Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 13:37:33 Player: Phil Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1507) 1507 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (309) 309 TOTAL SCORE: 4596 Bonus ------- Pacifist 200 High Alert Combat Kills 109 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Armored Wheel Improved Light Armor Plating Improved Light Armor Plating Arc Projector Arc Projector Particle Gun Ion Cannon Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Aluminum Leg Armored Wheel Heat Sink Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating EM Pulse Gun Arc Projector Arc Projector Arc Projector Arc Projector Particle Gun Ion Cannon Scythe [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 3 | . . . . 1 2 Weapon . | . . . . . . Parts Attached 64 | . 1 20 1 29 13 Power 14 | . . 4 . 8 2 Engine 9 | . . 2 . 6 1 Core 5 | . . 2 . 2 1 Reactor . | . . . . . . Propulsion 22 | . . 11 . 7 4 Treads 2 | . . 2 . . . Leg 19 | . . 9 . 6 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 17 | . 1 2 1 10 3 Device 7 | . . 1 . 4 2 Storage 2 | . . . . 2 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 7 | . 1 1 1 3 1 Artifact . | . . . . . . Weapon 11 | . . 3 . 4 4 Energy Gun 4 | . . 1 . 1 2 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 3 | . . 2 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 32 | . . 1 . 12 19 Power 11 | . . 1 . 6 4 Propulsion 8 | . . . . 1 7 Utility 6 | . . . . 2 4 Weapon 7 | . . . . 3 4 Highest Loss Streak 14 | . . 1 . 3 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 95 99 100 90 72 Engine 8 | . 14 8 . 10 5 Core 3 | . . 2 11 2 5 Treads 1 | . . 7 . . . Leg 33 | . 28 36 44 34 23 Device 4 | . . 1 5 3 11 Storage 9 | . 14 11 11 9 7 Processor 2 | . . . . 5 . Protection 7 | . 9 9 5 6 5 Energy Gun 5 | . . 3 11 7 4 Energy Cannon 2 | . . . . 2 7 Ballistic Gun 8 | . 28 18 11 1 . Slashing Weapon 2 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 48 | 12 13 19 19 40 48 Greatest Support 53 | 20 20 48 48 53 53 Greatest Overweight (x) 6 | . . . . 3 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 8 8 8 15 15 Average Capacity 10 | . 8 8 8 9 15 Most Carried 15 | . 6 8 8 15 15 Average Carried 8 | . 6 7 7 8 11 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 15 | 6 6 8 8 15 9 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1186 | 200 10 456 49 388 83 Remotely 95 | . . . . 95 . Salvage Created 1858 | . . 638 125 815 280 Parts 121 | . . 43 7 60 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 45 | . . 15 5 20 5 Melee 3 | . . . . 3 . Guns 34 | . . 15 5 13 1 Cannons 7 | . . . . 4 3 Classes Destroyed 9 | . . 5 . 4 . Worker 2 | . . . . 1 1 Builder 1 | . . . . 1 . Recycler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 2 | . . 1 . 1 . Swarmer 15 | . . 3 3 9 . Grunt 20 | . . 8 2 5 5 Brawler 1 | . . 1 . . . Sentry 9 | . . 3 . 6 . Best Kill Streak 9 | . . 3 3 9 3 Combat Bots Only 8 | . . 3 3 8 3 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 414 | . . 73 17 160 164 Missed 99 | . . 20 5 37 37 Damage Taken 4486 | . . 705 139 1424 2218 Core 1070 | . . 98 32 236 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 36 | . . 36 . . . Regen/Repaired (Parts) 85 | . . . . 85 . Core Remaining (%) 81 | 100 100 . 67 57 . Volleys Fired 164 | . . 50 11 80 23 Largest 2 | . . 2 2 2 2 Hottest 134 | . . 79 79 100 134 Shots Fired 262 | . . 100 22 98 42 Gun 219 | . . 100 22 86 11 Cannon 43 | . . . . 12 31 Launcher . | . . . . . . Special . | . . . . . . Kinetic 139 | . . 90 11 38 . Thermal 72 | . . 10 11 38 13 Explosive . | . . . . . . Electromagnetic 51 | . . . . 22 29 Robot Hit Streak 14 | . . 9 4 7 14 Robot Miss Streak 5 | . . 3 5 4 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 179 | . . 68 10 75 26 Core Hits 86 | . . 26 6 35 19 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 . 2 1 Burn 1 | . . . . 1 . Destroy 1 | . . 1 . . . Corrupt 1 | . . . . . 1 Sever 1 | . . . . 1 . Melee Attacks 13 | . . . . 13 . Impact . | . . . . . . Slashing 13 | . . . . 13 . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3348 | . . 981 181 1488 698 Guns 2138 | . . 979 181 906 72 Cannons 847 | . . . . 251 596 Explosions . | . . . . . . Melee 309 | . . . . 309 . Ramming 54 | . . 2 . 22 30 Kinetic 1450 | . . 864 106 480 . Thermal 862 | . . 115 75 514 158 Explosive . | . . . . . . Electromagnetic 673 | . . . . 163 510 Impact . | . . . . . . Slashing 309 | . . . . 309 . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 36 | . . . . 21 15 Projectiles 15 | . . . . . 15 Explosions . | . . . . . . Melee 21 | . . . . 