Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 02:29:31 Player: Mopo3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (815) 815 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2210 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (31) Movement Core (200) Ox3 Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Terrain Scan Processor Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Medium Matter Pod (100) Reaction Control System Improved Utility Shielding Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Improved Utility Shielding > --- WEAPON ----------- Particle Gun Beam Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Medium Matter Pod Reaction Control System Improved Utility Shielding Medium Laser Light EM Pulse Cannon Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 31 | 5 7 8 11 Power 7 | 1 1 1 4 Engine 7 | 1 1 1 4 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg 4 | 2 . 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 4 2 1 Device 2 | . 2 . . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 13 | 2 2 4 5 Energy Gun 5 | . . 2 3 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 1 14 Power 6 | . . . 6 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 6 | . . 1 5 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 100 86 Engine 17 | . 14 22 17 Leg 23 | . 28 22 18 Device 6 | . 16 . . Storage 8 | . 4 11 11 Protection 14 | . 5 22 15 Energy Gun 3 | . . 7 2 Energy Cannon 6 | . . 9 10 Ballistic Gun 11 | . 26 3 . Launcher 2 | . 1 . 6 Peak Build Rating 14 | 5 9 13 14 Average Rating 9 | 4 8 11 11 On Entrance 6 | . 5 8 12 Naked Turns . | . . . . Heaviest Build 27 | 7 20 27 27 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 6 | . . 2 6 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 8 | 5 6 10 10 Most Carried 10 | 5 10 10 10 Average Carried 7 | 3 6 9 9 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 5 10 10 6 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 963 | 322 216 294 131 Remotely . | . . . . Salvage Created 1222 | 145 250 354 473 Parts 111 | 9 26 33 43 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 28 | 1 8 6 13 Guns 15 | 1 5 4 5 Cannons 6 | . . 1 5 AOE 7 | . 3 1 3 Classes Destroyed 8 | 3 3 2 . Worker 7 | 1 2 2 2 Builder 3 | . 1 1 1 Tunneler 5 | 4 1 . . Recycler 2 | . . 1 1 Watcher 6 | . 2 3 1 Swarmer 14 | . 4 3 7 Grunt 13 | 1 4 2 6 Sentry 1 | . . 1 . Best Kill Streak 8 | 5 4 5 8 Combat Bots Only 4 | 1 4 3 4 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 2 | . 1 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 257 | 2 62 35 158 Missed 80 | . 24 10 46 Damage Taken 1774 | 22 358 300 1094 Core 484 | . 72 85 327 Absorbed by Shields . | . . . . Redirected to Shielding 65 | . . 17 48 Core Remaining (%) 85 | 100 71 . . Volleys Fired 110 | 12 30 30 38 Largest 2 | 2 2 2 2 Hottest 125 | 40 50 125 125 Shots Fired 192 | 24 59 57 52 Gun 131 | 24 52 36 19 Cannon 50 | . . 20 30 Launcher 11 | . 7 1 3 Special . | . . . . Kinetic 101 | 24 52 25 . Thermal 77 | . . 31 46 Explosive 11 | . 7 1 3 Electromagnetic 3 | . . . 3 Robot Hit Streak 8 | 3 8 8 5 Robot Miss Streak 4 | 3 4 4 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 99 | 11 33 31 24 Core Hits 64 | 7 18 16 23 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . . 2 2 Burn 3 | . . 1 2 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2229 | 139 740 601 749 Guns 1018 | 139 379 293 207 Cannons 432 | . . 191 241 Explosions 768 | . 361 117 290 Melee . | . . . . Ramming 11 | . . . 11 Kinetic 693 | 139 379 175 . Thermal 715 | . . 309 406 Explosive 768 | . 361 117 290 Electromagnetic 42 | . . . 42 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . 22 18 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 492 | . 12 436 492 Average Temperature 156 | . 5 156 164 Received Heat Transfer 513 | 12 45 81 375 Effects 21 | . . 10 11 Shutdowns 8 | . . 4 4 Energy Bleed 2 | . . 2 . Interference 3 | . . 2 1 Matter Decay 2 | . . 1 1 Short Circuit 2 | . . 1 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 1 5 Heat Transferred 1850 | . . 