Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 00:17:29 Player: Sloweel Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (182) 910 Value Destroyed (5670) 5670 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (614) 614 TOTAL SCORE: 17054 Bonus ------- Follower Combat Kills 70 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/1600 Matter 218/300 Energy 97/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Graphene Brace Advanced Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Centrium Leg Compact Wheel > --- UTILITY ---------- Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor Graphene Brace Antimissile System Hacking Suite Advanced Corruption Screen Mini Drone Bay > --- WEAPON ----------- Tesla Rifle > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Biometal Heavy Treads [Rating: 109] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Biometal Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Advanced Surge Thruster Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Dual-blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 . . Utility 12 | . . . 1 . . . 1 1 1 . . . . . . 1 2 . . 1 2 2 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 272 | 7 12 18 21 4 1 9 21 14 9 4 18 5 22 . 20 11 2 2 32 14 . 26 Power 31 | 1 3 4 2 . . . 1 . 1 . 4 . 2 . 4 1 . . 3 3 . 2 Engine 22 | 1 2 3 2 . . . 1 . 1 . 3 . 2 . . 1 . . 3 2 . 1 Core 7 | . 1 1 . . . . . . . . 1 . . . 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 72 | 2 1 4 6 . . 3 6 5 . 2 7 . 6 . 2 . . 2 11 4 . 11 Treads 8 | . . . . . . . . . . . . . . . . . . . 3 1 . 4 Leg 53 | 2 1 4 6 . . 3 6 5 . 2 7 . 6 . 2 . . 2 4 1 . 2 Wheel 7 | . . . . . . . . . . . . . . . . . . . 2 1 . 4 Hover 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Utility 98 | 2 2 3 5 2 1 4 7 7 2 1 5 3 8 . 8 8 2 . 14 4 . 10 Device 57 | 1 1 3 3 2 1 1 5 5 . 1 3 1 5 . 5 4 1 . 8 2 . 5 Storage 8 | 1 1 . 1 . . . 1 . . . . . . . 1 2 . . 1 . . . Processor 13 | . . . 1 . . . . . . . 1 . 1 . . 1 . . 4 1 . 4 Hackware 4 | . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 Protection 16 | . . . . . . 3 1 2 1 . 1 2 2 . 2 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 6 7 8 2 . 2 7 2 6 1 2 2 6 . 6 2 . . 4 3 . 3 Energy Gun 25 | 1 3 2 1 . . . . . . . 2 1 3 . 3 2 . . 3 2 . 2 Energy Cannon 9 | . . . 2 1 . 1 2 1 2 . . . . . . . . . . . . . Ballistic Gun 4 | 1 1 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . 4 . . . 3 . 3 . . . . . . . . . . . . . Launcher 19 | . 2 3 1 1 . 1 2 1 1 1 . 1 2 . 3 . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 5 | . . . . . . . 1 . 1 . 1 . 1 . . . . . 1 . . . Parts Lost 65 | . . 1 1 . . 1 . . . 2 3 . 6 . 6 . . 6 14 . 6 19 Power 9 | . . . . . . . . . . . 1 . 2 . 2 . . . 2 . 2 . Propulsion 23 | . . 1 . . . . . . . 1 . . 2 . 1 . . 1 7 . 1 9 Utility 24 | . . . . . . 1 . . . 1 2 . 2 . 3 . . 3 3 . 1 8 Weapon 9 | . . . 1 . . . . . . . . . . . . . . 2 2 . 2 2 Highest Loss Streak 14 | . . 1 1 . . 1 . . . 2 2 . 6 . 2 . . 6 8 . 6 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 100 100 100 100 100 100 100 99 99 98 99 100 93 93 88 99 98 70 65 47 53 45 Engine 8 | . 13 14 11 11 11 11 9 7 13 13 7 13 13 13 . 1 5 3 2 5 5 . Core 1 | . . . . . . . . . . . 4 . . . 9 8 5 2 . . . . Leg 30 | . 28 28 33 33 33 33 36 37 33 33 33 33 33 33 32 29 26 21 17 2 4 1 Device 17 | . 14 14 11 11 11 11 26 23 20 21 20 24 16 20 16 20 19 15 13 9 7 9 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 6 9 11 10 8 4 . . . Processor 2 | . . . 11 11 11 . . . . . 5 . 1 . . 4 5 3 4 4 8 17 Hackware 1 | . . . . . . . . . 6 3 . . . . . . . . 3 3 4 4 Protection 4 | . . . . . . 11 . 7 6 6 6 7 9 6 4 1 10 5 . . . . Energy Gun 5 | . 13 13 1 . . . . . . . 