Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.25 @ 22:32:15 Player: veb_robotron Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2495) 2495 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 6270 Bonus ------- High Alert Combat Kills 303 Friendly Fire -148 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Heat Sink Improved Cooling System Coolant Injector Compact Battery (200) Advanced Targeting Computer Thermal Shield Improved System Shield Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg Improved Gravmag System > --- UTILITY ---------- Improved Cooling System Coolant Injector Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Plasma Rifle Autogun Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Improved Gravmag System Advanced Heat Sink Improved Cooling System Coolant Injector Compact Battery Advanced Targeting Computer Thermal Shield Improved System Shield Autogun [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Advanced Targeting Computer Device Trap Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 5 | . . . . 2 2 1 Weapon 1 | . . . . . . 1 Parts Attached 56 | 6 3 3 7 8 4 25 Power 7 | 1 1 . 1 1 . 3 Engine 5 | 1 1 . 1 1 . 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 15 | 2 1 . 4 1 1 6 Treads . | . . . . . . . Leg 12 | 2 1 . 4 1 1 3 Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 19 | 1 1 3 . 4 2 8 Device 6 | . . 1 . . 1 4 Storage 4 | 1 . 1 . 2 . . Processor 4 | . 1 1 . . 1 1 Hackware . | . . . . . . . Protection 5 | . . . . 2 . 3 Artifact . | . . . . . . . Weapon 15 | 2 . . 2 2 1 8 Energy Gun 4 | . . . . . 1 3 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . . . . 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . . . 2 2 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 27 | . . . . 1 3 23 Power 2 | . . . . . . 2 Propulsion 10 | . . . . . 1 9 Utility 6 | . . . . . . 6 Weapon 9 | . . . . 1 2 6 Highest Loss Streak 14 | . . . . 1 2 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 95 100 100 99 92 93 Engine 6 | . 14 14 11 9 7 . Core 2 | . . . . . . 5 Leg 27 | . 28 28 44 36 27 19 Hover 1 | . . . . . . 3 Device 6 | . . 3 . . 7 12 Storage 11 | . 14 14 11 18 15 6 Processor 14 | . 9 10 11 9 15 19 Protection 4 | . . . . 9 7 5 Energy Gun 4 | . . . . . . 11 Ballistic Gun 7 | . 28 28 7 . . . Ballistic Cannon 1 | . . . . . . 2 Launcher 5 | . . . 14 17 9 . Naked Turns . | . . . . . . . Heaviest Build 40 | 12 12 18 27 35 37 40 Greatest Support 48 | 20 20 20 40 43 43 48 Greatest Overweight (x) 7 | 2 . . . . 1 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 Most Carried 10 | 7 8 10 10 10 10 10 Average Carried 8 | 2 7 8 9 9 8 9 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 7 8 10 10 10 9 7 Class Distribution -------------------- 73% | Mutant 16% | Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac Fac Matter Collected 1786 | 319 47 346 115 521 81 357 Remotely . | . . . . . . . Salvage Created 2067 | 96 167 75 366 379 196 788 Parts 118 | 1 15 4 36 18 21 23 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 53 | . 3 2 13 13 6 16 Guns 17 | . 3 2 . . 1 11 AOE 31 | . . . 13 13 5 . Classes Destroyed 12 | 1 2 . 6 1 . 2 Worker 7 | . . . 1 3 2 1 Builder 8 | . . . 3 2 3 . Hauler 1 | . 1 . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Watcher 4 | . . . 3 1 . . Swarmer 9 | . . . 2 . 3 4 Grunt 33 | . 3 2 10 8 2 8 Sentry 7 | . . . 1 4 1 1 Hunter 2 | . . . . 1 . 1 Programmer 1 | . . . . . . 1 Behemoth 1 | . . . . . . 1 Thug 1 | . . . 1 . . . Best Kill Streak 18 | 1 3 2 18 6 7 6 Combat Bots Only 10 | . 2 2 10 4 3 6 Max Kills in Single Turn 4 | 1 1 1 4 3 4 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 2 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Damage Taken 4599 | . 136 50 318 471 350 3274 Core 1088 | . 33 20 39 55 87 854 Absorbed by Shields . | . . . . . . . Redirected to Shielding 136 | . . . . 