777 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 402 | 45 251 284 402 Initial 105 | . 29 105 59 Average 129 | 19 102 146 194 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 77 | 100 74 87 53 Level 1 21 | . 25 12 42 Level 2 . | . . . 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | 1 12 13 20 Peak Tracking Total 9 | 1 6 3 9 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 4 3 2 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 20 10 4 Successful 21 | . 13 7 1 Failed 12 | . 6 3 3 Catastrophic 4 | . 2 1 1 Database Lockouts 1 | . 1 . . Manual 4 | . . 2 2 Terminals 24 | . 13 7 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 10 | . 7 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 7 4 1 Record 4 | . 4 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Alert Level 2 | . . 2 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Transport Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 9 | . 6 3 . Recycle Component 2 | . . 2 . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 3 | . 2 1 . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 2 1 Full Trace Events 6 | . 3 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . 2 . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1923 | 174 653 718 378 Spaces Moved 1019 | 114 447 318 140 Core 39 | 29 . . 10 Treads . | . . . . Legs 980 | 85 447 318 130 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 149 | 102 120 191 190 Slowest Speed 350 | 120 120 260 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 7 47 22 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 64 | . 35 6 23 Melee . | . . . . Projectile . | . . . . AOE 64 | . 35 6 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1235 | 150 510 374 201 Wait . | . . . . Move 1016 | 113 446 317 140 Hop . | . . . . Pick Up 51 | 15 17 12 7 Fast Attach . | . . . . Attach 23 | 5 4 6 8 Detach . | . . . . Swap 8 | . 3 2 3 Drop 25 | 5 10 7 3 Fire 110 | 12 30 30 38 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 90 | -11/Scrapyard | Discovered new exit (range 8) 175 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 642 | -10/Materials | Central database locked down 815 | -10/Materials | Discovered new exit (range 12) 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1510 | -9/Materials | Discovered new exit (range 8) 1546 | -9/Materials | Entered Storage 1721 | -9/Storage | Lost 3 parts (2p1u) 1874 | -9/Storage | Core integrity fell below 50% 1910 | -9/Storage | Core integrity fell below 20% 1924 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-34 Mercenary destroyed. K-01 Serf collects debris. Destroyed Flight Unit. Lgt. EM Pulse Cannon destroyed. S-10 Pest destroyed. K-01 Serf collects debris. Acquired 20 matter. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. Ion Engine destroyed. K-01 Serf collects debris. G-34 Mercenary suffers critical hit (Burn). Med. Laser destroyed. G-34 Mercenary overheating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????###??#######?????????????????? | | ????????????????# ??? ? +?????????????????? | | ????????????????# #???#* ? #?????????????????? | | ????????#"""##??# #?###g##/#####?????????????? | | ???###??# T#??# #?# [ u + ??????? | | #### ##?# ##### #?# """###?????????????? | | #########+####### ###kg """#???????????????? | | % !%=*=% #[g @"""#???????????????? | | | !=|%[%! %+=g #???????????????? | | % =*[%**! # """#???????????????? | | #######+#####[= # o """#???????????????? | | %! #*%= # """#???????????????? | | = ## + # u #???????????????? | | "" ## ####### ########+#???????????????? | | "" ##########?????#=#????????????????????????? | | "" #??????????????#%#????????????????????????? | | ###???????????????#=#????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 100 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Power Shielding 33 Utility Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Challenges ------------ None Game ------ Seed RiotTransportFrame Manual? 0 Play Time 00:30:50 Cumulative 1.0 hours Start 2024.08.27 @ 01:55:16 End 2024.08.27 @ 02:29:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 819968b0-2058-4dc9-8eff-a9938bccfaac