Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.28 @ 20:44:18 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1343) 1343 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5751 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 1126/1150 Matter 229/300 Energy 2/100 System Corruption 0% Temperature Cool (0) Movement Core (900) Ox17 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag-Antigrav Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Coolant Injector Medium Storage Unit Improved Trap Scanner Sensor Array Advanced Targeting Computer Weapon Mount Advanced Field Recycling Unit > --- WEAPON (4) ------- HERF Cannon KE Driver Construct/C > --- INVENTORY (10) --- System Restoration Module Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Injector Medium Storage Unit Improved Trap Scanner Sensor Array Advanced Targeting Computer Weapon Mount Advanced Field Recycling Unit > --- WEAPON ----------- HERF Cannon KE Driver Construct/C Shotgun Ballistic Proton Construct/C > --- INVENTORY -------- System Restoration Module Improved Datajack [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Scrap Shield Weapon Assault Rifle Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 12 | . . . . 10 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 7 | . . . . 5 2 Weapon 2 | . . . . 2 . Parts Attached 32 | 7 7 7 1 6 4 Power 4 | 1 . 3 . . . Engine 4 | 1 . 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 1 1 . . . Treads 4 | 2 1 1 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 2 2 1 6 3 Device 10 | 1 1 . 1 4 3 Storage 3 | 1 1 . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 8 | 2 4 1 . . 1 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 2 2 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 2 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . 1 1 3 1 Power 2 | . . 1 . 1 . Propulsion 1 | . . . 1 . . Utility 1 | . . . . 1 . Weapon 2 | . . . . 1 1 Highest Loss Streak 2 | . . 1 1 2 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 99 87 50 54 61 Engine 7 | . 14 13 . . . Core 2 | . . . 5 4 . Treads 16 | . 27 28 9 . . Leg 1 | . . . 3 . 5 Wheel 1 | . . . 1 2 . Flight 1 | . . . 4 . . Device 13 | . 14 1 13 22 31 Storage 5 | . 14 2 . 4 5 Protection 2 | . . 12 . . . Energy Cannon 3 | . . . 6 8 9 Ballistic Gun 14 | . 26 28 4 . . Naked Turns . | . . . . . . Heaviest Build 58 | 15 20 28 26 44 58 Greatest Support 64 | 40 40 40 40 64 64 Greatest Overweight (x) 2 | . . . 2 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 10 10 Average Capacity 7 | 7 8 5 5 9 10 Most Carried 7 | 2 7 6 5 5 4 Average Carried 4 | 1 5 4 4 4 2 Final Capacity 10 | 8 10 5 5 10 10 Final Carried 6 | 2 6 4 5 5 2 Scrap Engine Consumption 70 | . . . 30 32 8 Constructs Created 4 | . . . 3 1 . Constructs Modified 13 | . . . 8 5 . Class Distribution -------------------- 63% | Mutant 33% | Construct 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -7/Recycling Construct | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 1256 | 243 236 316 216 245 . Remotely . | . . . . . . Salvage Created 2284 | 14 335 314 942 490 189 Parts 94 | 5 23 10 16 27 13 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 4 | . . . 2 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 27 | . 7 8 3 8 1 Guns 15 | . 7 8 . . . Cannons 11 | . . . 3 7 1 AOE 1 | . . . . 1 . Classes Destroyed 14 | 1 4 2 3 2 2 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 3 | 1 . . . 2 . Hauler 2 | . 2 . . . . Recycler 10 | . . . 9 . 1 Operator 2 | . . . . 2 . Turret 2 | . . 2 . . . Watcher 3 | . 2 . . 1 . Swarmer 10 | . 5 4 1 . . Grunt 4 | . 2 . . 1 1 Protector 1 | . . . 1 . . Sentry 3 | . . . 1 2 . Programmer 5 | . . . . 5 . Subdweller 4 | . . 4 . . . Best Kill Streak 6 | 1 3 4 6 3 4 Combat Bots Only 4 | . 3 4 3 2 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 266 | . 37 98 54 62 15 Missed 92 | . 11 41 22 11 7 Damage Taken 1908 | . 195 595 197 823 98 Core 189 | . 38 31 52 44 24 Absorbed by Shields 27 | . . . . 