Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 21:32:09 Player: Gearbrain Result: Destroyed by 13-MBG(M) with Enhanced Flamer Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2501) 2501 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (746) 746 TOTAL SCORE: 7277 Bonus ------- Entered DSFs 500 Acquired ECA 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 31/100 System Corruption 50% Temperature Cool (20) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- High-capacity Storage Unit Proton Cannon Plasma Cannon Phase Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Plasma Cannon Phase Cannon > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine F-cell Engine Improved Heat Sink Large Storage Unit Compact Battery Compact Battery Improved Sensor Array Encrypted Comm Array Phase Shifter Improved Heavy Armor Plating Improved Heavy Armor Plating Force Field Improved Hacking Suite Gatling Laser Improved EM Pulse Cannon Proton Cannon Proton Missile Launcher [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Heavy Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Field Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Slots Evolved 8 | . . 2 2 2 . 2 . . Power 1 | . . . . 1 . . . . Propulsion 3 | . . 1 1 . . 1 . . Utility 4 | . . 1 1 1 . 1 . . Weapon . | . . . . . . . . . Parts Attached 200 | 7 5 22 75 6 24 14 10 37 Power 25 | 1 . 2 11 1 3 2 1 4 Engine 15 | 1 . 2 6 . 2 1 1 2 Core 10 | . . . 5 1 1 1 . 2 Reactor . | . . . . . . . . . Propulsion 50 | 2 . 7 26 1 8 3 1 2 Treads 12 | . . 3 9 . . . . . Leg 37 | 2 . 4 17 1 8 3 1 1 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 72 | 2 2 10 22 3 11 7 3 12 Device 29 | 1 . 3 5 3 2 6 1 8 Storage 18 | 1 1 4 3 . 5 1 1 2 Processor 3 | . . . 2 . 1 . . . Hackware . | . . . . . . . . . Protection 22 | . 1 3 12 . 3 . 1 2 Artifact . | . . . . . . . . . Weapon 53 | 2 3 3 16 1 2 2 5 19 Energy Gun 16 | 2 . . 12 . 1 . 1 . Energy Cannon 22 | . . 3 2 1 1 2 3 10 Ballistic Gun 7 | . 2 . 2 . . . . 3 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . 1 2 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . 1 Corrupted Parts 5 | . . . 1 . 2 1 . 1 System Corruption 25 | . . . 6 . 10 1 . 8 Parts Lost 46 | . . . 14 . 7 . 3 22 Power 8 | . . . 2 . 2 . 1 3 Propulsion 14 | . . . 6 . 1 . 2 5 Utility 15 | . . . 3 . 2 . . 10 Weapon 9 | . . . 3 . 2 . . 4 Highest Loss Streak 13 | . . . 11 . 2 . 3 13 To Critical Strikes 3 | . . . . . 1 . . 2 Average Slot Usage (%) 83 | . 100 100 97 100 88 91 85 57 Engine 6 | . 14 11 5 . 3 6 5 7 Core 3 | . . . 3 15 4 5 6 . Treads 4 | . . 3 16 . . . . . Leg 21 | . 28 29 17 30 29 31 32 8 Device 6 | . 5 11 5 15 3 6 5 8 Storage 8 | . 14 11 9 7 13 6 6 6 Processor 9 | . . . 5 7 14 13 13 12 Protection 6 | . 8 11 15 7 3 5 . . Energy Gun 5 | . 13 . 15 . 4 4 . . Energy Cannon 6 | . . 19 1 15 9 7 12 4 Ballistic Gun 1 | . 13 2 . . . . . 1 Peak Build Rating 79 | 9 9 24 34 40 56 78 79 55 Average Rating 38 | 5 8 16 28 39 42 62 76 36 On Entrance 33 | . 9 8 24 30 40 56 78 55 Naked Turns . | . . . . . . . . . Heaviest Build 94 | 9 13 37 50 51 64 89 94 62 Greatest Support 88 | 20 20 66 88 52 75 85 85 45 Greatest Overweight (x) 15 | . . 1 2 1 1 1 2 15 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 20 | 5 8 15 15 15 15 20 20 20 Average Capacity 14 | 5 6 12 15 15 15 17 20 15 Most Carried 20 | 5 8 15 15 15 15 20 20 17 Average Carried 12 | 1 5 12 13 13 11 16 19 11 Final Capacity 20 | 5 8 15 15 15 15 20 20 15 Final Carried 20 | 5 8 15 12 15 15 20 15 5 Class Distribution -------------------- 55% | Mutant 35% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Matter Collected 2433 | 370 74 201 759 . 