Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.16 @ 16:37:19 Player: C23 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2052) 2052 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 6348 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 102 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -545 Cogmind --------- Core Integrity 0/850 Matter 161/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Improved Heavy Machine Gun Great Maul > --- INVENTORY (5) ---- Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Nuclear Core Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Gravmag System Combat Airjet VTOL Module > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Improved Actuator Array Cloaking Device Hacking Suite > --- WEAPON ----------- Plasma Rifle Guided EMP Blaster > --- INVENTORY -------- Authchip [R/Combat] Mini Grenade Launcher [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Gar Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 2 | . . . 1 . . . . 1 Propulsion 2 | . . . . 1 1 . . . Utility 3 | . . . 1 . 1 . . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 82 | 6 7 1 13 6 . 5 17 27 Power 16 | 1 . . 5 1 . 2 2 5 Engine 11 | 1 . . 4 . . 2 2 2 Core 5 | . . . 1 1 . . . 3 Reactor . | . . . . . . . . . Propulsion 25 | 2 4 . 2 1 . 2 8 6 Treads 1 | . . . . . . . 1 . Leg 6 | . . . . . . . 4 2 Wheel 9 | 2 2 . 2 1 . 2 . . Hover 2 | . . . . . . . . 2 Flight 7 | . 2 . . . . . 3 2 Utility 17 | 1 2 1 1 2 . 1 1 8 Device 10 | . 1 . . 1 . . 1 7 Storage 1 | 1 . . . . . . . . Processor 4 | . 1 1 1 . . . . 1 Hackware 1 | . . . . . . 1 . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 24 | 2 1 . 5 2 . . 6 8 Energy Gun 11 | 1 . . 3 2 . . 4 1 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 5 | 1 1 . . . . . 1 2 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . 2 . . . . 4 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 2 Parts Lost 59 | . . . 9 1 . . 15 34 Power 12 | . . . 2 1 . . 2 7 Propulsion 19 | . . . 3 . . . 6 10 Utility 11 | . . . . . . . 2 9 Weapon 17 | . . . 4 . . . 5 8 Highest Loss Streak 15 | . . . 5 1 . . 12 15 To Critical Strikes 2 | . . . 1 . . . 1 . Average Slot Usage (%) 84 | . 97 100 93 77 76 96 79 69 Engine 11 | . 14 14 17 15 7 7 13 5 Core 1 | . . . 2 . 7 6 . 3 Leg 5 | . . . . . . . 9 13 Wheel 15 | . 26 28 19 16 15 26 13 . Flight 1 | . 1 . . . . . 2 2 Device 11 | . 11 14 11 9 7 7 4 15 Processor 9 | . 5 14 22 9 7 7 7 3 Hackware 3 | . . . . . . 6 7 5 Protection 1 | . . . . 8 7 7 2 . Energy Gun 11 | . 14 14 10 9 15 15 12 8 Ballistic Gun 5 | . 14 14 3 . . . 1 2 Launcher 3 | . . . 6 9 7 7 1 1 Naked Turns 7 | . . . . . . . . 7 Heaviest Build 45 | 14 15 9 21 24 24 37 39 45 Greatest Support 60 | 20 20 20 20 22 22 54 60 60 Greatest Overweight (x) 9 | . 2 . 2 2 1 1 9 3 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 3 5 5 4 Average Carried 3 | . 3 4 4 4 2 4 2 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 2 3 5 1 1 Class Distribution -------------------- 49% | Mutant 16% | Hacker-Mutant 10% | Scavenger-Gunner 10% | Hacker-Skirmisher 4% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Hacker-Skirmisher | -7/DSF Scavenger-Gunner | -7/Garrison Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac DSF Gar Fac Matter Collected 1515 | 206 . 162 217 137 . 206 173 414 Remotely . | . . . . . . . . . Salvage Created 1933 | . . 236 558 196 . 52 375 516 Parts 121 | . . 15 45 20 . 2 13 26 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Gar Fac Combat Hostiles Destroyed 61 | . . 10 15 8 . 3 8 17 Guns 39 | . . 10 9 3 . 1 6 10 AOE 21 | . . . 6 5 . 2 2 6 Classes Destroyed 14 | . . 2 4 1 . . 4 3 Worker 4 | . . . 3 1 . . . . Builder 1 | . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . Watcher 4 | . . . 3 1 . . . . Swarmer 28 | . . 6 4 4 . 3 2 9 Cutter 1 | . . . . . . . 1 . Grunt 19 | . . 4 7 4 . . 3 1 Duelist 1 | . . . . . . . . 1 Sentry 7 | . . . 4 . . . . 3 Demolisher 1 | . . . . . . . . 1 Hunter 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . 1 . Assembled 2 | . . . . . . . . 2 Thug 2 | . . . . . . . 1 1 Savage 1 | . . . . . . . 1 . Best Kill Streak 13 | . . 3 13 5 . 3 2 3 Combat Bots Only 4 | . . 3 4 4 . 3 2 3 Max Kills in Single Turn 3 | . . 2 3 2 . 2 3 2 Gunslinging 1 | . . 1 . . . . . 1 Exploded 2 | . . . 1 2 . 1 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac DSF Gar Fac Damage Taken 5312 | . . 254 690 161 . 34 1250 2923 Core 1516 | . . 89 167 14 . 