Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 19:24:45 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (345) 345 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5000) 5000 TOTAL SCORE: 6390 Bonus ------- Prayed to X0-1V1 5000 Cogmind --------- Core Integrity 400/400 Matter 234/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON (3) ------- Spread Laser Spread Laser Spread Laser > --- INVENTORY (20) --- Cooling System Cooling System Cooling System Cooling System Large Storage Unit Huge Storage Unit High-capacity Matter Pod (0) Seismic Detector Transport Network Coupler Spread Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Spread Laser Spread Laser Spread Laser > --- INVENTORY -------- Cooling System Cooling System Cooling System Cooling System Large Storage Unit Huge Storage Unit High-capacity Matter Pod Seismic Detector Transport Network Coupler Spread Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Mining Laser Mining Claw [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 20 | 7 12 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 4 | 2 2 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 7 1 Energy Gun 5 | . 4 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 2 | . 2 . Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 12 | 2 13 19 Power . | . . . Propulsion . | . . . Utility 4 | . 4 9 Weapon 8 | 1 8 10 Tool/Special . | . . . Unused Backups 18 | . 3 15 Power . | . . . Propulsion . | . . . Utility 7 | . . 7 Weapon 11 | . 3 8 Tool/Special . | . . . Average Slot Usage (%) 95 | . 96 88 Engine 13 | . 14 11 Treads 26 | . 27 22 Device 12 | . 12 11 Storage 12 | . 12 11 Energy Gun 11 | . 9 33 Ballistic Gun 15 | . 16 . Slashing Weapon 1 | . 1 . Peak Build Rating 25 | 9 24 25 Average Rating 10 | 5 9 25 On Entrance 11 | . 9 24 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 69 | 10 69 55 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 15 | 5 15 20 Most Carried 20 | 4 20 19 Average Carried 12 | 2 13 19 Final Capacity 20 | 5 20 20 Final Carried 20 | 3 20 19 Class Distribution -------------------- 92% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 592 | 214 343 35 Remotely . | . . . Salvage Created 701 | 138 528 35 Parts 61 | 16 42 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 13 1 Guns 14 | . 13 1 Classes Destroyed 8 | 2 6 . Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 3 | 1 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 5 | . 4 1 Best Kill Streak 3 | 3 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 95 | . 90 5 Missed 25 | . 22 3 Hits 70 | . 68 2 Projectile 70 | . 68 2 Damage Taken 593 | . 561 32 Core 142 | . 142 . Absorbed by Shields . | . . . Regen/Repaired (Parts) 159 | . 159 . Core Remaining (%) 60 | 100 21 . Volleys Fired 69 | 14 53 2 Largest 3 | 2 2 3 Hottest 195 | 40 130 195 Shots Fired 140 | 28 106 6 Gun 140 | 28 106 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 120 | 28 92 . Thermal 20 | . 14 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 9 7 7 Robot Miss Streak 5 | 3 5 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 86 | 20 61 5 Core Hits 50 | 8 36 6 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 2 | . 2 . Impact . | . . . Slashing 2 | . 2 . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1005 | 225 717 63 Guns 934 | 225 646 63 Cannons . | . . . Explosions . | . . . Melee 46 | . 46 . Ramming 25 | . 25 . Kinetic 755 | 225 530 . Thermal 179 | . 116 63 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 46 | . 46 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | . 12 126 Average Temperature 26 | . 4 65 Received Heat Transfer 63 | . 54 9 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 230 | . 150 80 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 199 | 10 199 48 Initial . | . . . Average 70 | 2 81 19 Influence Increases 494 | 25 421 48 Destroy 0b10 Robot/C 280 | . 260 20 Destroy 0b10 Robot/NC 55 | 25 30 . Destroy Leader 44 | . 44 . Successful Hack 39 | . 11 28 Destroy Structure 1 | . 1 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 476 | 25 421 30 Time Decay 456 | 25 401 30 Lost Part 20 | . 20 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 20 4 Peak Tracking Total 4 | . 4 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 8 3 Successful 9 | . 7 2 Failed 2 | . 1 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 4 1 Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Part Schematic 1 | . 1 . Terminal Index 2 | . 1 1 Locate Traps 1 | . 1 . Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 8 | . 3 5 Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 560 | 63 497 . Terrain 193 | 63 130 . Seismic 508 | 11 497 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1435 | 128 1205 102 Spaces Moved 581 | 49 494 38 Core 2 | 2 . . Treads 579 | 47 494 38 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 186 | 155 185 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 69 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee 1 | . 1 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 792 | 73 675 44 Wait 75 | . 72 3 Move 579 | 48 493 38 Hop . | . . . Pick Up 30 | 4 26 . Fast Attach 8 | 6 2 . Attach 4 | 1 2 1 Detach . | . . . Swap 12 | . 12 . Drop 9 | . 9 . Fire 69 | 14 53 2 Melee 2 | . 2 . Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 8) 270 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 622 | -10/Materials | Core integrity fell below 50% 807 | -10/Materials | Repaired Lgt. Treads 834 | -10/Materials | Repaired Lgt. Treads 1100 | -10/Materials | Discovered new exit (range 6) 1266 | -10/Materials | Discovered new exit (range 8) 1283 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1334 | -10/Materials | Entered another Materials area 1334 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1436 | -9/Materials | Self-destructed Last Messages --------------- Downloaded coordinate data. >>Manifests Retrieving manifest data... Found 6 haulers: A-02 Transporter 6x Seismic Detector A-02 Transporter 4x Cld. Ion Engine 2x Imp. Assault Rifle A-02 Transporter 6x Med. Armor Plating A-02 Transporter 4x Adv. Beam Cannon 2x Imp. Flight Unit A-02 Transporter 6x Imp. Medium Laser A-02 Transporter 2x Adv. Beam Cannon 4x Imp. EM Shotgun 01385_ Acquired 35 matter. Map ----- +----------------------------------------------------+ | ???????????????????????# #??????????? | | ???????????????????????# " #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????## ###########?? | | ????????????????????????# # #?? | | ????????????????????????# # [[! #?? | | ????????????????????????# + [[! ]#?? | | ????????????????????????# # [[! #?? | | ????????????????????????# ###########?? | | ???????????????????????## ## #?? | | ???????????????????????# # #?? | | ???????????????????????# T! # """ #?? | | ???????????????????????# "" [+ """"" #?? | | ???????????????????????# = # """"" #?? | | ???????????????????????# # """"" ???? | | ??????????????????######## ### """ ????? | | ??????????????????#!! # #?# ????? | | ??????????????????#!! + #?# ????? | | ??????????????????#!! # #?########???? | | ??????????????????# = # #? #?????? | | ??????????????????# ?# # #?????? | | ??????????????????# ?# # "" #?????? | | ??????????????????#####??# + "Y #?????? | | ?????????????????######### # "" #?????? | | ??????????a Y a @ # #?????? | | ?????????????????######+## #?######?????? | | ?????????????????????????# #????????????? | | ?????????????????????????# +????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? ?????????????? | | ??????????????????????????#?????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 234 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -10/Materials Lgt. Treads | 51% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredTransportTube Manual? 0 Play Time 00:10:26 Cumulative 1322.2 hours Start 2026.07.02 @ 19:14:40 End 2026.07.02 @ 19:24:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 414 Adventurer 2 Explorer 0 Win Type - Total 114 Types 33/28/26/2/1/1/17/2/1/3 Lore% 98 Gallery% 92 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89c52513-cbcf-4425-a91a-b5313f2dd0c7