Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 21:01:20 Player: skye Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (171) 855 Value Destroyed (5231) 5231 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (6673) 6673 TOTAL SCORE: 23199 Bonus ------- High Alert Combat Kills 270 Follower Combat Kills 503 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 87/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Advanced Heavy Siege Treads > --- UTILITY (12) ----- Advanced Drone Bay (2/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Q-thruster Advanced Sensor Array Advanced ECM Suite Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Improved Cloaking Device Layered Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Shield Advanced System Shield Improved System Guard > --- WEAPON ----------- Maul > --- INVENTORY -------- Micro Antimatter Reactor Cooled Q-thruster Improved Transmission Jammer Fusion Bomb Launcher [Rating: 141] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cooled Impulse Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Hammer Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . . . . . . 1 1 1 . . . Utility 10 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 1 1 . 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 336 | . 9 6 27 10 5 . 49 50 3 2 . . 18 2 1 5 4 21 13 43 11 17 40 Power 49 | . 1 . 4 3 . . 7 9 . . . . 3 . . . . 2 2 9 1 4 4 Engine 19 | . 1 . 4 2 . . 4 5 . . . . 1 . . . . 1 1 . . . . Core 12 | . . . . 1 . . 3 4 . . . . 2 . . . . 1 1 . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . . . 9 1 4 4 Propulsion 74 | . 3 3 6 1 1 . 10 17 1 . . . 3 . . . . 7 1 11 2 3 5 Treads 18 | . . . 2 1 1 . 8 4 . . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | . 3 3 4 . . . 2 2 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 2 . . . . . . . . . . . . . 1 1 Flight 38 | . . . . . . . . 9 1 . . . 3 . . . . 7 1 11 2 2 2 Utility 115 | . 3 1 6 3 2 . 13 11 . . . . 6 . . 3 1 4 7 16 6 8 25 Device 59 | . 1 . 2 3 . . 6 8 . . . . 3 . . 1 1 1 4 7 5 3 14 Storage 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Processor 19 | . . . . . 1 . 1 1 . . . . 1 . . 2 . . 2 4 1 1 5 Hackware 18 | . . . . . . . . 2 . . . . 2 . . . . 3 1 5 . 1 4 Protection 17 | . 1 1 4 . . . 6 . . . . . . . . . . . . . . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | . 2 2 11 3 2 . 19 13 2 2 . . 6 2 1 2 3 8 3 7 2 2 6 Energy Gun 13 | . . . 2 1 . . 6 . . . . . 2 . . . . . 1 . 1 . . Energy Cannon 5 | . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . Ballistic Gun 6 | . 1 1 3 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . 1 . 6 2 . . . . . . . . . . . . . . . Launcher 31 | . . . 4 . . . 5 2 1 . . . 2 1 . . 1 3 1 3 . 2 6 Special Weapon 5 | . . . . . 1 . 1 1 . 1 . . . . . . . . . 1 . . . Impact Weapon 7 | . 1 . . . . . 1 2 1 . . . . . . . . . . 1 1 . . Slashing Weapon 18 | . . . . 1 . . . 2 . 1 . . 1 1 1 1 2 5 1 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . 1 . . . . . . . . . . 2 1 1 2 Parts Lost 98 | . 1 4 7 5 4 . 14 8 2 1 . 1 4 . . . 2 4 14 9 . 1 17 Power 18 | . . 1 2 1 1 . 3 1 . . . . . . . . . 2 4 1 . . 2 Propulsion 36 | . 1 2 1 1 2 . 4 4 1 . . . 2 . . . 2 . 4 4 . 1 7 Utility 28 | . . . 2 1 1 . 3 1 . . . . 2 . . . . 2 5 3 . . 8 Weapon 16 | . . 1 2 2 . . 4 2 1 1 . 1 . . . . . . 1 1 . . . Highest Loss Streak 10 | . 1 2 2 5 4 . 4 4 2 1 . 1 3 . . . 2 3 10 2 . 1 9 To Critical Strikes 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 96 96 95 86 96 66 90 90 95 91 84 82 88 93 93 98 86 78 55 79 72 79 61 Engine 4 | . 14 12 9 6 . . 3 5 . . . . 1 . . . . 3 1 . . . . Core 3 | . . . . 3 10 . 3 1 7 7 7 7 10 13 13 13 13 6 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 5 9 8 3 Treads 8 | . . . 4 18 20 22 28 15 . . . . . . . . . . . . . . . Wheel 6 | . 26 26 27 13 9 . 2 6 . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 7 37 30 30 30 29 33 33 33 26 23 14 26 18 24 12 Device 8 | . . . 11 11 16 . 7 11 15 15 15 15 10 6 6 6 9 14 8 9 7 4 5 Storage 5 | . 14 14 11 11 11 11 9 5 . . . . . . . . . . . . . . . Processor 7 | . . . . . 5 11 9 2 7 7 7 7 6 6 6 12 9 5 5 13 18 17 16 Hackware 10 | . . . . . . . . 14 15 15 15 15 21 26 26 20 20 19 16 18 14 15 18 Protection 4 | . 12 14 9 3 . . 8 2 . . . . . . . . . . . . . 2 . Energy Gun 1 | . . . 4 6 9 . 4 . . . . . 3 . . . . . . . . . . Ballistic Gun 2 | . 18 13 4 7 11 11 . . . . . . . . . . . . . . . . . Launcher 1 | . . . 2 2 . . 5 1 . . . . . . . . 2 . 1 . . . . Impact Weapon 3 | . 9 14 6 . . . 3 1 6 . . . . . . . . . . 1 2 4 3 Slashing Weapon 1 | . . . . . . . . 