Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 12:51:16 Player: DZKane Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (476) 2380 Value Destroyed (24142) 24142 Prototype IDs (70) 1400 Alien Tech Used (5) 1000 Bonus (12383) 12383 TOTAL SCORE: 51605 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4273 Follower Combat Kills 495 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -585 Cogmind --------- Core Integrity 0/1600 Matter 143/700 Energy 12/100 System Corruption 54% Temperature Cool (4) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (14) ----- High-capacity Storage Unit Advanced Matter Compressor Advanced Signal Interpreter Advanced Terrain Scan Processor Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Heavy Disruptor Cannon Potential Cannon Heavy Machine Gun Heavy Machine Gun Hardcell Cannon Guided Micro-nuke Launcher Plasma Cutter Sigix Containment Pod Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Enhanced Fission Core Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Thermal Generator Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Centrium Medium Armor Plating Thermal Barrier Advanced Shield Generator Phase Redirector Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Hypercooled Linear Accelerator > --- INVENTORY -------- Advanced Cooling System Advanced Matter Compressor Weapon Mount Centrium Medium Armor Plating Long-range Tractor Beam Core Reset Matrix Vortex Driver Potential Cannon Hypercooled Linear Accelerator Gamma Bomb Array Guided Micro-nuke Launcher Plasma Cutter Sigix Containment Pod Sigix Corpse Sigix Corpse [Rating: 211] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Weapon Mount Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Heavy Proton Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Gamma Bomb Array Special Weapon Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . . 2 . . . . . . 2 . . . . 2 2 . 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 12 | . . . . . 2 . . . 2 . . 1 . . . . . . 1 . . . . 2 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 328 | . 10 4 37 1 12 11 11 6 14 5 1 36 16 18 2 2 . 6 11 1 . 5 4 10 6 17 3 23 56 Power 43 | . 1 1 3 . 1 1 . 1 1 1 . 5 2 5 1 1 . 1 3 . . 1 . . 1 2 1 2 8 Engine 23 | . 1 1 3 . 1 . . 1 1 1 . 4 1 4 1 1 . 1 2 . . . . . . . . . . Core 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . Reactor 16 | . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . 1 1 1 2 8 Propulsion 81 | . 3 1 16 . 1 1 3 2 4 3 . 10 3 . . . . 4 . . . 1 . 2 1 2 . 3 21 Treads 61 | . 3 1 16 . 1 1 3 1 1 1 . 10 3 . . . . 4 . . . . . 2 1 2 . 3 8 Leg 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 Wheel 11 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . 7 Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 117 | . 3 1 7 1 5 3 6 1 6 1 1 10 7 9 1 1 . 1 5 1 . 2 2 5 3 10 1 11 13 Device 59 | . 1 . 2 1 2 1 1 1 2 . 1 5 5 8 1 . . . 3 1 . 2 1 3 1 3 1 7 6 Storage 10 | . 2 . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . 3 . 2 . Processor 15 | . . . . . 2 . 2 . 2 . . 3 . . . . . . 1 . . . . 1 2 . . . 2 Hackware 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Protection 29 | . . 1 5 . . 2 3 . 1 1 . 2 2 1 . . . 1 1 . . . . 1 . 4 . 1 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 87 | . 3 1 11 . 5 6 2 2 3 . . 11 4 4 . . . . 3 . . 1 2 3 1 3 1 7 14 Energy Gun 9 | . . . 4 . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . Energy Cannon 26 | . . . . . . . . . 1 . . 2 2 3 . . . . 2 . . . 1 3 1 3 1 2 5 Ballistic Gun 23 | . 2 1 6 . 4 5 . . . . . . . . . . . . 1 . . . . . . . . . 4 Ballistic Cannon 14 | . . . . . . . 2 2 2 . . 2 . . . . . . . . . . . . . . . 3 3 Launcher 10 | . 1 . 1 . . . . . . . . 2 2 1 . . . . . . . . . . . . . 1 2 Special Weapon 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 2 . 1 . . . . . . . 1 1 1 . . . 1 . . 5 1 . 1 12 . 10 . Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . 4 System Corruption 67 | . . . . . . . . . . . . . . . . . . 24 15 . . . . . . . . . 28 Parts Lost 117 | . . . 4 . 1 6 1 5 6 4 . 2 4 3 . . . 3 6 . . . . . . 2 . 8 62 Power 18 | . . . . . . . . 1 2 . . . . 2 . . . . 1 . . . . . . . . 1 11 Propulsion 39 | . . . 2 . . 3 1 2 3 2 . 1 3 . . . . 2 1 . . . . . . 1 . 1 17 Utility 41 | . . . 2 . 1 2 . . 1 2 . 1 1 . . . . 1 3 . . . . . . . . 6 21 Weapon 19 | . . . . . . 1 . 2 . . . . . 1 . . . . 1 . . . . . . 1 . . 13 Highest Loss Streak 9 | . . . 1 . 1 4 1 5 3 3 . 2 3 2 . . . 3 3 . . . . . . 1 . 8 9 To Critical Strikes 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Average Backups 17 | . 13 20 19 20 19 19 18 18 19 19 20 19 16 14 14 15 15 15 15 17 17 18 19 19 19 18 16 16 10 Power . | . 1 1 1 2 2 2 2 1 1 1 2 1 . . . 1 1 . . . . . . . . . . . . Propulsion 2 | . 3 3 4 4 4 3 3 1 2 . . 3 2 2 2 2 2 1 . . . 1 2 3 3 2 1 . . Utility 7 | . 5 10 9 8 6 8 8 11 12 12 11 8 7 7 7 7 7 7 7 8 8 8 8 7 6 9 8 7 2 Weapon 5 | . 3 5 4 6 7 4 3 2 2 4 5 5 3 3 3 3 3 3 4 7 7 6 7 7 7 5 5 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 95 | . 9 3 6 . 7 3 5 . 8 2 . 11 7 2 1 . . 1 1 . . 4 1 2 1 6 . 8 7 Power 7 | . 3 . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . Propulsion 23 | . 2 2 . . . 2 2 . 5 . . 2 3 . . . . . . . . . . 1 . . . 1 3 Utility 38 | . 3 1 4 . 4 1 2 . 3 2 . 4 3 1 1 . . . 1 . . . 1 . . 3 . 3 1 Weapon 26 | . 1 . 2 . 3 . 1 . . . . 4 . 1 . . . 1 . . . 4 . 1 . 2 . 3 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 88 | . 98 100 99 100 99 99 99 92 88 95 100 99 84 79 79 79 68 79 82 82 82 78 76 78 79 74 72 87 85 Engine 7 | . 14 14 11 11 9 4 . 4 6 6 7 10 10 5 13 13 13 13 14 11 11 7 5 5 . . . . . Core 1 | . . . . . . . . . . . . 2 . 4 . . . . 1 5 5 1 . . . . 3 4 1 Reactor 2 | . . . . . . 4 9 3 . . . . 1 1 . . . . . . . 3 5 5 8 8 4 7 9 Treads 19 | . 23 28 43 44 36 35 35 25 11 8 15 24 16 13 13 13 13 13 14 11 11 11 11 10 9 9 8 8 10 Device 20 | . 12 4 2 6 15 2 7 4 6 . 5 16 25 30 32 32 33 29 24 29 29 29 29 33 32 26 29 38 24 Storage 7 | . 14 14 11 11 9 9 9 9 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 8 9 Processor 6 | . . . . . 5 13 10 18 22 30 24 16 1 . . . . . 4 5 5 5 5 5 8 9 8 4 5 Protection 4 | . . 9 8 4 5 11 9 4 7 6 7 5 5 2 . . . 2 3 . . . . 2 4 4 4 3 3 Energy Cannon 4 | . . . . . . . . . . 5 7 1 5 10 12 11 2 12 8 11 11 11 10 9 9 8 7 4 2 Ballistic Gun 5 | . 24 28 20 22 17 17 8 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 9 17 15 8 7 1 . . . . . . . . . . . . . . . 3 3 Peak Build Rating 211 | . 12 14 20 20 26 30 32 34 40 39 40 68 97 99 98 97 95 96 104 105 104 118 120 133 151 172 187 191 211 Average Rating 85 | . 10 13 17 19 23 26 29 32 35 36 39 60 86 94 93 94 86 92 95 104 104 110 115 128 144 160 182 181 173 On Entrance 76 | 6 6 12 14 20 20 26 28 31 33 33 38 40 68 95 93 94 95 95 87 104 104 104 115 115 128 148 172 177 191 Avg Prop Armor Cover (%) 11 | . . . . . . . . 9 10 9 12 11 . . . . . . . . . . 10 . . . . . 