7 13 10 13 12 16 15 9 10 8 6 2 Energy Cannon 4 | . . . 6 8 11 9 9 6 5 6 4 . . . . . . . . . . . Ballistic Gun 1 | . 14 13 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 9 11 11 11 2 7 6 . . . . . . . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Heaviest Build 82 | 14 20 25 32 30 30 33 62 63 72 71 74 71 82 67 71 74 80 80 32 19 19 14 Greatest Support 150 | 20 20 25 40 35 35 35 60 76 73 73 86 86 89 87 87 82 82 82 68 16 16 150 Greatest Overweight (x) 3 | 3 . 1 . . . . 1 . . . 1 . . . . . . . 1 3 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 11 | 7 9 10 10 10 10 10 11 15 15 15 15 15 15 15 15 15 15 11 5 5 5 5 Most Carried 15 | 6 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 14 14 5 5 5 5 Average Carried 11 | 3 9 9 9 10 9 9 10 14 14 14 14 14 13 15 14 14 13 10 4 4 5 3 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 10 10 10 10 10 10 15 15 15 12 15 15 15 15 15 15 14 5 5 5 5 2 Class Distribution -------------------- 55% | Mutant 28% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Skirmisher | -5/Factory Infiltrator-Tank | -4/Factory Infiltrator-Mutant | -4/Waste Infiltrator-Skirmisher | -4/Factory Skirmisher | -3/Research Scavenger-Assassin | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Matter Collected 4191 | 275 192 382 361 105 20 245 286 198 222 38 263 112 329 . 458 119 . . 304 29 5 248 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6769 | 36 347 361 431 86 . 206 389 675 408 215 993 131 324 . 1259 297 . . 477 29 . 105 Parts 337 | 6 24 29 32 2 . 16 26 34 19 1 33 11 20 . 38 6 . . 26 4 . 10 Haulers Intercepted 13 | . 1 . 6 . . . 1 1 1 . 1 . . . . 2 . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . . 5 20 . 19 . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 128 | . 8 13 7 2 . 9 11 13 7 1 14 5 10 . 21 1 . . 5 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Guns 38 | . 5 4 3 . . . . . . . 2 2 5 . 11 1 . . 5 . . . Cannons 40 | . . . 2 2 . 5 7 5 7 . 12 . . . . . . . . . . . AOE 46 | . 3 9 2 . . 4 4 7 . 1 . 3 4 . 9 . . . . . . . Classes Destroyed 18 | 1 7 . 1 . . 2 . 2 . 1 1 1 1 . . . . . . . . 1 Worker 9 | . 1 1 . . . 1 1 1 . . . . . . . . . . 2 1 . 1 Builder 4 | . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 Tunneler 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 6 . . . 1 1 1 . 1 . . . . 2 . . . . . . Recycler 5 | . 1 2 . . . 1 . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . Watcher 16 | . 2 . 1 . . . 5 4 2 . 2 . . . . . . . . . . . Swarmer 56 | . 6 9 3 . . 4 10 4 3 . . 4 3 . 10 . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 26 | . 2 4 2 2 . 3 . 2 . . 4 . . . 7 . . . . . . . Brawler 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 9 | . . . 2 . . . 1 2 . . 2 . . . 1 1 . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 11 | . . . . . . 1 . . . . 4 . 4 . 2 . . . . . . . Programmer 18 | . . . . . . . . 4 4 . 3 . 1 . 1 . . . 5 . . . Compactor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 2 4 6 3 2 . 5 5 8 3 1 4 4 3 . 4 1 . . 3 1 . 1 Combat Bots Only 8 | . 3 3 3 2 . 4 5 8 3 1 4 4 3 . 4 1 . . 2 . . 1 Max Kills in Single Turn 3 | 1 2 3 3 1 . 2 3 3 1 1 1 3 3 . 3 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 1 . . 1 2 3 . 1 . 3 3 . 3 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Hostile Shots Fired 1389 | . 46 70 33 9 . 36 21 62 36 1 113 17 163 . 143 4 . 6 238 . 55 336 Missed 478 | . 11 22 13 4 . 10 12 26 13 . 42 4 39 . 30 2 . 1 109 . 21 119 Damage Taken 16657 | . 384 540 397 64 . 433 49 462 379 71 632 148 1954 . 1783 44 . 222 2794 . 923 5378 Core 3134 | . 44 105 83 13 . 55 13 30 32 . 26 11 230 . 86 . . . 550 . 242 1614 Absorbed by Shields 613 | . . . . . . . 22 165 136 24 236 30 . . . . . . . . . . Ignored by Resistances 179 | . . . . . . . . 