Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 10:57:37 Player: Nueadkie Result: Destroyed self with Improved Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (127) 635 Value Destroyed (3740) 3740 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7475 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 304/310 System Corruption 9% Temperature Cool (0) Movement Hovering (38) Location -7/Storage Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Aerolev Unit Improved Airjet Cooled Airjet Cooled Airjet > --- UTILITY (6) ------ Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Advanced ECM Suite Hacking Suite Drone Bay (2/2) > --- WEAPON (2) ------- Improved Grenade Launcher Impact Mace > --- INVENTORY (5) ---- Enhanced Nuclear Core EM Pulse Cannon Precision Assault Rifle Mini Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aerolev Unit Improved Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Advanced ECM Suite Hacking Suite Drone Bay > --- WEAPON ----------- Improved Grenade Launcher Impact Mace > --- INVENTORY -------- Enhanced Nuclear Core EM Pulse Cannon Precision Assault Rifle Mini Assault Cannon [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Surge Thruster Utility Advanced Targeting Computer Device Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 1 2 1 . Weapon . | . . . . . . . Parts Attached 114 | 8 . 6 26 32 30 12 Power 14 | 1 . 1 3 3 4 2 Engine 7 | 1 . 1 3 1 . 1 Core 7 | . . . . 2 4 1 Reactor . | . . . . . . . Propulsion 48 | 2 . 3 9 15 13 6 Treads 4 | . . . 4 . . . Leg 18 | 2 . 3 3 7 3 . Wheel 3 | . . . . . 3 . Hover 16 | . . . 2 8 2 4 Flight 7 | . . . . . 5 2 Utility 25 | 3 . 1 6 6 7 2 Device 11 | 2 . . 2 3 3 1 Storage 3 | 1 . . 1 1 . . Processor 6 | . . 1 3 . 1 1 Hackware 3 | . . . . 1 2 . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 27 | 2 . 1 8 8 6 2 Energy Gun 12 | . . . 1 7 4 . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 7 | 2 . . 4 . . 1 Ballistic Cannon 2 | . . 1 . . . 1 Launcher 1 | . . . . . 1 . Special Weapon 1 | . . . 1 . . . Impact Weapon 2 | . . . 1 . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 18 | . . . 4 4 3 7 Corrupted Parts 3 | . . . . 2 1 . System Corruption 7 | . . . . 6 1 . Parts Lost 49 | . 1 2 6 10 30 . Power 9 | . . . 1 3 5 . Propulsion 22 | . . 1 2 6 13 . Utility 10 | . 1 . 1 1 7 . Weapon 8 | . . 1 2 . 5 . Highest Loss Streak 8 | . 1 1 2 4 8 . To Critical Strikes 1 | . . . . 1 . . Average Backups 7 | 1 4 7 6 9 7 4 Power . | . 1 1 . . . . Propulsion . | . . . . . . . Utility 2 | . 1 3 4 3 1 . Weapon 3 | . 1 2 1 5 4 3 Tool/Special . | . . . . . . . Unused Backups 8 | . . . 4 1 2 1 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon 4 | . . . 2 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 97 91 94 92 81 78 Engine 5 | . 14 14 10 . . 2 Core 3 | . . . . 7 3 3 Treads 4 | . . . 12 . . . Leg 11 | . 28 27 10 17 2 . Hover 6 | . . . 7 7 5 16 Flight 2 | . . . . . 8 8 Device 11 | . 11 9 7 12 14 10 Storage 8 | . 14 14 11 9 4 . Processor 11 | . . 4 12 18 7 17 Hackware 3 | . . . . . 13 7 Energy Gun 5 | . . . . 9 12 . Ballistic Gun 8 | . 28 17 15 4 . 1 Impact Weapon 2 | . . . 4 . 1 5 Peak Build Rating 53 | 9 10 10 22 37 42 53 Average Rating 24 | 7 7 9 17 29 33 42 On Entrance 13 | . 7 10 9 20 34 17 Naked Turns . | . . . . . . . Heaviest Build 30 | 12 12 15 21 30 26 23 Greatest Support 69 | 20 20 20 69 55 45 33 Greatest Overweight (x) 5 | 1 . . 