Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.22 @ 12:47:51 Player: +Ved+ Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (1154) 1154 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 4184 Bonus ------- Follower Combat Kills 200 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 116/300 Energy 98/150 System Corruption 6% Temperature Critical (788) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Small Storage Unit Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Laser Gauss Cannon > --- INVENTORY (8) ---- Terrain Scanner Shock Bomb Launcher Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Power Shielding Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Gauss Cannon > --- INVENTORY -------- Terrain Scanner Shock Bomb Launcher Mining Laser [Rating: 39] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . 2 . 1 Weapon . | . . . . . . . Parts Attached 54 | 7 9 6 2 7 7 16 Power 6 | 1 1 2 . . 1 1 Engine 5 | 1 1 2 . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 2 1 . 4 3 4 Treads . | . . . . . . . Leg 11 | 2 2 1 . 3 3 . Wheel 5 | . . . . 1 . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 3 2 . 3 1 8 Device 11 | 1 2 1 . 1 . 6 Storage 2 | . 1 1 . . . . Processor 3 | . . . . 1 1 1 Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 14 | 3 3 1 2 . 2 3 Energy Gun 6 | 1 1 1 . . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 1 . 2 . 1 . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . 1 1 . 3 1 11 Power 1 | . . . . . . 1 Propulsion 6 | . . . . 2 . 4 Utility 5 | . . . . 1 . 4 Weapon 5 | . 1 1 . . 1 2 Highest Loss Streak 8 | . 1 1 . 3 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 99 100 95 99 86 Engine 9 | . 14 11 11 9 9 6 Leg 24 | . 27 33 33 23 27 17 Wheel 1 | . . . . . . 2 Device 21 | . 27 21 22 23 18 19 Storage 6 | . . 11 11 9 9 7 Processor 4 | . . . . 9 8 7 Protection 4 | . . . . 2 9 7 Energy Gun 7 | . 13 11 10 . 3 6 Ballistic Gun 10 | . 13 11 11 18 13 6 Naked Turns . | . . . . . . . Heaviest Build 31 | 7 10 21 22 24 25 31 Greatest Support 56 | 20 20 30 30 30 35 56 Greatest Overweight (x) 2 | . . . . 2 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 25 8 8 8 8 8 Average Capacity 7 | 5 5 7 8 8 8 8 Most Carried 8 | 5 5 8 8 8 8 8 Average Carried 6 | 2 4 7 7 7 7 7 Final Capacity 8 | 5 5 8 8 8 8 8 Final Carried 8 | 5 5 8 8 8 8 3 Class Distribution -------------------- 47% | Mutant 19% | Infiltrator-Mutant 19% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Infiltrator-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Min Mat Sto Fac Matter Collected 1146 | 282 58 88 . 435 154 129 Remotely . | . . . . . . . Salvage Created 1057 | 34 86 88 . 241 298 310 Parts 52 | 4 7 4 . 6 13 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 26 | 1 5 2 . 5 6 7 Guns 21 | 1 2 2 . 5 6 5 Cannons 2 | . . . . . . 2 AOE 3 | . 3 . . . . . Classes Destroyed 8 | 1 2 . . 2 . 3 Builder 1 | . . . . . . 1 Watcher 2 | . 2 . . . . . Swarmer 3 | . 3 . . . . . Grunt 15 | 1 2 2 . 3 4 3 Duelist 1 | . . . . 1 . . Sentry 4 | . . . . 1 2 1 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 6 | 1 6 2 . 4 3 4 Combat Bots Only 4 | 1 3 2 . 4 3 3 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Mat Sto Fac Damage Taken 3827 | 21 377 258 . 498 273 2400 Core 1108 | . 85 15 . 167 78 763 Absorbed by Shields . | . . . . . . . Redirected to Shielding 108 | . . . . . 20 88 Core Remaining (%) 79 | 100 66 . 96 . 55 . Volleys Fired 92 | 3 18 4 . 17 18 32 Largest 2 | 2 2 2 . 2 2 2 Hottest 117 | 40 80 70 . 45 76 117 Shots Fired 182 | 6 35 8 . 34 35 64 Gun 161 | 6 28 8 . 34 35 50 Cannon 14 | . . . . . . 14 Launcher 7 | . 7 . . . . . Special . | . . . . . . . Kinetic 114 | 6 11 4 . 34 27 32 Thermal 61 | . 17 4 . . 8 32 Explosive 7 | . 7 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 3 3 8 . 9 12 14 Robot Miss Streak 3 | 2 2 . . 3 1 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 110 | 3 11 7 . 23 28 38 Core Hits 60 | 2 15 4 . 12 11 16 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 7 | . 1 . . 1 1 4 Burn 4 | . 1 . . . 1 2 Destroy 1 | . . . . 1 . . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2305 | 30 511 88 . 369 426 881 Guns 1626 | 30 142 88 . 369 421 576 Cannons 201 | . . . . . . 201 Explosions 457 | . 369 . . . . 88 Melee . | . . . . . . . Ramming 21 | . . . . . 5 16 Kinetic 1242 | 30 93 38 . 369 333 379 Thermal 585 | . 49 50 . . 88 398 Explosive 369 | . 369 . . . . . Electromagnetic 88 | . . . . . . 88 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 11 | . 11 . . . . . Projectiles . | . . . . . . . Explosions 11 | . 11 . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 50 | . . . . . . 50 Shots 1 | . . . . . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 4 | . . . . . 3 1 Kicked 3 | . . . . . 3 . Crushed . | . . . . . . . Highest Temperature 788 | 6 27 18 . 18 27 788 Average Temperature 112 | 6 7 13 . 8 9 201 Received Heat Transfer 1098 | 12 123 72 . 219 180 492 Effects 14 | . . . . . . 14 Shutdowns 3 | . . . . . . 3 Energy Bleed 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Short Circuit 4 | . . . . . . 4 Damage (minor) 1 | . . . . . . 1 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . . . 2 2 Heat Transferred 1591 | . 222 148 . . 