Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 18:57:20 Player: LEWiKK Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2377) 2377 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6462 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 42/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Targeting Computer Improved Medium Armor Plating System Shield Thief Drone Bay (3/3) Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Insulated Plating System Shield > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Targeting Computer Improved Medium Armor Plating Medium Insulated Plating Medium Insulated Plating System Shield Thief Drone Bay Particle Gun Light EM Pulse Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Datajack [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . . . 2 2 Weapon . | . . . . . . . . Parts Attached 70 | 6 2 19 5 . 3 14 21 Power 6 | 1 . 3 . . . 1 1 Engine 3 | 1 . 2 . . . . . Core 3 | . . 1 . . . 1 1 Reactor . | . . . . . . . . Propulsion 21 | 2 . 9 1 . 2 6 1 Treads . | . . . . . . . . Leg 21 | 2 . 9 1 . 2 6 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 2 3 2 . 1 6 8 Device 3 | . . . 1 . . 2 . Storage 3 | 1 1 1 . . . . . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . . 1 Protection 15 | . 1 2 1 . 1 3 7 Artifact . | . . . . . . . . Weapon 20 | 2 . 4 2 . . 1 11 Energy Gun 4 | 1 . . . . . . 3 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 9 | 1 . 4 1 . . 1 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 52 | . . 18 . . 2 8 24 Power 6 | . . 3 . . . 1 2 Propulsion 19 | . . 8 . . 1 5 5 Utility 11 | . . 2 . . 1 1 7 Weapon 16 | . . 5 . . . 1 10 Highest Loss Streak 16 | . . 5 . . 2 4 16 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 94 | . 97 96 98 100 100 95 81 Engine 3 | . 14 9 . . . . . Core 5 | . . 1 11 11 11 8 6 Leg 35 | . 28 42 43 44 44 34 21 Storage 10 | . 14 11 11 11 11 9 7 Processor 2 | . . . . . . 4 6 Hackware 1 | . . . . . . . 6 Protection 13 | . 11 10 9 11 11 18 17 Energy Gun 2 | . 14 1 . . . . 4 Ballistic Gun 16 | . 14 19 21 22 22 18 6 Naked Turns . | . . . . . . . . Heaviest Build 55 | 13 21 39 39 39 39 54 55 Greatest Support 50 | 20 20 40 40 40 40 50 50 Greatest Overweight (x) 14 | . 1 1 1 . . 1 14 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 14 | 7 9 14 15 15 15 15 15 Most Carried 15 | 5 10 15 15 15 15 15 15 Average Carried 12 | 2 7 13 13 14 12 14 12 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 15 | 2 10 15 14 15 12 15 6 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1716 | 260 101 434 59 . 103 509 250 Remotely . | . . . . . . . . Salvage Created 2849 | . 295 994 19 . 113 860 568 Parts 152 | . 17 66 . . 2 47 20 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 65 | . 9 27 . . 2 17 10 Guns 59 | . 9 27 . . 2 17 4 Cannons 1 | . . . . . . . 1 AOE 4 | . . . . . . . 4 Classes Destroyed 11 | . 2 2 . . . 4 3 Worker 2 | . . . . . . . 2 Builder 1 | . . . . . . . 1 Recycler 4 | . . . . . . 1 3 Watcher 1 | . . . . . . 1 . Swarmer 16 | . 3 7 . . . 4 2 Grunt 26 | . 6 13 . . 1 4 2 Brawler 2 | . . . . . . 1 1 Duelist 3 | . . 1 . . 1 . 1 Sentry 14 | . . 6 . . . 6 2 Hunter 2 | . . . . . . 2 . Programmer 2 | . . . . . . . 2 Best Kill Streak 6 | . 3 6 . . 1 3 6 Combat Bots Only 6 | . 3 6 . . 1 3 3 Max Kills in Single Turn 2 | . 1 1 . . 1 2 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 721 | . 49 210 . . 11 140 311 Missed 166 | . 11 54 . . 5 29 67 Damage Taken 7301 | . 409 2042 . . 184 1427 3239 Core 1208 | . 54 307 . . 18 114 715 Absorbed by Shields 69 | . . . . . . 69 . Ignored by Resistances 41 | . . . . . . . 41 Regen/Repaired (Parts) 69 | . . . . . . 69 . Core Remaining (%) 68 | 100 78 . . . 18 79 . Volleys Fired 286 | . 27 112 5 . 9 64 69 Largest 2 | . 2 2 2 . 2 2 2 Hottest 121 | . 60 60 46 . 46 46 121 Shots Fired 523 | . 54 218 10 . 17 128 96 Gun 493 | . 54 218 10 . 17 128 66 Cannon 10 | . . . . . . . 10 Launcher 20 | . . . . . . . 20 Special . | . . . . . . . . Kinetic 433 | . 27 208 10 . 17 128 43 Thermal 51 | . 27 10 . . . . 14 Explosive 20 | . . . . . . . 