Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.08 @ 11:52:56 Player: AlmondRoll Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (128) 640 Value Destroyed (3765) 3765 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 10865 Bonus ------- High Alert Combat Kills 227 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -407 Cogmind --------- Core Integrity 409/850 Matter 300/300 Energy 73/100 System Corruption 37% Temperature Cool (0) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (6) ------ Improved System Shield > --- WEAPON (3) ------- Heavy Laser Improved Datajack Chainsword > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Sensor Array Advanced Sensor Array Improved Hacking Suite Latent Energy Streamer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Energy Filter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- AWS/Thermal Latent Energy Streamer > --- INVENTORY -------- Light Fission Core Xenon Bombardment Thruster Advanced Weight Redist. System Improved Sensor Array Improved Transmission Jammer Improved Propulsion Shielding Improved Weapon Shielding System Backup Module Cooled Particle Cannon Katana [Rating: 73] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Xenon Bombardment Thruster Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved System Shield Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Experimental Propulsion Shielding Weapon Minigun Energy Gun AWS/Thermal Energy Cannon Latent Energy Streamer Ballistic Gun Minigun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . . . . . . . . Utility 4 | . . . . . . . . 2 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 207 | 3 1 . 12 19 3 7 15 14 40 3 26 14 31 . 19 Power 11 | 1 . . 2 . . . 1 1 2 . 1 . 2 . 1 Engine 5 | 1 . . 2 . . . 1 . . . . . . . 1 Core 6 | . . . . . . . . 1 2 . 1 . 2 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 40 | 2 . . 1 7 . . 5 4 3 . 10 1 2 . 5 Treads . | . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . 2 . 3 Wheel 10 | 2 . . 1 7 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 Flight 23 | . . . . . . . 5 4 3 . 10 1 . . . Utility 80 | . 1 . 3 2 . 1 2 5 24 2 6 10 17 . 7 Device 44 | . 1 . 2 2 . 1 1 1 13 2 2 6 11 . 2 Storage 2 | . . . 1 . . . 1 . . . . . . . . Processor 2 | . . . . . . . . . 2 . . . . . . Hackware 5 | . . . . . . . . 2 1 . 2 . . . . Protection 27 | . . . . . . . . 2 8 . 2 4 6 . 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 76 | . . . 6 10 3 6 7 4 11 1 9 3 10 . 6 Energy Gun 4 | . . . . . . . 2 . . . 1 . . . 1 Energy Cannon 19 | . . . . . . 4 2 2 6 . 1 1 2 . 1 Ballistic Gun 16 | . . . 5 5 3 1 1 . . . . . 1 . . Ballistic Cannon 10 | . . . . . . . . . . . 3 2 3 . 2 Launcher 6 | . . . . 5 . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . . 2 2 5 1 4 . 3 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 9 | . . . 1 . . . 1 1 1 . 3 . 2 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 System Corruption 12 | . . . . . . . . . . . . . . . 12 Parts Lost 27 | . . . . 5 . . . . . . 1 . 3 . 18 Power 4 | . . . . . . . . . . . 1 . 1 . 2 Propulsion 14 | . . . . 5 . . . . . . . . 2 . 7 Utility 8 | . . . . . . . . . . . . . . . 8 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 16 | . . . . 2 . . . . . . 1 . 2 . 16 Average Slot Usage (%) 92 | . 