Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 09:08:36 Player: Toa of Guts Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (117) 585 Value Destroyed (3396) 3396 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 9881 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 68 Cogmind --------- Core Integrity 0/1300 Matter 51/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (11) ----- Advanced Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Plasma Sword Enhanced Force Lance > --- INVENTORY (5) ---- Xenon Bombardment Thruster Improved Actuator Array ECM Suite Fusion Bomb Launcher Plasma Sword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Diametric Drive Electron Diverter Electron Diverter > --- UTILITY ---------- Improved Cooling System Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Improved Matter Neutralizer > --- INVENTORY -------- Light Particle Reactor ECM Suite Improved Shield Generator Linear Accelerator Grenade Launcher [Rating: 119] Favorites ----------- Power Micro Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Improved Titanium Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . 1 . . 1 1 1 . . Utility 9 | . . 1 . 2 1 . 1 2 2 Weapon . | . . . . . . . . . . Parts Attached 180 | 6 14 27 10 42 9 12 8 3 49 Power 14 | 1 . 2 1 2 . 3 . . 5 Engine 6 | 1 . 2 1 1 . 1 . . . Core 4 | . . . . 1 . 2 . . 1 Reactor 4 | . . . . . . . . . 4 Propulsion 52 | 2 6 10 2 8 4 6 2 1 11 Treads 12 | . 2 7 . 3 . . . . . Leg 16 | 2 4 3 2 5 . . . . . Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . 2 1 . Flight 21 | . . . . . 4 6 . . 11 Utility 58 | 1 3 3 4 11 4 1 5 2 24 Device 33 | . 2 1 2 4 1 . 3 . 20 Storage 7 | 1 1 2 . 3 . . . . . Processor 9 | . . . 1 4 1 1 . 1 1 Hackware 8 | . . . . . 2 . 2 1 3 Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 56 | 2 5 12 3 21 1 2 1 . 9 Energy Gun 12 | . 3 1 . 7 . 1 . . . Energy Cannon 2 | . . . . . . . 1 . 1 Ballistic Gun 24 | 2 2 10 2 8 . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 3 | . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 9 | . . 1 . 6 1 1 . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon 3 | . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . . . . 2 Parts Lost 50 | . . 6 5 13 . . 2 . 24 Power 6 | . . . 1 2 . . . . 3 Propulsion 20 | . . 4 2 4 . . 1 . 9 Utility 16 | . . . 2 3 . . 1 . 10 Weapon 8 | . . 2 . 4 . . . . 2 Highest Loss Streak 8 | . . 2 2 5 . . 2 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 98 98 95 91 99 95 92 88 83 Engine 7 | . 14 11 9 8 7 6 5 5 . Core 1 | . . . . . . 4 5 5 1 Reactor 1 | . . . . . . . . . 5 Treads 8 | . 17 23 15 4 . . . . . Leg 8 | . 10 8 16 20 . . . . . Hover 1 | . . . . . . . . 11 3 Flight 9 | . . . . . 30 31 27 19 17 Device 13 | . 12 22 7 14 7 6 7 10 16 Storage 6 | . 14 11 11 9 . . . . . Processor 9 | . . . 2 13 23 20 13 10 13 Hackware 6 | . . . . . 14 13 17 15 18 Protection 1 | . . . 11 1 . . . . . Energy Gun 4 | . 2 . 11 10 7 6 3 . . Ballistic Gun 8 | . 25 21 10 4 . . . . . Impact Weapon 1 | . . . . 3 6 5 5 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 13 22 26 31 64 22 26 33 33 44 Greatest Support 64 | 20 40 60 40 64 24 28 28 32 43 Greatest Overweight (x) 4 | . 1 1 1 1 . 