34 . 102 Regen/Repaired (Parts) 121 | . . . . . . 121 Core Remaining (%) 89 | 100 . 78 90 90 87 . Volleys Fired 121 | 11 14 3 12 19 8 54 Largest 3 | 2 2 2 2 2 2 3 Hottest 219 | 40 40 40 72 72 72 219 Shots Fired 251 | 22 28 6 24 37 9 125 Gun 168 | 22 28 6 . . 1 111 Cannon 14 | . . . . . . 14 Launcher 69 | . . . 24 37 8 . Special . | . . . . . . . Kinetic 82 | 22 28 6 . . . 26 Thermal 100 | . . . . . 1 99 Explosive 69 | . . . 24 37 8 . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 4 9 4 5 12 5 17 Robot Miss Streak 4 | 3 2 1 2 3 1 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 175 | 10 18 5 13 18 6 105 Core Hits 147 | 2 8 4 29 38 17 49 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . . . . . . 11 Burn 11 | . . . . . . 11 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6800 | 125 205 61 1583 1619 718 2489 Guns 2441 | 125 205 61 . . 20 2030 Cannons 455 | . . . . . . 455 Explosions 3899 | . . . 1583 1619 697 . Melee . | . . . . . . . Ramming 5 | . . . . . 1 4 Kinetic 1088 | 125 205 61 . . . 697 Thermal 1808 | . . . . . 20 1788 Explosive 3899 | . . . 1583 1619 697 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 82 | . . . 35 . 47 . Projectiles . | . . . . . . . Explosions 82 | . . . 35 . 47 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 357 | . . . 159 121 76 1 Shots 9 | . . . 4 3 2 . Rammed 2 | . . . . . . 2 Targets Rammed 3 | . . . . . 1 2 Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 517 | . 5 11 15 24 11 517 Average Temperature 85 | . 5 7 5 9 6 165 Received Heat Transfer 717 | . 72 30 36 99 93 387 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . . . . 5 Combat Hostiles 5 | . . . . . . 5 Parts Melted 16 | . . . . . . 16 Heat Transferred 4716 | . . . . . 37 4679 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Peak Influence 1039 | 5 95 86 539 1039 698 497 Initial 472 | . 3 36 33 227 472 341 Average 298 | 2 50 47 213 653 598 301 Maximum Alert Level 3 | . . . 2 3 2 2 Low Security (%) 40 | 100 100 100 51 . . 21 Level 1 33 | . . . 14 21 . 71 Level 2 18 | . . . 34 32 100 6 Level 3 7 | . . . . 45 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 1 3 5 . 6 Investigation 3 | . . 1 1 1 . . Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 . 2 3 . 1 Assault . | . . . . . . . Garrison 5 | . . . . 1 . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 5 3 18 19 8 36 Peak Tracking Total 13 | . 2 3 7 4 3 13 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac Fac Machines Disabled 12 | . . . 2 6 3 1 Max in Single Turn 3 | . . . 1 2 3 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Machines Accessed 8 | . . 1 2 2 . 3 Terminals 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 25 | . . 1 6 8 . 10 Successful 11 | . . 1 4 1 . 5 Failed 14 | . . . 2 7 . 5 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . . . 5 . . Terminals 9 | . . . 4 5 . . Fabricators . | . . . . . . . Repair Stations 10 | . . . . . . 10 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 3 | . . 1 2 . . . Open Door 1 | . . 1 . . . . Alert Level 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . . 5 Scan Component 3 | . . . . . . 3 Repair 2 | . . . . . . 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Track 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . 2 2 . 3 Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . . 2 Time 54 | . . . . . . 54 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac Fac Turns Passed 2181 | 142 163 254 282 350 145 845 Spaces Moved 1278 | 76 85 190 179 217 91 440 Core 15 | 14 . . . . . 1 Treads . | . . . . . . . Legs 1261 | 62 85 190 179 217 91 437 Wheels . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 105 Average Speed 123 | 119 120 120 120 120 130 126 Slowest Speed 400 | 190 120 120 120 120 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 5 20 48 28 43 5 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 432 | . . . 