4 . 6 . . 1 5 6 6 3 3 2 . . . . Peak Build Rating 141 | . 10 9 19 17 25 13 36 47 47 43 39 39 67 67 67 71 72 89 93 131 114 140 141 Average Rating 48 | . 8 8 15 13 17 13 24 34 45 42 39 38 56 66 65 69 62 69 57 103 95 131 105 On Entrance 45 | 6 6 9 8 15 17 13 13 23 47 40 39 39 36 67 67 63 71 52 89 49 77 114 127 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 47 | 10 31 31 38 37 36 31 47 43 12 11 9 9 24 18 18 20 25 25 24 42 29 44 45 Greatest Support 83 | 20 26 26 38 40 40 40 83 63 27 21 21 21 28 28 28 28 28 36 36 49 45 51 80 Greatest Overweight (x) 11 | . 1 2 1 2 11 . 3 2 . . . . 1 . . . 1 1 . 3 1 . 3 Average Overweight (x) . | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | . 13 15 15 15 15 15 15 12 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 15 15 15 15 15 14 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | . 12 14 14 14 14 14 14 12 3 4 5 5 4 4 5 5 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 14 15 15 14 14 15 5 4 5 5 5 5 5 5 5 5 4 5 5 5 4 4 Class Distribution -------------------- 38% | Hacker-Sprinter 38% | Mutant 13% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Matter Collected 4945 | 178 229 371 471 128 . . 952 559 258 82 . . 191 49 26 50 114 39 157 423 52 308 308 Remotely 162 | . . . . . . . 162 . . . . . . . . . . . . . . . . Salvage Created 5274 | . 337 321 861 53 . . 1326 774 67 . . . 155 37 . . 129 86 157 287 52 183 449 Parts 276 | . 29 17 50 3 . . 57 44 2 . . . 10 6 . . 13 7 7 10 8 5 8 Haulers Intercepted 7 | . 2 . 1 . . . 3 . . . . . . . . . . . . . . . 1 Recyclers Shooed 4 | . . . 2 . . . . . . . . . . . . . . . 1 1 . . . Parts Field Recycled 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Retrieved Matter 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . Parts Self-Destructed 20 | . . . . . . . . . 1 2 . . . 5 . . 12 . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 117 | . 7 7 21 2 . . 35 13 3 . . . 4 3 . . 7 4 . . . 1 10 Melee 8 | . . . . . . . 3 4 . . . . . . . . 1 . . . . . . Guns 33 | . 7 7 10 2 . . 7 . . . . . . . . . . . . . . . . Cannons 15 | . . . 5 . . . 7 3 . . . . . . . . . . . . . . . AOE 55 | . . . 5 . . . 16 5 2 . . . 4 3 . . 6 4 . . . . 10 Classes Destroyed 14 | . 6 1 3 1 . . 2 1 . . . . . . . . . . . . . . . Worker 12 | . 2 1 . . . . 1 2 . . . . . . . . . . 1 1 . 3 1 Builder 6 | . . . . . . . 3 . . . . . . . . . . . . . 1 1 1 Tunneler 5 | . 1 . . . . . . 1 . . . . . . . . . . 1 1 . 1 . Hauler 7 | . 2 . 1 . . . 3 . . . . . . . . . . . . . . . 1 Recycler 10 | . . 1 1 . . . 2 2 . . . . . . . . . . 1 2 . . 1 Operator 5 | . . . 2 . . . . . . . . . 1 . . . . . . . 1 1 . Watcher 10 | . 1 . . . . . 2 3 . . . . 2 . . . . 1 . . . . 1 Swarmer 42 | . 5 3 7 . . . 4 . 1 . . . . 3 . . 5 4 . . . . 10 Grunt 46 | . 2 4 6 1 . . 22 7 1 . . . 3 . . . . . . . . . . Duelist 4 | . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . Sentry 15 | . . . 7 . . . 6 2 . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . 2 2 . . . . . . . . 1 . . . . 1 . Programmer 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 6 3 4 1 . . 7 4 2 . . . 4 3 . . 6 4 3 2 1 2 6 Combat Bots Only 6 | . 5 3 4 1 . . 6 3 2 . . . 4 3 . . 6 4 . . . 1 6 Max Kills in Single Turn 5 | . 2 1 2 1 . . 3 2 1 . . . 2 3 . . 5 2 1 1 1 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . 3 2 1 . . . 2 3 . . 5 2 . . . . 3 Melee 1 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Hostile Shots Fired 1545 | . 43 57 171 19 46 . 264 251 68 1 . 7 24 2 . . 33 50 100 96 30 35 248 Missed 642 | . 20 12 66 6 15 . 76 105 39 . . 2 13 2 . . 15 26 47 51 18 21 108 Damage Taken 15193 | . 194 535 1311 328 505 . 2929 1386 264 41 . 85 245 . . . 359 447 1344 1183 184 341 3512 Core 4430 | . 35 129 173 107 79 . 322 272 82 . . 18 52 . . . 158 152 700 426 39 72 1614 Absorbed by Shields 292 | . . . . . . . 72 . . . . . . . . . . . 73 . . . 147 Redirected to Shielding 109 | . . . . . . . . 109 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 374 | . . . . . . . 123 . . . . . . . . 45 . 118 . . . 88 . Core Remaining (%) 58 | 100 . 34 . . . 10 41 . . . . 46 . . . . 75 84 39 . 60 95 . Volleys Fired 475 | . 44 67 125 12 3 . 147 47 8 . . . 4 1 . . 8 1 . 1 . . 7 Largest 2 | . 2 1 2 1 1 . 2 1 1 . . . 1 1 . . 1 1 . 1 . . 1 Hottest 111 | . 43 60 76 56 . . 111 65 30 . . . 43 43 . . 43 43 . 43 . . 52 Shots Fired 520 | . 64 67 141 12 5 . 154 47 8 . . . 4 1 . . 8 1 . 1 . . 7 Gun 332 | . 64 64 103 12 2 . 87 . . . . . . . . . . . . . . . . Cannon 114 | . . 3 30 . . . 42 39 . . . . . . . . . . . . . . . Launcher 69 | . . . 