Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 00:10:14 Player: Sherlockkat Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (88) 440 Value Destroyed (2303) 2303 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 13224 Bonus ------- Follower Combat Kills 32 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1011 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Layered Medium Armor Plating Advanced Powered Armor Experimental Focal Shield Phasing Sabre Vortex Lance (40) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Experimental Matter Compressor Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Propulsion Shielding Light Regenerative Plating Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Kinetic Spear > --- INVENTORY -------- Fusion Compressor Impulse Thruster Impulse Thruster Seismic Detector Layered Medium Armor Plating Advanced Powered Armor Experimental Focal Shield Improved Hacking Suite Phasing Sabre Vortex Lance [Rating: 132] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scan Processor Device Seismic Detector Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Kinetic Spear Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . 1 . . Utility 13 | . . . 1 . . . 1 2 2 . . . . 2 . . . . 1 . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 147 | 5 9 2 8 6 . 2 21 18 6 1 1 . 1 17 . 2 4 5 . 2 10 5 7 15 Power 17 | 1 . . 1 2 . . 1 1 . . . . . 2 . . . . . . 1 . 3 5 Engine 4 | 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . 1 1 . . . . . 2 . . . . . . 1 . 1 1 Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 Propulsion 35 | 2 3 . 4 1 . . 9 6 . . . . . 2 . . . 1 . 1 2 . 1 3 Treads 8 | 2 . . 1 . . . 5 . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Wheel 7 | . 3 . 3 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . 6 . . . . . 2 . . . 1 . 1 2 . 1 3 Utility 64 | 1 2 . 1 1 . . 5 10 6 1 1 . . 8 . . 4 2 . 1 7 5 3 6 Device 22 | . . . . . . . 2 3 3 . 1 . . 2 . . 1 . . 1 1 4 2 2 Storage 8 | 1 . . 1 . . . . 2 . . . . . 2 . . 1 . . . . 1 . . Processor 15 | . 1 . . 1 . . 2 1 1 . . . . 2 . . 2 . . . 4 . 1 . Hackware 7 | . . . . . . . . 1 2 . . . . 1 . . . 1 . . . . . 2 Protection 12 | . 1 . . . . . 1 3 . 1 . . . 1 . . . 1 . . 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 1 4 2 2 2 . 2 6 1 . . . . 1 5 . 2 . 2 . . . . . 1 Energy Gun 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 1 1 . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . . . . . . 1 . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 1 . . . . . 4 . . . 1 . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . 1 1 . . . . . 1 . . 4 1 . 2 . 2 . 1 Corrupted Parts 5 | . . . . . . . 4 . . . . . . . . . . 1 . . . . . . System Corruption 19 | . . . . . . . 18 . . . . . . . . . . 1 . . . . . . Parts Lost 55 | . 1 1 5 7 . . 9 . . . 2 . 3 . . . 1 3 . . 4 . . 19 Power 9 | . . . 1 2 . . . . . . . . 1 . . . . . . . 1 . . 4 Propulsion 20 | . 1 . 2 3 . . 3 . . . 2 . 2 . . . . 1 . . . . . 6 Utility 17 | . . . . . . . 3 . . . . . . . . . 1 2 . . 3 . . 8 Weapon 9 | . . 1 2 2 . . 3 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 17 | . 1 1 3 5 . . 5 . . . 2 . 3 . . . 1 3 . . 3 . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 94 97 89 88 77 77 86 88 95 93 89 60 41 72 82 82 83 73 68 68 76 75 78 66 Engine 4 | . 14 14 11 10 11 11 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 7 7 6 6 6 6 1 4 5 5 5 5 5 5 5 4 3 . Treads 2 | . 15 . 4 . . . 7 3 . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . 15 . . . . . . . . . . . . . . . . . Wheel 6 | . 