Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 15:32:34 Player: NeoBioHazard Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (91) 455 Value Destroyed (2802) 2802 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1230) 1230 TOTAL SCORE: 10627 Bonus ------- High Alert Combat Kills 230 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 217/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Long-range Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Advanced Melee Analysis Suite Improved Force Booster Advanced Reaction Control System Hacking Suite > --- WEAPON ----------- Thunder Hammer Dual-blade Saw > --- INVENTORY -------- Light Fission Core Xenon Bombardment Thruster Micro-nuke Launcher Makeshift Sword [Rating: 120] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Backup Laser III Energy Cannon Vortex Cannon Ballistic Gun Autogun Launcher EMP Blaster Impact Weapon Thunder Hammer Slashing Weapon Katana Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 6 | . . . . 2 1 . . . . . 2 1 Utility 6 | . . 2 2 . . 2 . . . . . . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 145 | 6 7 20 31 13 4 4 1 . 17 . 31 11 Power 16 | 1 1 2 3 1 1 . . . 2 . 4 1 Engine 6 | 1 1 2 1 1 . . . . . . . . Core 8 | . . . 2 . 1 . . . 2 . 2 1 Reactor 2 | . . . . . . . . . . . 2 . Propulsion 43 | 2 2 5 9 4 . . . . 6 . 12 3 Treads 12 | . 1 3 6 . . . . . 2 . . . Leg . | . . . . . . . . . . . . . Wheel 6 | 2 1 2 1 . . . . . . . . . Hover 2 | . . . 2 . . . . . . . . . Flight 23 | . . . . 4 . . . . 4 . 12 3 Utility 47 | 1 3 6 7 6 3 4 . . 3 . 11 3 Device 20 | . . 3 1 1 3 2 . . 1 . 6 3 Storage 5 | 1 1 1 . . . 1 . . . . 1 . Processor 11 | . 1 . 3 3 . 1 . . . . 3 . Hackware 3 | . . . . 2 . . . . . . 1 . Protection 8 | . 1 2 3 . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 1 7 12 2 . . 1 . 6 . 4 4 Energy Gun 4 | 1 . . 3 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 15 | 1 1 5 6 . . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . . 2 2 . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . 1 . Slashing Weapon 9 | . . . 1 2 . . . . 2 . 2 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 8 | . . 1 . 1 . . . . 3 . 3 . Parts Lost 64 | . 2 6 18 . . 1 3 1 8 1 9 15 Power 8 | . . 1 3 . . . 1 . 2 . . 1 Propulsion 19 | . 1 2 4 . . . 1 . 2 . 4 5 Utility 22 | . . 2 5 . . 1 . 1 3 1 5 4 Weapon 15 | . 1 1 6 . . . 1 . 1 . . 5 Highest Loss Streak 11 | . 2 2 6 . . 1 3 1 8 1 7 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 96 93 85 92 86 81 77 59 74 64 89 42 Engine 3 | . 14 11 1 5 4 . . . 3 . . . Core 3 | . . . 4 . 1 5 3 . 4 5 7 3 Treads 3 | . 6 11 9 2 . . . . . . . . Wheel 3 | . 21 10 3 . . . . . . . . . Flight 13 | . . . . 23 26 23 21 17 15 29 31 10 Device 13 | . . 11 11 4 14 24 23 18 13 . 18 9 Storage 5 | . 14 11 9 2 . 1 5 5 5 5 . . Processor 11 | . 7 11 14 17 17 9 11 11 11 11 13 3 Hackware 3 | . . . . 9 7 5 5 5 5 5 4 3 Protection 3 | . 4 4 8 8 . . . . . . . . Energy Gun 2 | . 7 . 5 . . . . . 4 . . . Ballistic Gun 6 | . 20 21 9 4 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 5 5 3 Slashing Weapon 3 | . . . 2 10 13 9 3 . 3 . 3 5 Peak Build Rating 120 | 6 7 17 29 43 54 62 63 45 71 43 120 87 Average Rating 43 | 4 6 12 20 35 47 55 53 39 50 42 97 57 On Entrance 32 | . 6 7 17 21 43 51 56 45 39 43 41 59 Naked Turns 47 | . . . . . . . . . . . . 