295 103 145 486 Remotely . | . . . . . . . . . Salvage Created 3525 | 107 81 446 1351 . 755 23 185 577 Parts 195 | 14 3 26 74 . 44 3 6 25 Haulers Intercepted 3 | . . . 3 . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 1 12 Prevented 5 | . . . . . . . . 5 Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Combat Hostiles Destroyed 50 | 1 . 9 20 . 12 . 2 6 Guns 25 | 1 . . 19 . 3 . . 2 Cannons 22 | . . 9 . . 9 . 1 3 AOE 1 | . . . . . . . 1 . Classes Destroyed 17 | 3 1 3 5 . 2 . 1 2 Worker 2 | 1 1 . . . . . . . Builder 3 | . . . 3 . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 3 | . . . 3 . . . . . Recycler 1 | . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . 1 . . . . . . Watcher 3 | . . . 2 . . 1 . . Swarmer 4 | . . . . . . . 2 2 Grunt 28 | 1 . 6 12 . 9 . . . Duelist 1 | . . 1 . . . . . . Sentry 9 | . . 2 6 . . . . 1 Specialist 2 | . . . . . 2 . . . Hunter 3 | . . . 2 . . . . 1 Programmer 2 | . . . . . . . . 2 Heavy 1 | . . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 Samaritan 4 | . . . . . . . . 4 Best Kill Streak 4 | 3 1 4 4 . 4 1 2 3 Combat Bots Only 4 | 1 . 4 3 . 4 . 2 3 Max Kills in Single Turn 2 | 1 1 2 2 . 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Hostile Shots Fired 738 | 4 . 32 301 . 90 . 117 194 Missed 200 | 2 . 7 69 . 30 . 43 49 Damage Taken 8988 | 24 . 313 3605 . 1266 . 1135 2645 Core 1420 | 12 . 48 424 . 80 . 84 772 Absorbed by Shields 347 | . . . . . 96 . 84 167 Redirected to Shielding 154 | . . 21 133 . . . . . Regen/Repaired (Parts) 39 | . . . . . . 39 . . Core Remaining (%) 77 | 95 95 88 22 . 88 . . . Volleys Fired 205 | 9 8 21 91 . 21 1 11 43 Largest 2 | 2 2 2 2 . 2 2 2 2 Hottest 165 | 90 40 136 126 . 149 149 165 144 Shots Fired 392 | 18 13 42 180 . 42 2 23 72 Gun 254 | 18 13 5 180 . 15 1 . 22 Cannon 128 | . . 37 . . 27 1 18 45 Launcher 7 | . . . . . . . 5 2 Special 3 | . . . . . . . . 3 Kinetic 41 | . 10 5 4 . . . . 22 Thermal 274 | 18 3 37 162 . 15 1 18 20 Explosive . | . . . . . . . . . Electromagnetic 74 | . . . 14 . 27 1 5 27 Robot Hit Streak 23 | 7 4 8 10 . 23 5 9 19 Robot Miss Streak 8 | 3 2 3 8 . 3 . 1 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . 5 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 277 | 10 7 25 126 . 36 1 14 58 Core Hits 129 | 5 3 11 55 . 27 2 3 23 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . . 6 . 1 . . 1 Burn 6 | . . . 6 . . . . . Corrupt 2 | . . . . . 1 . . 1 Melee Attacks 11 | . . . . . . . . 11 Impact . | . . . . . . . . . Slashing 11 | . . . . . . . . 11 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6153 | 118 85 506 2362 . 1149 33 470 1430 Guns 3254 | 118 85 35 2326 . 314 33 . 343 Cannons 2109 | . . 471 . . 676 . 312 650 Explosions 424 | . . . 36 . 159 . 158 71 Melee 366 | . . . . . . . . 366 Ramming . | . . . . . . . . . Kinetic 538 | . 63 35 97 . . . . 343 Thermal 3785 | 118 22 471 1982 . 473 33 312 374 Explosive . | . . . . . . . . . Electromagnetic 1464 | . . . 283 . 676 . 158 347 Impact . | . . . . . . . . . Slashing 366 | . . . . . . . . 366 Piercing . | . . . . . . . . . Highest Corruption 50 | . . . 7 . 10 1 1 50 Average Corruption 5 | . . . 1 . 8 1 1 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . 3 . 4 . 3 32 Message Errors 8 | . . . . . 1 . . 7 Matter Fused 9 | . . . 2 . 1 . . 6 Heat Flow Errors 7 | . . . . . 1 . . 6 Energy Discharges 3 | . . . . . . . . 