Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.18 @ 13:15:55 Player: ChromeKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (3847) 3847 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 8417 Bonus ------- High Alert Combat Kills 314 Follower Combat Kills 36 Friendly Fire -100 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 98/100 System Corruption 16% Temperature Cool (27) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-powered Shock Rifle High-powered Shock Rifle Force Rifle Force Rifle Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating EM Shield > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Force Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Heat Sink Energy Well High-powered Shock Rifle High-powered Shock Rifle Force Rifle Force Rifle Force Rifle Remote Datajack [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Improved Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . 2 . . . 1 1 1 Weapon 1 | . . . . . . . . 1 Parts Attached 131 | 5 4 7 . 1 21 28 19 46 Power 17 | 1 . 2 . . 2 3 5 4 Engine 6 | 1 . 2 . . 1 . . 2 Core 10 | . . . . . 1 3 5 1 Reactor 1 | . . . . . . . . 1 Propulsion 42 | 2 1 1 . . 8 16 7 7 Treads . | . . . . . . . . . Leg 38 | 2 1 1 . . 8 13 6 7 Wheel 1 | . . . . . . . 1 . Hover 3 | . . . . . . 3 . . Flight . | . . . . . . . . . Utility 30 | 1 1 2 . 1 3 3 3 16 Device 15 | . . . . . 1 2 2 10 Storage 3 | 1 . . . 1 . . . 1 Processor 8 | . 1 2 . . 2 1 1 1 Hackware . | . . . . . . . . . Protection 4 | . . . . . . . . 4 Artifact . | . . . . . . . . . Weapon 42 | 1 2 2 . . 8 6 4 19 Energy Gun 23 | . . . . . . 6 4 13 Energy Cannon 4 | . . . . . 2 . . 2 Ballistic Gun 10 | 1 . 2 . . 5 . . 2 Ballistic Cannon 3 | . 2 . . . . . . 1 Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 6 | . . 1 . . . 4 1 . Parts Lost 45 | . . . . . 8 2 1 34 Power 6 | . . . . . 1 1 . 4 Propulsion 6 | . . . . . 1 . . 5 Utility 15 | . . . . . 2 . 1 12 Weapon 18 | . . . . . 4 1 . 13 Highest Loss Streak 15 | . . . . . 3 2 1 15 Average Slot Usage (%) 96 | . 89 99 100 100 98 95 99 92 Engine 4 | . 14 11 11 11 5 . . 3 Core 7 | . . . . . 4 8 14 6 Leg 20 | . 28 22 22 22 21 16 19 19 Hover 1 | . . . . . . 9 2 . Device 9 | . . . . . 3 10 15 16 Storage 8 | . 14 11 11 11 11 9 7 6 Processor 21 | . 6 33 33 33 28 23 22 11 Protection 2 | . . . . . . . . 8 Energy Gun 8 | . . . . . . 14 14 13 Energy Cannon 1 | . . . . . 3 . . . Ballistic Gun 6 | . 2 12 22 22 17 2 . 1 Ballistic Cannon 1 | . 23 9 . . . . . 1 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 73 | 9 15 18 17 21 22 22 29 73 Greatest Support 60 | 20 20 20 20 20 25 35 60 60 Greatest Overweight (x) 2 | . . . . 1 2 1 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 8 8 8 8 10 Average Capacity 8 | 5 6 6 6 6 8 8 8 9 Most Carried 10 | 2 6 6 6 7 8 8 8 10 Average Carried 7 | . 5 5 6 6 6 7 7 8 Final Capacity 8 | 6 6 6 6 8 8 8 8 4 Final Carried 8 | 2 6 6 6 7 6 8 8 4 Class Distribution -------------------- 41% | Mutant 40% | Scavenger-Mutant 13% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Matter Collected 2483 | 203 151 238 46 40 586 448 180 591 Remotely . | . . . . . . . . . Salvage Created 4729 | . 65 406 49 . 861 1181 407 1760 Parts 267 | . 7 40 6 . 47 59 14 94 Haulers Intercepted 5 | . . 2 . . . 3 . . Recyclers Shooed 6 | . . . . . 1 . 2 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 81 | . 4 9 3 . 19 17 4 25 Guns 57 | . . 6 3 . 14 15 3 16 Cannons 13 | . 4 3 . . 3 . . 3 AOE 7 | . . . . . 2 1 . 4 Classes Destroyed 16 | . 2 4 . . 3 2 1 4 Worker 6 | . . . . . . 1 . 5 Builder 9 | . . . . . . 3 . 6 Tunneler 2 | . . . . . 2 . . . Hauler 5 | . . 2 . . . 3 . . Recycler 7 | . . . . . 3 . 2 2 Mechanic 1 | . . . . . . . . 1 Operator 1 | . . 1 . . . . . . Watcher 7 | . . 1 . . . 1 1 4 Swarmer 23 | . 3 3 3 . 10 . . 4 Grunt 43 | . 1 4 . . 8 16 3 11 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . 1 . . 1 Protector 1 | . . . . . . . . 1 Sentry 4 | . . 2 . . . 1 . 1 Hunter 2 | . . . . . . . . 2 Programmer 6 | . . . . . . . 1 5 Best Kill Streak 10 | . 3 7 2 . 4 5 2 10 Combat Bots Only 5 | . 3 5 2 . 4 4 2 4 Max Kills in Single Turn 7 | . 1 2 1 . 2 3 1 7 Gunslinging 1 | . . 1 . . 1 . . . Exploded 3 | . . . . . 2 1 . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Damage Taken 7389 | . 150 234 93 . 1071 1022 232 4587 Core 1424 | . 23 23 16 . 274 185 43 860 Absorbed by Shields 29 | . . . . . . . . 29 Core Remaining (%) 74 | 100 90 . . . 21 66 93 . Volleys Fired 282 | . 8 21 7 . 54 64 25 103 Largest 3 | . 2 2 2 . 2 2 2 3 Hottest 220 | . 78 78 50 . 95 111 130 220 Shots Fired 587 | . 16 42 14 . 104 119 47 245 Gun 518 | . . 28 14 . 98 115 47 216 Cannon 67 | . 16 14 . . 4 4 . 29 Launcher 2 | . . . . . 2 . . . Special . | . . . . . . . . . Kinetic 263 | . 16 42 14 . 98 27 . 66 Thermal 198 | . . . . . 4 35 42 117 Explosive 2 | . . . . . 2 . . . Electromagnetic 124 | . . . . . . 57 5 62 Robot Hit Streak 46 | . 7 20 4 . 46 37 24 21 Robot Miss Streak 4 | . 1 2 4 . 2 2 4 4 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . 2 . . 3 1 . 2 Max Gunslinging Chain 1 | . . 1 . . 1 1 . 1 Shots Hit Robots 426 | . 11 28 8 . 84 100 35 160 Core Hits 223 | . 4 14 3 . 36 47 11 108 Critical Hits 3 | . . . . . . 1 . 2 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 1 . 1 Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11201 | . 222 498 136 . 1444 1802 749 6350 Guns 6888 | . . 293 136 . 1267 1571 749 2872 Cannons 1009 | . 222 205 . . 79 75 . 428 Explosions 3290 | . . . . . 98 142 . 3050 Melee . | . . . . . . . . . Ramming 14 | . . . . . . 14 . . Kinetic 3451 | . 222 498 136 . 1267 178 . 1150 Thermal 4445 | . . . . . 79 624 663 3079 Explosive 1147 | . . . . . 98 . . 1049 Electromagnetic 2144 | . . . . . . 986 86 1072 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . 2 1 16 Average Corruption 5 | . . . . . . 2 1 9 Corruption Purged . | . . . . . . . . . Effects 50 | . . . . . . 3 4 43 Message Errors 7 | . . . . . . 1 1 5 Matter Fused 9 | . . . . . . . . 9 Heat Flow Errors 6 | . . . . . . 1 . 5 Energy Discharges 8 | . . . . . . 1 3 4 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Targeting Errors 13 | . . . . . . . . 13 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 662 | . 8 . . . . . . 654 Projectiles 16 | . 8 . . . . . . 8 Explosions 646 | . . . . . . . . 646 Melee . | . . . . . . . . . Knockbacks 7 | . 2 2 . . . . . 3 Impact . | . . . . . . . . . Kinetic 7 | . 2 2 . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 196 | . . . . . 20 52 . 124 Shots 5 | . . . . . 1 1 . 3 Rammed 1 | . . . . . . 1 . . Targets Rammed 1 | . . . . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 368 | . 126 60 12 . 53 151 . 368 Average Temperature 57 | . 51 15 5 . 15 29 . 99 Received Heat Transfer 2155 | . 48 45 . . 387 468 72 1135 Effects 1 | . . . . . . . . 1 Shutdowns 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . 3 Combat Hostiles 3 | . . . . . . 1 . 2 Parts Fried 8 | . . . . . . 1 . 7 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 14 | . . . . . 1 1 4 8 Heat Transferred 5733 | . . . . . 148 888 1147 3550 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Peak Influence 873 | . 120 401 256 . 305 471 254 873 Initial 214 | . . 50 156 . . 62 214 . Average 209 | . 70 215 222 . 120 267 97 367 Maximum Alert Level 3 | . . 2 1 . 1 2 1 3 Low Security (%) 57 | 100 100 53 20 . 91 32 68 29 Level 1 19 | . . 45 80 . 8 50 31 . Level 2 19 | . . . . . . 17 . 59 Level 3 2 | . . . . . . . . 10 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 1 . . . 2 1 13 Investigation 1 | . . . . . . . . 1 Extermination 5 | . . . . . . . 1 4 Reinforcement 10 | . 1 1 . . . 2 . 6 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 1 2 . . . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 8 18 5 . 