Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 06:03:39 Player: NOGames Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (33) 165 Value Destroyed (976) 976 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 7408 Bonus ------- Follower Combat Kills 91 Aligned with FarCom 300 Friendly Fire -64 Cogmind --------- Core Integrity 711/1150 Matter 300/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Advanced Visual Processing Unit Nanoactuators Hacking Suite System Shield Advanced System Shield > --- WEAPON (3) ------- Lance Force Lance > --- INVENTORY (10) --- Improved Gravmag System Antigrav System Combat Gravmag System Nuclear Pulse Thruster Cooled Cesium-ion Thruster Improved Cooling System Advanced Visual Processing Unit Improved Launcher Guidance Computer Heavy Particle Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Combat Airjet Combat Airjet Antigrav System > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Nanoactuators Improved Reaction Control System Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Spear Lance Force Lance > --- INVENTORY -------- Improved Gravmag System Antigrav System Combat Gravmag System Nuclear Pulse Thruster Cooled Cesium-ion Thruster Improved Cooling System Advanced Visual Processing Unit Improved Launcher Guidance Computer Heavy Particle Cannon Heavy Rocket Launcher [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . . 1 1 . . Utility 7 | . . . 1 . . . 1 2 1 1 1 . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 49 | . 9 6 5 4 1 . 3 6 4 9 2 . Power 8 | . 3 1 1 . . . . 1 1 1 . . Engine 4 | . 2 1 . . . . . . 1 . . . Core 4 | . 1 . 1 . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 11 | . 2 1 3 . . . . . 1 4 . . Treads . | . . . . . . . . . . . . . Leg 3 | . 2 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 8 | . . . 3 . . . . . 1 4 . . Flight . | . . . . . . . . . . . . . Utility 14 | . 2 . 1 1 . . 2 3 2 2 1 . Device 8 | . 1 . 1 1 . . 1 1 1 1 1 . Storage 1 | . 1 . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . Hackware 4 | . . . . . . . . 2 1 1 . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 16 | . 2 4 . 3 1 . 1 2 . 2 1 . Energy Gun 5 | . 1 2 . 1 1 . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 3 | . 1 1 . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . Launcher 3 | . . 1 . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 21 | . 5 2 . . . . . 1 1 2 3 7 Power 4 | . 2 . . . . . . . . 1 . 1 Propulsion 8 | . 2 . . . . . . . . 1 2 3 Utility 6 | . . 1 . . . . . 1 1 . 1 2 Weapon 3 | . 1 1 . . . . . . . . . 1 Highest Loss Streak 10 | . 2 1 . . . . . 1 1 2 3 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 96 84 91 94 88 87 85 92 93 91 60 Engine 3 | . 9 14 4 . . . . . 3 4 . . Core 5 | . 2 . 7 11 11 11 9 7 2 . 5 1 Leg 6 | . 27 28 . . . . . . . . . . Hover 21 | . . . 33 33 33 33 27 23 26 29 26 8 Device 15 | . 11 11 7 14 22 22 18 14 16 21 18 11 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 5 Processor 3 | . . . . . . . 6 7 6 5 5 5 Hackware 5 | . . . . . . . . 8 15 12 15 15 Energy Gun 8 | . 14 11 11 11 17 11 9 7 6 4 . . Ballistic Gun 4 | . 14 14 11 9 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 8 3 . . . . Piercing Weapon 2 | . . . . . . . . 1 6 5 11 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 37 | 11 19 24 24 23 25 25 31 33 35 37 34 32 Greatest Support 57 | 20 20 22 36 36 36 36 36 36 45 57 43 33 Greatest Overweight (x) 1 | . 1 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 8 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 7 8 9 9 9 10 9 9 9 9 8 10 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 5 10 10 9 10 10 10 10 10 7 10 10 Class Distribution -------------------- 25% | Hacker-Scout 22% | Mutant 18% | Scavenger-Mutant 13% | Hacker-Ninja 12% | Scavenger-Skirmisher 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Gladiator | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Matter Collected 1025 | 200 84 146 92 70 . . 33 59 153 168 20 . Remotely . | . . . . . . . . . . . . . Salvage Created 1532 | . 235 31 127 136 . 62 . 111 183 327 246 74 Parts 81 | . 11 . 8 8 . 9 . 7 4 20 8 6 Haulers Intercepted 3 | . 1 . . . . . . . . . 2 . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 29 | . 