Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 17:28:23 Player: Maulwurf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (23) 115 Value Destroyed (552) 552 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (988) 988 TOTAL SCORE: 6535 Bonus ------- Follower Combat Kills 188 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 149/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Authchip [R/Combat] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Flexi-carbon Leg Improved Shield Generator Long-range Proton Cannon Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Targeting Computer Improved Phase Shifter Improved Shield Generator Hacking Suite > --- WEAPON ----------- Gauss Cannon Improved Datajack Mining Laser > --- INVENTORY -------- Improved Ion Engine Cesium-ion Thruster Cesium-ion Thruster Weight Redist. System [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Authchip [R/Combat] Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced Concussive RPG Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Dat Pro Slots Evolved 8 | . . . 2 . 2 2 . . . 2 . . . Power 1 | . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . 1 . . . Utility 3 | . . . . . 1 1 . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 71 | 7 . 1 5 . 31 4 3 1 5 9 . . 5 Power 13 | 1 . . 2 . 2 2 . . . 5 . . 1 Engine 6 | 1 . . 1 . 1 1 . . . 2 . . . Core 7 | . . . 1 . 1 1 . . . 3 . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 18 | 2 . 1 . . 11 1 . . 2 1 . . . Treads . | . . . . . . . . . . . . . . Leg 8 | 2 . 1 . . 4 . . . . 1 . . . Wheel 1 | . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9 | . . . . . 6 1 . . 2 . . . . Utility 20 | 2 . . . . 10 . 2 . 2 2 . . 2 Device 15 | 1 . . . . 8 . 2 . 2 2 . . . Storage 1 | 1 . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . . . 1 Hackware 2 | . . . . . 1 . . . . . . . 1 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 20 | 2 . . 3 . 8 1 1 1 1 1 . . 2 Energy Gun 8 | 2 . . 2 . 4 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 5 | . . . 1 . 2 . . . . 1 . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 1 | . . . . . . . 1 . . . . . . Special Weapon 3 | . . . . . 2 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . . . . . . Parts Lost 15 | . . . . . 6 . . . 6 . . . 3 Power 3 | . . . . . 2 . . . . . . . 1 Propulsion 5 | . . . . . 2 . . . 3 . . . . Utility 5 | . . . . . 2 . . . 2 . . . 1 Weapon 2 | . . . . . . . . . 1 . . . 1 Highest Loss Streak 6 | . . . . . 4 . . . 6 . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 100 100 97 100 96 92 93 92 72 3 13 . 6 Engine 7 | . 14 14 20 11 5 8 7 7 5 1 3 . . Core 5 | . . . 1 11 11 5 7 7 4 . 3 . . Leg 14 | . 28 28 22 22 20 . . . . . 3 . . Flight 4 | . . . . . 3 30 30 30 21 . . . . Device 11 | . 14 14 11 11 17 7 12 15 10 . . . . Storage 5 | . 14 14 11 11 5 . . . . . . . . Processor 2 | . . . . . 3 7 7 7 5 . . . . Hackware 1 | . . . . . . 7 7 7 4 . . . 5 Energy Gun 14 | . 28 28 22 22 19 7 5 . . . . . . Ballistic Gun 4 | . . . 8 11 6 7 5 . . . 3 . . Peak Build Rating 42 | 9 10 11 17 17 32 32 40 37 42 20 16 . 19 Average Rating 16 | 7 9 10 14 17 23 30 34 36 29 4 7 . 6 On Entrance 15 | . 9 10 11 17 17 30 31 33 37 . 16 . . Naked Turns 305 | . . . . . . . . . 18 138 30 60 59 Heaviest Build 27 | 15 15 15 24 24 27 22 19 20 21 23 19 . 13 Greatest Support 30 | 20 20 20 20 20 30 26 26 26 26 20 20 3 3 Greatest Overweight (x) 7 | . . . 1 1 7 . . . . 1 . . 