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 13 52 60 61 59 61 66 74 67 71 70 71 85 97 105 93 94 93 102 127 100 100 121 139 137 136 170 161 173 173 Greatest Support 230 | 20 40 40 83 83 83 83 83 83 36 26 26 112 150 150 150 150 150 150 150 150 150 150 150 150 155 160 160 160 230 Greatest Overweight (x) 8 | . 1 1 . . . . . 2 7 2 2 3 1 . . . . . 1 . . 1 1 1 . 1 1 1 8 Average Overweight (x) . | . . 1 . . . . . . 1 2 2 . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | . 13 19 19 20 19 19 19 19 19 19 20 19 19 19 19 20 20 19 18 20 20 19 19 19 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 18 Class Distribution -------------------- 52% | Scavenger-Mutant 36% | Mutant 5% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Skirmisher | -3/Research Mutant | -3/Testing Skirmisher | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Matter Collected 12971 | 200 363 235 1342 113 519 1087 459 411 392 571 22 815 320 544 228 37 . 253 363 42 22 . 146 227 80 750 50 1262 2118 Remotely 954 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 954 Salvage Created 23316 | . 424 243 1617 130 958 1535 540 382 335 235 101 1788 1778 1049 257 109 . 361 1405 129 125 . 454 475 345 1648 100 685 6108 Parts 1082 | . 22 28 112 5 49 68 35 26 21 13 8 86 65 59 10 2 . 15 62 3 4 . 19 16 9 66 3 24 252 Haulers Intercepted 15 | . . . 5 . 3 . 2 . . . . . . 1 . . . . 1 . . . . . . 1 . . 2 Recyclers Shooed 20 | . . . 2 . . . 3 . 1 . . 5 . . . . . . 1 . . . . . 1 1 . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 10 8 . . . 4 1 . 2 . . . . 10 . . . . . . Prevented 39 | . . . . . . . . . . 1 . . . . 6 . . 13 . 6 4 . 9 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 381 | . 9 11 33 3 17 29 11 13 5 8 3 23 23 17 5 2 . 5 18 2 2 . 14 4 2 22 1 16 83 Melee 6 | . . . . . . . . . . . . 1 1 4 . . . . . . . . . . . . . . . Guns 111 | . 6 11 29 3 17 29 3 . . . . 9 . . . . . . . . . . . . . . . . 4 Cannons 141 | . . . . . . . 8 13 5 8 3 5 12 11 . . . 1 9 1 1 . 9 2 1 12 . 6 34 AOE 60 | . 3 . 4 . . . . . . . . 5 . . 4 2 . 1 7 . . . 3 . . 1 . 5 25 Classes Destroyed 26 | . 3 2 6 1 1 1 2 1 . 1 . 1 . 1 1 . . . . . . . 1 . . 1 . . 3 Worker 17 | . . . 1 . . . . . 1 . . 8 . . . . . . 2 . . . . . . 1 . . 4 Builder 17 | . . . 1 . . . . . 1 . . 3 . . . . . . 6 . . . . 1 . . . . 5 Tunneler 4 | . . 1 . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Hauler 15 | . . . 5 . 3 . 2 . . . . . . 1 . . . . 1 . . . . . . 1 . . 2 Recycler 17 | . . . 2 . 1 . 2 . 3 . . 1 . 1 . . . . 1 . . . . 1 1 . . . 4 Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 19 | . 3 . 3 . 1 . 1 . 1 . . 1 . 1 . . . . 2 . . . . 1 . 2 . . 3 Swarmer 90 | . 3 9 12 . 6 4 4 . 2 7 2 1 11 7 4 . . . 3 . . . 2 . . 3 . . 10 Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 128 | . 6 . 12 3 10 16 2 6 . . . 12 3 2 . 2 . 4 11 . 2 . 5 . . 1 . 3 28 Brawler 8 | . . . 2 . . . 1 . . . . . 3 . . . . . . . . . . . . . . . 2 Duelist 14 | . . . . . 1 5 . 1 . . . 1 1 . . . . . . . . . . . . . . . 5 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 37 | . . 2 7 . 1 1 2 3 2 1 . 4 5 2 1 . . . . . . . 1 . 2 . . . 3 Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 31 | . . . . . . . 1 . . . . 1 . . . . . . 2 2 . . 2 2 . 8 . 3 10 Programmer 49 | . . . . . . . . 2 1 . 1 4 . 5 . . . . 2 . . . 1 2 . 10 . . 21 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . 1 . . Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 16 | . 4 6 8 2 7 7 3 3 5 4 2 12 4 5 4 2 . 3 11 2 2 . 9 3 2 6 1 7 16 Combat Bots Only 11 | . 4 6 5 2 6 7 3 3 2 4 2 5 5 4 4 2 . 3 6 2 2 . 9 2 1 4 1 7 11 Max Kills in Single Turn 6 | . 3 2 4 1 1 2 2 1 2 1 2 3 1 1 1 1 . 2 6 1 1 . 2 1 1 1 1 2 4 Gunslinging 1 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . 4 . . . . . . . . 2 . . 1 1 . 1 3 . . . 2 . . 1 . 2 4 Melee 1 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Hostile Shots Fired 2913 | . 33 43 172 17 83 107 33 103 121 69 2 223 133 128 13 1 . 62 102 18 2 6 58 14 8 123 17 224 998 Missed 963 | . 13 14 38 5 19 37 11 30 43 27 1 75 61 45 5 . . 18 36 6 1 2 18 8 5 39 7 63 336 Hits 1950 | . 20 29 134 12 64 70 22 73 78 42 1 148 72 83 8 1 . 44 66 12 1 4 40 6 3 84 10 161 662 Melee 47 | . . . 2 . 1 17 1 4 . . . . . . . . . . . . . . . . . . . . 22 Projectile 1903 | . 20 29 132 12 63 53 21 69 78 42 1 148 72 83 8 1 . 44 66 12 1 4 40 6 3 84 10 161 640 AOE 11 | . . . . . . 2 2 1 . . . . . 1 . . . . . . . . . . . . . . 5 Critical Strikes 85 | . . . 1 . 2 8 . 6 3 . . 1 1 2 . . . 2 5 1 . . . . 1 9 1 12 30 Part Disruptions 4 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Damage Taken 36142 | . 271 308 1433 134 835 1279 393 1220 737 547 14 1683 979 1308 83 24 . 931 1221 238 18 46 645 106 78 1325 214 5530 14542 Core 3852 | . 59 63 99 22 57 171 30 210 53 60 . 216 98 163 . . . 182 59 17 . . 58 . . 32 40 550 1613 Absorbed by Shields 2669 | . . . 100 . . . . . . . . 176 . 119 . . . . 126 . . 45 268 . . 489 219 457 670 Reduced by Siege Mode 779 | . . . . . . . . . . . . . . . . . . 41 . 5 5 . 23 . . 39 . 475 191 Redirected to Core 365 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 350 Ignored by Resistances 1119 | . . . . . . . . . . . . . . . . . . . 56 . . . . . . . . 115 948 Regen/Repaired (Parts) 1789 | . . . 55 . . . . . . . . 52 . . . . . . . . . 259 . . . 596 108 441 278 Core Remaining (%) 66 | 100 . 51 . 69 . . . 14 . . 83 . . . . . . 22 . . . . 86 100 . 97 . 47 . Volleys Fired 1390 | . 25 17 136 9 64 109 35 54 35 23 3 76 76 71 18 6 . 33 84 4 6 . 50 14 26 148 18 47 203 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 2 . 1 1 1 1 . 2 1 1 2 1 2 2 Hottest 240 | . 80 46 130 46 48 56 74 74 77 80 109 165 155 90 85 160 . 85 90 81 81 . 171 98 98 179 120 200 240 Shots Fired 2073 | . 48 35 270 18 128 216 70 91 70 31 6 149 87 72 19 12 . 33 85 4 6 . 51 14 26 147 18 56 311 Gun 872 | . 47 35 269 18 128 216 26 . . . . 88 14 . . . . . 1 . . . . . . . . . 30 Cannon 1099 | . . . . . . . 44 91 70 31 6 46 69 72 13 8 . 30 73 4 6 . 48 14 26 147 18 48 235 Launcher 91 | . 1 . 1 . . . . . . . . 15 4 . 6 4 . 3 11 . . . . . . . . . 46 Special 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 8 . Kinetic 1134 | . 45 35 241 18 128 216 70 91 70 16 3 29 . . . . . . 1 . . . . . . . . 9 162 Thermal 610 | . 1 . 28 . . . . . . . . 104 73 51 8 4 . 6 64 . . . 21 4 20 105 16 29 76 Explosive 24 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 8 11 Electromagnetic 290 | . 2 . 1 . . . . . . 15 3 16 14 21 11 6 . 27 20 4 6 . 17 10 6 42 2 10 57 Entropic 15 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . 5 Robot Hit Streak 48 | . 7 13 11 20 15 35 14 9 14 13 3 24 48 18 6 2 . 10 19 4 5 . 15 9 23 22 5 36 38 Robot Miss Streak 8 | . 5 3 8 3 3 8 3 6 2 2 1 2 1 4 2 3 . 3 2 . 1 . 1 3 2 4 4 2 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 20 | . 1 1 5 1 1 10 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 504 | . . . . . . . . . . . . . 69 68 10 . . 14 73 4 6 . 46 14 26 144 18 12 . Shots Hit Robots 1486 | . 