2 3 5 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 5 Average Capacity 8 | 7 8 8 8 9 8 5 Most Carried 10 | 3 6 8 8 10 10 5 Average Carried 7 | 1 4 7 7 9 7 4 Final Capacity 10 | 8 8 8 8 10 5 5 Final Carried 9 | 3 6 8 8 9 4 4 Class Distribution -------------------- 52% | Mutant 38% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 2483 | 362 87 156 667 736 475 . Remotely . | . . . . . . . Salvage Created 4844 | 201 65 249 1593 1420 1240 76 Parts 265 | 20 9 13 76 75 69 3 Haulers Intercepted 9 | . . . 5 2 2 . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 83 | . 3 6 26 18 26 4 Melee 5 | . . . 4 . 1 . Guns 59 | . 3 5 20 14 15 2 Cannons 3 | . . 1 . 2 . . AOE 13 | . . . . 2 9 2 Classes Destroyed 15 | 3 2 1 5 2 2 . Worker 6 | 2 . . . 2 2 . Builder 4 | . . . 1 . 3 . Tunneler 5 | 5 . . . . . . Hauler 9 | . . . 5 2 2 . Recycler 5 | 1 . . 2 1 1 . Mechanic 3 | . 1 . . 2 . . Operator 4 | . . . . 3 1 . Watcher 8 | . . . 2 4 2 . Swarmer 19 | . 3 . 3 . 9 4 Cutter 3 | . . . . . 3 . Grunt 31 | . . 6 10 11 4 . Brawler 4 | . . . 4 . . . Sentry 16 | . . . 9 5 2 . Hunter 6 | . . . . 2 4 . Programmer 4 | . . . . . 4 . Best Kill Streak 8 | 3 2 2 4 4 8 4 Combat Bots Only 7 | . 2 2 3 3 7 4 Max Kills in Single Turn 4 | 1 1 1 1 3 4 3 Gunslinging . | . . . . . . . Exploded 4 | . . . . 2 4 2 Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 569 | . 26 58 135 90 231 29 Missed 169 | . 8 16 32 27 71 15 Hits 400 | . 18 42 103 63 160 14 Melee 9 | . . . 6 . 3 . Projectile 391 | . 18 42 97 63 157 14 Critical Strikes 12 | . . . 7 2 3 . Damage Taken 5889 | . 144 588 1217 1131 2640 169 Core 1178 | . 39 151 114 164 661 49 Absorbed by Shields 235 | . . . 235 . . . Regen/Repaired (Parts) 158 | . . . 107 . 51 . Core Remaining (%) 66 | 100 . 24 71 70 . . Volleys Fired 343 | 27 14 35 81 103 80 3 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 40 40 50 120 136 122 64 Shots Fired 630 | 54 28 61 146 193 144 4 Gun 601 | 54 28 58 144 173 142 2 Cannon 23 | . . 3 . 20 . . Launcher 4 | . . . . . 2 2 Special 2 | . . . 2 . . . Kinetic 418 | 54 28 61 144 129 . 2 Thermal 152 | . . . 2 28 122 . Explosive 4 | . . . . . 2 2 Electromagnetic 56 | . . . . 36 20 . Robot Hit Streak 38 | 5 4 11 15 27 38 5 Robot Miss Streak 5 | 3 5 2 2 4 2 . Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 482 | 28 13 46 130 152 111 2 Core Hits 206 | 10 6 17 49 58 62 4 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 6 | . . . 4 1 1 . Critical Strikes 16 | . . . 5 1 9 1 Burn 8 | . . . . . 8 . Destroy 3 | . . . 1 1 . 1 Smash 5 | . . . 4 . 1 . Melee Attacks 62 | . . . 33 . 9 20 Impact 62 | . . . 33 . 9 20 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9815 | 317 138 477 2343 2964 3380 196 Guns 6995 | 317 138 425 1588 2332 2153 42 Cannons 473 | . . 52 . 421 . . Explosions 1460 | . . . . 211 1095 154 Melee 863 | . . . 731 . 132 . Ramming . | . . . . . . . Kinetic 4011 | 317 138 477 1588 1449 . 42 Thermal 2699 | . . . 24 724 1951 . Explosive 1088 | . . . . . 934 154 Electromagnetic 1154 | . . . . 791 363 . Impact 863 | . . . 731 . 132 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 7 6 9 9 Average Corruption 4 | . . . 5 3 2 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 66 | . . . 30 3 24 9 Message Errors 14 | . . . 9 . 4 1 Matter Fused 12 | . . . 3 . 5 4 Heat Flow Errors 8 | . . . 