Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 19:54:56 Player: Zen9890 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (143) 715 Value Destroyed (5817) 5817 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (218) 218 TOTAL SCORE: 13070 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 152 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Machine Analyzer Experimental Target Analyzer Graphene Brace Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Advanced Target Analyzer Advanced Target Analyzer Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Machine Analyzer Improved Targeting Computer Experimental Target Analyzer Experimental Target Analyzer Improved Weapon Cycler Hacking Suite > --- WEAPON ----------- Plasma Rifle Advanced Plasma Cannon Coil Gun Coil Gun > --- INVENTORY -------- Myomer Leg Advanced Target Analyzer Advanced Target Analyzer Improved Medium Armor Plating Coil Gun [Rating: 125] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Utility Salvage Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Advanced Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Mass Driver Launcher Proton Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . 2 2 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . 1 . 1 . . . . . Utility 8 | . . . 1 . 1 1 1 1 1 . . 2 Weapon 2 | . . . . . . 1 . 1 . . . . Parts Attached 175 | 7 4 . 16 6 9 6 42 44 11 1 . 29 Power 19 | 1 . . 3 . 1 2 1 6 2 . . 3 Engine 9 | 1 . . 2 . . 2 1 3 . . . . Core 5 | . . . 1 . 1 . . 2 1 . . . Reactor 5 | . . . . . . . . 1 1 . . 3 Propulsion 55 | 2 1 . 6 3 1 . 16 15 5 . . 6 Treads 12 | . . . 1 1 . . 4 5 . . . 1 Leg 42 | 2 1 . 5 2 1 . 12 9 5 . . 5 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . Utility 53 | 2 . . 3 . 3 3 15 13 3 1 . 10 Device 28 | 1 . . 2 . 1 1 9 6 1 1 . 6 Storage 3 | 1 . . . . 1 . 1 . . . . . Processor 11 | . . . 1 . . 2 2 1 1 . . 4 Hackware 2 | . . . . . . . . 2 . . . . Protection 9 | . . . . . 1 . 3 4 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 48 | 2 3 . 4 3 4 1 10 10 1 . . 10 Energy Gun 18 | 2 2 . 3 . 1 1 2 1 . . . 6 Energy Cannon 9 | . . . . . . . 4 4 1 . . . Ballistic Gun 14 | . . . 1 1 3 . 3 3 . . . 3 Ballistic Cannon 3 | . . . . 1 . . 1 1 . . . . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon 3 | . 1 . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 3 2 2 1 . 1 . 2 Corrupted Parts 2 | . . . . . . . . 1 . . . 1 System Corruption 2 | . . . . . . . . 1 . . . 1 Parts Lost 54 | . . . 1 . 1 . 11 8 1 . 2 30 Power 5 | . . . . . . . . . . . . 5 Propulsion 17 | . . . . . . . 7 4 . . . 6 Utility 20 | . . . 1 . 1 . 3 2 1 . 2 10 Weapon 12 | . . . . . . . 1 2 . . . 9 Highest Loss Streak 22 | . . . 1 . 1 . 3 6 1 . 2 22 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 4 7 8 7 8 8 9 14 13 4 4 4 3 Power . | . 1 1 . . . . 1 . . . . . Propulsion 2 | 1 2 2 2 2 1 2 2 2 2 2 2 1 Utility 3 | . 2 3 2 3 2 4 4 6 1 2 2 2 Weapon 2 | 1 2 2 2 1 3 3 6 3 1 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 42 | . 4 . 2 3 2 4 5 14 1 2 . 5 Power 2 | . . . . . . . . 2 . . . . Propulsion 8 | . 2 . 1 . . 1 1 2 . . . 1 Utility 22 | . 2 . 1 3 . 3 1 8 1 . . 3 Weapon 9 | . . . . . 2 . 3 1 . 2 . 1 Tool/Special 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 97 100 98 100 98 99 98 94 92 94 92 82 Engine 3 | . 14 14 9 . . 3 6 1 . . . . Core 1 | . . . 1 11 9 3 . 2 2 . . . Reactor 2 | . . . . . . . . 1 7 10 10 5 Treads 6 | . . . 