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 10 5 5 5 5 Average Capacity 8 | 6 9 10 10 13 5 5 5 5 5 Most Carried 17 | 6 10 10 10 17 10 5 5 5 5 Average Carried 7 | 3 9 9 9 10 3 5 4 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 Final Carried 10 | 6 10 10 8 10 5 5 5 5 5 Class Distribution -------------------- 35% | Mutant 27% | Hacker-Scout 24% | Scavenger-Mutant 4% | Hacker-Ninja 4% | Hacker-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Assassin | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Matter Collected 2856 | 156 505 745 117 539 . 60 245 10 479 Remotely . | . . . . . . . . . . Salvage Created 3924 | . 439 1074 447 1378 . 68 110 . 408 Parts 242 | . 42 77 24 68 . . 4 . 27 Haulers Intercepted 6 | . 1 2 . 3 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 83 | . 11 22 12 27 . 1 2 . 8 Melee 8 | . . . . 5 . . . . 3 Guns 64 | . 11 22 11 19 . 1 . . . Cannons 5 | . . . . . . . 2 . 3 AOE 2 | . . . 1 . . . . . 1 Classes Destroyed 14 | . 6 3 . 2 . 1 . . 2 Worker 9 | . 1 1 1 . . 3 . . 3 Builder 1 | . . . . . . . . . 1 Tunneler 2 | . . . . . . . . . 2 Hauler 6 | . 1 2 . 3 . . . . . Recycler 2 | . . 1 1 . . . . . . Operator 4 | . 1 . . 2 . . . . 1 Watcher 10 | . 3 4 . 3 . . . . . Swarmer 26 | . 5 7 6 7 . . . . 1 Grunt 29 | . 6 7 5 11 . . . . . Duelist 3 | . . 1 1 1 . . . . . Sentry 14 | . . 7 . 6 . . . . 1 Hunter 1 | . . . . 1 . . . . . Programmer 9 | . . . . . . 1 2 . 6 Heavy 1 | . . . . 1 . . . . . Best Kill Streak 10 | . 4 9 5 10 . 3 1 . 2 Combat Bots Only 9 | . 2 7 4 9 . 1 1 . 2 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . 1 Melee 1 | . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 677 | . 58 108 63 189 . 6 23 1 229 Missed 175 | . 14 18 13 38 . 2 8 . 82 Damage Taken 8448 | . 644 1276 635 2292 . 61 310 71 3159 Core 2265 | . 126 139 71 462 . . 84 71 1312 Absorbed by Shields 114 | . . . . . . . . . 114 Core Remaining (%) 74 | 100 49 . 47 16 100 100 91 93 . Volleys Fired 379 | . 52 79 31 107 . 5 18 2 85 Largest 2 | . 2 2 2 2 . 2 1 1 1 Hottest 113 | . 60 46 76 112 . 111 85 85 113 Shots Fired 614 | . 104 155 60 184 . 8 18 2 83 Gun 510 | . 104 155 58 184 . 8 1 . . Cannon 90 | . . . . . . . 17 2 71 Launcher 14 | . . . 2 . . . . . 12 Special . | . . . . . . . . . . Kinetic 364 | . 93 155 29 76 . . . . 11 Thermal 236 | . 11 . 29 108 . 8 18 2 60 Explosive 12 | . . . . . . . . . 12 Electromagnetic 2 | . . . 2 . . . . . . Robot Hit Streak 29 | . 12 26 9 29 . 7 8 . 22 Robot Miss Streak 6 | . 6 3 2 4 . 2 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 2 1 . 4 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . Shots Hit Robots 425 | . 60 107 39 156 . 7 14 . 42 Core Hits 179 | . 25 46 21 57 . 2 3 . 25 Critical Kills 4 | . 3 . . . . . . . 1 Critical Parts Destroyed 6 | . 1 . . 4 . 1 . . . Critical Strikes 21 | . 4 . 3 9 . 1 . . 4 Burn 8 | . . . 3 5 . . . . . Meltdown 1 | . . . . . . . . . 1 Destroy 5 | . 4 . . 1 . . . . . Smash 4 | . . . . 3 . 1 . . . Impale 3 | . . . . . . . . . 3 Melee Attacks 140 | . . 1 . 29 12 33 8 . 57 Impact 83 | . . 1 . 29 12 33 8 . . Slashing 14 | . . . . . . . . . 14 Piercing 43 | . . . . . . . . . 43 Sneak Attacks 11 | . . . . 2 . 3 . . 6 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 8929 | . 820 1433 554 2644 . 406 538 . 2534 Guns 4906 | . 820 1432 471 2089 . 94 . . . Cannons 1390 | . . . . . . . 538 . 852 Explosions 702 | . . . 83 . . . . . 619 Melee 1930 | . . . . 