Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.20 @ 22:11:34 Player: VLAM Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2147) 2147 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4502 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 240/240 System Corruption 2% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- EM Shotgun Particle Gun Improved Assault Rifle > --- INVENTORY (15) --- Nuclear Core Nuclear Core Nuclear Core Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Thermal Generator Compact Battery (200) Visual Processing Unit Improved Sensor Array Light Armor Plating Improved Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- EM Shotgun Particle Gun Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Thermal Generator Compact Battery Visual Processing Unit Improved Sensor Array Light Armor Plating Improved Light Armor Plating Light Assault Rifle [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 73 | 4 8 2 4 19 36 Power 9 | 1 1 1 . 2 4 Engine 5 | 1 1 . . 2 1 Core 4 | . . 1 . . 3 Reactor . | . . . . . . Propulsion 27 | . 6 . 4 6 11 Treads 3 | . . . . . 3 Leg 17 | . 4 . 4 6 3 Wheel 7 | . 2 . . . 5 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 . 1 . 6 10 Device 7 | . . 1 . 2 4 Storage 3 | 1 . . . 2 . Processor 3 | . . . . . 3 Hackware 1 | . . . . . 1 Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 19 | 2 1 . . 5 11 Energy Gun 9 | 1 . . . 2 6 Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | 1 1 . . 2 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 23 | . 1 1 1 8 12 Power 3 | . . 1 . 1 1 Propulsion 7 | . . . . 4 3 Utility 3 | . . . . 1 2 Weapon 10 | . 1 . 1 2 6 Highest Loss Streak 4 | . 1 1 1 4 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 82 95 86 92 97 Engine 6 | . 14 1 . 8 4 Core 3 | . . 11 11 1 4 Treads 2 | . . . . . 4 Leg 18 | . 8 28 31 32 9 Wheel 7 | . 17 . . . 12 Device 7 | . . 10 11 13 5 Storage 10 | . 14 14 11 11 9 Processor 4 | . . . . . 9 Hackware 1 | . . . . . 2 Protection 5 | . . . . 4 8 Energy Gun 9 | . 11 . . 8 10 Energy Cannon 1 | . . . . . 1 Ballistic Gun 13 | . 15 28 22 12 12 Naked Turns . | . . . . . . Heaviest Build 46 | 13 13 13 13 31 46 Greatest Support 60 | 3 26 20 36 36 60 Greatest Overweight (x) 4 | 4 3 . . 1 3 Average Overweight (x) . | 3 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 12 | 7 8 8 8 11 15 Most Carried 15 | 8 8 8 8 15 15 Average Carried 11 | 6 6 7 7 10 14 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 15 | 8 8 8 8 15 14 Class Distribution -------------------- 45% | Mutant 26% | Scavenger-Tank 13% | Scavenger-Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1631 | 201 78 86 34 294 938 Remotely . | . . . . . . Salvage Created 2794 | . 197 102 34 819 1642 Parts 148 | . 13 4 1 46 84 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 56 | . 5 2 1 14 34 Melee 1 | . 1 . . . . Guns 51 | . 3 2 1 13 32 Cannons 2 | . . . . . 2 AOE 1 | . 1 . . . . Classes Destroyed 7 | . 3 1 . 2 1 Worker 4 | . 1 . . 2 1 Builder 1 | . . . . . 1 Recycler 2 | . 1 . . . 1 Watcher 4 | . . . . 2 2 Swarmer 13 | . 5 . . . 8 Grunt 30 | . . 2 1 7 20 Sentry 13 | . . . . 7 6 Best Kill Streak 6 | . 3 2 1 5 6 Combat Bots Only 5 | . 2 2 1 5 5 Max Kills in Single Turn 2 | . 2 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . 1 . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 398 | . 62 15 25 110 186 Missed 103 | . 21 2 6 32 42 Damage Taken 4302 | . 448 176 205 1155 2318 Core 1087 | . 196 11 84 225 571 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 47 | . . . . 33 14 Core Remaining (%) 46 | 100 . 17 . 22 . Volleys Fired 228 | . 23 9 14 69 113 Largest 3 | . 2 2 2 2 3 Hottest 154 | . 60 40 40 76 154 Shots Fired 504 | . 42 18 27 132 285 Gun 490 | . 42 18 27 131 272 Cannon 13 | . . . . . 13 Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 288 | . 23 18 27 63 157 Thermal 162 | . . . . 68 94 Explosive 1 | . . . . 1 . Electromagnetic 53 | . 19 . . . 34 Robot Hit Streak 15 | . 3 13 7 15 10 Robot Miss Streak 7 | . 7 2 2 3 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 . . . 4 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 321 | . 16 14 19 93 179 Core Hits 133 | . 11 6 3 36 77 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . . . . 9 5 Burn 10 | . . . . 7 3 Destroy 3 | . . . . 2 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4330 | . 300 111 153 1119 2647 Guns 3989 | . 184 111 153 1119 2422 Cannons 225 | . . . . . 225 Explosions 113 | . 113 . . . . Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 1949 | . 103 111 153 377 1205 Thermal 1972 | . 113 . . 742 1117 Explosive . | . . . . . . Electromagnetic 406 | . 81 . . . 325 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 2 Average Corruption 2 | . . . . 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . . 21 5 Message Errors 9 | . . . . 6 3 Matter Fused 7 | . . . . 5 2 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 3 | . . . . 3 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . 1 . Projectiles . | . . . . . . Explosions 1 | . . . . 1 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . 1 . . 47 . Shots 1 | . . . . 1 . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 862 | . 40 24 . 141 862 Average Temperature 151 | . 17 13 . 27 209 Received Heat Transfer 1908 | . 9 96 114 528 1161 Effects 40 | . . . . . 40 Shutdowns 8 | . . . . . 8 Energy Bleed 4 | . . . . . 4 Interference 6 | . . . . . 6 Matter Decay 5 | . . . . . 5 Short Circuit 4 | . . . . . 4 Damage (minor) 5 | . . . . . 5 Damage (major) 5 | . . . . . 5 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . . . . 3 3 Heat Transferred 5145 | . 150 . . 2405 2590 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 404 | . 195 130 75 222 404 Initial 75 | . . 75 50 27 41 Average 185 | . 91 125 55 125 270 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 59 | 100 100 100 100 89 23 Level 1 39 | . . . . 10 72 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 1 . 7 Investigation 6 | . . . 1 . 5 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 8 | . 3 . . 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 12 2 3 18 52 Peak Tracking Total 7 | . 5 2 3 3 7 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 6 | . . . . 3 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . . . 6 Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 12 | . . . 1 2 9 Terminals 8 | . . . 1 1 6 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 32 | . . . 3 6 23 Successful 16 | . . . 1 3 12 Failed 16 | . . . 2 3 11 Catastrophic 4 | . . . . . 4 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 21 | . . . 3 2 16 Fabricators . | . . . . . . Repair Stations 7 | . . . . 4 3 Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 1 1 5 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Reprogram Traps 1 | . . . . . 1 Recall Reinforcements 1 | . . . . . 1 Zone Layout 3 | . . . 1 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . . 2 3 Scan Component 3 | . . . . 1 2 Repair 2 | . . . . 1 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . . . 1 2 7 Full Trace Events 6 | . . . 1 . 5 Feedback Events 1 | . . . . . 1 Hackware Fried 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 1 1 Time 62 | . . . . 26 36 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 3334 | 174 255 130 98 1030 1647 Spaces Moved 1655 | 78 172 84 40 570 711 Core 81 | 78 3 . . . . Treads 120 | . . . . . 120 Legs 951 | . 32 84 40 570 225 Wheels 503 | . 137 . . . 366 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 120 120 95 Average Speed 121 | 205 97 120 120 120 120 Slowest Speed 250 | 250 200 120 120 190 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 25 24 4 66 47 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . . 10 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 10 | . . . . 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 2573 | 93 226 101 72 797 1284 Wait 476 | . 2 . 5 101 368 Move 1650 | 77 171 83 39 569 711 Hop . | . . . . . . Pick Up 81 | 12 10 4 4 24 27 Fast Attach 32 | . 3 1 2 12 14 Attach 30 | 4 4 1 1 5 15 Detach . | . . . . . . Swap 11 | . 1 . 1 2 7 Drop 63 | . 10 3 6 15 29 Fire 228 | . 23 9 14 69 113 Melee . | . . . . . . Ram 2 | . 2 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 14) 274 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Mutant 430 | -10/Materials | Entered Mines 439 | -10/Mines | Core integrity fell below 20% 511 | -10/Mines | Met a Derelict bent on vengeance 556 | -10/Mines | Discovered new exit (range 4) 560 | -10/Mines | Entered Materials 560 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 601 | -9/Materials | Discovered new exit (range 9) 658 | -9/Materials | Entered Storage 826 | -9/Storage | Lost 4 parts (1p1n1u1w) 901 | -9/Storage | Core integrity fell below 50% 1403 | -9/Storage | Repaired Lgt. Armor Plating 1664 | -9/Storage | Discovered new exit (range 15) 1688 | -9/Storage | Entered Materials 1688 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1785 | -8/Materials | Build established: Scavenger-Mutant 2428 | -8/Materials | Hacking Suite fried by hacking feedback 2585 | -8/Materials | Lost 4 parts (1n1u2w) 2940 | -8/Materials | Build established: Scavenger-Tank 3067 | -8/Materials | Core integrity fell below 50% 3086 | -8/Materials | Core integrity fell below 20% 3201 | -8/Materials | Repaired Broken Wheel 3235 | -8/Materials | Discovered new exit (range 15) 3335 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Rating: 1 Time: 26 ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. W-25 Informer sends out distress signal. G-47 Trooper misfires. Critical hit (Burn: +37). G-47 Trooper destroyed. Acquired 31 matter. Acquired 3 matter. EM Pulse Gun destroyed. Acquired 10 matter. Critical hit (Burn: +37). Acquired 3 matter. G-47 Trooper shuts down. Acquired 3 matter. G-47 Trooper destroyed. Acquired 3 matter. #CNXDDNPFTX=UL0Y/WO7Y%BN#1IVB=QPUS&= Imp. Light Armor Plating blasted off. 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Deuterium Engine | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed ProtonMetafieldHumpback Manual? 0 Play Time 00:51:21 Cumulative 5.3 hours Start 2024.03.19 @ 20:58:04 End 2024.03.20 @ 22:11:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 88d93a09-4a70-4beb-9254-e2199b88591e