12 379 855 Absorbed by Shields 170 | . . . . . . . . 170 Redirected to Shielding 59 | . . . . 23 . . 36 . Core Remaining (%) 72 | 100 . 64 58 97 . . 44 . Volleys Fired 180 | . . 28 49 13 . 2 32 56 Largest 3 | . . 2 2 2 . 3 3 3 Hottest 165 | . . 70 85 75 . 140 165 163 Shots Fired 325 | . . 56 79 23 . 6 52 109 Gun 267 | . . 56 58 13 . 4 46 90 Cannon 4 | . . . . . . . 4 . Launcher 54 | . . . 21 10 . 2 2 19 Special . | . . . . . . . . . Kinetic 75 | . . 28 21 . . . . 26 Thermal 136 | . . 28 6 . . 2 36 64 Explosive 48 | . . . 21 10 . 2 2 13 Electromagnetic 66 | . . . 31 13 . 2 14 6 Robot Hit Streak 20 | . . 18 20 8 . 9 9 18 Robot Miss Streak 8 | . . 1 2 1 . 2 8 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 3 . . . . . 3 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 248 | . . 47 63 16 . 4 43 75 Core Hits 172 | . . 19 39 21 . 5 44 44 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 13 | . . 6 1 . . . 2 4 Burn 12 | . . 6 . . . . 2 4 Destroy 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6020 | . . 507 1252 838 . 212 1323 1888 Guns 3058 | . . 507 601 123 . 36 682 1109 Cannons 98 | . . . . . . . 98 . Explosions 2864 | . . . 651 715 . 176 543 779 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 569 | . . 181 127 . . . . 261 Thermal 2362 | . . 326 164 52 . 10 834 976 Explosive 2210 | . . . 549 663 . 176 333 489 Electromagnetic 879 | . . . 412 123 . 26 156 162 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 2 2 . . . . Average Corruption 1 | . . . 1 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . 4 1 . . . . Message Errors 2 | . . . 2 . . . . . Matter Fused 2 | . . . 1 1 . . . . Heat Flow Errors 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 39 | . . . . . . 23 8 8 Projectiles 8 | . . . . . . . 8 . Explosions 31 | . . . . . . 23 . 8 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 95 | . . . 3 . . . 4 88 Shots 6 | . . . 1 . . . 1 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 505 | . . 135 223 54 . 54 505 354 Average Temperature 121 | . . 53 66 34 . 29 230 131 Received Heat Transfer 1182 | . . 108 423 54 . . 279 318 Effects 9 | . . . . . . . 9 . Shutdowns 2 | . . . . . . . 2 . Energy Bleed 1 | . . . . . . . 1 . Short Circuit 3 | . . . . . . . 3 . Damage (major) 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 13 | . . 4 1 . . . 3 5 Heat Transferred 5428 | . . 1406 385 . . 15 1301 2321 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 1 1 . . 1 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Gar Fac Peak Influence 425 | . 2 270 416 425 165 176 258 303 Initial 165 | . . . 22 126 165 101 116 117 Average 154 | . 1 118 202 237 165 148 190 151 Maximum Alert Level 2 | . . 1 2 2 . . 1 1 Low Security (%) 66 | 100 100 79 56 20 100 100 48 63 Level 1 33 | . . 20 39 73 . . 51 36 Level 2 . | . . . 3 6 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . 1 2 . 1 . 3 Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . . . . 2 . 1 . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Gar Fac Distress Signals 3 | . . . 1 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 2 11 19 12 . 4 18 35 Peak Tracking Total 7 | . 2 3 5 7 . 2 7 5 Tactical Retreats 9 | . . 1 1 1 . . 1 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Gar Fac Traps Triggered 12 | . 1 . 4 2 . 1 . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac DSF Gar Fac Machines Disabled 7 | . . . 2 . . . . 5 Max in Single Turn 1 | . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Gar Fac Machines Accessed 8 | . 2 . 2 1 2 . . 1 Terminals 5 | . 2 . 1 1 1 . . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 2 . 5 2 3 . . 1 Successful 10 | . 2 . 3 1 3 . . 1 Failed 3 | . . . 2 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 7 | . 2 . 2 2 1 . . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 3 . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 2 . 2 1 1 . . . Record 1 | . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . 2 . . . Process 1 | . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . 1 1 . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 20 | . . . 20 . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac DSF Gar Fac Total Allies 3 | . . . . . . . . 3 Largest Group 3 | . . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . . 93 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . . . . . 21 Total Damage 355 | . . . . . . . . 355 Kills 3 | . . . . . . . . 3 Allies Corrupted 2 | . . . . . . . . 