10 11 9 7 6 8 5 5 5 3 Leg 21 | . 27 28 22 22 26 23 25 18 21 21 21 15 Device 15 | . 12 14 10 11 8 7 16 19 21 20 18 18 Storage 5 | . 14 14 11 11 9 7 6 4 . . . . Processor 11 | . . . 10 11 9 15 12 11 8 10 10 14 Hackware 2 | . . . . . . . . . 10 10 8 4 Protection 1 | . . . . . 9 6 2 . . . 2 2 Energy Gun 6 | . 27 28 17 6 . 7 5 5 . . . 3 Energy Cannon 6 | . . . . . . . 6 8 11 15 15 9 Ballistic Gun 4 | . . . 3 6 15 15 5 3 . . . 2 Ballistic Cannon 1 | . . . . 6 1 . 1 1 3 . . . Peak Build Rating 125 | 7 9 9 22 27 37 46 62 90 104 104 104 125 Average Rating 60 | 5 7 9 15 22 34 44 56 71 99 103 102 102 On Entrance 46 | . 7 9 9 18 27 37 46 57 86 103 104 99 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 80 | 13 15 15 19 22 33 41 62 80 72 72 72 74 Greatest Support 135 | 20 20 20 26 31 48 48 70 135 91 84 84 94 Greatest Overweight (x) 24 | . . . . 1 . . 2 24 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 15 15 5 5 5 5 Average Capacity 10 | 7 8 8 8 8 8 10 14 14 5 5 5 5 Most Carried 15 | 7 8 8 8 8 10 10 15 15 5 5 5 5 Average Carried 9 | 4 7 8 7 7 8 9 14 13 4 4 4 3 Final Capacity 15 | 8 8 8 8 8 10 10 15 5 5 5 5 5 Final Carried 15 | 7 8 8 8 8 10 10 15 4 5 5 4 5 Class Distribution -------------------- 39% | Scavenger-Gunner 24% | Mutant 16% | Scavenger-Skirmisher 8% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 4438 | 270 50 20 232 240 277 325 1159 928 300 155 5 477 Remotely . | . . . . . . . . . . . . . Salvage Created 7346 | 162 208 . 868 195 151 680 2199 1303 111 147 117 1205 Parts 355 | 9 12 . 45 9 7 30 95 71 4 8 9 56 Haulers Intercepted 8 | . 1 . . . 2 1 3 . 1 . . . Recyclers Shooed 9 | 1 . . 2 . . . 3 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 4 7 . Prevented 10 | . . . . . . . . . . 8 2 . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 103 | . 5 . 18 6 1 7 27 21 . 2 3 13 Guns 63 | . 5 . 18 3 . 7 15 10 . . . 5 Cannons 35 | . . . . 3 1 . 11 8 . 2 3 7 AOE 3 | . . . . . . . . 3 . . . . Classes Destroyed 15 | 2 4 . 3 . 1 1 3 1 . . . . Builder 8 | . . . . . . . 4 2 . . . 2 Tunneler 9 | 4 . . . . . . 3 1 1 . . . Hauler 8 | . 1 . . . 2 1 3 . 1 . . . Recycler 7 | 1 . . . . . 3 2 . . . . 1 Mechanic 4 | . 1 . . . . 1 . . . . . 2 Operator 1 | . . . . . 1 . . . . . . . Watcher 3 | . . . 1 . . . 1 1 . . . . Swarmer 12 | . 4 . . 1 . . 3 1 . . 2 1 Grunt 51 | . 1 . 15 4 1 5 14 9 . . 1 1 Duelist 3 | . . . 1 1 . . . 1 . . . . Sentry 8 | . . . 2 . . . 3 2 . . . 1 Specialist 2 | . . . . . . . . 2 . . . . Hunter 13 | . . . . . . 2 3 1 . 2 . 5 Programmer 12 | . . . . . . . 3 4 . . . 5 Heavy 2 | . . . . . . . 1 1 . . . . Best Kill Streak 5 | 3 3 . 4 3 1 3 4 5 1 2 3 5 Combat Bots Only 4 | . 3 . 4 3 1 3 3 4 . 2 3 2 Max Kills in Single Turn 2 | 2 1 . 1 2 1 1 2 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 1223 | . 23 . 69 11 19 47 280 290 14 28 23 419 Missed 423 | . 8 . 16 5 8 12 84 92 5 12 9 172 Hits 800 | . 15 . 53 6 11 35 196 198 9 16 14 247 Melee 5 | . . . 3 . . . . . . . . 2 Projectile 795 | . 15 . 50 6 11 35 196 198 9 16 14 245 AOE 1 | . . . . . . . . 1 . . . . Critical Strikes 34 | . . . 2 . 1 . 7 9 . 1 . 14 Damage Taken 14262 | . 121 . 704 77 187 438 3223 3726 213 198 277 5098 Core 2128 | . 31 . 111 33 18 34 171 362 . . 59 1309 Absorbed by Shields 83 | . . . . . . . 38 45 . . . . Regen/Repaired (Parts) 358 | . 60 . . . . . . . . . . 298 Core Remaining (%) 84 | 100 . 87 . 64 96 95 79 63 . . 94 . Volleys Fired 435 | 10 22 . 50 16 20 31 108 82 12 9 4 71 Largest 4 | 2 2 . 