Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.12 @ 22:44:13 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (70) 350 Value Destroyed (2431) 2431 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3459) 3459 TOTAL SCORE: 13360 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 623 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 1150/1150 Matter 115/300 Energy 99/100 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (8) ------ Advanced Targeting Computer Authchip [R/NC] Authchip [Device] Authchip [Storage] > --- WEAPON (4) ------- Coil Gun Coil Gun > --- INVENTORY (5) ---- Advanced Reaction Control System Layered Medium Armor Plating Improved Powered Armor Relay Coupler [Brawler] (37) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Microactuators Force Booster Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Ripper Greatsword > --- INVENTORY -------- High-capacity Matter Pod High-capacity Matter Pod Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Authchip [R/NC] Authchip [Processor] Authchip [Armor] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Ion Burst Cannon Coil Gun Coil Gun Missile Launcher Remote Datajack Heavy Mace Chainsword [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Potential Leg Treads Improved Treads Leg Potential Leg Flight Unit Nuclear Pulse Thruster Utility Melee Analysis Suite Device Trap Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Scythe Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac DSF Fac Slots Evolved 12 | . . 2 . . . 2 . . 2 . . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . 2 . . . . . . 1 . 1 Utility 6 | . . 1 . . . 2 . . . . . . 2 . . 1 . . Weapon 2 | . . 1 . . . . . . . . . . . . . . . 1 Parts Attached 90 | 6 4 6 4 3 1 14 5 1 10 . . 1 6 8 4 2 12 3 Power 6 | 1 1 2 1 . . 1 . . . . . . . . . . . . Engine 6 | 1 1 2 1 . . 1 . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 17 | 2 . 2 2 2 . . . . 3 . . . . 2 . . 4 . Treads 6 | . . 2 . . . . . . 2 . . . . 2 . . . . Leg 7 | 2 . . 2 2 . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . 4 . Utility 40 | 1 1 2 . 1 1 6 3 . 6 . . . 5 2 1 2 8 1 Device 12 | . . 2 . . . 2 2 . 4 . . . 1 . . 1 . . Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . . Processor 7 | . . . . . . 3 1 . . . . . 1 . 1 . . 1 Hackware 13 | . . . . . . . . . 1 . . . 2 2 . . 8 . Protection 5 | . . . . . 1 1 . . 1 . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 2 . 1 . . 7 2 1 1 . . 1 1 4 3 . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 2 | . . . 1 . . 1 . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . . . . . . 2 . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . . Slashing Weapon 14 | . 2 . . . . 5 1 . 1 . . 1 1 1 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . System Corruption 2 | . . . . . . . . . 2 . . . . . . . . . Parts Lost 26 | . . 2 . . . 2 . . . . . . 3 10 . . 9 . Power 3 | . . 1 . . . 1 . . . . . . . 1 . . . . Propulsion 8 | . . 1 . . . . . . . . . . . 3 . . 4 . Utility 12 | . . . . . . 1 . . . . . . 3 3 . . 5 . Weapon 3 | . . . . . . . . . . . . . . 3 . . . . Highest Loss Streak 9 | . . 1 . . . 1 . . . . . . 3 9 . . 8 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 80 94 88 88 98 97 100 92 92 92 92 90 83 59 73 40 44 Engine 8 | . 14 10 11 11 11 8 9 9 7 7 7 7 6 4 . . . . Treads 2 | . . 5 9 . . . . . 3 7 7 7 6 6 6 5 . . Leg 20 | . 28 16 12 22 22 18 18 18 22 23 23 23 20 18 13 11 1 . Device 10 | . . 15 22 22 19 18 13 9 7 7 7 7 12 6 . 5 1 . Storage 8 | . 14 11 11 11 11 9 9 9 7 7 7 7 6 6 6 5 1 . Processor 6 | . . . . . . 