95 100 100 98 100 100 88 91 92 86 88 91 90 86 87 Engine 4 | . 14 14 11 11 11 11 9 1 . . . . . . 5 Core 3 | . . . . . . . . 5 6 6 6 6 6 6 . Leg 1 | . . . . . . . . . . . . . 1 13 20 Wheel 10 | . 28 28 33 31 33 33 . . . . . . . . . Flight 20 | . . . . . . . 45 38 32 33 33 32 30 20 1 Device 8 | . 9 14 11 11 11 11 9 9 5 13 7 5 8 6 7 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 6 5 Processor 3 | . . . . . . . . . 5 6 6 6 6 6 5 Hackware 8 | . . . . . . . . 8 16 13 14 13 13 13 12 Protection 2 | . . . . . . . . 2 4 . 3 6 4 6 4 Energy Gun 1 | . . . . . . . 5 7 5 . . . . . . Ballistic Gun 9 | . 28 28 32 31 33 24 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 3 4 3 . 2 Slashing Weapon 3 | . . . . . . . 8 6 5 6 5 6 5 6 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 45 | 14 13 13 38 38 38 45 31 34 37 20 30 33 33 29 45 Greatest Support 65 | 26 26 26 36 36 36 36 31 34 30 30 30 39 39 30 65 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 1 1 . . . 2 . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 11 | 8 8 8 14 15 15 15 10 10 10 10 10 10 10 10 9 Most Carried 15 | 8 8 8 15 15 15 15 14 10 10 10 10 10 10 10 10 Average Carried 10 | 6 7 8 12 14 14 15 9 9 9 9 9 8 9 10 9 Final Capacity 15 | 8 8 8 15 15 15 15 10 10 10 10 10 10 10 10 5 Final Carried 15 | 8 8 8 15 15 15 15 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 42% | Hacker-Sprinter 16% | Gunner 10% | Mutant 8% | Sprinter 6% | Scavenger-Mutant 4% | Hacker-Mutant 3% | Scavenger-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Matter Collected 3726 | 304 97 7 253 697 . 193 193 80 394 . 553 217 504 . 234 Remotely 838 | . . . 66 621 . 151 . . . . . . . . . Salvage Created 5676 | 258 97 . 310 539 . 323 525 574 1203 . 669 244 354 . 580 Parts 257 | 18 4 . 24 40 . 23 26 28 47 . 14 3 8 . 22 Haulers Intercepted 9 | . . . 2 . . . 2 . 3 . 1 . 1 . . Recyclers Shooed 6 | . . . 1 2 . . 1 . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . 2 3 . 14 Prevented 10 | . . . . . . . . . . . . 1 2 . 7 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 96 | . 2 . 4 26 . 11 6 13 14 . 1 4 6 . 9 Melee 10 | . . . . . . . 2 . 1 . . 2 . . 5 Guns 32 | . 2 . 4 8 . 2 1 6 9 . . . . . . Cannons 9 | . . . . . . 1 . . . . 1 1 4 . 2 AOE 42 | . . . . 18 . 8 3 7 2 . . . 2 . 2 Classes Destroyed 20 | 3 1 . 3 5 . 1 . 2 3 . . 1 1 . . Worker 5 | 2 . . . 2 . . . 1 . . . . . . . Builder 3 | . . . . 1 . . . . 2 . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . Hauler 9 | . . . 2 . . . 2 . 3 . 1 . 1 . . Recycler 9 | 1 . . . 3 . . 1 . 1 . 3 . . . . Minesweeper 2 | . . . . . . . . . . . . 2 . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . Operator 5 | . . . 1 . . . 1 . 1 . 1 . . . 1 Watcher 4 | . . . . . . . . 1 3 . . . . . . Swarmer 31 | . . . . 9 . 7 . 7 7 . . . . . 1 Grunt 29 | . 2 . 2 4 . 3 3 4 3 . . 1 5 . 2 Brawler 3 | . . . . . . . . . 1 . . 1 . . 1 Duelist 3 | . . . . 1 . . . . . . . . . . 2 Sentry 9 | . . . 2 . . . 3 1 . . 1 1 . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . Hunter 5 | . . . . . . 1 . . 1 . . 1 . . 2 Programmer 2 | . . . . . . . . 1 1 . . . . . . Master Thief 1 | . . . . . . . . . . . . . 1 . . Assembled 11 | . . . . 11 . . . . . . . . . . . Best Kill Streak 11 | 5 1 . 2 11 . 3 4 8 6 . 2 1 3 . 6 Combat Bots Only 11 | . 