Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:41:58 Player: Munno Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1557) 1557 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 4667 Bonus ------- High Alert Combat Kills 248 Aligned with FarCom 300 Friendly Fire -188 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 220/220 System Corruption 14% Temperature Cool (20) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink > --- WEAPON (2) ------- High-powered Field Laser High-powered Field Laser > --- INVENTORY (5) ---- Sensor Drone Bay (19/20) Field Laser EM Pulse Cannon Latent Energy Streamer Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser > --- INVENTORY -------- Sensor Drone Bay Field Laser EM Pulse Cannon Latent Energy Streamer Gauss Rifle [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Sensor Drone Bay Storage Compact Battery Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 70 | 6 7 4 2 10 41 Power 14 | 1 1 . . 3 9 Engine 10 | 1 1 . . 3 5 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 23 | 2 4 2 . 4 11 Treads 7 | 2 . 2 . . 3 Leg 8 | . . . . . 8 Wheel 2 | . . . . 2 . Hover 4 | . 2 . . 2 . Flight 2 | . 2 . . . . Utility 16 | 1 2 2 . 3 8 Device 8 | . 1 2 . 1 4 Storage 2 | 1 . . . . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 17 | 2 . . 2 . 13 Energy Gun 7 | 1 . . . . 6 Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 Parts Lost 26 | . . 2 . 5 19 Power 8 | . . 1 . 1 6 Propulsion 9 | . . . . 4 5 Utility 5 | . . . . . 5 Weapon 4 | . . 1 . . 3 Highest Loss Streak 11 | . . 1 . 3 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 86 87 78 76 73 Engine 5 | . 14 8 . 6 7 Treads 15 | . 13 13 28 10 6 Leg 4 | . . . . . 15 Wheel 1 | . . . . 8 . Hover 3 | . 11 14 . 3 . Device 8 | . 3 14 14 6 2 Processor 12 | . 4 14 14 14 9 Protection 4 | . . . . 7 10 Energy Gun 5 | . 14 7 . . 12 Energy Cannon 4 | . . . 7 5 2 Ballistic Gun 10 | . 14 14 14 14 1 Naked Turns . | . . . . . . Heaviest Build 29 | 14 14 21 26 29 29 Greatest Support 46 | 40 40 40 40 40 46 Greatest Overweight (x) 2 | . . 1 . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 4 | . 2 4 5 3 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1327 | 212 18 101 155 215 626 Remotely . | . . . . . . Salvage Created 1849 | . 122 101 . 62 1564 Parts 96 | . 16 3 . . 77 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 39 | . 3 2 . 4 30 Guns 26 | . 2 2 . 4 18 Cannons 1 | . . . . . 1 AOE 11 | . 1 . . . 10 Classes Destroyed 13 | . 2 1 . 1 9 Builder 3 | . . . . . 3 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Operator 1 | . . . . . 1 Drone 1 | . . . . . 1 Watcher 7 | . 3 . . . 4 Swarmer 10 | . 3 . . . 7 Grunt 20 | . . 2 . . 18 Duelist 1 | . . . . . 1 Sentry 3 | . . . . . 3 Hunter 1 | . . . . . 1 Assembled 4 | . . . . 4 . Best Kill Streak 10 | . 4 1 . 2 10 Combat Bots Only 6 | . 3 1 . 2 6 Max Kills in Single Turn 4 | . 1 1 . 1 4 Gunslinging . | . . . . . . Exploded 3 | . 1 . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 340 | . 22 30 . 34 254 Missed 84 | . 9 7 . 7 61 Damage Taken 3789 | . 104 308 . 491 2886 Core 684 | . 25 22 . 84 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . . . 47 . Volleys Fired 165 | . 13 29 . 40 83 Largest 2 | . 2 2 . 1 2 Hottest 140 | . 60 60 . 20 140 Shots Fired 241 | . 26 34 . 40 141 Gun 224 | . 26 34 . 40 124 Cannon 6 | . . . . . 6 Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 87 | . 13 29 . 40 5 Thermal 119 | . . . . . 119 Explosive 11 | . . . . . 11 Electromagnetic 24 | . 13 5 . . 6 Robot Hit Streak 8 | . 4 8 . 5 8 Robot Miss Streak 5 | . 5 5 . 4 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . . 4 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 144 | . 12 21 . 20 91 Core Hits 98 | . 7 5 . 8 78 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 . . . 7 Burn 7 | . . . . . 7 Corrupt 1 | . 1 . . . . Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4787 | . 203 275 . 260 4049 Guns 2534 | . 179 275 . 260 1820 Cannons 61 | . . . . . 61 Explosions 2139 | . 24 . . . 2115 Melee 53 | . . . . . 53 Ramming . | . . . . . . Kinetic 580 | . 44 247 . 260 29 Thermal 1815 | . 24 . . . 1791 Explosive 850 | . . . . . 850 Electromagnetic 1489 | . 135 28 . . 1326 Impact 53 | . . . . . 53 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 43 | . . . . . 43 Message Errors 10 | . . . . . 10 Matter Fused 4 | . . . . . 4 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Alerts 2 | . . . . . 2 Misdirections 5 | . . . . . 5 Weapon Failures 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 77 | . . . . . 77 Projectiles . | . . . . . . Explosions 25 | . . . . . 25 Melee 52 | . . . . . 52 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 149 | . . . . . 149 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 515 | . 14 66 . . 515 Average Temperature 133 | . 8 34 . . 144 Received Heat Transfer 1377 | . . 180 . . 1197 Effects 10 | . . . . . 10 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . . 4 Matter Decay 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . . . . 9 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . . . 7 Heat Transferred 3787 | . 50 . . . 3737 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Latent Energy Used 770 | . . . . . 770 LE Corruption 13 | . . . . . 