19 28 7 58 Peak Tracking Total 12 | . 4 9 3 . 4 4 3 12 Tactical Retreats 9 | . 1 . 1 . . 1 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . . . . . . . 2 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 35 | . . . . . 2 1 . 32 Max in Single Turn 12 | . . . . . 1 1 . 12 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 6 | . . . . . . 1 3 2 Terminals 2 | . . . . . . 1 . 1 Fabricators 2 | . . . . . . . 2 . Repair Stations 2 | . . . . . . . 1 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . . . . . . 3 5 7 Successful 10 | . . . . . . 1 3 6 Failed 5 | . . . . . . 2 2 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . . 3 . . Terminals 4 | . . . . . . 3 . 1 Fabricators 2 | . . . . . . . 2 . Repair Stations 9 | . . . . . . . 3 6 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . . . 1 . 1 Robot Analysis 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . 2 . Build 2 | . . . . . . . 2 . Repair Station Hacks 6 | . . . . . . . 1 5 Scan Component 4 | . . . . . . . 1 3 Repair 2 | . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . . 1 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . 1 . Matter 153 | . . . . . . . 153 . Time 40 | . . . . . . . 40 . Total Robot Build Rating 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . 2 . Matter 190 | . . . . . . . 190 . Time 95 | . . . . . . . 95 . Total Part Build Rating 10 | . . . . . . . 10 . Parts Repaired 2 | . . . . . . . . 2 Time 110 | . . . . . . . . 110 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . . . . 1 2 Largest Group 2 | . . . . . . . 1 2 Highest-Rated Group 84 | . . . . . . . 11 84 Highest-Rated Ally 47 | . . . . . . . 11 47 Total Orders 5 | . . . . . . . 5 . DROP 2 | . . . . . . . 2 . PICKUP 1 | . . . . . . . 1 . COLLECT 2 | . . . . . . . 2 . Ally Attacks 4 | . . . . . . . . 4 Total Damage 159 | . . . . . . . . 159 Kills 1 | . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Turns Passed 5624 | 41 236 334 105 321 1128 596 1285 1578 Spaces Moved 3178 | 28 158 196 71 246 726 358 724 671 Core 7 | 2 . . . . . . . 5 Treads . | . . . . . . . . . Legs 2912 | 26 158 196 71 246 726 157 666 666 Wheels 2 | . . . . . . . 2 . Hover 257 | . . . . . . 201 56 . Flight . | . . . . . . . . . Fastest Speed 42 | 50 120 120 120 120 120 42 42 50 Average Speed 122 | 115 120 120 120 129 129 77 123 138 Slowest Speed 180 | 120 120 120 120 150 180 150 160 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 25 29 11 57 98 26 19 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 108 | . 1 1 . . 15 3 . 88 Melee . | . . . . . . . . . Projectile 4 | . 1 1 . . . 1 . 1 AOE 104 | . . . . . 15 2 . 87 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Total 4393 | 34 189 261 79 248 824 577 1068 1113 Wait 643 | . 8 23 2 . 13 73 278 246 Move 3170 | 27 157 195 70 245 725 357 723 671 Hop . | . . . . . . . . . Pick Up 58 | 2 7 6 . 1 2 18 8 14 Fast Attach 62 | 5 3 4 . . 7 11 10 22 Attach 20 | . . 2 . . 5 1 2 10 Detach 4 | . . . . . 1 . . 3 Swap 49 | . 1 1 . 1 9 16 7 14 Drop 101 | . 5 9 . 1 8 36 15 27 Fire 282 | . 8 21 7 . 54 64 25 103 Melee 3 | . . . . . . . . 3 Ram 1 | . . . . . . 1 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 4) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 582 | -9/Materials | Discovered new exit (range 16) 612 | -9/Materials | Entered Mines 702 | -9/Mines | Assembled infested the area 707 | -9/Mines | Assisted by a Guerilla fighting off Assembled 712 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 712 | -9/Mines | Discovered new exit (range 5) 717 | -9/Mines | Entered Exiles 746 | -9/Exiles | Met 8R-AWN 770 | -9/Exiles | Met EX-HEX 816 | -9/Exiles | Met EX-DEC 1020 | -9/Exiles | Discovered new exit (range 14) 1038 | -9/Exiles | Entered Mines 1240 | -8/Mines | Discovered new exit (range 14) 1257 | -8/Mines | Lost 3 parts (1p1u1w) 1498 | -8/Mines | Discovered new exit (range 8) 