122 292 18 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 432 | . . . 122 292 18 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Total 1652 | 105 120 214 220 264 107 622 Wait 71 | . 3 . 1 4 1 62 Move 1273 | 75 84 189 178 216 91 440 Hop . | . . . . . . . Pick Up 83 | 13 9 10 12 10 3 26 Fast Attach 1 | . . . . . . 1 Attach 38 | 6 1 1 3 6 4 17 Detach 1 | . . . . . . 1 Swap 17 | . 2 2 4 2 . 7 Drop 45 | . 7 9 10 7 . 12 Fire 121 | 11 14 3 12 19 8 54 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 143 | -11/Junkyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Entered Mines 319 | -10/Mines | Build established: Mutant 334 | -10/Mines | Learned location of Zion (-6) 452 | -10/Mines | Assembled infested the area 457 | -10/Mines | Assisted by a Guerilla fighting off Assembled 470 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 473 | -10/Mines | Found Prototype Device 474 | -10/Mines | Identified Exp. Sensor Array 482 | -10/Mines | Discovered new exit (range 13) 495 | -10/Mines | Met a Derelict shopkeep closing up shop 560 | -10/Mines | Entered Materials 560 | -9/Materials | Evolved 2 slots: Propulsion x2 766 | -9/Materials | Destroyed 10 combat bots 771 | -9/Materials | Discovered new exit (range 16) 842 | -9/Materials | Entered another Materials area 842 | -8/Materials | Evolved 2 slots: Utility x2 1121 | -8/Materials | Garrison activated, responded to threat 1174 | -8/Materials | Discovered new exit (range 15) 1192 | -8/Materials | Entered Factory 1192 | -7/Factory | Evolved 2 slots: Utility x2 1310 | -7/Factory | Discovered new exit (range 16) 1337 | -7/Factory | Entered another Factory area 1337 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1416 | -6/Factory | Repaired Med. Armor Plating 1637 | -6/Factory | Spotted B-75 Beast 1676 | -6/Factory | Destroyed B-75 Beast 1696 | -6/Factory | Lost 3 parts (2n1u) 1885 | -6/Factory | Repaired Imp. Cooling System 2014 | -6/Factory | Garrison activated, responded to threat 2029 | -6/Factory | Build established: Gunner 2081 | -6/Factory | Garrison activated, responded to threat 2146 | -6/Factory | Cargo convoy interrupted 2175 | -6/Factory | Core integrity fell below 50% 2180 | -6/Factory | Core integrity fell below 20% 2182 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Autogun destroyed. K-01 Serf collects debris. M-28 Smith repairs X-67 Chaingunner. Imp. Gravmag System destroyed. P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. P-60 Hacker resets H-66 Slayer, system corruption cleaned. Penetrated by Slug. Lgt. Angular Momentum Engine destroyed. Imp. Cooling System destroyed. K-01 Serf collects debris. Slug penetrates Wall. M-28 Smith repairs H-66 Slayer. M-28 Smith destroyed. Penetrated by Slug. Coolant Injector destroyed. K-01 Serf collects debris. Slammed into H-66 Slayer. Slammed into X-67 Chaingunner. P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. Penetrated by Slug. Map ----- +----------------------------------------------------+ | # """#?????????????????????????? | | # """#?????????????????????????? | | # #?????????????????????????? | | # """ ! #?????????????????????????? | | ###+#######+### "Y * #?????????????????????????? | | # ![%! * * [ ## """ #?????????????????????????? | | # *"%""" " ## #?????????????????????????? | | # """"""" #####+##+##?????????????????????????? | | # """"""" #???# #???????#????? #???????????? | | # """"""" #???# #?????? #????? #???????????? | | # #???# #??????^#???? #???????????? | | # #???# #?????? #???? #???????????? | | # #???# ####### #??? #???????????? | | # " "" #???# #### ###?????????? | | # "R"" #???# #?????????? | | # """ #???# # """?????? | | # #???# ###### + ??????? | | ##############??##+###### " # ??????? | | ###############?# #% = "%" #?????????? | | # #?# +! 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