16 . . 26 . . . 130 7 . . . . . . Regen/Repaired (Parts) 93 | . . . 93 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 40 . . . 62 97 95 . . . . . . 54 100 . . 52 100 83 . Volleys Fired 450 | 5 49 37 23 4 . 28 33 36 44 2 54 8 27 . 63 7 . . 22 4 . 4 Largest 3 | 2 2 2 2 2 . 2 1 1 2 1 2 2 2 . 2 3 . . 3 2 . 1 Hottest 210 | 70 85 90 112 112 . 112 120 120 120 39 130 130 130 . 145 210 . . 210 162 . 65 Shots Fired 704 | 10 92 62 42 8 . 52 33 37 51 2 56 18 43 . 109 21 . . 56 8 . 4 Gun 398 | 10 86 51 14 . . . . . . . 8 17 31 . 96 21 . . 52 8 . 4 Cannon 246 | . . . 26 8 . 48 30 35 51 . 48 . . . . . . . . . . . Launcher 49 | . 6 11 2 . . 4 3 2 . 2 . 1 5 . 13 . . . . . . . Special 11 | . . . . . . . . . . . . . 7 . . . . . 4 . . . Kinetic 153 | 5 43 25 22 4 . 24 7 1 22 . . . . . . . . . . . . . Thermal 491 | 5 43 26 18 4 . 24 23 34 29 . 56 17 31 . 96 21 . . 56 8 . . Explosive 49 | . 6 11 2 . . 4 3 2 . 2 . 1 5 . 13 . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 72 | 2 10 7 9 5 . 8 28 62 69 24 72 8 9 . 25 11 . . 7 2 . 1 Robot Miss Streak 5 | 2 5 3 5 2 . 4 . . 3 . 1 3 3 . 2 4 . . 5 3 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . . . . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 456 | 6 46 33 28 6 . 36 23 34 36 2 49 8 25 . 69 13 . . 35 3 2 2 Core Hits 326 | 4 22 24 27 5 . 34 16 24 11 2 23 7 14 . 64 10 . . 27 2 . 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 2 . . . . . . . . . 1 . . . 3 . . . 3 . . . Burn 9 | . 2 . . . . . . . . . 1 . . . 3 . . . 3 . . . Melee Attacks 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17558 | 81 742 1501 996 137 . 1085 1172 1844 1306 227 1941 512 1140 . 3350 388 . . 935 72 5 124 Guns 5751 | 81 531 557 207 . . . . . . . 214 254 481 . 2033 388 . . 907 72 . 26 Cannons 6342 | . . . 302 137 . 821 832 1247 1306 . 1697 . . . . . . . . . . . Explosions 5262 | . 211 939 487 . . 264 340 560 . 227 . 258 659 . 1317 . . . . . . . Melee 20 | . . . . . . . . . . . . . . . . . . . . . . 20 Ramming 176 | . . 5 . . . . . 37 . . 30 . . . . . . . 21 . 5 78 Kinetic 1602 | 31 191 262 298 71 . 493 . 23 233 . . . . . . . . . . . . . Thermal 10712 | 50 340 295 211 66 . 328 832 1464 1073 . 1911 254 481 . 2033 388 . . 914 72 . . Explosive 5022 | . 211 939 487 . . 264 340 320 . 227 . 258 659 . 1317 . . . . . . . Electromagnetic 26 | . . . . . . . . . . . . . . . . . . . . . . 26 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . . . . . 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 2 1 . 7 8 8 11 11 13 . . 7 16 . . 2 Average Corruption 6 | . . . . . . . 2 1 . 7 4 8 9 11 12 . . 7 8 . . 2 Corruption Purged 11 | . . . . . . . . 1 . . 4 . . . . . . . 6 . . . Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . 8 . . . 18 Effects 221 | . . . . . . . 6 5 . 3 43 20 26 2 52 . . 2 51 . . 11 Message Errors 47 | . . . . . . . 1 1 . 1 8 4 3 . 10 . . . 15 . . 4 Matter Fused 49 | . . . . . . . 1 1 . 1 9 4 7 1 10 . . . 10 . . 5 Heat Flow Errors 33 | . . . . . . . . 1 . . 9 4 3 . 7 . . 1 7 . . 1 Energy Discharges 33 | . . . . . . . 2 1 . 1 5 3 5 . 7 . . . 9 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 25 | . . . . . . . 1 . . . 6 2 4 . 7 . . 1 4 . . . Data Loss (major) 13 | . . . . . . . 1 . . . 3 . 1 . 4 . . . 3 . . 1 Misfires 6 | . . . . . . . . 1 . . . 3 2 . . . . . . . . . Alerts 5 | . . . . . . . . . . . 2 . . 1 2 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 8 | . . . . . . . . . . . 1 . 1 . 4 . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 687 | . 15 192 32 . . 9 64 76 85 . 67 1 56 . 90 . . . . . . . Projectiles 269 | . . . . . . 6 47 64 85 . 67 . . . . . . . . . . . Explosions 411 | . 15 192 32 . . 3 17 5 . . . 1 56 . 90 . . . . . . . Melee 7 | . . . . . . . . 