4 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 8 8 8 4 5 5 5 5 2 2 5 Average Carried 5 | 4 6 7 7 8 5 3 4 4 3 4 2 2 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 4 4 4 5 2 2 2 2 5 Class Distribution -------------------- 44% | Mutant 23% | Scavenger-Skirmisher 13% | Sprinter 9% | Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Dat Pro Matter Collected 859 | 270 . . 87 . 338 . . . 10 . . . 154 Remotely . | . . . . . . . . . . . . . . Salvage Created 865 | 151 139 . 108 . 467 . . . . . . . . Parts 49 | 18 8 . 3 . 20 . . . . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Dat Pro Combat Hostiles Destroyed 14 | . 5 . 1 . 8 . . . . . . . . Guns 14 | . 5 . 1 . 8 . . . . . . . . Classes Destroyed 7 | 1 2 . 1 . 3 . . . . . . . . Worker 1 | . . . . . 1 . . . . . . . . Tunneler 7 | 7 . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . . Grunt 5 | . 2 . 1 . 2 . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . Best Kill Streak 3 | 2 3 . 1 . 2 . . . . . . . . Combat Bots Only 3 | . 3 . 1 . 1 . . . . . . . . Max Kills in Single Turn 1 | 1 1 . 1 . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Dat Pro Hostile Shots Fired 200 | . 21 . 5 . 46 . . . 48 . 28 . 52 Missed 68 | . 5 . 3 . 7 . . . 20 . 13 . 20 Damage Taken 2998 | 35 144 . 35 . 1085 . . . 694 . 233 . 772 Core 1761 | 35 27 . . . 324 . . . 520 . 233 . 622 Absorbed by Shields 69 | . . . . . . . . . 69 . . . . Core Remaining (%) 65 | 86 . 75 . 100 41 . . . 25 . . . . Volleys Fired 87 | 13 11 . 10 . 37 . . . 5 . . . 11 Largest 3 | 2 2 . 3 . 3 . . . 1 . . . 1 Hottest 169 | 80 80 . 120 . 169 . . . 100 . . . 75 Shots Fired 187 | 26 22 . 30 . 93 . . . 5 . . . 11 Gun 172 | 26 22 . 30 . 84 . . . . . . . 10 Cannon 1 | . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . Special 14 | . . . . . 9 . . . 5 . . . . Kinetic 36 | . . . 9 . 17 . . . . . . . 10 Thermal 69 | . . . 8 . 56 . . . 5 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 82 | 26 22 . 13 . 20 . . . . . . . 1 Robot Hit Streak 15 | 7 5 . 2 . 15 . . . . . . . . Robot Miss Streak 3 | 2 2 . 3 . 3 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 101 | 15 11 . 16 . 55 . . . 4 . . . . Core Hits 35 | 7 6 . 3 . 17 . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . Melee Attacks 9 | . . . . . . . . . 9 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1635 | 252 136 . 251 . 961 . . . 12 . . . 23 Guns 1508 | 211 136 . 251 . 910 . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 92 | 41 . . . . 51 . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 35 | . . . . . . . . . 12 . . . 23 Kinetic 243 | . . . 121 . 122 . . . . . . . . Thermal 665 | 41 . . 68 . 556 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 692 | 211 136 . 62 . 283 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 13 . . . . . . . 6 Average Corruption 5 | . . . . . 6 . . . . . . . 5 Corruption Purged 16 | . . . . . 16 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 14 | . . . . . 5 . . . . . . . 9 Message Errors 6 | . . . . . 4 . . . . . . . 2 Matter Fused 3 | . . . . . 1 . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 69 | 35 . . . . 18 . . . 6 . . . 10 Shots 2 | 1 . . . . 1 . . . . . . . . Rammed 12 | . . . . . . . . . 2 . . . 10 Targets Rammed 12 | . . . . . . . . . 2 . . . 10 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 708 | 36 126 . 200 . 708 . . . . . . . 201 Average Temperature 135 | 18 59 . 67 . 182 . . . . . . . 93 Received Heat Transfer 315 | . 24 . 18 . 252 . . . 9 . . . 12 Effects 21 | . . . . . 21 . . . . . . . . Shutdowns 6 | . . . . . 6 . . . . . . . . Energy Bleed 4 | . . . . . 4 . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Damage (minor) 4 | . . . . . 4 . . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | 4 1 . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 4 . . . . . . . . Heat Transferred 1358 | 50 . . 148 . 1160 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Dat Pro Peak Influence 170 | 35 142 55 170 66 150 30 55 53 57 30 . . . Initial 66 | . 22 55 21 66 25 . 10 38 37 . . . . Average 49 | 11 82 55 93 66 46 21 40 43 28 19 . . . Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . 3 . 1 . . . 1 1 . . . Investigation 3 | . . . 2 . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . . . 1 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Dat Pro Distress Signals 3 | . . . 2 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 74 | . 5 . 11 . 17 . 6 . 10 2 10 . 13 Peak Tracking Total 10 | . 3 . 3 . 4 . 6 . 8 1 10 . 7 Tactical Retreats 7 | . . . 1 . 2 . . . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Dat Pro Traps Triggered 2 | . . . . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 3 . . . . Triggered 2 | . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Dat Pro Machines Disabled 1 | . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Dat Pro Machines Accessed 15 | . 1 1 3 . 3 . . 1 . 1 . 4 1 Terminals 10 | . 1 . 3 . 3 . . 1 . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 61 | . 2 1 11 . 9 . . 2 . 1 . 34 1 Successful 45 | . 1 1 5 . 2 . . 1 . . . 34 1 Failed 16 | . 1 . 6 . 7 . . 1 . 1 . . . Catastrophic 5 | . . . 1 . 4 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 1 . 5 . 8 . . . . . . 3 . Terminals 26 | . 2 . 11 . 9 . . 2 . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 45 | . 1 1 5 . 2 . . 1 . . . 34 1 Record 13 | . . . 1 . . . . . . . . 11 1 Part Schematic 13 | . . . . . . . . . . . . 13 . Robot Schematic 7 | . . . . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . Unreport Threat 4 | . . . 2 . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 3 . 3 . . 1 . . . . . Full Trace Events 4 | . . . 3 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 2 . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . parse_system 2 | . . . . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Dat Pro Total Allies 4 | . . 3 . . . . . . . . . . 1 Largest Group 3 | . . 3 3 . . . . . . . . . 1 Highest-Rated Group 96 | . . 40 40 . . . . . . . . . 96 Highest-Rated Ally 96 | . . 16 16 . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 59 | . . . 51 . . . . . . . . . 8 Total Damage 844 | . . . 594 . . . . . . . . . 250 Kills 7 | . . . 6 . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Dat Pro Turns Passed 3188 | 233 121 261 379 62 1127 50 79 90 92 172 55 60 407 Spaces Moved 3167 | 152 69 213 173 31 560 161 219 335 98 282 78 118 678 Core 1167 | 11 . . . . 3 . . . 33 265 59 118 678 Treads . | . . . . . . . . . . . . . . Legs 1048 | 141 69 213 173 31 385 . . . . 17 19 . . Wheels 32 | . . . . . 32 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 920 | . . . . . 140 161 219 335 65 . . . . Fastest Speed 26 | 50 120 120 120 190 29 26 26 26 26 50 50 50 50 Average Speed 72 | 114 120 120 165 190 104 26 26 26 34 55 69 50 52 Slowest Speed 400 | 120 120 120 190 190 400 26 26 26 50 200 130 50 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 1 . . 1 . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . Exploration Rate (%) 34 | 8 16 53 24 11 30 4 79 7 83 4 18 75 71 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 1 Known Exits Taken 2 | . . . 1 . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . 1 1 1 . Scrap Searched 3 | . . 1 . . . . . . . . . . 2 Spaces Dug 10 | . . . . . 9 . . . . . . . 1 Terrain Destroyed 19 | 5 . . . . 13 . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Projectile 9 | . . . . . 