Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 00:38:40 Player: Calasmeer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (3329) 3329 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 6834 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 123/125 System Corruption 2% Temperature Cool (9) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter System Shield > --- WEAPON (2) ------- Pulse Rifle Minigun > --- INVENTORY (20) --- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Trap Scanner Transport Network Coupler Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (21) Relay Coupler [Demolisher] (18) Relay Coupler [Hunter] (14) Relay Coupler [Behemoth] (10) High-powered Shotgun Enhanced Autogun Flak Cannon Mini Grenade Launcher Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Trap Scanner Signal Interpreter > --- WEAPON ----------- Arc Projector Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Deuterium Engine Wheel Wheel Hacking Suite System Shield Particle Gun Pulse Rifle Minigun High-powered Shotgun Flak Cannon Mini Grenade Launcher Improved Datajack [Rating: 31] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Signal Interpreter Device Trap Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 3 . . Weapon . | . . . . . . Parts Attached 88 | 6 6 5 33 20 18 Power 10 | 1 1 1 4 2 1 Engine 9 | 1 1 1 3 2 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 23 | 2 . 1 10 5 5 Treads . | . . . . . . Leg . | . . . . . . Wheel 22 | 2 . 1 9 5 5 Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 19 | 1 3 . 6 3 6 Device 5 | . . . 4 . 1 Storage 4 | 1 1 . 1 1 . Processor 2 | . 2 . . . . Hackware 4 | . . . . . 4 Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 36 | 2 2 3 13 10 6 Energy Gun 8 | 1 . 1 2 3 1 Energy Cannon 3 | . . . 3 . . Ballistic Gun 14 | 1 . 1 7 2 3 Ballistic Cannon 1 | . . . 1 . . Launcher 4 | . 2 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . . 2 1 Unidentified Prototypes 2 | . . . 2 . . Parts Lost 28 | . . 4 14 5 5 Power 6 | . . 1 2 2 1 Propulsion 9 | . . 1 5 1 2 Utility 5 | . . . 2 1 2 Weapon 8 | . . 2 5 1 . Highest Loss Streak 8 | . . 3 8 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 95 96 86 98 79 Engine 8 | . 14 13 4 7 5 Core 1 | . . . 4 1 . Wheel 25 | . 28 25 24 26 20 Device 12 | . . . 16 21 2 Storage 10 | . 14 14 9 9 9 Processor 9 | . 9 14 9 9 9 Hackware 1 | . . . . . 13 Protection 2 | . . . 2 5 2 Energy Gun 2 | . 5 4 3 . 2 Ballistic Gun 9 | . 14 14 8 8 2 Launcher 5 | . 8 9 . 7 2 Peak Build Rating 31 | 6 8 10 27 31 30 Average Rating 19 | 4 6 8 20 27 24 On Entrance 13 | . 6 7 10 26 30 Naked Turns . | . . . . . . Heaviest Build 55 | 14 20 20 45 55 55 Greatest Support 69 | 20 20 26 69 45 49 Greatest Overweight (x) 14 | 2 . 1 1 1 14 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 15 20 20 Average Capacity 12 | 7 8 10 10 15 20 Most Carried 20 | 2 10 10 11 19 20 Average Carried 10 | 1 7 9 6 14 18 Final Capacity 20 | 8 10 10 15 20 20 Final Carried 19 | 2 9 10 10 19 19 Class Distribution -------------------- 50% | Scavenger-Mutant 37% | Mutant 7% | Bothacker-Mutant 4% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 2405 | 220 227 276 472 974 236 Remotely . | . . . . . . Salvage Created 2805 | . 135 190 903 1336 241 Parts 157 | . 19 11 50 69 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 71 | . 12 7 17 32 3 Melee 1 | . . . . . 1 Guns 25 | . 5 1 9 8 2 Cannons 5 | . . . 5 . . AOE 38 | . 7 6 1 24 . Classes Destroyed 12 | . 3 1 5 2 1 Worker 2 | . . . 2 . . Builder 1 | . . . 1 . . Recycler 1 | . . . . . 1 Operator 2 | . . . 2 . . Watcher 2 | . 1 . 1 . . Swarmer 29 | . 11 . 3 15 . Grunt 18 | . 1 . 9 6 2 Brawler 1 | . . . . 1 . Duelist 4 | . . . 1 3 . Sentry 11 | . . . 4 6 1 Programmer 1 | . . . . 1 . Subdweller 7 | . . 