7 . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . 13 . . 5 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . 13 . . 5 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 677 | . 80 34 106 . . 33 . 214 . 40 . . 50 . 75 . . . 10 . 2 33 Shots 15 | . 3 1 2 . . 1 . 3 . 1 . . 1 . 3 . . . . . . . Rammed 30 | . . . . . . . . . . . . . . . . . . . 4 . 1 25 Targets Rammed 35 | . . 1 . . . . . 1 . . 3 . . . . . . . 4 . 1 25 Kicked 5 | . . 1 . . . . . 1 . . 3 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 312 | 70 170 223 135 45 . 171 24 231 60 . 312 222 264 . 263 159 . 145 253 198 . 243 Average Temperature 60 | 32 55 55 38 27 . 57 8 36 19 . 88 57 65 . 73 51 . 89 88 93 . 139 Received Heat Transfer 1387 | . 54 210 120 39 . 126 . 44 . . 68 . 45 . 243 27 . . 42 . 162 207 Effects 5 | . . 2 . . . . . . . . 2 . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 1 1 . 1 . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Parts Melted 76 | . 1 2 1 . . . 10 17 5 . 19 . 3 . 7 3 . . 8 . . . Heat Transferred 20373 | 148 1073 703 444 111 . 592 1840 2790 2240 . 3693 333 666 . 3244 583 . . 1802 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Peak Influence 362 | 10 189 351 344 137 . 218 160 362 242 52 199 . . . . 153 6 2 133 92 65 159 Initial 162 | . 6 5 136 87 . . . 34 162 22 18 . . . . 81 6 2 . 72 2 38 Average 91 | 2 55 85 235 135 . 81 53 166 77 34 73 . . . . 72 6 . 28 52 4 53 Maximum Alert Level 1 | . . 1 1 . . 1 . 1 1 . . . . . . . . . . . . . Low Security (%) 84 | 100 100 74 22 100 . 89 100 53 97 100 100 . . . . 100 100 100 100 100 100 100 Level 1 15 | . . 25 77 . . 10 . 46 2 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . 1 . . . . 1 5 5 . 5 . . . . . . . 10 . 4 7 Investigation 11 | . . 1 . . . . . 1 1 . . . . . . . . . 3 . 4 1 Extermination 15 | . . . . . . . . 4 4 . 2 . . . . . . . 4 . . 1 Reinforcement 12 | . . . . . . . 1 . . . 3 . . . . . . . 3 . . 5 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . Construction Impeded 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Distress Signals 12 | . 3 . 1 . . . 3 . . . 1 . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 256 | . 19 13 10 2 . 11 17 20 11 5 23 4 12 . 23 2 . 8 27 1 17 31 Peak Tracking Total 19 | . 4 3 3 2 . 3 4 6 4 4 6 4 5 . 5 1 . 5 15 1 19 19 Tactical Retreats 22 | . 1 . 2 . . . 1 . . 1 . . . . 2 . . 1 7 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Traps Triggered 13 | . . . 2 . . . 1 3 1 . 2 . . . . . 1 . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 2 . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Machines Disabled 15 | . 1 . 2 . . 2 . 6 . . . 1 1 . . . . . 1 . . 1 Max in Single Turn 5 | . 1 . 1 . . 1 . 5 . . . 1 1 . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Machines Accessed 84 | . 6 1 4 . 5 1 7 12 8 . 11 1 2 4 1 6 1 . 4 2 4 4 Terminals 51 | . 5 . 3 . . 1 6 9 5 . 6 . 1 . 1 3 . . 4 2 3 2 Fabricators 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . Repair Stations 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Recycling Units 5 | . . . . . . . . 1 1 . 2 . . . . 1 . . . . . . Scanalyzers 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . 1 . . . . 1 1 . . . 1 1 Total Hacks 261 | . 14 1 12 . 50 3 24 27 27 . 23 1 2 30 1 13 2 . 9 3 11 8 Successful 153 | . 5 1 6 . 50 2 12 10 12 . 7 1 2 30 1 6 . . 5 1 1 1 Failed 108 | . 9 . 6 . . 1 12 17 15 . 16 . . . . 7 2 . 4 2 10 7 Catastrophic 25 | . 1 . 1 . . . 4 1 5 . 5 . . . . 2 1 . 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 7 . 4 . 1 2 7 4 1 . 5 . 1 . . 1 . . . . . 1 Terminals 126 | . 12 . 7 . . 3 22 19 14 . 12 . 1 . 1 9 . . 9 3 9 5 Fabricators 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . Repair Stations 8 | . 2 . 