47 Heaviest Build 55 | 12 16 36 37 39 15 19 20 10 42 22 55 28 Greatest Support 58 | 20 20 20 40 40 20 20 20 10 54 28 58 44 Greatest Overweight (x) 12 | . 1 2 4 12 . . . . 6 . 1 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 5 8 8 8 8 8 5 5 Average Capacity 8 | 7 8 10 15 8 5 6 8 8 8 7 5 5 Most Carried 15 | 4 8 12 15 15 5 5 8 8 8 8 5 4 Average Carried 7 | 1 5 9 12 8 5 4 6 8 7 7 4 1 Final Capacity 15 | 8 10 15 15 5 5 8 8 8 8 5 5 5 Final Carried 15 | 4 7 12 15 5 5 5 8 8 8 5 4 . Class Distribution -------------------- 25% | Scavenger-Mutant 16% | Mutant 14% | Ninja 12% | Assassin 7% | Scout 6% | Scavenger-Sprinter 4% | Scavenger-Assassin 3% | Hacker-Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Ninja | -6/Factory Ninja | -5/Factory Ninja | -5/Upper Caves Scout | -5/Upper Caves Assassin | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scout | -4/Factory Gladiator | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Matter Collected 2310 | 202 156 804 436 . 212 5 35 . 170 . 260 30 Remotely . | . . . . . . . . . . . . . Salvage Created 3493 | . 257 1223 823 . 250 69 42 . . . 602 227 Parts 160 | . 27 62 44 . 4 4 1 . . . 8 10 Haulers Intercepted 3 | . . 1 . . 2 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 1 3 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 63 | . 9 24 18 . . . 1 . . . 7 4 Melee 2 | . . . . . . . . . . . 2 . Guns 40 | . 9 20 11 . . . . . . . . . AOE 20 | . . 4 7 . . . 1 . . . 4 4 Classes Destroyed 13 | . 5 6 1 . . . . . . . 1 . Worker 4 | . . 1 1 . 2 . . . . . . . Builder 4 | . 1 2 . . . . . . . . 1 . Hauler 3 | . . 1 . . 2 . . . . . . . Recycler 4 | . . 2 . . . . . . . . 2 . Operator 3 | . 1 . . . . . . . . . 2 . Watcher 10 | . 1 1 1 . . 2 . . . . 3 2 Swarmer 21 | . 6 4 4 . . . . . . . 4 3 Grunt 25 | . 3 14 7 . . . 1 . . . . . Brawler 3 | . . 2 1 . . . . . . . . . Duelist 3 | . . 1 1 . . . . . . . . 1 Sentry 7 | . . 3 4 . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . . . . . 3 . Best Kill Streak 11 | . 5 11 5 . 2 2 1 . . . 5 4 Combat Bots Only 6 | . 5 6 4 . . . 1 . . . 4 4 Max Kills in Single Turn 5 | . 2 3 3 . 1 1 1 . . . 5 3 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 2 3 . . . 1 . . . 4 3 Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 668 | . 64 116 144 4 . 5 27 8 33 10 98 159 Missed 229 | . 17 31 31 2 . 2 14 7 12 4 40 69 Damage Taken 8265 | . 497 1016 1709 27 . 66 337 16 858 112 1426 2201 Core 2653 | . 70 172 358 . . 22 66 . 449 52 147 1317 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 33 | . . . 33 . . . . . . . . . Regen/Repaired (Parts) 100 | . . . . . . . . . 53 . 47 . Core Remaining (%) 73 | 100 72 57 34 100 100 . . . . 41 87 . Volleys Fired 166 | . 31 71 61 . . . . . . . 1 2 Largest 2 | . 2 2 2 . . . . . . . 1 1 Hottest 128 | . 60 56 128 . . . . . . . 49 49 Shots Fired 319 | . 62 142 112 . . . . . . . 1 2 Gun 307 | . 62 137 108 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 12 | . . 5 4 . . . . . . . 1 2 Special . | . . . . . . . . . . . . . Kinetic 249 | . 45 137 67 . . . . . . . . . Thermal 41 | . . . 41 . . . . . . . . . Explosive 2 | . . . . . . . . . . . 1 1 Electromagnetic 27 | . 17 5 4 . . . . . . . . 1 Robot Hit Streak 15 | . 5 14 15 . . . . . . . . 1 Robot Miss Streak 9 | . 6 9 2 . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 260 | . 33 88 86 . 18 3 5 . . . 17 10 Core Hits 136 | . 18 45 41 . 3 2 3 . . . 8 16 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . 5 1 Critical Strikes 14 | . . 1 3 . 2 . . . . . 6 2 Burn 3 | . . . 3 . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . Smash 6 | . . . . . . . . . . . 5 1 Sever 4 | . . . . . 2 . . . . . 1 1 Melee Attacks 130 | . . . 4 5 35 14 5 . 1 . 49 17 Impact 46 | . . . . . . . . . . . 43 3 Slashing 79 | . . . 4 5 35 14 . . 1 . 6 14 Piercing 5 | . . . . . . . 5 . . . . . Sneak Attacks 8 | . . . . . 4 . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . 1 . . . . . 2 7 Damage Inflicted 8416 | . 465 2225 1773 . 821 113 11 . . . 1806 1202 Guns 3017 | . 440 1308 1269 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 2735 | . 25 917 472 . . . . . . . 461 860 Melee 2659 | . . . 32 . 821 113 11 . . . 1345 337 Ramming 5 | . . . . . . . . . . . . 5 Kinetic 2294 | . 292 1308 694 . . . . . . . . . Thermal 777 | . . 21 756 . . . . . . . . . Explosive 1855 | . 25 621 . . . . . . . . 461 748 Electromagnetic 826 | . 148 275 291 . . . . . . . . 112 Impact 1429 | . . . . . . . . . . . 1307 122 Slashing 1219 | . . . 32 . 821 113 . . . . 38 215 Piercing 11 | . . . . . . . 11 . . . . . Highest Corruption 16 | . . 1 . . . . . . . . 7 16 Average Corruption 2 | . . 1 . . . . . . . . 1 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . 8 . . . . . . . . 3 8 Message Errors 3 | . . 1 . . . . . . . . 1 1 Matter Fused 8 | . . 4 . . . . . . . . . 4 Heat Flow Errors 3 | . . 1 . . . . . . . . 1 1 Energy Discharges 2 | . . 1 . . . . . . . . 1 . Data Loss (minor) 1 | . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1102 | . 12 27 10 . 117 13 . . . . 764 159 Projectiles . | . . . . . . . . . . . . . Explosions 108 | . 12 27 10 . . . . . . . 3 56 Melee 994 | . . . . . 117 13 . . . . 761 103 Knockbacks 8 | . . . . . . . . . . . 8 . Impact 8 | . . . . . . . . . . . 8 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 300 | . 58 11 15 . . . . . . . 101 115 Shots 8 | . 1 2 1 . . . . . . . 2 2 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 421 | . 81 76 421 . . . 4 . . 8 194 197 Average Temperature 72 | . 24 20 165 . . . 3 . . 4 49 105 Received Heat Transfer 1308 | . 120 333 603 . . 18 36 . 27 30 18 123 Effects 7 | . . . 7 . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Damage (minor) 4 | . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 7 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 16 | . . 1 . . . . . . . . 13 2 Impact Corruptions 30 | . . . . . . . . . . . 27 3 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . 5 . . . . . . . . . Heat Transferred 1780 | . . 50 1730 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Peak Influence 781 | . 279 781 534 184 71 144 . . . . 468 694 Initial 329 | . . 117 329 184 21 34 . . . . 21 229 Average 274 | . 133 459 404 98 43 97 . . . . 126 401 Maximum Alert Level 3 | . 1 3 2 . . . . . . . 2 2 Low Security (%) 47 | 100 80 19 . 100 100 100 . . . . 90 . Level 1 23 | . 19 28 43 . . . . . . . . 62 Level 2 22 | . . 18 56 . . . . . . . 8 37 Level 3 7 | . . 34 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 5 2 2 3 3 . . . . 4 2 Investigation 5 | . 1 . 1 2 . . . . . . 1 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 16 | . . 5 1 . 3 3 . . . . 2 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded 2 | . . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Distress Signals 12 | . 2 5 . . . 1 . . 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 256 | . 