34 26 181 15 90 161 47 52 39 21 4 115 103 57 11 4 . 20 65 4 5 . 36 10 16 108 7 38 217 Core Hits 880 | . 21 15 69 8 43 100 20 19 14 9 3 83 36 24 12 5 . 9 43 1 3 . 20 6 5 36 1 45 230 Critical Kills 15 | . 1 . 1 . . . . . . . . . 3 1 . . . . . . . . . . . 4 1 2 2 Critical Parts Destroyed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 60 | . 1 . 1 1 . 1 1 3 2 5 . 12 4 1 . . . 1 . . . . 2 . . 6 1 7 11 Burn 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Meltdown 13 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . 4 1 2 2 Destroy 4 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Blast 22 | . . . . . . . 1 3 2 3 . 4 . . . . . . . . . . . . . . . 3 6 Corrupt 8 | . . . . . . . . . . 2 . . 1 . . . . 1 . . . . . . . 2 . 1 1 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Melee Attacks 66 | . . . . . . . . . . . . 1 50 15 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . . . . . . 1 50 15 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59855 | . 637 407 2841 232 1419 2302 1047 1459 1070 607 101 4159 4645 2187 426 427 . 711 3779 183 202 . 2809 559 564 4792 423 5534 16333 Guns 10551 | . 490 407 2773 232 1419 2302 276 . . . . 1823 310 . . . . . 23 . . . . . . . . . 496 Cannons 29396 | . . . . . . . 771 1459 1070 576 101 902 2013 1586 292 85 . 428 2185 183 202 . 1787 520 564 4543 423 1900 7806 Explosions 16733 | . 147 . 67 . . . . . . 31 . 1429 317 . 134 342 . 283 1571 . . . 923 . . 191 . 3267 8031 Melee 2592 | . . . . . . . . . . . . . 2005 587 . . . . . . . . . . . . . . . Ramming 117 | . . . 1 . . . . . . . . 5 . 14 . . . . . . . . . 39 . 58 . . . Kinetic 16799 | . 478 407 2501 232 1419 2302 1047 1459 1070 300 66 505 . . . . . . 23 . . . . . . . . 271 4719 Thermal 19703 | . 84 . 272 . . . . . . . . 2391 2034 1058 183 59 . . 2439 . . . 495 152 433 3344 373 2928 3458 Explosive 5971 | . . . . . . . . . . . . . . . . 273 . . . . . . 923 . . . . 1616 3159 Electromagnetic 13213 | . 75 . 67 . . . . . . 307 35 1258 606 528 243 95 . 711 1317 183 202 . 551 368 131 1390 50 352 4744 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3058 | . . . . . . . . . . . . . 2005 587 . . . . . . . . 99 . . . . 367 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 994 | . . . . . . . . . . . . . . . . . . . . . . . 741 . . . . . 253 Highest Corruption 54 | . 2 2 2 2 1 1 1 3 . . . 2 2 3 1 1 1 25 16 16 16 16 1 1 . 14 . 2 54 Average Corruption 6 | . 2 2 2 2 1 1 1 2 . . . 1 2 2 1 1 1 1 9 16 16 16 1 1 . 5 . 1 34 Corruption Purged 11 | . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 330 | . 9 18 2 13 5 10 . 9 . . . 12 15 19 8 4 2 3 8 20 19 2 13 2 . 20 . . 117 Message Errors 61 | . 2 4 . 4 1 3 . 1 . . . 3 2 5 2 . 1 . 4 6 5 . 4 . . 5 . . 9 Matter Fused 60 | . . 4 1 1 . 3 . 2 . . . 4 4 1 1 1 . 1 2 1 2 1 1 1 . 3 . . 26 Heat Flow Errors 43 | . 3 2 . 1 . 2 . 1 . . . 2 3 5 1 2 1 . . 5 1 . 3 1 . 3 . . 7 Energy Discharges 41 | . 2 2 1 4 1 . . . . . . 1 2 5 . . . 1 1 3 2 . 3 . . 1 . . 12 Parts Rejected 7 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . 4 Parts Fused 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 Data Loss (minor) 36 | . . 3 . 1 2 1 . 2 . . . 1 1 1 2 1 . 1 . 2 6 . 1 . . 2 . . 9 Data Loss (major) 21 | . 1 2 . 2 1 . . 2 . . . 1 1 . 1 . . . . 2 . . 1 . . . . . 7 Misfires 10 | . . 1 . . . . . . . . . . 2 1 1 . . . 1 . . . . . . 1 . . 3 Alerts 8 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 . . 3 Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Weapon Failures 27 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 23 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1529 | . . . . . . . 12 55 22 48 . 30 116 106 . 14 . . 139 . . . 91 1 3 250 9 20 613 Projectiles 1142 | . . . . . . . 12 55 22 24 . . 63 91 . . . . 106 . . . 35 1 3 242 9 5 474 Explosions 311 | . . . . . . . . . . 24 . 30 . . . 14 . . 33 . . . 56 . . . . 15 139 Melee 76 | . . . . . . . . . . . . . 53 15 . . . . . . . . . . . 8 . . . Knockbacks 67 | . . . . . . . 1 22 7 1 . 6 . . . . . . . . . . . . . . . 1 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 61 | . . . . . . . 1 20 7 1 . 4 . . . . . . . . . . . . . . . 1 27 Secondary 6 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 1145 | . . . . . . . . . . . . . 153 . 7 4 . . 191 . . . . . . . . 86 704 Shots 65 | . . . . . . . . . . . . . 1 . 1 1 . . 7 . . . . . . . . 2 53 Rammed 5 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . Targets Rammed 6 | . . . 1 . . . . . . . . 1 . 2 . . . . . . . . . 1 . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 514 | . 279 190 315 193 33 181 132 280 84 192 72 282 407 418 180 156 . 274 341 56 . . 318 . 101 514 253 256 93 Average Temperature 87 | . 92 80 90 42 9 31 39 103 24 87 40 82 140 105 78 78 . 95 127 29 . . 104 . 46 172 112 133 23 Received Heat Transfer 4895 | . 135 36 455 100 396 441 90 486 84 12 . 472 249 84 6 9 . 174 281 . 9 . 89 . 18 33 40 18 1178 Effects 10 | . . . . . . . . 7 . . . 2 . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Interference 8 | . . . . . . . . 6 . . . 2 . . . . . . . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . . 4 1 4 3 Total Turns 301 | . . . . . . . . . . . . . . . . . . 17 . 4 5 . 11 . . 42 1 57 164 Longest Duration 89 | . . . . . . . . . . . . . . . . . . 17 . 4 5 . 7 . . 18 1 29 89 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 49 | . . . . . . . . . . 1 . 1 5 1 1 . . 3 2 1 1 . 2 2 1 6 . 3 19 Combat Hostiles 47 | . . . . . . . . . . . . 1 5 1 1 . . 3 2 1 1 . 2 2 1 6 . 3 18 Parts Fried 99 | . . . . . . . . . . 8 . 2 1 1 1 . . 5 8 5 . . 6 6 2 14 . 4 36 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 18 | . . . . . . . . . . . . 2 5 1 . . . . . . . . . . 1 4 1 2 2 Combat Hostiles 16 | . . . . . . . . . . . . 2 5 1 . . . . . . . . . . . 3 1 2 2 Parts Melted 92 | . . . 2 . . 1 . . . . . 20 16 6 . . . . 1 . . . . . 3 29 . 8 6 Heat Transferred 22535 | . 125 . 666 . . . . . . . . 5500 3425 1461 222 74 . . 1373 . . . . 150 600 3441 296 2454 2748 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . 2 . . . . . . . . 1 . 7 . . . . . . 5 . . . . . . 2 . . 8 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Maximum Alert Level 5 | . . . 2 . 1 4 2 3 2 . . 1 4 3 . . . . 2 . . . . 1 . 2 1 1 5 Low Security (%) 46 | . 100 100 26 100 80 3 . . . . . 95 . . . . . . 42 . . . . 63 100 51 89 71 3 Level 1 18 | . . . 59 . 19 10 . . 94 . . 4 13 . . . . . 19 . . . . 36 . 42 10 28 10 Level 2 18 | . . . 14 . . 33 100 80 5 . . . 40 59 . . . . 38 . . . . . . 5 . . 17 Level 3 10 | . . . . . . 49 . 19 . . . . 31 40 . . . . . . . . . . . . . . 20 Level 4 4 | . . . . . . 3 . . . . . . 14 . . . . . . . . . . . . . . . 34 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1730 | . 125 140 444 118 251 1119 625 788 413 . . 349 1482 777 . . . . 472 . . . . 300 30 408 222 320 1730 Initial 777 | . . . 19 78 . 152 545 403 413 . . 66 263 777 . . . . . . . . . 300 24 12 222 29 192 Average 345 | . 