Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.16 @ 03:35:24 // Winter2019/RPGLIKE Player: honey223 Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (1847) 9235 Value Destroyed (107541) 107541 Prototype IDs (279) 5580 Alien Tech Used (4) 800 Bonus (135540) 135540 TOTAL SCORE: 270396 Bonus ------- Triggered High Security 3500 Triggered Max Security 1000 High Alert Combat Kills 77609 Follower Combat Kills 171 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 13394 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 2500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1234 Cogmind --------- Core Integrity 1695/1800 Matter 800/800 Energy 689/700 System Corruption 0% Temperature Cool (5) Movement Treading (145) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (3) --- Biometal Medium Treads Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Coolant Injector Experimental Coolant Injector Experimental Matter Compressor Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Graphene Brace AEGIS Remote Shield Advanced System Restoration Module Long-range Tractor Beam > --- WEAPON (9) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Improved Heavy Machine Gun > --- INVENTORY (8) ---- Advanced Cryofiber Web Experimental Matter Compressor (500) Matter Filter Experimental Phase Shifter Beam Splitter Experimental Shock Absorption System Guided Remote Datajack Gravity Flail Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Experimental Coolant Injector Experimental Matter Compressor Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Graphene Brace Beam Splitter Experimental Shock Absorption System AEGIS Remote Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Multirail > --- INVENTORY -------- Protomatter Advanced Cryofiber Web Matter Filter Experimental Phase Shifter Advanced System Restoration Module Long-range Tractor Beam Guided Remote Datajack Gravity Flail [Rating: 199] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Experimental Core Analyzer Device Advanced Coolant Injector Storage High-capacity Matter Pod Processor Experimental Core Analyzer Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Gravity Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Slots Evolved 21 | 4 2 . 5 . . . 2 1 . 2 . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | 1 . . 2 . . . 1 1 . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . Weapon 8 | 2 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 385 | 6 12 2 24 1 2 5 10 39 5 41 8 . 2 1 21 1 6 3 . 31 4 . 20 7 22 1 2 1 . 12 14 10 20 10 18 24 Power 9 | 1 2 . 1 . . . . 1 . . . . . . . . 1 1 . 1 . . 1 . . . . . . . . . . . . . Engine 4 | 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . Propulsion 23 | 2 2 . 2 . . 2 . 2 . 5 . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . 1 . . Treads 15 | . . . 2 . . . . . . 5 . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . 1 . . Leg 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 232 | 1 1 . 7 . . 1 2 18 1 26 5 . 2 1 17 1 5 . . 28 4 . 17 7 17 1 . 1 . 10 11 5 14 1 9 19 Device 209 | 1 . . 5 . . . 1 14 1 26 4 . . 1 13 1 5 . . 27 4 . 15 7 17 1 . 1 . 9 11 4 13 1 9 18 Storage 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Processor 16 | . . . 2 . . . 1 2 . . 1 . 2 . 3 . . . . 1 . . 2 . . . . . . 1 . . 1 . . . Hackware 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 7 2 14 1 2 2 8 18 4 10 3 . . . 3 . . 2 . . . . 2 . 3 . 2 . . . 3 5 6 8 9 5 Energy Gun 19 | 1 1 1 6 . . 1 3 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cannon 5 | . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 66 | 1 3 . 1 . . 1 3 12 4 10 2 . . . 2 . . 1 . . . . 2 . 3 . 1 . . . 1 2 3 4 6 4 Ballistic Cannon 7 | . 3 . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . 1 . 1 . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Impact Weapon 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 4 3 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . 2 . . . 3 Parts Lost 10 | . . . . . . . 1 6 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon 6 | . . . . . . . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . . . . . . 1 6 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 94 100 95 92 92 92 88 97 99 100 100 100 99 100 99 100 100 98 95 96 93 92 91 92 92 92 92 92 92 90 91 92 91 92 Engine 1 | . . . 3 6 6 6 5 5 5 5 4 4 4 4 4 4 2 . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 4 3 3 3 3 3 3 3 3 3 3 3 3 Treads 8 | . . . 7 13 13 12 . . . 7 14 14 14 13 12 13 13 13 13 11 8 8 8 8 7 7 7 7 7 7 7 7 7 7 7 7 Leg 1 | . 21 20 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 24 | . 10 10 14 20 20 15 11 21 14 21 24 23 23 25 25 30 29 30 30 29 27 28 29 28 29 30 30 30 30 26 26 25 25 26 26 25 Storage 1 | . 8 10 4 . . 3 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Processor 12 | . . . 5 6 6 6 8 6 11 8 6 9 13 13 12 13 13 13 13 15 16 16 14 16 15 15 15 15 15 18 19 19 19 19 19 16 Energy Gun 4 | . 11 7 26 26 26 26 28 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 31 | . 12 5 . 6 6 5 11 26 46 46 42 42 42 40 39 39 39 39 39 36 36 36 35 36 34 34 33 34 34 34 33 30 33 32 33 33 Ballistic Cannon 1 | . 20 30 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 9 24 25 35 38 45 48 55 57 49 51 46 46 46 47 59 51 53 57 57 62 62 61 86 82 86 85 87 85 85 90 90 93 89 87 91 97 Greatest Support 115 | 20 25 25 45 45 45 45 25 33 33 71 71 71 71 71 71 71 71 71 71 97 97 97 97 97 110 110 110 110 110 115 110 110 110 115 115 115 Greatest Overweight (x) 3 | . 2 . 3 . . 3 2 2 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . . . 1 1 1 1 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 8 8 8 8 8 8 8 Average Capacity 4 | . . . . 1 1 1 1 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 6 6 6 7 8 8 8 8 8 8 Most Carried 8 | . . . 1 1 1 1 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 8 8 8 8 8 8 8 Average Carried 4 | . . . . 1 . . 1 2 3 2 2 2 3 2 3 3 3 3 4 3 4 4 4 5 4 5 5 6 6 7 7 7 7 8 7 7 Final Capacity 8 | . . . 1 1 1 1 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 5 5 5 6 6 6 6 8 8 8 8 8 8 8 Final Carried 8 | . . . 1 1 1 1 2 3 3 3 3 3 3 3 2 4 4 4 4 4 4 4 5 5 5 6 6 6 6 8 8 8 8 8 8 8 Class Distribution -------------------- 70% | Machinist-Executioner 7% | Scavenger-Executioner 5% | Skirmisher 3% | Machinist-Mutant 3% | Pyromaniac-Executioner Dominant Class ---------------- Skirmisher | -10/Materials Skirmisher | -10/Mines Executioner | -9/Materials Scavenger-Executioner | -9/Mines Pyromaniac-Mutant | -9/Exiles Pyromaniac-Skirmisher | -8/Mines Pyromaniac-Executioner | -8/Materials Scavenger-Executioner | -7/Factory Hacker-Executioner | -7/Waste Machinist-Executioner | -7/Factory Machinist-Executioner | -7/Lower Caves Machinist-Executioner | -7/Lower Caves Machinist-Executioner | -7/Zion Machinist-Executioner | -6/Proximity Caves Machinist-Executioner | -6/Factory Machinist-Executioner | -6/Lower Caves Machinist-Executioner | -6/Lower Caves Machinist-Mutant | -6/Data Miner Machinist-Executioner | -5/Proximity Caves Machinist-Executioner | -5/Factory Machinist-Executioner | -5/Upper Caves Machinist-Executioner | -5/Upper Caves Machinist-Executioner | -5/Warlord Machinist-Executioner | -4/Proximity Caves Machinist-Executioner | -4/Factory Machinist-Executioner | -4/Upper Caves Machinist-Executioner | -4/Upper Caves Machinist-Mutant | -4/Zhirov Machinist-Executioner | -3/Proximity Caves Machinist-Executioner | -3/Research Machinist-Executioner | -3/Armory Machinist-Mutant | -3/Lab Machinist-Executioner | -2/Research Machinist-Executioner | -2/Testing Machinist-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Matter Collected 66970 | 176 886 204 866 18 . 78 748 1310 . 2146 456 396 20 718 3146 46 312 . 789 3124 274 256 2995 490 6526 622 452 . 1316 7150 6116 70 5992 6431 6536 6305 Remotely 45939 | . . . . . . . . . . . . . . . 950 . 54 . 570 1560 . . 1734 10 4926 622 416 . 1224 6594 5318 . 5119 6329 5600 4913 Salvage Created 133489 | 111 684 131 1795 26 . 175 2874 3108 . 3590 936 1052 . 1397 8362 168 914 154 1995 7955 807 817 7116 1041 11420 522 815 . 2354 12399 13024 . 8671 13254 15881 9941 Parts 4769 | 6 63 8 141 1 . 16 155 152 . 234 44 43 . 131 499 7 41 27 77 434 28 43 141 74 413 63 58 . 120 290 241 14 445 187 196 377 Haulers Intercepted 28 | . 2 . 5 . . . 4 2 . 1 . . . . 1 . 1 . . 4 . . . . . . . . . 3 . . . . 5 . Recyclers Shooed 13 | . . . 2 . . . 1 1 . 1 . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 746 | . . . . . . . . . . . 53 43 . 139 . 5 40 . 77 . 28 44 . 76 . 63 58 . 120 . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . 3 . . . . . . . 5 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 1857 | . 18 5 50 2 . 7 55 53 . 71 18 15 . 32 145 2 12 4 26 126 13 16 101 19 149 15 14 . 30 143 163 1 125 151 147 129 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 1804 | . 10 2 19 . . 5 51 51 . 71 18 15 . 32 145 2 12 4 26 125 13 16 101 19 149 15 14 . 30 143 163 1 125 151 147 129 Cannons 40 | . 8 3 25 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 29 | 2 7 . 3 1 . 1 3 2 . . . 1 . 1 1 . . . . . . . 2 . 1 . . . . 1 . . 2 1 . . Worker 59 | . 1 . 4 . . . 2 3 . . . . . . 4 . . . . 5 . . . . 7 . . . . 4 . . 1 . 25 3 Builder 41 | . 7 . 4 . . 1 2 . . 1 . . . . 2 . . . . 2 . . . . 5 . . . . 5 . . . . 12 . Tunneler 4 | 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 28 | . 2 . 5 . . . 4 2 . 1 . . . . 1 . 1 . . 4 . . . . . . . . . 3 . . . . 5 . Recycler 33 | 1 1 . . . . . 3 3 . 3 . . . . 1 . . . . . . . . . 3 . . . . 2 . . . . 12 4 Carrier 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 7 . 3 5 . 1 Mechanic 49 | . . . . . . . 1 . . . . . . . 2 . . . . 3 . . . . 5 . . . . 8 8 . 1 6 11 4 Operator 16 | . 1 . 2 . . . 1 2 . 1 . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . 1 . Watcher 26 | . 3 . 5 . . . 2 3 . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 1 . . . 4 1 Swarmer 131 | . 6 3 8 . . 3 3 3 . 4 5 2 . 10 8 . . . 4 12 4 9 2 5 7 3 2 . 1 1 5 . 17 . 4 . Saboteur 52 | . . . . . . . . . . . . . . 