Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 07:13:41 Player: iwantthegold Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1709) 1709 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-89) -89 TOTAL SCORE: 3755 Bonus ------- Follower Combat Kills 50 Friendly Fire -139 Cogmind --------- Core Integrity 0/550 Matter 57/300 Energy 140/140 System Corruption 0% Temperature Hot (211) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit Sensor Array > --- WEAPON (4) ------- Gauss Cannon > --- INVENTORY (15) --- Light Deuterium Engine Aluminum Leg Aluminum Leg Reaction Control System Missile Launcher Heavy Mace Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Sensor Array Reaction Control System Gauss Cannon Missile Launcher Missile Launcher Missile Launcher Heavy Mace Great Maul [Rating: 33] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 2 | . . 1 . 1 Parts Attached 72 | 6 9 21 11 25 Power 6 | 1 1 1 1 2 Engine 6 | 1 1 1 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 2 3 10 1 5 Treads 1 | . 1 . . . Leg 12 | 2 . 4 1 5 Wheel 4 | . 2 2 . . Hover 4 | . . 4 . . Flight . | . . . . . Utility 5 | 1 1 . . 3 Device 1 | . . . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 40 | 2 4 10 9 15 Energy Gun 9 | 1 4 4 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 1 . 3 3 . Ballistic Cannon 8 | . . . . 8 Launcher 8 | . . 1 3 4 Special Weapon 3 | . . . 3 . Impact Weapon 4 | . . 2 . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 4 5 3 12 Power 3 | . 1 . 1 1 Propulsion 9 | . 1 4 . 4 Utility 1 | . . . . 1 Weapon 11 | . 2 1 2 6 Highest Loss Streak 6 | . 3 4 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 97 95 99 94 Engine 10 | . 13 11 10 9 Leg 22 | . 14 19 33 25 Wheel 3 | . 12 3 . . Hover 1 | . . 7 . . Storage 21 | . 27 22 22 18 Protection 2 | . . . . 7 Energy Gun 8 | . 12 22 3 . Ballistic Gun 9 | . 13 8 16 5 Ballistic Cannon 7 | . . . . 18 Launcher 1 | . . . 6 . Special Weapon 1 | . . . 6 2 Impact Weapon 2 | . . 1 . 5 Naked Turns . | . . . . . Heaviest Build 60 | 11 33 39 43 60 Greatest Support 39 | 20 26 30 30 39 Greatest Overweight (x) 5 | . 3 3 1 5 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 13 | 3 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 14 15 15 7 Class Distribution -------------------- 32% | Tank 28% | Mutant 21% | Scavenger-Gunner 13% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1306 | 216 194 252 199 445 Remotely . | . . . . . Salvage Created 1651 | . 428 468 247 508 Parts 116 | . 17 32 21 46 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 50 | . 10 13 8 19 Guns 20 | . 10 8 2 . Cannons 8 | . . . . 8 AOE 22 | . . 5 6 11 Classes Destroyed 12 | . 3 5 . 4 Worker 3 | . . 1 . 2 Builder 7 | . . 1 2 4 Tunneler 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 2 | . 1 . 1 . Operator 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 17 | . 3 4 4 6 Grunt 24 | . 7 6 3 8 Brawler 2 | . . 1 1 . Sentry 4 | . . 2 . 2 Specialist 3 | . . . . 3 Thug 1 | . . . 1 . Best Kill Streak 13 | . 3 4 4 13 Combat Bots Only 9 | . 3 4 4 9 Max Kills in Single Turn 4 | . 1 2 4 3 Gunslinging . | . . . . . Exploded 3 | . . 2 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 327 | . 70 57 29 171 Missed 84 | . 13 17 11 43 Damage Taken 3607 | . 692 643 235 2037 Core 768 | . 142 51 25 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 57 | . . . . 57 Core Remaining (%) 74 | 100 43 . 81 . Volleys Fired 124 | . 41 33 22 28 Largest 4 | . 2 3 3 4 Hottest 207 | . 70 140 143 207 Shots Fired 268 | . 78 83 41 66 Gun 192 | . 78 81 33 . Cannon 55 | . . . . 55 Launcher 20 | . . 2 7 11 Special 1 | . . . 1 . Kinetic 140 | . 41 27 23 49 Thermal 56 | . 3 42 11 . Explosive 20 | . . 2 7 11 Electromagnetic 52 | . 34 12 . 6 Robot Hit Streak 8 | . 6 6 8 5 Robot Miss Streak 5 | . 4 5 3 5 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 151 | . 51 44 25 31 Core Hits 106 | . 24 28 21 33 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 9 | . 3 1 . 5 Burn 2 | . 1 1 . . Destroy 1 | . 1 . . . Blast 5 | . . . . 5 Corrupt 1 | . 1 . . . Melee Attacks 25 | . . 13 . 12 Impact 25 | . . 13 . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5009 | . 587 953 1046 2423 Guns 1248 | . 519 492 237 . Cannons 944 | . . . . 944 Explosions 2817 | . 68 461 809 1479 Melee . | . . . . . Ramming . | . . . . . Kinetic 1288 | . 191 117 136 844 Thermal 700 | . 94 303 101 202 Explosive 2505 | . . 419 809 1277 Electromagnetic 516 | . 302 114 . 100 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 254 | . . 98 34 122 Projectiles . | . . . . . Explosions 254 | . . 98 34 122 Melee . | . . . . . Knockbacks 13 | . . . . 13 Impact . | . . . . . Kinetic 13 | . . . . 13 Secondary . | . . . . . Self-Inflicted Damage 281 | . . 188 19 74 Shots 8 | . . 4 1 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 704 | . 138 372 65 704 Average Temperature 140 | . 56 137 20 248 Received Heat Transfer 1572 | . 351 174 102 945 Effects 28 | . . 3 . 