Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 00:12:58 Player: jam Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1367) 1367 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (497) 497 TOTAL SCORE: 5319 Bonus ------- Follower Combat Kills 203 Aligned with FarCom 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 100/100 System Corruption 14% Temperature Cool (6) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Cloak of Protection Particle Gun Improved EM Pulse Cannon Heavy Assault Rifle Improved Datajack Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Thermal Generator Large Storage Unit Melee Analysis Suite Microactuators Cloak of Protection Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Ripper > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Heat Sink Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Light Cannon Grenade Launcher Improved Grenade Launcher Improved Datajack [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Cloak of Protection Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 56 | 5 7 6 2 1 17 18 Power 12 | 1 1 2 . . 6 2 Engine 7 | 1 1 2 . . 3 . Core 5 | . . . . . 3 2 Reactor . | . . . . . . . Propulsion 11 | 1 2 . . . 4 4 Treads . | . . . . . . . Leg 11 | 1 2 . . . 4 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 2 1 . 4 5 Device 9 | . 2 1 1 . 2 3 Storage 2 | 1 1 . . . . . Processor 3 | . . . . . 2 1 Hackware . | . . . . . . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 17 | 2 1 2 1 1 3 7 Energy Gun 3 | 1 . . . . 1 1 Energy Cannon 6 | . . 1 . . 1 4 Ballistic Gun 4 | 1 1 1 . . . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Corrupted Parts 4 | . . . . . 1 3 System Corruption 9 | . . . . . 1 8 Parts Lost 23 | . 1 . . . 1 21 Power 3 | . . . . . . 3 Propulsion 7 | . . . . . . 7 Utility 7 | . 1 . . . 1 5 Weapon 6 | . . . . . . 6 Highest Loss Streak 11 | . 1 . . . 1 11 To Critical Strikes . | . . . . . . . Average Backups 10 | 4 7 9 10 11 13 10 Power 1 | . 1 2 2 2 2 2 Propulsion 2 | 3 4 3 3 3 2 . Utility 1 | . . 1 2 3 3 1 Weapon 3 | . 1 2 3 3 5 5 Tool/Special . | . . . . . . . Unused Backups 11 | . . 3 . . 6 2 Power 1 | . . . . . 1 . Propulsion 4 | . . 2 . . 2 . Utility 2 | . . . . . 2 . Weapon 3 | . . 1 . . 1 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 92 99 100 100 97 89 Engine 12 | . 14 14 14 14 16 1 Core 2 | . . . . . . 12 Leg 26 | . 24 28 28 28 27 20 Device 9 | . 10 4 3 . 14 20 Storage 12 | . 14 14 14 14 9 7 Processor 2 | . . . . . 8 8 Protection 6 | . . 9 10 14 2 4 Energy Gun 3 | . 14 4 . . 4 . Energy Cannon 7 | . . 9 13 11 2 4 Ballistic Gun 9 | . 14 13 14 3 4 2 Slashing Weapon 2 | . . . . 10 4 2 Peak Build Rating 48 | 5 7 12 17 13 39 48 Average Rating 18 | 4 6 9 11 12 33 38 On Entrance 11 | . 5 7 10 10 13 37 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 64 | 13 30 36 41 36 50 64 Greatest Support 47 | 10 20 20 20 20 47 47 Greatest Overweight (x) 12 | 1 2 1 2 1 1 12 Average Overweight (x) 1 | . 1 1 1 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 7 10 10 12 13 15 14 Average Carried 10 | 5 7 9 10 11 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 9 10 11 12 15 7 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1344 | 214 192 93 . 78 317 450 Remotely . | . . . . . . . Salvage Created 1554 | . 197 120 . 95 451 691 Parts 79 | . 8 12 . 7 28 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 2 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 28 | . 6 2 . 2 8 10 Melee 1 | . . . . 1 . . Guns 13 | . 6 2 . . 5 . Cannons 5 | . . . . . 1 4 AOE 8 | . . . . 1 2 5 Classes Destroyed 11 | . 2 2 . 1 3 3 Worker 1 | . . . . . . 1 Builder 5 | . . . . . 2 3 Tunneler 2 | . . 1 . 1 . . Recycler 5 | . . . . . 2 3 Watcher 2 | . . . . . 1 1 Swarmer 5 | . 2 . . . 3 . Grunt 16 | . 4 . . 1 4 7 Brawler 1 | . . . . 