1 5 . . . 1 2 . . 2 . 4 . . . 1 4 13 . . 8 7 4 Grunt 762 | . 12 2 30 . . 3 31 26 . 47 8 5 . 14 65 1 9 . 13 67 4 3 43 4 54 6 8 . 16 57 57 . 25 63 52 37 Brawler 102 | . . . . . . . 1 2 . 3 2 3 . 1 12 . 1 . 5 5 3 1 8 3 11 . . . 4 7 2 . 1 14 7 6 Duelist 122 | . . . 2 . . . 6 . . 2 1 2 . 4 3 . . . 1 8 1 1 2 2 12 1 . . 1 11 11 . 8 19 15 9 Protector 72 | . . . 1 . . . 2 . . 1 . . . . 7 . . . . 3 . . 7 . 6 . . . . 5 13 . 3 14 6 4 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 87 | . . . 9 . . . 7 4 . 8 1 1 . 1 6 . 1 . 1 4 1 2 . 1 3 2 2 . 2 11 1 . 9 4 4 2 Demolisher 16 | . . . . 2 . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . 5 . . 3 Specialist 17 | . . . . . . . . . . . . . . . 4 . . . . 2 . . 3 . . . . . . . 4 . . . . 4 Hunter 148 | . . . . . . 1 4 2 . . 1 1 . . 21 . 1 . 1 5 . . 4 2 4 2 2 . 4 12 17 . 12 9 23 20 Programmer 171 | . . . . . . . . 6 . 5 . . . . 12 1 . . . 10 . . 10 1 28 . . . . 21 29 . 9 11 10 18 Heavy 13 | . . . . . . . 1 . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 2 1 . . . 2 1 Behemoth 12 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 1 1 1 . . 1 1 . . 1 . . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Tracker 25 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 9 . . . . 4 2 . 7 . . . Combat Programmer 24 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 9 . . . . 4 . . 6 . . 2 Investigator 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 3 1 1 Striker 50 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 2 5 . 14 6 7 8 Executioner 35 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 1 3 . 8 2 10 5 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Troll 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Best Kill Streak 50 | 3 5 3 10 2 . 3 10 11 . 7 8 7 . 11 23 1 3 3 17 11 7 7 19 7 33 7 7 . 7 21 26 1 21 50 32 37 Combat Bots Only 46 | . 5 3 8 2 . 3 9 10 . 7 8 7 . 11 23 1 3 3 17 11 7 7 19 7 30 7 7 . 7 16 24 1 20 46 21 34 Max Kills in Single Turn 6 | 1 2 1 4 1 . 2 3 2 . 2 3 3 . 2 4 1 1 1 3 4 2 3 4 2 3 2 6 . 3 4 5 1 3 4 5 5 Gunslinging 5 | . 1 . 1 . . . . 1 . 1 1 2 . 1 2 . . . 2 1 1 2 3 1 2 1 5 . 1 2 3 . 2 3 3 3 Exploded 4 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Damage Taken 22223 | . 335 98 1260 58 . 278 1441 1972 123 886 315 267 . 586 3052 . 91 132 204 1714 107 179 1884 199 1312 183 55 . 144 628 856 162 1244 429 608 1421 Core 17635 | . 267 74 1003 45 . 218 1157 1584 98 696 244 209 . 467 2438 . 77 104 159 1361 90 140 1500 158 1048 145 43 . 112 485 663 126 997 335 474 1118 Absorbed by Shields 4842 | . . . 33 . . . . . . . . . . . 54 . . . . 18 . . 485 59 362 56 16 . 44 653 904 . 125 403 628 1002 Redirected to Core 15862 | . 215 74 867 45 . 204 997 1349 98 648 244 195 . 416 2150 . 49 104 159 1241 58 140 1390 140 937 132 43 . 112 454 606 126 867 315 443 1044 Regen/Repaired (Parts) 48 | . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . . . . Core Remaining (%) 93 | 100 . 85 . . . 57 97 . . . . . . 100 . . . . 100 . . . . 100 . . . . 100 . . 100 . 98 . 94 Volleys Fired 2367 | 5 68 6 93 2 . 10 98 81 . 87 24 19 . 36 170 2 13 19 29 149 13 16 107 24 214 17 13 . 36 178 161 7 150 178 176 166 Largest 9 | 2 5 4 7 7 . 5 7 9 . 9 9 9 . 9 9 9 9 9 9 9 9 9 9 9 9 9 9 . 9 9 9 9 9 9 9 9 Hottest 411 | 60 190 155 408 411 . 321 371 392 . 240 228 228 . 228 228 225 225 225 225 225 225 225 225 225 225 225 225 . 225 225 225 225 225 225 233 245 Shots Fired 19475 | 10 219 23 412 14 1 41 567 557 . 729 181 171 . 318 1412 18 117 90 261 1336 117 128 962 210 1902 153 109 . 324 1602 1449 63 1350 1586 1584 1459 Gun 19170 | 10 126 9 234 10 1 39 563 557 . 729 179 171 . 318 1408 18 117 89 261 1336 117 128 962 210 1902 153 109 . 324 1602 1449 63 1350 1586 1584 1456 Cannon 297 | . 93 14 173 4 . 2 4 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 8 | . . . 5 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 18478 | 5 164 20 142 2 . 6 173 342 . 729 179 171 . 318 1412 18 117 89 261 1336 117 128 962 210 1902 153 108 . 324 1602 1449 63 1350 1586 1584 1456 Thermal 994 | 5 55 3 270 12 1 35 394 215 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 140 | 7 8 5 31 4 . 4 46 22 . 31 30 25 . 31 28 9 23 27 42 74 74 34 39 47 79 84 31 . 58 46 48 19 70 46 53 140 Robot Miss Streak 7 | . 6 2 6 . . 6 5 4 . 4 4 3 . 7 5 1 2 1 3 3 1 1 3 1 4 1 1 . 2 3 3 1 5 4 4 3 Penetration Max 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 645 | . 1 . 1 . . 2 14 16 . 15 5 3 . 14 59 . . . 3 28 1 5 70 8 28 1 6 . 4 44 98 . 38 83 46 52 Max Gunslinging Chain 3 | . 1 . 1 . . 1 1 2 . 2 2 2 . 2 3 . . . 2 2 1 2 3 2 2 1 3 . 1 2 3 . 2 2 2 3 Shots Hit Robots 12761 | 7 96 13 207 2 . 16 358 348 . 464 114 84 . 212 915 10 67 62 137 873 62 71 795 153 1194 89 73 . 196 1008 1089 52 855 1142 980 1017 Core Hits 6151 | 4 42 6 83 2 . 10 135 133 . 177 35 35 . 85 454 5 39 29 63 410 29 28 315 62 569 44 42 . 98 538 531 18 419 605 611 495 Critical Kills 254 | . 1 . . . . . . . . 1 . . . . 4 . . . 1 3 1 . 3 . 7 . . . 3 40 42 . 26 44 43 35 Critical Parts Destroyed 305 | . 1 . . . . . 1 3 . . . . . 2 5 . 1 . 1 3 1 . 2 2 10 1 . . . 36 51 3 31 49 54 48 Critical Strikes 645 | . 4 1 18 . . 3 9 12 . 1 . . . 2 10 . 1 . 2 6 2 . 5 3 17 1 . . 3 83 98 4 64 98 102 96 Burn 30 | . . . 10 . . 3 8 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 604 | . 2 . . . . . 1 3 . 1 . . . 2 10 . 1 . 2 6 2 . 5 3 17 1 . . 3 83 98 4 64 98 102 96 Blast 10 | . 2 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 3 4 3 . Impact 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 3 4 3 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 279562 | 86 1488 220 4836 47 . 540 6521 6892 . 8809 1666 1459 . 3888 18148 217 1279 1161 2693 18644 1296 1486 16594 2430 25789 1939 1613 . 4293 23031 24698 780 18627 24909 26912 26571 Guns 275237 | 86 801 82 2402 . . 293 6156 6830 . 8809 1666 1459 . 3888 18110 217 1279 1161 2693 18412 1296 1486 16594 2430 25772 1939 1613 . 4293 23031 24698 780 18627 24909 26867 26558 Cannons 2771 | . 665 136 1757 42 . 86 85 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1222 | . . . 578 . . 161 278 62 . . . . . . . . . . . 143 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 298 | . 22 2 65 5 . . 2 . . . . . . . 38 . . . . 89 . . . . 17 . . . . . . . . . 45 13 Kinetic 267578 | 29 1106 190 1254 . . 85 2081 4246 . 8809 1666 1459 . 3888 18110 217 1279 1161 2693 18412 1296 1486 16594 2430 25772 1939 1613 . 4293 23031 24698 780 18627 24909 26867 26558 Thermal 11624 | 57 360 28 3517 42 . 455 4438 2584 . . . . . . . . . . . 143 . . . . . . . . . . . . . . . . Explosive 62 | . . . . . . . . 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 1 1 1 2 7 9 . . . . 3 . . . . 4 . . 2 2 1 . . . . 1 1 3 3 3 1 4 Average Corruption 2 | . 1 1 1 1 1 1 1 1 6 7 . . . . 1 . . . . 1 . . 1 1 1 . . . . 1 1 2 1 2 1 2 Corruption Purged 62 | . . . . . . . . 4 . 13 . . . . 4 . . . . 10 . . 2 2 5 . . . . 1 3 3 5 . 4 6 Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Effects 235 | . 17 11 26 8 5 9 12 16 4 87 . . . . 8 . . . . 9 . . 4 1 1 . . . . . 1 2 4 3 1 6 Message Errors 56 | . 5 3 2 3 3 5 3 3 1 19 . . . . 2 . . . . 2 . . 1 1 . . . . . . . . 1 1 . 1 Matter Fused 47 | . 3 4 5 . 1 . 2 5 1 19 . . . . 1 . . . . 2 . . 1 . . . . . . . . . 1 1 . 1 Heat Flow Errors 19 | . . 2 2 1 . . . . . 8 . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . 1 1 Energy Discharges 35 | . 2 . 6 2 . 1 3 3 . 10 . . . . 1 . . . . 3 . . . . . . . . . . 1 1 1 1 . . Parts Rejected 4 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 30 | . 3 2 3 1 . 3 1 2 1 11 . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Data Loss (major) 11 | . 3 . 3 . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Misfires 7 | . 1 . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 7 | . . . 1 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 19 | . . . 4 . . . 2 2 . 8 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 369 | . 5 . 176 . . . 114 . . . . . . . . . . . . 74 . . . . . . . . . . . . . . . . Projectiles 99 | . 5 . 29 . . . 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 267 | . . . 144 . . . 49 . . . . . . . . . . . . 74 . . . . . . . . . . . . . . . . Melee 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . 8 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 8 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 345 | . . . . . . 60 1 236 . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 6 | . . . . . . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 37 | . . . 7 1 . . 1 . . . . . . . 10 . . . . 10 . . . . 2 . . . . . . . . . 3 3 Targets Rammed 52 | . 6 4 11 1 . . 1 . . . . . . . 10 . . . . 11 . . . . 2 . . . . . . . . . 3 3 Kicked 12 | . 6 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 552 | 2 420 255 552 312 . 84 51 335 . 350 297 312 . 359 311 119 92 204 353 477 384 345 435 389 416 173 197 . 303 306 337 490 399 359 255 509 Average Temperature 114 | 2 84 91 114 158 . 28 12 76 . 88 143 133 . 147 116 65 47 143 123 149 141 145 191 172 119 99 107 . 109 117 130 241 101 128 92 142 Received Heat Transfer 3842 | . 108 39 452 . . 72 675 443 . 207 72 57 . 132 426 . 18 . 81 255 18 36 286 7 88 7 . . . 43 117 . 54 58 40 51 Effects 21 | . 3 . 6 . . . . . . . . 1 . 2 . . . . . 1 . . 4 . . . . . . . 1 . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 6 | . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . 1 . . . . . Interference 10 | . 1 . 5 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 2 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . 2 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 95 | 1 . . 13 . . 5 42 20 . . . . . . 1 . . . . . . . 6 . . . . . . . . . 5 . 1 1 Heat Transferred 24909 | 125 841 74 7005 74 . 986 9549 6105 . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Peak Influence 7295 | 15 390 175 943 433 . 119 1470 1197 433 1569 . . . . 3216 . . . . 2773 . . . . 2792 . . . . 3385 5558 . 3213 5462 7295 6862 Initial 4668 | . 9 90 . 353 . . 1 630 418 289 . . . . 226 . . . . 170 . . . . 69 . . . . 222 1776 . . 