2 2 2 3 3 4 3 3 3 4 Hottest 333 | 80 100 . 112 68 68 111 231 290 293 293 293 333 Shots Fired 1075 | 20 42 . 94 31 40 93 321 203 23 27 13 168 Gun 690 | 20 40 . 94 15 33 93 202 113 . . . 80 Cannon 378 | . . . . 15 7 . 119 86 23 27 13 88 Launcher 4 | . . . . . . . . 4 . . . . Special 3 | . 2 . . 1 . . . . . . . . Kinetic 411 | . . . 19 30 40 62 150 65 2 . . 43 Thermal 558 | . 2 . 75 1 . 31 171 129 18 18 8 105 Explosive . | . . . . . . . . . . . . . Electromagnetic 106 | 20 40 . . . . . . 9 3 9 5 20 Robot Hit Streak 25 | 4 5 . 7 5 8 8 25 14 5 5 13 11 Robot Miss Streak 7 | 2 3 . 5 2 3 3 7 5 4 1 1 3 Penetration Max 1 | . . . . 1 . . . . . . . 1 Secondary Targets 9 | . 1 . 5 . . 1 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . 1 Shots Hit Robots 636 | 13 21 . 51 18 26 55 198 113 11 10 9 111 Core Hits 289 | 6 10 . 25 6 8 20 105 53 2 5 5 44 Critical Kills 6 | . . . . . . . 2 1 . . . 3 Critical Parts Destroyed 6 | . . . . . 1 . . . . . . 5 Critical Strikes 29 | . 2 . 4 3 2 4 2 3 . . . 9 Burn 10 | . . . 4 . . 4 . 1 . . . 1 Meltdown 2 | . . . . . . . 1 . . . . 1 Destroy 10 | . . . . . 1 . 1 1 . . . 7 Blast 5 | . . . . 3 1 . . 1 . . . . Corrupt 2 | . 2 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16039 | 187 304 4 854 445 446 969 4973 3719 436 331 286 3085 Guns 8127 | 187 259 . 854 189 330 966 2752 1499 . . . 1091 Cannons 7146 | . . . . 256 114 . 2189 1543 434 331 286 1993 Explosions 711 | . 45 . . . . . . 666 . . . . Melee . | . . . . . . . . . . . . . Ramming 55 | . . 4 . . 2 3 32 11 2 . . 1 Kinetic 5597 | . . . 168 445 444 626 2007 1101 151 . . 655 Thermal 8961 | . 45 . 686 . . 340 2934 2219 276 220 160 2081 Explosive 127 | . . . . . . . . 127 . . . . Electromagnetic 1299 | 187 259 . . . . . . 261 7 111 126 348 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 2 4 2 2 2 6 Average Corruption 1 | . . . . . . 2 1 1 1 2 2 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 65 | . . . . . . 5 14 18 . 11 4 13 Message Errors 12 | . . . . . . 2 2 2 . 3 2 1 Matter Fused 11 | . . . . . . . 2 3 . 2 . 4 Heat Flow Errors 11 | . . . . . . . 4 4 . 2 . 1 Energy Discharges 7 | . . . . . . 2 2 . . 1 . 2 Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . . 1 2 2 . 1 1 3 Data Loss (major) 3 | . . . . . . . 1 . . 2 . . Misfires 4 | . . . . . . . . 3 . . 1 . Alerts 2 | . . . . . . . . 1 . . . 1 Weapon Failures 4 | . . . . . . . 1 2 . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 236 | . . . . . . . 68 81 34 . 6 47 Projectiles 223 | . . . . . . . 68 68 34 . 6 47 Explosions 13 | . . . . . . . . 13 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 15 | . . . . 2 3 . 8 2 . . . . Impact 1 | . . . . . . . . 1 . . . . Kinetic 14 | . . . . 2 3 . 8 1 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . . . . . 133 . . . . Shots 2 | . . . . . . . . 2 . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 9 | . . 1 1 . 1 1 2 1 1 . . 1 Kicked 8 | . . 1 1 . 1 1 2 1 1 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 479 | 108 96 . 406 42 146 292 338 479 346 366 333 329 Average Temperature 87 | 44 34 . 100 12 64 61 103 140 115 135 148 74 Received Heat Transfer 3029 | . 6 . 318 36 117 126 812 1178 9 9 39 379 Effects 11 | . . . 6 . . . 2 1 1 1 . . Energy Bleed 2 | . . . . . . . 1 . 1 . . . Interference 6 | . . . 6 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 10 | 2 3 . . . . . . 1 . 1 . 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . 1 Parts Melted 38 | . . . 3 1 . 2 7 9 . 3 . 13 Heat Transferred 15081 | . 50 . 1776 . . 925 4859 3506 348 298 224 3095 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Maximum Alert Level 2 | . . . 1 . . . 1 2 1 . . . Low Security (%) 66 | 100 100 100 57 100 100 100 53 34 41 . . 100 Level 1 26 | . . . 42 . . . 46 39 58 . . . Level 2 6 | . . . . . . . . 25 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 578 | 10 113 1 284 130 153 63 270 578 278 . . 181 Initial 278 | . . 1 . 100 47 49 16 119 278 . . 50 Average 162 | 1 54 . 161 87 104 18 175 296 209 . . 103 Influence Increases 4435 | 25 220 . 515 220 253 204 901 1119 46 50 165 717 Destroy 0b10 Robot/C 2180 | . 100 . 360 140 120 140 540 420 . 40 60 260 Destroy 0b10 Robot/NC 210 | 25 10 . 5 . 25 25 65 20 10 . . 25 Destroy Leader 522 | . 22 . 82 20 24 32 158 102 2 10 . 70 Allied During Kill 13 | . . . . 5 8 . . . . . . . Successful Hack 275 | . 10 . 7 . 12 5 36 84 1 . . 120 Select Force Hacks 120 | . . . . . 30 . 30 60 . . . . Disable Machine 345 | . 30 . 45 45 30 . 15 150 15 . . 15 Destroy Structure 275 | . 3 . 1 10 4 2 27 178 18 . . 32 Partial Spotted 15 | . 15 . . . . . . . . . . . Lose Combat Pursuer 480 | . 30 . 15 . . . 30 105 . . 105 195 Influence Decreases 4294 | 25 214 6 256 357 265 279 691 795 471 194 90 651 Entered New Map 815 | . . 5 . 159 75 61 19 126 291 54 . 25 Time Decay 2919 | 25 214 1 246 198 160 218 562 589 170 140 70 326 Lost Part 540 | . . . 10 . 10 . 110 80 10 . 20 300 Lost Ally 20 | . . . . . 20 . . . . . . . Squads Dispatched 72 | . 1 . 4 1 6 13 18 17 5 . . 7 Investigation 30 | . 1 . 4 1 3 4 7 7 1 . . 2 Extermination 8 | . . . . . . 1 2 3 1 . . 1 Reinforcement 19 | . . . . . 3 2 3 7 . . . 4 Assault 2 | . . . . . . 2 . . . . . . Garrison 13 | . . . . . . 4 6 . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . 1 Haulers Reinforced 3 | . . . . . . 1 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 10 | . 1 . 3 . 2 1 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 183 | . 10 . 22 7 9 13 32 29 7 3 11 40 Peak Tracking Total 17 | . 4 . 6 3 4 3 3 5 3 2 11 17 Tactical Retreats 14 | . 1 . 1 . . . 1 3 . . 3 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 7 | . . . . . 1 . 2 3 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 24 | . 2 . 3 3 2 . 1 10 1 1 . 1 Max in Single Turn 3 | . 1 . 1 1 1 . 1 3 1 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 4 | . . . . 3 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 41 | . 2 . 5 2 2 5 6 11 2 2 . 4 Terminals 19 | . 1 . 4 . 1 4 2 6 . . . 1 Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 6 | . 1 . . . . . 2 . . . . 3 Recycling Units 7 | . . . 1 . 1 . 1 3 1 . . . Scanalyzers 4 | . . . . . . . 1 2 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 134 | . 13 . 15 2 4 17 21 31 11 8 . 12 Successful 68 | . 7 . 4 2 3 5 7 15 8 8 . 9 Failed 66 | . 6 . 11 . 1 12 14 16 3 . . 3 Catastrophic 12 | . . . 4 . 1 2 1 4 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . . . 7 . 2 8 3 7 3 . . . Terminals 56 | . 3 . 12 . 2 13 6 16 . . . 4 Fabricators 4 | . . . . . . 4 . . . . . . Repair Stations 25 | . 10 . . . . . 7 . . . . 8 Recycling Units 22 | . . . 3 . 2 . 4 9 4 . . . Scanalyzers 17 | . . . . . . . 4 6 7 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 31 | . . . 3 2 1 5 2 6 . 8 . 4 Record 20 | . . . . . 1 1 2 4 . 8 . 4 Part Schematic 2 | . . . 1 . . . . 1 . . . . Open Door 2 | . . . . 2 . . . . . . . . Open DSF 4 | . . . . . . 