9 10 18 7 7 7 7 6 4 3 5 1 3 Hackware 4 | . . . . . . . . . 6 7 7 7 11 18 20 17 17 15 Protection 5 | . . . . . 2 8 9 9 7 7 7 7 5 4 . 2 1 . Impact Weapon 1 | . . . . . . . . 1 3 . . . . . 3 5 1 . Slashing Weapon 18 | . 18 22 22 22 22 25 26 25 15 15 15 15 12 5 6 11 2 . Naked Turns 3 | . . . . . . . . . . . . . . . . . 3 . Heaviest Build 73 | 14 19 21 24 51 52 59 64 59 66 66 66 67 70 73 49 59 59 10 Greatest Support 80 | 20 20 40 40 60 60 60 60 60 80 80 80 80 80 80 60 60 60 18 Greatest Overweight (x) 2 | . . 2 2 1 . . 1 . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 9 10 10 11 20 20 20 20 20 20 20 20 20 20 20 20 8 5 Most Carried 20 | 8 10 10 10 11 12 20 20 20 20 20 20 20 20 20 18 15 13 5 Average Carried 16 | 5 8 9 9 10 11 16 19 18 19 20 19 19 17 19 16 13 6 3 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 8 10 9 10 11 12 19 19 20 20 20 20 20 20 18 15 13 5 4 Class Distribution -------------------- 45% | Mutant 19% | Bothacker-Gladiator 14% | Commander-Mutant 7% | Gladiator 5% | Scavenger-Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Assassin | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Garrison Mutant | -7/Factory Bothacker-Gladiator | -7/Waste Bothacker-Gladiator | -7/Factory Bothacker-Gladiator | -7/DSF Bothacker-Gladiator | -6/Factory Bothacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac DSF Fac Matter Collected 1967 | 350 270 55 26 60 70 148 40 30 518 . 7 33 75 60 . . 209 16 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2415 | 177 256 293 135 . . 375 331 248 214 . 43 . 224 103 . . . 16 Parts 159 | 14 27 29 8 . . 19 16 13 14 . 3 . 6 7 . . . 3 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac DSF Fac Combat Hostiles Destroyed 48 | . 7 8 3 . . 8 2 5 4 . . . 4 7 . . . . Melee 38 | . 4 8 2 . . 7 2 5 4 . . . 4 2 . . . . Guns 3 | . 3 . . . . . . . . . . . . . . . . . Cannons 2 | . . . 1 . . 1 . . . . . . . . . . . . AOE 5 | . . . . . . . . . . . . . . 5 . . . . Classes Destroyed 13 | 3 4 2 1 . . . . . 2 . . . 1 . . . . . Worker 6 | 2 1 1 . . . . . . 1 . 1 . . . . . . . Builder 2 | . 1 . . . . . . . . . . . . . . . . 1 Tunneler 6 | 4 1 . . . . . . . . . 1 . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . . . . . . . . Recycler 4 | 1 . 1 . . . . 2 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . . . . Swarmer 19 | . 5 6 . . . . . . 1 . . . 1 6 . . . . Grunt 14 | . 2 . 2 . . 5 . 4 . . . . . 1 . . . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . Duelist 3 | . . . 1 . . 1 . 1 . . . . . . . . . . Sentry 9 | . . 2 . . . 2 2 . 1 . . . 2 . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 5 | 3 4 5 3 . . 3 3 2 2 . 2 . 2 3 . . . 1 Combat Bots Only 4 | . 3 4 3 . . 3 1 2 1 . . . 2 3 . . . . Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 1 1 . 1 . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . . . . Melee 1 | . 1 1 1 . . 1 1 1 1 . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac DSF Fac Damage Taken 5185 | . 251 267 162 . . 291 47 128 518 . . . 746 1523 . . 1252 . Core 1277 | . 99 29 22 . . 107 . 42 39 . . . 92 308 . . 539 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 41 | . . . . . . 41 . . . . . . . . . . . . Regen/Repaired (Parts) 112 | . . . . . . . . . . . . . 112 . . . . . Core Remaining (%) 73 | 100 60 . . . 87 . . 72 . . . 94 . . 52 . 46 . Volleys Fired 63 | 15 10 . 4 . . 7 . . . . . . . 22 . . . 5 Largest 2 | 2 2 . 1 . . 1 . . . . . . . 1 . . . 2 Hottest 60 | 40 40 . 35 . . 35 . . . . . . . 36 . . . 60 Shots Fired 92 | 30 20 . 4 . . 7 . . . . . . . 21 . . . 10 Gun 60 | 30 20 . . . . . . . . . . . . . . . . 10 Cannon 11 | . . . 