1806 3276 4668 Average 1415 | 5 248 58 653 302 . 29 930 718 419 899 . . . . 1175 . . . . 1514 . . . . 859 . . . . 1321 3897 . 1104 4227 5754 5401 Maximum Alert Level 5 | . 1 . 3 2 . . 4 4 2 4 . . . . 5 . . . . 5 . . . . 5 . . . . 5 5 . 5 5 5 5 Low Security (%) 10 | 100 15 100 6 . . 100 9 . . . . . . . . . . . . 2 . . . . 18 . . . . 7 . . 3 . . . Level 1 13 | . 84 . 9 88 . . 3 . . 15 . . . . 11 . . . . 2 . . . . 18 . . . . 17 . . 11 . . . Level 2 16 | . . . 40 11 . . 7 56 100 21 . . . . 9 . . . . 18 . . . . 15 . . . . 9 . . 29 . . . Level 3 19 | . . . 43 . . . 40 38 . 26 . . . . 49 . . . . 10 . . . . 14 . . . . 19 . . 12 . . . Level 4 12 | . . . . . . . 38 4 . 36 . . . . 8 . . . . 23 . . . . 16 . . . . 19 . . 20 . . . Level 5 10 | . . . . . . . . . . . . . . . . . . . . 43 . . . . 6 . . . . . 8 . . . 20 77 High Security 14 | . . . . . . . . . . . . . . . 19 . . . . . . . . . 10 . . . . 26 91 . 21 . 79 22 Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Sterilizations 9 | . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . 1 1 . Squads Dispatched 368 | . 5 . 13 . . . 16 13 . 23 . . . 1 37 . . . 1 35 . . . 1 50 . . . 1 37 33 . 12 36 28 26 Investigation 61 | . 4 . 9 . . . 6 7 . 10 . . . . 8 . . . . 10 . . . . 4 . . . . 1 . . 1 . 1 . Extermination 35 | . . . . . . . . 4 . 5 . . . . 3 . . . . 4 . . . . 13 . . . . 6 . . . . . . Reinforcement 27 | . 1 . 3 . . . 6 1 . 1 . . . . 5 . . . . 2 . . . . 1 . . . . 1 . . 1 . 3 2 Assault 190 | . . . 1 . . . 3 1 . 4 . . . 1 18 . . . 1 10 . . . 1 17 . . . 1 22 32 . . 30 24 24 Garrison 17 | . . . . . . . 1 . . 3 . . . . 3 . . . . 3 . . . . 1 . . . . . . . . 6 . . Intercept 38 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 14 . . . . 7 1 . 10 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Distress Signals 52 | . 1 . 4 . . . 4 3 . 3 . . . . 3 . . . . 2 . . . . 3 . . . . . 1 . 9 1 5 13 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 2252 | . 23 5 60 15 . 7 78 69 6 89 18 16 . 32 188 1 14 4 29 148 13 17 123 19 168 15 12 . 28 169 208 1 115 201 189 172 Peak Tracking Total 21 | . 4 3 5 10 . 3 9 6 6 9 9 7 . 11 12 1 5 2 11 8 7 7 15 8 13 7 7 . 8 13 14 1 16 18 14 21 Tactical Retreats 54 | . . . 1 1 . . 3 1 . 3 . 1 . . 2 . 1 . 1 7 . 1 1 1 4 . . . . 6 . . 8 5 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Traps Triggered 37 | . 2 . 1 . . . 4 9 . 6 . . . . 6 . . . . 2 . . . . . . . . . . . . . 4 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 43 | . . . . . . . . . . . 1 . . . . 2 . . . 3 . . 32 2 . . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Machines Disabled 49 | . 2 . 4 . . . 6 8 . 2 1 1 . . 1 . . . . 4 . . . . . . 1 . . . 2 2 2 5 1 7 Max in Single Turn 4 | . 1 . 4 . . . 1 2 . 2 1 1 . . 1 . . . . 2 . . . . . . 1 . . . 1 1 1 1 1 2 Garrison Access 14 | . . . . . . . 1 3 . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . 2 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Machines Accessed 147 | . 8 . 8 . 2 . 8 20 . 16 1 . 1 . 21 . 1 4 . 14 1 . 3 . 15 1 3 6 . 6 . 3 2 . 1 2 Terminals 69 | . 6 . 6 . . . 6 10 . 7 . . . . 11 . . . . 7 . . . . 10 . 1 . . 3 . . . . . 2 Fabricators 23 | . . . . . . . . 5 . 6 . . . . 5 . . . . 5 . . . . 1 . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Garrison Access 17 | . . . . . . . 1 3 . 2 . . . . 4 . . . . 2 . . . . 1 . . . . 1 . . 2 . 1 . Total Hacks 458 | . 23 . 31 . 33 . 20 49 . 47 1 . 5 . 43 . 1 31 . 47 1 . 10 . 42 1 4 15 . 18 . 25 4 . 2 5 Successful 305 | . 14 . 20 . 33 . 10 24 . 24 1 . 5 . 31 . 1 31 . 18 1 . 10 . 23 1 4 15 . 12 . 25 . . . 2 Failed 153 | . 9 . 11 . . . 10 25 . 23 . . . . 12 . . . . 29 . . . . 19 . . . . 6 . . 4 . 2 3 Catastrophic 14 | . . . 1 . . . . 2 . 2 . . . . . . . . . 3 . . . . 1 . . . . 2 . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 13 . 17 . 1 . 11 12 . 14 1 . . . 7 . . . . 15 . . 1 . 13 . . . . 10 . 4 . . . 2 Terminals 209 | . 21 . 25 . . . 15 25 . 25 . . . . 25 . . . . 25 . . . . 30 . 2 . . 11 . . . . . 5 Fabricators 58 | . . . . . . . . 11 . 15 . . . . 10 . . . . 17 . . . . 2 . . . . 3 . . . . . . Repair Stations 7 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Recycling Units 12 | . 2 . 6 . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . Garrison Access 40 | . . . . . . . 4 9 . 5 . . . . 7 . . . . 5 . . . . 2 . . . . 2 . . 4 . 2 . Terminal Hacks 196 | . 9 . 9 . 33 . 2 7 . 9 1 . 5 . 14 . 1 31 . 6 1 . 10 . 8 1 4 15 . 4 . 25 . . . 1 Record 84 | . . . . . 33 . . . . . . . . . 1 . . 11 . . . . 4 . . . 3 7 . 1 . 24 . . . . Part Schematic 29 | . . . . . . . . 1 . 3 . . 5 . 3 . . 11 . 1 . . . . . . . 4 . 1 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 27 | . 3 . 3 . . . 2 1 . 1 . . . . 5 . . 3 . . . . 5 . . . . 4 . . . . . . . . Open Door 7 | . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . 1 . . 1 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . 3 . . . . 2 . . . . . . Locate Traps 10 | . 3 . 1 . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 38 | . . . . . . . . 9 . 11 . . . . 9 . . . . 5 . . . . 2 . . . . 2 . . . . . . Load Schematic 21 | . . . . . . . . 5 . 6 . . . . 4 . . . . 4 . . . . 1 . . . . 1 . . . . . . Build 17 | . . . . . . . . 4 . 5 . . . . 5 . . . . 1 . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . Insert Component 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Analyze 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . . 3 . 1 . . . . 3 . . . . 2 . . . . 1 . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 10 | . . . . . . . . 3 . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 47 | . 5 . 9 . . . 8 2 . 2 . . . . 5 . . . . 5 . . . . 7 . . . . 3 . . . . . 1 Terminals 38 | . 3 . 6 . . . 7 2 . 2 . . . . 4 . . . . 4 . . . . 6 . . . . 3 . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 24 | . 1 . 1 . . . 4 2 . 2 . . . . 3 . . . . 3 . . . . 5 . . . . 2 . . . . . 1 Detonate 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sabotage 7 | . 1 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 3 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Mask 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . 1 . . . . . . 2 . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . Used 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Hacking Detections 107 | . 5 . 7 . . . 6 19 . 15 . . . . 17 . . . . 12 . . . . 14 . 1 . . 6 . . 2 . 1 2 Full Trace Events 47 | . 5 . 2 . . . 2 6 . 10 . . . . 6 . . . . 9 . . . . 4 . . . . 1 . . 1 . 1 . Feedback Events 5 | . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Corruption 5 | . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . 2 . 3 . . 5 . 3 . . 11 . 1 . . . . 1 . . 4 . 1 . . . 2 . . Parts Built 22 | . . . . . . . . 4 . 5 . . . . 8 . . . . 1 . . . . 2 . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1298 | . . . . . . . . 328 . 444 . . . . 373 . . . . 53 . . . . 58 . . . . 42 . . . . . . Total Part Build Rating 96 | . . . . . . . . 12 . 15 . . . . 33 . . . . 6 . . . . 14 . . . . 16 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 136 | . . . . . . . . . . . . . . . . . . . . . . . . . 136 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Machine Destruction 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . 2 . . 2 . . . . 2 . 2 2 4 2 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Total Allies 24 | . . 4 . . . . . . . . 2 . . 2 4 . . . 2 . 2 2 4 2 . . . . . . . . . . . . Largest Group 8 | . . 4 . . . . . . . . 2 2 . 2 4 . . . 2 . 2 4 8 2 1 . . . . . . . . . . . Highest-Rated Group 332 | . . 71 . . . . . . . . 32 32 . 61 125 . . . 98 . 78 136 332 77 47 . . . . . . . . . . . Highest-Rated Ally 65 | . . 31 . . . . . . . . 16 16 . 32 32 . . . 49 . 49 49 65 47 47 . . . . . . . . . . . Total Orders 12 | . . . . . . . . . . . . . . . 2 . . . 1 . . 2 3 . 4 . . . . . . . . . . . STAY 7 | . . . . . . . . . . . . . . . 2 . . . 1 . . 1 2 . 1 . . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . Ally Attacks 90 | . . . . . . . . . . . 2 7 . 2 37 . . . . . . 4 22 16 . . . . . . . . . . . . Total Damage 1930 | . . . . . . . . . . . 15 76 . 53 650 . . . . . . 101 484 551 . . . . . . . . . . . . Kills 12 | . . . . . . . . . . . . . . 1 5 . . . . . . 1 2 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Robot Analysis Total 135 | . 3 . 3 . . . . . . 1 . . . . . . . 128 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 28 | . . 2 . 1 . . . . . . . 2 3 2 . 1 2 . 3 . 1 2 . 3 . 3 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Turns Passed 65647 | 59 1955 1212 3227 799 555 940 1647 3079 101 3860 1512 1327 1201 953 3776 974 1328 578 1097 3780 1165 1289 2124 1204 5960 1344 2084 347 1108 4782 1467 496 2459 1152 1883 2823 Spaces Moved 35863 | 36 1350 949 1589 466 343 416 1016 2072 82 2192 892 877 824 582 2051 669 860 206 685 1856 741 772 1061 736 2289 860 1347 226 679 1945 601 307 1478 460 634 1714 Core 25 | 17 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 28804 | . . . 937 466 343 390 . . . 1316 892 877 824 582 2051 669 860 206 685 1856 741 772 1061 736 2289 860 1347 226 679 1945 601 307 1478 460 634 1714 Legs 2962 | 19 1345 949 649 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4072 | . . . . . . 26 1016 2072 82 876 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 160 160 95 95 95 115 115 145 145 145 145 145 145 145 145 145 145 152 152 152 152 152 152 152 152 152 145 145 145 145 145 145 145 Average Speed 143 | 86 120 120 158 160 160 210 106 108 115 148 145 145 145 145 145 145 145 145 145 146 152 152 152 152 152 152 152 152 152 148 145 145 145 145 145 145 Slowest Speed 250 | 120 150 120 200 160 160 240 110 115 115 250 145 145 145 145 225 145 145 145 145 225 152 152 152 152 152 152 152 152 152 152 145 145 145 145 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 3 93 98 83 86 62 81 75 45 71 48 79 94 83 80 59 97 89 80 90 35 95 91 91 94 29 96 95 62 91 38 46 99 50 74 14 58 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 41 | . 2 . 2 1 1 . 1 . . . . . 2 . 1 . . 25 2 . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 13 | . . . . . . 1 . . . 1 . . . 