1 . 1 11 . 3 3 7 4 . 1 1 2 . 6 Max Kills in Single Turn 8 | 1 1 . 1 3 . 3 1 8 4 . 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 7 | . . . . 3 . 3 1 7 2 . . . 1 . 2 Melee 1 | . . . . . . . 1 . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Damage Taken 4696 | . 92 . 126 585 . 118 87 272 601 . 94 526 461 . 1734 Core 651 | . 31 . 10 52 . 34 16 67 93 . 10 78 99 . 161 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . 87 . . . 76 97 90 . . . . . . . Volleys Fired 210 | 22 6 . 22 49 . 11 3 1 5 . 25 4 42 . 20 Largest 3 | 2 2 . 3 3 . 3 1 1 1 . 1 1 1 . 1 Hottest 125 | 40 40 . 73 73 . 125 60 60 90 . 75 40 60 . 69 Shots Fired 461 | 44 12 . 66 105 . 28 12 45 57 . 25 4 44 . 19 Gun 338 | 44 12 . 66 89 . 21 9 44 52 . . . . . 1 Cannon 101 | . . . . . . 6 3 1 5 . 25 4 39 . 18 Launcher 17 | . . . . 16 . 1 . . . . . . . . . Special 5 | . . . . . . . . . . . . . 5 . . Kinetic 300 | 44 12 . 66 89 . 21 . . . . 21 4 29 . 14 Thermal 118 | . . . . . . 4 9 44 55 . . . 5 . 1 Explosive 17 | . . . . 16 . 1 . . . . . . . . . Electromagnetic 26 | . . . . . . 2 3 1 2 . 4 . 10 . 4 Robot Hit Streak 34 | 5 5 . 11 9 . 5 9 34 23 . 27 28 5 . 2 Robot Miss Streak 6 | 4 1 . 3 6 . 3 1 3 2 . . 1 3 . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Autonomous 106 | . . . . . . . 9 44 53 . . . . . . Shots Hit Robots 364 | 26 10 . 37 55 . 13 28 44 60 . 21 21 31 . 18 Core Hits 230 | 9 5 . 13 55 . 16 14 21 29 . 8 8 25 . 27 Critical Kills 1 | 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 8 | 1 . . . . . . 1 1 . . . 3 . . 2 Destroy 1 | 1 . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . 1 . . 1 Sever 5 | . . . . . . . 1 1 . . . 2 . . 1 Melee Attacks 129 | . . . 1 . . . 31 9 22 . 25 27 4 . 10 Impact 1 | . . . 1 . . . . . . . . . . . . Slashing 128 | . . . . . . . 31 9 22 . 25 27 4 . 10 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . 4 2 3 . 6 2 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14983 | 329 126 . 542 2135 . 775 1642 2011 3026 . 1182 985 1283 . 947 Guns 4634 | 329 126 . 542 727 . 195 248 1018 1431 . . . . . 18 Cannons 1337 | . . . . . . 52 10 8 22 . 113 125 728 . 279 Explosions 4722 | . . . . 1408 . 528 476 729 968 . . . 310 . 303 Melee 4226 | . . . . . . . 908 256 605 . 1069 860 181 . 347 Ramming . | . . . . . . . . . . . . . . . . Kinetic 3011 | 329 126 . 542 727 . 195 . . . . . 125 694 . 273 Thermal 2831 | . . . . . . 52 248 1018 1431 . . . 64 . 18 Explosive 1561 | . . . . 1408 . 118 35 . . . . . . . . Electromagnetic 3354 | . . . . . . 410 451 737 990 . 113 . 344 . 309 Impact . | . . . . . . . . . . . . . . . . Slashing 4226 | . . . . . . . 908 256 605 . 1069 860 181 . 347 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . 6 8 4 3 8 8 4 16 16 37 Average Corruption 7 | . . . . . . 3 6 3 2 5 4 4 11 16 15 Corruption Purged 12 | . . . . . . . . . 3 1 4 . . . 4 Effects 104 | . . . . . . 5 5 5 1 1 14 17 27 5 24 Message Errors 25 | . . . . . . 1 3 . 1 . 1 4 7 1 7 Matter Fused 31 | . . . . . . 2 1 2 . 1 7 7 6 2 3 Heat Flow Errors 10 | . . . . . . 1 . . . . 1 1 2 . 5 Energy Discharges 12 | . . . . . . . . 1 . . 1 4 4 . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 11 | . . . . . . . . 2 . . 4 1 1 1 2 Data Loss (major) 3 | . . . . . . . 1 . . . . . 2 . . Misfires 5 | . . . . . . 