3 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 6 | . . . 1 . . . 1 4 Data Loss (major) 3 | . . . . . . . . 3 Misfires 2 | . . . . . . . 1 1 Alerts 2 | . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 143 | . . 11 . . . . 41 91 Projectiles 66 | . . 11 . . . . 41 14 Explosions . | . . . . . . . . . Melee 77 | . . . . . . . . 77 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 93 | . . . 10 . 50 . 1 32 Shots 5 | . . . 1 . 1 . 1 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 569 | 174 . 318 396 . 302 96 426 569 Average Temperature 124 | 77 . 137 132 . 74 51 101 144 Received Heat Transfer 2798 | 12 . 138 1557 . 417 . 399 275 Effects 22 | . . . 9 . 1 . 1 11 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 3 | . . . 2 . . . . 1 Interference 10 | . . . 4 . 1 . . 5 Matter Decay 3 | . . . 1 . . . . 2 Short Circuit 2 | . . . 2 . . . . . Damage (minor) 2 | . . . . . . . 1 1 Damage (major) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 Combat Hostiles 2 | . . . 1 . . . . 1 Parts Fried 9 | . . . 2 . 3 . . 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | 1 . . 7 . . . 1 1 Heat Transferred 8034 | 310 50 851 4601 . 975 75 472 700 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Peak Influence 411 | 35 89 372 411 60 397 207 . . Initial 207 | . 22 37 72 60 42 207 . . Average 168 | 11 49 203 217 60 215 143 . . Maximum Alert Level 2 | . . 1 2 . 1 1 . . Low Security (%) 51 | 100 100 63 36 100 34 37 . . Level 1 47 | . . 36 62 . 65 62 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Squads Dispatched 13 | . 1 5 3 . 2 2 . . Investigation 2 | . . 2 . . . . . . Extermination . | . . . . . . . . . Reinforcement 10 | . 1 3 2 . 2 2 . . Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Distress Signals 8 | . . 4 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | 1 3 17 44 . 23 3 12 12 Peak Tracking Total 11 | 1 3 5 7 . 4 2 11 6 Tactical Retreats 14 | . . . 2 . 6 2 4 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Traps Triggered 6 | . . 1 4 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Machines Disabled 5 | . . 3 2 . . . . . Max in Single Turn 2 | . . 2 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Machines Accessed 12 | . 3 . 4 1 . 2 . 2 Terminals 7 | . 2 . 3 1 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 27 | . 7 . 10 3 . 3 . 4 Successful 17 | . 3 . 6 1 . 3 . 4 Failed 10 | . 4 . 4 2 . . . . Catastrophic 3 | . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . . 1 Terminals 15 | . 5 . 6 3 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . 2 . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 2 . 2 1 . 1 . 4 Record 4 | . . . 1 . . . . 3 Open Door 1 | . . . . . . . . 1 Open DSF 2 | . . . . 1 . 1 . . Unreport Threat 1 | . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . 2 . . Scan Component 2 | . 1 . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 3 . 4 1 . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 53 | . . . . . . 53 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 parse_system 2 | . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 135 | . . . . . . . . 135 Highest-Rated Ally 135 | . . . . . . . . 135 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Turns Passed 5139 | 148 293 409 1221 164 353 640 493 1418 Spaces Moved 2717 | 98 213 205 546 104 184 433 347 587 Core 29 | 24 . . . . . . . 5 Treads 226 | . . 17 209 . . . . . Legs 2398 | 74 213 188 337 104 184 433 347 518 Wheels . | . . . . . . . . . Hover 64 | . . . . . . . . 