555 . 312 . . 1063 Ramming 1 | . . 1 . . . . . . . Kinetic 3319 | . 765 1432 148 662 . . . . 312 Thermal 2977 | . 55 . 323 1427 . 94 538 . 540 Explosive 619 | . . . . . . . . . 619 Electromagnetic 83 | . . . 83 . . . . . . Impact 867 | . . . . 555 . 312 . . . Slashing 136 | . . . . . . . . . 136 Piercing 927 | . . . . . . . . . 927 Highest Corruption 18 | . 1 . . 2 . 3 2 . 18 Average Corruption 9 | . 1 . . 2 . 3 1 . 14 Corruption Purged 5 | . . . . . . . . . 5 Corruption Blocked 4 | . . . . . . . . . 4 Effects 57 | . . . . 5 . 2 1 . 49 Message Errors 11 | . . . . . . . . . 11 Matter Fused 13 | . . . . 3 . 1 . . 9 Heat Flow Errors 4 | . . . . . . 1 . . 3 Energy Discharges 7 | . . . . 1 . . 1 . 5 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 6 | . . . . 1 . . . . 5 Data Loss (major) 6 | . . . . . . . . . 6 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 727 | . . . . 219 . 232 23 . 253 Projectiles 63 | . . . . . . . 23 . 40 Explosions 4 | . . . . . . . . . 4 Melee 660 | . . . . 219 . 232 . . 209 Knockbacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 13 | . . . 13 . . . . . . Shots 2 | . . . 2 . . . . . . Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 618 | . 12 43 369 333 . 300 85 . 618 Average Temperature 120 | . 6 9 128 96 . 136 38 . 158 Received Heat Transfer 1680 | . 162 441 123 792 . . . . 162 Effects 23 | . . . 1 4 . 9 . . 9 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 10 | . . . 1 4 . 3 . . 2 Interference 7 | . . . . . . 6 . . 1 Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . . . 6 . 3 . . . Impact Corruptions 15 | . . . . 10 . 5 . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 15 | . . . 4 4 . 2 2 . 3 Heat Transferred 5823 | . 125 . 1036 3589 . 148 518 . 407 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Peak Influence 511 | . 255 511 362 479 258 201 57 35 197 Initial 209 | . . 1 199 141 209 126 2 27 18 Average 144 | . 66 162 285 292 238 81 24 30 50 Maximum Alert Level 2 | . 1 2 1 2 1 1 . . . Low Security (%) 67 | 100 93 65 14 16 . 98 100 100 100 Level 1 26 | . 6 23 85 60 100 1 . . . Level 2 6 | . . 10 . 22 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 3 2 1 7 . 1 1 . 11 Investigation 7 | . 2 1 1 2 . . . . 1 Extermination 7 | . . . . . . 1 1 . 5 Reinforcement 12 | . 1 1 . 5 . . . . 5 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Distress Signals 11 | . . 2 . 3 . . . . 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 175 | . 25 34 17 47 1 1 2 2 46 Peak Tracking Total 8 | . 3 4 7 6 1 1 2 2 8 Tactical Retreats 26 | . 2 4 2 5 . . . . 13 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Traps Triggered 14 | . 6 1 . 2 1 2 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Machines Disabled 3 | . 1 1 . 1 . . . . . Max in Single Turn 1 | . 1 1 . 1 . . . . . Garrison Access 6 | . . . . 1 1 2 . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Machines Accessed 51 | . 6 5 2 8 6 11 4 1 8 Terminals 38 | . 6 5 1 6 4 8 3 1 4 Fabricators 4 | . . . . . 1 1 1 . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . 1 Garrison Access 6 | . . . . 1 1 2 . . 2 Total Hacks 129 | . 18 16 2 17 15 26 14 3 18 Successful 67 | . 9 6 2 5 9 15 9 3 9 Failed 62 | . 9 10 . 12 6 11 5 . 9 Catastrophic 10 | . 2 2 . 2 1 . 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 49 | . 