1 . . Sentry 3 | . . 2 . . 1 . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Best Kill Streak 4 | . 3 2 . 2 4 4 Combat Bots Only 3 | . 3 2 . 2 3 3 Max Kills in Single Turn 3 | . 1 1 . 1 2 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 1 2 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 465 | . 49 20 . 4 33 359 Missed 169 | . 14 5 . 4 7 139 Hits 296 | . 35 15 . . 26 220 Projectile 296 | . 35 15 . . 26 220 Critical Strikes 8 | . 1 2 . . . 5 Damage Taken 3807 | . 331 221 . . 422 2833 Core 858 | . 31 61 . . 61 705 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . . . 63 88 . Volleys Fired 143 | . 36 10 8 2 30 57 Largest 2 | . 2 2 2 1 2 2 Hottest 138 | . 60 83 83 30 86 138 Shots Fired 232 | . 71 20 14 2 45 80 Gun 133 | . 71 19 7 . 31 5 Cannon 80 | . . 1 6 . 7 66 Launcher 19 | . . . 1 2 7 9 Special . | . . . . . . . Kinetic 85 | . 36 10 7 . 15 17 Thermal 81 | . 35 10 6 . 16 14 Explosive 19 | . . . 1 2 7 9 Electromagnetic 47 | . . . . . 7 40 Robot Hit Streak 14 | . 14 14 . . 10 11 Robot Miss Streak 6 | . 6 2 . 1 2 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 134 | . 37 16 . 3 33 45 Core Hits 79 | . 13 4 . 5 23 34 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . 1 . 2 Blast 1 | . . . . . . 1 Corrupt 1 | . . . . . . 1 Sever 1 | . . . . 1 . . Melee Attacks 4 | . . . . 3 . 1 Impact . | . . . . . . . Slashing 4 | . . . . 3 . 1 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4491 | . 459 193 . 259 1129 2451 Guns 1020 | . 453 172 . . 336 59 Cannons 1376 | . . 17 . . 170 1189 Explosions 1966 | . . . . 144 619 1203 Melee 114 | . . . . 114 . . Ramming 15 | . 6 4 . 1 4 . Kinetic 704 | . 241 95 . . 150 218 Thermal 900 | . 212 94 . . 186 408 Explosive 1801 | . . . . 144 619 1038 Electromagnetic 957 | . . . . . 170 787 Impact . | . . . . . . . Slashing 114 | . . . . 114 . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . 1 14 Average Corruption 6 | . . . . . 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . 2 19 Message Errors 5 | . . . . . . 5 Matter Fused 3 | . . . . . 1 2 Heat Flow Errors 6 | . . . . . 1 5 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 97 | . . . . . 40 57 Projectiles 43 | . . . . . . 43 Explosions 54 | . . . . . 40 14 Melee . | . . . . . . . Knockbacks 4 | . 1 . . . . 3 Impact 1 | . 1 . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 53 | . . . . . 14 39 Shots 2 | . . . . . 1 1 Rammed . | . . . . . . . Targets Rammed 5 | . 2 1 . 1 1 . Kicked 5 | . 2 1 . 1 1 . Crushed . | . . . . . . . Highest Temperature 390 | . 90 108 132 . 276 390 Average Temperature 75 | . 43 51 57 . 52 109 Received Heat Transfer 1356 | . 108 117 . . 162 969 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 1 . . 1 . Heat Transferred 1627 | . 475 212 . . 407 533 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 88 | 100 100 100 . 100 74 72 Level 1 11 | . . . . . 25 27 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 274 | . 62 40 . 136 255 274 Initial 82 | . . . . . 43 82 Average 54 | . 10 2 . 16 131 96 Influence Increases 1326 | . 155 45 . 149 488 489 Destroy 0b10 Robot/C 700 | . 120 40 . 60 280 200 Destroy 0b10 Robot/NC 85 | . . 5 . 5 30 45 Destroy Leader 166 | . 30 . . 10 74 52 Allied During Kill 29 | . . . . 8 21 . Successful Hack 9 | . 5 . . . . 4 Disable Machine 225 | . . . . 60 45 120 Destroy Structure 112 | . . . . 6 38 68 Influence Decreases 1221 | . 155 45 . 37 418 566 Entered New Map 169 | . . . . . 69 100 Time Decay 782 | . 105 45 . 37 339 256 Lost Part 230 | . 10 . . . 10 210 Purge Threat 40 | . 40 . . . . . Squads Dispatched 19 | . 3 . . . 5 11 Investigation 6 | . 1 . . . 3 2 Extermination 2 | . . . . . . 2 Reinforcement 7 | . 2 . . . 2 3 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 19 2 . 3 20 21 Peak Tracking Total 5 | . 