4 . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 14 | . 7 . . . . . 2 . . . . 5 Scan Component 9 | . 4 . . . . . 2 . . . . 3 Repair 4 | . 3 . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . . . 1 . 1 . 1 4 1 . . . Report Inventory 7 | . . . 1 . 1 . 1 3 1 . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 11 | . . . . . . . 1 3 7 . . . Insert Component 6 | . . . . . . . 1 2 3 . . . Analyze 5 | . . . . . . . . 1 4 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 . 1 2 . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . 1 2 . . . . Tunnel 4 | . . . . . 1 . 1 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 2 . 5 . 2 4 6 10 2 . . 4 Full Trace Events 24 | . 1 . 5 . 1 4 5 5 1 . . 2 Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . 2 3 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . 3 . . . . . . . . . . 1 Time 106 | . 88 . . . . . . . . . . 18 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . Parts Scanalyzed 6 | . . . . . . . 1 2 3 . . . Part Schematics Acquired 4 | . . . . . . . . 1 3 . . . Parts Damaged 1 | . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . Programmers 3 | . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 34 | . . . . 11 23 . . . . . . . Total Damage 440 | . . . . 128 312 . . . . . . . Kills 8 | . . . . 1 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Active Infowar (turns) 7726 | 65 413 36 583 403 310 781 1562 1494 343 688 311 737 Optics 2106 | . . . . . . 780 1326 . . . . . Sensors 419 | . . . . . 276 143 . . . . . . Terrain 1386 | . . . . . . . . . 239 688 311 148 Seismic 3971 | 65 413 36 583 403 34 . 902 1494 41 . . . Machine Analysis 717 | . . . . . . 24 . . . . . 693 Cloaking 1879 | . . . . . . . . 259 328 596 311 385 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 8363 | 142 449 36 628 403 339 781 1663 1843 343 688 311 737 Spaces Moved 4903 | 84 228 30 346 222 177 508 997 999 241 455 266 350 Core 70 | 13 . . . . . . . 1 . . . 56 Treads 42 | . . . . . . . 5 35 . . . 2 Legs 4789 | 71 228 30 346 222 177 508 992 963 241 455 266 290 Wheels . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 123 120 105 105 112 112 50 Average Speed 122 | 109 120 120 120 120 122 123 122 140 111 112 112 108 Slowest Speed 1250 | 120 120 120 120 190 123 123 260 1250 186 112 112 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 43 8 18 51 21 18 25 26 9 62 38 10 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 8 | . . 1 . . 1 . 1 2 . 3 . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . . . . 3 . . Spaces Dug 26 | . . . . . 1 . 3 11 5 5 . 1 Terrain Destroyed 169 | . 3 . . 10 3 . 23 97 9 6 3 15 Melee . | . . . . . . . . . . . . . Projectile 108 | . . . . 10 3 . 23 39 9 6 3 15 AOE 61 | . 3 . . . . . . 58 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Upp Upp Res Total 6464 | 114 360 30 465 285 243 620 1267 1299 296 613 270 602 Wait 506 | . 89 . 33 4 . 53 43 33 11 136 . 104 Move 4891 | 83 227 29 345 221 176 507 996 998 240 454 265 350 Hop . | . . . . . . . . . . . . . Pick Up 166 | 14 7 . 6 6 13 9 33 48 7 4 . 19 Fast Attach 47 | . 2 . 3 . . 1 12 12 5 2 . 10 Attach 67 | 7 . . 1 . 3 3 10 20 3 1 1 18 Detach 8 | . . . . . . . . 5 . . . 3 Swap 135 | . 5 . 15 8 9 6 28 46 8 2 . 8 Drop 169 | . 8 . 11 9 11 9 35 54 9 5 . 18 Fire 435 | 10 22 . 50 16 20 31 108 82 12 9 4 71 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick 8 | . . 1 1 . 1 1 2 1 1 . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 31 | . . . . 21 10 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 143 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Repaired Mining Laser 294 | -10/Materials | Repaired Broken Seismic Detector 315 | -10/Materials | Build established: Mutant 321 | -10/Materials | Repaired Aluminum Leg 518 | -10/Materials | Discovered new exit (range 15) 592 | -10/Materials | Entered Mines 606 | -10/Mines | Discovered new exit (range 9) 607 | -10/Mines | Learned location of Storage (-7) 628 | -10/Mines | Entered Materials 628 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1229 | -9/Materials | Discovered new exit (range 14) 1256 | -9/Materials | Entered Mines 1268 | -9/Mines | Met a Derelict bent on vengeance 1393 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1401 | -9/Mines | Found Powered Armor 1514 | -9/Mines | Met a Derelict shopkeep closing up shop 1561 | -9/Mines | Escorted by a lone wolf Derelict 1649 | -9/Mines | Discovered new exit (range 6) 1659 | -9/Mines | Entered Materials 1659 | -8/Materials | Accompanied by 1 ally 1659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1951 | -8/Materials | Met 7R-MNS 1962 | -8/Materials | Discovered new exit (range 13) 1998 | -8/Materials | Entered Factory 1998 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1999 | -7/Factory | Caught up to 7R-MNS 1999 | -7/Factory | Identified exit to Lower Caves 2333 | -7/Factory | Garrison activated, responded to threat 2418 | -7/Factory | Garrison activated, responded to threat 2674 | -7/Factory | Discovered new exit (range 5) 2779 | -7/Factory | Entered another Factory area 2779 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2780 | -6/Factory | Caught up to 7R-MNS 3173 | -6/Factory | Build established: Scavenger-Gunner 3206 | -6/Factory | Garrison activated, responded to threat 3567 | -6/Factory | Garrison activated, responded to threat 3634 | -6/Factory | Lost 3 parts (2n1w) 3867 | -6/Factory | Build established: Scavenger-Tank 4320 | -6/Factory | Discovered new exit (range 12) 4442 | -6/Factory | Entered another Factory area 4442 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4443 | -5/Factory | Caught up to 7R-MNS 4502 | -5/Factory | Build established: Scavenger-Gunner 5820 | -5/Factory | Lost 6 parts (3n1u2w) 6277 | -5/Factory | Discovered new exit (range 10) 6285 | -5/Factory | Entered another Factory area 6285 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6286 | -4/Factory | Caught up to 7R-MNS 6331 | -4/Factory | Garrison activated, responded to threat 6555 | -4/Factory | 7R-MNS successfully reached the Upper Caves 6614 | -4/Factory | Discovered new exit (range 11) 6628 | -4/Factory | Entered Upper Caves 6691 | -4/Upper Caves | Build established: Scavenger-Skirmisher 7129 | -4/Upper Caves | Found Alien Artifact 7130 | -4/Upper Caves | Identified Dimensional Node Initializer 7130 | -4/Upper Caves | Initialized slip node 7208 | -4/Upper Caves | Learned location of 1 exit from Factory 7208 | -4/Upper Caves | Learned Factory trap positions 7208 | -4/Upper Caves | Learned Armory emergency access door positions 7264 | -4/Upper Caves | Discovered new exit (range 6) 7297 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7316 | -4/Upper Caves | Entered another Upper Caves area 7346 | -4/Upper Caves | Discovered new exit (range 4) 7488 | -4/Upper Caves | Attracted the attention of an 0b10 base 7627 | -4/Upper