8 . . . 24 7 8 . . . 4 1 . . 8 1 . 1 . . 7 Special 5 | . . . . . 3 . 1 1 . . . . . . . . . . . . . . . Kinetic 251 | . 64 64 51 8 1 . 42 21 . . . . . . . . . . . . . . . Thermal 189 | . . 3 82 4 1 . 81 18 . . . . . . . . . . . . . . . Explosive 69 | . . . 8 . . . 24 7 8 . . . 4 1 . . 8 1 . 1 . . 7 Electromagnetic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 4 8 8 4 3 . 12 25 10 . . . 13 14 . . 3 1 . . . . 1 Robot Miss Streak 6 | . 6 5 4 3 . . 4 2 . . . . . . . . 1 . . 1 . . 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 415 | . 35 38 91 8 3 . 117 54 13 . . . 8 1 . . 6 7 6 11 3 8 6 Core Hits 257 | . 21 13 39 4 1 . 79 29 12 . . . 12 4 . . 10 4 2 8 2 2 15 Critical Kills 7 | . . . . . . . 6 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 21 | . . 1 . . . . 11 1 1 . . . . . . . . . . 1 . 3 3 Critical Strikes 43 | . . 1 2 . . . 20 8 1 . . . . . . . . . 1 4 . 3 3 Burn 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Destroy 15 | . . 1 . . . . 13 1 . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Smash 12 | . . . . . . . 4 . 1 . . . . . . . . . . 1 . 3 3 Sever 6 | . . . . . . . . 2 . . . . . . . . . . 1 3 . . . Melee Attacks 210 | . 2 4 . 5 . . 24 28 5 . . . 7 . . . 3 29 12 31 16 19 25 Impact 115 | . 2 4 . . . . 24 5 4 . . . . . . . . . . 16 16 19 25 Slashing 88 | . . . . 5 . . . 17 . . . . 7 . . . 3 29 12 15 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . 1 . . . . 1 9 1 . . . 2 . . . 1 . 3 4 1 4 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16494 | . 456 639 1769 138 13 . 4674 2086 444 . . . 1166 211 . . 785 759 249 607 141 560 1797 Guns 3057 | . 456 515 1058 102 13 . 913 . . . . . . . . . . . . . . . . Cannons 1743 | . . 17 296 . . . 579 851 . . . . . . . . . . . . . . . Explosions 7141 | . . . 407 . . . 2341 518 236 . . . 681 211 . . 674 510 . 89 . . 1474 Melee 4504 | . . 107 . 36 . . 836 717 208 . . . 485 . . . 111 249 249 483 141 560 322 Ramming 49 | . . . 8 . . . 5 . . . . . . . . . . . . 35 . . 1 Kinetic 2584 | . 456 515 493 88 13 . 579 440 . . . . . . . . . . . . . . . Thermal 2427 | . . 17 861 14 . . 1124 411 . . . . . . . . . . . . . . . Explosive 6755 | . . . 407 . . . 2050 423 236 . . . 681 211 . . 674 510 . 89 . . 1474 Electromagnetic 175 | . . . . . . . 80 95 . . . . . . . . . . . . . . . Impact 2620 | . . 107 . . . . 836 245 208 . . . . . . . . . . 201 141 560 322 Slashing 1884 | . . . . 36 . . . 472 . . . . 485 . . . 111 249 249 282 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 16 16 16 . . 6 6 6 6 . . . . 2 4 5 6 6 . 9 Average Corruption 8 | . . . . 15 16 16 . . 5 6 6 6 . . . . 1 3 3 3 6 . 6 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . 17 17 1 . . 5 7 . 4 . . . . . 6 1 8 1 . 2 Message Errors 12 | . . . . 6 1 . . . 1 3 . 1 . . . . . . . . . . . Matter Fused 21 | . . . . 2 8 . . . 1 1 . 1 . . . . . 3 1 3 1 . . Heat Flow Errors 8 | . . . . 2 2 1 . . . 1 . . . . . . . . . 2 . . . Energy Discharges 11 | . . . . 3 1 . . . 1 . . 1 . . . . . 1 . 3 . . 1 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 5 | . . . . 2 1 . . . 1 . . . . . . . . 1 . . . . . Data Loss (major) 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . Misfires 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1811 | . . 12 43 . . . 265 185 84 . . . 258 . . . . 72 49 188 . 285 370 Projectiles 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . Explosions 185 | . . . 43 . . . 28 . . . . . 11 . . . . 15 . . . . 88 Melee 1611 | . . 12 . . . . 222 185 84 . . . 247 . . . . 57 49 188 . 285 282 Knockbacks 17 | . . . . . . . 9 3 . . . . . . . . . . . 1 . 3 1 Impact 6 | . . . . . . . 1 . . . . . . . . . . . . 1 . 3 1 Kinetic 9 | . . . . . . . 6 3 . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 278 | . . . 12 . . . 134 . . . . . 60 . . . 37 . . 35 . . . Shots 6 | . . . 1 . . . 2 . . . . . 1 . . . 2 . . . . . . Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Highest Temperature 456 | . 16 87 214 262 213 . 456 24 6 137 . 3 239 289 281 270 120 . . 271 . 307 10 Average Temperature 89 | . 5 24 53 118 118 . 100 8 5 66 . 3 68 118 116 107 37 . . 67 . 124 4 Received Heat Transfer 2548 | . 18 276 405 . . . 1093 357 18 . . 27 45 . . . 54 57 45 30 45 9 69 Effects 7 | . . . . . . . 2 . . . . . . 2 . 1 . . . . . 2 . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . 1 . . . . 4 . 1 . . . . . . . . . . 1 . 5 2 Combat Hostiles 4 | . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . Parts Fried 33 | . . 1 . . . . 7 4 . . . . . . . . . . . 4 . 10 7 Impact Corruptions 44 | . . 2 . . . . 