1 1 . . . . 1 1 1 . 1 1 . . . 1 1 . 1 1 . . . Unknown Exits Taken 21 | 1 1 1 1 1 1 . 1 . . . 1 1 1 . . 1 1 1 1 . . . 1 . . 1 1 1 . . 1 . . 1 1 . Scrap Searched 45 | . . 2 . 2 . 1 . . . . 2 4 5 5 . 2 2 . 2 . 2 3 . 2 . 4 3 . 4 . . . . . . . Spaces Dug 22 | . . . . . . . 13 . . . . . . . 4 . . . . . . . . . . . . . . . 1 1 1 . 2 . Terrain Destroyed 274 | . . . 34 . . 25 16 24 . . . . . . 4 . . . . 66 . . 11 . . . . . . . 1 1 14 . 3 75 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 . Projectile 61 | . . . . . . 1 4 4 . . . . . . 4 . . . . 5 . . 11 . . . . . . . . . 13 . 1 18 AOE 207 | . . . 34 . . 24 12 20 . . . . . . . . . . . 61 . . . . . . . . . . . . . . . 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Total 49752 | 50 1529 1006 2036 512 351 453 1300 2730 86 2727 1108 937 830 696 2890 674 950 480 806 2994 786 895 1629 831 4893 907 1391 230 777 3948 1283 353 1872 1039 1691 2082 Wait 9372 | 4 72 39 252 39 1 10 83 431 . 294 143 21 3 31 461 1 48 238 74 836 14 96 324 27 2240 15 19 . 52 1738 441 9 139 343 781 53 Move 35827 | 35 1349 948 1588 465 342 415 1015 2072 81 2191 891 876 823 581 2050 668 859 205 684 1855 740 771 1060 735 2288 859 1346 225 678 1944 600 306 1477 459 633 1713 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 97 | . . . . . 2 1 3 8 . 8 1 2 . 1 8 2 2 3 . 3 . . 2 . 14 1 3 1 . 10 2 4 2 . 6 8 Fast Attach 164 | 6 12 2 22 . 1 4 9 27 5 15 5 . 2 1 10 . 5 1 . 4 1 . 7 . 4 . . 2 . 2 . 3 3 1 3 7 Attach 23 | . . . . . 1 1 . 4 . 6 1 . . . 2 . . . . 1 . . 1 . 1 . 1 . . 1 . 2 . . . 1 Detach 4 | . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Swap 203 | . . . 2 1 . . 1 8 . 20 3 . . . 9 1 1 2 . 26 3 . 12 7 17 1 1 . . 10 14 7 17 9 15 16 Drop 185 | . 5 2 18 . 4 5 5 19 . 15 4 2 2 1 15 . 8 4 . 6 1 . 5 . 16 . 3 2 . 10 2 5 5 1 6 14 Fire 2367 | 5 68 6 93 2 . 10 98 81 . 87 24 19 . 36 170 2 13 19 29 149 13 16 107 24 214 17 13 . 36 178 161 7 150 178 176 166 Melee 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 3 4 3 . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . 6 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 39 | . . . 9 1 . . . . . . . . . . 10 . . . . 11 . . . . 2 . . . . . . . . . 3 3 Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 6 6 6 Rewire 77 | . . . . . . . . . . . 15 . . 11 . . . . 6 . 7 2 19 10 . . 1 . . . . . . . . 6 Trap 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1335 | . 17 . 48 4 . 7 85 79 . 91 20 17 . 34 155 . 14 8 13 103 7 10 92 28 97 14 4 . 11 49 60 6 76 38 59 89 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / *Upp x2 / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Qua x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 8 | -11/Scrapyard | Upgraded with Utility slot (x1) 8 | -11/Scrapyard | Upgraded with Weapon slot (x2) 10 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 13) 377 | -10/Materials | Reached level 2 383 | -10/Materials | Upgraded with Weapon slot (x1) 409 | -10/Materials | Discovered new exit (range 15) 511 | -10/Materials | Discovered new exit (range 15) 654 | -10/Materials | Discovered new exit (range 11) 831 | -10/Materials | Build established: Skirmisher 1331 | -10/Materials | Reached level 3 1346 | -10/Materials | Upgraded with Weapon slot (x1) 2015 | -10/Materials | Entered Mines 2038 | -10/Mines | Found a hidden stash of uninstalled traps 2093 | -10/Mines | Discovered new exit (range 6) 2224 | -10/Mines | Learned location of 1 exit from Materials 2237 | -10/Mines | Learned 8 Materials zone layouts 2382 | -10/Mines | Received a Mining Laser from a helpful Derelict 2401 | -10/Mines | Discovered new exit (range 3) 2462 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3227 | -10/Mines | Entered Materials 3228 | -9/Materials | Identified exit to Materials 3229 | -9/Materials | Reached level 4 3232 | -9/Materials | Upgraded with Utility slot (x1) 3324 | -9/Materials | Reached level 5 3327 | -9/Materials | Upgraded with Weapon slot (x1) 3469 | -9/Materials | Reached level 6 3579 | -9/Materials | Discovered new exit (range 12) 3701 | -9/Materials | Destroyed 8 combat bots 3750 | -9/Materials | Reached level 7 3892 | -9/Materials | Upgraded with Weapon slot (x1) 4262 | -9/Materials | Reached level 8 4288 | -9/Materials | Build established: Executioner 4318 | -9/Materials | Upgraded with Utility slot (x1) 5159 | -9/Materials | Build established: Pyromaniac-Executioner 5221 | -9/Materials | Reached level 9 5227 | -9/Materials | First assault squad dispatched 5253 | -9/Materials | Upgraded with Weapon slot (x1) 5255 | -9/Materials | Discovered exit to Materials (range 10) 5624 | -9/Materials | Build established: Pyromaniac-Skirmisher 5987 | -9/Materials | Build established: Scavenger-Skirmisher 6074 | -9/Materials | Sterilization system engaged 6074 | -9/Materials | Non-combat units ordered to evacuate 6174 | -9/Materials | Combat units ordered to evacuate 6374 | -9/Materials | Ambient heat levels rising (+10) 6454 | -9/Materials | Entered Mines 6477 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6501 | -9/Mines | Build established: Pyromaniac-Skirmisher 6586 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6586 | -9/Mines | Discovered new exit (range 5) 6688 | -9/Mines | Assembled infested the area 6909 | -9/Mines | Discovered exit to Materials (range 6) 7023 | -9/Mines | Build established: Scavenger-Executioner 7089 | -9/Mines | Learned Materials emergency access door positions 7099 | -9/Mines | Discovered exit to Materials (range 9) 7253 | -9/Mines | Entered Exiles 7292 | -9/Exiles | Met 8R-AWN 7321 | -9/Exiles | Met EX-HEX 7369 | -9/Exiles | Met EX-BIN 7386 | -9/Exiles | Aligned with FarCom system 7388 | -9/Exiles | Given EX-Vault access code 7433 | -9/Exiles | Opened EX-Vault 7447 | -9/Exiles | Found Prototype Energy Cannon 7447 | -9/Exiles | Identified YOLO Cannon 7495 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7540 | -9/Exiles | Met EX-DEC 7546 | -9/Exiles | Learned location of Zion (-7) 7759 | -9/Exiles | Build established: Pyromaniac-Mutant 7789 | -9/Exiles | Discovered new exit (range 14) 7808 | -9/Exiles | Left Exiles lab with YOLO Cannon 7808 | -9/Exiles | Entered Mines 7946 | -8/Mines | Discovered exit to Materials (range 12) 7963 | -8/Mines | Reached level 10 7965 | -8/Mines | Core integrity fell below 50% 8184 | -8/Mines | Discovered exit to Materials (range 12) 8357 | -8/Mines | Build established: Pyromaniac-Skirmisher 8748 | -8/Mines | Entered Materials 8750 | -8/Materials | Reached level 11 8893 | -8/Materials | Build established: Pyromaniac-Executioner 8894 | -8/Materials | Garrison activated, responded to threat 8919 | -8/Materials | Reached level 12 8950 | -8/Materials | Destroyed 9 combat bots 9153 | -8/Materials | Reached level 13 9161 | -8/Materials | Upgraded with Weapon slot (x1) 9170 | -8/Materials | Discovered new exit (range 8) 9570 | -8/Materials | Discovered new exit (range 14) 9681 | -8/Materials | Upgraded with Utility slot (x1) 9920 | -8/Materials | Discovered new exit (range 15) 9948 | -8/Materials | First assault squad dispatched 10029 | -8/Materials | Core integrity fell below 50% 10059 | -8/Materials | Destroyed 8 combat bots 10098 | -8/Materials | Sterilization system engaged 10098 | -8/Materials | Non-combat units ordered to evacuate 10198 | -8/Materials | Combat units ordered to evacuate 10370 | -8/Materials | Discovered new exit (range 12) 10395 | -8/Materials | Entered Factory 10397 | -7/Factory | Reached level 14 10404 | -7/Factory | Upgraded with Utility slot (x1) 10437 | -7/Factory | Discovered new exit (range 8) 10516 | -7/Factory | Reached level 15 10678 | -7/Factory | Assembled infested ambush trap array 10735 | -7/Factory | Destroyed 10 combat bots 10794 | -7/Factory | Discovered new exit (range 7) 10974 | -7/Factory | Build established: Scavenger-Executioner 11341 | -7/Factory | Core integrity fell below 50% 11371 | -7/Factory | Lost 6 parts (2u4w) 11717 | -7/Factory | Destroyed 10 combat bots 11756 | -7/Factory | Reached level 16 11946 | -7/Factory | Fabricated Enh. Autogun (x1) 11995 | -7/Factory | First assault squad dispatched 12355 | -7/Factory | Discovered new exit (range 7) 12613 | -7/Factory | Fabricated Enh. Autogun (x1) 12921 | -7/Factory | Fabricated Enh. Autogun? 13026 | -7/Factory | Build established: Executioner 13118 | -7/Factory | Discovered new exit (range 16) 13122 | -7/Factory | Fabricated Enh. Autogun? 13380 | -7/Factory | Build established: Hacker-Executioner 13474 | -7/Factory | Sucked down chute 13474 | -7/Factory | Entered Waste 13484 | -7/Waste | Spotted C-40 Crusher 13489 | -7/Waste | EMP discharged 13503 | -7/Waste | Spotted C-40 Crusher 13512 | -7/Waste | Spotted C-40 Crusher 13520 | -7/Waste | Spotted C-40 Crusher 13529 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13532 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13535 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13542 | -7/Waste | Spotted C-40 Crusher 13548 | -7/Waste | Spotted C-40 Crusher 13564 | -7/Waste | Discovered new exit (range 11) 13575 | -7/Waste | Entered Factory 13774 | -7/Factory | Reached level 17 13776 | -7/Factory | Fabricated Enh. Autogun? 13952 | -7/Factory | Garrison activated, responded to threat 14304 | -7/Factory | Fabricated Enh. Autogun (x1) 14585 | -7/Factory | Build established: Machinist-Executioner 14678 | -7/Factory | Upgraded with Utility slot (x1) 15132 | -7/Factory | Fabricated Enh. Autogun (x1) 15175 | -7/Factory | First assault squad dispatched 16049 | -7/Factory | Reached level 18 16355 | -7/Factory | Upgraded with Propulsion slot (x1) 16366 | -7/Factory | Fabricated Enh. Autogun (x1) 16518 | -7/Factory | Destroyed 7 combat bots 16913 | -7/Factory | Identified exit to Lower Caves 17129 | -7/Factory | Fabricated Enh. Autogun? 