4 . . 7 . . . . . . . . . . . . Launcher 9 | . . . . . . . . . . . . . . 9 . . . . Special 12 | . . . . . . . . . . . . . . 12 . . . . Kinetic 71 | 30 20 . 4 . . 7 . . . . . . . . . . . 10 Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 9 | . . . . . . . . . . . . . . 9 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 8 5 . 5 . . 3 . . . . . . . 6 . . . 7 Robot Miss Streak 3 | 2 3 . . . . 1 . . . . . . . 3 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 157 | 19 22 15 5 . . 23 9 8 15 . 2 . 19 14 . . . 6 Core Hits 73 | 8 10 11 3 . . 9 4 5 6 . 2 . 5 9 . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | 1 1 . . . . . . . 1 . . . . . . . . . Critical Strikes 8 | 1 1 . 1 . . 1 1 . 2 . . . 1 . . . . . Destroy 2 | 1 1 . . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . Sever 4 | . . . . . . 1 1 . 1 . . . 1 . . . . . Melee Attacks 204 | . 16 32 2 . . 39 21 19 42 . 4 . 22 7 . . . . Impact 15 | . . . . . . . . 2 13 . . . . . . . . . Slashing 189 | . 16 32 2 . . 39 21 17 29 . 4 . 22 7 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . 4 4 . . . . 4 . 3 . 2 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 18 | . 2 3 . . . 5 1 1 3 . . . 3 . . . . . Damage Inflicted 6319 | 231 640 547 114 . . 668 555 274 1016 . 372 . 950 829 . . . 123 Guns 530 | 231 176 . . . . . . . . . . . . . . . . 123 Cannons 156 | . . . 68 . . 88 . . . . . . . . . . . . Explosions 679 | . . . . . . . . . . . . . . 679 . . . . Melee 4954 | . 464 547 46 . . 580 555 274 1016 . 372 . 950 150 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 686 | 231 176 . 68 . . 88 . . . . . . . . . . . 123 Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 679 | . . . . . . . . . . . . . . 679 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 149 | . . . . . . . . 43 106 . . . . . . . . . Slashing 4805 | . 464 547 46 . . 580 555 231 910 . 372 . 950 150 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . 3 . . . . . . . 2 7 7 7 15 15 21 . . . Average Corruption 7 | . 2 . . . . . . . 2 5 7 7 13 15 15 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 63 | . 8 . . . . . . . 12 1 4 3 18 14 3 . . . Message Errors 9 | . 1 . . . . . . . 3 . . . 4 1 . . . . Matter Fused 22 | . 3 . . . . . . . 3 1 1 2 5 6 1 . . . Heat Flow Errors 10 | . 1 . . . . . . . . . 1 . 3 3 2 . . . Energy Discharges 8 | . 2 . . . . . . . 2 . 1 . 1 2 . . . . Data Loss (minor) 8 | . . . . . . . . . 2 . 1 . 4 1 . . . . Data Loss (major) 4 | . . . . . . . . . 2 . . 1 1 . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 381 | . 62 15 8 . . . 58 . 124 . . . 27 87 . . . . Projectiles 8 | . . . 8 . . . . . . . . . . . . . . . Explosions 87 | . . . . . . . . . . . . . . 87 . . . . Melee 286 | . 62 15 . . . . 58 . 124 . . . 27 . . . . . Knockbacks 2 | . . . . . . 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 237 | . 147 . 6 . . 22 . . 2 . 140 . 185 215 237 . . . Average Temperature 86 | . 73 . 6 . . 14 . . 2 . 79 . 81 89 127 . . . Received Heat Transfer 666 | . 18 9 54 . . 144 9 81 96 . . . 54 201 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac DSF Fac Peak Influence 861 | 35 266 281 179 . 6 236 498 861 651 70 83 60 95 174 67 32 22 15 Initial 451 | . 22 35 109 . . 1 42 250 451 70 49 60 31 42 67 32 22 10 Average 233 | 14 157 144 166 . 5 110 171 647 421 70 63 60 60 136 67 32 7 11 Maximum Alert Level 3 | . 1 1 . . . 1 2 3 2 . . . . . . . . . Low Security (%) 57 | 100 69 79 100 . 100 72 54 . 7 100 100 100 100 100 100 100 100 100 Level 1 18 | . 30 20 . . . 27 38 13 27 . . . . . . . . . Level 2 21 | . . . . . . . 