296 925 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Peak Influence 225 | 20 209 135 48 225 223 200 Initial 94 | . 13 25 48 18 94 86 Average 84 | 3 73 70 48 125 139 78 Maximum Alert Level 1 | . 1 . . 1 1 1 Low Security (%) 96 | 100 90 100 100 87 98 99 Level 1 3 | . 9 . . 12 1 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 1 1 1 2 4 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 1 . 1 . 2 Assault 1 | . . . 1 . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Distress Signals 8 | . 1 4 . 1 1 1 Communications Jammed 38 | . . . . . . 38 Distress Signals 38 | . . . . . . 38 Times Spotted 76 | 1 11 8 . 9 13 34 Peak Tracking Total 9 | 1 5 3 . 6 6 9 Tactical Retreats 18 | . 1 2 . 1 2 12 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Min Mat Sto Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Machines Accessed 7 | . 2 1 . . 1 3 Terminals 6 | . 2 1 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 2 2 . . 1 4 Successful 9 | . 2 2 . . 1 4 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 2 2 . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 2 . . . 4 Record 2 | . 1 . . . . 1 Open DSF 1 | . . . . . . 1 Alert Level 3 | . 1 1 . . . 1 Locate Traps 2 | . . 1 . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Process 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 25 | . . . . . 25 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Mat Sto Fac Total Allies 12 | . . . 2 . 10 . Largest Group 10 | . . . 2 2 10 . Highest-Rated Group 173 | . . . 62 62 173 . Highest-Rated Ally 31 | . . . 31 31 29 . Total Orders . | . . . . . . . Ally Attacks 54 | . . . . 25 29 . Total Damage 741 | . . . . 315 426 . Kills 7 | . . . . 4 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Min Mat Sto Fac Turns Passed 2810 | 88 659 221 203 254 367 1018 Spaces Moved 1931 | 61 472 139 166 149 219 725 Core 13 | 13 . . . . . . Treads . | . . . . . . . Legs 1752 | 48 472 139 166 144 219 564 Wheels 166 | . . . . 5 . 161 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 110 120 100 Average Speed 118 | 105 120 120 120 125 120 117 Slowest Speed 260 | 120 120 120 120 260 120 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 7 60 11 22 16 40 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 31 | . 27 . . . . 4 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 27 | . 27 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Total 2273 | 77 531 185 170 186 290 834 Wait 132 | . 20 28 . 4 32 48 Move 1925 | 60 471 138 165 148 218 725 Hop . | . . . . . . . Pick Up 31 | 5 5 5 2 6 3 5 Fast Attach 25 | 7 3 3 . 2 6 4 Attach 19 | . 4 2 2 4 . 7 Detach 5 | 1 1 1 . 1 . 1 Swap 10 | . 2 1 . 1 1 5 Drop 29 | 1 7 3 1 3 8 6 Fire 92 | 3 18 4 . 17 18 32 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 3 | . . . . . 3 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 60 | -11/Junkyard | Discovered new exit (range 8) 89 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 4) 748 | -10/Materials | Entered another Materials area 748 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 951 | -9/Materials | Discovered new exit (range 16) 969 | -9/Materials | Entered Mines 1062 | -9/Mines | Received a Mining Laser from a helpful Derelict 1156 | -9/Mines | Discovered new exit (range 5) 1158 | -9/Mines | Met a Derelict testing a Signal Generator 1172 | -9/Mines | Entered Materials 1172 | -8/Materials | Accompanied by 2 allies 1172 | -8/Materials | Evolved 2 slots: Utility x2 1358 | -8/Materials | Lost 3 parts (2n1u) 1369 | -8/Materials | Discovered new exit (range 8) 1425 | -8/Materials | Identified exit to Storage 1426 | -8/Materials | Entered Storage 1647 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1682 | -8/Storage | Garrison activated, responded to threat 1727 | -8/Storage | Discovered new exit (range 15) 1792 | -8/Storage | Identified exit to Factory 1793 | -8/Storage | Entered Factory 1793 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2613 | -7/Factory | Lost 3 parts (3n) 2791 | -7/Factory | Core integrity fell below 50% 2793 | -7/Factory | Lost 8 parts (1p1n4u2w) 2799 | -7/Factory | Core integrity fell below 20% 2812 | -7/Factory | Core destroyed Last Messages --------------- area. Imp. Signal Interpreter broken. Overheating: Short circuit. U-05 Engineer lays Concrete. Power failure, Mic. Nuclear Core shutdown. Overheating: Matter decay (-40). U-05 Engineer lays Concrete. Arm. Huge Wheel broken. Overheating: Short circuit. Terrain Scanner melted. U-05 Engineer destroyed. Power failure, Mic. Nuclear Core shutdown. Gauss Cannon broken. Overheating: Short circuit. Overheating: Energy bleed (-32). K-01 Serf collects debris. Arm. Huge Wheel broken. Overheating: Short circuit. Overheating: Core damaged (-119). 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"" "" # ^^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Power Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness I Spy Made in Tau Ceti IV Please Form A Line The More The Merrier Total Silence Uninvited Guest Challenges ------------ None Game ------ Seed GatlingTerrainPick Manual? 0 Play Time 01:04:11 Cumulative 2.1 hours Start 2023.06.22 @ 11:29:26 End 2023.06.22 @ 12:47:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 3fa79102-9711-49bf-b5b1-5b6622788e5e