20 Electromagnetic 19 | . . . . . . . 19 Robot Hit Streak 25 | . 8 25 2 . 6 23 13 Robot Miss Streak 6 | . 5 6 2 . 2 5 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 3 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 351 | . 33 150 5 . 12 86 65 Core Hits 153 | . 15 62 2 . 4 39 31 Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 3 | . . 2 . . . 1 . Critical Strikes 5 | . . 2 . . . 3 . Destroy 5 | . . 2 . . . 3 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5172 | . 387 1473 74 . 181 1207 1850 Guns 4067 | . 387 1473 74 . 181 1207 745 Cannons 155 | . . . . . . . 155 Explosions 950 | . . . . . . . 950 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3560 | . 214 1379 74 . 181 1207 505 Thermal 463 | . 173 94 . . . . 196 Explosive 950 | . . . . . . . 950 Electromagnetic 199 | . . . . . . . 199 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . 2 2 2 2 . 3 Average Corruption 1 | . . 2 2 2 2 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . 1 5 5 9 . 9 Message Errors 4 | . . . . 1 1 . 2 Matter Fused 8 | . . . . 2 3 . 3 Heat Flow Errors 5 | . . . 1 1 1 . 2 Energy Discharges 3 | . . . . . 1 . 2 Data Loss (minor) 4 | . . . 2 1 1 . . Data Loss (major) 1 | . . 1 . . . . . Misfires 1 | . . . 1 . . . . Alerts 1 | . . . . . 1 . . Weapon Failures 2 | . . . 1 . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 35 | . . . . . . . 35 Projectiles . | . . . . . . . . Explosions 35 | . . . . . . . 35 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 314 | . . . . . . . 314 Shots 11 | . . . . . . . 11 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 520 | . 72 52 167 278 126 108 520 Average Temperature 69 | . 29 11 83 143 39 39 165 Received Heat Transfer 2070 | . 177 735 . . 9 438 711 Effects 9 | . . . . 1 . . 8 Shutdowns 2 | . . . . . . . 2 Energy Bleed 2 | . . . . 1 . . 1 Interference 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1069 | . 400 225 . . . . 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 300 | . 216 262 102 . 45 206 300 Initial 102 | . . . 102 . . . 60 Average 101 | . 79 122 102 . 25 80 170 Maximum Alert Level 1 | . 1 1 . . . 1 1 Low Security (%) 85 | 100 87 82 100 . 100 97 58 Level 1 14 | . 12 17 . . . 2 41 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 4 . . . 1 5 Investigation 4 | . . 2 . . . 1 1 Extermination 1 | . . . . . . . 1 Reinforcement 3 | . 1 2 . . . . . Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 11 | . . 4 . . . 6 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 13 42 . . 3 33 19 Peak Tracking Total 6 | . 3 6 . . 3 5 5 Tactical Retreats 7 | . 1 3 . . 1 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . 3 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 2 | . . . . . . . 2 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 22 | . 5 4 1 5 . 5 2 Terminals 11 | . 5 3 . . . 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . . 1 . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 107 | . 20 14 1 50 . 14 8 Successful 79 | . 13 5 1 50 . 8 2 Failed 28 | . 7 9 . . . 6 6 Catastrophic 5 | . 3 1 . . . . 1 Database Lockouts . | . . . . . . . . Manual 29 | . 9 10 . 1 . 8 1 Terminals 44 | . 20 11 . . . 9 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units 5 | . . 3 . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . . 1 4 Terminal Hacks 63 | . 8 1 1 50 . 2 1 Record 49 | . . . . 49 . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Zone Layout 2 | . . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 5 | . . 3 . . . 2 . Report Inventory 3 | . . 1 . . . 2 . Retrieve Components 2 | . . 2 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 8 | . 5 1 . . . 1 1 Terminals 7 | . 5 1 . . . 1 . Botnet 7 | . 5 1 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Jam 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 5 3 . . . 3 2 Full Trace Events 4 | . 1 2 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . 11 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . 1 . . . . RETURN 1 | . . . 1 . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 1 | . . . 1 . . . . Drone Recoveries 1 | . . . 