1 1 4 2 Energy Discharges 12 | . . . 4 1 5 2 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 8 | . . . 4 . 4 . Data Loss (major) 3 | . . . 3 . . . Misfires 5 | . . . 5 . . . Alerts 2 | . . . 1 . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 504 | . . . 167 7 276 54 Projectiles 7 | . . . . 7 . . Explosions 260 | . . . . . 206 54 Melee 237 | . . . 167 . 70 . Knockbacks 4 | . . 1 2 . 1 . Impact 3 | . . . 2 . 1 . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 449 | . . . . 59 348 42 Shots 11 | . . . . 3 7 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 385 | . . 21 230 214 385 165 Average Temperature 69 | . . 9 47 48 96 74 Received Heat Transfer 1429 | . . 336 403 342 312 36 Effects 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 5 | . . . 2 3 . . Impact Corruptions 7 | . . . 5 . 2 . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 16 | . . . . . 16 . Heat Transferred 5197 | . . . 50 840 4307 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . 3 3 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 80 | 100 100 100 67 100 63 100 Level 1 19 | . . . 32 . 36 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 363 | 10 60 59 363 168 352 149 Initial 152 | . . 9 5 152 72 140 Average 109 | 1 30 13 116 96 165 95 Influence Increases 3225 | 40 106 175 854 654 1105 291 Destroy 0b10 Robot/C 1660 | . 60 120 520 360 520 80 Destroy 0b10 Robot/NC 220 | 40 5 . 50 70 55 . Destroy Leader 474 | . 10 30 164 112 148 10 Trap Triggered on 0b10 10 | . . 10 . . . . Successful Hack 128 | . . . 42 8 38 40 Disable Machine 195 | . . . 15 45 60 75 Destroy Structure 88 | . 1 . 3 14 59 11 Partial Spotted 90 | . . . . 15 60 15 Lose Combat Pursuer 360 | . 30 15 60 30 165 60 Influence Decreases 3183 | 40 80 186 508 855 956 558 Entered New Map 493 | . . 17 10 209 88 169 Time Decay 1966 | 40 70 149 463 546 568 130 Lost Part 465 | . 10 20 35 100 300 . Lost Ally 130 | . . . . . . 130 Purge Threat 129 | . . . . . . 129 Squads Dispatched 26 | . 2 . 1 4 18 1 Investigation 6 | . . . . 2 4 . Extermination 5 | . . . . . 5 . Reinforcement 12 | . 2 . 1 2 6 1 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 8 | . 1 . 2 1 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 152 | . 9 8 37 32 50 16 Peak Tracking Total 8 | . 4 2 6 5 6 8 Tactical Retreats 13 | . 1 1 3 2 4 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 4 | . . . . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered 1 | . . 1 . . . . Most Traps Carried 1 | . . 1 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 13 | . . . 1 3 4 5 Max in Single Turn 1 | . . . 1 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 28 | . 1 . 8 5 10 4 Terminals 21 | . 1 . 6 4 6 4 Fabricators 2 | . . . . . 2 . Repair Stations 3 | . . . 1 . 2 . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 82 | . 2 . 28 21 20 11 Successful 43 | . 1 . 17 10 8 7 Failed 39 | . 1 . 11 11 12 4 Catastrophic 11 | . . . 3 4 3 1 Database Lockouts . | . . . . . . . Manual 41 | . 3 . 16 14 8 . Terminals 58 | . 2 . 21 14 10 11 Fabricators 7 | . . . . . 7 . Repair Stations 9 | . . . 6 . 3 . Recycling Units 1 | . . . 1 . . . Scanalyzers 7 | . . . . 7 . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . . . 6 1 2 7 Part Schematic 4 | . . . 3 . 1 . Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Branch Access Points 2 | . . . 1 . . 1 Emergency Access Points 1 | . . . . . . 