27 . Redirected to Shielding 34 | . . 34 . . . Ignored by Resistances 560 | . 59 171 71 230 29 Regen/Repaired (Parts) 384 | . 42 . 26 216 100 Core Remaining (%) 82 | 100 . . 51 95 . Volleys Fired 172 | 3 34 38 33 45 19 Largest 2 | 2 2 2 1 2 2 Hottest 125 | 40 40 48 32 125 77 Shots Fired 263 | 6 68 76 33 60 20 Gun 153 | 6 68 76 3 . . Cannon 110 | . . . 30 60 20 Launcher . | . . . . . . Special . | . . . . . . Kinetic 247 | 6 68 76 30 47 20 Thermal 2 | . . . . 2 . Explosive . | . . . . . . Electromagnetic 14 | . . . 3 11 . Robot Hit Streak 37 | 2 11 37 13 24 31 Robot Miss Streak 3 | 3 3 2 1 3 1 Penetration Max 1 | . . . . 1 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 223 | 3 49 66 29 56 20 Core Hits 95 | 1 16 20 18 26 14 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . Critical Strikes 2 | . 1 . 1 . . Destroy 2 | . 1 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4807 | 36 625 888 596 2180 482 Guns 1593 | 36 623 888 46 . . Cannons 3093 | . . . 529 2098 466 Explosions 82 | . . . . 82 . Melee . | . . . . . . Ramming 39 | . 2 . 21 . 16 Kinetic 4308 | 36 623 888 529 1766 466 Thermal 135 | . . . . 135 . Explosive . | . . . . . . Electromagnetic 325 | . . . 46 279 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 1 2 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . 2 3 . Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . 1 . . Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 100 | . . . 33 58 9 Projectiles 100 | . . . 33 58 9 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 43 | . . . 8 26 9 Impact . | . . . . . . Kinetic 39 | . . . 7 25 7 Secondary 4 | . . . 1 1 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 24 | . 1 . 23 . . Targets Rammed 30 | . 1 . 28 . 1 Kicked 1 | . . . . . 1 Crushed 5 | . . . 5 . . Highest Temperature 270 | . 20 192 270 201 . Average Temperature 51 | . 8 100 56 48 . Received Heat Transfer 760 | . 72 426 42 220 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 124 | . . . . 124 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Peak Influence 430 | 5 179 . 389 430 209 Initial 282 | . 2 . 282 168 172 Average 175 | 1 48 . 258 271 184 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 68 | 100 100 . 48 43 81 Level 1 28 | . . . 51 45 18 Level 2 2 | . . . . 11 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . 3 . Investigation . | . . . . . . Extermination 2 | . . . . 2 . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 13 27 8 18 5 Peak Tracking Total 5 | . 4 4 5 4 5 Tactical Retreats 6 | . 1 3 . 2 . Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts 6 | . 6 . . . . Triggered . | . . . . . . Disarmed 2 | . 2 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 6 | . . 2 . 4 . Max in Single Turn 3 | . . 1 . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 21 | . 10 . 8 3 . Terminals 14 | . 7 . 6 1 . Fabricators 2 | . . . . 2 . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 54 | . 30 . 18 6 . Successful 23 | . 14 . 8 1 . Failed 30 | . 15 . 10 5 . Catastrophic 2 | . 1 . . 1 . Database Lockouts 1 | . 1 . . . . Manual 31 | . 21 . 7 3 . Terminals 41 | . 26 . 12 3 . Fabricators 3 | . . . . 3 . Repair Stations 2 | . 2 . . . . Recycling Units 8 | . 2 . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 . 4 . . Part Schematic 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . . 1 . . Terminal Index 2 | . 1 . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 4 | . 2 . 2 . . Report Inventory 3 | . 2 . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 . 2 1 . Terminals 7 | . 4 . 2 1 . Botnet 7 | . 4 . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 8 . 7 3 . Full Trace Events 2 | . . . 2 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 3222 | 91 904 670 777 670 110 Spaces Moved 1886 | 47 463 337 527 408 104 Core 4 | 4 . . . . . Treads 962 | 43 463 337 119 . . Legs 286 | . . . 165 17 104 Wheels 324 | . . . 101 223 . Hover 168 | . . . . 168 . Flight 142 | . . . 