5 . . . . . . . . . . . . . . . . . . 1 Recycling Units 11 | . . . . . . . . 1 1 . 7 . . . . 2 . . . . . . Scanalyzers 19 | . . . . . . . . 7 12 . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 2 . . . 1 . . . . 1 2 . . . 2 2 Terminal Hacks 131 | . 4 1 3 . 50 2 12 6 3 . 4 1 2 30 1 4 . . 5 1 1 1 Record 72 | . . . . . 49 1 1 . 1 . 1 . 1 11 1 1 . . 3 1 1 . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . 1 . . . 1 1 . . . . . 3 . 1 . . . . . . Open Door 3 | . . 1 . . . . . . . . . 1 1 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 4 | . . . . . . . 2 1 . . . . . . . 1 . . . . . . Unreport Threat 4 | . 2 . . . . . 1 . . . 1 . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . 2 . . . . . . . 1 . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 1 . . 3 . . . . 1 . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . 3 9 . . . . . . . . . . . . . Insert Component 7 | . . . . . . . . 2 5 . . . . . . . . . . . . . Analyze 5 | . . . . . . . . 1 4 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 67 | . 6 . 4 . . 1 7 10 8 . 11 . . . . 6 1 . 3 2 4 4 Full Trace Events 9 | . . . . . . . . 1 1 . . . . . . . . . 2 . 4 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 1 4 . . . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 22 | . . . . . . . . . . . 22 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . 2 5 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 4 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Total Allies 5 | . . . . 3 . . . . . 1 . . . . . . . 1 . . . . Largest Group 3 | . . . . 3 3 1 . . . 1 . . . . . . . 1 . . . . Highest-Rated Group 46 | . . . . 40 40 16 . . . 31 . . . . . . . 46 . . . . Highest-Rated Ally 46 | . . . . 16 16 16 . . . 31 . . . . . . . 46 . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . 4 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 49 | . . . . . . 23 . . . 16 . . . . . . . 10 . . . . Total Damage 766 | . . . . . . 262 . . . 254 . . . . . . . 250 . . . . Kills 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Robot Analysis Total 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . 2 . . 2 . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Turns Passed 19869 | 97 927 745 899 308 623 1238 1602 3194 1860 107 2067 632 658 91 1189 571 29 153 1491 585 211 592 Spaces Moved 12249 | 52 493 323 468 199 510 590 607 2113 1084 77 1045 510 464 80 773 423 23 112 1066 418 184 635 Core 1093 | 11 . . . . . . . . . . . . . . . . . . 644 58 81 299 Treads 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 Legs 10347 | 41 493 323 468 199 510 590 607 2113 1084 77 1045 510 464 80 773 423 23 112 412 . . . Wheels 789 | . . . . . . . . . . . . . . . . . . . . 360 103 326 Hover 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Flight 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Fastest Speed 22 | 50 120 120 120 120 120 120 120 114 114 114 114 114 114 114 114 118 118 110 50 50 50 22 Average Speed 111 | 130 120 144 120 120 120 120 124 117 114 114 114 114 114 114 115 118 118 114 75 103 86 72 Slowest Speed 200 | 200 120 190 120 120 120 120 190 120 114 114 188 114 114 114 118 118 118 120 190 200 200 200 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 76 55 30 32 93 99 42 45 18 69 27 66 57 70 87 10 1 81 23 9 7 27 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 . . . 1 . . . 1 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . . . . 1 . . . 1 1 1 . . . . . . . . Scrap Searched 15 | . . 1 . 1 . 1 . . . . . 2 9 . 1 . . . . . . . Spaces Dug 268 | . 16 55 17 . . 28 19 10 4 . 6 15 33 . 64 1 . . . . . . Terrain Destroyed 633 | . 53 95 56 . . 39 28 72 9 19 6 16 64 . 174 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 33 | . . . 