6 49 64 . . . . . . . . . Level 3 3 | . . . . . . . . 37 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . Squads Dispatched 7 | . 1 . . . . 2 2 . 2 . . . . . . . . . Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . 2 . . . . . . . . . Reinforcement 4 | . . . . . . 2 2 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac DSF Fac Distress Signals 8 | . . . . . . 2 5 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 114 | . 14 13 3 . . 17 10 9 7 6 . 2 7 20 . . 6 . Peak Tracking Total 9 | . 5 5 3 . . 5 5 4 3 6 . 1 3 9 . . 5 . Tactical Retreats 7 | . 1 . . . . 1 1 . . . . . 2 . . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac DSF Fac Traps Triggered 14 | . 3 . . . . . 1 1 1 . . . 2 2 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac DSF Fac Machines Disabled 7 | . . . . . . . 2 2 2 . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . 1 1 1 . . . . 1 . . . . Garrison Relay 3 | . . . . . . . . 2 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac DSF Fac Machines Accessed 32 | . 5 1 . 4 1 2 4 . 4 . 3 . 6 . . 1 . 1 Terminals 22 | . 5 1 . . 1 2 3 . 3 . 2 . 3 . . 1 . 1 Fabricators 2 | . . . . . . . . . 1 . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . . . Total Hacks 67 | . 14 5 . 7 4 10 6 . 6 . 3 . 10 . . 1 . 1 Successful 49 | . 9 3 . 7 3 5 5 . 4 . 2 . 9 . . 1 . 1 Failed 18 | . 5 2 . . 1 5 1 . 2 . 1 . 1 . . . . . Catastrophic 2 | . . . . . 1 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 23 | . 10 3 . 1 3 5 1 . . . . . . . . . . . Terminals 51 | . 14 5 . . 4 10 4 . 5 . 2 . 5 . . 1 . 1 Fabricators 2 | . . . . . . . . . 1 . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . 2 . . . . . Terminal Hacks 32 | . 4 1 . 7 2 4 3 . 3 . 2 . 4 . . 1 . 1 Record 6 | . . . . 6 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . . . . . . Open DSF 4 | . . . . . . . . . 1 . 1 . 1 . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . Alert Level 8 | . 1 . . . 1 2 1 . 1 . . . 1 . . . . 1 Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . . . . . . 1 . . . . 1 . 1 . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 2 . . . . . Unlock Access 2 | . . . . . . . 1 . . . . . 1 . . . . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 10 | . 5 2 . . 1 1 1 . . . . . . . . . . . Terminals 10 | . 5 2 . . 1 1 1 . . . . . . . . . . . Track 5 | . 3 1 . . 1 . . . . . . . . . . . . . Botnet 5 | . 2 1 . . . 1 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 1 . . 1 2 2 . 3 . 2 . 6 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . 8 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . Time 44 | . . . . . . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac DSF Fac Used RIF Installer 2 | . . . . . . . . 1 . . . . . 1 . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . . . . Robots Hacked 5 | . . . . . . . . . . . . . . 5 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . 5 . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . 5 . . . . link_complan 1 | . . . . . . . . . . . . . . 1 . . . . amplify_resonance 1 | . . . . . . . . . . . . . . 1 . . . . streamctrl_high 2 | . . . . . . . . . . . . . . 2 . . . . formatsys_high 1 | . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 9 | . . . . . . . . 6 . . . . . 3 . . . . Machine Destruction 9 | . . . . . . . . 6 . . . . . 3 . . . . Attached 4 | . . . . . . . . . . . . . 1 2 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac DSF Fac Total Allies 15 | . . . . . . . 10 . 2 . . . . 3 . . . . Largest Group 10 | . . . . . . . 10 5 4 . . . . 1 . . . . Highest-Rated Group 173 | . . . . . . . 173 93 96 . . . . 