3 7 1 6 7 11 6 2 6 Terminals 104 | . 18 16 1 15 12 18 12 3 9 Fabricators 11 | . . . . . 2 5 2 . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . 2 Garrison Access 10 | . . . . 1 1 3 . . 5 Terminal Hacks 51 | . 8 6 2 3 5 11 8 3 5 Record 1 | . . . . . . 1 . . . Part Schematic 4 | . . . . . . . 4 . . Prototype ID Bank 8 | . 2 2 . . 1 2 . . 1 Open Door 1 | . . . 1 . . . . . . Level Access Points 2 | . . . . . . 1 . 1 . Branch Access Points 6 | . 1 1 1 1 . 1 . 1 . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 3 | . . . . . 1 . . . 2 Fabricator Index 1 | . . . . . . . . . 1 Alert Level 2 | . . . . 1 . 1 . . . Unreport Threat 4 | . 2 1 . 1 . . . . . Locate Traps 2 | . 1 1 . . . . . . . Transport Status 1 | . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . 1 Hauler Manifests 3 | . 1 1 . . . . 1 . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 10 | . 1 . . . 2 4 2 1 . Fabricator Hacks 2 | . . . . . 1 . 1 . . Network Status 1 | . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . 1 . . . . 2 Insert Component 3 | . . . . 1 . . . . 2 Garrison Access Hacks 6 | . . . . 1 1 2 . . 2 Seal Access 6 | . . . . 1 1 2 . . 2 Unauthorized Hacks 5 | . 1 . . . 2 2 . . . Terminals 3 | . 1 . . . 1 1 . . . Track 1 | . . . . . . 1 . . . Assimilate 1 | . . . . . 1 . . . . Botnet 1 | . 1 . . . . . . . . Fabricators 2 | . . . . . 1 1 . . . Report 2 | . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 39 | . 4 5 . 6 4 10 4 1 5 Full Trace Events 2 | . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Total Allies 3 | . . . 1 . . . . . 2 Largest Group 2 | . . . 1 1 . . . . 2 Highest-Rated Group 92 | . . . 31 31 . . . . 92 Highest-Rated Ally 46 | . . . 31 31 . . . . 46 Total Orders . | . . . . . . . . . . Ally Attacks 30 | . . . . 17 . . . . 13 Total Damage 443 | . . . . 271 . . . . 172 Kills 3 | . . . . 2 . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Turns Passed 9037 | 66 1451 1119 782 1942 187 880 386 208 2016 Spaces Moved 7512 | 45 823 419 443 948 384 1135 610 183 2522 Core 5 | 3 . . . . . . . . 2 Treads 1445 | . 537 416 304 188 . . . . . Legs 1230 | 42 286 3 139 760 . . . . . Wheels . | . . . . . . . . . . Hover 688 | . . . . . . . . 45 643 Flight 4144 | . . . . . 384 1135 610 138 1877 Fastest Speed 21 | 50 120 120 120 120 31 26 26 52 21 Average Speed 77 | 115 146 160 147 147 31 26 34 107 39 Slowest Speed 250 | 120 190 240 240 200 31 114 111 111 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . 2 2 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 97 48 92 79 14 27 9 8 47 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 188 | . . 1 . 11 12 30 8 2 124 Terrain Destroyed 213 | . . 1 . 11 12 30 11 2 146 Melee 86 | . . 1 . 11 12 30 8 . 24 Projectile 58 | . . . . . . . 3 2 53 AOE 69 | . . . . . . . . . 69 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Total 9885 | 56 988 724 513 1258 429 1629 748 191 3349 Wait 1503 | . 74 175 25 79 . 443 95 . 612 Move 7495 | 44 822 418 442 947 383 1130 605 182 2522 Hop 4 | . . . . . . 2 2 . . Pick Up 79 | 6 10 9 3 27 2 . 8 1 13 Fast Attach 58 | 6 5 8 1 8 . 6 . 3 21 Attach 44 | . . 5 4 11 8 . 5 . 11 Detach 8 | . . . . 2 1 . . . 5 Swap 78 | . 9 14 5 23 1 6 3 . 17 Drop 90 | . 16 14 2 25 4 4 4 3 18 Fire 379 | . 52 79 31 107 . 5 18 2 85 Melee 128 | . . 1 . 29 12 33 8 . 