8 4 6 . . . . . . . . . . 4 . 11 9 Robots Melted 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Parts Melted 17 | . . . 9 . . . 4 4 . . . . . . . . . . . . . . . Heat Transferred 5163 | . . 37 2151 37 . . 2383 555 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Peak Influence 979 | . 201 151 722 221 . . 384 233 . . . . 383 . . . . 363 92 199 270 431 979 Initial 197 | . . 16 58 197 . . . 174 . . . . . . . . . 138 55 . 29 119 191 Average 182 | . 85 100 436 150 . . 176 107 . . . . 128 . . . . 217 36 55 126 192 623 Maximum Alert Level 3 | . 1 . 3 1 . . 1 1 . . . . 1 . . . . 1 . . 1 2 3 Low Security (%) 66 | . 91 100 16 79 . 100 56 83 . . . . 63 . . . . 54 100 100 77 48 1 Level 1 25 | . 8 . 34 20 . . 43 16 . . . . 36 . . . . 45 . . 22 50 17 Level 2 4 | . . . 38 . . . . . . . . . . . . . . . . . . 1 35 Level 3 3 | . . . 11 . . . . . . . . . . . . . . . . . . . 45 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . 5 . . . 6 6 . . . . 2 . . . . 4 . 4 1 6 6 Investigation 10 | . . . 1 . . . 3 2 . . . . 1 . . . . 2 . . . 1 . Extermination 7 | . . . . . . . . 3 . . . . . . . . . . . 2 . 2 . Reinforcement 22 | . . . 3 . . . 3 1 . . . . 1 . . . . 2 . 2 1 3 6 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Distress Signals 19 | . . . 4 . . . 5 . . . . . . . . . . . 1 2 2 . 5 Communications Jammed 24 | . . . . . . . . . . . . . 1 . . . . . 15 . . . 8 Distress Signals 24 | . . . . . . . . . . . . . 1 . . . . . 15 . . . 8 Times Spotted 415 | . 19 9 43 6 1 . 62 26 12 2 . 4 16 3 1 . 9 26 18 55 21 23 59 Peak Tracking Total 15 | . 3 2 5 2 3 . 7 3 8 3 . 4 5 3 5 . 5 15 10 9 6 14 12 Tactical Retreats 79 | . . 1 3 . . . 9 3 4 . . . 4 . 1 . 1 7 3 19 5 5 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Traps Triggered 12 | . . . . . . . 2 . . . . . 1 . . . . . 3 5 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . 3 . . . . . 1 . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Machines Disabled 23 | . 1 1 3 . . . 4 3 . . . . 5 . . . . 4 . 2 . . . Max in Single Turn 3 | . 1 1 1 . . . 1 2 . . . . 3 . . . . 2 . 1 . . . Garrison Access 12 | . . . . . . . 1 1 . . . . 1 . . . . 2 1 2 . 2 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Machines Accessed 121 | . 9 1 5 . 1 . 15 15 . . 4 . 16 . . . 1 12 4 9 8 12 9 Terminals 69 | . 7 . 4 . . . 11 7 . . . . 8 . . . 1 5 2 6 7 6 5 Fabricators 8 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . 1 1 Repair Stations 8 | . . . . . . . 1 3 . . . . . . . . . 2 . . 1 1 . Recycling Units 13 | . 2 . 1 . . . 1 2 . . . . 3 . . . . 1 1 1 . 1 . Scanalyzers 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . Garrison Access 14 | . . . . . . . 1 2 . . . . 1 . . . . 2 1 2 . 2 3 Total Hacks 372 | . 24 1 19 . 1 . 46 35 . . 29 . 45 . . . 1 43 9 26 32 38 23 Successful 229 | . 13 1 8 . 1 . 28 20 . . 29 . 26 . . . 1 30 7 14 19 23 9 Failed 141 | . 10 . 11 . . . 18 15 . . . . 19 . . . . 13 2 11 13 15 14 Catastrophic 24 | . 1 . 2 . . . 5 2 . . . . 2 . . . . 2 . 2 2 4 2 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . Manual 221 | . 21 . 18 . 1 . 33 17 . . . . 27 . . . . 27 5 20 20 17 15 Terminals 241 | . 19 . 18 . . . 34 19 . . . . 29 . . . 1 28 6 23 28 23 13 Fabricators 17 | . . . . . . . . 2 . . . . 7 . . . . 5 . . . 1 2 Repair Stations 24 | . . . . . . . 3 7 . . . . . . . . . 6 . . 4 4 . Recycling Units 26 | . 5 . 1 . . . 3 4 . . . . 4 . . . . 2 1 1 . 5 . Scanalyzers 11 | . . . . . . . 5 . . . . . 3 . . . . . . . . 3 . Garrison Access 22 | . . . . . . . 1 3 . . . . 2 . . . . 2 2 2 . 2 8 Terminal Hacks 105 | . 2 1 3 . 1 . 8 6 . . 29 . 8 . . . 1 11 4 6 14 7 4 Record 28 | . . . . . . . 1 . . . 11 . 3 . . . 1 1 . 3 5 3 . Part Schematic 9 | . . . . . . . . . . . 8 . . . . . . 1 . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . 1 1 . . 3 . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 9 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . 2 2 . 1 Alert Level 11 | . . . 1 . . . 3 1 . . . . 1 . . . . 2 . . 2 . 1 Unreport Threat 11 | . . . 1 . . . 3 1 . . . . . . . . . 2 2 1 1 . . Locate Traps 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . 1 2 . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 2 . . . . 4 . . . . 5 . . . 1 1 Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Load Schematic 7 | . . . . . . . . 1 . . . . 3 . . . . 3 . . . . . Build 4 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . Repair Station Hacks 17 | . . . . . . . 3 4 . . . . . . . . . 6 . . 1 3 . Scan Component 11 | . . . . . . . 2 3 . . . . . . . . . 3 . . 1 2 . Repair 6 | . . . . . . . 1 1 . . . . . . . . . 