32 . . . . Highest-Rated Ally 32 | . . . . . . . 29 29 32 . . . . 32 . . . . Total Orders 8 | . . . . . . . 8 . . . . . . . . . . . ROAM 2 | . . . . . . . 2 . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . EXPLORE 4 | . . . . . . . 4 . . . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . Ally Attacks 191 | . . . . . . . 78 59 48 . . . . 6 . . . . Total Damage 3004 | . . . . . . . 945 824 1139 . . . . 96 . . . . Kills 35 | . . . . . . . 13 11 11 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . 4 . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac DSF Fac Turns Passed 5694 | 157 424 249 82 378 79 546 519 482 1324 69 173 102 561 287 44 18 119 81 Spaces Moved 4301 | 76 263 97 32 263 77 399 259 434 1037 83 157 89 388 222 36 18 192 179 Core 55 | 7 . . . . . . . . . . . . . . . . 48 . Treads 25 | . . 16 9 . . . . . . . . . . . . . . . Legs 3924 | 69 263 81 23 263 77 399 259 434 1037 83 157 89 388 222 36 18 26 . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 297 | . . . . . . . . . . . . . . . . . 118 179 Fastest Speed 31 | 50 120 120 160 45 90 45 90 90 62 62 103 103 103 45 90 90 31 34 Average Speed 98 | 113 120 139 183 141 90 89 106 90 102 84 103 103 103 85 90 90 48 34 Slowest Speed 260 | 120 120 260 260 190 90 90 170 90 103 103 103 103 103 103 90 90 170 34 Overloaded Moves 121 | . . . . 2 . 7 . . 5 38 . . . 61 . . 8 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . 3 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 46 13 8 62 37 35 57 68 24 80 5 81 11 44 1 1 92 3 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . . . . 1 . . . 1 . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . . . . . . . . 1 . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . . . . . . Spaces Dug 55 | . . 1 . . . 10 2 . 15 . . . 2 25 . . . . Terrain Destroyed 78 | . . 1 . . . 10 2 . 15 . . . 2 48 . . . . Melee 32 | . . 1 . . . 10 2 . 15 . . . 2 2 . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 46 | . . . . . . . . . . . . . . 46 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac DSF Fac Total 5352 | 113 326 154 49 269 86 531 479 503 1235 82 164 101 515 285 47 19 209 185 Wait 627 | 9 24 25 3 . 8 66 193 40 128 . 2 3 98 16 6 . 6 . Move 4274 | 75 262 96 31 262 76 398 259 432 1037 82 156 88 388 220 35 17 187 173 Hop 4 | . . . . . . . . . . . . . . . . . 1 3 Pick Up 55 | 8 6 1 . 1 . 10 1 6 9 . 2 4 4 . 1 . 1 1 Fast Attach 47 | 6 1 2 2 2 1 5 2 . 10 . . 1 2 2 1 . 9 1 Attach 25 | . . 2 1 . . 3 2 . . . . . 4 3 3 2 3 2 Detach 13 | . 1 . 3 . 1 3 2 . 1 . . . . 2 . . . . Swap 18 | . 3 2 1 1 . 6 1 1 . . . . . 3 . . . . Drop 48 | . 6 . 2 3 . 3 3 5 17 . 2 5 . . 1 . 1 . Fire 63 | 15 10 . 4 . . 7 . . . . . . . 22 . . . 5 Melee 162 | . 13 26 2 . . 30 16 14 33 . 2 . 19 7 . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 5 . . . . . 10 . . . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 158 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 694 | -9/Materials | Discovered new exit (range 10) 817 | -9/Materials | Identified exit to Mines 831 | -9/Materials | Entered Mines 906 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 906 | -9/Mines | Discovered new exit (range 5) 913 | -9/Mines | Entered Exiles 942 | -9/Exiles | Discovered new exit (range 15) 965 | -9/Exiles | Met 8R-AWN 993 | -9/Exiles | Met EX-HEX 1045 | -9/Exiles | Met EX-BIN 1065 | -9/Exiles | Aligned with FarCom system 1067 | -9/Exiles | Given EX-Vault access code 1160 | -9/Exiles | Build established: Scavenger-Mutant 1162 | -9/Exiles | Opened EX-Vault 1172 | -9/Exiles | Found Potential Leg 1175 | -9/Exiles | Found Potential Leg 