64 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 142 | 102 120 134 134 126 121 122 125 203 Slowest Speed 800 | 120 120 190 260 190 190 190 260 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 5 31 21 44 3 90 7 48 55 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 14 | . . . 2 . 5 . 6 1 Melee . | . . . . . . . . . Projectile 7 | . . . . . . . 6 1 AOE 7 | . . . 2 . 5 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Total 3584 | 127 238 306 856 137 270 540 384 726 Wait 152 | . . . 43 13 2 62 8 24 Move 2709 | 97 212 204 545 103 183 432 346 587 Hop . | . . . . . . . . . Pick Up 170 | 13 8 32 57 10 20 20 4 6 Fast Attach 2 | . . . . . . 1 . 1 Attach 71 | 7 1 2 17 2 12 4 4 22 Detach 13 | . . . . . 3 . . 10 Swap 127 | . 4 20 58 4 12 9 6 14 Drop 118 | 1 5 27 45 5 14 11 5 5 Fire 205 | 9 8 21 91 . 21 1 11 43 Melee 11 | . . . . . . . . 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . 3 . . . Rewire 3 | . . . . . . . . 3 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 87 | -11/Scrapyard | Discovered new exit (range 8) 149 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 7) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 771 | -9/Materials | Discovered new exit (range 11) 851 | -9/Materials | Entered another Materials area 851 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1190 | -8/Materials | Garrison activated, responded to threat 1687 | -8/Materials | Build established: Scavenger-Mutant 1877 | -8/Materials | Core integrity fell below 50% 1971 | -8/Materials | Lost 11 parts (2p4n2u3w) 2048 | -8/Materials | Discovered new exit (range 8) 2072 | -8/Materials | Entered Factory 2072 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2185 | -7/Factory | Discovered new exit (range 14) 2236 | -7/Factory | Identified exit to DSF 2236 | -7/Factory | Entered DSF 2275 | -7/DSF | Additional patrols routed to DSF 2538 | -7/DSF | Sterilization system engaged 2543 | -7/DSF | System corruption reached 10% 2553 | -7/DSF | Found Corrupted Prototype Device 2558 | -7/DSF | Ambient heat levels rising (+10) 2570 | -7/DSF | Discovered new exit (range 16) 2573 | -7/DSF | Ambient heat levels rising (+10) 2588 | -7/DSF | Ambient heat levels rising (+10) 2589 | -7/DSF | Entered Factory 2589 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2663 | -6/Factory | Repaired Corrupted Carbon-fiber Leg 3097 | -6/Factory | Discovered new exit (range 15) 3215 | -6/Factory | Identified Active Sensor Suite 3216 | -6/Factory | Identified exit to Lower Caves 3229 | -6/Factory | Entered Lower Caves 3288 | -6/Lower Caves | Met a Warlord Commander 3289 | -6/Lower Caves | Learned location of Warlord (-4) 3290 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3291 | -6/Lower Caves | Found Encrypted Comm Array 3520 | -6/Lower Caves | Build established: Scavenger-Skirmisher 3584 | -6/Lower Caves | Spotted B-75 Beast 3677 | -6/Lower Caves | Attracted the attention of an 0b10 base 3695 | -6/Lower Caves | Discovered new exit (range 13) 3722 | -6/Lower Caves | Entered another Lower Caves area 3744 | -6/Lower Caves | Lost 3 parts (1p2n) 3988 | -6/Lower Caves | Build established: Mutant 4131 | -6/Lower Caves | Lost 4 parts (3n1u) 4300 | -6/Lower Caves | Learned 8 Factory zone layouts 4300 | -6/Lower Caves | Learned Armory security intel 4375 | -6/Lower Caves | Core integrity fell below 50% 4408 | -6/Lower Caves | System corruption reached 10% 4413 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5100 | -6/Lower Caves | Attacked by a faux Warlord 5123 | -6/Lower Caves | System corruption reached 30% 5138 | -6/Lower Caves | Core integrity fell below 20% 5140 | -6/Lower Caves | Destroyed by 13-MBG(M) with Enhanced Flamer Last Messages --------------- Force Field destroyed. Critical hit (Burn: +80). Com. Battery destroyed. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+2). System corrupted by crushing effect (+3). Flexi-carbon Leg destroyed. Adv. Cooling System destroyed. System corrupted by crushing effect (+2). Critical hit (Burn: +80). Core Analyzer destroyed. System corrupted by crushing effect (+5). A strange signal echoes through the caves. Proton Missile Launcher destroyed. System corrupted by crushing effect (+2). Imp. EM Pulse Cannon destroyed. System corrupted by crushing effect (+5). [Achievement: Z1$+NX3F=JRE3_ZNQR] [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????###?????????? | | ????????????????????????????????????## #????????? | | ???????????????????????????????????## #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ???????????????????????????????????## # ######### | | ???????????????????????????????????# # ## % # | | ??????????????????????????????????## % %% | | ????????????????????#???????????### %% % %% ## | | ????????????????##### ?????????# % % ##? | | ????????????????? # ?????????# % ####% %% #?? | | ?????????????????? ?????????## ?????###% #?? | | ?????????????????## ????????????????????## ### | | ?????????????????# #####???????# ####### ## % | | ????????????????## ##???##?# %% %## | | ????????????????# #?? ### % ## | | ????????????????# ##? ########### %## | | ????????????# ## ## #?????????# ## | | ??????????????? #????????## ## | | ??????????????????# M % #???????## ### | | ???????????????????# %%#??????????## | | ???????????????????# #bbb #?????????## ## | | ????????????????? ##@b% #?????????# ### | | ???????????????# # ??### #??######## ### | | ??????????????# ? #???## #??# ###% | | ??????????????## #?##???## #### % ### #?# | | ???????????????#????????# % #?#####?# | | ????????????????????????# #???????## | | ????????????????????????## ##????????# | | ????????????????????????## ## ##?????????? | | ???????????????????????## #### ##?########## | | ???????????????????????# #??####??# | | ???????????????????????# #????????# | | ???????????????????????## ##???????# | | ????????????????????????## #??????## """" " | | ?????????????????????????#% ##??????# """ " | | ??????????????# ### ????# ##???????# "" " | | ??????????? ### ###??####??# " " | | ??????????? %% ###### ##?## "" " | | ????????????# #### ## #?## " "" " | | ??????????????# ??????# ### | | ??????????????#??????????# % ## """ " | | ?????????????????????????# """ " | | ?????????????????????????# "" " | | ????????????????????????# "" " " | | ???????????????????????# ### ## """" " | | ???????????????????????# ##?#####%* """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 33 Energy Capacity 715 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club First Step to Greatness I Spy Loot Pinata Made in Tau Ceti IV Novice Programmer Part-time Mechanic Power Corrupts Risk Taker Safety First Serviceable Loadout Storm Trooper System Compromised Troublemaker Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed PersonalElectrostormSteel Manual? 0 Play Time 03:37:03 Cumulative 4.4 hours Start 2024.09.07 @ 14:39:16 End 2024.09.07 @ 21:32:09 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4208421a-fc9a-42a8-bd0d-152e33c933c6