17435 | -7/Factory | Entered Lower Caves 17766 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 18025 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18215 | -7/Lower Caves | Found Prototype Special Weapon 18215 | -7/Lower Caves | Identified Molecular Deconstructor 18281 | -7/Lower Caves | Found Alien Artifact 18281 | -7/Lower Caves | Identified Core Expander 18281 | -7/Lower Caves | Installed Core Expander, added new Utility slot 18324 | -7/Lower Caves | Build established: Machinist-Mutant 18717 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 18760 | -7/Lower Caves | Destroyed 8 combat bots 18831 | -7/Lower Caves | Build established: Machinist-Executioner 18873 | -7/Lower Caves | Discovered new exit (range 6) 18947 | -7/Lower Caves | Entered another Lower Caves area 18947 | -7/Lower Caves | Accompanied by 2 allies 19006 | -7/Lower Caves | Encountered a Warlord checkpoint 19116 | -7/Lower Caves | Discovered new exit (range 13) 19117 | -7/Lower Caves | Spotted B-75 Beast 19128 | -7/Lower Caves | Destroyed B-75 Beast 19587 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19623 | -7/Lower Caves | Destroyed 7 combat bots 20100 | -7/Lower Caves | Discovered new exit (range 10) 20101 | -7/Lower Caves | Learned Factory emergency access door positions 20274 | -7/Lower Caves | Entered Zion 20363 | -7/Zion | Discovered new exit (range 16) 20576 | -7/Zion | Learned location of 1 exit from Proximity Caves 21475 | -7/Zion | Entered Proximity Caves 21476 | -6/Proximity Caves | Identified exit to Factory 21477 | -6/Proximity Caves | Reached level 19 21811 | -6/Proximity Caves | Spotted B-75 Beast 21819 | -6/Proximity Caves | Destroyed B-75 Beast 21859 | -6/Proximity Caves | Upgraded with Utility slot (x1) 22005 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 22045 | -6/Proximity Caves | Destroyed 11 combat bots 22172 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22428 | -6/Proximity Caves | Entered Factory 22428 | -6/Factory | Accompanied by 1 ally 22429 | -6/Factory | Identified exit to Lower Caves 22429 | -6/Factory | Identified exit to Extension 22430 | -6/Factory | Reached level 20 22604 | -6/Factory | Allied Derelicts emerged from ambush trap array 22741 | -6/Factory | Fabricated Imp. Medium Treads? 23128 | -6/Factory | First assault squad dispatched 23356 | -6/Factory | Reached level 21 23418 | -6/Factory | Fabricated Core Analyzer? 23423 | -6/Factory | Discovered new exit (range 9) 24068 | -6/Factory | Fabricated Adv. Salvage Targeting Computer (x1) 24190 | -6/Factory | Discovered new exit (range 9) 24767 | -6/Factory | Discovered exit to Lower Caves (range 14) 24957 | -6/Factory | Fabricated Lrn. Tractor Beam (x2) 25272 | -6/Factory | Garrison activated, responded to threat 25354 | -6/Factory | Fabricated Enh. Autogun (x1) 25368 | -6/Factory | Destroyed 7 combat bots 25456 | -6/Factory | High security lockdown imminent 25477 | -6/Factory | Destroyed 7 combat bots 25536 | -6/Factory | High security lockdown engaged 25660 | -6/Factory | Destroyed 12 combat bots 25707 | -6/Factory | Reached level 22 25707 | -6/Factory | Upgraded with Utility slot (x1) 25745 | -6/Factory | Destroyed 9 combat bots 25787 | -6/Factory | Destroyed 10 combat bots 25868 | -6/Factory | Core integrity fell below 50% 25881 | -6/Factory | Sterilization system engaged 25881 | -6/Factory | Non-combat units ordered to evacuate 25962 | -6/Factory | Destroyed 23 combat bots 25981 | -6/Factory | Combat units ordered to evacuate 26181 | -6/Factory | Ambient heat levels rising (+10) 26204 | -6/Factory | Entered Lower Caves 26373 | -6/Lower Caves | Learned Factory emergency access door positions 27136 | -6/Lower Caves | Discovered new exit (range 14) 27147 | -6/Lower Caves | Encountered a Warlord checkpoint 27178 | -6/Lower Caves | Entered another Lower Caves area 27241 | -6/Lower Caves | Discovered new exit (range 5) 27377 | -6/Lower Caves | Learned 8 Factory zone layouts 27491 | -6/Lower Caves | Encountered a Warlord checkpoint 27706 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 28287 | -6/Lower Caves | Discovered new exit (range 7) 28433 | -6/Lower Caves | Learned 4 Factory zone layouts 28506 | -6/Lower Caves | Entered Data Miner 28506 | -6/Data Miner | Discovered new exit (range 6) 28534 | -6/Data Miner | Met Data Miner 28569 | -6/Data Miner | Learned location of Section 7 (-3) 28569 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28591 | -6/Data Miner | Received God Mode back door access code from Data Miner 28900 | -6/Data Miner | Interfaced with the Data Conduit 28905 | -6/Data Miner | Build established: Machinist-Mutant 29006 | -6/Data Miner | Found Exp. Thermal Shield 29084 | -6/Data Miner | Entered Proximity Caves 29201 | -5/Proximity Caves | Reached level 23 29237 | -5/Proximity Caves | Build established: Machinist-Executioner 29381 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 29484 | -5/Proximity Caves | Destroyed 17 combat bots 29719 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29957 | -5/Proximity Caves | Discovered new exit (range 10) 30181 | -5/Proximity Caves | Entered Factory 30182 | -5/Factory | Identified exit to Upper Caves 30183 | -5/Factory | Identified exit to Factory 30185 | -5/Factory | Loaded intel: 242 machine locations 30216 | -5/Factory | Identified exit to Garrison 30265 | -5/Factory | Garrison activated, responded to threat 30621 | -5/Factory | Discovered exit to Upper Caves (range 12) 30645 | -5/Factory | Reached level 24 30664 | -5/Factory | Upgraded with Utility slot (x1) 30709 | -5/Factory | Discovered exit to Factory (range 21) 30773 | -5/Factory | Destroyed 8 combat bots 30869 | -5/Factory | Intercept squad dispatched 30872 | -5/Factory | Spotted Tracker 30874 | -5/Factory | Destroyed Tracker 30886 | -5/Factory | Found Exp. Targeting Computer 30909 | -5/Factory | Spotted Combat Programmer 30916 | -5/Factory | Destroyed Combat Programmer 31081 | -5/Factory | First assault squad dispatched 31258 | -5/Factory | Destroyed 11 combat bots 31358 | -5/Factory | Cargo convoy interrupted 31654 | -5/Factory | Intercept squad dispatched 31673 | -5/Factory | Spotted Tracker 31677 | -5/Factory | Destroyed Tracker 31683 | -5/Factory | Found Exp. Phase Shifter 31691 | -5/Factory | Spotted Combat Programmer 31695 | -5/Factory | Destroyed Combat Programmer 31925 | -5/Factory | Fabricated Imp. Kinecellerator (x1) 31973 | -5/Factory | Destroyed 8 combat bots 32174 | -5/Factory | Discovered exit to Factory (range 19) 32382 | -5/Factory | Reached level 25 32400 | -5/Factory | Intercept squad dispatched 32418 | -5/Factory | Spotted Tracker 32419 | -5/Factory | Destroyed Tracker 32473 | -5/Factory | Spotted Combat Programmer 32476 | -5/Factory | Destroyed Combat Programmer 32950 | -5/Factory | Destroyed 8 combat bots 32987 | -5/Factory | Upgraded with Power slot (x1) 33291 | -5/Factory | Destroyed 7 combat bots 33646 | -5/Factory | Sterilization system engaged 33646 | -5/Factory | Non-combat units ordered to evacuate 33746 | -5/Factory | Combat units ordered to evacuate 33946 | -5/Factory | Ambient heat levels rising (+10) 33961 | -5/Factory | Entered Upper Caves 34019 | -5/Upper Caves | Encountered a Warlord checkpoint 34819 | -5/Upper Caves | Identified exit to Upper Caves 34925 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 34965 | -5/Upper Caves | Destroyed 7 combat bots 35126 | -5/Upper Caves | Entered another Upper Caves area 35126 | -5/Upper Caves | Accompanied by 2 allies 35127 | -5/Upper Caves | Identified exit to Warlord 35149 | -5/Upper Caves | Discovered exit to Factory (range 11) 35257 | -5/Upper Caves | Learned 8 Factory zone layouts 36005 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 36036 | -5/Upper Caves | Destroyed 7 combat bots 36327 | -5/Upper Caves | Learned 8 Factory zone layouts 36415 | -5/Upper Caves | Entered Warlord 36415 | -5/Warlord | Accompanied by 4 allies 36513 | -5/Warlord | Discovered new exit (range 13) 37339 | -5/Warlord | Warlord's base attacked by MAIN.C 37400 | -5/Warlord | Met Warlord 37417 | -5/Warlord | Opened Warlord's prototype stash 37422 | -5/Warlord | Found Vortex Chain Reactor 37689 | -5/Warlord | Warlord forces counterattacked 37701 | -5/Warlord | Spotted Executioner 37702 | -5/Warlord | Spotted Striker 37708 | -5/Warlord | Destroyed Executioner 37711 | -5/Warlord | Destroyed Striker 37742 | -5/Warlord | Destroyed 10 combat bots 37745 | -5/Warlord | Spotted Striker 37747 | -5/Warlord | P-70 Sage assimilated allied LX-LG0(g) 37760 | -5/Warlord | Reached level 26 37782 | -5/Warlord | Destroyed 11 combat bots 37844 | -5/Warlord | Spotted Striker 37939 | -5/Warlord | Spotted Executioner 37939 | -5/Warlord | Spotted Striker 37939 | -5/Warlord | Spotted B-75 Beast 37940 | -5/Warlord | Destroyed Executioner 37941 | -5/Warlord | Destroyed B-75 Beast 37942 | -5/Warlord | Spotted B-86 Titan 37944 | -5/Warlord | Destroyed Striker 37949 | -5/Warlord | Destroyed B-86 Titan 37986 | -5/Warlord | Found Exp. Core Analyzer 38014 | -5/Warlord | Warlord base infiltrated, sounded retreat 38041 | -5/Warlord | Spotted Striker 38049 | -5/Warlord | Destroyed Striker 38083 | -5/Warlord | Destroyed 10 combat bots 38139 | -5/Warlord | Spotted Striker 38139 | -5/Warlord | Spotted Executioner 38155 | -5/Warlord | Destroyed Striker 38164 | -5/Warlord | Destroyed Executioner 38193 | -5/Warlord | Destroyed 11 combat bots 38239 | -5/Warlord | Spotted Executioner 38242 | -5/Warlord | Destroyed Executioner 38271 | -5/Warlord | Destroyed 12 combat bots 38298 | -5/Warlord | Found Exp. Core Analyzer 38351 | -5/Warlord | Spotted Striker 38353 | -5/Warlord | Spotted Striker 38358 | -5/Warlord | Destroyed Striker 38366 | -5/Warlord | Spotted Executioner 38376 | -5/Warlord | Destroyed Striker 38378 | -5/Warlord | Destroyed Executioner 38399 | -5/Warlord | Destroyed 14 combat bots 38439 | -5/Warlord | Spotted Striker 38444 | -5/Warlord | Spotted Executioner 38450 | -5/Warlord | Destroyed Executioner 38453 | -5/Warlord | Destroyed Striker 38457 | -5/Warlord | Spotted Striker 38461 | -5/Warlord | Destroyed Striker 38485 | -5/Warlord | Destroyed 19 combat bots 38513 | -5/Warlord | Found Corrupted Adv. Kinecellerator 