3 . . . 1 . Recycling Unit Hacks 15 | . 3 . 1 . . . 1 3 . . . . 3 . . . . 1 1 1 . 1 . Report Inventory 12 | . 2 . 1 . . . 1 2 . . . . 3 . . . . 1 1 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . 5 . . . . . 2 . . . . . . . . 3 . Insert Component 4 | . . . . . . . 2 . . . . . 1 . . . . . . . . 1 . Analyze 6 | . . . . . . . 3 . . . . . 1 . . . . . . . . 2 . Garrison Access Hacks 12 | . . . . . . . 1 1 . . . . 1 . . . . 2 1 2 . 2 2 Seal Access 12 | . . . . . . . 1 1 . . . . 1 . . . . 2 1 2 . 2 2 Unauthorized Hacks 57 | . 8 . 4 . . . 10 4 . . . . 8 . . . . 5 1 5 4 6 2 Terminals 54 | . 7 . 4 . . . 8 4 . . . . 8 . . . . 5 1 5 4 6 2 Assimilate 5 | . . . . . . . . . . . . . . . . . . 2 . . . 2 1 Botnet 49 | . 7 . 4 . . . 8 4 . . . . 8 . . . . 3 1 5 4 4 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 8 . 5 . . . 13 12 . . . . 13 . . . . 10 3 7 5 9 8 Full Trace Events 8 | . . . 2 . . . 1 2 . . . . 1 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 7 . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 2 . . . 8 . 1 . . 15 . 1 . . . 1 . Parts Built 5 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 302 | . . . . . . . . 38 . . . . 76 . . . . 188 . . . . . Total Part Build Rating 19 | . . . . . . . . 3 . . . . 5 . . . . 11 . . . . . Parts Repaired 6 | . . . . . . . 1 1 . . . . . . . . . 3 . . . 1 . Time 302 | . . . . . . . 26 38 . . . . . . . . . 170 . . . 68 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 2 . . . . . 1 . . . . . . . . 1 . Part Schematics Acquired 4 | . . . . . . . 2 . . . . . 1 . . . . . . . . 1 . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . no_distress 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Total Allies 25 | . . 2 . 1 . . 1 1 . . . . . . . 3 . 2 . . . 1 14 Largest Group 6 | . . 2 1 1 . . 1 1 . . . . . . . 3 3 2 . . . 1 6 Highest-Rated Group 90 | . . 41 31 31 . . 90 32 . . . . . . . 90 90 36 . . . 26 84 Highest-Rated Ally 90 | . . 31 31 31 . . 90 32 . . . . . . . 39 39 26 . . . 26 26 Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 86 | . . 4 21 13 . . 8 . . . . . . . . . 22 . . . . . 18 Total Damage 1499 | . . 63 274 171 . . 338 . . . . . . . . . 285 . . . . . 368 Kills 20 | . . 2 6 4 . . 2 . . . . . . . . . 3 . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 1 1 . 1 . . 2 2 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Turns Passed 14507 | . 1067 606 981 518 411 32 2662 1800 347 161 27 72 592 188 143 413 319 893 300 1171 370 784 650 Spaces Moved 21015 | 1 897 428 648 330 301 21 1337 1670 1095 500 94 256 1420 584 541 1086 649 1436 697 2871 935 1823 1395 Core 116 | . . . . . 2 . . . . . . . . . . . . . . 1 . . 113 Treads 1667 | . . . . 203 60 21 1104 274 . . . . . . . . . . . . . . 5 Legs 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Wheels 3068 | . 897 428 648 127 239 . 233 496 . . . . . . . . . . . . . . . Hover 44 | . . . . . . . . 17 . . . . . . . . . . . . . . 27 Flight 16119 | . . . . . . . . 883 1095 500 94 256 1420 584 541 1086 649 1436 697 2870 935 1823 1250 Fastest Speed 18 | 120 90 95 86 105 120 160 120 24 26 28 28 28 25 25 25 25 25 24 24 18 26 20 23 Average Speed 49 | 120 103 104 99 138 131 160 156 82 27 28 28 28 27 25 25 25 26 26 30 23 27 22 29 Slowest Speed 600 | 120 115 115 105 160 600 160 245 330 28 28 28 28 103 25 25 25 102 102 35 200 99 26 200 Overloaded Moves 60 | . . . . . . . . . . . . . . . . . . . . 16 . . 44 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 105 | . . . . . . . . 11 4 2 . 1 5 4 . . . 8 4 25 16 20 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 2 85 80 49 67 60 9 79 40 94 59 72 42 33 67 66 86 86 30 21 56 63 36 33 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . Known Exits Taken 18 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 2 . . . . 3 6 . . . . 4 3 3 . . . . . . Spaces Dug 98 | . 1 . . . . . . 8 . . . . 17 . . . . 22 3 13 9 11 14 Terrain Destroyed 774 | . 1 . 46 . . . 225 24 30 . . . 75 20 . . 90 47 3 27 9 11 166 Melee 83 | . 1 . . . . . . 8 . . . . 2 . . . . 22 3 13 9 11 14 Projectile 27 | . . . . . . . 22 5 . . . . . . . . . . . . . . . AOE 664 | . . . 46 . . . 203 11 30 . . . 73 20 . . 90 25 . 14 . . 152 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Res Acc Total 24168 | . 982 525 854 370 311 20 1706 2014 1123 517 93 254 1605 621 547 1226 780 1898 755 3238 1006 2147 1576 Wait 1861 | . . 19 25 5 . . 120 165 16 16 . . 131 35 5 132 109 404 16 244 51 289 79 Move 20792 | . 896 427 647 329 300 20 1336 1647 1087 495 93 253 1410 575 540 1085 648 1422 689 2820 904 1784 1385 Hop 95 | . . . . . . . . 