1603 | -8/Mines | Core integrity fell below 50% 1761 | -8/Mines | Lost 3 parts (1u2w) 2014 | -8/Mines | Build established: Scavenger-Mutant 2166 | -8/Mines | Entered Materials 2166 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2713 | -8/Materials | Discovered new exit (range 8) 2762 | -8/Materials | Entered Factory 2762 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2863 | -7/Factory | Fabricated Hvy. Machine Gun (x2) 2917 | -7/Factory | Fabricated A-02 Transporter (x1) 3984 | -7/Factory | Discovered new exit (range 9) 4047 | -7/Factory | Entered another Factory area 4047 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4123 | -6/Factory | Repaired Adv. Heat Sink 4185 | -6/Factory | Repaired Adv. Beam Rifle 4341 | -6/Factory | Build established: Gunner 4747 | -6/Factory | First assault squad dispatched 4953 | -6/Factory | System corruption reached 10% 5009 | -6/Factory | Lost 15 parts (3p2n4u6w) 5287 | -6/Factory | Lost 3 parts (1u2w) 5620 | -6/Factory | Core integrity fell below 50% 5624 | -6/Factory | Core integrity fell below 20% 5625 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05619_ Dropped Hpw. Shock Rifle. 05620_ Dropped Remote Datajack. 05620_ U-05 Engineer lays Concrete. 05620_ Dropped Lgt. Nuclear Core. 05621_ Dropped Rnf. Deuterium Engine. 05621_ Arm. Leg destroyed. 05621_ Dropped Energy Well. 05621_ K-01 Serf collects debris. 05621_ Penetrated by Slug. 05622_ Dropped Lgt. Deuterium Engine. 05622_ U-05 Engineer lays Concrete. 05622_ Dropped Imp. Heat Sink. 05622_ K-01 Serf collects debris. 05623_ Dropped Lrg. Storage Unit. 05623_ U-05 Engineer lays Concrete. 05623_ Extracted 11 energy. 05624_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 05624_ U-05 Engineer lays Concrete. 05624_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????#???????????????# #??"" ????????? | | ???????????? ????????????# ^#?????????????? | | ???????????? ???????????# #?????????????? | | ??????????? ???######## #?????????????? | | ??????????? ???# #?????????????? | | ??????????? ??# #?????????????? | | ?????????? ### #?????????????? | | ?????????? #?????????????? | | ????????? #?????????????? | | ?????????? *"""""" ##?????????????? | | ???????????#######+## !%/""""" #??????????????? | | ????????????????????#g g ="""""" #??????????????? | | ????????????????????# g ^ """""" #??????????????? | | ????????????????????# ghgg"""""" #??????????????? | | ????????????????????# """""" #??????????????? | | ????????????????????# " " " #??????????????? | | ????????????????????# "" #??????????????? | | ????????????????????# " ####???????????? | | ????????????????????# k #???????????? | | ????????????????????# !|! #???????????? | | ????????????????????# *[* #???????????? | | ????????????????????# !* #???????????? | | ????????????????????# #???????????? | | ????????????????????# u #???????????? | | ????????????????????# k A #???????????? | | ????????????????????# @ s k ???????? | | ????????????????????# s s ???????? | | ????????????????????# ????????? | | ????????????????????# ????????? | | ????????????????????# ????????? | | ????????????????????# ?????????? | | ????????????????????# ?????????? | | ????????????????????## #########??????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????+ #??????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# "??????????????????? | | ?????????????????????# ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 56 Targeting Accuracy 18 Core Analysis 6 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Machine Gun | x2 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightCoolantBoomstick Manual? 0 Play Time 00:39:59 Cumulative 154.9 hours Start 2021.04.18 @ 12:13:04 End 2021.04.18 @ 13:15:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 180 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61b08a09-7fd5-4be0-a09c-cfa4f5c3a241