1 . . . . . . 3 . 1 Alerts 1 | . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . 1 . 2 Overload Shots 1 | . . . . . . . . . 1 . . . . . . Overflow Damage 1070 | . . . . 35 . . 138 141 228 . 285 181 62 . . Projectiles 62 | . . . . . . . . . . . . . 62 . . Explosions 196 | . . . . 35 . . . 13 148 . . . . . . Melee 812 | . . . . . . . 138 128 80 . 285 181 . . . Knockbacks 12 | . . . . . . . . . . . . 1 5 . 6 Impact . | . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . 1 5 . 6 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 125 | . . . . 96 . 13 . . . . . . 16 . . Shots 7 | . . . . 5 . 1 . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 295 | . 2 . 11 110 . 117 29 28 50 . 268 295 267 . 230 Average Temperature 49 | . 2 . 11 30 . 35 19 5 17 . 79 26 49 . 79 Received Heat Transfer 935 | . 51 . 42 88 . 9 27 87 120 . 36 117 192 . 166 Effects 4 | . . . . . . . . . . . 2 2 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . 2 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Fried 20 | . . . . . . 2 2 2 7 . 1 2 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Melted 7 | . . . . . . . 1 1 5 . . . . . . Heat Transferred 3589 | . . . . . . 74 296 1221 1813 . . . 148 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Latent Energy Used 2143 | . . . . . . 344 509 200 400 . . . 444 . 246 LE Corruption 41 | . . . . . . 6 8 3 6 . . . 12 . 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Peak Influence 1020 | 40 121 46 231 235 . 313 500 700 1020 407 484 . . . . Initial 362 | . 26 46 17 12 . . 121 227 245 362 284 . . . . Average 263 | 18 90 46 115 113 . 182 327 440 431 384 376 . . . . Maximum Alert Level 3 | . . . 1 1 . 1 2 3 3 2 2 . . . . Low Security (%) 42 | 100 100 100 90 88 . 51 21 . . . . . . . . Level 1 35 | . . . 9 11 . 48 45 44 45 72 73 . . . . Level 2 21 | . . . . . . . 33 50 53 27 26 . . . . Level 3 . | . . . . . . . . 4 1 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . . . 3 3 . . . . . 1 Investigation 2 | . 1 . . . . . . 1 . . . . . . . Extermination 2 | . . . . . . . . 1 1 . . . . . . Reinforcement 2 | . . . . . . . . . 2 . . . . . . Assault 2 | . . . . . . . . 1 . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Distress Signals 2 | . . . . . . . . . 2 . . . . . . Communications Jammed 2 | . . . . . . . . . 2 . . . . . . Distress Signals 2 | . . . . . . . . . 2 . . . . . . Times Spotted 176 | . 4 . 12 31 . 7 10 19 35 5 7 10 17 . 19 Peak Tracking Total 15 | . 2 . 4 8 . 3 4 7 15 5 4 3 5 . 10 Tactical Retreats 17 | . . . 1 3 . 1 1 . . . 1 5 5 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Traps Triggered 4 | . 1 . . . . . . 2 1 . . . . . . Indirectly 2 | . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . 6 . . . Triggered 3 | . . . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Machines Disabled 8 | . . . 1 . . . 3 2 1 . 1 . . . . Max in Single Turn 2 | . . . 1 . . . 1 2 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Machines Accessed 51 | . 3 . 7 . 2 . 6 8 9 . 11 1 . 4 . Terminals 33 | . 3 . 6 . . . 5 7 6 . 6 . . . . Fabricators 5 | . . . . . . . . 1 1 . 3 . . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 161 | . 15 . 24 . 2 . 14 15 22 . 41 1 . 27 . Successful 111 | . 6 . 18 . 2 . 7 9 11 . 30 1 . 27 . Failed 50 | . 9 . 6 . . . 