Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 18:56:55 Player: orthostice Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1266) 1266 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2646 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 231/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (2700) Ox53 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Huge Storage Unit Huge Storage Unit Light Armor Plating Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Huge Storage Unit > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating Light Armor Plating Medium Laser Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 43 | 6 12 24 1 Power 7 | 1 2 4 . Engine 6 | 1 1 4 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 3 3 . Treads 5 | . 3 2 . Leg . | . . . . Wheel 2 | 2 . . . Hover 1 | . . 1 . Flight . | . . . . Utility 7 | 1 3 3 . Device 1 | 1 . . . Storage 5 | . 2 3 . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 21 | 2 4 14 1 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 12 | 1 2 8 1 Ballistic Cannon . | . . . . Launcher 7 | . 2 5 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 2 19 3 Power 6 | . 1 5 . Propulsion 4 | . . 3 1 Utility 1 | . 1 . . Weapon 13 | . . 11 2 Highest Loss Streak 6 | . 2 6 3 To Critical Strikes 2 | . . 2 . Average Slot Usage (%) 54 | . 87 50 42 Engine 6 | . 10 6 . Treads 6 | . 26 3 . Hover 1 | . . 1 10 Storage 20 | . 8 22 22 Energy Gun 2 | . 1 2 . Ballistic Gun 9 | . 22 8 . Launcher 6 | . 3 6 10 Naked Turns . | . . . . Heaviest Build 171 | 7 48 171 164 Greatest Support 46 | 20 46 46 7 Greatest Overweight (x) 56 | . 1 56 53 Average Overweight (x) 9 | . . 19 23 Largest Inventory Capacity 25 | 5 15 25 25 Average Capacity 21 | 5 8 24 25 Most Carried 13 | 1 9 13 10 Average Carried 9 | . 5 10 10 Final Capacity 25 | 5 15 25 25 Final Carried 10 | 1 9 10 10 Class Distribution -------------------- 78% | Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1067 | 272 99 696 . Remotely . | . . . . Salvage Created 1342 | 47 303 972 20 Parts 105 | 3 21 77 4 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 39 | 1 9 26 3 Guns 20 | 1 4 15 . AOE 19 | . 5 11 3 Classes Destroyed 12 | 1 5 6 . Worker 3 | . . 3 . Builder 3 | . 1 2 . Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Mechanic 1 | . 1 . . Operator 2 | . 1 1 . Watcher 5 | . 1 4 . Swarmer 16 | . 3 10 3 Grunt 15 | 1 6 8 . Duelist 1 | . . 1 . Sentry 7 | . . 7 . Best Kill Streak 6 | 1 6 6 3 Combat Bots Only 5 | 1 4 5 3 Max Kills in Single Turn 4 | 1 4 4 2 Gunslinging 1 | . . 1 . Exploded 3 | . 3 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 258 | 6 37 169 46 Missed 67 | 4 4 42 17 Damage Taken 2559 | 22 362 1748 427 Core 460 | . 55 228 177 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 78 . . Volleys Fired 97 | 4 30 60 3 Largest 3 | 2 2 3 2 Hottest 83 | 60 66 83 53 Shots Fired 216 | 8 47 157 4 Gun 188 | 8 42 137 1 Cannon . | . . . . Launcher 28 | . 5 20 3 Special . | . . . . Kinetic 182 | 4 42 135 1 Thermal 6 | 4 . 2 . Explosive 28 | . 5 20 3 Electromagnetic . | . . . . Robot Hit Streak 14 | 4 6 14 3 Robot Miss Streak 6 | 3 3 6 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 125 | 4 30 89 2 Core Hits 87 | 2 21 59 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3482 | 49 743 2369 321 Guns 1286 | 49 292 939 6 Cannons . | . . . . Explosions 2194 | . 451 1428 315 Melee . | . . . . Ramming 2 | . . 2 . Kinetic 1265 | 28 292 939 6 Thermal 21 | 21 . . . Explosive 2142 | . 451 1376 315 Electromagnetic 52 | . . 52 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 3 4 Average Corruption 3 | . . 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 3 10 Message Errors 2 | . . . 2 Matter Fused 3 | . . 1 2 Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . . 3 Data Loss (minor) 2 | . . . 2 Data Loss (major) 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 210 | . 3 142 65 Projectiles . | . . . . Explosions 210 | . 3 142 65 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 279 | . . 231 48 Shots 10 | . . 9 1 Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 146 | 6 47 146 4 Average Temperature 32 | 6 18 37 4 Received Heat Transfer 645 | 12 144 429 60 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | 50 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 253 | 20 253 205 86 Initial 42 | . 