30 31 265 14 140 681 522 584 316 . . 48 795 682 . . . . 257 . . . . 135 4 185 112 108 969 Influence Increases 14043 | . 299 256 958 40 589 1047 404 455 284 195 80 894 1339 607 110 70 . 157 677 50 40 108 280 450 81 748 93 846 2886 Destroy 0b10 Robot/C 7940 | . 180 220 660 40 400 600 220 280 100 160 60 460 620 340 100 40 . 100 380 40 40 80 240 80 40 460 20 320 1660 Destroy 0b10 Robot/NC 525 | . 15 5 65 . 30 15 25 . 35 . . 85 30 15 . . . . 60 . . . 10 15 5 20 . . 95 Destroy Leader 1484 | . 46 30 146 . 68 40 76 30 42 20 20 152 30 122 10 . . 20 66 10 . . 30 22 20 94 10 90 290 Allied During Kill 171 | . . . . . 12 8 10 11 . . . . 65 . . . . 7 5 . . 28 . . . . . . 25 Successful Hack 303 | . 13 . 39 . 17 14 8 14 36 . . 16 . 38 . . . . . . . . . 18 . 38 . 28 24 Disable Machine 705 | . 30 . . . 30 . 15 . 45 . . 105 30 45 . . . . 60 . . . . 15 . 60 45 120 105 Anti-Garrison Action 750 | . . . . . . 350 . 50 . . . . 350 . . . . . . . . . . . . . . . . Destroy Structure 1085 | . . 1 3 . 2 5 5 25 11 . . 31 139 17 . . . . 46 . . . . . 16 76 18 213 477 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . Lose Combat Pursuer 780 | . 15 . 45 . 30 15 45 45 15 15 . 45 75 30 . 30 . 30 60 . . . . . . . . 75 210 Influence Decreases 12343 | . 299 206 808 240 355 162 902 288 769 415 57 623 234 1372 683 214 . 157 289 375 103 48 340 402 107 373 437 579 1506 Entered New Map 3265 | . . . 31 122 . 82 574 218 375 113 17 40 114 705 267 28 . . . 145 13 . 60 . 24 10 175 24 128 Time Decay 7297 | . 299 206 587 118 325 . 278 . 334 262 40 572 . 607 416 186 . 127 209 230 90 28 270 302 83 343 262 505 618 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . Lost Part 1131 | . . . 40 . 10 60 10 50 60 40 . 11 40 30 . . . 30 60 . . . . . . 20 . 50 620 Lost Ally 400 | . . . . . 20 20 40 20 . . . . 80 30 . . . . 20 . . 20 10 . . . . . 140 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 1 . 1 . 3 . 3 . 4 . . 10 . 7 . . . . 5 . . . . 2 1 8 1 2 27 Investigation 10 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . 2 4 Extermination 24 | . . . . . . . . . 1 . . 5 . 4 . . . . 1 . . . . 1 1 4 . . 7 Reinforcement 25 | . 1 . 1 . 2 . 1 . 2 . . 2 . 3 . . . . 3 . . . . . . 4 1 . 5 Assault 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Garrison 8 | . . . . . . . 2 . 1 . . 2 . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Construction Impeded 5 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Distress Signals 39 | . . . 6 . 3 . 1 . 2 . . 5 . 3 . . . . 1 . . 2 1 . . 1 4 1 9 Communications Jammed 10 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 4 . . Distress Signals 10 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 4 . . Times Spotted 580 | . 19 10 48 4 31 29 16 17 11 10 1 41 35 29 4 3 . 11 25 2 2 12 14 6 2 28 11 25 134 Peak Tracking Total 17 | . 4 6 6 3 8 4 4 5 3 4 1 5 6 6 3 2 . 4 6 2 2 16 5 4 1 5 4 10 17 Tactical Retreats 43 | . 1 . 3 . 1 1 2 3 1 1 . 2 4 2 . 2 . 2 3 . . . . . . . . 5 10 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Traps Triggered 20 | . 1 . 1 . . 1 . . 1 . . 2 2 2 . . . . 1 . . . . . . . . 2 7 Indirectly 5 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Machines Disabled 64 | . 2 . . . 2 5 1 1 3 . . 7 8 3 . . . . 4 . . . 5 1 . 4 3 8 7 Max in Single Turn 4 | . 2 . . . 1 1 . 1 1 . . 3 2 1 . . . . 1 . . . 4 1 . 1 1 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 10 | . . . . . . 5 . 1 . . . . 4 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Machines Accessed 96 | . 5 1 9 . 4 2 4 2 3 . . 6 1 10 1 1 4 . 1 . . 9 . 2 3 10 . 11 7 Terminals 51 | . 5 . 7 . 2 2 3 2 1 . . 1 1 4 . . . . 1 . . . . 1 3 6 . 8 4 Fabricators 8 | . . . . . . . . . 1 . . 1 . 4 . . . . . . . . . . . 1 . . 1 Repair Stations 7 | . . . 1 . . . . . . . . 2 . 1 . . . . . . . . . . . 1 . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . 2 . Garrison Access 6 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 Total Hacks 232 | . 15 1 32 . 13 4 7 3 8 . . 12 1 36 1 1 29 . 1 . . 15 . 4 3 15 . 19 12 Successful 138 | . 6 1 23 . 6 1 3 2 5 . . 4 1 20 1 1 29 . . . . 15 . 1 . 6 . 10 3 Failed 93 | . 9 . 8 . 7 3 4 1 3 . . 8 . 16 . . . . 1 . . . . 3 3 9 . 9 9 Catastrophic 22 | . . . 1 . . 1 1 . 1 . . . . 5 . . . . 1 . . . . 1 2 5 . 2 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 3 . 17 . 2 . 2 . . . . 3 . 4 . . . . . . . 2 . . . 1 . 3 6 Terminals 114 | . 15 . 26 . 6 4 6 3 2 . . 3 1 11 . . . . 1 . . . . 3 3 11 . 13 6 Fabricators 14 | . . . . . . . . . 2 . . 1 . 7 . . . . . . . . . . . 1 . . 3 Repair Stations 15 | . . . 4 . . . . . . . . 5 . 2 . . . . . . . . . . . 1 . 1 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 34 | . . . 2 . 4 . . . 4 . . 2 . 16 . . . . . . . . . . . 1 . 5 . Garrison Access 8 | . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 Terminal Hacks 87 | . 6 1 8 . 2 1 2 2 1 . . . 1 2 1 1 29 . . . . 15 . 1 . 6 . 7 1 Record 24 | . . . 1 . . . . . . . . . . . . . 11 . . . . 7 . 1 . . . 4 . Part Schematic 9 | . . . 1 . . . . . . . . . . . . . 8 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Prototype ID Bank 15 | . 2 . 1 . 1 . . . . . . . . 1 . . 3 . . . . 6 . . . 1 . . . Open Door 8 | . . 1 . . . . . 1 . . . . . . 1 1 . . . . . 2 . . . 1 . 1 . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . Emergency Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . 1 Network Status 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 Build 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 2 . 3 . . . 3 . . 1 . 13 . . . . . . . . . . . . . 2 . Insert Component 10 | . . . . . 2 . . . 1 . . . . 5 . . . . . . . . . . . . . 2 . Analyze 7 | . . . . . 1 . . . 1 . . . . 5 . . . . . . . . . . . . . . . Retrieve Study 7 | . . . 2 . . . . . 1 . . 1 . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Terminals 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 5 . 8 . 4 2 3 . 3 . . 5 . 8 . . . . 1 . . . . 2 3 9 . 6 7 Full Trace Events 6 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Feedback Events 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Corruption 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . 1 . . . . 4 . . 8 . . . . . . . . 1 . . . Parts Built 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 217 | . . . . . . . . . . . . . . 217 . . . . . . . . . . . . . . . Total Part Build Rating 33 | . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 2 . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 134 | . . . 64 . . . . . . . . 70 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 1 . . . 1 . . . . 5 . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 47 | . . . . . . 19 . 5 . . . . 17 3 . . . . . . . . . . . . 3 . . Machine Destruction 44 | . . . . . . 19 . 5 . . . . 17 . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 3 . . . . . . 5 . . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Total Allies 26 | . . . . 3 . 3 . 2 . . . . 5 . . . . 1 . . . 5 . . . . . . 7 Largest Group 5 | . . . . 