7 6 11 . 11 . . . . Catastrophic 4 | . . . . . . . . 1 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 78 | . 12 . 12 . 1 . 11 12 14 . 16 . . . . Terminals 94 | . 15 . 19 . . . 13 14 15 . 18 . . . . Fabricators 19 | . . . . . . . . 1 3 . 15 . . . . Repair Stations 3 | . . . . . . . 1 . 2 . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . Scanalyzers 13 | . . . 5 . . . . . . . 8 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 62 | . 5 . 9 . 2 . 3 4 4 . 7 1 . 27 . Record 12 | . . . . . 1 . . . . . . . . 11 . Part Schematic 7 | . . . . . . . 1 . . . 1 . . 5 . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . Prototype ID Bank 8 | . . . 5 . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Terminal Index 4 | . . . 1 . . . . 1 1 . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 6 . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . Build 4 | . . . . . . . . . . . 4 . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 5 . . . . . . . 6 . . . . Insert Component 7 | . . . 3 . . . . . . . 4 . . . . Analyze 4 | . . . 2 . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 1 . 4 . . . 4 5 5 . 11 . . . . Terminals 21 | . 1 . 4 . . . 3 4 3 . 6 . . . . Track 1 | . . . . . . . . 1 . . . . . . . Assimilate 7 | . . . 1 . . . 1 . 1 . 4 . . . . Botnet 11 | . . . 2 . . . 2 3 2 . 2 . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . Fabricators 8 | . . . . . . . . 1 2 . 5 . . . . Report 3 | . . . . . . . . 1 1 . 1 . . . . Prioritize 2 | . . . . . . . . . . . 2 . . . . Siphon 2 | . . . . . . . . . . . 2 . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . . . . Used 2 | . . . . . . . 1 . 1 . . . . . . Hacking Detections 40 | . 3 . 7 . . . 6 7 8 . 9 . . . . Full Trace Events 2 | . . . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 2 . . . 1 . . . 3 . . 5 . Parts Built 4 | . . . . . . . . . . . 4 . . . . Matter 710 | . . . . . . . . . . . 710 . . . . Time 170 | . . . . . . . . . . . 170 . . . . Total Part Build Rating 20 | . . . . . . . . . . . 20 . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . Time 22 | . . . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . . 2 . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Total Allies 8 | . . . 1 . . . 1 . 1 . 4 . . . 1 Largest Group 4 | . . . 1 . . . 1 1 1 . 4 4 4 4 3 Highest-Rated Group 95 | . . . 10 . . . 10 10 26 . 72 72 72 72 95 Highest-Rated Ally 95 | . . . 10 . . . 10 10 26 . 26 26 26 26 95 Total Orders 30 | . . . . . . . . 4 5 . 6 7 8 . . STAY 16 | . . . . . . . . 2 3 . 3 4 4 . . FOLLOW 14 | . . . . . . . . 2 2 . 3 3 4 . . Ally Attacks 6 | . . . . . . . . . . . . . . . 6 Total Damage 188 | . . . . . . . . . . . . . . . 188 Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . 2 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Turns Passed 6543 | 155 249 102 440 740 233 313 272 436 675 36 794 822 700 97 479 Spaces Moved 10190 | 79 226 114 366 607 245 263 464 1225 1404 101 1439 1889 1469 80 219 Core 3 | . . . . . . . . . . . . . 3 . . Treads . | . . . . . . . . . . . . . . . . Legs 356 | 3 . . . . . . . . . . . . 54 80 219 Wheels 1897 | 76 226 114 366 607 245 263 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7934 | . . . . . . . 