1 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 5449 | 53 589 1387 196 367 590 1373 894 Spaces Moved 2695 | 38 245 594 129 306 357 659 367 Core 45 | 12 . . . . . . 33 Treads . | . . . . . . . . Legs 2650 | 26 245 594 129 306 357 659 334 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 135 | 97 175 125 122 120 120 139 153 Slowest Speed 750 | 120 190 190 190 120 120 190 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 54 61 38 61 75 54 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 94 | . . . . . . . 94 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 94 | . . . . . . . 94 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 4042 | 54 354 1064 156 306 500 998 610 Wait 866 | 3 62 291 15 . 132 231 132 Move 2688 | 37 244 593 128 305 356 658 367 Hop . | . . . . . . . . Pick Up 99 | 8 14 36 2 1 . 22 16 Fast Attach . | . . . . . . . . Attach 65 | 6 2 18 3 . 3 13 20 Detach 1 | . . . . . . 1 . Swap 5 | . . 1 2 . . 1 1 Drop 32 | . 5 13 1 . . 8 5 Fire 286 | . 27 112 5 . 9 64 69 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 12) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Propulsion x2 1187 | -9/Materials | Lost 3 parts (1p2n) 1402 | -9/Materials | Discovered new exit (range 16) 1441 | -9/Materials | Core integrity fell below 50% 1474 | -9/Materials | Build established: Scavenger-Mutant 1744 | -9/Materials | Lost 5 parts (1p2n1u1w) 1948 | -9/Materials | Discovered new exit (range 18) 2030 | -9/Materials | Entered Mines 2033 | -9/Mines | Found the Drone Emporium 2037 | -9/Mines | Assembled infested the area 2042 | -9/Mines | Found Prototype Device 2046 | -9/Mines | Identified Thief Drone Bay 2061 | -9/Mines | Met a Derelict bent on vengeance 2174 | -9/Mines | Learned Materials trap positions 2221 | -9/Mines | Discovered new exit (range 5) 2226 | -9/Mines | Entered Exiles 2259 | -9/Exiles | Met 8R-AWN 2277 | -9/Exiles | Met EX-HEX 2310 | -9/Exiles | Met EX-BIN 2331 | -9/Exiles | Aligned with FarCom system 2332 | -9/Exiles | Given EX-Vault access code 2367 | -9/Exiles | Opened EX-Vault 2375 | -9/Exiles | Found 0b10 Alert Chip 2419 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2459 | -9/Exiles | Learned location of Zion (-7) 2517 | -9/Exiles | Discovered new exit (range 14) 2593 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2593 | -9/Exiles | Entered Mines 2647 | -8/Mines | Core integrity fell below 20% 3165 | -8/Mines | Discovered new exit (range 13) 3183 | -8/Mines | Entered Materials 3183 | -8/Materials | Evolved 2 slots: Utility x2 3184 | -8/Materials | Loaded intel: 18 trap records 3579 | -8/Materials | Lost 4 parts (2n1u1w) 4057 | -8/Materials | Repaired Carbon-fiber Leg 4538 | -8/Materials | Discovered new exit (range 16) 4555 | -8/Materials | Identified exit to Factory 4556 | -8/Materials | Entered Factory 4556 | -7/Factory | Evolved 2 slots: Utility x2 4788 | -7/Factory | Lost 3 parts (1u2w) 5161 | -7/Factory | Garrison activated, responded to threat 5276 | -7/Factory | Lost 16 parts (1p5n6u4w) 5358 | -7/Factory | Core integrity fell below 50% 5386 | -7/Factory | Core integrity fell below 20% 5421 | -7/Factory | Build established: Mutant 5442 | -7/Factory | Lost 3 parts (3w) 5450 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- U-05 Engineer builds a Wall. Acquired Autogun. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. F#=EM4MRAGM:GDR5SDTB%:>T1ABZJZ1S2P/QDT U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Wheel crushed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 35 matter. U-05 Engineer lays Concrete. Autogun destroyed. U-05 Engineer lays Concrete. 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""" """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: EM 20 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineFocalDesublimator Manual? 0 Play Time 00:50:14 Cumulative 26.5 hours Start 2024.04.12 @ 18:03:29 End 2024.04.12 @ 18:57:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 21 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e2cd837-b644-4d6c-a20a-41f820ccd2ec