3 2 3 2 2 . . . . 5 . . . . 1 1 . . 5 1 . . . . . 3 Highest-Rated Group 263 | . . . . 40 32 48 32 56 . . . . 76 . . . . 96 96 . . 263 64 . . . . . 43 Highest-Rated Ally 96 | . . . . 16 16 16 16 31 . . . . 20 . . . . 96 96 . . 68 64 . . . . . 15 Initial Warlord ECA Mod 14 | . . . . . . . 7 7 7 7 7 6 5 14 14 14 14 13 13 13 13 13 12 12 11 11 10 10 9 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 12 | . . . . . . . . . . . . . . 11 . . . . . . . 1 . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 130 | . . . . 1 22 10 11 6 . . . . 48 . . . . 14 3 . . 5 . . . . . . 10 Total Damage 2137 | . . . . . 259 162 124 76 . . . . 667 . . . . 349 137 . . 215 . . . . . . 148 Kills 20 | . . . . . 3 1 . 1 . . . . 9 . . . . . 1 . . 4 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Active Infowar (turns) 22491 | . 1140 377 . 570 899 624 431 658 755 563 85 1572 124 1417 1013 726 166 434 352 477 423 1151 1547 673 480 1255 563 2110 1906 Optics 4761 | . . . . . 276 624 111 658 755 563 85 1572 117 . . . . . . . . . . . . . . . . Sensors 6801 | . . . . . . . . . . . . . . . . . . . 323 477 423 1151 1547 673 480 541 563 242 381 IFF 2779 | . . . . . . . . . . . . . . 412 1013 726 166 433 29 . . . . . . . . . . Terrain 8728 | . . . . . . . . . . . . . . 297 842 667 166 354 3 . . . 654 . 480 695 562 2110 1898 Structural 616 | . . . . . 616 . . . . . . . . . . . . . . . . . . . . . . . . Seismic 4044 | . 1140 377 . 570 899 . 320 . 603 . . 135 . . . . . . . . . . . . . . . . . T.N.C. 1326 | . . . . . . . . . 754 563 9 . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Jamming 6879 | . . . . . . . . . . . . . 7 1270 571 726 166 258 . . . . . . 189 1255 464 1857 116 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . 1 1 . . . 1 . . 2 . 1 2 . 1 . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Turns Passed 29876 | . 1236 1159 2051 999 899 1339 617 678 755 563 85 2308 1401 1967 1013 726 166 522 540 481 423 1151 1601 673 480 1255 563 2110 2115 Spaces Moved 14191 | 1 608 454 899 388 401 614 298 264 476 402 62 1222 638 814 601 411 92 255 230 291 252 649 753 386 252 522 290 786 880 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12527 | . 469 454 899 388 401 614 298 215 2 . . 1121 638 814 601 411 92 255 230 291 252 649 753 386 252 522 290 786 444 Legs 187 | 1 139 . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Wheels 1477 | . . . . . . . . 49 474 402 62 101 . . . . . . . . . . . . . . . . 389 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 101 | 120 120 240 160 160 160 160 160 130 101 120 120 120 152 160 160 160 160 160 160 160 160 160 160 160 160 160 160 152 115 Average Speed 167 | 120 180 240 160 160 160 160 160 185 125 120 120 153 159 160 160 160 160 160 160 160 160 160 188 161 160 173 162 240 155 Slowest Speed 320 | 120 240 240 160 160 160 160 160 240 320 120 120 230 240 160 160 160 160 160 240 160 160 240 240 232 160 240 245 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 47 | 2 79 92 58 81 35 65 27 45 16 66 11 24 82 41 63 54 70 47 9 47 44 89 67 11 11 79 11 76 29 Regions Visited 29 Branch Regions 14 Pre-discovered Areas 5 | . . . 1 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 18 | . . 1 1 1 1 . 1 . 1 . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 . . . . . . . . 1 1 . . . 1 1 1 . . . . . . . . . . 1 . Scrap Searched 15 | . . 2 . 1 . . . . . 3 . . . . 3 2 . 2 . . . . 2 . . . . . . Spaces Dug 72 | . . . . . . . . . . . . . 1 8 . . . 6 . . . . 7 . 8 10 6 5 21 Terrain Destroyed 569 | . . . . . . . 2 . 11 5 1 31 73 19 2 21 . 6 18 . . . 28 . 8 44 6 103 191 Melee 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Projectile 162 | . . . . . . . 2 . 11 5 1 7 . 17 2 2 . 6 4 . . . 11 . 8 22 6 7 51 AOE 404 | . . . . . . . . . . . . 24 72 . . 19 . . 14 . . . 17 . . 22 . 96 140 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Total 18712 | . 706 495 1258 749 543 797 379 360 566 451 66 1517 926 1453 644 463 111 350 386 305 271 765 925 440 330 875 344 958 1279 Wait 1724 | . 20 8 120 349 27 19 8 29 11 9 . 92 27 491 14 32 16 39 23 8 13 28 104 4 36 108 7 27 55 Move 14163 | . 607 453 898 387 400 613 297 263 475 401 61 1222 637 813 600 410 91 254 229 290 251 648 752 385 251 521 289 785 880 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 248 | . 26 5 23 1 15 7 7 4 10 6 . 24 15 9 1 . . 7 11 . . 9 3 5 3 13 2 22 20 Fast Attach 197 | . 3 . 6 . 5 6 6 2 12 4 1 13 7 11 2 2 2 1 3 1 1 8 1 9 3 21 1 26 40 Attach 124 | . 2 . 8 . 2 4 2 4 2 2 . 7 7 2 1 . . 5 12 . . 1 1 3 2 5 3 11 38 Detach 33 | . . . . . 1 . 2 . 1 . . 1 . 1 . . . 1 6 . . 1 . 1 . 1 1 3 13 Swap 224 | . 6 4 25 2 7 9 7 3 5 1 . 34 13 17 4 10 . 6 11 2 . . 9 3 3 17 3 6 17 Drop 378 | . 17 8 41 1 22 8 15 1 15 5 1 47 30 21 4 3 2 4 7 . . 16 5 15 6 40 2 29 13 Fire 1390 | . 25 17 136 9 64 109 35 54 35 23 3 76 76 71 18 6 . 33 84 4 6 . 50 14 26 148 18 47 203 Melee 66 | . . . . . . . . . . . . 1 50 15 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Rewire 133 | . . . . . . 19 . . . . . . 60 . . . . . . . . 54 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 25 | . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . 18 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -3/Research -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 9) 1237 | -10/Materials | Entered Mines 1249 | -10/Mines | Met a Derelict bent on vengeance 1388 | -10/Mines | Discovered exit to Materials (range 12) 1851 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1976 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2048 | -10/Mines | Learned location of 1 exit from Materials 2147 | -10/Mines | Discovered exit to Materials (range 7) 2396 | -10/Mines | Entered Materials 2396 | -9/Materials | Evolved 2 slots: Propulsion x2 2397 | -9/Materials | Identified exit to Materials 2698 | -9/Materials | Build established: Scavenger-Mutant 2956 | -9/Materials | Discovered new exit (range 9) 3596 | -9/Materials | Discovered exit to Materials (range 8) 4108 | -9/Materials | Central database locked down 4162 | -9/Materials | Identified exit to Mines 4204 | -9/Materials | Learned location of 1 exit from Storage 4236 | -9/Materials | Loaded intel: 2 recycling unit locations 4268 | -9/Materials | Learned Storage stockpile data 4269 | -9/Materials | Learned 4 Recycling zone layouts 4271 | -9/Materials | Learned Storage trap positions 4281 | -9/Materials | Learned Storage trap positions 4299 | -9/Materials | Learned location of 1 exit from Storage 4324 | -9/Materials | Repaired Cryofiber Web 4349 | -9/Materials | Build established: Mutant 4351 | -9/Materials | Repaired Lgt. Treads 4447 | -9/Materials | Entered Mines 4527 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4738 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4739 | -9/Mines | Assembled infested the area 5446 | -9/Mines | Entered Materials 5446 | -8/Materials | Accompanied by 2 allies 5446 | -8/Materials | Evolved 2 