464 1225 1404 101 1439 1889 1412 . . Fastest Speed 27 | 90 90 90 86 86 86 101 28 28 28 28 27 28 28 120 120 Average Speed 43 | 91 90 90 87 94 91 101 28 28 28 29 27 28 31 120 120 Slowest Speed 200 | 120 90 90 101 101 101 101 98 98 106 31 28 28 200 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . 1 2 9 . 9 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 40 41 33 99 65 64 34 24 24 88 27 90 93 68 28 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . 1 1 . . . . . . . . 1 . Known Exits Taken 6 | . . . 1 . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 12 | . . 1 . 1 . 1 . . . . . 5 4 . . Spaces Dug 41 | . . . 1 . . . 3 2 11 . 24 . . . . Terrain Destroyed 351 | . . . 1 108 . 59 71 21 51 . 24 1 10 . 5 Melee 20 | . . . 1 . . . 3 2 10 . 4 . . . . Projectile 51 | . . . . . . 3 . 8 4 . 20 1 10 . 5 AOE 280 | . . . . 108 . 56 68 11 37 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Total 11788 | 127 260 113 440 696 252 289 554 1301 1635 106 1762 2138 1638 81 396 Wait 826 | . 22 . 1 10 . 8 24 33 139 . 223 166 76 2 122 Move 10131 | 78 225 113 365 606 244 262 461 1220 1387 100 1420 1884 1468 79 219 Hop 22 | . . . . . . . 1 2 8 . 9 2 . . . Pick Up 109 | 13 3 . 22 7 2 . 5 9 14 1 11 17 4 . 1 Fast Attach 42 | . 1 . 1 . . 1 2 5 4 . 8 . 9 . 11 Attach 42 | 3 . . 2 5 . . 8 1 8 . 4 3 2 . 6 Detach 9 | . . . . . . . 3 . 1 . 2 1 1 . 1 Swap 123 | . . . 9 14 3 6 5 8 28 3 14 11 20 . 2 Drop 139 | 11 3 . 17 5 3 1 11 13 19 2 21 17 12 . 4 Fire 210 | 22 6 . 22 49 . 11 3 1 5 . 25 4 42 . 20 Melee 129 | . . . 1 . . . 31 9 22 . 25 27 4 . 10 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . 6 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 156 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 6) 405 | -10/Materials | Entered Mines 428 | -10/Mines | Found a hidden stash of uninstalled traps 451 | -10/Mines | Learned location of Storage (-9) 502 | -10/Mines | Discovered new exit (range 6) 507 | -10/Mines | Entered Materials 507 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 640 | -9/Materials | Identified exit to Mines 640 | -9/Materials | Identified exit to Storage 731 | -9/Materials | Discovered new exit (range 10) 947 | -9/Materials | Entered Mines 993 | -9/Mines | Assembled infested the area 994 | -9/Mines | Met a Derelict bent on vengeance 998 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1027 | -9/Mines | Build established: Gunner 1081 | -9/Mines | Destroyed 11 combat bots 1245 | -9/Mines | Discovered new exit (range 15) 1359 | -9/Mines | Discovered new exit (range 15) 1683 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1684 | -9/Mines | Discovered new exit (range 5) 1687 | -9/Mines | Entered Exiles 1707 | -9/Exiles | Met 8R-AWN 1724 | -9/Exiles | Met EX-HEX 1777 | -9/Exiles | Met EX-BIN 1789 | -9/Exiles | Aligned with FarCom system 1790 | -9/Exiles | Given EX-Vault access code 1810 | -9/Exiles | Opened EX-Vault 1817 | -9/Exiles | Found Latent Energy Streamer 1823 | -9/Exiles | Found AWS/Thermal 1845 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1874 | -9/Exiles | Met EX-DEC 1879 | -9/Exiles | Learned location of Zion (-7) 1911 | -9/Exiles | Discovered new exit (range 11) 1920 | -9/Exiles | Stole two prototypes: AWS/Thermal, Latent Energy Streamer 1920 | -9/Exiles | Entered Mines 2225 | -8/Mines | Discovered new exit (range 9) 2233 | -8/Mines | Entered Materials 2233 | -8/Materials | Evolved 2 slots: Propulsion x2 2498 | -8/Materials | Discovered new exit (range 3) 2505 | -8/Materials | Entered Factory 2505 | -7/Factory | Accompanied by 1 ally 2505 | -7/Factory | Evolved 2 slots: Utility x2 2507 | -7/Factory | FarCom data flow suspended 2516 | -7/Factory | Discovered new exit (range 10) 2553 | -7/Factory | Build established: Sprinter 2606 | -7/Factory | Identified exit to Lower Caves 2706 | -7/Factory | Identified exit to Factory 2719 | -7/Factory | Destroyed 7 combat bots 2905 | -7/Factory | First assault squad dispatched 2941 | -7/Factory | Entered another Factory area 2941 | -6/Factory | Evolved 2 slots: Utility x2 3043 | -6/Factory | Identified exit to Lower Caves 3379 | -6/Factory | Repaired Mic. Nuclear Core 3501 | -6/Factory | Build established: Hacker-Sprinter 3607 | -6/Factory | Cargo convoy interrupted 3616 | -6/Factory | Sucked down chute 3616 | -6/Factory | Entered Waste 3623 | -6/Waste | Spotted C-40 Crusher 3631 | -6/Waste | EMP discharged 3633 | -6/Waste | Spotted C-40 Crusher 3635 | -6/Waste | Spotted C-40 Crusher 3636 | -6/Waste | Spotted C-40 Crusher 3640 | -6/Waste | Spotted C-40 Crusher 3641 | -6/Waste | Spotted C-40 Crusher 3645 | -6/Waste | Discovered new exit (range 14) 3652 | -6/Waste | Identified exit to Factory 3652 | -6/Waste | Entered Factory 3896 | -6/Factory | Spotted B-75 Beast 3937 | -6/Factory | Discovered new exit (range 8) 3939 | -6/Factory | Identified exit to Factory 3990 | -6/Factory | Discovered exit to Lower Caves (range 5) 4252 | -6/Factory | Fabricated Exp. Propulsion Shielding (x1) 4291 | -6/Factory | Fabricated Exp. Propulsion Shielding (x1) 4377 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 4426 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 4446 | -6/Factory | Entered Lower Caves 4446 | -6/Lower Caves | Accompanied by 4 allies 4456 | -6/Lower Caves | Xenon Bombardment Thruster stolen by Master Thief 4498 | -6/Lower Caves | Learned location of 1 exit from Factory 4871 | -6/Lower Caves | Learned Factory terminal intel 4894 | -6/Lower Caves | Discovered new exit (range 15) 5078 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5245 | -6/Lower Caves | Identified exit to Lower Caves 5268 | -6/Lower Caves | Entered another Lower Caves area 5268 | -6/Lower Caves | Accompanied by 4 allies 5268 | -6/Lower Caves | Spotted ZX-M9B(f) 5269 | -6/Lower Caves | Encountered a Master Thief 5401 | -6/Lower Caves | Destroyed ZX-M9B(f) 5402 | -6/Lower Caves | System corruption reached 10% 5499 | -6/Lower Caves | Learned location of 1 exit from Factory 5667 | -6/Lower Caves | Discovered new exit (range 15) 5675 | -6/Lower Caves | Identified exit to Data Miner 5968 | -6/Lower Caves | Entered Data Miner 5968 | -6/Data Miner | Accompanied by 4 allies 5968 | -6/Data Miner | Discovered new exit (range 6) 5977 | -6/Data Miner | Identified exit to Proximity Caves 5992 | -6/Data Miner | Met Data Miner 6014 | -6/Data Miner | Learned location of Section 7 (-2) 6014 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6033 | -6/Data Miner | Received God Mode back door access code from Data Miner 6065 | -6/Data Miner | Entered Proximity Caves 6065 | -5/Proximity Caves | Accompanied by 4 allies 6387 | -5/Proximity Caves | Build established: Scavenger-Mutant 6398 | -5/Proximity Caves | Learned Factory terminal intel 6405 | -5/Proximity Caves | Escorted by Enhanced Grunt 6409 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6542 | -5/Proximity Caves | Core integrity fell below 50% 6542 | -5/Proximity Caves | System corruption reached 30% 6544 | -5/Proximity Caves | Self-destructed Last Messages --------------- 06525_ L-41 Fighter destroyed. 