Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.30 @ 06:11:24 Player: H3-MLN Result: Destroyed by IB-SLL(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (234) 234 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 744 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 98/100 System Corruption 0% Temperature Cool (4) Movement Flying (32) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VTOL Module VTOL Module > --- UTILITY (2) ------ Blink Core > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Battle Cannon Battle Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Large Storage Unit Blink Core > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel VTOL Module Medium Storage Unit High-capacity Matter Pod Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Blink Core Device Blink Core Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 8 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 8 | 3 3 2 Treads 1 | 1 . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight 4 | . 2 2 Utility 5 | 1 4 . Device 1 | . 1 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 6 | 3 9 4 Power . | . . . Propulsion 2 | 1 4 . Utility . | 1 1 . Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 11 | . 8 3 Power 1 | . 1 . Propulsion 4 | . 3 1 Utility 2 | . 2 . Weapon 4 | . 2 2 Tool/Special . | . . . Average Slot Usage (%) 67 | . 87 43 Engine 7 | . 13 . Treads 7 | . 13 . Wheel 7 | . 13 . Flight 13 | . 1 28 Device 6 | . . 14 Storage 9 | . 17 . Energy Gun 14 | . 26 . Peak Build Rating 19 | 7 19 19 Average Rating 12 | 5 8 17 On Entrance 8 | 1 7 18 Avg Prop Armor Cover (%) 14 | 16 13 . Naked Turns . | . . . Heaviest Build 38 | 14 38 11 Greatest Support 26 | 26 16 8 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 5 Average Capacity 8 | 6 10 5 Most Carried 15 | 5 15 5 Average Carried 6 | 3 9 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 5 5 4 Class Distribution -------------------- 58% | Mutant 41% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 509 | 215 174 120 Remotely . | . . . Salvage Created 262 | . 220 42 Parts 18 | . 12 6 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 4 4 Guns 3 | . 3 . Cannons 1 | . . 1 AOE 3 | . . 3 Classes Destroyed 4 | . 2 2 Worker 2 | . 2 . Swarmer 3 | . . 3 Grunt 4 | . 4 . Subdweller 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 45 | . 31 14 Missed 10 | . 5 5 Hits 35 | . 26 9 Projectile 35 | . 26 9 Damage Taken 537 | . 353 184 Core 269 | . 126 143 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 47 | . 30 17 Largest 2 | . 2 1 Hottest 90 | . 90 33 Shots Fired 69 | . 52 17 Gun 52 | . 52 . Cannon 16 | . . 16 Launcher 1 | . . 1 Special . | . . . Kinetic 16 | . . 16 Thermal 36 | . 36 . Explosive 1 | . . 1 Electromagnetic 16 | . 16 . Robot Hit Streak 11 | . 11 4 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 41 | . 39 2 Core Hits 16 | . 12 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 640 | . 488 152 Guns 488 | . 488 . Cannons 48 | . . 48 Explosions 104 | . . 104 Melee . | . . . Ramming . | . . . Kinetic 48 | . . 48 Thermal 350 | . 350 . Explosive 104 | . . 104 Electromagnetic 138 | . 138 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles . | . . . Explosions 3 | . . 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 419 | . 419 . Average Temperature 174 | . 174 . Received Heat Transfer 204 | . 198 6 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 2 | . 2 . Heat Transferred 1163 | . 1163 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | . 60 . Initial . | . . . Average 10 | . 12 . Influence Increases 195 | . 125 70 Destroy 0b10 Robot/C 140 | . 80 60 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 30 | . 20 10 Lose Combat Pursuer 15 | . 15 . Influence Decreases 195 | . 125 70 Time Decay 195 | . 125 70 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 12 14 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 3 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 9 4 Successful 7 | . 3 4 Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Record 4 | . . 4 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 976 | 66 494 416 Spaces Moved 1517 | 53 362 1102 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 364 | 52 312 . Hover . | . . . Flight 1152 | . 50 1102 Fastest Speed 32 | 50 32 32 Average Speed 49 | 97 97 32 Slowest Speed 130 | 100 130 112 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 2 1 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Teleports 4 | . . 4 Exploration Rate (%) 38 | 3 45 67 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1666 | 63 454 1149 Wait 41 | . 25 16 Move 1509 | 52 357 1100 Hop 3 | . 2 1 Pick Up 21 | 4 14 3 Fast Attach 9 | 6 2 1 Attach 9 | . 4 5 Detach 4 | . 1 3 Swap 5 | 1 4 . Drop 18 | . 15 3 Fire 47 | . 30 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 317 | -10/Materials | Core integrity fell below 50% 326 | -10/Materials | Discovered new exit (range 15) 541 | -10/Materials | Found Blink Core 558 | -10/Materials | Discovered new exit (range 10) 561 | -10/Materials | Entered Subcaves 569 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 570 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 571 | -10/Subcaves | Discovered new exit (range 13) 720 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 726 | -10/Subcaves | Learned Materials security intel 756 | -10/Subcaves | Discovered new exit (range 5) 760 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 761 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 775 | -10/Subcaves | Visited Clippyterm 776 | -10/Subcaves | Learned location of Section 7 (-3) 817 | -10/Subcaves | Build established: Sprinter 948 | -10/Subcaves | Core integrity fell below 20% 977 | -10/Subcaves | Destroyed by IB-SLL(R) with Subdweller Machine Gun Last Messages --------------- 00878_ Acquired 15 matter. 00879_ Acquired 5 matter. 00881_ Acquired 12 matter. 00888_ Acquired 14 matter. 00909_ Searching scrap... 00909_ Found Flamer. 00909_ Found 43 Matter. 00912_ Searching scrap... 00912_ Found Battle Cannon. 00912_ Found 34 Matter. 00913_ Acquired 4 matter. 00940_ Acquired 30 matter. 00963_ Blink Core suddenly shrinks, drawing all nearby mass into a quantum tunnel. 00963_ VTOL Module ripped away by subspace vortex. 00963_ VTOL Module grabbed from subspace vortex. 00965_ MZ-8HQ(R) destroyed. 00967_ Acquired 29 matter. 00969_ Acquired 5 matter. 00970_ Acquired 1 matter. 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"" ?? | | ????????????????????????????""" ?""" | | ???????????????????????????? ####"?# # ### # | | ???????????????????????????? ????#?#########?## # | | ????????????????????????????#?????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 339 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepLightningDisintegrator Manual? 0 Play Time 00:16:55 Cumulative 1296.7 hours Start 2026.01.30 @ 05:54:30 End 2026.01.30 @ 06:11:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 438 Adventurer 4 Explorer 1 Win Type - Total 29 Types 15/5/1/2/0/1/2/0/2/1 Lore% 97 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b87d2491-218f-49e5-80e1-ead089c2b610