12 28 18 22 11 11 3 . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . 26 26 26 24 13 3 8 11 11 11 11 10 10 13 14 16 13 Device 4 | . . . . . . . 2 2 7 13 12 6 6 10 11 11 9 5 5 5 5 8 11 6 Storage 12 | . 14 14 21 22 22 22 18 7 6 6 6 6 2 . 11 11 11 11 10 10 10 9 8 6 Processor 13 | . 5 14 11 11 11 11 8 15 16 13 13 13 13 20 17 17 17 17 15 15 20 19 19 18 Hackware 5 | . . . . . . . . 3 11 13 13 13 13 15 11 11 11 8 10 10 8 4 4 8 Protection 4 | . 8 . . . . . 4 9 6 6 5 . . 4 5 5 5 5 5 5 6 9 8 6 Energy Gun 2 | . 9 14 11 1 . . 8 . . . . . . . . . 2 . . . . . . . Energy Cannon 2 | . . . . 10 11 10 4 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 7 . . 10 11 11 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 6 12 10 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 8 11 6 5 . . 5 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 11 15 14 36 37 37 37 39 37 24 22 19 12 12 26 26 26 28 28 24 26 26 29 40 40 Greatest Support 80 | 40 40 26 40 40 16 16 80 80 24 24 24 12 12 26 26 26 26 26 26 33 33 33 40 40 Greatest Overweight (x) 12 | . . . 2 12 2 2 2 1 . . 1 . 1 . . . 1 1 . . . . 1 . Average Overweight (x) . | . . . 1 1 2 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 6 8 8 14 15 15 15 15 8 8 8 8 8 6 5 10 10 10 10 10 10 10 10 10 8 Most Carried 15 | 5 8 8 12 11 12 13 15 15 8 8 8 8 8 6 6 6 10 10 8 10 10 10 10 10 Average Carried 8 | 2 6 7 8 9 10 12 13 7 8 7 7 8 6 4 6 5 8 8 8 8 9 9 9 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 8 8 8 8 8 5 10 10 10 10 10 10 10 10 10 10 5 Final Carried 13 | 5 8 8 10 10 12 13 12 8 8 8 8 8 5 6 6 6 10 7 8 9 10 10 10 5 Class Distribution -------------------- 40% | Mutant 13% | Hacker-Scout 13% | Hacker-Mutant 10% | Hacker-Sprinter 8% | Sprinter 7% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Assassin | -5/Warlord Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Sprinter | -3/Research Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Matter Collected 4265 | 235 112 133 175 75 . 82 295 231 50 20 20 . 30 478 228 158 362 95 164 292 265 52 664 49 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4362 | . 147 24 297 336 . 114 1102 231 157 100 50 . 64 427 205 92 106 53 103 160 195 52 323 24 Parts 198 | . 4 3 15 15 . 5 60 9 9 10 2 . 4 18 3 4 2 . 4 1 9 6 11 4 Haulers Intercepted 7 | . . . 1 . . . 1 1 . . . . . 2 . . . . 1 . 1 . . . Recyclers Shooed 5 | . . . . . . . 2 . . . . . . . . . . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 8 2 . 2 . 1 8 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Combat Hostiles Destroyed 51 | . 3 2 9 8 . 3 16 . . 1 1 . 5 . . 3 . . . . . . . . Melee 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Guns 18 | . 2 . 3 4 . . 9 . . . . . . . . . . . . . . . . . Cannons 17 | . 1 2 5 4 . 1 4 . . . . . . . . . . . . . . . . . AOE 10 | . . . . . . 2 . . . . . . 5 . . 3 . . . . . . . . Classes Destroyed 16 | . 2 2 3 1 . 2 4 . . 2 . . . . . . . . . . . . . . Worker 10 | . . . . . . . 1 1 . . . . . 5 . . . . . . . 3 . . Builder 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 7 | . . . 1 . . . 1 1 . . . . . 2 . . . . 1 . 1 . . . Recycler 7 | . . . . . . . 1 2 1 . . . . 1 . . . . . . . . 2 . Operator 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . Watcher 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . Swarmer 13 | . . 1 3 1 . . . . . . . . 5 . . 3 . . . . . . . . Grunt 23 | . 3 . 3 6 . 2 9 . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Sentry 8 | . . . 3 . . . 5 . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 6 | . 1 1 4 6 . 