1 Terminal Index 1 | . . . . 1 . . Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . . . 1 . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 7 | . . . 4 . 3 . Scan Component 3 | . . . 2 . 1 . Repair 3 | . . . 2 . 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 6 | . . . . 6 . . Insert Component 3 | . . . . 3 . . Analyze 3 | . . . . 3 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 1 . 6 3 1 . Terminals 11 | . 1 . 6 3 1 . Botnet 11 | . 1 . 6 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 1 . 7 5 8 3 Full Trace Events 6 | . . . . 3 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . 3 3 1 . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 25 | . . . . . 25 . Total Part Build Rating 1 | . . . . . 1 . Parts Repaired 3 | . . . 2 . 1 . Time 162 | . . . 102 . 60 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 2064 | 143 176 490 1223 . 32 . Terrain 543 | 138 66 339 . . . . Seismic 115 | 5 110 . . . . . Machine Analysis 1374 | . . 151 1223 . . . ECM 32 | . . . . . 32 . Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 14 | . . . . . . 14 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 6588 | 208 215 490 2146 1561 1701 267 Spaces Moved 3935 | 99 135 312 1081 735 1291 282 Core 30 | 2 . . . . 7 21 Treads 177 | . . . 177 . . . Legs 1613 | 97 135 312 488 505 76 . Wheels 101 | . . . . . 101 . Hover 1429 | . . . 416 230 526 257 Flight 585 | . . . . . 581 4 Fastest Speed 26 | 50 120 120 120 52 26 32 Average Speed 107 | 119 120 120 142 123 72 60 Slowest Speed 355 | 190 120 120 200 260 355 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . 2 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 42 | 5 37 60 68 48 30 47 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug 13 | . . . 1 . 7 5 Terrain Destroyed 90 | . . . 1 15 62 12 Melee 13 | . . . 1 . 7 5 Projectile 4 | . . . . 4 . . AOE 73 | . . . . 11 55 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 5586 | 136 163 375 1494 1192 1888 338 Wait 962 | . 10 9 234 284 422 3 Move 3925 | 98 134 311 1080 734 1286 282 Hop 2 | . . . . . 2 . Pick Up 40 | 3 4 6 11 9 7 . Fast Attach 96 | 7 . 2 23 25 27 12 Attach 28 | . 1 1 3 6 15 2 Detach 15 | . . . 1 5 5 4 Swap 21 | 1 . 3 4 5 7 1 Drop 71 | . . 7 24 21 15 4 Fire 343 | 27 14 35 81 103 80 3 Melee 62 | . . . 33 . 9 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . . 13 . Rewire . | . . . . . . . Trap 1 | . . 1 . . . . Miscellaneous 7 | . . . . . . 7 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 209 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 13) 424 | -10/Materials | Entered Mines 513 | -10/Mines | Core integrity fell below 50% 613 | -10/Mines | Discovered new exit (range 6) 717 | -10/Mines | Learned location of Storage (-7) 719 | -10/Mines | Discovered new exit (range 9) 792 | -10/Mines | Found a hidden stash of uninstalled traps 799 | -10/Mines | Learned location of 1 exit from Materials 822 | -10/Mines | Build established: Scavenger-Mutant 914 | -10/Mines | Entered Materials 914 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 915 | -9/Materials | Identified exit to Materials 1315 | -9/Materials | Build established: Mutant 1720 | -9/Materials | Build established: Scavenger-Mutant 1821 | -9/Materials | Identified exit to Mines 2032 | -9/Materials | Discovered exit to Materials (range 4) 2523 | -9/Materials | Build