38539 | -5/Warlord | Entered Proximity Caves 38552 | -4/Proximity Caves | Learned 4 Research zone layouts 38690 | -4/Proximity Caves | Learned 8 Research zone layouts 38704 | -4/Proximity Caves | Spotted B-86 Titan 38710 | -4/Proximity Caves | Destroyed B-86 Titan 38792 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 38834 | -4/Proximity Caves | Destroyed 7 combat bots 39200 | -4/Proximity Caves | Reached level 27 39743 | -4/Proximity Caves | Entered Factory 39743 | -4/Factory | Accompanied by 1 ally 39744 | -4/Factory | Identified exit to Research 39745 | -4/Factory | Loaded intel: 258 machine locations 40309 | -4/Factory | Garrison activated, responded to threat 40366 | -4/Factory | Spotted B-86 Titan 40367 | -4/Factory | Destroyed B-86 Titan 40445 | -4/Factory | Intercept squad dispatched 40449 | -4/Factory | Spotted Tracker 40450 | -4/Factory | Destroyed Tracker 40456 | -4/Factory | Spotted Tracker 40457 | -4/Factory | Destroyed Tracker 40459 | -4/Factory | Spotted Combat Programmer 40462 | -4/Factory | Destroyed Combat Programmer 40483 | -4/Factory | Spotted Combat Programmer 40484 | -4/Factory | Destroyed Combat Programmer 40505 | -4/Factory | Destroyed 8 combat bots 40760 | -4/Factory | Repaired Corrupted Adv. Kinecellerator 40925 | -4/Factory | Discovered exit to Research (range 16) 41201 | -4/Factory | Intercept squad dispatched 41217 | -4/Factory | Spotted Tracker 41218 | -4/Factory | Destroyed Tracker 41252 | -4/Factory | Spotted Combat Programmer 41254 | -4/Factory | Destroyed Combat Programmer 41726 | -4/Factory | Fabricated Adv. Coolant Injector (x2) 41851 | -4/Factory | Identified exit to Upper Caves 41889 | -4/Factory | Intercept squad dispatched 41907 | -4/Factory | Spotted Tracker 41908 | -4/Factory | Destroyed Tracker 41950 | -4/Factory | Spotted Combat Programmer 41951 | -4/Factory | Destroyed Combat Programmer 42493 | -4/Factory | First assault squad dispatched 42636 | -4/Factory | Reached level 28 42637 | -4/Factory | Upgraded with Utility slot (x1) 42856 | -4/Factory | Intercept squad dispatched 42879 | -4/Factory | Spotted Tracker 42879 | -4/Factory | Spotted Tracker 42879 | -4/Factory | Spotted Tracker 42880 | -4/Factory | Destroyed Tracker 42881 | -4/Factory | Destroyed Tracker 42886 | -4/Factory | Destroyed Tracker 42919 | -4/Factory | Spotted Combat Programmer 42925 | -4/Factory | Destroyed Combat Programmer 42932 | -4/Factory | Spotted Combat Programmer 42932 | -4/Factory | Destroyed Combat Programmer 42933 | -4/Factory | Spotted Combat Programmer 42934 | -4/Factory | Destroyed Combat Programmer 44175 | -4/Factory | Intercept squad dispatched 44196 | -4/Factory | Spotted Tracker 44197 | -4/Factory | Destroyed Tracker 44198 | -4/Factory | Spotted Tracker 44198 | -4/Factory | Destroyed Tracker 44235 | -4/Factory | Spotted Combat Programmer 44237 | -4/Factory | Destroyed Combat Programmer 44253 | -4/Factory | Spotted Combat Programmer 44254 | -4/Factory | Destroyed Combat Programmer 45090 | -4/Factory | High security lockdown imminent 45170 | -4/Factory | High security lockdown engaged 45329 | -4/Factory | Sterilization system engaged 45329 | -4/Factory | Non-combat units ordered to evacuate 45415 | -4/Factory | Destroyed 30 combat bots 45429 | -4/Factory | Combat units ordered to evacuate 45629 | -4/Factory | Ambient heat levels rising (+10) 45703 | -4/Factory | Entered Upper Caves 46025 | -4/Upper Caves | Spotted B-86 Titan 46027 | -4/Upper Caves | Destroyed B-86 Titan 46224 | -4/Upper Caves | Discovered new exit (range 18) 46540 | -4/Upper Caves | Learned 4 Research zone layouts 46639 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 46640 | -4/Upper Caves | Reached level 29 46669 | -4/Upper Caves | Destroyed 7 combat bots 46761 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 46908 | -4/Upper Caves | Learned Research garrison access intel 47047 | -4/Upper Caves | Entered another Upper Caves area 47124 | -4/Upper Caves | Discovered exit to Research (range 11) 47144 | -4/Upper Caves | Attracted the attention of an 0b10 base 47165 | -4/Upper Caves | Learned Factory security intel 47167 | -4/Upper Caves | Destroyed 7 combat bots 47393 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 47416 | -4/Upper Caves | Learned Research non-interactive machine intel 47779 | -4/Upper Caves | Learned 12 Research zone layouts 48273 | -4/Upper Caves | Discovered new exit (range 8) 48960 | -4/Upper Caves | Found Alien Artifact 49131 | -4/Upper Caves | Entered Zhirov 49131 | -4/Zhirov | Discovered new exit (range 3) 49246 | -4/Zhirov | Build established: Machinist-Mutant 49384 | -4/Zhirov | Found Alien Artifact 49384 | -4/Zhirov | Identified Integrated Dissipator 49384 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 49418 | -4/Zhirov | Found Alien Artifact 49478 | -4/Zhirov | Entered Proximity Caves 49627 | -3/Proximity Caves | Destroyed 7 combat bots 49865 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 49895 | -3/Proximity Caves | Build established: Machinist-Executioner 50050 | -3/Proximity Caves | Spotted B-86 Titan 50052 | -3/Proximity Caves | Destroyed B-86 Titan 50062 | -3/Proximity Caves | Discovered exit to Research (range 10) 50264 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 50315 | -3/Proximity Caves | Destroyed 7 combat bots 50394 | -3/Proximity Caves | Destroyed 7 combat bots 50586 | -3/Proximity Caves | Entered Research 50587 | -3/Research | Identified exit to Armory 50587 | -3/Research | Identified exit to Research 50587 | -3/Research | Identified exit to Quarantine 50588 | -3/Research | Loaded intel: 121 machine locations 50588 | -3/Research | Reached level 30 50589 | -3/Research | Loaded intel: 76 non-interactive machine locations 50590 | -3/Research | Loaded intel: 4 garrison access locations 50708 | -3/Research | Identified Dimensional Node Initializer 50708 | -3/Research | Identified Transdimensional Reconstructor 50943 | -3/Research | Discovered exit to Research (range 17) 50994 | -3/Research | Discovered exit to Quarantine (range 17) 51073 | -3/Research | Intercept squad dispatched 51092 | -3/Research | Spotted Tracker 51093 | -3/Research | Destroyed Tracker 51166 | -3/Research | Spotted Combat Programmer 51168 | -3/Research | Destroyed Combat Programmer 51316 | -3/Research | Initialized slip node 51971 | -3/Research | Spotted B-90 Cyclops 51973 | -3/Research | Destroyed B-90 Cyclops 52152 | -3/Research | Intercept squad dispatched 52189 | -3/Research | Spotted Tracker 52190 | -3/Research | Spotted Tracker 52190 | -3/Research | Destroyed Tracker 52191 | -3/Research | Destroyed Tracker 52200 | -3/Research | Fabricated Adv. Heavy Treads (x2) 52218 | -3/Research | Spotted Combat Programmer 52221 | -3/Research | Destroyed Combat Programmer 52233 | -3/Research | Spotted Combat Programmer 52237 | -3/Research | Destroyed Combat Programmer 52308 | -3/Research | Destroyed 7 combat bots 52586 | -3/Research | First assault squad dispatched 53197 | -3/Research | Reached level 31 53240 | -3/Research | Intercept squad dispatched 53262 | -3/Research | Spotted Tracker 53262 | -3/Research | Destroyed Tracker 53302 | -3/Research | Spotted Combat Programmer 53303 | -3/Research | Destroyed Combat Programmer 54114 | -3/Research | High security lockdown imminent 54194 | -3/Research | High security lockdown engaged 54258 | -3/Research | Destroyed 7 combat bots 54429 | -3/Research | Destroyed Striker 54434 | -3/Research | Spotted Investigator 54458 | -3/Research | Scanned by Researcher 54458 | -3/Research | Destroyed Investigator 54463 | -3/Research | Destroyed 16 combat bots 54483 | -3/Research | Destroyed Striker 54541 | -3/Research | Sterilization system engaged 54541 | -3/Research | Non-combat units ordered to evacuate 54552 | -3/Research | Destroyed 11 combat bots 54574 | -3/Research | Spotted Investigator 54576 | -3/Research | Destroyed Investigator 54630 | -3/Research | Destroyed 12 combat bots 54641 | -3/Research | Combat units ordered to evacuate 54660 | -3/Research | Spotted Executioner 54661 | -3/Research | Destroyed Executioner 54841 | -3/Research | Ambient heat levels rising (+10) 54991 | -3/Research | Ambient heat levels rising (+10) 55141 | -3/Research | Ambient heat levels rising (+10) 55291 | -3/Research | Ambient heat levels rising (+10) 55368 | -3/Research | Entered Armory 55369 | -3/Armory | Loaded intel: 66 machine locations 55370 | -3/Armory | Reached level 32 55486 | -3/Armory | High security lockdown imminent 55566 | -3/Armory | High security lockdown engaged 55639 | -3/Armory | Destroyed 14 combat bots 55723 | -3/Armory | Destroyed Investigator 55762 | -3/Armory | Destroyed 19 combat bots 55818 | -3/Armory | Spotted Striker 55818 | -3/Armory | Destroyed Striker 55841 | -3/Armory | Destroyed 7 combat bots 55893 | -3/Armory | Destroyed 8 combat bots 55989 | -3/Armory | Destroyed 17 combat bots 56073 | -3/Armory | Spotted Executioner 56075 | -3/Armory | Destroyed Executioner 56085 | -3/Armory | Spotted Striker 56086 | -3/Armory | Destroyed Striker 56090 | -3/Armory | Spotted Executioner 56091 | -3/Armory | Destroyed Executioner 56112 | -3/Armory | Destroyed 18 combat bots 56155 | -3/Armory | Spotted Executioner 56156 | -3/Armory | Destroyed Executioner 56207 | -3/Armory | Destroyed 17 combat bots 56317 | -3/Armory | Destroyed Striker 56324 | -3/Armory | Intercept squad dispatched 56326 | -3/Armory | Sterilization system engaged 56326 | -3/Armory | Non-combat units ordered to evacuate 56343 | -3/Armory | Spotted Tracker 56344 | -3/Armory | Spotted Tracker 56344 | -3/Armory | Destroyed Tracker 56344 | -3/Armory | Destroyed Tracker 56365 | -3/Armory | Destroyed 19 combat bots 56383 | -3/Armory | Destroyed Striker 56385 | -3/Armory | Spotted Striker 56388 | -3/Armory | Destroyed Striker 56426 | -3/Armory | Combat units ordered to evacuate 56431 | -3/Armory | Destroyed 24 combat bots 56468 | -3/Armory | Reached level 33 56626 | -3/Armory | Ambient heat levels rising (+10) 