142 . . Fastest Speed 50 | 50 160 160 87 60 60 Average Speed 137 | 150 160 160 123 129 60 Slowest Speed 184 | 160 160 160 184 156 60 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 70 16 88 7 2 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 69 | . . . . 69 . Melee . | . . . . . . Projectile 17 | . . . . 17 . AOE 52 | . . . . 52 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Total 2243 | 58 556 396 609 492 132 Wait 72 | . 37 2 . 29 4 Move 1881 | 46 462 336 526 407 104 Hop . | . . . . . . Pick Up 18 | 2 6 1 6 3 . Fast Attach 15 | 7 1 2 . 4 1 Attach 7 | . . 1 1 2 3 Detach . | . . . . . . Swap 10 | . 6 4 . . . Drop 21 | . 3 7 9 2 . Fire 172 | 3 34 38 33 45 19 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 29 | . 1 . 28 . . Escape Stasis . | . . . . . . Rewire 6 | . . . 6 . . Trap 6 | . 6 . . . . Miscellaneous 5 | . . 5 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 449 | -10/Materials | Central database locked down 531 | -10/Materials | Discovered new exit (range 16) 700 | -10/Materials | Repaired Lgt. Treads 719 | -10/Materials | Discovered new exit (range 9) 988 | -10/Materials | Discovered new exit (range 6) 996 | -10/Materials | Entered Subcaves 1642 | -10/Subcaves | Discovered new exit (range 10) 1666 | -10/Subcaves | Entered Recycling 1667 | -7/Recycling | Found Scrap Engine 2202 | -7/Recycling | Build established: Construct 2367 | -7/Recycling | Identified exit to Factory 2443 | -7/Recycling | Entered Factory 2443 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 2891 | -5/Factory | Discovered new exit (range 12) 3113 | -5/Factory | Entered another Factory area 3113 | -4/Factory | Evolved 2 slots: Utility x2 3223 | -4/Factory | Self-destructed Last Messages --------------- 03197_ Slug penetrates R-10 Processor. 03197_ Slug penetrates U-05 Engineer. 03197_ U-05 Engineer destroyed. 03198_ Slug penetrates R-10 Processor. 03200_ R-10 Processor destroyed. 03205_ Arm. Scrap Engine consumes Wheel. 03207_ Arm. Scrap Engine consumes Lgt. Ion Engine. 03208_ Arm. Scrap Engine consumes Com. Wheel. 03212_ Arm. Scrap Engine consumes Wheel. 03213_ Slug penetrates R-10 Processor. 03215_ C-30 ARC bursts open, deploying its payload. 03215_ S-27 Virus unfolds itself. 03215_ ALERT: All DSF locations entering lockdown mode. 03215_ Slug penetrates Wall. 03215_ Destroyed VTOL Module. 03215_ R-10 Processor collects Terrain Scanner. 03217_ Shotgun Ballistic Proton Construct/C destroyed. 03217_ Arm. Scrap Engine damaged due to network destabilization (-9). 03219_ R-10 Processor collects Structural Scanner. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????#???????????? | | ???????????????????? #???????????? | | ????##############?# #???????????? | | ????# +? #???????????? | | ????# """"""""" # #???????????? | | ????# # #???????????? | | ????# """"""""" + #???????????? | | ????# #####???????????? | | ????# !!!#???????????????? | | ????# !!!#???????????????? | | ????# !! #???????????????? | | ????# #???????????????? | | ????# """"""""" #???????????????? | | ????# #???????????????? | | ????# ?? #???????????????? | | ????#######+##########???????????? | | ??????# #???????????? | | ??????# #???????????? | | ??????# #???????????? | | ??????# #???????????? | | ??????# ? ! #???????????? | | ??########+#####!% ? #???????????? | | ??# @ # ?? #???????????? | | ??# # ?????????? | | ??# # ? ??????? | | ??# # ?????? | | ??# # ? #????? | | ??# ! # #????? | | ??# ! # " #????? | | ??# # "%" #????? | | ??# # " #????? | | ??# # #????? | | ??# # #????? | | ??# # ?????? | | ??############## ???????? | | ???????????????###+####??????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 65 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 28 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunPowerCannon Manual? 0 Play Time 00:37:51 Cumulative 50.9 hours Start 2024.04.28 @ 20:05:01 End 2024.04.28 @ 20:44:18 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 0 Adventurer 29 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1acd913-fa57-4839-8f64-6ab38f7bc413