13 7 42 Average 62 | 9 87 60 48 Maximum Alert Level 1 | . 1 1 . Low Security (%) 97 | 100 82 99 100 Level 1 2 | . 17 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | 1 17 39 6 Peak Tracking Total 5 | 1 5 5 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 5 | . 2 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 13 | . 7 6 . Terminals 11 | . 5 6 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 20 10 . Successful 19 | . 12 7 . Failed 10 | . 7 3 . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 1 | . 1 . . Terminals 24 | . 14 10 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 8 7 . Record 8 | . 5 3 . Robot Analysis 2 | . 1 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Investigation Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 209 | . 209 . . Retrieved Matter 209 | . 209 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 8912 | 123 1117 7123 549 Spaces Moved 1297 | 94 565 602 36 Core 213 | 22 . 190 1 Treads 906 | . 551 355 . Legs . | . . . . Wheels 86 | 72 14 . . Hover 92 | . . 57 35 Flight . | . . . . Fastest Speed 50 | 50 80 240 1440 Average Speed 653 | 72 177 1141 1475 Slowest Speed 2850 | 80 240 2850 2700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 6 76 47 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 202 | . 25 143 34 Melee . | . . . . Projectile . | . . . . AOE 202 | . 25 143 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1525 | 137 632 706 50 Wait 60 | 33 7 10 10 Move 1294 | 93 564 601 36 Hop . | . . . . Pick Up 22 | 1 13 8 . Fast Attach 16 | 6 4 5 1 Attach 11 | . . 11 . Detach . | . . . . Swap 16 | . 8 8 . Drop 6 | . 6 . . Fire 97 | 4 30 60 3 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 124 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 10) 449 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Central database locked down 796 | -10/Materials | Discovered new exit (range 13) 1241 | -10/Materials | Entered another Materials area 1241 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1538 | -9/Materials | Build established: Gunner 1665 | -9/Materials | Lost 3 parts (1n2w) 2463 | -9/Materials | Lost 6 parts (2p1n3w) 3203 | -9/Materials | Lost 4 parts (1p3w) 3477 | -9/Materials | Build established: Mutant 4613 | -9/Materials | Core integrity fell below 50% 4645 | -9/Materials | Lost 3 parts (1p2w) 7745 | -9/Materials | Discovered new exit (range 15) 8364 | -9/Materials | Entered Mines 8900 | -9/Mines | Core integrity fell below 20% 8913 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 3MD4ZQTOX1BCM9MS K&ASMYR4NET IF Acquired Lgt. Assault Rifle. [Achievement: Let's See Who's Tougher] Imp. Hover Unit destroyed. Destroyed Imp. Hover Unit. Rocket Launcher destroyed. Destroyed Rocket Launcher. U-05 Engineer lays Concrete. Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+1). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Knocked back. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????# $???????????????????????? | | ??????????????????????## #???????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ####????????????????????? | | ?????????????????????### # #????????????????????? | | ????????????????#????# # # #????????????????????? | | ???????????????? ????# # # #????????????????????? | | ????????????????# ???# b@ #????????????????????? | | ????????????????# ???# g####????????????????????? | | ????????????????# #??## u #???????##########?????? | | ???????????????## #### #???????# #?????? | | ???????????????# ## u ##??????# """ #?????? | | ???????????????# ####???# """ #?????? | | ???????????????## ##### """ #?????? | | ????????????????## #### """ #?????? | | ?????????????????####??### #### #?????? | | ?????????????????????????## ##??# #?????? | | ??????????????????????????#####???##########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Loot Pinata Tank Challenges ------------ None Game ------ Seed ModifiedCryofiberSaw Manual? 0 Play Time 00:36:22 Cumulative 1.8 hours Start 2024.04.25 @ 18:15:42 End 2024.04.25 @ 18:56:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bada796b-fa7d-40b1-92d0-87d0db905412