25 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 4 | . . 3 . 1 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 2 | . . . . 2 Damage (major) 10 | . . . . 10 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1645 | . 248 901 296 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 1 . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 406 | . 130 330 386 406 Initial 150 | . . 54 115 150 Average 163 | . 60 231 268 160 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 65 | 100 100 31 20 77 Level 1 33 | . . 68 80 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . . 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 13 23 9 28 Peak Tracking Total 8 | . 3 6 4 8 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . . 2 . 3 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 4 1 . 5 Terminals 7 | . 4 . . 3 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 16 | . 5 2 . 9 Successful 11 | . 2 1 . 8 Failed 5 | . 3 1 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 5 . . 4 Fabricators . | . . . . . Repair Stations 4 | . . 2 . 2 Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . . 3 Record 1 | . . . . 1 Alert Level 1 | . . . . 1 Maintenance Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 1 . 2 Scan Component 2 | . . 1 . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 1 | . . . . 1 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 5 | . 1 1 . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 16 | . . . 16 . Total Damage 145 | . . . 145 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3014 | 80 675 649 385 1225 Spaces Moved 1371 | 59 366 272 160 514 Core 8 | 8 . . . . Treads . | . . . . . Legs 1033 | 51 134 174 160 514 Wheels 266 | . 232 34 . . Hover 64 | . . 64 . . Flight . | . . . . . Fastest Speed 50 | 50 105 105 190 189 Average Speed 170 | 110 136 162 190 200 Slowest Speed 470 | 120 330 190 190 470 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 57 25 31 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 22 | . . 12 . 10 Terrain Destroyed 224 | . 2 56 81 85 Melee 22 | . . 12 . 10 Projectile 23 | . . . . 23 AOE 179 | . 2 44 81 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1781 | 72 472 397 205 635 Wait 102 | . 28 39 1 34 Move 1367 | 58 365 271 159 514 Hop . | . . . . . Pick Up 58 | 7 21 14 6 10 Fast Attach 11 | 5 1 1 1 3 Attach 32 | 1 4 11 4 12 Detach 3 | . . 1 1 1 Swap 29 | . 4 9 6 10 Drop 30 | 1 8 5 5 11 Fire 124 | . 41 33 22 28 Melee 25 | . . 13 . 12 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 436 | -10/Materials | Lost 3 parts (1p1n1w) 568 | -10/Materials | Discovered new exit (range 15) 645 | -10/Materials | Core integrity fell below 50% 731 | -10/Materials | Discovered new exit (range 3) 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 960 | -9/Materials | Lost 4 parts (3n1w) 1364 | -9/Materials | Discovered new exit (range 15) 1405 | -9/Materials | Entered Mines 1408 | -9/Mines | Received a Mining Laser from a helpful Derelict 1535 | -9/Mines | Lost 3 parts (1p2w) 1777 | -9/Mines | Discovered new exit (range 7) 1790 | -9/Mines | Entered Materials 1790 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1861 | -8/Materials | Repaired Aluminum Leg 2073 | -8/Materials | Build established: Tank 2752 | -8/Materials | Core integrity fell below 50% 2783 | -8/Materials | Destroyed 9 combat bots 2798 | -8/Materials | Lost 6 parts (1p1n1u3w) 2801 | -8/Materials | Core integrity fell below 20% 3015 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02982_ W-25 Informer sends out distress signal. 02995_ X-57 Shotgunner destroyed. 03000_ G-47 Trooper knocked back. 03000_ Slug penetrates W-25 Informer. 03000_ W-25 Informer knocked back. 03001_ Gauss Cannon destroyed. 03001_ K-01 Serf collects debris. 03003_ Slug penetrates Wall. 03003_ X-57 Shotgunner knocked back. 03003_ Material Processor disabled. 03003_ Gauss Cannon destroyed. 03004_ K-01 Serf collects debris. 03009_ Integration Channel disabled. 03009_ X-57 Shotgunner VSS Leg blasted off. 03009_ Gauss Cannon destroyed. 03010_ K-01 Serf collects debris. 03012_ X-57 Shotgunner knocked back. 03013_ K-01 Serf collects debris. 03014_ X-57 Shotgunner Nuclear Core blasted off. 03014_ X-57 Shotgunner destroyed. 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Y =[ "T" ## #"#" | | ????????? %%*% u ! ##### | | ?????????? ###########;;+##k#### % * ???? | | ????????????????????? ??? ?????? % = ???? | | ????????????????????! ??? ??????? ???? | | ??????????????????? ""???" ??????? ????? | | ??????????????????? ""?????""????????? ????? | | ?????????????????? ?????" ?????????? # ????? | | ?????????????????# ??????? ??????????????????? | | ?????????????????###?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed ChipTachyonSpecial Manual? 0 Play Time 00:49:28 Cumulative 6.7 hours Start 2024.04.08 @ 06:20:47 End 2024.04.08 @ 07:13:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 34% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d8687557-7dab-4f94-b6f3-f2f3c83339b8