3 4 3 1 1 1 . 5 4 . 3 . . 1 . 1 2 1 1 Combat Bots Only 6 | . 1 1 3 6 . 3 3 . . 1 1 . 5 . . 3 . . . . . . . . Max Kills in Single Turn 3 | . 1 1 1 2 . 1 1 1 1 1 1 . 3 1 . 1 . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . . . . . . 3 . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Hostile Shots Fired 677 | . 48 10 52 55 . 12 95 10 . 10 14 . 18 . . 12 . 44 1 . 2 2 4 288 Missed 263 | . 5 3 16 9 . 6 29 8 . 4 6 . 2 . . 2 . 22 1 . . 1 2 147 Damage Taken 8105 | . 648 200 482 648 . 89 1015 12 . 80 116 . 322 . . 202 30 538 . . 282 27 63 3351 Core 2592 | . 102 58 77 162 . 30 151 6 . 11 14 . 157 . . 45 . 85 . . 67 27 . 1600 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 327 | . 22 . . . . . 103 . . . . . . . . 36 . 65 . . . . . 101 Regen/Repaired (Parts) 379 | . . . . . . . . . . . . . . . . . 8 12 39 23 146 . . 151 Core Remaining (%) 79 | 100 . 36 . . . 32 72 99 . . . . 78 . . . . 87 . . 94 97 100 . Volleys Fired 197 | . 42 4 33 21 . 9 82 . . . . . 2 . . 4 . . . . . . . . Largest 2 | . 2 2 2 2 . 2 2 . . . . . 1 . . 1 . . . . . . . . Hottest 121 | . 60 75 100 121 . 79 118 . . . . . 30 . . 30 . . . . . . . . Shots Fired 352 | . 68 8 66 41 . 14 150 . . . . . 2 . . 3 . . . . . . . . Gun 246 | . 61 4 37 28 . 5 111 . . . . . . . . . . . . . . . . . Cannon 97 | . 7 4 29 13 . 5 39 . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . 4 . . . . . . 2 . . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 135 | . 42 4 33 17 . 5 34 . . . . . . . . . . . . . . . . . Thermal 105 | . 26 4 33 11 . . 31 . . . . . . . . . . . . . . . . . Explosive 9 | . . . . . . 4 . . . . . . 2 . . 3 . . . . . . . . Electromagnetic 103 | . . . . 13 . 5 85 . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 6 4 13 7 . 9 15 . . . . . 1 . . . . . . . . . . . Robot Miss Streak 5 | . 5 4 2 1 . 1 3 . . . . . 1 . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 324 | . 39 2 51 33 . 12 104 11 2 3 4 . 1 22 3 1 4 3 2 3 10 5 7 2 Core Hits 129 | . 14 2 16 15 . 5 36 3 1 2 1 . 6 6 2 4 2 . 1 1 4 3 3 2 Critical Kills 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . 5 . . 1 2 2 . . . . . 1 . . 2 . . 1 1 1 3 . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Blast 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . Impale 8 | . . . . . . . . . . . . . . . . . 2 . . 1 1 1 3 . Melee Attacks 192 | . . . . . . . 1 35 11 4 9 . . 31 4 9 4 3 4 3 23 11 14 26 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 92 | . . . . . . . 1 35 11 4 9 . . 30 . . . . . . . . . 2 Piercing 100 | . . . . . . . . . . . . . . 1 4 9 4 3 4 3 23 11 14 24 Sneak Attacks 33 | . . . . . . . . 5 1 1 . . . 9 . 1 . 3 1 . 4 4 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Damage Inflicted 10390 | . 403 36 891 647 . 568 2035 588 127 151 127 . 350 1184 264 389 357 212 164 267 620 362 514 134 Guns 2503 | . 351 . 412 294 . 56 1390 . . . . . . . . . . . . . . . . . Cannons 1348 | . 52 36 388 245 . 121 506 . . . . . . . . . . . . . . . . . Explosions 1372 | . . . 91 108 . 391 139 . . . . . 350 . . 293 . . . . . . . . Melee 5162 | . . . . . . . . 588 127 151 127 . . 1184 264 96 357 212 164 267 620 362 514 129 Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 1257 | . 196 36 415 158 . 56 396 . . . . . . . . . . . . . . . . . Thermal 1343 | . 207 . 385 244 . . 507 . . . . . . . . . . . . . . . . . Explosive 1125 | . . . 91 . . 391 . . . . . . 350 . . 293 . . . . . . . . Electromagnetic 1498 | . . . . 245 . 121 1132 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2177 | . . . . . . . . 588 127 151 127 . . 