slots: Utility x2 6341 | -8/Materials | Identified exit to Garrison 6345 | -8/Materials | Entered Garrison 6346 | -8/Garrison | Identified exit to Materials 6369 | -8/Garrison | Triggered checkpoint 6391 | -8/Garrison | Garrison Relay disabled 6453 | -8/Garrison | Garrison Relay disabled 6520 | -8/Garrison | Triggered checkpoint 6539 | -8/Garrison | Triggered checkpoint 6556 | -8/Garrison | Destroyed 7 combat bots 6631 | -8/Garrison | Triggered checkpoint 6641 | -8/Garrison | Build established: Scavenger-Mutant 6657 | -8/Garrison | Garrison Relay disabled 6724 | -8/Garrison | Discovered exit to Materials (range 12) 6835 | -8/Garrison | Triggered checkpoint 6913 | -8/Garrison | Triggered checkpoint 6929 | -8/Garrison | Triggered checkpoint 7000 | -8/Garrison | Lost 4 parts (2n1u1w) 7086 | -8/Garrison | Garrison Relay disabled 7197 | -8/Garrison | Triggered checkpoint 7329 | -8/Garrison | Discovered exit to Materials (range 10) 7355 | -8/Garrison | Triggered checkpoint 7418 | -8/Garrison | Discovered exit to Materials (range 6) 7495 | -8/Garrison | Triggered checkpoint 7635 | -8/Garrison | Garrison Relay disabled 7684 | -8/Garrison | Entered Materials 7684 | -8/Materials | Accompanied by 2 allies 8102 | -8/Materials | Garrison activated, responded to threat 8300 | -8/Materials | Identified exit to Garrison 8301 | -8/Materials | Entered Garrison 8332 | -8/Garrison | Triggered checkpoint 8407 | -8/Garrison | Rescued a captive Derelict 8410 | -8/Garrison | Rescued a captive Derelict 8442 | -8/Garrison | Garrison Relay disabled 8542 | -8/Garrison | P-60 Hacker assimilated allied 3V-RO1(l) 8548 | -8/Garrison | Core integrity fell below 50% 8628 | -8/Garrison | Lost 5 parts (1p2n2w) 8673 | -8/Garrison | Triggered checkpoint 8911 | -8/Garrison | Core integrity fell below 20% 8967 | -8/Garrison | Discovered new exit (range 10) 8979 | -8/Garrison | Entered Factory 8979 | -7/Factory | Evolved 2 slots: Utility x2 9264 | -7/Factory | Identified exit to Storage 9264 | -7/Factory | Identified exit to Lower Caves 9618 | -7/Factory | Garrison activated, responded to threat 9692 | -7/Factory | Lost 3 parts (1p1n1u) 9734 | -7/Factory | Entered Lower Caves 9736 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9762 | -7/Lower Caves | Met a Warlord Commander 9763 | -7/Lower Caves | Learned location of Warlord (-5) 9764 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9769 | -7/Lower Caves | Found Encrypted Comm Array 9778 | -7/Lower Caves | Lost 3 parts (1p1n1u) 9917 | -7/Lower Caves | Encountered a Warlord checkpoint 9952 | -7/Lower Caves | Spotted B-75 Beast 10268 | -7/Lower Caves | Discovered new exit (range 16) 10297 | -7/Lower Caves | Entered another Lower Caves area 10328 | -7/Lower Caves | Encountered a Warlord checkpoint 10343 | -7/Lower Caves | Discovered new exit (range 10) 10371 | -7/Lower Caves | Learned Factory terminal intel 10382 | -7/Lower Caves | Entered Factory 10382 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10383 | -6/Factory | Loaded intel: 26 terminal locations 10796 | -6/Factory | Spotted B-75 Beast 10863 | -6/Factory | Discovered new exit (range 7) 10864 | -6/Factory | Build established: Mutant 10929 | -6/Factory | Joined by Warlord Geek squad 11354 | -6/Factory | Repaired Corrupted Hvy. Plasma Cannon+ 12589 | -6/Factory | Garrison activated, responded to threat 12688 | -6/Factory | Identified exit to Garrison 12690 | -6/Factory | Entered Garrison 12692 | -6/Garrison | Triggered checkpoint 12760 | -6/Garrison | Garrison Relay disabled 12792 | -6/Garrison | Found Quantum Capacitor 12805 | -6/Garrison | Found Quantum Capacitor 12860 | -6/Garrison | Triggered checkpoint 12938 | -6/Garrison | Lost 3 parts (3n) 12957 | -6/Garrison | Garrison Relay disabled 13448 | -6/Garrison | Triggered checkpoint 13498 | -6/Garrison | Triggered checkpoint 13571 | -6/Garrison | Discovered new exit (range 14) 13714 | -6/Garrison | Triggered checkpoint 13756 | -6/Garrison | Garrison Relay disabled 13905 | -6/Garrison | Phase Generator disabled 13986 | -6/Garrison | Triggered checkpoint 13992 | -6/Garrison | Discovered new exit (range 12) 13995 | -6/Garrison | Build established: Scavenger-Mutant 14011 | -6/Garrison | Garrison Relay disabled 14091 | -6/Garrison | Entered Factory 14771 | -6/Factory | Build established: Mutant 14821 | -6/Factory | Fabricated Drone Bay? 14862 | -6/Factory | Fabricated Q-thruster? 14873 | -6/Factory | Fabricated Point Defense System? 15152 | -6/Factory | Build established: Scavenger-Mutant 15358 | -6/Factory | Discovered new exit (range 21) 15646 | -6/Factory | Spotted B-75 Beast 15708 | -6/Factory | Core integrity fell below 50% 15733 | -6/Factory | Destroyed B-75 Beast 15904 | -6/Factory | Identified exit to Lower Caves 16030 | -6/Factory | Build established: Mutant 16058 | -6/Factory | Entered Lower Caves 16099 | -6/Lower Caves | Found Prototype Device 16099 | -6/Lower Caves | Identified Heart of Steel 16126 | -6/Lower Caves | Murdered Warlord Statue 16568 | -6/Lower Caves | Encountered a Warlord checkpoint 16607 | -6/Lower Caves | Learned Factory emergency access door positions 16650 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16805 | -6/Lower Caves | Build established: Scavenger-Mutant 17063 | -6/Lower Caves | Discovered new exit (range 4) 17071 | -6/Lower Caves | Entered another Lower Caves area 17072 | -6/Lower Caves | Encountered a Warlord checkpoint 17273 | -6/Lower Caves | Discovered new exit (range 19) 17664 | -6/Lower Caves | Build established: Mutant 17774 | -6/Lower Caves | Discovered new exit (range 14) 17797 | -6/Lower Caves | Entered Data Miner 17799 | -6/Data Miner | Discovered new exit (range 6) 17829 | -6/Data Miner | Met Data Miner 17864 | -6/Data Miner | Learned location of Section 7 (-2) 17864 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17886 | -6/Data Miner | Received God Mode back door access code from Data Miner 17963 | -6/Data Miner | Entered Proximity Caves 18031 | -5/Proximity Caves | Learned location of 1 exit from Factory 18213 | -5/Proximity Caves | Spotted B-75 Beast 18226 | -5/Proximity Caves | Escorted by Enhanced Grunt 18257 | -5/Proximity Caves | Destroyed B-75 Beast 18271 | -5/Proximity Caves | Lost 3 parts (2n1u) 18400 | -5/Proximity Caves | Identified exit to Factory 18483 | -5/Proximity Caves | System corruption reached 10% 18485 | -5/Proximity Caves | Entered Factory 18485 | -5/Factory | Accompanied by 1 ally 18485 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18486 | -5/Factory | Identified exit to Upper Caves 18594 | -5/Factory | Build established: Scavenger-Mutant 18755 | -5/Factory | Lost 3 parts (2u1w) 18832 | -5/Factory | Lost 3 parts (1p1n1u) 18917 | -5/Factory | System corruption reached 10% 19025 | -5/Factory | Entered Upper Caves 19265 | -5/Upper Caves | Learned Factory trap positions 19482 | -5/Upper Caves | Discovered new exit (range 9) 19504 | -5/Upper Caves | Identified exit to Upper Caves 19506 | -5/Upper Caves | Entered another Upper Caves area 19570 | -5/Upper Caves | Discovered new exit (range 9) 19581 | -5/Upper Caves | Identified exit to Factory 19804 | -5/Upper Caves | Learned 8 Factory zone layouts 19873 | -5/Upper Caves | Learned Factory terminal intel 19906 | -5/Upper Caves | Discovered new exit (range 13) 19924 | -5/Upper Caves | Identified exit to Warlord 19926 | -5/Upper Caves | Encountered a Warlord checkpoint 19929 | -5/Upper Caves | Entered Warlord 19982 | -5/Warlord | System corruption cleaned by Quarantine Array 20272 | -5/Warlord | Found Prototype Special Weapon 20272 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 20280 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20285 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20359 | -5/Warlord | Opened Warlord's prototype stash 20367 | -5/Warlord | Found Prototype Reactor 20367 | -5/Warlord | Identified Vortex Chain Reactor 20372 | -5/Warlord | Found Prototype Device 20372 | -5/Warlord | Identified Exp. Cloaking Device 20382 | -5/Warlord | Found Prototype Device 20382 | -5/Warlord | Identified System Purifier 20393 | -5/Warlord | Found Prototype Hackware 20398 | -5/Warlord | Found Prototype Processor 20443 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20445 | -5/Warlord | Ran a Watcher feed algorithm 20457 | -5/Warlord | Met Warlord 20473 | -5/Warlord | Warlord's base attacked by MAIN.C 20566 | -5/Warlord | Found Prototype Energy Cannon 20568 | -5/Warlord | Found Prototype Energy Cannon 20823 | -5/Warlord | Warlord forces counterattacked 20970 | -5/Warlord | Lost 16 allies 21036 | -5/Warlord | Opened side exit 21068 | -5/Warlord | Discovered new exit (range 9) 21073 | -5/Warlord | Spotted Striker 21078 | -5/Warlord | Identified exit to Proximity Caves 21080 | -5/Warlord | Entered Proximity Caves 21080 | -4/Proximity Caves | Accompanied by 1 ally 21171 | -4/Proximity Caves | Spotter reported a threat 21182 | -4/Proximity Caves | Attracted the attention of an 0b10 base 21221 | -4/Proximity Caves | Spotter reported a threat 21246 | -4/Proximity Caves | Destroyed 9 combat bots 22023 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 22389 | -4/Proximity Caves | Identified Vortex Driver (x2) 22393 | -4/Proximity Caves | Spotted B-86 Titan 22404 | -4/Proximity Caves | Destroyed B-86 Titan 22625 | -4/Proximity Caves | Discovered exit to Factory (range 10) 22664 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 22681 | -4/Proximity Caves | Entered Factory 22681 | -4/Factory | Evolved 2 slots: Utility x2 22682 | -4/Factory | Identified exit to Armory 22682 | -4/Factory | Identified exit to Research 22683 | -4/Factory | Loaded intel: 85 trap records 22684 | -4/Factory | Loaded intel: 28 terminal locations 22703 | -4/Factory | Build established: Scavenger-Mutant 22931 | -4/Factory | Search patrols dispatched 22945 | -4/Factory | Identified Exp. Target Analyzer 22948 | -4/Factory | Identified Ghost Barrier 23082 | -4/Factory | Discovered new exit (range 16) 23116 | -4/Factory | Identified exit to Upper Caves 23354 | -4/Factory | Entered Research 23354 | -3/Research | Evolved 2 slots: Utility x2 23675 | -3/Research | Build established: Skirmisher 23804 | -3/Research | Discovered new exit (range 6) 23832 | -3/Research | Identified exit to Testing 23834 | -3/Research | Entered Testing 24040 | -3/Testing | Found Prototype Energy Cannon 24040 | -3/Testing | Identified Potential Cannon 24244 | -3/Testing | Found Prototype Launcher 24244 | -3/Testing | Identified Tesla Bomb Launcher 24264 | -3/Testing | Scanned by Researcher 24281 | -3/Testing | Found Prototype Protection 24281 | -3/Testing | Identified SHELL Armor 24284 | -3/Testing | Found Prototype Protection 24284 | -3/Testing | Identified Med. Regenerative Plating 24287 | -3/Testing | Found Med. Regenerative Plating 24292 | -3/Testing | Found Prototype Protection 24292 | -3/Testing | Identified Hvy. Regenerative Plating 24422 | -3/Testing | Found Prototype Device 24422 | -3/Testing | Identified Exp. EM Disruption Field 24434 | -3/Testing | Found Prototype Device 24434 | -3/Testing | Identified Exp. Sensor Array 24572 | -3/Testing | Build established: Mutant 24864 | -3/Testing | Discovered new exit (range 19) 24991 | -3/Testing | System corruption reached 10% 25029 | -3/Testing | Identified exit to Research 25089 | -3/Testing | Entered Research 25089 | -2/Research | Warlord forces began assault on 0b10 25089 | -2/Research | Evolved 2 slots: Utility x2 25114 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 25114 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 25199 | -2/Research | Research machine network offline 25274 | -2/Research | Spotted B-90 Cyclops 25389 | -2/Research | Build established: Skirmisher 25437 | -2/Research | Spotted B-90 Cyclops 25448 | -2/Research | Destroyed B-90 Cyclops 25560 | -2/Research | Discovered new exit (range 13) 25642 | -2/Research | Identified exit to Quarantine 25652 | -2/Research | Entered Quarantine 25686 | -2/Quarantine | Lost 12 allies 25704 | -2/Quarantine | Cryocooling Duct disabled 25715 | -2/Quarantine | Cryocooling Duct disabled 25719 | -2/Quarantine | Ambient heat levels rising (+20) 25719 | -2/Quarantine | Non-combat units ordered to evacuate 25730 | -2/Quarantine | Ambient heat levels rising (+20) 25730 | -2/Quarantine | Combat units ordered to evacuate 25830 | -2/Quarantine | Quarantine Guard activated 25893 | -2/Quarantine | Found Alien Artifact 25893 | -2/Quarantine | Identified Transdimensional Reconstructor 25893 | -2/Quarantine | Warped through subspace 25893 | -2/Quarantine | Spotted Quarantine Guard 25893 | -2/Quarantine | Spotted Quarantine Guard 25893 | -2/Quarantine | Spotted Quarantine Guard 25893 | -2/Quarantine | Spotted Quarantine Guard 25893 | -2/Quarantine | Spotted Quarantine Guard 25894 | -2/Quarantine | Spotted Quarantine Guard 25897 | -2/Quarantine | Spotted Quarantine Guard 25903 | -2/Quarantine | Spotted Quarantine Guard 25908 | -2/Quarantine | Spotted Quarantine Guard 25910 | -2/Quarantine | Spotted Quarantine Guard 25910 | -2/Quarantine | Destroyed Quarantine Guard 25912 | -2/Quarantine | Spotted Quarantine Guard 25921 | -2/Quarantine | Destroyed Quarantine Guard 25925 | -2/Quarantine | Destroyed Quarantine Guard 25928 | -2/Quarantine | Destroyed Quarantine Guard 25932 | -2/Quarantine | Destroyed Quarantine Guard 25932 | -2/Quarantine | Destroyed Quarantine Guard 25942 | -2/Quarantine | Destroyed Quarantine Guard 25954 | -2/Quarantine | Lost 8 parts (1p1n6u) 25963 | -2/Quarantine | Destroyed 7 combat bots 26151 | -2/Quarantine | Found Alien Artifact 26162 | -2/Quarantine | Discovered new exit (range 8) 26217 | -2/Quarantine | Build established: Scavenger-Mutant 26420 | -2/Quarantine | Found Alien Artifact 26513 | -2/Quarantine | Found Alien