7 . . . Best Kill Streak 9 | . 4 2 6 9 2 Combat Bots Only 9 | . 3 2 4 9 2 Max Kills in Single Turn 3 | . 2 2 1 3 1 Gunslinging . | . . . . . . Exploded 3 | . 2 2 1 3 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 284 | . 32 26 138 56 32 Missed 80 | . 15 6 40 12 7 Damage Taken 3433 | . 149 469 1519 901 395 Core 681 | . 9 110 278 142 142 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 94 | . 13 . 81 . . Core Remaining (%) 76 | 100 . 52 . . . Volleys Fired 249 | . 17 23 87 112 10 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 60 65 136 85 88 Shots Fired 382 | . 31 46 141 145 19 Gun 275 | . 22 29 99 106 19 Cannon 42 | . . . 42 . . Launcher 65 | . 9 17 . 39 . Special . | . . . . . . Kinetic 226 | . 17 23 77 99 10 Thermal 36 | . . . 27 . 9 Explosive 65 | . 9 17 . 39 . Electromagnetic 55 | . 5 6 37 7 . Robot Hit Streak 22 | . 7 7 21 22 16 Robot Miss Streak 7 | . 2 2 3 7 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 279 | . 16 21 93 123 26 Core Hits 140 | . 16 12 35 69 8 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | . . . 4 4 1 Burn 1 | . . . 1 . . Destroy 1 | . . . 1 . . Corrupt 2 | . . . 2 . . Sever 5 | . . . . 4 1 Melee Attacks 40 | . . . . 23 17 Impact . | . . . . . . Slashing 25 | . . . . 20 5 Piercing . | . . . . . . Sneak Attacks 6 | . . . . . 6 Combat Hostiles 4 | . . . . . 4 Follow-up Attacks . | . . . . . . Damage Inflicted 7695 | . 745 750 2037 3708 455 Guns 2771 | . 162 155 1089 1137 228 Cannons 835 | . . . 835 . . Explosions 2967 | . 582 595 113 1677 . Melee 1121 | . . . . 894 227 Ramming 1 | . 1 . . . . Kinetic 2304 | . 96 100 851 1116 141 Thermal 701 | . . . 614 . 87 Explosive 2854 | . 582 595 . 1677 . Electromagnetic 714 | . 66 55 572 21 . Impact . | . . . . . . Slashing 1121 | . . . . 894 227 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . 7 8 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . 1 2 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 4 | . . . . 3 1 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 209 | . 58 5 72 72 2 Projectiles 31 | . . . 31 . . Explosions 162 | . 58 5 41 58 . Melee 16 | . . . . 14 2 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 454 | . 3 63 48 340 . Shots 21 | . 1 5 1 14 . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 353 | . 20 . 353 146 185 Average Temperature 74 | . 14 . 80 50 72 Received Heat Transfer 1254 | . 18 66 747 180 243 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 4 | . . . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1223 | . . . 1038 . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Peak Influence 1425 | . 263 . 190 1425 794 Initial 694 | . . . . 96 694 Average 442 | . 114 . 85 753 720 Maximum Alert Level 4 | . 1 . . 4 3 Low Security (%) 52 | 100 89 . 100 19 . Level 1 9 | . 10 . . 16 . Level 2 9 | . . . . 12 46 Level 3 13 | . . . . 18 53 Level 4 14 | . . . . 32 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 3 . 2 Investigation 4 | . 1 . 1 . 2 Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 3 | . 1 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 17 8 28 22 13 Peak Tracking Total 7 | . 4 2 7 4 5 Tactical Retreats 7 | . 1 . 4 2 . Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 6 | . 1 . . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 12 | . 1 . 2 9 . Max in Single Turn 3 | . 1 . 1 3 . Garrison Relay 5 | . . . . 5 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 15 | . 8 1 2 1 3 Terminals 10 | . 6 . . 1 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 48 | . 22 5 8 3 10 Successful 28 | . 15 5 4 2 2 Failed 20 | . 7 . 4 1 8 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 17 | . 6 . . 1 10 Terminals 27 | . 14 . . 3 10 Fabricators . | . . . . . . Repair Stations 8 | . 2 . 6 . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 9 | . 