56730 | -3/Armory | Discovered exit to Research (range 24) 56776 | -3/Armory | Ambient heat levels rising (+10) 56826 | -3/Armory | Discovered new exit (range 4) 56835 | -3/Armory | Entered Lab 56835 | -3/Lab | Discovered exit to Research (range 9) 56851 | -3/Lab | Hidden lab's door opened automatically 56851 | -3/Lab | Sensor layout match revealed 56852 | -3/Lab | Gained access to the hidden lab's interior 56853 | -3/Lab | Decrypted terminal 56855 | -3/Lab | Detected by scanners 56864 | -3/Lab | Confronted by A5 56867 | -3/Lab | Destroyed A5 56904 | -3/Lab | Found Integrated Dissipator 56904 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 56915 | -3/Lab | Found Alien Artifact 56915 | -3/Lab | Identified Core Regenerator 56915 | -3/Lab | Used Core Regenerator, restored core integrity (+0) 57029 | -3/Lab | Found Prototype Special Weapon 57029 | -3/Lab | Identified Gui. Remote Datajack 57122 | -3/Lab | Decrypted terminal 57122 | -3/Lab | Acquired modification code for an L2 power cell 57157 | -3/Lab | Decrypted terminal 57161 | -3/Lab | Decrypted terminal 57161 | -3/Lab | Opened the door to a hidden lab 57279 | -3/Lab | Decrypted terminal 57284 | -3/Lab | Decrypted terminal 57325 | -3/Lab | Build established: Machinist-Mutant 57331 | -3/Lab | Entered Research 57331 | -2/Research | Warlord forces began assault on 0b10 57332 | -2/Research | Loaded intel: 119 machine locations 57402 | -2/Research | Spotted B-90 Cyclops 57414 | -2/Research | Destroyed B-90 Cyclops 57441 | -2/Research | Research machine network offline 57528 | -2/Research | Discovered new exit (range 17) 57632 | -2/Research | Build established: Machinist-Executioner 57649 | -2/Research | Borebot progress halted 57730 | -2/Research | Borebot progress halted 57784 | -2/Research | Spotted Striker 57790 | -2/Research | Destroyed ZK-UEO(K) 57790 | -2/Research | Destroyed Striker 57853 | -2/Research | Spotted Striker 57855 | -2/Research | Destroyed Striker 57856 | -2/Research | Spotted Striker 57856 | -2/Research | Destroyed Striker 57954 | -2/Research | Spotted Striker 58095 | -2/Research | Borebot progress halted 58136 | -2/Research | Identified exit to Testing 58388 | -2/Research | Spotted Striker 58389 | -2/Research | Destroyed Striker 58399 | -2/Research | Spotted Striker 58403 | -2/Research | Destroyed Striker 58406 | -2/Research | Reached level 34 58436 | -2/Research | Spotted Striker 58436 | -2/Research | Destroyed Striker 58482 | -2/Research | Destroyed 14 combat bots 58519 | -2/Research | Spotted Striker 58521 | -2/Research | Destroyed Striker 58524 | -2/Research | Spotted Striker 58525 | -2/Research | Destroyed Striker 58694 | -2/Research | Discovered exit to Testing (range 3) 58750 | -2/Research | Spotted Tracker 58751 | -2/Research | Spotted Tracker 58751 | -2/Research | Spotted Tracker 58753 | -2/Research | Destroyed Tracker 58754 | -2/Research | Destroyed Tracker 58754 | -2/Research | Destroyed Tracker 58766 | -2/Research | Spotted Combat Programmer 58767 | -2/Research | Destroyed Combat Programmer 58816 | -2/Research | Spotted Combat Programmer 58817 | -2/Research | Spotted Combat Programmer 58818 | -2/Research | Destroyed Combat Programmer 58819 | -2/Research | Destroyed Combat Programmer 58833 | -2/Research | Discovered new exit (range 6) 58970 | -2/Research | Destroyed QT-F6Q(L) 59025 | -2/Research | Spotted Executioner 59028 | -2/Research | Met up with Warlord 59031 | -2/Research | Destroyed Executioner 59067 | -2/Research | Spotted Executioner 59067 | -2/Research | Spotted Striker 59070 | -2/Research | Destroyed Striker 59071 | -2/Research | Destroyed Executioner 59208 | -2/Research | Spotted Striker 59214 | -2/Research | Destroyed Striker 59230 | -2/Research | Destroyed Executioner 59233 | -2/Research | Spotted Executioner 59234 | -2/Research | Destroyed Executioner 59252 | -2/Research | Spotted Executioner 59253 | -2/Research | Destroyed Executioner 59254 | -2/Research | Spotted Executioner 59256 | -2/Research | Destroyed Executioner 59256 | -2/Research | High security lockdown imminent 59272 | -2/Research | Spotted Tracker 59273 | -2/Research | Spotted Tracker 59276 | -2/Research | Destroyed Tracker 59276 | -2/Research | Destroyed Tracker 59278 | -2/Research | Spotted Tracker 59279 | -2/Research | Spotted Tracker 59279 | -2/Research | Destroyed Tracker 59280 | -2/Research | Destroyed Tracker 59282 | -2/Research | Destroyed Combat Programmer 59285 | -2/Research | Destroyed Combat Programmer 59306 | -2/Research | Destroyed 16 combat bots 59307 | -2/Research | Spotted Combat Programmer 59307 | -2/Research | Destroyed Combat Programmer 59336 | -2/Research | High security lockdown engaged 59466 | -2/Research | Spotted Striker 59466 | -2/Research | Destroyed Striker 59517 | -2/Research | Destroyed Striker 59541 | -2/Research | Destroyed 14 combat bots 59563 | -2/Research | Destroyed Striker 59635 | -2/Research | Spotted Executioner 59635 | -2/Research | Spotted Executioner 59636 | -2/Research | Destroyed Executioner 59637 | -2/Research | Destroyed Executioner 59648 | -2/Research | Reached level 35 59678 | -2/Research | Destroyed Striker 59709 | -2/Research | Destroyed 20 combat bots 59790 | -2/Research | Entered Testing 59791 | -2/Testing | Maximum security lockdown engaged 59791 | -2/Testing | Loaded intel: 59 machine locations 59994 | -2/Testing | Destroyed 27 combat bots 60012 | -2/Testing | Garrison activated, responded to threat 60013 | -2/Testing | Spotted Investigator 60021 | -2/Testing | Spotted Executioner 60023 | -2/Testing | Destroyed Executioner 60035 | -2/Testing | Destroyed Investigator 60057 | -2/Testing | Destroyed 26 combat bots 60161 | -2/Testing | Spotted Investigator 60171 | -2/Testing | Spotted Striker 60171 | -2/Testing | Spotted Striker 60171 | -2/Testing | Destroyed Striker 60171 | -2/Testing | Destroyed Striker 60172 | -2/Testing | Spotted Executioner 60173 | -2/Testing | Destroyed Striker 60174 | -2/Testing | Destroyed Executioner 60183 | -2/Testing | Spotted Striker 60183 | -2/Testing | Destroyed Investigator 60183 | -2/Testing | Destroyed Striker 60245 | -2/Testing | Destroyed 37 combat bots 60351 | -2/Testing | Garrison activated, responded to threat 60354 | -2/Testing | Spotted Investigator 60376 | -2/Testing | Destroyed Investigator 60396 | -2/Testing | Sterilization system engaged 60396 | -2/Testing | Non-combat units ordered to evacuate 60415 | -2/Testing | Reached level 36 60478 | -2/Testing | Destroyed 46 combat bots 60496 | -2/Testing | Combat units ordered to evacuate 60516 | -2/Testing | Spotted Striker 60517 | -2/Testing | Destroyed Striker 60517 | -2/Testing | Spotted Striker 60518 | -2/Testing | Destroyed Striker 60553 | -2/Testing | Spotted Alpha 7 60555 | -2/Testing | Destroyed Alpha 7 60696 | -2/Testing | Ambient heat levels rising (+10) 60846 | -2/Testing | Ambient heat levels rising (+10) 60850 | -2/Testing | Discovered new exit (range 15) 60942 | -2/Testing | Entered Access 60943 | -1/Access | Loaded intel: 100 machine locations 61023 | -1/Access | Build established: Machinist-Mutant 61192 | -1/Access | First assault squad dispatched 61318 | -1/Access | Destroyed 8 combat bots 61322 | -1/Access | High security lockdown imminent 61350 | -1/Access | Destroyed 7 combat bots 61381 | -1/Access | Build established: Machinist-Executioner 61402 | -1/Access | High security lockdown engaged 61483 | -1/Access | Destroyed Executioner 61483 | -1/Access | Reached level 37 61516 | -1/Access | Spotted Striker 61519 | -1/Access | Destroyed Striker 61549 | -1/Access | Destroyed 17 combat bots 61601 | -1/Access | Destroyed 13 combat bots 61653 | -1/Access | Spotted Investigator 61656 | -1/Access | Destroyed Investigator 61734 | -1/Access | Destroyed Striker 61735 | -1/Access | Destroyed Executioner 61736 | -1/Access | Destroyed Executioner 61736 | -1/Access | Spotted Striker 61737 | -1/Access | Destroyed Striker 61743 | -1/Access | Spotted Executioner 61744 | -1/Access | Destroyed Striker 61744 | -1/Access | Spotted Striker 61745 | -1/Access | Destroyed Striker 61747 | -1/Access | Destroyed Executioner 61784 | -1/Access | Destroyed 21 combat bots 61829 | -1/Access | Destroyed 13 combat bots 61832 | -1/Access | Spotted Executioner 61832 | -1/Access | Destroyed Executioner 61905 | -1/Access | Destroyed 7 combat bots 61931 | -1/Access | Spotted Striker 61932 | -1/Access | Destroyed Executioner 61933 | -1/Access | Destroyed Striker 61964 | -1/Access | Destroyed 8 combat bots 61995 | -1/Access | Destroyed Executioner 61995 | -1/Access | Spotted Executioner 61996 | -1/Access | Destroyed Executioner 62019 | -1/Access | Sterilization system engaged 62022 | -1/Access | Spotted Striker 62024 | -1/Access | Destroyed Striker 62045 | -1/Access | Destroyed 19 combat bots 62049 | -1/Access | Spotted Executioner 62049 | -1/Access | Spotted Executioner 62051 | -1/Access | Destroyed Executioner 62051 | -1/Access | Destroyed Executioner 62236 | -1/Access | Energy Cycler disabled 62319 | -1/Access | Ambient heat levels rising (+10) 62469 | -1/Access | Ambient heat levels rising (+10) 62619 | -1/Access | Ambient heat levels rising (+10) 62621 | -1/Access | Reached level 38 62769 | -1/Access | Ambient heat levels rising (+10) 62810 | -1/Access | Discovered new exit (range 10) 62825 | -1/Access | Entered Command 62826 | -1/Command | Loaded intel: 56 machine locations 63075 | -1/Command | First assault squad dispatched 63087 | -1/Command | Spotted B-99 Colossus 63092 | -1/Command | Destroyed B-99 Colossus 63109 | -1/Command | High security lockdown imminent 63163 | -1/Command | Disengaged cave seal 63163 | -1/Command | Derelicts emerged from the dark tunnel 63163 | -1/Command | Welcomed Warlord to Command 63189 | -1/Command | High security lockdown engaged 63236 | -1/Command | Found Prototype Ballistic Gun 63236 | -1/Command | Identified Multirail 63311 | -1/Command | Destroyed 9 combat bots 63340 | -1/Command | Destroyed Investigator 63341 | -1/Command | Spotted