1184 . . . . . . . . . . Piercing 2985 | . . . . . . . . . . . . . . . 264 96 357 212 164 267 620 362 514 129 Highest Corruption 18 | . . . . . . . 18 2 . . 3 3 3 1 1 1 1 1 . . 13 . . 12 Average Corruption 6 | . . . . . . . 13 1 . . 2 3 3 1 1 1 1 1 . . 13 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . 19 2 Effects 59 | . . . . . . . 32 5 . . 2 1 3 . 1 3 . . . . 6 . . 6 Message Errors 15 | . . . . . . . 5 . . . 2 . 1 . 1 1 . . . . 3 . . 2 Matter Fused 12 | . . . . . . . 8 3 . . . . . . . 1 . . . . . . . . Heat Flow Errors 7 | . . . . . . . 3 1 . . . . 1 . . . . . . . 2 . . . Energy Discharges 8 | . . . . . . . 6 . . . . . 1 . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 3 1 . . . 1 . . . . . . . . 1 . . 2 Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . 3 . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1558 | . . . 82 39 . 31 11 127 20 . . . . 240 40 13 99 193 54 182 111 76 240 . Projectiles 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . Explosions 166 | . . . 82 39 . 31 1 . . . . . . . . 13 . . . . . . . . Melee 1382 | . . . . . . . . 127 20 . . . . 240 40 . 99 193 54 182 111 76 240 . Knockbacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . . . 61 70 . . . . . . . . . . . 57 . . . . . . . 2 Shots 5 | . . . 1 2 . . . . . . . . . . . 2 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 290 30 215 295 . 27 468 156 . 99 . . 109 . . . . . . . 133 . 4 . Average Temperature 95 | . 144 13 56 109 . 10 113 58 . 57 . . 72 . . . . . . . 58 . 4 . Received Heat Transfer 1584 | . 387 . 132 276 . 54 414 . . 180 . . 24 . . . 9 36 . . 9 . 9 54 Effects 10 | . 5 . . 2 . . 3 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 4 | . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . Interference 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Heat Transferred 2714 | . 475 . 965 458 . . 816 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Peak Influence 627 | . 107 75 297 246 . 91 312 343 209 . . . . 125 . . . . 142 49 73 101 156 627 Initial 103 | . . 3 29 48 . . 35 73 102 . . . . 103 . . . . 65 49 34 27 56 93 Average 111 | . 28 20 146 107 . 13 172 189 160 . . . . 92 . . . . 104 49 50 63 115 201 Maximum Alert Level 2 | . . . 1 1 . . 1 1 1 . . . . . . . . . . . . . . 2 Low Security (%) 82 | 100 100 100 66 69 . 100 61 65 87 . . . . 100 . . . . 100 100 100 100 100 67 Level 1 16 | . . . 33 30 . . 38 34 12 . . . . . . . . . . . . . . 18 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . 2 . . 2 1 . . . . . 2 . . . . . . 1 . 2 9 Investigation 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 3 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 9 | . . . . 1 . . 2 1 . . . . . 1 . . . . . . . . 2 2 Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Distress Signals 10 | . 1 . . . . . 3 . . . . . . . . . 2 . . . 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 7 21 14 12 . 3 25 11 3 2 1 . 14 3 . 5 9 12 3 . 9 1 10 73 Peak Tracking Total 31 | . 3 22 5 7 . 3 4 5 1 1 1 . 5 1 . 4 5 13 2 . 4 1 4 31 Tactical Retreats 29 | . 1 2 . . . . 2 3 . . . . 6 . . 1 . 2 1 . 1 1 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Traps Triggered 12 | . 1 . . . . . . 2 . . . . . 1 . . . . 1 . . . . 7 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . 2 6 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Disabled 8 | . . 2 2 2 . . . . . 1 . . . . 1 . . . . . . . . . Max in Single Turn 2 | . . 1 2 1 . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Accessed 64 | . 5 . 1 . 4 . . 6 5 1 . 4 . 3 2 . 8 . 2 . 