1196 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1218 | -9/Exiles | Met EX-DEC 1225 | -9/Exiles | Learned location of Zion (-6) 1284 | -9/Exiles | Discovered new exit (range 10) 1291 | -9/Exiles | Left Exiles lab with Potential Leg 1291 | -9/Exiles | Entered Mines 1365 | -8/Mines | Discovered new exit (range 5) 1370 | -8/Mines | Entered Materials 1370 | -8/Materials | Evolved 2 slots: Utility x2 1653 | -8/Materials | Build established: Mutant 1903 | -8/Materials | Discovered new exit (range 10) 1916 | -8/Materials | Entered Storage 2158 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2418 | -8/Storage | Discovered new exit (range 5) 2435 | -8/Storage | Identified exit to Garrison 2435 | -8/Storage | Entered Garrison 2435 | -8/Garrison | Accompanied by 5 allies 2462 | -8/Garrison | Triggered checkpoint 2462 | -8/Garrison | Build established: Commander-Mutant 2470 | -8/Garrison | Garrison Relay disabled 2504 | -8/Garrison | Triggered checkpoint 2512 | -8/Garrison | Triggered checkpoint 2540 | -8/Garrison | Triggered checkpoint 2571 | -8/Garrison | Discovered new exit (range 11) 2651 | -8/Garrison | Discovered new exit (range 8) 2702 | -8/Garrison | Triggered checkpoint 2758 | -8/Garrison | Triggered checkpoint 2760 | -8/Garrison | Discovered new exit (range 15) 2790 | -8/Garrison | Installed Relay Interface Framework 2832 | -8/Garrison | Triggered checkpoint 2865 | -8/Garrison | Garrison Relay disabled 2917 | -8/Garrison | Entered Factory 2917 | -7/Factory | Accompanied by 3 allies 2917 | -7/Factory | Evolved 2 slots: Propulsion x2 3033 | -7/Factory | Build established: Mutant 3090 | -7/Factory | Fabricated Y-54 Guardian? 3831 | -7/Factory | Discovered new exit (range 14) 3925 | -7/Factory | Build established: Gladiator 4241 | -7/Factory | Sucked down chute 4241 | -7/Factory | Entered Waste 4256 | -7/Waste | EMP discharged 4258 | -7/Waste | Spotted C-40 Crusher 4276 | -7/Waste | Spotted C-40 Crusher 4280 | -7/Waste | Spotted C-40 Crusher 4286 | -7/Waste | Spotted C-40 Crusher 4286 | -7/Waste | Spotted C-40 Crusher 4300 | -7/Waste | Discovered new exit (range 16) 4301 | -7/Waste | Spotted C-40 Crusher 4310 | -7/Waste | Entered Factory 4329 | -7/Factory | Build established: Bothacker-Gladiator 4483 | -7/Factory | Identified exit to DSF 4483 | -7/Factory | Entered DSF 4483 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 4521 | -7/DSF | Sterilization system engaged 4541 | -7/DSF | Ambient heat levels rising (+10) 4556 | -7/DSF | Ambient heat levels rising (+10) 4568 | -7/DSF | Discovered new exit (range 14) 4571 | -7/DSF | Ambient heat levels rising (+10) 4585 | -7/DSF | Entered Factory 4585 | -6/Factory | Evolved 2 slots: Utility x2 4634 | -6/Factory | System corruption reached 10% 4664 | -6/Factory | Lost 3 parts (3u) 5060 | -6/Factory | Repaired Greatsword 5146 | -6/Factory | Identified exit to Garrison 5146 | -6/Factory | Entered Garrison 5152 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 5177 | -6/Garrison | Triggered checkpoint 5209 | -6/Garrison | Garrison Relay disabled 5304 | -6/Garrison | Triggered checkpoint 5352 | -6/Garrison | Triggered checkpoint 5366 | -6/Garrison | Spotted B-75 Beast 5424 | -6/Garrison | Discovered new exit (range 15) 5433 | -6/Garrison | Entered Factory 5440 | -6/Factory | Lost 9 parts (1p2n3u3w) 5469 | -6/Factory | Discovered new exit (range 10) 5477 | -6/Factory | Entered another Factory area 5477 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5495 | -5/Factory | Identified exit to DSF 5495 | -5/Factory | Entered DSF 5526 | -5/DSF | Released all parts (10) 5528 | -5/DSF | Additional patrols routed to DSF 5580 | -5/DSF | Found Imp. Powered Armor 5594 | -5/DSF | Lost 8 parts (3n5u) 5608 | -5/DSF | Core integrity fell below 50% 5610 | -5/DSF | Discovered new exit (range 11) 5614 | -5/DSF | Entered Factory 5614 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5695 | -4/Factory | Self-destructed Last Messages --------------- 05580_ Acquired Imp. Powered Armor. 