11 3 2 . 1 4 4 . . . 5 3 25 14 18 5 Pick Up 109 | . 18 1 14 5 1 . 13 20 . 1 . . 9 1 . . 2 6 2 7 1 4 4 Fast Attach 155 | . 3 1 4 3 . . 16 18 . 2 . . 7 1 1 5 . 6 9 31 11 11 26 Attach 75 | . . 2 5 4 1 . 7 12 2 . . . 5 1 . . 1 11 3 5 2 2 12 Detach 51 | . . . . . . . 1 4 1 . . . 2 1 . 2 3 6 4 7 2 2 16 Swap 108 | . 6 3 18 3 4 . 26 20 1 . . . 6 . . . 3 4 1 7 . 4 2 Drop 166 | . 13 1 15 4 2 . 14 42 . 1 . . 10 2 1 2 3 4 1 17 5 14 15 Fire 475 | . 44 67 125 12 3 . 147 47 8 . . . 4 1 . . 8 1 . 1 . . 7 Melee 210 | . 2 4 . 5 . . 24 28 5 . . . 7 . . . 3 29 12 31 16 19 25 Ram 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . 10 . . . . . 15 4 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 38 | . . . . . . . . . . . . . . . . . . . . 38 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 4) 243 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Central database locked down 706 | -10/Materials | Discovered new exit (range 15) 1068 | -10/Materials | Entered Mines 1175 | -10/Mines | Found a hidden stash of uninstalled traps 1291 | -10/Mines | Learned Materials garrison access intel 1351 | -10/Mines | Found the Drone Emporium 1490 | -10/Mines | Core integrity fell below 50% 1665 | -10/Mines | Discovered new exit (range 6) 1674 | -10/Mines | Entered Materials 1674 | -9/Materials | Accompanied by 1 ally 1674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1679 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2311 | -9/Materials | Discovered new exit (range 16) 2474 | -9/Materials | First assault squad dispatched 2642 | -9/Materials | Discovered new exit (range 13) 2650 | -9/Materials | Discovered new exit (range 16) 2655 | -9/Materials | Entered Mines 2719 | -9/Mines | Received a Mining Laser from a helpful Derelict 2756 | -9/Mines | Discovered new exit (range 9) 2790 | -9/Mines | Excavation squad dispatched 2790 | -9/Mines | A large section of the Mines collapsed 2803 | -9/Mines | Core integrity fell below 50% 2810 | -9/Mines | System corruption reached 10% 2833 | -9/Mines | Learned Materials terminal intel 2848 | -9/Mines | Lost 5 parts (1p1n1u2w) 2923 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3114 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3167 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3167 | -9/Mines | Discovered new exit (range 5) 3173 | -9/Mines | Entered Exiles 3212 | -9/Exiles | Met 8R-AWN 3239 | -9/Exiles | Met EX-HEX 3276 | -9/Exiles | Met EX-BIN 3293 | -9/Exiles | Aligned with FarCom system 3294 | -9/Exiles | Given EX-Vault access code 3327 | -9/Exiles | Opened EX-Vault 3336 | -9/Exiles | Found Field Lobotomy Kit 3359 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3377 | -9/Exiles | Exiles lab attacked by MAIN.C 3492 | -9/Exiles | Discovered new exit (range 10) 3515 | -9/Exiles | Attacked by the Exiles 3523 | -9/Exiles | Core integrity fell below 20% 3583 | -9/Exiles | Identified exit to Mines 3584 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3584 | -9/Exiles | Entered Mines 3605 | -8/Mines | Lost 4 parts (1p2n1u) 3605 | -8/Mines | Discovered new exit (range 8) 3615 | -8/Mines | Identified exit to Materials 3616 | -8/Mines | Entered Materials 3616 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3617 | -8/Materials | Loaded intel: 12 terminal locations 3618 | -8/Materials | Loaded intel: 1 garrison access location 4381 | -8/Materials | Lost 3 parts (1n1u1w) 4674 | -8/Materials | Repaired Lgt. Treads 4726 | -8/Materials | Discovered new exit (range 16) 5365 | -8/Materials | Discovered new exit (range 10) 5918 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 5961 | -8/Materials | Lost 4 parts (2p1n1w) 5995 | -8/Materials | Core integrity fell below 50% 6276 | -8/Materials | Identified exit to Factory 6278 | -8/Materials | Entered Factory 6278 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6530 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 6826 | -7/Factory | Build established: Scavenger-Mutant 6983 | -7/Factory | Lost 4 parts (1p3n) 7512 | -7/Factory | Repaired Broken Imp. VTOL Module 7830 | -7/Factory | Fabricated Imp. VTOL Module (x1) 7974 | -7/Factory | Discovered new exit (range 16) 7994 | -7/Factory | Identified exit to Factory 8004 | -7/Factory | Discovered new exit (range 12) 8070 | -7/Factory | Identified exit to Lower Caves 8078 | -7/Factory | Entered Lower Caves 8141 | -7/Lower Caves | Learned location of Zion (-6) 8157 | -7/Lower Caves | Build established: Hacker-Sprinter 8195 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8254 