1 . . . 4 . 9 . 6 1 . . 10 2 . . . . . . AOE 600 | . 53 95 55 . . 39 24 72 . 19 . 15 64 . 164 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Total 17821 | 69 747 547 765 259 521 1069 1424 2791 1659 93 1865 546 544 79 949 483 26 136 1698 559 235 757 Wait 4497 | . 169 145 235 51 9 434 726 590 510 11 703 12 1 . 81 18 . 23 560 116 48 55 Move 12229 | 51 492 322 467 198 509 589 606 2112 1083 76 1044 509 463 79 772 422 23 111 1066 417 183 635 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 141 | 6 11 9 7 1 1 3 18 15 5 . 19 2 15 . 7 10 1 . 6 4 . 1 Fast Attach 102 | 7 1 4 2 . . . 3 5 4 . 5 1 3 . 5 4 . 1 25 10 . 22 Attach 50 | . . 1 3 . . 1 3 2 2 3 3 1 9 . 3 4 2 1 4 4 . 4 Detach 6 | . . . . . . . 1 . . . . . . . 1 2 . . . . . 2 Swap 120 | . 11 13 16 4 1 8 15 7 3 1 10 3 10 . 12 3 . . 3 . . . Drop 182 | . 14 15 12 1 1 6 19 23 7 . 24 4 16 . 5 13 . . 9 4 1 8 Fire 450 | 5 49 37 23 4 . 28 33 36 44 2 54 8 27 . 63 7 . . 22 4 . 4 Melee 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Ram 29 | . . . . . . . . . . . . . . . . . . . 3 . 1 25 Kick 5 | . . 1 . . . . . 1 . . 3 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Ext) -4/Factory -4/Waste -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 13) 453 | -10/Materials | Discovered new exit (range 14) 618 | -10/Materials | Build established: Scavenger-Mutant 769 | -10/Materials | Discovered new exit (range 14) 951 | -10/Materials | Discovered new exit (range 9) 1025 | -10/Materials | Entered Mines 1040 | -10/Mines | Met a Derelict shopkeep closing up shop 1649 | -10/Mines | Core integrity fell below 50% 1729 | -10/Mines | Discovered new exit (range 15) 1770 | -10/Mines | Entered Materials 1770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1895 | -9/Materials | Discovered new exit (range 15) 2442 | -9/Materials | Repaired Broken Carbon-fiber Leg 2652 | -9/Materials | Identified exit to Mines 2669 | -9/Materials | Entered Mines 2799 | -9/Mines | Discovered new exit (range 6) 2839 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2847 | -9/Mines | Identified exit to Zion 2861 | -9/Mines | Discovered new exit (range 9) 2863 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2872 | -9/Mines | Identified exit to Materials 2918 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2919 | -9/Mines | Discovered new exit (range 5) 2923 | -9/Mines | Identified exit to Exiles 2977 | -9/Mines | Entered Exiles 2977 | -9/Exiles | Accompanied by 3 allies 2995 | -9/Exiles | Discovered new exit (range 15) 3011 | -9/Exiles | Identified exit to Mines 3034 | -9/Exiles | Met 8R-AWN 3054 | -9/Exiles | Met EX-HEX 3096 | -9/Exiles | Met EX-BIN 3115 | -9/Exiles | Aligned with FarCom system 3117 | -9/Exiles | Given EX-Vault access code 3172 | -9/Exiles | Opened EX-Vault 3181 | -9/Exiles | Found Gui. Plasma Cannon 3207 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3285 | -9/Exiles | Met EX-DEC 3338 | -9/Exiles | Visited The Gauntlet 3504 | -9/Exiles | Learned location of Zion (-7) 3587 | -9/Exiles | Discovered exit to Mines (range 10) 3600 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3600 | -9/Exiles | Entered Mines 3600 | -8/Mines | Accompanied by 3 allies 4838 | -8/Mines | Entered Materials 4838 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5168 | -8/Materials | Build established: Mutant 6049 | -8/Materials | Identified exit to Factory 6440 | -8/Materials | Entered Factory 6440 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6800 | -7/Factory | Identified exit to DSF 7027 | -7/Factory | Discovered new exit (range 5) 7252 | -7/Factory | Discovered new exit (range 9) 8188 | -7/Factory | Destroyed 8 combat bots 8302 | -7/Factory | Discovered new exit (range 15) 