4 4 3 6 . 4 . 3 1 3 . 1 Melee 1 | . . . . . . . . . . . . 1 Guns 24 | . 3 3 3 5 . 4 . 2 1 3 . . Cannons 1 | . . . . . . . . 1 . . . . AOE 3 | . 1 1 . 1 . . . . . . . . Classes Destroyed 11 | . 2 1 . 2 . . . 1 1 3 1 . Builder 1 | . . . . . . . . . . 1 . . Hauler 3 | . 1 . . . . . . . . . 2 . Recycler 2 | . . . . . . . . . 1 1 . . Operator 1 | . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . 1 . Swarmer 11 | . . . . 4 . 4 . 2 1 . . . Grunt 9 | . 4 . 3 1 . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . . . . Hunter 2 | . . . . . . . . . . 1 . 1 Programmer 2 | . . . . . . . . . . 2 . . Assembled 4 | . . 4 . . . . . . . . . . Best Kill Streak 6 | . 2 3 2 6 . 4 . 3 1 3 2 1 Combat Bots Only 6 | . 2 3 2 6 . 4 . 3 1 3 . 1 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . 1 1 . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Hostile Shots Fired 257 | . 40 13 19 15 . 10 . 16 7 53 14 70 Missed 95 | . 7 4 6 7 . 5 . 4 2 30 9 21 Damage Taken 2839 | . 545 271 176 137 . 60 . 130 87 434 98 901 Core 871 | . 148 31 45 40 . 19 . 31 37 81 . 439 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 28 . . . 74 100 95 95 91 . . Volleys Fired 98 | . 21 16 11 11 . . 5 34 . . . . Largest 2 | . 2 2 2 2 . . 1 1 . . . . Hottest 79 | . 70 79 79 79 . . 44 44 . . . . Shots Fired 188 | . 42 24 22 18 . 14 5 40 1 22 . . Gun 142 | . 42 19 22 16 . 14 . 6 1 22 . . Cannon 39 | . . . . . . . 5 34 . . . . Launcher 7 | . . 5 . 2 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 89 | . 21 11 11 7 . . 5 34 . . . . Thermal 73 | . 2 8 11 9 . 14 . 6 1 22 . . Explosive 7 | . . 5 . 2 . . . . . . . . Electromagnetic 19 | . 19 . . . . . . . . . . . Robot Hit Streak 10 | . 10 5 7 4 . 4 . 8 9 7 . . Robot Miss Streak 4 | . 2 4 1 2 . 3 . 1 . 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Autonomous 44 | . . . . . . 14 . 6 1 23 . . Shots Hit Robots 121 | . 33 12 15 11 . 8 . 9 3 22 3 5 Core Hits 62 | . 12 12 6 8 . 4 . 5 2 7 3 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . . 1 1 . . . . 1 1 . 1 Burn 2 | . . . 1 1 . . . . . . . . Impale 3 | . . . . . . . . . 1 1 . 1 Melee Attacks 39 | . . . . . . . . 3 4 10 11 11 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 39 | . . . . . . . . 3 4 10 11 11 Sneak Attacks 7 | . . . . . . . . . 1 4 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 3168 | . 418 361 216 287 . 237 . 259 101 824 254 211 Guns 1901 | . 334 135 216 199 . 237 . 171 26 583 . . Cannons 62 | . . . . . . . . 62 . . . . Explosions 398 | . 84 226 . 88 . . . . . . . . Melee 807 | . . . . . . . . 26 75 241 254 211 Ramming . | . . . . . . . . . . . . . Kinetic 419 | . 111 64 86 96 . . . 62 . . . . Thermal 1418 | . 97 71 130 103 . 237 . 171 26 583 . . Explosive 314 | . . 226 . 88 . . . . . . . . Electromagnetic 210 | . 210 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 807 | . . . . . . . . 26 75 241 254 211 Highest Corruption 3 | . . 3 . . . . . . . . . . Average Corruption 3 | . . 3 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . 1 . . . . . . . . . . Matter Fused 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 215 | . . 32 . . . . . . 22 161 . . Projectiles . | . . . . . . . . . . . . . Explosions 32 | . . 32 . . . . . . . . . . Melee 183 | . . . . . . . . . 22 161 . . Knockbacks 1 | . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 136 | . 70 66 . . . . . . . . . . Shots 5 | . 2 3 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 125 | . 79 125 33 . . . . . . . . . Average Temperature 37 | . 33 50 20 . . . . . . . . . Received Heat Transfer 518 | . 219 29 99 . . 18 . 39 18 18 18 60 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . 1 . 2 . . Heat Transferred 2283 | . 137 185 407 333 . 296 . 222 37 666 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Peak Influence 259 | . 140 112 138 207 . 96 120 139 104 259 104 . Initial 60 | . . 46 39 53 . . 37 54 60 50 30 . Average 80 | . 51 86 79 149 . 24 66 83 76 76 51 . Maximum Alert Level 1 | . . . . 1 . . . . . 1 . . Low Security (%) 98 | . 100 100 100 90 . 100 100 100 100 95 100 . Level 1 1 | . . . . 9 . . . . . 4 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . 1 . 1 . . . . 1 . 1 . . Investigation 1 | . 1 . . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . Reinforcement 2 | . . . 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Distress Signals 1 | . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 83 | . 8 11 5 5 . 7 6 11 3 15 6 6 Peak Tracking Total 7 | . 3 3 3 3 . 7 3 3 3 5 5 6 Tactical Retreats 12 | . 2 2 . . . . 2 1 1 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Traps Triggered 6 | . 3 . . . . . . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Machines Disabled 1 | . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Machines Accessed 25 | . 4 1 1 . 2 . 2 5 3 3 4 . Terminals 17 | . 4 . 1 . . . 2 4 2 2 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . . 1 1 1 . Total Hacks 69 | . 9 1 3 . 5 . 4 17 11 12 7 . Successful 33 | . 4 1 1 . 5 . 2 7 7 4 2 . Failed 35 | . 5 . 2 . . . 2 10 3 8 5 . Catastrophic 7 | . . . . . . . 1 2 1 2 1 . Database Lockouts 1 | . . . . . . . . . 1 . . . Manual 31 | . 6 . 1 . 1 . 2 8 6 4 3 . Terminals 53 | . 9 . 3 . . . 4 16 9 8 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 8 | . . . . . . . . . 2 4 2 . Terminal Hacks 26 | . 3 1 1 . 5 . 1 5 6 3 1 . Record 4 | . . . . . 4 . . . . . . . Robot Analysis 2 | . . . . . . . . 1 1 . . . Prototype ID Bank 2 | . 1 . . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . Level Access Points 4 | . . . . . . . 1 1 1 1 . . Branch Access Points 4 | . 1 . 1 . . . . 1 . 1 . . Emergency Access Points 2 | . . . . . . . . 1 1 . . . Alert Level 1 | . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 5 | . 1 . . . . . 1 1 . 1 1 . Terminals 5 | . 1 . . . . . 1 1 . 1 1 . Botnet 5 | . 1 . . . . . 1 1 . 1 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 1 . . . 1 4 1 3 4 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . 7 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 1 . . . . . . . . . Highest-Rated Group 54 | . . 54 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 32 | . . 26 6 . . . . . . . . . Total Damage 334 | . . 251 83 . . . . . . . . . Kills 9 | . . 8 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Robot Analysis Total 2 | . . . . . . . . 1 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Turns Passed 3281 | . 365 389 112 292 176 32 279 727 197 474 214 24 Spaces Moved 3188 | 1 191 189 69 344 233 42 341 785 221 451 319 2 Core . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 381 | 1 191 189 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2807 | . . . 69 344 233 42 341 785 221 451 319 2 Flight . | . . . . . . . . . . . . . Fastest Speed 53 | 120 120 120 74 74 74 74 74 74 65 53 59 66 Average Speed 78 | 120 121 172 74 74 74 74 74 74 65 59 59 66 Slowest Speed 190 | 120 190 190 74 74 74 74 74 74 65 63 66 66 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 2 22 44 13 81 60 16 25 27 8 14 11 1 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . . 1 . Scrap Searched 3 | . . . . 3 . . . . . . . . Spaces Dug 14 | . . . . . . . 2 1 1 6 4 . Terrain Destroyed 81 | . 6 36 . 18 . 6 2 1 1 7 4 . Melee 11 | . . . . . . . . . 1 6 4 . Projectile 10 | . . . . . . 6 2 1 . 1 . . AOE 60 | . 6 36 . 18 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Total 3762 | . 287 226 105 362 237 42 363 893 266 639 330 12 Wait 336 | . 56 7 21 . . 1 4 50 33 164 . . Move 3176 | . 190 188 68 343 232 41 340 784 220 450 318 2 Hop . | . . . . . . . . . . . . . Pick Up 36 | . 6 7 . 2 1 . 5 8 3 2 2 . Fast Attach 18 | . 3 . 1 1 1 . 3 2 1 4 2 . Attach 14 | . 4 1 1 1 . . . 1 2 4 . . Detach 2 | . . . . . 1 . . . . . 1 . Swap 17 | . 2 5 3 2 . . . 3 1 1 . . Drop 31 | . 5 2 . 2 2 . 6 8 2 4 . . Fire 98 | . 21 16 11 11 . . 5 34 . . . . Melee 34 | . . . . . . . . 