9 . . . . . . . . AOE 9 | 5 . . . . 4 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Low Dat Pro Total 3901 | 184 85 220 246 35 1024 169 243 336 142 300 78 118 721 Wait 406 | . 4 . 46 5 326 . 11 . 6 1 1 1 5 Move 3150 | 151 68 212 172 30 556 161 218 332 97 281 77 117 678 Hop 2 | . . . . . 1 . . 1 . . . . . Pick Up 88 | 13 2 3 8 . 38 2 4 2 4 4 . . 8 Fast Attach . | . . . . . . . . . . . . . . Attach 59 | 7 . . 3 . 25 2 3 1 4 9 . . 5 Detach 16 | . . . . . 7 1 2 . . 5 . . 1 Swap 12 | . . 1 2 . 6 2 . . 1 . . . . Drop 47 | . . 4 5 . 27 1 5 . 4 . . . 1 Fire 87 | 13 11 . 10 . 37 . . . 5 . . . 11 Melee 9 | . . . . . . . . . 9 . . . . Ram 12 | . . . . . . . . . 2 . . . 10 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . 1 . . . 7 . . . . Rewire 2 | . . . . . . . . . . . . . 2 Trap 3 | . . . . . . . . . 3 . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 234 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 378 | -10/Mines | Learned Materials terminal intel 544 | -10/Mines | Found the Drone Emporium 553 | -10/Mines | Found Prototype Device 583 | -10/Mines | Discovered new exit (range 10) 609 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 616 | -10/Mines | Entered Materials 616 | -9/Materials | Accompanied by 3 allies 616 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 617 | -9/Materials | Loaded intel: 12 terminal locations 632 | -9/Materials | Identified exit to Mines 632 | -9/Materials | Identified exit to Storage 938 | -9/Materials | Lost 3 allies 995 | -9/Materials | Entered Mines 1014 | -9/Mines | Discovered new exit (range 15) 1051 | -9/Mines | Assembled infested the area 1057 | -9/Mines | Entered Materials 1057 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1234 | -8/Materials | Build established: Scavenger-Skirmisher 1714 | -8/Materials | Crushed by falling debris 1715 | -8/Materials | System corruption reached 10% 1745 | -8/Materials | Lost 4 parts (1p1n2u) 2007 | -8/Materials | Core integrity fell below 50% 2080 | -8/Materials | Discovered new exit (range 15) 2184 | -8/Materials | Entered Factory 2184 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2223 | -7/Factory | Discovered new exit (range 6) 2234 | -7/Factory | Sucked down chute 2234 | -7/Factory | Entered Waste 2235 | -7/Waste | Found Heavy Servo Lattice 2241 | -7/Waste | Spotted C-40 Crusher 2244 | -7/Waste | Spotted C-40 Crusher 2253 | -7/Waste | Spotted C-40 Crusher 2253 | -7/Waste | Spotted C-40 Crusher 2258 | -7/Waste | Spotted C-40 Crusher 2269 | -7/Waste | Spotted C-40 Crusher 2293 | -7/Waste | Discovered new exit (range 11) 2313 | -7/Waste | Entered Factory 2403 | -7/Factory | Identified exit to DSF 2403 | -7/Factory | Entered DSF 2426 | -7/DSF | Additional patrols routed to DSF 2477 | -7/DSF | Released all parts (3) 2482 | -7/DSF | Core integrity fell below 50% 2486 | -7/DSF | Discovered new exit (range 16) 2495 | -7/DSF | Entered Factory 2495 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2505 | -6/Factory | Lost 6 parts (3n2u1w) 2628 | -6/Factory | Discovered new exit (range 16) 2667 | -6/Factory | Entered Lower Caves 2678 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2692 | -6/Lower Caves | Released all parts (4) 2720 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2722 | -6/Lower Caves | Entered Data Miner 2722 | -6/Data Miner | Discovered new exit (range 6) 2736 | -6/Data Miner | Met Data Miner 2751 | -6/Data Miner | Learned location of Section 7 (-2) 2751 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2764 | -6/Data Miner | Build established: Mutant 2766 | -6/Data Miner | Received God Mode back door access