9 3 2 9 Terminals 33 | . 5 . 1 . . . . 3 4 . . . . 1 . . . . 1 . 5 3 2 8 Fabricators 5 | . . . . . . . . 1 1 . . . . 1 . . . . . . 2 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . 1 Total Hacks 145 | . 8 . 2 . 4 . . 12 9 1 . 30 . 9 2 . 21 . 5 . 20 6 4 12 Successful 93 | . 4 . 1 . 4 . . 3 4 1 . 30 . 4 2 . 21 . 4 . 7 3 2 3 Failed 52 | . 4 . 1 . . . . 9 5 . . . . 5 . . . . 1 . 13 3 2 9 Catastrophic 13 | . . . . . . . . 2 3 . . . . 1 . . . . . . 3 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 8 . 2 . . . . . 5 . . . 1 3 . . 1 . 2 . 6 5 3 4 Terminals 62 | . 8 . 2 . . . . 5 8 . . . . 4 . . . . 3 . 11 6 4 11 Fabricators 9 | . . . . . . . . 1 1 . . . . 3 . . . . . . 4 . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 6 . . . . . 2 . . . . . . 1 . . 1 Terminal Hacks 75 | . 3 . . . 4 . . 1 2 1 . 30 . 2 2 . 21 . 1 . 1 2 2 3 Record 24 | . . . . . 4 . . . . . . 11 . . 1 . 8 . . . . . . . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Prototype ID Bank 14 | . . . . . . . . . . . . 3 . . . . 11 . . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 6 | . 2 . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 Fabricator Hacks 5 | . . . . . . . . 1 1 . . . . 2 . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Build 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . 1 . 4 . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Unauthorized Hacks 5 | . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . . Terminals 5 | . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . . Track 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Assimilate 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . 1 . . . . 4 4 . . . . 3 . . . . 2 . 7 3 1 7 Full Trace Events 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 180 | . . . . . . . . 28 . . . . . 152 . . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . 8 . . . . . 5 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Time 112 | . . . . . . . . . . . . . . . . . . . . . 112 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total Allies 24 | . . . 1 2 . . . . . . . . 1 . . . . . . 20 . . . . Largest Group 20 | . . . 1 1 . . . . . . . . 1 . . . . . . 20 2 . . . Highest-Rated Group 745 | . . . 10 31 . . . . . . . . 96 . . . . . . 745 50 . . . Highest-Rated Ally 96 | . . . 10 31 . . . . . . . . 96 . . . . . . 50 25 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . Total Damage 162 | . . . . 162 . . . . . . . . . . . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 1 . 1 . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Turns Passed 9713 | 73 624 359 545 964 637 325 917 528 281 108 736 30 258 562 101 238 581 96 117 68 477 202 285 601 Spaces Moved 11845 | 41 431 360 348 782 490 224 365 1077 554 286 446 81 440 805 229 347 967 218 273 156 699 342 517 1367 Core 520 | 4 . . . 2 . . . . . . . . 325 152 . . . . . . . . . 37 Treads 287 | 37 144 . . . . . 78 28 . . . . . . . . . . . . . . . . Legs 201 | . . . . . . . 201 . . . . . . . . . . . . . . . . . Wheels 2575 | . 287 360 348 780 490 224 86 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8262 | . . . . . . . . 1049 554 286 446 81 115 653 229 347 967 218 273 156 699 342 517 1330 Fastest Speed 28 | 50 90 90 90 93 130 130 120 31 31 31 31 37 37 37 37 37 37 37 37 32 32 32 28 28 Average Speed 58 | 149 113 90 113 111 130 130 160 34 31 31 33 37 50 40 37 37 55 37 37 36 36 32 28 29 Slowest Speed 650 | 160 160 90 130 650 130 130 240 160 31 31 114 37 100 50 37 37 117 117 37 37 37 37 103 50 Overloaded Moves 110 | . . . . . . . . . . . . . . . . . . . . . . . . 