45 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / Arm) -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 15) 288 | -10/Materials | Discovered new exit (range 6) 488 | -10/Materials | Discovered new exit (range 3) 560 | -10/Materials | Discovered new exit (range 13) 747 | -10/Materials | Discovered new exit (range 5) 760 | -10/Materials | Identified exit to Mines 801 | -10/Materials | Build established: Mutant 920 | -10/Materials | Core integrity fell below 50% 1085 | -10/Materials | Discovered new exit (range 7) 1518 | -10/Materials | Entered another Materials area 1518 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2231 | -9/Materials | Identified exit to Mines 2464 | -9/Materials | Destroyed 7 combat bots 2509 | -9/Materials | Build established: Scavenger-Mutant 2637 | -9/Materials | Entered Mines 2691 | -9/Mines | Discovered new exit (range 4) 2700 | -9/Mines | Identified exit to Materials 2744 | -9/Mines | Met a Derelict shopkeep closing up shop 2978 | -9/Mines | Discovered exit to Materials (range 10) 3008 | -9/Mines | Learned 4 Materials zone layouts 3158 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3228 | -9/Mines | Core integrity fell below 50% 3263 | -9/Mines | Escorted by a lone wolf Derelict 3296 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3298 | -9/Mines | Found Prototype Device 3298 | -9/Mines | Identified Exp. Sensor Array 3419 | -9/Mines | Entered Materials 3419 | -8/Materials | Accompanied by 1 ally 3419 | -8/Materials | Evolved 2 slots: Utility x2 3420 | -8/Materials | Identified exit to Factory 3710 | -8/Materials | Lost 5 parts (1p2u2w) 3749 | -8/Materials | Core integrity fell below 50% 3800 | -8/Materials | Destroyed 9 combat bots 3819 | -8/Materials | Discovered exit to Factory (range 16) 4722 | -8/Materials | Discovered exit to Factory (range 13) 4790 | -8/Materials | Build established: Mutant 5017 | -8/Materials | Core integrity fell below 20% 5047 | -8/Materials | Identified exit to Storage 5049 | -8/Materials | Lost 3 parts (1n1u1w) 5361 | -8/Materials | Entered Factory 5361 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5522 | -7/Factory | Discovered new exit (range 19) 5545 | -7/Factory | Identified exit to Factory 5548 | -7/Factory | Entered another Factory area 5548 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5553 | -6/Factory | Spotted B-75 Beast 5655 | -6/Factory | Build established: Hacker-Scout 5740 | -6/Factory | Identified exit to Lower Caves 5895 | -6/Factory | Identified exit to Factory 6428 | -6/Factory | Entered another Factory area 6428 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6506 | -5/Factory | Discovered new exit (range 16) 6516 | -5/Factory | Identified exit to Factory 6814 | -5/Factory | Entered another Factory area 6814 | -4/Factory | Evolved 2 slots: Utility x2 6949 | -4/Factory | Identified exit to Upper Caves 6949 | -4/Factory | Identified exit to Extension 6949 | -4/Factory | Identified exit to Armory 6949 | -4/Factory | Identified exit to Research 7022 | -4/Factory | Entered Research 7022 | -3/Research | Evolved 2 slots: Utility x2 7338 | -3/Research | Discovered new exit (range 21) 7338 | -3/Research | Spotted B-86 Titan 7994 | -3/Research | System corruption reached 10% 8012 | -3/Research | Lost 7 parts (3n4u) 8188 | -3/Research | Identified exit to Testing 8331 | -3/Research | Found Enh. Force Lance 8339 | -3/Research | Core integrity fell below 50% 8377 | -3/Research | Found Enh. Force Lance 8381 | -3/Research | Found Enh. Force Lance 8389 | -3/Research | Lost 5 parts (2p1u2w) 8415 | -3/Research | Found Fusion Bomb Launcher 8483 | -3/Research | Cargo convoy interrupted 8604 | -3/Research | Build established: Hacker-Ninja 8927 | -3/Research | Allied Derelicts emerged from ambush trap array 8999 | -3/Research | Spotted Executioner 9032 | -3/Research | Core integrity fell below 20% 9038 | -3/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 09028_ Imp. Terrain Scanner destroyed. 09028_ Slug penetrates U-05 Engineer. 09028_ Xenon Bombardment Thruster destroyed. 09029_ Slug penetrates Wall. 09031_ Penetrated by Slug. 09031_ Slug penetrates U-05 Engineer. 09031_ U-05 Engineer destroyed. 09031_ Penetrated by Slug. 09031_ Slug penetrates Wall. 09031_ Field Propulsion Array destroyed. 09032_ U-05 Engineer builds a Wall. 09033_ Slug penetrates Wall. 09034_ Penetrated by Slug. 09034_ Imp. Hacking Suite destroyed. 09034_ Slug penetrates Wall. 09034_ U-05 Engineer builds a Wall. 09036_ Slug penetrates Wall. 09036_ Executioner suffers critical hit (Impale). 09037_ U-05 Engineer builds a Wall. 09038_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #+##?#???## """ #?# # #????# | | ????# #?# // + #??#?? | | ????# # # // # #?#?#? | | ???+ #?# # ###??? | | ??# #?########### ####### ##????? | | ?? ?# =#???#########+####??# #??? ?? | | #??## # ! #????# #??# +?????? | | ????# #####+######### !#??# # ? ??? | | ??? # " # #?## #??? ?? | | ????# "%" # """ """ #??# #?????? | | ????# " # """S""" #??# #?????? | | ????# + #??# #??"??? | | ? ?# " [#??# #?????? | | ????###+#######/### #"##""########?# #?????? | | ????# # #" ???###?? ?????? | | ????# #? ? ??#?#? ??????? | | ????# # ????? ?? ? ????? | | ????# # ?? ?????? ???????? | | ????# # ? ? ???????????? | | ????# # #?##????????????? | | ??#?##############"###/###u #???? ??????????? | | ????????????#?## #;###+#####??#???????????? | | ???????????#?#?# #!! #??????????????? | | ??#????????##??# """ #%* #??????????????? | | ??#???#?????#??# """ #= #?#????????????? | | ??????#??????#?# """ #@ ^ #??????????????? | | ?????????????### """ #Ep ^ #??????????????? | | ????#????????### """ + xi #???#??????????? | | ???????????????# # ##?????????????? | | ?????????????#?# # #??????????????? | | ????????????#?#####################?##???????????? | | ??????????????#??????????????#?#?????#???????????? | | ????????? ?????#??????#????#???#???##???????????? | | ????????????????????#???????#?????#??????????????? | | ?????????????##??#??????????#?#??????????????????? | | ???????????????#????#??????? ??????#?????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 100 Energy Generation 33 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 150 Evasion (%) 77 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 56 Item Schematics ----------------- Mic. Antimatter Reactor | -5/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicStasisExpander Manual? 0 Play Time 03:48:11 Cumulative 107.4 hours Start 2024.04.21 @ 14:12:25 End 2024.05.05 @ 09:08:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5924293-3fe1-48a8-b246-ac5ca5972513