21 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 20 | . . . . . 20 Targets Rammed 31 | . . 1 . 3 27 Kicked 11 | . . 1 . 3 7 Crushed . | . . . . . . Highest Temperature 293 | . . 174 126 232 293 Average Temperature 88 | . . 52 54 89 121 Received Heat Transfer 1257 | . . 357 51 504 345 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 1850 | . . 296 185 1147 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 546 | . . 518 254 546 246 Initial 191 | . . . 134 98 191 Average 252 | . . 262 220 331 173 Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 35 | . 100 34 41 15 54 Level 1 46 | . . 48 58 48 45 Level 2 18 | . . 16 . 35 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . 2 . 5 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . . 1 . 2 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . . 23 5 35 14 Peak Tracking Total 9 | . . 6 3 9 4 Tactical Retreats 8 | . . 2 . 5 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 7 | . . . . 7 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 2 3 . 3 . Terminals 6 | . 2 2 . 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 2 6 . 12 . Successful 10 | . . 1 . 9 . Failed 10 | . 2 5 . 3 . Catastrophic 6 | . 2 3 . 1 . Database Lockouts . | . . . . . . Manual 5 | . 1 3 . 1 . Terminals 13 | . 2 5 . 6 . Fabricators . | . . . . . . Repair Stations 6 | . . . . 6 . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . . 5 . Branch Access Points 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Disarm Traps 2 | . . . . 2 . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 1 | . . 1 . . . Process 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 2 . 2 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 76 | . . . . 76 . Parts Recycled . | . . . . . . Recycled Matter 105 | . . 105 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2197 | . 120 586 182 849 460 Spaces Moved 1138 | 1 99 272 132 415 219 Core 4 | . . . . . 4 Treads . | . . . . . . Legs 1128 | 1 99 272 132 409 215 Wheels . | . . . . . . Hover . | . . . . . . Flight 6 | . . . . 6 . Fastest Speed 90 | 120 120 90 90 90 100 Average Speed 107 | 120 120 110 90 100 120 Slowest Speed 350 | 120 120 120 90 275 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 2 28 27 42 42 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 2 | . . . . 2 . Melee 2 | . . . . 2 . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1773 | . 99 460 173 725 316 Wait 310 | . . 98 28 160 24 Move 1133 | . 98 271 131 414 219 Hop . | . . . . . . Pick Up 27 | . . 7 1 15 4 Fast Attach 22 | . 1 2 . 15 4 Attach 17 | . . 4 . 7 6 Detach 2 | . . . . 2 . Swap 25 | . . 14 1 7 3 Drop 29 | . . 13 1 9 6 Fire 164 | . . 50 11 80 23 Melee 13 | . . . . 13 . Ram 20 | . . . . . 20 Kick 11 | . . 1 . 3 7 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 10) 121 | -10/Materials | Entered another Materials area 121 | -9/Materials | Evolved 2 slots: Propulsion x2 311 | -9/Materials | Build established: Mutant 678 | -9/Materials | Discovered new exit (range 15) 707 | -9/Materials | Entered Mines 888 | -9/Mines | Discovered new exit (range 3) 889 | -9/Mines | Entered Materials 889 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 995 | -8/Materials | Lost 3 parts (1p1u1w) 1194 | -8/Materials | Garrison activated, responded to threat 1283 | -8/Materials | Destroyed 8 combat bots 1284 | -8/Materials | Repaired Titanium Leg 1322 | -8/Materials | Repaired VSS Leg 1730 | -8/Materials | Discovered new exit (range 9) 1738 | -8/Materials | Entered Factory 1738 | -7/Factory | Evolved 2 slots: Utility x2 1962 | -7/Factory | Lost 3 parts (2n1u) 2133 | -7/Factory | Core integrity fell below 50% 2156 | -7/Factory | Lost 14 parts (3p4n3u4w) 2167 | -7/Factory | Core integrity fell below 20% 2198 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02114_ Slammed into S-27 Virus. 02114_ S-27 Virus destroyed. 02117_ Lgt. Ion Engine destroyed. 02118_ U-05 Engineer builds a Wall. 02118_ Imp. Light Armor Plating destroyed. 02119_ Slammed into S-27 Virus. 02119_ Arc Projector broken. 02119_ Destabilizing: Short circuit. 02123_ Slammed into S-27 Virus. 02123_ U-05 Engineer builds a Wall. 02125_ Broken Arc Projector destroyed. 02127_ Slammed into S-27 Virus. 02134_ Destabilizing: Core damaged (-7). 02137_ Slammed into S-27 Virus. 02148_ System corrupted: Heat flow error (+282). 02148_ Slammed into S-27 Virus. 02155_ Destabilizing: System corrupted (+1). 02158_ Slammed into S-27 Virus. 02160_ S-27 Virus destroyed. 02165_ Slammed into S-27 Virus. 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