110 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . 1 3 . . . . . . . . 2 1 2 1 . 12 31 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 4 68 73 26 97 92 70 35 41 19 50 64 74 80 24 39 44 90 42 7 80 24 7 18 46 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 11 | . . 2 . 2 . 1 . . . . 1 . 2 . 1 1 . 1 . . . . . . Spaces Dug 84 | . . . . . . . 1 16 6 . 2 . . 4 . 8 . . 2 . 13 4 5 23 Terrain Destroyed 205 | . . . 30 11 . 29 11 16 6 . 2 . 15 4 . 34 . . 2 . 13 4 5 23 Melee 84 | . . . . . . . 1 16 6 . 2 . . 4 . 8 . . 2 . 13 4 5 23 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 121 | . . . 30 11 . 29 10 . . . . . 15 . . 26 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total 13931 | 51 503 386 432 832 490 243 539 1189 646 300 1020 80 476 999 238 439 1006 225 282 160 877 414 616 1488 Wait 1445 | . 14 20 36 21 . 6 60 19 75 3 559 . 28 136 6 76 19 1 5 . 142 48 85 86 Move 11731 | 40 430 359 347 781 489 223 364 1074 547 285 445 80 439 804 228 346 966 213 271 151 696 341 501 1311 Hop 38 | . . . . . . . . 1 3 . . . . . . . . 2 1 2 1 . 3 25 Pick Up 67 | 6 6 1 6 3 1 2 3 14 1 3 . . 1 6 . . 5 1 . . 3 2 1 2 Fast Attach 81 | 4 3 . 4 2 . . 12 8 4 1 . . . 10 . . 4 1 . 1 7 5 4 11 Attach 44 | 1 3 1 4 3 . . 7 3 . . . . 1 6 . 2 . 3 . 1 2 . 3 4 Detach 39 | . 1 . 1 . . . 5 7 2 . 3 . 1 5 . 2 4 . 1 2 1 1 3 . Swap 22 | . 3 1 . 1 . 2 2 7 2 . 1 . . 1 . . . 1 . . 1 . . . Drop 65 | . 1 . 1 . . 1 3 22 3 4 3 . 4 6 . . 4 . . . 1 6 2 4 Fire 197 | . 42 4 33 21 . 9 82 . . . . . 2 . . 4 . . . . . . . . Melee 183 | . . . . . . . 1 34 9 4 9 . . 25 4 9 4 3 4 3 23 11 14 26 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -4/Waste -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Discovered new exit (range 4) 657 | -10/Materials | Discovered new exit (range 7) 698 | -10/Materials | Entered Mines 733 | -10/Mines | Learned location of Zion (-7) 787 | -10/Mines | Assembled infested the area 792 | -10/Mines | Assisted by a Guerilla fighting off Assembled 813 | -10/Mines | Core integrity fell below 50% 1047 | -10/Mines | Discovered new exit (range 8) 1057 | -10/Mines | Entered Materials 1057 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -9/Materials | Discovered new exit (range 12) 1554 | -9/Materials | Discovered new exit (range 14) 1602 | -9/Materials | Entered Mines 1603 | -9/Mines | Met a Derelict testing a Signal Generator 1612 | -9/Mines | Met a Derelict bent on vengeance 1613 | -9/Mines | Lost 3 parts (1p1n1w) 1715 | -9/Mines | Core integrity fell below 50% 1749 | -9/Mines | Lost 5 parts (2p1n2w) 1840 | -9/Mines | Learned Materials trap positions 1853 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1896 | -9/Mines | Discovered new exit (range 7) 2139 | -9/Mines | Discovered new exit (range 9) 2140 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2276 | -9/Mines | Received a Mining Laser from a helpful Derelict 2515 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2515 | -9/Mines | Discovered new exit (range 5) 2566 | -9/Mines | Entered Exiles 2566 | -9/Exiles | Found Exiles lab abandoned 2585 | -9/Exiles | Discovered new exit (range 15) 3190 | -9/Exiles | Discovered new exit (range 11) 3203 | -9/Exiles | Entered Mines 3471 | -8/Mines | Discovered new exit (range 13) 3528 | -8/Mines | Entered Materials 3528 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3529 | -8/Materials | Loaded intel: 14 trap records 3683 | -8/Materials | System corruption reached 10% 3967 | -8/Materials | Build established: Scavenger-Mutant 4327 | -8/Materials | Lost 5 parts (1n2u2w) 4376 | -8/Materials | Discovered new exit (range 20) 4445 | -8/Materials | Entered Factory 4445 | -7/Factory | Evolved 2 slots: Utility x2 4573 | -7/Factory | Discovered new exit (range 12) 4747 | -7/Factory | Fabricated Plasma Cannon? 