code from Data Miner 2782 | -6/Data Miner | Entered Proximity Caves 2890 | -5/Proximity Caves | Learned Factory stockpile data 2908 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 2912 | -5/Proximity Caves | Core integrity fell below 50% 2937 | -5/Proximity Caves | Spotted B-75 Beast 2954 | -5/Proximity Caves | Escorted by Enhanced Grunt 2970 | -5/Proximity Caves | Core integrity fell below 20% 3060 | -5/Proximity Caves | Learned location of Warlord (-4) 3189 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Pwned by WARLORD E1337. 03020_ :M9|C<8LJZ=H5HIIBE,#RVZYVMZ 03027_ Dropped Hvy. Rocket Launcher. 03028_ Acquired Flexi-carbon Leg. 03036_ System corrupted: Matter fused (-8). 03052_ System corrupted: Component data lost. 03060_ Acquired derelict log, extracted data. World map updated: -4/Warlord. 03080_ System corrupted: Substantial component data lost. 03090_ HV Slug penetrates Wall. 03090_ HV Slug penetrates Abandoned Machinery. 03091_ HV Slug penetrates Wall. 03107_ Wall collapses. 03107_ HV Slug penetrates Abandoned Machinery. 03107_ HV Slug penetrates Wall. 03124_ System corrupted: Heat flow error (+238). 03182_ G,JOF%HDIYCH&Y,ABYLQUG9VTE WRM0 03183_ Acquired 48 matter. 03187_ C-30 ARC bursts open, deploying its payload. 03187_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????# ########### " "" "# #????????? | | ?????# * # ""# ##??????? | | ?????#####] # T # #??????? | | ?????????## ######## # " # #??????? | | ??????????# ##??????# # # #??????? | | ??????????## #???????# # ##??????? | | ???????????## #?####### #" " ##???????? | | ????????????# ### # " "# #????????? | | ????????????# ## # "# #????????? | | ????????????# ## ###### #????????? | | ????????##### #????????? | | ????????# # #????????? | | ######### # ######## ###????????? | | # ####### ##?###### ###??????????? | | # #########???### ##### S ##????????????? | | # #??????????## ## s " ####?????????????? | | # ##????????## # #### s % ##????????????????? | | ##???????# #??## s ##?????????????????? | | ######??# ##???#ss########?????????????? | | ##?# #????# #### ##????????????? | | #?# ! ###### ##???????????? | | ######?# ##??###?????? | | # ##????# ## ### ## ### #?????? | | # ###????# #### ##?# ####### #?????? | | # #?????# #???###??# ##???### #?????? | | # #?????# #?????????## @m ##????## #?????? | | # ##????# #??????????## #?????## ####?????? | | #??? #??????????# ##??????# #????##### | | ##? ??????????# #???????# ###### | | # ##??????????# #????# # ## | | ###????????# #????# # | | ???#### ## ###????# | | #### ?????###?? ###??????### | | #???# #####??????????? #?????????# | | ###???? #??????????????? #?????????# | | #???##??###??????????????? #?????????# | | #?? ###?????????????????? #????????# # # | | ## #####?????????????? #??????? ### | | #??????????????###?????? # #?# | | ???????????????####?# ## #?# | | ## #???????????????## ?## ? # ##?# | | ## ##????????????????????? ??#? #??# | | ??# ######### ???????????# ???? #??# | | ???### ??????????? ??? ## # #??# | | #???## ???????????## ?? #?# #??# | | #??# ???????????#? ????### #??##### | | #??? #?????###???# # ##### #??????? | | ##?? #?????## ##??# # #???????? | | ### #?????# ##??## #???????? | | ##????# #### # # ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 5 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Hvy. Armored Exoskeleton | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamHelicalChronowheel Manual? 0 Play Time 01:06:27 Cumulative 19.6 hours Start 2025.01.24 @ 12:41:25 End 2025.01.24 @ 17:28:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5883293-4bf4-40c5-a2fa-4233ee3d7b57