Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 20:35:06 Player: Noxul Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1198) 1198 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2998 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1100) Ox21 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Electrolaser Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Advanced Treads Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Small Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 38 | 6 2 15 15 Power 6 | 1 . 3 2 Engine 5 | 1 . 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 7 | . . 3 4 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 6 3 Device 4 | . . 2 2 Storage 5 | 1 . 4 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 1 3 6 Energy Gun 7 | 2 1 1 3 Energy Cannon . | . . . . Ballistic Gun 5 | . . 2 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . . 7 18 Power 4 | . . 1 3 Propulsion 9 | . . 2 7 Utility 2 | . . 1 1 Weapon 10 | . . 3 7 Highest Loss Streak 6 | . . 6 6 Average Slot Usage (%) 92 | . 93 94 90 Engine 8 | . 14 11 5 Core 1 | . . . 2 Treads 23 | . . 29 24 Leg 3 | . 28 1 . Device 5 | . . 3 8 Storage 17 | . 14 17 18 Processor 9 | . 7 11 9 Energy Gun 10 | . 28 7 8 Ballistic Gun 11 | . . 11 14 Naked Turns . | . . . . Heaviest Build 79 | 12 12 75 79 Greatest Support 66 | 20 20 66 66 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 6 6 20 20 Average Capacity 15 | 5 6 14 20 Most Carried 12 | 5 5 7 12 Average Carried 6 | 3 3 4 8 Final Capacity 20 | 6 6 20 20 Final Carried 9 | 4 4 7 9 Class Distribution -------------------- 37% | Scavenger-Gunner 36% | Mutant 13% | Hauler-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 948 | 260 20 238 430 Remotely . | . . . . Salvage Created 1452 | . 93 458 901 Parts 83 | . 12 26 45 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 36 | . 4 8 24 Melee 2 | . . . 2 Guns 34 | . 4 8 22 Classes Destroyed 7 | . 2 3 2 Hauler 1 | . . 1 . Watcher 3 | . . 2 1 Swarmer 13 | . 3 . 10 Grunt 15 | . 1 5 9 Duelist 1 | . . . 1 Sentry 6 | . . 3 3 Hunter 1 | . . . 1 Best Kill Streak 8 | . 3 2 8 Combat Bots Only 8 | . 3 2 8 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3578 | . 183 880 2515 Core 708 | . 34 121 553 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 86 69 . Volleys Fired 132 | . 5 52 75 Largest 3 | . 2 2 3 Hottest 135 | . 80 80 135 Shots Fired 268 | . 10 78 180 Gun 268 | . 10 78 180 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 167 | . . 49 118 Thermal 90 | . 5 23 62 Explosive . | . . . . Electromagnetic 11 | . 5 6 . Robot Hit Streak 17 | . 3 9 17 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 11 | . . 1 10 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 194 | . 6 63 125 Core Hits 73 | . 4 20 49 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2767 | . 69 977 1721 Guns 2672 | . 69 914 1689 Cannons . | . . . . Explosions 63 | . . 63 . Melee . | . . . . Ramming 32 | . . . 32 Kinetic 1700 | . . 635 1065 Thermal 913 | . 21 268 624 Explosive . | . . . . Electromagnetic 122 | . 48 74 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 1 Average Corruption 1 | . . 2 1 Corruption Purged . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 84 | . 72 69 84 Average Temperature 22 | . 32 27 16 Received Heat Transfer 1275 | . . 375 900 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 2079 | . 50 583 1446 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 273 | . 121 190 273 Initial 50 | . . 50 18 Average 92 | . 62 76 118 Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 90 Level 1 4 | . . . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 6 13 32 Peak Tracking Total 10 | . 3 4 10 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 6 | . 4 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 2 3 Terminals 4 | . 1 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 19 | . 4 8 7 Successful 11 | . 1 5 5 Failed 8 | . 3 3 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 10 | . 4 3 3 Terminals 14 | . 4 5 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . 3 2 Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Robot Analysis 2 | . 1 1 . Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 3 2 Insert Component 3 | . . 2 1 Analyze 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 1 2 Terminals 3 | . . 1 2 Track 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1866 | 72 186 727 881 Spaces Moved 754 | 55 126 283 290 Core 16 | 13 . 3 . Treads 539 | . . 249 290 Legs 199 | 42 126 31 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 172 Average Speed 155 | 103 120 158 176 Slowest Speed 180 | 120 120 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 23 23 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile . | . . . . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1215 | 70 152 482 511 Wait 232 | . 11 113 108 Move 751 | 54 125 282 290 Hop . | . . . . Pick Up 47 | 10 5 16 16 Fast Attach . | . . . . Attach 28 | 6 1 9 12 Detach . | . . . . Swap 10 | . 1 6 3 Drop 9 | . 4 4 1 Fire 132 | . 5 52 75 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . . . 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Identified exit to Mines 225 | -10/Materials | Discovered new exit (range 4) 228 | -10/Materials | Identified exit to Materials 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 356 | -9/Materials | Lost 6 parts (1p2n1u2w) 918 | -9/Materials | Discovered new exit (range 3) 920 | -9/Materials | Identified exit to Materials 986 | -9/Materials | Entered another Materials area 986 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1274 | -8/Materials | Build established: Scavenger-Gunner 1391 | -8/Materials | Lost 6 parts (1p2n3w) 1516 | -8/Materials | Lost 3 parts (1p1n1w) 1777 | -8/Materials | Destroyed 8 combat bots 1802 | -8/Materials | Lost 6 parts (1p2n3w) 1844 | -8/Materials | Core integrity fell below 50% 1859 | -8/Materials | Core integrity fell below 20% 1867 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01763_ Acquired 2 matter. 01765_ Lgt. Nuclear Core destroyed. 01771_ Hvy. Assault Rifle destroyed. 01772_ Slammed into G-47 Trooper. 01779_ G-47 Trooper destroyed. [Achievement: Fist Fight] 01784_ M-13 Machinist fits Backup Laser I on G-47 Trooper. 01786_ Slammed into G-47 Trooper. 01786_ G-47 Trooper destroyed. 01788_ K-01 Serf collects debris. 01808_ C-30 ARC bursts open, deploying its payload. 01808_ L-31 Rogue unfolds itself. 01808_ G-47 Trooper unfolds itself. 01808_ K-01 Serf collects debris. 01811_ T6G6S VIEGA33GNIY8 H8FTK/