Artifact 26513 | -2/Quarantine | Identified Dimensional Node Initializer 26513 | -2/Quarantine | Initialized slip node 26524 | -2/Quarantine | Found Alien Artifact 26524 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 26524 | -2/Quarantine | Warped through subspace to slip node 26734 | -2/Quarantine | Identified Phase Redirector 26850 | -2/Quarantine | Found Gamma Bomb Array 26934 | -2/Quarantine | Found Prototype Device 26934 | -2/Quarantine | Identified Thermal Barrier 26965 | -2/Quarantine | Met incapacitated Sigix Warrior 26965 | -2/Quarantine | Lockdown squad dispatched 26984 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 26989 | -2/Quarantine | Unlocked Sigix quarantine chamber 26999 | -2/Quarantine | Found Sigix Containment Pod 27200 | -2/Quarantine | Identified Core Reset Matrix 27226 | -2/Quarantine | Spotted Lightning 27226 | -2/Quarantine | Spotted Lightning 27226 | -2/Quarantine | Spotted Lightning 27230 | -2/Quarantine | Destroyed Lightning 27234 | -2/Quarantine | Destroyed Lightning 27235 | -2/Quarantine | Core integrity fell below 50% 27236 | -2/Quarantine | Destroyed Lightning 27400 | -2/Quarantine | Found Prototype Launcher 27400 | -2/Quarantine | Identified Gui. Micro-nuke Launcher 27602 | -2/Quarantine | Found Sigix Corpse 27628 | -2/Quarantine | Found Sigix Corpse 27762 | -2/Quarantine | Entered Access 27762 | -1/Access | Evolved 2 slots: Propulsion x2 27824 | -1/Access | Garrison activated, responded to threat 27831 | -1/Access | P-80 Master assimilated allied UM-09Y(d) 27833 | -1/Access | P-80 Master assimilated allied 8Y-2SW(l) 27877 | -1/Access | Lost 8 allies 28027 | -1/Access | Destroyed 8 combat bots 28032 | -1/Access | System corruption reached 10% 28035 | -1/Access | Used Core Reset Matrix 28196 | -1/Access | Found Gamma Bomb Array 28389 | -1/Access | Lost 4 parts (1n3u) 28462 | -1/Access | Lost 4 parts (2p1u1w) 28465 | -1/Access | Destroyed 11 combat bots 28539 | -1/Access | System corruption reached 30% 28725 | -1/Access | Lost 3 parts (1p2n) 28762 | -1/Access | First assault squad dispatched 28841 | -1/Access | Spotted B-99 Colossus 29027 | -1/Access | Incoming assault squad redirected 29075 | -1/Access | Lost 5 parts (1p2n1u1w) 29189 | -1/Access | Lost 7 parts (3n3u1w) 29287 | -1/Access | Incoming assault squad redirected 29352 | -1/Access | Lost 4 parts (1p1u2w) 29458 | -1/Access | Found Gui. Micro-nuke Launcher 29548 | -1/Access | Destroyed 9 combat bots 29556 | -1/Access | Lost 5 parts (1p1n3u) 29649 | -1/Access | Build established: Scavenger-Skirmisher 29675 | -1/Access | Incoming assault squad redirected 29690 | -1/Access | Core integrity fell below 50% 29724 | -1/Access | Lost 9 parts (1p1n5u2w) 29778 | -1/Access | Incoming assault squad redirected 29791 | -1/Access | Emitted hypermatrix ping 29796 | -1/Access | Assembled emerged from beneath the floor 29821 | -1/Access | Lost 8 parts (2p4n2w) 29827 | -1/Access | Core integrity fell below 20% 29830 | -1/Access | High security lockdown imminent 29833 | -1/Access | Lost 7 allies 29851 | -1/Access | Destroyed 7 combat bots 29864 | -1/Access | Lost 4 parts (1p2u1w) 29877 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 29869_ Slug penetrates Wall. 29870_ Slug penetrates Repair Station. 29871_ System corrupted: Substantial component data lost. 29871_ U-05 Engineer lays Concrete. 29873_ Slug penetrates Earth. 29873_ Penetrated by Slug. 29873_ U-05 Engineer lays Concrete. 29874_ Slug penetrates Wall. 29875_ The unstable cave ceiling collapses. 29875_ C-45 Heavy ARC bursts open, deploying its payload. 29875_ G-73 Enforcer unfolds itself. 29875_ M-36 Artificer unfolds itself. 29875_ U-05 Engineer lays Concrete. 29876_ Penetrated by Slug. 29876_ Slug penetrates G-73 Enforcer. 29876_ Penetrated by Slug. 29876_ Adv. Heavy Siege Treads destroyed. 29876_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ##?#?????????????????????????????????????????????? | | ?? ?#????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ??????#?????????????????????????????????????????? | | ? ? ????????????????????????????????????????????? | | "??? "?#?????????????????????????????????????????? | | "? ?????????????????????????????????????????????? | | "?"?? ???###########?????????????????????????????? | | ""????"??# #?????????????????????????????? | | ?????"?#?# #?????????????????????????????? | | ?????# """"" #########?????????????????????? | | ? ???? ??# %""R" g = =]#?????????????????????? | | ? ???# " " # ====#?????????????????????? | | #####??#?# h g# ==% ####??????????????????? | | ? ## #??## h #??????????????????? | | #?## ###?# @ #???????????????????? | | # ?# ##??########## g #### #?????????????? | | ####???###?#?????# ggg m " ??????????? | | ##????####### %[ ######????????????????? | | ? ?##?# upu% # ########?????????????? | | ##?# ^ =%%=% !%* #?????????????? | | ? ?### [ *hh =% ##########????? | | " ? +?? A p % / ??? | | """? ????# #####??????? | | """ ##?? #??????????? | | " ? #### #######%%% #??????????? | | #### #?##### [[ #??????????? | | ##?#? ??# "" %= #??????????? | | ? ???##? " ??#""" [ #??????????? | | ????? """ ??#"" !%= #??????????? | | ##########??? """ ??#""F" *! #??????????? | | #?########??????? ???#"""" ! #??????????? | | ###?#?#??##????? ???# """ =%[ #??????????? | | ???????? ? ????##### * #??????????? | | ??????????????????????# #?????????## | | ?? ???????????????????### ######????????? | | ? ##????????????????????# #?????????????? | | ######## ###?#???????????????### ###??########+## | | ###### ###?##??????????????# #??# """"" # | | ###### ?####?????????????### "T #### ""T"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 197 Energy Generation 75 Energy Capacity 2050 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 3000 Resistance: TH 50 Evasion (%) 55 Targeting Accuracy 28 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Drone Bay | x1 | -6/Factory | Preloaded Q-thruster | x2 | -6/Factory | Preloaded Point Defense System | x2 | -6/Factory | Preloaded Repaired ---------- Cryofiber Web | 60% | -9/Materials Lgt. Treads | 69% | -9/Materials Hvy. Plasma Cannon | 67% | -6/Factory | Corrupted Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Phase Redirector Core Reset Matrix Achievements -------------- All Kinds Of Bad News Botjacking Construction Begets Destruction DIY Cooler Hot Stuff I Like You, Cogmind Look Less Dangerous Next Time My Bad My Business Is Booming Suspicious Tank Life Thread The Needle Around The Corner Well-fed Force Field Challenges ------------ None Game ------ Seed StructuralScanPick Manual? 0 Play Time 05:34:09 Cumulative 275.9 hours Start 2025.11.16 @ 14:58:53 End 2026.01.24 @ 12:51:16 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 13 Types 13/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 69 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 371c3caa-3eff-4464-b476-8d6b1a74c1df