4803 | -7/Factory | Build established: Sprinter 4971 | -7/Factory | Discovered new exit (range 7) 4973 | -7/Factory | Entered another Factory area 4973 | -6/Factory | Evolved 2 slots: Utility x2 4976 | -6/Factory | Identified exit to Lower Caves 4976 | -6/Factory | Identified exit to Extension 5117 | -6/Factory | Discovered new exit (range 4) 5254 | -6/Factory | Entered Lower Caves 5286 | -6/Lower Caves | Encountered a Warlord checkpoint 5312 | -6/Lower Caves | Build established: Hacker-Sprinter 5320 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5362 | -6/Lower Caves | Discovered new exit (range 3) 5362 | -6/Lower Caves | Entered another Lower Caves area 5920 | -6/Lower Caves | Learned Factory stockpile data 6095 | -6/Lower Caves | Discovered new exit (range 8) 6098 | -6/Lower Caves | Entered Data Miner 6098 | -6/Data Miner | Discovered new exit (range 6) 6104 | -6/Data Miner | Met Data Miner 6113 | -6/Data Miner | Learned location of Section 7 (-2) 6113 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6120 | -6/Data Miner | Received God Mode back door access code from Data Miner 6128 | -6/Data Miner | Entered Proximity Caves 6144 | -5/Proximity Caves | Spotted B-75 Beast 6146 | -5/Proximity Caves | Learned 12 Factory zone layouts 6149 | -5/Proximity Caves | Escorted by Enhanced Grunt 6234 | -5/Proximity Caves | Lost 3 parts (1p2n) 6317 | -5/Proximity Caves | Build established: Hacker-Mutant 6376 | -5/Proximity Caves | Discovered new exit (range 19) 6386 | -5/Proximity Caves | Entered Factory 6386 | -5/Factory | Evolved 2 slots: Utility x2 6601 | -5/Factory | Identified exit to Upper Caves 6762 | -5/Factory | Build established: Hacker-Scout 6763 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 6887 | -5/Factory | Spotted B-75 Beast 6948 | -5/Factory | Entered Upper Caves 7032 | -5/Upper Caves | Learned location of 1 exit from Factory 7032 | -5/Upper Caves | Discovered new exit (range 5) 7049 | -5/Upper Caves | Entered another Upper Caves area 7160 | -5/Upper Caves | Learned 4 Factory zone layouts 7266 | -5/Upper Caves | Discovered new exit (range 16) 7287 | -5/Upper Caves | Entered Warlord 7300 | -5/Warlord | System corruption cleaned by Quarantine Array 7392 | -5/Warlord | Visited the Vortex Lab 7406 | -5/Warlord | Warlord's base attacked by MAIN.C 7408 | -5/Warlord | Met EX-DEC 7411 | -5/Warlord | Found Prototype Launcher 7413 | -5/Warlord | Found Prototype Piercing Weapon 7726 | -5/Warlord | Opened side exit 7756 | -5/Warlord | Warlord forces counterattacked 7764 | -5/Warlord | Met Warlord 7769 | -5/Warlord | Opened Warlord's prototype stash 7775 | -5/Warlord | Found Prototype Processor 7775 | -5/Warlord | Identified Exp. Targeting Computer 7778 | -5/Warlord | Found Prototype Processor 7778 | -5/Warlord | Identified Exp. Target Analyzer 7781 | -5/Warlord | Found Prototype Device 7781 | -5/Warlord | Identified Exp. Focal Shield 7843 | -5/Warlord | Spotted Executioner 7865 | -5/Warlord | Discovered new exit (range 9) 7868 | -5/Warlord | Entered Proximity Caves 7888 | -4/Proximity Caves | Lost 8 allies 7916 | -4/Proximity Caves | Spotted B-86 Titan 7931 | -4/Proximity Caves | Ambushed by research squad 7960 | -4/Proximity Caves | Lost 3 parts (1n2u) 7960 | -4/Proximity