4 2 . 3 4 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . . . . . . 5 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 15 | . . . . 4 3 8 Max in Single Turn 5 | . . . . 4 1 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 16 | . 3 . 5 . 4 4 Terminals 10 | . 3 . . . 3 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 76 | . 7 . 50 . 9 10 Successful 57 | . 2 . 50 . 3 2 Failed 19 | . 5 . . . 6 8 Catastrophic 6 | . 1 . . . 2 3 Database Lockouts . | . . . . . . . Manual 14 | . 2 . 4 . 5 3 Terminals 23 | . 7 . . . 6 10 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 54 | . 2 . 50 . . 2 Record 49 | . . . 49 . . . Prototype ID Bank 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . . . . . . 1 Disarm Traps 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . 3 . Insert Component 1 | . . . . . 1 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 8 | . 3 . . . 3 2 Full Trace Events 4 | . . . . . 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 1 . 2 . . Largest Group 2 | . . 1 1 2 1 1 Highest-Rated Group 45 | . . 31 31 45 31 31 Highest-Rated Ally 31 | . . 31 31 31 31 31 Total Orders . | . . . . . . . Ally Attacks 41 | . . . . 4 31 6 Total Damage 612 | . . . . 85 443 84 Kills 9 | . . . . 1 7 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1780 | . 590 262 1 . 569 358 Terrain 200 | . . 200 . . . . Structural 250 | . 188 62 . . . . Cloaking 928 | . . . 1 . 569 358 ECM 402 | . 402 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5037 | 118 781 782 1141 544 910 761 Spaces Moved 2328 | 61 338 386 544 278 436 285 Core 7 | 2 . . . . . 5 Treads . | . . . . . . . Legs 2321 | 59 338 386 544 278 436 280 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 190 190 190 190 123 193 Average Speed 192 | 172 193 190 204 190 176 200 Slowest Speed 650 | 190 260 190 260 190 190 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 7 48 60 73 49 45 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 117 | . . . 4 6 41 66 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 116 | . . . 4 6 41 65 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2650 | 72 394 416 559 287 536 386 Wait 6 | . . . . . 4 2 Move 2322 | 60 337 385 543 277 435 285 Hop . | . . . . . . . Pick Up 49 | 7 7 6 1 1 22 5 Fast Attach 20 | 5 3 3 . . 3 6 Attach 34 | . 3 2 3 1 10 15 Detach 6 | . . . 3 1 1 1 Swap 23 | . 1 1 1 1 11 8 Drop 38 | . 5 8 . . 19 6 Fire 143 | . 36 10 8 2 30 57 Melee 4 | . . . . 3 . 1 Ram . | . . . . . . . Kick 5 | . 2 1 . 1 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 5) 543 | -10/Materials | Discovered new exit (range 10) 900 | -10/Materials | Entered Mines 935 | -10/Mines | Assembled infested the area 1138 | -10/Mines | Learned 2 Materials zone layouts 1510 | -10/Mines | Learned 2 Materials zone layouts 1620 | -10/Mines | Discovered new exit (range 5) 1645 | -10/Mines | Received a Mining Laser from a helpful Derelict 1682 | -10/Mines | Entered Exiles 1682 | -10/Exiles | Accompanied by 1 ally 1717 | -10/Exiles | Discovered new exit (range 14) 1841 | -10/Exiles | Met 8R-AWN 1877 | -10/Exiles | Met EX-HEX 2002 | -10/Exiles | Met EX-DEC 2057 | -10/Exiles | Learned location of Zion (-6) 2143 | -10/Exiles | Discovered new exit (range 14) 2264 | -10/Exiles | Met EX-BIN 2414 | -10/Exiles | Aligned with FarCom system 2416 | -10/Exiles | Given EX-Vault access code 2494 | -10/Exiles | Opened EX-Vault 2508 | -10/Exiles | Found Cloak of Protection 2567 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2823 | -10/Exiles | Left Exiles lab with Cloak of Protection 2823 | -10/Exiles | Entered Mines 2835 | -9/Mines | Discovered new exit (range 10) 2843 | -9/Mines | Met a Derelict bent on vengeance 2962 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3043 | -9/Mines | Learned 4 Materials