13109 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13315 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13353 | -5/Upper Caves | Destroyed 8 combat bots 13406 | -5/Upper Caves | Build established: Scavenger-Mutant 13588 | -5/Upper Caves | Discovered new exit (range 14) 13614 | -5/Upper Caves | Entered Zhirov 13614 | -5/Zhirov | Discovered new exit (range 3) 13718 | -5/Zhirov | Found Alien Artifact 13718 | -5/Zhirov | Identified Integrated Dissipator 13718 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13739 | -5/Zhirov | Build established: Scavenger-Gunner 13743 | -5/Zhirov | Found Alien Artifact 13871 | -5/Zhirov | Entered Proximity Caves 13873 | -4/Proximity Caves | Spotter reported a threat 13874 | -4/Proximity Caves | Spotter reported a threat 14003 | -4/Proximity Caves | Spotter reported a threat 14016 | -4/Proximity Caves | Learned Research emergency access door positions 14056 | -4/Proximity Caves | Spotter reported a threat 14152 | -4/Proximity Caves | Ambushed by research squad 14186 | -4/Proximity Caves | Spotter reported a threat 14204 | -4/Proximity Caves | Core integrity fell below 50% 14227 | -4/Proximity Caves | Lost 11 parts (1p2n1u7w) 14428 | -4/Proximity Caves | Learned Research emergency access door positions 14578 | -4/Proximity Caves | Spotter reported a threat 14607 | -4/Proximity Caves | Spotter reported a threat 14653 | -4/Proximity Caves | Spotter reported a threat 14660 | -4/Proximity Caves | Spotter reported a threat 14706 | -4/Proximity Caves | Spotter reported a threat 14737 | -4/Proximity Caves | Build established: Derelict-Mutant 14764 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14784 | -4/Proximity Caves | Core integrity fell below 20% 14790 | -4/Proximity Caves | Spotter reported a threat 14842 | -4/Proximity Caves | Discovered exit to Factory (range 10) 14900 | -4/Proximity Caves | Entered Factory 14900 | -4/Factory | Evolved 2 slots: Weapon x2 14969 | -4/Factory | Found Quantum Capacitor 15146 | -4/Factory | Released all parts (12) 15147 | -4/Factory | Identified Transdimensional Reconstructor 15147 | -4/Factory | Warped through subspace 15150 | -4/Factory | Search patrols dispatched 15169 | -4/Factory | Zion Light squad teleported in 15177 | -4/Factory | Lost 4 parts (3n1u) 15193 | -4/Factory | Discovered new exit (range 15) 15199 | -4/Factory | Entered Armory 15382 | -4/Armory | Zion Heavy squad teleported in 15436 | -4/Armory | Found Prototype Protection 15436 | -4/Armory | Identified Zio. Weapon Casing 15520 | -4/Armory | Lost 3 parts (2u1w) 15579 | -4/Armory | Lost 3 parts (2u1w) 15582 | -4/Armory | Core integrity fell below 50% 15643 | -4/Armory | Spotted B-86 Titan 15649 | -4/Armory | Zion Light squad teleported in 15660 | -4/Armory | System corruption reached 10% 15662 | -4/Armory | Core integrity fell below 20% 15679 | -4/Armory | Released all parts (3) 15683 | -4/Armory | Zion Melee Resupply teleported in 15685 | -4/Armory | Lost 3 allies 15689 | -4/Armory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 15677_ C-35 Carver knocked back. 15679_ Released Centrium Leg. 15679_ Released Cmb. Linear Gravjet. 15679_ Released Zio. Glidesys II. 15681_ Detecting system override signal. 15682_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Trap Resupply ] [ 2 : Melee Resupply ] [ 3 : Resource Resupply ] >>\\ZION-DISPATCH-2 [ Target locked, reinforcements inbound... ] 15683_ The unstable cave ceiling collapses. 15683_ O-16 Technician sends out distress signal. 15683_ C-35 Carver sneak attacks. 15684_ The unstable cave ceiling collapses. 15685_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ???????????????????????????????##############?# " | | ???????????????????????????????# ### " | | ???????????????????????????????/ """" # # | | ???????????????????????????????# """" | | ???????????????????????????????# """" = | | ?????????????????????# ######### !! """" = | | ?????????????????????# @c c/ !! = | | ?????????????????????#x######### !! "" | | ???????????????????????????????# | | ???????????????????????????????# % | | ???????????????????????????????# | | ???????????????????????????????# "" # | | ???????????????????????????????# # ! | | ???????????????????????????????##########/### ## | | ?????????????????????????????????????????H#?" ##? | | ????????????????????????????????????????????" #?? | | ???????????????????????????????????????????? #?? | | ??????????????????????????????????????????? #?? | | ??????????????????????????????????????????### +?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# ??? | | ????????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Coolant Potential 160 Energy Generation 33 Energy Capacity 950 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 30 Additional Mass Support 6 EM Shielding 2 Armor Coverage 375 Resistance: KI 20 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 70 Melee Accuracy 8 Target Analysis 9 Recoil Reduction 6 Kinecelleration 30 Defensive Hacking 11 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 50% | -10/Materials Studied --------- Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Look Less Dangerous Next Time Suspicious Challenges ------------ None Game ------ Seed BoltCargoMonowheel Manual? 0 Play Time 01:55:42 Cumulative 414.6 hours Start 2026.07.01 @ 01:29:33 End 2026.07.01 @ 03:23:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 76 Gallery% 73 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f309fac-0f3b-4ba3-aa92-b7e3c05b4a4c