established: Mutant 2680 | -9/Materials | Repaired Imp. Assault Rifle 2732 | -9/Materials | Repaired Imp. Assault Rifle 3060 | -9/Materials | Entered another Materials area 3060 | -8/Materials | Evolved 2 slots: Utility x2 3177 | -8/Materials | Lost 3 parts (1p2n) 3559 | -8/Materials | Lost 4 parts (1p2n1u) 4500 | -8/Materials | Discovered new exit (range 15) 4621 | -8/Materials | Entered Factory 4621 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4737 | -7/Factory | Build established: Scavenger-Mutant 4829 | -7/Factory | Lost 8 parts (1p3n2u2w) 5360 | -7/Factory | Build established: Hacker-Mutant 5629 | -7/Factory | Repaired Prc. Beam Rifle 5693 | -7/Factory | Destroyed 7 combat bots 5700 | -7/Factory | Lost 4 parts (1p2n1u) 5714 | -7/Factory | Garrison activated, responded to threat 5721 | -7/Factory | Core integrity fell below 50% 5723 | -7/Factory | Build established: Scavenger-Mutant 5769 | -7/Factory | Discovered new exit (range 6) 5972 | -7/Factory | Fabricated Sml. Storage Unit? 6253 | -7/Factory | Lost 3 parts (2n1u) 6299 | -7/Factory | Discovered new exit (range 8) 6314 | -7/Factory | Crushed by falling debris 6318 | -7/Factory | Core integrity fell below 20% 6322 | -7/Factory | Identified exit to Storage 6322 | -7/Factory | Entered Storage 6352 | -7/Storage | Lost 4 parts (1n2u1w) 6379 | -7/Storage | Identified exit to Recycling 6589 | -7/Storage | Destroyed self with Improved Grenade Launcher Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security 06545_ K-01 Serf collects debris. 06545_ Drone destroyed. 06549_ K-01 Serf collects debris. 06552_ Drone system corrupted by crushing effect. 06553_ Drone destroyed. 06554_ Drone retrieval failed, bay integrity insufficient for repairs. 06554_ Drone destroyed. 06555_ K-01 Serf collects debris. 06563_ Connecting with Door Terminal... 06564_ System corrupted: Matter fused (-7). 06565_ Drone retrieval failed, bay integrity insufficient for repairs. 06566_ Drone destroyed. 06567_ Drone retrieval failed, bay integrity insufficient for repairs. 06573_ Drone destroyed. 06574_ Door Terminal disabled. 06576_ Drone destroyed. 06579_ System corrupted: Heat flow error (+142). 06583_ Drone destroyed. 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""""" #?? ??????????????? | | ???###########??# ??????????????? | | ????????????????#" "??????????????? | | ?????????????????! ???????????????? | | ?????????????????! ???????????????? | | ????????????????#! ???????????????? | | ????????????????#! ???????????????? | | ????????????????###???????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 72 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Hacked Sml. Storage Unit | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Assault Rifle | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Variable Charge Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Sml. Storage Unit | x1 | -7/Factory Repaired ---------- Imp. Assault Rifle | 57% | -9/Materials Imp. Assault Rifle | 66% | -9/Materials Prc. Beam Rifle | 53% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Universal Adapter Challenges ------------ None Game ------ Seed DeepMultinovaMonowheel Manual? 0 Play Time 01:32:44 Cumulative 26.4 hours Start 2025.06.05 @ 07:04:46 End 2025.06.07 @ 10:57:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f95e3f88-e096-4375-9dbc-b3b6d47dc65f