20 37 33 6 1 16 22 6 37 5 34 39 Peak Tracking Total 17 | . 6 7 6 6 1 10 10 5 14 11 12 17 Tactical Retreats 32 | . . 3 . . . 3 5 1 3 2 7 8 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Traps Triggered 4 | . 1 1 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 30 | . . . . . . . . 1 29 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Disabled 14 | . 1 9 . . . . . . . . 4 . Max in Single Turn 3 | . 1 3 . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Accessed 24 | . . . 1 3 2 2 1 . 10 . 5 . Terminals 9 | . . . 1 2 1 2 . . . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . Total Hacks 44 | . . . 2 9 4 3 1 . 17 . 8 . Successful 27 | . . . 1 4 . . 1 . 17 . 4 . Failed 17 | . . . 1 5 4 3 . . . . 4 . Catastrophic 5 | . . . . 1 . . . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 2 . . . . . . . 1 . Terminals 18 | . . . 2 6 2 3 . . . . 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units 2 | . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 3 . . . . . . 1 . Terminal Hacks 23 | . . . . 4 . . 1 . 17 . 1 . Record 15 | . . . . . . . . . 15 . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . . Open Door 3 | . . . . . . . 1 . 2 . . . Branch Access Points 2 | . . . . 1 . . . . . . 1 . Unreport Threat 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . 2 . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . . . . 3 2 2 . . . . 3 . Full Trace Events 3 | . . . . 2 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 60 | . . . . . . . . . . . 60 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Turns Passed 5156 | 39 283 773 925 171 320 185 249 42 1089 61 741 278 Spaces Moved 6368 | 33 185 361 391 315 654 438 629 130 1118 234 1370 510 Core 97 | 1 . . . 2 . . . . . . . 94 Treads 282 | . 5 91 134 18 . . . . 34 . . . Legs . | . . . . . . . . . . . . . Wheels 620 | 32 180 270 138 . . . . . . . . . Hover 119 | . . . 119 . . . . . . . . . Flight 5250 | . . . . 295 654 438 629 130 1084 234 1370 416 Fastest Speed 19 | 50 80 95 115 26 26 26 26 32 26 26 19 31 Average Speed 56 | 79 87 140 168 38 26 26 27 32 92 26 24 40 Slowest Speed 650 | 80 160 240 300 650 29 26 32 32 560 26 117 105 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . 1 3 . . 1 7 11 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 35 | 3 40 37 31 11 18 17 70 33 93 49 39 20 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . 1 . Scrap Searched 3 | . . . . . . . 3 . . . . . Spaces Dug 47 | . . . . 4 12 8 . . 1 . 22 . Terrain Destroyed 176 | . 10 35 8 4 12 8 . . 1 . 81 17 Melee 47 | . . . . 4 12 8 . . 1 . 22 . Projectile 1 | . . . 1 . . . . . . . . . AOE 128 | . 10 35 7 . . . . . . . 59 17 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Total 7429 | 42 244 510 546 358 757 492 703 129 1170 232 1701 545 Wait 556 | . 16 48 40 13 66 37 68 . 17 . 232 19 Move 6312 | 32 184 360 390 314 653 435 622 129 1117 231 1356 489 Hop 21 | . . . . . . 1 3 . . 1 6 10 Pick Up 44 | 4 4 6 14 1 . . 3 . 4 . 8 . Fast Attach 73 | 6 1 6 12 6 3 3 1 . 12 . 17 6 Attach 31 | . 2 4 12 3 . 1 . . 1 . 4 4 Detach 4 | . . . . . . 1 . . 1 . 1 1 Swap 41 | . 4 10 7 4 1 . . . 4 . 10 1 Drop 70 | . 2 5 6 13 4 1 1 . 13 . 23 2 Fire 166 | . 31 71 61 . . . . . . . 1 2 Melee 110 | . . . 4 4 30 13 5 . 1 . 