Caves | Discovered new exit (range 8) 7962 | -4/Proximity Caves | Identified Vortex Lance 7964 | -4/Proximity Caves | Entered Factory 7964 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7965 | -4/Factory | Identified exit to Upper Caves 8003 | -4/Factory | Discovered new exit (range 4) 8081 | -4/Factory | Manually triggered Chute Trap 8081 | -4/Factory | Sucked down chute 8081 | -4/Factory | Entered Waste 8082 | -4/Waste | Joined by Warlord forces that had cleared the area 8117 | -4/Waste | Discovered new exit (range 15) 8126 | -4/Waste | Found Prototype Device 8126 | -4/Waste | Identified Exp. Force Field 8149 | -4/Waste | Entered Factory 8149 | -4/Factory | Accompanied by 2 allies 8252 | -4/Factory | Build established: Hacker-Mutant 8383 | -4/Factory | Repaired Nuclear Pulse Array 8440 | -4/Factory | Repaired Nuclear Pulse Array 8461 | -4/Factory | Crushed by falling debris 8461 | -4/Factory | System corruption reached 10% 8492 | -4/Factory | Lost 3 parts (3u) 8625 | -4/Factory | Discovered new exit (range 5) 8626 | -4/Factory | Identified exit to Research 8626 | -4/Factory | Entered Research 8626 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8669 | -3/Research | Identified exit to Research 8776 | -3/Research | Found Adv. Powered Armor 8828 | -3/Research | Entered another Research area 8828 | -2/Research | Warlord forces began assault on 0b10 8828 | -2/Research | Evolved 2 slots: Utility x2 8844 | -2/Research | Identified exit to Access 8844 | -2/Research | Identified exit to Quarantine 8938 | -2/Research | Research machine network offline 9018 | -2/Research | Spotted B-90 Cyclops 9111 | -2/Research | Spotted B-90 Cyclops 9113 | -2/Research | Entered Access 9113 | -1/Access | Evolved 2 slots: Utility x2 9120 | -1/Access | Spotted B-99 Colossus 9207 | -1/Access | Build established: Scout 9210 | -1/Access | Garrison activated, responded to threat 9541 | -1/Access | Identified exit to Surface 9606 | -1/Access | Core integrity fell below 50% 9644 | -1/Access | Incoming investigation squad redirected 9659 | -1/Access | Found Prototype Slashing Weapon 9659 | -1/Access | Identified Centrium Greatsword 9660 | -1/Access | Lost 17 parts (4p5n7u1w) 9689 | -1/Access | System corruption reached 10% 9700 | -1/Access | Core integrity fell below 20% 9714 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- dispatching Cutter reinforcements to area. 09694_ Slug penetrates Wall. 09694_ Penetrated by Slug. 09694_ Cld. Impulse Thruster destroyed. 09695_ Dropped Centrium Greatsword. 09696_ Penetrated by Slug. 09697_ Slug penetrates Wall. 09697_ Penetrated by Slug. 09699_ C-30 ARC bursts open, deploying its payload. 09699_ H-88 Terminator unfolds itself. 09699_ Penetrated by Slug. 09699_ H-88 Terminator retrieves Drone. 09701_ Penetrated by Slug. 09714_ Slammed into P-80 Master. 09714_ Destabilizing: System interference. 09714_ Adv. Signal Interpreter temporarily disabled. 09714_ Adv. Terrain Scan Processor temporarily disabled. Map ----- +----------------------------------------------------+ | #??# #?????????????????????????????? | | """""" #??# #?????????????????????????????? | | """""" #??# #?????????????????????????????? | | """""" #??# #?????????????????????????????? | | """""" #??# #?????????????????????????????? | | """""" #??# #?????????????????????????????? | | #??# #?????????????????????????????? | | #??# #????????S" ??????????????????? | | ] #### #?????? """ ??????????????????? | | #???? 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