3 4 10 7 10 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 5 exits: *Fac x4 / Gar) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 317 | -10/Materials | Core integrity fell below 50% 366 | -10/Materials | Entered Mines 506 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 585 | -10/Mines | Assembled infested the area 590 | -10/Mines | Assisted by a Guerilla fighting off Assembled 747 | -10/Mines | Discovered new exit (range 5) 755 | -10/Mines | Entered Materials 755 | -9/Materials | Accompanied by 1 ally 755 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 762 | -9/Materials | Identified exit to Mines 867 | -9/Materials | Entered Mines 908 | -9/Mines | Met a Derelict bent on vengeance 931 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 964 | -9/Mines | Learned Materials stockpile data 1005 | -9/Mines | Discovered new exit (range 11) 1006 | -9/Mines | Learned location of Storage (-8) 1048 | -9/Mines | Build established: Scavenger-Mutant 1111 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1137 | -9/Mines | Discovered new exit (range 16) 1155 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1156 | -9/Mines | Discovered new exit (range 5) 1159 | -9/Mines | Entered Exiles 1178 | -9/Exiles | Met 8R-AWN 1189 | -9/Exiles | Met EX-HEX 1220 | -9/Exiles | Met EX-BIN 1231 | -9/Exiles | Aligned with FarCom system 1231 | -9/Exiles | Given EX-Vault access code 1249 | -9/Exiles | Opened EX-Vault 1258 | -9/Exiles | Found AWS/Thermal 1276 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1298 | -9/Exiles | Met EX-DEC 1302 | -9/Exiles | Learned location of Zion (-6) 1326 | -9/Exiles | Discovered new exit (range 14) 1335 | -9/Exiles | Left Exiles lab with AWS/Thermal 1335 | -9/Exiles | Entered Mines 1360 | -8/Mines | Discovered new exit (range 11) 1367 | -8/Mines | Entered Materials 1367 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1438 | -8/Materials | Identified exit to Factory 1646 | -8/Materials | Entered Factory 1646 | -7/Factory | Evolved 2 slots: Utility x2 1660 | -7/Factory | Build established: Scavenger-Skirmisher 1811 | -7/Factory | Identified exit to Lower Caves 2181 | -7/Factory | Identified exit to Factory 2251 | -7/Factory | Build established: Hacker-Scout 2373 | -7/Factory | Entered another Factory area 2373 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2383 | -6/Factory | Identified exit to DSF 2481 | -6/Factory | Discovered new exit (range 7) 2519 | -6/Factory | Identified exit to Factory 2520 | -6/Factory | Central database locked down 2536 | -6/Factory | Identified exit to Garrison 2570 | -6/Factory | Entered another Factory area 2570 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2769 | -5/Factory | Build established: Hacker-Ninja 2878 | -5/Factory | Discovered new exit (range 20) 2888 | -5/Factory | Identified exit to Upper Caves 2888 | -5/Factory | Identified exit to Extension 2888 | -5/Factory | Identified exit to Factory 3044 | -5/Factory | Entered another Factory area 3044 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3134 | -4/Factory | Identified exit to DSF 3210 | -4/Factory | Discovered new exit (range 5) 3216 | -4/Factory | Build established: Hacker-Scout 3237 | -4/Factory | Discovered new exit (range 5) 3258 | -4/Factory | Entered Upper Caves 3282 | -4/Upper Caves | Self-destructed Last Messages --------------- 03265_ Spear destroyed. 03265_ Penetrated by Slug. 03265_ Mic. Nuclear Core destroyed. 03265_ Slug penetrates Wall. 03266_ Penetrated by Slug. 03266_ Gravmag System destroyed. 03268_ Penetrated by Slug. 03268_ H-77 Assassin suffers critical hit (Impale). 03269_ Penetrated by Slug. 03269_ Slug penetrates Wall. 03273_ Penetrated by Slug. 03273_ Slug penetrates Wall. 03274_ Penetrated by Slug. 03274_ Cmb. Airjet destroyed. 03276_ Penetrated by Slug. 03277_ Cmb. Airjet destroyed. 03277_ Slug penetrates Wall. 03280_ H-77 Assassin destroyed. 03281_ Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????##?????????????????????????????? | | ??????????????# ?????####??????????????????? | | ??????????????# #### ##?????????????????? | | ???????????????# h ##????????????????? | | ???????????????? [*! ##???????????????? | | ???????????????????????#%@! #???????????????? | | ???????????????????????##[ #???????????????? | | ????????????????????????##g #???????????????? | | ?????????????????????????#gg##???????????????? | | ?????????????????????????# ##????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????#??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Melee Speed Boost 30 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravSchematicPurifier Manual? 0 Play Time 01:08:51 Cumulative 41.0 hours Start 2024.06.12 @ 04:53:51 End 2024.06.12 @ 06:03:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e585f9c0-d22e-4fdd-8021-01d5e5a3c1f1