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8273 | -7/Lower Caves | Spotted B-75 Beast 8419 | -7/Lower Caves | Core integrity fell below 50% 8424 | -7/Lower Caves | Discovered new exit (range 5) 8425 | -7/Lower Caves | Identified exit to Lower Caves 8425 | -7/Lower Caves | Entered another Lower Caves area 8542 | -7/Lower Caves | Encountered a Warlord checkpoint 8542 | -7/Lower Caves | Discovered new exit (range 13) 8585 | -7/Lower Caves | Identified exit to Data Miner 8586 | -7/Lower Caves | Entered Data Miner 8586 | -7/Data Miner | Discovered new exit (range 6) 8588 | -7/Data Miner | Identified exit to Proximity Caves 8593 | -7/Data Miner | Met Data Miner 8600 | -7/Data Miner | Learned location of Section 7 (-2) 8600 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8605 | -7/Data Miner | Received God Mode back door access code from Data Miner 8613 | -7/Data Miner | Entered Proximity Caves 8685 | -6/Proximity Caves | Entered Factory 8685 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8732 | -6/Factory | Discovered new exit (range 15) 8740 | -6/Factory | Identified exit to Lower Caves 8900 | -6/Factory | Discovered new exit (range 15) 8932 | -6/Factory | Identified exit to Factory 9062 | -6/Factory | Spotted B-75 Beast 9112 | -6/Factory | Lost 3 parts (1n2u) 9214 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 9252 | -6/Factory | Discovered exit to Factory (range 15) 9277 | -6/Factory | Entered Lower Caves 9356 | -6/Lower Caves | Discovered new exit (range 10) 9358 | -6/Lower Caves | Identified exit to Lower Caves 9465 | -6/Lower Caves | Entered another Lower Caves area 9475 | -6/Lower Caves | Encountered a Warlord checkpoint 9476 | -6/Lower Caves | Learned location of 1 exit from Factory 9491 | -6/Lower Caves | Learned Factory security intel 9491 | -6/Lower Caves | Discovered exit to Factory (range 9) 9571 | -6/Lower Caves | Discovered new exit (range 11) 9574 | -6/Lower Caves | Identified exit to Zion 9608 | -6/Lower Caves | Entered Zion 9634 | -6/Zion | Discovered new exit (range 14) 9643 | -6/Zion | Identified exit to Proximity Caves 9673 | -6/Zion | Learned Factory interactive machine intel 9714 | -6/Zion | Learned Factory trap positions 9722 | -6/Zion | Found CR-A16's Pointy Stick 9792 | -6/Zion | Received a hallucinogenic algorithm 9817 | -6/Zion | Met Imprinter 9855 | -6/Zion | Gained Derelict followers 10021 | -6/Zion | Entered Proximity Caves 10021 | -5/Proximity Caves | Accompanied by 3 allies 10228 | -5/Proximity Caves | Spotted B-75 Beast 10232 | -5/Proximity Caves | Learned Factory non-interactive machine intel 10272 | -5/Proximity Caves | Discovered exit to Factory (range 2) 10340 | -5/Proximity Caves | Entered Factory 10340 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10341 | -5/Factory | Identified exit to Upper Caves 10343 | -5/Factory | Loaded intel: 106 trap records 10345 | -5/Factory | Loaded intel: 156 non-interactive machine locations 10346 | -5/Factory | Loaded intel: 51 interactive machine locations 10538 | -5/Factory | Incoming investigation squad redirected 10667 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10676 | -5/Factory | Spotted B-75 Beast 10815 | -5/Factory | Discovered new exit (range 18) 10820 | -5/Factory | Identified exit to Factory 10838 | -5/Factory | Lost 3 parts (1p2u) 10872 | -5/Factory | Repaired Cld. Cesium-ion Thruster 11016 | -5/Factory | Fabricated Lgt. Nuclear Core (x2) 11169 | -5/Factory | Repaired Cld. Cesium-ion Thruster 11223 | -5/Factory | Cargo convoy interrupted 11225 | -5/Factory | Repaired Lrn. Missile Launcher 11233 | -5/Factory | Entered another Factory area 11233 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11298 | -4/Factory | Spotted B-86 Titan 11390 | -4/Factory | Lost 10 parts (3p3n3u1w) 11460 | -4/Factory | Core integrity fell below 50% 11497 | -4/Factory | Lost 4 parts (1p1n2u) 11530 | -4/Factory | Discovered new exit (range 8) 11533 | -4/Factory | Identified exit to Research 11533 | -4/Factory | Entered Research 11533 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12089 | -3/Research | Central database locked down 12329 | -3/Research | Spotted B-86 Titan 12523 | -3/Research | Found Unknown Launcher 12523 | -3/Research | Identified Fusion Bomb Launcher 12663 | -3/Research | Discovered new exit (range 9) 12665 | -3/Research | Identified exit to Quarantine 12704 | -3/Research | Entered Quarantine 12836 | -3/Quarantine | Met incapacitated Sigix Warrior 12836 | -3/Quarantine | Lockdown squad