43 10 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / *Upp x2) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 14) 171 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 5) 322 | -10/Materials | Identified exit to Materials 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Utility x2 681 | -9/Materials | Build established: Scavenger-Mutant 1035 | -9/Materials | Discovered new exit (range 10) 1054 | -9/Materials | Identified exit to Materials 1096 | -9/Materials | Entered another Materials area 1096 | -8/Materials | Evolved 2 slots: Utility x2 1332 | -8/Materials | Lost 6 parts (1p1n1u3w) 1387 | -8/Materials | Lost 3 parts (1n1u1w) 1630 | -8/Materials | Core integrity fell below 50% 1662 | -8/Materials | Lost 5 parts (1n2u2w) 1870 | -8/Materials | Discovered new exit (range 18) 1938 | -8/Materials | Lost 3 parts (1p1n1u) 2019 | -8/Materials | Identified exit to Factory 2021 | -8/Materials | Entered Factory 2021 | -7/Factory | Evolved 2 slots: Propulsion x2 2090 | -7/Factory | Identified exit to Lower Caves 2180 | -7/Factory | Discovered new exit (range 19) 2189 | -7/Factory | Identified exit to Factory 2192 | -7/Factory | Entered another Factory area 2192 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2298 | -6/Factory | Discovered new exit (range 19) 2508 | -6/Factory | Discovered new exit (range 14) 2512 | -6/Factory | Identified exit to Factory 2512 | -6/Factory | Entered another Factory area 2512 | -5/Factory | Evolved 2 slots: Utility x2 2683 | -5/Factory | Discovered new exit (range 18) 2689 | -5/Factory | Discovered new exit (range 17) 2697 | -5/Factory | Identified exit to Upper Caves 2697 | -5/Factory | Entered Upper Caves 2713 | -5/Upper Caves | Build established: Ninja 2893 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2911 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2918 | -5/Upper Caves | Discovered new exit (range 6) 2920 | -5/Upper Caves | Identified exit to Upper Caves 2922 | -5/Upper Caves | Lost 3 parts (1p1n1w) 2946 | -5/Upper Caves | Entered another Upper Caves area 2947 | -5/Upper Caves | Identified exit to Warlord 2988 | -5/Upper Caves | Entered Warlord 3100 | -5/Warlord | Met Warlord 3125 | -5/Warlord | Warlord's base attacked by MAIN.C 3301 | -5/Warlord | Found Prototype Energy Cannon 3301 | -5/Warlord | Identified Vortex Cannon 3305 | -5/Warlord | Found Vortex Cannon 3475 | -5/Warlord | Warlord forces counterattacked 3518 | -5/Warlord | Build established: Assassin 3726 | -5/Warlord | Opened side exit 3800 | -5/Warlord | Warlord base infiltrated, sounded retreat 3800 | -5/Warlord | Spotted Striker 3862 | -5/Warlord | Lost 8 parts (2p2n3u1w) 3906 | -5/Warlord | Spotted Executioner 3945 | -5/Warlord | Lost 4 allies 4028 | -5/Warlord | Lost 4 allies 4055 | -5/Warlord | Spotted Executioner 4056 | -5/Warlord | Core integrity fell below 50% 4066 | -5/Warlord | Discovered new exit (range 15) 4077 | -5/Warlord | Identified exit to Proximity Caves 4077 | -5/Warlord | Entered Proximity Caves 4133 | -4/Proximity Caves | Discovered new exit (range 16) 4138 | -4/Proximity Caves | Identified exit to Factory 4138 | -4/Proximity Caves | Entered Factory 4138 | -4/Factory | Evolved 2 slots: Propulsion x2 4166 | -4/Factory | Discovered new exit (range 11) 4168 | -4/Factory | Identified exit to Upper Caves 4232 | -4/Factory | Repaired Imp. VTOL Module 4342 | -4/Factory | Build established: Scavenger-Sprinter 4858 | -4/Factory | Crushed by falling debris 4871 | -4/Factory | Discovered new exit (range 15) 4879 | -4/Factory | Entered Research 4879 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 4910 | -3/Research | Lost 7 parts (4n3u) 4925 | -3/Research | Discovered new exit (range 9) 5040 | -3/Research | Lost 3 parts (2n1w) 5080 | -3/Research | System corruption reached 10% 5110 | -3/Research | Released all parts (2) 5115 | -3/Research | Core integrity fell below 50% 5127 | -3/Research | Core integrity fell below 20% 5129 | -3/Research | Search patrols dispatched 5139 | -3/Research | Lost 11 parts (1p3n3u4w) 5157 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05108_ Destroyed Imp. VTOL Module. 05108_ Destroyed Com. Wheel. 05109_ The unstable cave ceiling collapses. 05110_ Released Adv. Hacking Suite. 05110_ Released Imp. Component Analysis Suite. 05110_ Dropped Hvy. Antimatter Reactor. 05110_ W-44 Eye sends out distress signal. 05113_ System corrupted: Matter fused (-9). 05113_ P-80 Master resets P-80 Master, system corruption cleaned. 05115_ Door malfunctions. 05116_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 05120_ The unstable cave ceiling collapses. 05125_ P-80 Master resets G-67 Veteran, system corruption cleaned. 05129_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 05130_ K-01 Serf destroyed. 05135_ System corrupted: Heat flow error (+243). 05154_ Penetrated by Slug. 05155_ System corrupted: Matter fused (-5). 05156_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#####? | | ????????????????????????????????????????##### ## | | ?????????????????????????????############ | | ????????????#+################ k ## ! ## | | ??????????? hh ### ##? | | ??????????? #?# #?? | | ???????????# #?# #?? | | ???????????# =!! #?# #?? | | ???????????# ^ !!! @ ####?# #?? | | #??????????# !!! ################????# #?? | | #???#??????# ????????????????????# #?? | | ???????????# ?????????????????????? ### | | ???????????# ??????????????????????+# | | ????????????###""T""##+????????????????????????# | | ??????#?????????"""????????????????????????????# | | ????????????????##?????????????????????????????# | | ?????? ???#????????????????????????????????????# | | ???????? #?####???##??????????????????????????# | | ? ? ????? """T""" #??????????????#???????????# | | ? ?????#? """ """ #??????????????????????????# | | ???????# #??????????????????????????# | | ???????# ###????????????????????##+#### | | ???????# = # ???????????????? | | ???????# = / ??????? ???????? % | | ???????# # ???????? ??????? | | "???? ?# """ """ #?????????????????? | | ???????# """ """ #??????????????????########### | | ???? ? # """ """ #????????????????????????????? | | "??????# #????????????????????????????? | | ???????# = % #????????????????????????????? | | ???????####+###+#####????????????????????????????? | | ??????????# #?# #????????????????????????????????? | | #######?#?# #?# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 Armor Coverage 375 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 20 Recoil Reduction 2 Particle Charging 25 Force Boost 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed BombContainmentLance Manual? 0 Play Time 01:33:15 Cumulative 84.5 hours Start 2025.02.01 @ 13:38:24 End 2025.02.01 @ 15:32:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 102 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fecdf210-22de-4e49-9b73-e474773d3df3