Caves | Entered Research 7627 | -3/Research | Evolved 2 slots: Utility x2 7745 | -3/Research | Repaired Arm. Medium Treads 8072 | -3/Research | Build established: Scavenger-Gunner 8098 | -3/Research | Lost 4 parts (1p1n1u1w) 8108 | -3/Research | Found Prototype Processor 8108 | -3/Research | Identified Exp. Target Analyzer 8111 | -3/Research | Found Exp. Target Analyzer 8316 | -3/Research | Core integrity fell below 50% 8328 | -3/Research | Core integrity fell below 20% 8364 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08342_ S-43 Plague destroyed. 08342_ Adv. Heat Sink destroyed. 08348_ Xenon Bombardment Thruster melted. 08348_ S-43 Plague destroyed. 08348_ Switching to secondary target: S-43 Plague. 08350_ Backup Laser III destroyed. 08355_ Backup Propulsion III destroyed. 08358_ Slug penetrates Wall. 08358_ Backup Laser III destroyed. 08360_ Knocked back. 08361_ Penetrated by Slug. 08361_ Slug penetrates Wall. 08361_ Backup Power III destroyed. 08362_ X-82 Rainmaker knocked back. 08362_ Knocked back. 08363_ Penetrated by Slug. 08363_ Knocked back. 08363_ T-07 Excavator destroyed. 08364_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????"""?????? ####+#########???????? | | ?????????????? ! # #???""??? | | ?????????????? # #???""??? | | ??????????????""" # "" #???S"??? | | ??????????????""" # """#??"""??? | | ??????????????""" H/ S"#??"""??? | | ??????????????""" "" "" # """ """#??"""??? | | ????????????? """ ""T"" # """ """#???????? | | ???????????? """ # """ ????????? | | ???????????? # """ #???????? | | ???????????? # """ !! #???????? | | ???????????? l# !! #??"""??? | | ????????????? ######### # !! #??"""??? | | ???????????????????????# h ##############??"""??? | | ???????????????????????# # #??????????? | | ??????????????????"""??# hx# = #??????????? | | ??????????????????"""??# k #=%* #??????????? | | ??????????????????"""??+ xs%=" " #??????????? | | ??????????????????"""??# #=["R" #??????????? | | ??????????????????"""??# # """ ] #??????????? | | ??????????????????"""??# # #??????????? | | ??????????????????"""??# # #??????????? | | ???????????????????????# ###########??????????? | | ???????????????????????# !%#????????????????????? | | ???????????????????????# *+????????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????+ #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????? u/????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 39 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 600 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 82 Targeting Accuracy 6 Target Analysis 15 Recoil Reduction 5 Matter Filtering 50 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Hacked Adv. VSS Leg | -5/Factory | Scanalyzed Enh. Gauss Cannon | -5/Factory | Hacked Myomer Leg | -4/Factory | Scanalyzed Imp. Proton Missile Launcher | -4/Factory | Scanalyzed Imp. Weapon Cycler | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mining Laser | 20% | -10/Materials Seismic Detector | 35% | -10/Materials | Broken Aluminum Leg | 74% | -10/Materials Arm. Medium Treads | 33% | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Leap Before You Look Omniscient Cartographer Challenges ------------ None Game ------ Seed FieldArcsightExpander Manual? 0 Play Time 02:41:38 Cumulative 21.5 hours Start 2025.08.16 @ 09:56:12 End 2025.08.18 @ 19:54:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebc5a2f1-8530-45dc-92b9-3df86f9cc527