Striker 63343 | -1/Command | Spotted Executioner 63344 | -1/Command | Destroyed Executioner 63382 | -1/Command | Destroyed 15 combat bots 63468 | -1/Command | Warlord commented on Warlord statues 63471 | -1/Command | Spotted M Guard 63473 | -1/Command | Spotted M Guard 63476 | -1/Command | Spotted Combat Programmer 63479 | -1/Command | Destroyed M Guard 63481 | -1/Command | Destroyed Combat Programmer 63481 | -1/Command | Destroyed VY-SDD(L) 63485 | -1/Command | Destroyed M Guard 63486 | -1/Command | Destroyed Combat Programmer 63486 | -1/Command | All MAIN.C guards destroyed 63518 | -1/Command | Found Thermal Barrier 63528 | -1/Command | Spotted Striker 63529 | -1/Command | Destroyed Striker 63532 | -1/Command | Spotted Striker 63540 | -1/Command | Destroyed Striker 63564 | -1/Command | Destroyed 19 combat bots 63613 | -1/Command | Found Prototype Device 63613 | -1/Command | Identified AEGIS Remote Shield 63635 | -1/Command | Found Prototype Energy Cannon 63635 | -1/Command | Identified Cld. Nova Cannon 63690 | -1/Command | Spotted Striker 63691 | -1/Command | Destroyed Striker 63691 | -1/Command | Spotted Striker 63692 | -1/Command | Spotted Striker 63694 | -1/Command | Destroyed Striker 63694 | -1/Command | Destroyed Striker 63702 | -1/Command | Spotted Executioner 63703 | -1/Command | Spotted Executioner 63703 | -1/Command | Destroyed Executioner 63704 | -1/Command | Destroyed Executioner 63708 | -1/Command | Spotted Executioner 63709 | -1/Command | Spotted Striker 63713 | -1/Command | Destroyed Striker 63723 | -1/Command | Destroyed Striker 63724 | -1/Command | Destroyed Striker 63745 | -1/Command | Destroyed 23 combat bots 63746 | -1/Command | Met MAIN.C 63748 | -1/Command | Warlord shut down involuntarily 63748 | -1/Command | 0b10 Conduit disabled 63751 | -1/Command | Reached level 39 63751 | -1/Command | Destroyed MAIN.C Shell 63752 | -1/Command | MAIN.C activated Command garrisons 63755 | -1/Command | Destroyed MAIN.C 63767 | -1/Command | Discovered new exit (range 40) 63767 | -1/Command | Discovered new exit (range 90) 63767 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 63775 | -1/Command | Found Beam Splitter 63780 | -1/Command | Found Exp. Shock Absorption System 63974 | -1/Command | Destroyed 34 combat bots 64065 | -1/Command | Build established: Scavenger-Executioner 64112 | -1/Command | Spotted B-99 Colossus 64115 | -1/Command | Destroyed B-99 Colossus 64149 | -1/Command | Spotted Executioner 64151 | -1/Command | Destroyed Executioner 64165 | -1/Command | Spotted Executioner 64166 | -1/Command | Destroyed Executioner 64399 | -1/Command | Phase Generator disabled 65648 | *** | Establishing 0b11! Last Messages --------------- 65374_ R-10 Processor inserts Hvy. Laser into recycling unit. 65377_ R-10 Processor inserts Myomer Leg into recycling unit. 65378_ Recycling unit begins recycling process. 65379_ Recycling unit begins matter transfer process. 65380_ R-10 Processor inserts Adv. Heat Sink into recycling unit. 65383_ R-10 Processor suffers critical hit (Destroy). 65383_ R-10 Processor destroyed. 65384_ Acquired 14 matter. 65384_ Acquired 22 matter. 65384_ R-10 Processor collects Lgt. Quantum Reactor. 65385_ Acquired 36 matter. 65385_ R-10 Processor suffers critical hit (Destroy). 65385_ R-10 Processor destroyed. 65385_ R-10 Processor suffers critical hit (Destroy). 65385_ Destroyed Imp. Ion Engine. 65385_ R-10 Processor destroyed. 65386_ Acquired 72 matter. 65638_ The Access Shell folds into the floor. [Achievement: Commander 0b11] [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ?#+###+####### #####+#############?# | | ?# """T""" #?# ############ | | ?# """ """ ### #??????????# | | ?### #??????????## | | ???# #???????????? | | ???# #???????????? | | ???# #???????????? | | ???# #???????????? | | ???# ##########+#######?????????? | | #### ###+###### #??????# #?????????? | | # # ###+########## #?????????? | | # # # # #?????????? | | # # # # #?????????? | | # # # # #?????????? | | ## # # # #?????????? | | ## # # # #?????????? | | ## # ########################?????????? | | ## # #?################???????????????? | | ## # #?################???????????????? | | ## # #?## %%%###########??????? | | ## # #?## %% ###########??????? | | ## #########?## ^^^^^^^%%%#%# #[# ###??????? | | ## #########?## ^ ^ ^^^^ %^^^ ######## | | ## ## #?## ^ ^^^^^^ ^!^+ | | ## ## ! #?## ^ "" ^^^! ^^!+ | | ## ## #?## @" ^^^^^ ^ %!+ | | ## + #?## ^ ^^^! ^ ^%+ | | ## ###% #?## ^ ^^^^^ ######## | | ## #?#% #?## ^^^^^^^^ %# # #!#[%##??????# | | ## ### #?## ! ###########??????# | | # #?## % %###########??????# | | #]|* #?###########;####???????????????# | | #%!% #?################???????????????# | | +*%==[ #?????######################???### | | #%%%! #?????# # #??##[= | | #*%=! #?????# =#= #??#"*! | | ###![[%= #?????# = *+ #??#### | | ####"########### ] !#!%%% #?????# | | # ==![[%!% ## =% #%[=%=%#?????# | | #=[!!%[ * !## %%%| # [=%[#?????# | | #*[ * %"" !!#########+#########+######### | | # %[ """" !%+%== = %%% %[!%%!/%%%%%*%[ | | +!%!! """" =*########################%#### | | ########!*!= "" =#?????????????????# [ ! + | | ???????#[ ! %= #?????????????????# # | | ???????#=[!!%=% #?????????????????# # | | ???????#! *! #?????????????????# [ # | | ??????## #?????????????????########### | | ??????#" #????????????????############ | | ??????####"###########????????????????# "" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 220 Energy Generation 55 Energy Capacity 700 Matter Stores 800 Matter Capacity 800 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 110 Base Temperature (-) 200 Resistance: KI 20 Resistance: TH 75 Resistance: EX 75 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 45 Kinecelleration 50 Salvage Targeting 8 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -7/Factory | Hacked System Restoration Module | -7/Factory | Scanalyzed Adv. Salvage Targeting Computer | -7/Factory | Hacked Core Analyzer | -7/Factory | Hacked Lrn. Tractor Beam | -7/Factory | Hacked Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Battle Cannon | -7/Zion | Free Battle Rifle | -7/Zion | Free Riot Gun | -7/Zion | Free Cmb. Gravmag System | -6/Factory | Hacked Adv. Shield Generator | -6/Factory | Hacked Imp. Kinecellerator | -6/Factory | Hacked Mic. Antimatter Reactor | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Hardlight Generator | -5/Factory | Hacked Adv. Coolant Injector | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Heavy Treads | -3/Research | Hacked Proton Burst Cannon | -2/Testing | Archive Cld. Gravmag System | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-02 Transporter | -2/Testing | Archive T-07 Excavator | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Imp. Medium Treads | x2 | -6/Factory | Preloaded Core Analyzer | x2 | -6/Factory Adv. Salvage Targeting Computer | x1 | -6/Factory Lrn. Tractor Beam | x2 | -6/Factory Enh. Autogun | x1 | -6/Factory Imp. Kinecellerator | x1 | -5/Factory Adv. Coolant Injector | x2 | -4/Factory Adv. Heavy Treads | x2 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Core Regenerator Achievements -------------- Anyone Home? Collateral Damage Commander 0b11 Data Run Decrypted! Giant Slayer Great Explorer Gun Specialist Treasure Hunter Unlimited Data Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Levels Raised 38 | . 2 . 6 . . 1 3 3 . 2 . . . 1 3 . . . 1 2 . . 1 1 1 1 . . . 2 2 . 2 1 2 1 XP Earned 60663 | 3000 3130 1140 8143 368 169 1350 5190 4331 67 1988 391 356 82 1732 3649 84 199 248 1038 2898 205 287 1289 771 2739 209 145 39 995 3153 1639 342 2761 1461 2952 2123 XP Spent 59160 | 2750 3220 . 8350 . . 1930 4500 3975 . 2800 . . . 2300 4655 . . . . 3400 . . 1250 . 3200 1500 . . . 4150 3000 . 3000 1380 1400 2400 Upgrades 93 | 6 6 . 8 . . 8 3 10 . 2 . . . 1 6 . . . . 2 . . 1 . 1 1 . . . 4 8 . 14 6 2 4 Power Slot 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | 1 . . 2 . . . 1 1 . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . Weapon Slot 8 | 2 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 24 | . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . 10 6 . . Heat Dissipation 11 | . 2 . 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 8 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . 1 . . 1 . . . 2 . . . . . . Sight Range 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Terrain Scan Density 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | 1 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Hack Attack % 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . KI Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . TH Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . EX Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . KI Damage % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protomatter Created 26979 | . 252 12 565 28 . 104 1139 744 . 1390 216 119 . 621 2456 . 221 229 243 2164 143 153 1164 405 2150 535 328 . 606 1738 1464 67 2633 1395 1160 2535 Integrity Restored 25011 | . 348 . 979 78 . 150 1780 1733 . 1791 347 289 . 635 3018 . 223 158 230 1831 127 186 1911 581 1576 195 67 . 172 729 1103 126 1468 605 818 1757 Core 17790 | . 251 . 873 78 . 150 1395 1640 . 1003 256 209 . 467 2414 . 101 104 159 1361 90 140 1500 158 1048 145 43 . 112 485 663 126 997 303 482 1037 Parts 7221 | . 97 . 106 . . . 385 93 . 788 91 80 . 168 604 . 122 54 71 470 37 46 411 423 528 50 24 . 60 244 440 . 471 302 336 720 Protomatter Decayed 31106 | . 132 12 236 5 . 54 489 107 . 709 291 26 . 371 1614 49 139 33 158 1471 98 87 1556 269 1627 398 371 . 542 1661 1002 25 8265 1269 1111 6929 Game ------ Seed BiocellSmallStick Manual? 0 Play Time 12:28:28 Cumulative 145.6 hours Start 2023.02.15 @ 04:10:23 End 2023.02.16 @ 03:35:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 34 Rogue 9 Adventurer 25 Explorer 0 Win Type 1 Total 11 Types 7/1/1/1/1/0/0/0/0 Lore% 64 Gallery% 61 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d77106be-f385-4fb4-8bb5-0c05b3d92969