zone layouts 3367 | -9/Mines | Entered Materials 3367 | -8/Materials | Accompanied by 1 ally 3367 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3368 | -8/Materials | Identified exit to Factory 3372 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4111 | -8/Materials | Build established: Scavenger-Mutant 4277 | -8/Materials | Entered Factory 4277 | -7/Factory | Accompanied by 1 ally 4277 | -7/Factory | Evolved 2 slots: Utility x2 4451 | -7/Factory | Build established: Mutant 4821 | -7/Factory | Lost 3 parts (1n1u1w) 4859 | -7/Factory | Garrison activated, responded to threat 4886 | -7/Factory | Lost 3 parts (1n1u1w) 4919 | -7/Factory | System corruption reached 10% 5024 | -7/Factory | Core integrity fell below 50% 5032 | -7/Factory | Core integrity fell below 20% 5038 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05004_ Imp. EM Pulse Cannon destroyed. 05005_ K-01 Serf collects debris. 05008_ Y-54 Guardian emerges from the garrison. 05008_ Destroyed Lgt. Nuclear Core. 05008_ G-47 Trooper knocked back. 05010_ Lgt. Cannon destroyed. 05011_ Aluminum Leg destroyed. 05014_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2S. 05014_ Microactuators destroyed. 05014_ G-47 Trooper suffers critical hit (Burn). 05015_ System corrupted: Lgt. Nuclear Core rejected. 05016_ G-47 Trooper destroyed. 05017_ Hvy. Ion Cannon destroyed. 05019_ Imp. Heat Sink destroyed. 05025_ Aluminum Leg destroyed. 05027_ Imp. Heat Sink destroyed. 05029_ R-06 Scavenger collects Lgt. Nuclear Core. 05031_ Y-54 Guardian destroyed. 05033_ Y-54 Guardian emerges from the garrison. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????^???????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????^?????????????????????????????? | | ?????????????????^???????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????" ???????????????????????? | | ?????????????????????" ???????????????????????? | | ???????????????? ???" ???????????????????????? | | ???????????????? ??? ???????????????????????? | | ??????????????? ??"" #??????????????????????? | | ???????????????# """" #??????????????????????? | | ???????????????# """" #??????????????????????? | | ???????????????# """" #??????????????????????? | | ???????????????# """" #??????????????????????? | | ???????????????# """" [ #??????????????????????? | | ??????????# #??????????????????????? | | ??????????#^ #??????????????????????? | | #?????????# #??????????????????????? | | #?????????# Y ##########?????????????? | | ###???????# "" @ #?????????????? | | #######?# G"g #?????????????? | | ### ## %### ""*g*% #?????????????? | | %r%%[ * #?????????????? | | = % Y #?????????????? | | % % #############+#######??????????? | | ######??????# #??????????? | | #???????????#"" #??????????? | | #???????????#"T #??????????? | | ##??????????#"" """ """ #??????????? | | #########??# """ """ #??????????? | | #??# """ """ #??????????? | | # #??# #??????????? | | # #??# """ """ #??????????? | | #??# """ """ #??????????? | | #??# """ """ #??????????? | | #??# #??????????? | | # #??# #??????????? | | # #??##############??????????? | | # # #+###########??????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # """"""" """"""" #?????????????????????????????? | | # """"""" """"""" #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 5 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Dynamic Key Librarian Party Time Sixth Sense Challenges ------------ None Game ------ Seed SuspensionLaserTorch Manual? 0 Play Time 00:55:41 Cumulative 6.6 hours Start 2026.01.03 @ 23:17:33 End 2026.01.04 @ 00:12:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 10 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 55x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc11f48d-ddf0-4db5-a3b6-97714767cdb1