2 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac DSF Gar Fac Turns Passed 3718 | 41 200 734 585 256 72 239 482 1109 Spaces Moved 3059 | 39 226 779 463 211 70 227 284 760 Core 139 | 10 . . 5 . . . 18 106 Treads 4 | . . . . . . . 4 . Legs 593 | . . . . . . . 115 478 Wheels 2127 | 29 223 779 458 211 70 227 130 . Hover 175 | . . . . . . . . 175 Flight 21 | . 3 . . . . . 17 1 Fastest Speed 50 | 50 80 80 80 85 100 90 50 50 Average Speed 95 | 72 80 80 91 98 100 93 115 113 Slowest Speed 500 | 80 200 80 110 110 100 100 500 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 37 99 36 23 2 97 36 16 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 234 | . . . 86 74 . 5 8 61 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 233 | . . . 86 74 . 5 8 60 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Gar Fac Total 3554 | 51 241 841 552 236 72 250 391 920 Wait 133 | . . 26 14 . . 3 40 50 Move 3051 | 38 225 778 462 210 69 226 283 760 Hop . | . . . . . . . . . Pick Up 83 | 7 7 4 12 4 2 8 14 25 Fast Attach . | . . . . . . . . . Attach 64 | 6 1 1 10 3 . 3 15 25 Detach 2 | . . . . . . . 1 1 Swap 19 | . 6 . 3 3 . 2 2 3 Drop 19 | . 2 4 2 3 1 3 4 . Fire 180 | . . 28 49 13 . 2 32 56 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF -7/Garrison -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 42 | -11/Junkyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 12) 242 | -10/Materials | Entered Mines 276 | -10/Mines | Discovered new exit (range 13) 306 | -10/Mines | Build established: Mutant 449 | -10/Mines | Learned Materials stockpile data 558 | -10/Mines | Discovered new exit (range 5) 572 | -10/Mines | Identified exit to Materials 976 | -10/Mines | Entered Materials 976 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1108 | -9/Materials | Lost 5 parts (2p2n1w) 1505 | -9/Materials | Discovered new exit (range 11) 1560 | -9/Materials | Identified exit to Materials 1561 | -9/Materials | Entered another Materials area 1561 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1785 | -8/Materials | Discovered new exit (range 9) 1815 | -8/Materials | Identified exit to Factory 1817 | -8/Materials | Entered Factory 1817 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1889 | -7/Factory | Identified exit to DSF 1889 | -7/Factory | Entered DSF 1890 | -7/DSF | Joined Warlord attack on 0b10 via DSF 1915 | -7/DSF | Additional patrols routed to DSF 1973 | -7/DSF | Discovered new exit (range 14) 1992 | -7/DSF | Identified exit to Garrison 2128 | -7/DSF | Entered Garrison 2189 | -7/Garrison | Build established: Hacker-Skirmisher 2228 | -7/Garrison | Triggered checkpoint 2286 | -7/Garrison | Triggered checkpoint 2298 | -7/Garrison | Triggered checkpoint 2308 | -7/Garrison | Triggered checkpoint 2382 | -7/Garrison | Lost 12 parts (2p4n2u4w) 2398 | -7/Garrison | Core integrity fell below 50% 2556 | -7/Garrison | Heavy support dispatched to Factory 2586 | -7/Garrison | Triggered checkpoint 2596 | -7/Garrison | Discovered new exit (range 12) 2608 | -7/Garrison | Identified exit to Factory 2610 | -7/Garrison | Entered Factory 2610 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3080 | -6/Factory | Assembled infested ambush trap array 3192 | -6/Factory | Lost 15 parts (3p4n4u4w) 3353 | -6/Factory | Allied Derelicts emerged from ambush trap array 3438 | -6/Factory | Discovered new exit (range 15) 3540 | -6/Factory | Lost 6 parts (2p1n1u2w) 3633 | -6/Factory | Garrison activated, responded to threat 3669 | -6/Factory | Core integrity fell below 50% 3691 | -6/Factory | Core integrity fell below 20% 3719 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Hacking Suite destroyed. Penetrated by Slug. R-10 Processor collects Corrupted Gatling Laser. Acquired 75 matter. Penetrated by Slug. Slug penetrates H-66 Slayer. Penetrated by Slug. Imp. Actuator Array destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired Great Maul. Penetrated by Slug. Acquired Imp. Heavy Machine Gun. Slug penetrates Wall. Slug penetrates Terminal. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????# ! %^ # | | ????????# !! # # | | ????????# !! =!% # " " # | | ??? # % + """" # | | ??? < + ] # """" # | | ????????# []] # """" # | | ????????# []] # """" # | | ????????####+########### ## # | | ????????#! # ## # | | ????????# """ """ # ## # | | ????????#??""" """ ### ######### | | ???????????""" 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