2 5 . 1 1 Record 7 | . 2 5 . . . Level Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 2 . 3 . . Scan Component 3 | . 1 . 2 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 6 | . 6 . . . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 7 | . 5 . . 1 1 Terminals 7 | . 5 . . 1 1 Botnet 7 | . 5 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 12 | . 6 . 2 1 3 Full Trace Events 3 | . . . 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 58 | . 26 . 32 . . Parts Recycled 2 | . 2 . . . . Recycled Matter 3 | . 3 . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 4 | . . . . . 4 Non-combat . | . . . . . . Combat 4 | . . . . . 4 Robot Hacks Applied 6 | . . . . . 6 parse_system 1 | . . . . . 1 wipe_record 1 | . . . . . 1 overwrite_iff 1 | . . . . . 1 streamctrl_high 2 | . . . . . 2 formatsys_high 1 | . . . . . 1 Relay Couplers Released 26 | . . . . 26 . Machine Destruction 23 | . . . . 23 . Programmers 3 | . . . . 3 . Attached 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies 3 | . . . . . 3 Largest Group 2 | . . . . . 2 Highest-Rated Group 32 | . . . . . 32 Highest-Rated Ally 16 | . . . . . 16 Total Orders 2 | . . . . . 2 FOLLOW 2 | . . . . . 2 Ally Attacks 18 | . . . . . 18 Total Damage 191 | . . . . . 191 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 4535 | 77 883 508 930 1781 356 Spaces Moved 3724 | 73 897 467 575 1529 183 Core 15 | 11 . . . . 4 Treads . | . . . . . . Legs . | . . . . . . Wheels 3709 | 62 897 467 575 1529 179 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 93 Average Speed 90 | 83 80 84 99 91 122 Slowest Speed 750 | 150 80 95 120 105 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 100 27 35 85 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 333 | . 47 50 11 225 . Melee . | . . . . . . Projectile 3 | . . . 2 1 . AOE 330 | . 47 50 9 224 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 4516 | 86 1031 540 795 1781 283 Wait 315 | 6 94 32 79 54 50 Move 3718 | 72 896 466 574 1527 183 Hop . | . . . . . . Pick Up 62 | 2 13 8 16 20 3 Fast Attach 22 | 6 . 1 8 . 7 Attach 29 | . 2 3 13 8 3 Detach 2 | . . . . 2 . Swap 37 | . 4 1 12 12 8 Drop 26 | . 4 6 6 9 1 Fire 249 | . 17 23 87 112 10 Melee 40 | . . . . 23 17 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 14 | . . . . 14 . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 8) 295 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 10) 569 | -10/Materials | Identified exit to Materials 667 | -10/Materials | Discovered exit to Materials (range 9) 932 | -10/Materials | Repaired Lgt. Ion Engine 951 | -10/Materials | Discovered new exit (range 14) 961 | -10/Materials | Identified exit to Subcaves 961 | -10/Materials | Entered Subcaves 1000 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1031 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1034 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1047 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1293 | -10/Subcaves | Ambushed by Subdweller buried in earth 1343 | -10/Subcaves | Lost 3 parts (1p1n1w) 1408 | -10/Subcaves | Learned Materials security intel 1408 | -10/Subcaves | Discovered new exit (range 5) 1413 | -10/Subcaves | Identified exit to Materials 1443 | -10/Subcaves | Visited Clippyterm 1446 | -10/Subcaves | Learned Research security intel 1446 | -10/Subcaves | Learned Research machine intel 1469 | -10/Subcaves | Entered Materials 1469 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1596 | -8/Materials | Repaired Battle Rifle 1825 | -8/Materials | Lost 8 parts (1p3n2u2w) 2029 | -8/Materials | Core integrity fell below 50% 2309 | -8/Materials | Garrison activated, responded to threat 2342 | -8/Materials | Build established: Scavenger-Mutant 2387 | -8/Materials | Identified exit to Garrison 2399 | -8/Materials | Entered Garrison 2765 | -8/Garrison | Triggered checkpoint 2853 | -8/Garrison | Triggered checkpoint 2858 | -8/Garrison | Discovered new exit (range 14) 2859 | -8/Garrison | Triggered checkpoint 2950 | -8/Garrison | Identified exit to Materials 3042 | -8/Garrison | Triggered checkpoint 3096 | -8/Garrison | Destroyed 9 combat bots 3127 | -8/Garrison | Triggered checkpoint 3217 | -8/Garrison | Discovered exit to Materials (range 12) 3262 | -8/Garrison | Triggered checkpoint 3271 | -8/Garrison | Triggered checkpoint 3391 | -8/Garrison | Triggered checkpoint 3403 | -8/Garrison | Discovered exit to Materials (range 12) 3447 | -8/Garrison | Installed Relay Interface Framework 3448 | -8/Garrison | Lost 3 parts (1p1n1u) 3611 | -8/Garrison | Triggered checkpoint 3821 | -8/Garrison | Garrison Relay disabled 3906 | -8/Garrison | Garrison Relay disabled 3931 | -8/Garrison | Garrison Relay disabled 4015 | -8/Garrison | Garrison Relay disabled 4106 | -8/Garrison | Garrison Relay disabled 4180 | -8/Garrison | Entered Materials 4255 | -8/Materials | Core integrity fell below 20% 4285 | -8/Materials | Lost 3 parts (1p1n1u) 4406 | -8/Materials | Identified exit to Factory 4506 | -8/Materials | Build established: Bothacker-Mutant 4536 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04468_ U-05 Engineer builds a Door. 04469_ Acquired 11 matter. 04469_ K-01 Serf collects debris. 04475_ System corrupted: Minigun rejected. 04475_ K-01 Serf collects debris. 04485_ Acquired Minigun. 04485_ K-01 Serf collects debris. 04490_ Connecting with Terminal... 04490_ K-01 Serf collects debris. 04506_ T-07 Excavator is excavating. 04507_ System corrupted: Minigun rejected. 04510_ T-07 Excavator is excavating. 04510_ Acquired Minigun. 04511_ U-05 Engineer lays Concrete. 04513_ Connecting with Terminal... 04513_ ALERT: Suspicious activity at Terminal M006. Dispatching Investigation squad. 04514_ T-07 Excavator is excavating. 04520_ R-06 Scavenger collects Lgt. Ion Engine. 04527_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????# #???????????????????????????? | | ??????????########?# #???????????????????????????? | | ??????????#!!! #?# #???????????????????????????? | | ??????????#!!! #?# #???????????????????????????? | | ??????????#! #?# #???????????????????????????? | | ??????????# #?# ###########?????????????????? | | ??????????# #?# # #?????????????????? | | ????????# #?# # #?????????????????? | | ##########+##### # #?????????????????? | | [= # #?????????????????? | | ^%%%[ # #?????????????????? | | =%%!^^[= # #?????????????????? | | #######!%=""" ! + ! #?????????????????? | | ?????????#T """ # g @ #?????????????????? | | ?????????## """""*%%#####+#####?????????????????? | | ########### """"" = ### #????????????????????? | | """ ! #????????????????????? | | #????????????????????? | | ### #????????????????????? | | ##########+#####"T"###?## ##????????????????????? | | #????# #"""#????# #?????????????????????? | | #????# """ #####????# #?????????????????????? | | #????# """"" #????????# #?????????????????????? | | #????# """"" #???# ??## ##????????????????????? | | ?????# """"" #???# # ######+####??????????? | | ?????# """ ! #???# "" ??????? | | ???????? #???## # T ??????? | | ????????? #????#### #####+######?????????? | | ?????????#######???????##+###????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????"" ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 800 Evasion (%) 44 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Dramatic Entrance Remodeling Challenges ------------ None Game ------ Seed ChipHeavyDetector Manual? 0 Play Time 01:51:58 Cumulative 7.2 hours Start 2024.08.11 @ 22:26:20 End 2024.08.12 @ 00:38:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75da1f27-0a05-4f71-bdc4-6fcc630257c9