06527_ S-27 Virus knocked back. 06527_ Exp. Propulsion Shielding destroyed. 06529_ Axe fries itself beyond repair. 06529_ S-27 Virus destroyed. 06530_ Lyr. Medium Armor Plating destroyed. 06532_ S-27 Virus knocked back. 06534_ Antimatter Cannon destroyed. 06536_ Med. Storage Unit destroyed. 06536_ Critical hit (Burn: +50). 06536_ Imp. Propulsion Shielding destroyed. 06537_ Acquired Carbon-fiber Leg. 06538_ Med. Insulated Plating destroyed. 06539_ Lgt. Deuterium Engine destroyed. 06540_ Carbon-fiber Leg destroyed. 06541_ Acquired Corrupted Hvy. Laser. 06541_ Integrated Corrupted Hvy. Laser (+10). 06543_ Autogun fries itself beyond repair. 06543_ Carbon-fiber Leg destroyed. 06543_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ## ######???????????????????????????????????????? | | #?????????????????#?????????????????????? | | #????????????????? #????????????????????? | | ### #????????????????? ????????????????????? | | ###?# #????????????????? ????????????????????? | | ##### #???????????????## ????????????????????? | | ##?????????????? ????????????????????? | | #### ####???# ?????? #????????????????????? | | ##?## ##??# ?????# #????????????????????? | | #### #??# ?????# ????????????????????? | | # #"# ##?# ???? #??????#?????????????? | | # ### ???# ;??### #?????????????? | | #?# #??# %### ???????????????? | | #?# ### ;; #????????????????? | | ##### ## #" #????????????????? | | ! ######### #### ** #????????????????? | | = ## ##?? ##?# %!%! #????????????????? | | #?? ##??## % #####????????????? | | #???###????#######g #????????????? | | #??????#####?????# ##????????????? | | ##??????# ##????#!%g ####??????????? | | / ######??# #????# ss #??????????? | | # %##?# ### ######%%s #??????????? | | ### "#?# # sb #??????????? | | ??# ##?# # % #??????????? | | ??# ### #?# @= ## #??????????? | | ??## ## #???# % ##?# #??????????? | | ???# #????# * ##??? #??????????? | | ??## ##????# #??????#??????????? | | ??# ##??#### #?????????????????? | | #### #?????????????????? | | ### ##?????????????????? | | # ##?# ### #?????????????? | | ## #??## ####### #### ##?????????????? | | ?#######???#####?????#####??#### ##??????????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Resistance: EM 20 Propulsion Shielding 90 Weapon Shielding 66 Evasion (%) 64 Energy Filtering 50 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Hvy. Disruptor Cannon | -6/Factory | Scanalyzed Exp. Propulsion Shielding | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Exp. Propulsion Shielding | x1 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumParticleSword Manual? 0 Play Time 03:06:32 Cumulative 222.2 hours Start 2021.07.07 @ 21:47:29 End 2021.07.08 @ 11:52:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 75 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e881b6b-f9d0-4216-9380-e4b7544bdda2