05605_ C-30 ARC bursts open, deploying its payload. 05605_ S-27 Virus unfolds itself. 05609_ Nuclear Pulse Thruster destroyed. 05610_ EXIT=FOUND PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 05614_ Receiving FarCom transmissions... 05622_ Connecting with Terminal... 05622_ Current location identified: Factory >>Alert(Check) Current Alert Level: Low Security 05630_ Acquired Adv. Targeting Computer. 05649_ Slug penetrates U-05 Engineer. 05664_ Destroyed Welding Torch. 05664_ Slug penetrates Wall. 05667_ U-05 Engineer destroyed. 05671_ Acquired 16 matter. 05679_ Acquired Adv. Reaction Control System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????# | | ?????????????????????# ?????????????????????# | | ?????????????????????# #????????????????????# | | ?????????????????????# #????????????????????# | | ?????????????????????# #????????????????????# | | ?????????????????????# #????????########????# | | ?????????????????????# #????????? #????# | | ?????????????????????# #??????#??"""" #????# | | ?????????????????????# #??????# """" #????# | | ?????????????????????+ #??????# """" ###### | | ?????????????????????# #??????# """" + | | ?????????????????????# #??????# """" ###### | | ?????????????????????? #??????# """" #????# | | ????????????Y??????????? ######## """" #????# | | ?????????????## ##########+## ## #????? | | ?????????????# ######+######### | | ?????????????# | | ?????????????# ###### ######### | | ?????????????# #########+## #????# #???????? | | ??????????????????# @ #######????# #???##### | | ??????????????????# #??????????# #???# | | ??????????????????# #??????????# #???# | | ??????????????????# """ """ #??????????# #???# | | ??????????????????# """ """ #??????????# #???# | | ??????????????????# """ """ #?########## ##### | | ??????????????????# #?# # | | ??????????????????? #?# # | | ???????????????????##########?# + | | ??????????????????????????????# # = | | ??????????????????????????????# # = | | ??????????????????????????????###########+##+# | | ????????????????????????????????# + | | ????????????????????????????????# # | | ????????????????????????????????# """" # | | ????????????????????????????????# """" # | | ????????????????????????????????# """" ##### | | ????????????????????????????????#! """" #???? | | ????????????????????????????????# ""#???? | | ????????????????????????????????# """ ""#???? | | ????????????????????????????????# """ T"#???? | | ????????????????????????????????# """ ""#???? | | ????????????????????????????????# ""#???? | | ????????????????????????????????# #???? | | ????????????????????????????????##############???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 10 Recoil Reduction 2 Force Boost 20 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 31 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteShockArchive Manual? 0 Play Time 01:15:31 Cumulative 317.2 hours Start 2022.03.11 @ 21:50:46 End 2022.03.12 @ 22:44:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 398 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 76 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3969f91-62c8-455e-ae68-40172d974473