dispatched 12950 | -3/Quarantine | Found Alien Artifact 12950 | -3/Quarantine | Identified Core Reset Matrix 12950 | -3/Quarantine | Used Core Reset Matrix 12954 | -3/Quarantine | Sensed 12 artifacts in vicinity 12976 | -3/Quarantine | Found Transdimensional Reconstructor 12976 | -3/Quarantine | Warped through subspace 12994 | -3/Quarantine | Spotted Lightning 12994 | -3/Quarantine | Spotted Lightning 13053 | -3/Quarantine | Discovered new exit (range 10) 13056 | -3/Quarantine | Identified exit to Research 13074 | -3/Quarantine | Entered Research 13074 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13410 | -2/Research | Spotted B-90 Cyclops 13493 | -2/Research | Identified exit to Testing 13747 | -2/Research | Repaired Broken Cld. Impulse Thruster 13768 | -2/Research | Spotted B-90 Cyclops 13801 | -2/Research | Identified exit to Access 13824 | -2/Research | Search patrols dispatched 13858 | -2/Research | Entered Access 13858 | -1/Access | Evolved 2 slots: Utility x2 13891 | -1/Access | Found Prototype Hackware 13891 | -1/Access | Identified Exp. Hacking Suite 13966 | -1/Access | Spotted B-99 Colossus 14108 | -1/Access | Search patrols dispatched 14136 | -1/Access | Lost 4 parts (1p1n2u) 14262 | -1/Access | Found Prototype Processor 14262 | -1/Access | Identified Exp. Signal Interpreter 14299 | -1/Access | Spotted B-99 Colossus 14358 | -1/Access | Search patrols dispatched 14423 | -1/Access | Core integrity fell below 50% 14446 | -1/Access | Emitted hypermatrix ping 14451 | -1/Access | Assembled emerged from beneath the floor 14465 | -1/Access | Assembled emerged from beneath the floor 14475 | -1/Access | Core integrity fell below 20% 14496 | -1/Access | Lost 9 parts (1p3n5u) 14500 | -1/Access | Lost 13 allies 14508 | -1/Access | Core destroyed Last Messages --------------- 14466_ as-46944 destroyed. 14466_ Acquired 10 matter. 14466_ Slug penetrates Wall. 14467_ System corrupted: Cmb. Linear Gravjet rejected. 14467_ Slug penetrates Wall. 14470_ Hacking Suite severed. 14474_ Adv. Hacking Suite severed. 14476_ Exp. Signal Interpreter severed. 14481_ Acquired Unknown Treads. 14481_ Identified Adv. Heavy Siege Treads. 14494_ System corrupted: Energy discharge (-35). 14499_ Acquired Unknown Device. 14499_ Identified Adv. Drone Bay. 14501_ Advanced Drone released from Adv. Drone Bay. 14505_ Advanced Drone retrieved by Adv. Drone Bay. 14508_ Slammed into C-57 Dissector. 14508_ Destabilizing: Core damaged (-64). Map ----- +----------------------------------------------------+ | # #?????????????? | | #################?????????????? | | # #????????????????? | | # #????????????????? | | + #????????????????? | | # #????????????????? | | # #????????????????? | | # #????????????????? | | # #????????????????? | | # #????????????????? | | # #????????????????? | | # ###############??? | | # ## #??? | | # ## #??? | | ###+######+#### * #??? | | + #??? | | # #??? | | # !! #??? | | + !! ???? | | #?? !! ???? | | #??? = ????? | | #???? ????? | | ###############????? ?????? | | # """T""" #??????? ?????? | | # #??????###c####### | | / * #??????# @c # | | # #??????# ! # | | # " #??????# # | | # """ #??????# c # | | # """ #??????######p#### | | # " #???????????# #??? | | # #????###????# #??? | | # #???# ##### #??? | | # #???# #??? | | # #???# ## ####??? | | ##########+###????# #?# #?????? | | ###????????# #??????# #?# #?????? | | ???????????# #??????# #?# #?????? | | ???????????# #??????# #?# #?????? | | ????????####+######?# #?# #?????? | | ????????# ### ###/####### | | ????????# # # # | | ????????# """"" # # # | | ????????# ""R"" # # # | | ????????#! " " # # # | | ????????# + + # | | ????????# # # * # | | ????????# # # # | | ????????########### # # | | #####???# ??# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Corruption Containment 24 Armor Coverage 225 Resistance: TH 20 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 58 Defensive Hacking 26 Item Schematics ----------------- Cld. Q-thruster | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Lgt. Nuclear Core | x2 | -5/Factory Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Alien Roots Alien Tech False Reunion Origins Quick And Dirty Slippery One Subspace Traveler Challenges ------------ None Game ------ Seed CargoMultinovaAccelerator Manual? 0 Play Time 03:56:11 Cumulative 65.4 hours Start 2024.11.24 @ 15:58:33 End 2024.11.24 @ 21:01:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 44 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 570f4094-3678-4a4e-9f38-26e8e844700e