13 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 714 | . 158 121 . . 714 Initial 61 | . . 61 . . . Average 218 | . 89 69 . . 459 Maximum Alert Level 3 | . . . . . 3 Low Security (%) 62 | 100 100 100 . 100 12 Level 1 8 | . . . . . 18 Level 2 27 | . . . . . 63 Level 3 2 | . . . . . 5 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . . . 7 Investigation 4 | . . . . . 4 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 6 3 . 4 44 Peak Tracking Total 7 | . 3 2 . 2 7 Tactical Retreats 4 | . . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 9 | . 1 1 . . 7 Max in Single Turn 3 | . 1 1 . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 3 1 5 . 5 Terminals 7 | . 3 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 84 | . 12 1 50 . 21 Successful 73 | . 7 1 50 . 15 Failed 11 | . 5 . . . 6 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 30 | . 12 . . . 18 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 70 | . 7 1 50 . 12 Record 60 | . 3 . 49 . 8 Open Door 1 | . . 1 . . . Alert Level 2 | . 1 . . . 1 Locate Traps 2 | . 1 . . . 1 Maintenance Status 1 | . 1 . . . . Investigation Status 2 | . 1 . . . 1 Hauler Manifests 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . . . 4 Full Trace Events 4 | . 1 . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 5 | . . . 3 . 2 EXPLORE 2 | . . . . . 2 RETURN 3 | . . . 3 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . Drone Launches 5 | . . . 3 . 2 Drone Recoveries 4 | . . . 3 . 1 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3447 | 52 150 462 1042 697 1044 Spaces Moved 2427 | 32 121 460 650 556 608 Core 152 | 9 . . . 77 66 Treads 1135 | 23 28 111 650 135 188 Legs 348 | . . . . . 348 Wheels 268 | . . . . 262 6 Hover 508 | . 77 349 . 82 . Flight 16 | . 16 . . . . Fastest Speed 37 | 50 37 56 160 50 50 Average Speed 118 | 129 77 84 160 105 119 Slowest Speed 176 | 160 160 160 160 176 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 41 93 95 78 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 168 | . 3 . . . 165 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE 159 | . 3 . . . 156 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2743 | 43 148 500 652 627 773 Wait 14 | . . . . 7 7 Move 2422 | 31 120 459 649 555 608 Hop . | . . . . . . Pick Up 44 | 6 6 3 . 9 20 Fast Attach 22 | . 2 1 2 . 17 Attach 30 | 6 . 1 . 8 15 Detach 4 | . . 1 . 2 1 Swap 18 | . 5 2 . 2 9 Drop 23 | . 2 4 1 4 12 Fire 165 | . 13 29 . 40 83 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 12) 203 | -10/Materials | Entered Mines 205 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 205 | -10/Mines | Discovered new exit (range 5) 210 | -10/Mines | Met a Derelict bent on vengeance 240 | -10/Mines | Learned location of 1 exit from Materials 254 | -10/Mines | Learned location of Zion (-7) 288 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 376 | -10/Mines | Learned Materials security intel 385 | -10/Mines | Found the Drone Emporium 387 | -10/Mines | Found Prototype Device 389 | -10/Mines | Identified Sensor Drone Bay 411 | -10/Mines | Build established: Scavenger-Mutant 416 | -10/Mines | Discovered new exit (range 9) 665 | -10/Mines | Entered Exiles 693 | -10/Exiles | Discovered new exit (range 15) 710 | -10/Exiles | Met 8R-AWN 734 | -10/Exiles | Build established: Mutant 749 | -10/Exiles | Met EX-HEX 843 | -10/Exiles | Met EX-DEC 976 | -10/Exiles | Discovered new exit (range 15) 1093 | -10/Exiles | Met EX-BIN 1115 | -10/Exiles | Aligned with FarCom system 1117 | -10/Exiles | Given EX-Vault access code 1169 | -10/Exiles | Opened EX-Vault 1177 | -10/Exiles | Found Prototype Special Weapon 1177 | -10/Exiles | Identified Field Lobotomy Kit 1184 | -10/Exiles | Found Prototype Energy Cannon 1184 | -10/Exiles | Identified Latent Energy Streamer 1224 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1420 | -10/Exiles | Visited The Gauntlet 1707 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1707 | -10/Exiles | Entered Mines 1711 | -9/Mines | Learned Materials terminal intel 1741 | -9/Mines | Discovered new exit (range 8) 1815 | -9/Mines | Assembled infested the area 1881 | -9/Mines | Discovered new exit (range 10) 2061 | -9/Mines | Core integrity fell below 50% 2096 | -9/Mines | Lost 3 parts (1p2n) 2301 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2404 | -9/Mines | Entered Materials 2404 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2405 | -8/Materials | Identified exit to Factory 2407 | -8/Materials | Loaded intel: 12 terminal locations 2720 | -8/Materials | System corruption reached 10% 2793 | -8/Materials | Core integrity fell below 50% 2835 | -8/Materials | Lost 11 parts (3p3n2u3w) 3204 | -8/Materials | First assault squad dispatched 3294 | -8/Materials | Core integrity fell below 20% 3356 | -8/Materials | Lost 4 parts (1p2n1u) 3448 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. G-47 Trooper destroyed. U-05 Engineer builds a Wall. Acquired Lgt. Nuclear Core. Dropped Aluminum Leg. System corrupted: Heat flow error (+128). Acquired Aluminum Leg. Dropped Aluminum Leg. Acquired Aluminum Leg. Acquired 55 matter. Acquired Imp. Heat Sink. Acquired 4 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Acquired 6 matter. System corrupted: IFF burst signal emitted. TRYS