8653 | -7/Factory | Identified exit to Storage 8653 | -7/Factory | Identified exit to Lower Caves 9634 | -7/Factory | Entered another Factory area 9634 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10376 | -6/Factory | Identified exit to Factory 11494 | -6/Factory | Sucked down chute 11494 | -6/Factory | Entered Waste 11495 | -6/Waste | Met a frightened Derelict 11502 | -6/Waste | Spotted C-40 Crusher 11509 | -6/Waste | EMP discharged 11511 | -6/Waste | Spotted C-40 Crusher 11513 | -6/Waste | Destroyed C-40 Crusher 11517 | -6/Waste | Spotted C-40 Crusher 11538 | -6/Waste | Spotted C-40 Crusher 11541 | -6/Waste | Spotted C-40 Crusher 11542 | -6/Waste | Spotted C-40 Crusher 11555 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11572 | -6/Waste | Discovered new exit (range 16) 11601 | -6/Waste | Entered Factory 12961 | -6/Factory | Identified exit to Lower Caves 13668 | -6/Factory | Entered Lower Caves 13687 | -6/Lower Caves | Spotted B-75 Beast 13742 | -6/Lower Caves | Learned location of 2 exits from Factory 13744 | -6/Lower Caves | Learned Factory emergency access door positions 14117 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14274 | -6/Lower Caves | Discovered new exit (range 9) 14300 | -6/Lower Caves | Entered another Lower Caves area 14371 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14384 | -6/Lower Caves | Found Prototype Special Weapon 14384 | -6/Lower Caves | Identified Molecular Deconstructor 14469 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 14527 | -6/Lower Caves | System corruption reached 10% 14554 | -6/Lower Caves | Lost 6 parts (2p2n2u) 14566 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 14804 | -6/Lower Caves | Discovered new exit (range 11) 14958 | -6/Lower Caves | Entered Data Miner 14958 | -6/Data Miner | Discovered new exit (range 6) 14980 | -6/Data Miner | Met Data Miner 15005 | -6/Data Miner | Learned location of Section 7 (-2) 15005 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15023 | -6/Data Miner | Received God Mode back door access code from Data Miner 15049 | -6/Data Miner | Entered Proximity Caves 15054 | -5/Proximity Caves | Ambushed by research squad 15185 | -5/Proximity Caves | Learned Factory security intel 15417 | -5/Proximity Caves | Build established: Scavenger-Mutant 15690 | -5/Proximity Caves | Learned Factory stockpile data 15810 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16086 | -5/Proximity Caves | Discovered exit to Factory (range 10) 16230 | -5/Proximity Caves | Build established: Mutant 16238 | -5/Proximity Caves | Entered Factory 16238 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16239 | -5/Factory | Identified exit to Extension 16239 | -5/Factory | Identified exit to Factory 16242 | -5/Factory | Discovered exit to Factory (range 17) 16545 | -5/Factory | Build established: Skirmisher 16809 | -5/Factory | Entered another Factory area 16809 | -4/Factory | Evolved 2 slots: Utility x2 16838 | -4/Factory | Sucked down chute 16838 | -4/Factory | Entered Waste 16839 | -4/Waste | Met a frightened Derelict 16845 | -4/Waste | Spotted C-40 Crusher 16845 | -4/Waste | Spotted C-40 Crusher 16848 | -4/Waste | Spotted C-40 Crusher 16853 | -4/Waste | EMP discharged 16905 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16908 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16912 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16924 | -4/Waste | Spotted C-40 Crusher 16929 | -4/Waste | Spotted C-40 Crusher 16933 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16936 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16953 | -4/Waste | EMP discharged 16967 | -4/Waste | Lost 6 parts (1n3u2w) 16981 | -4/Waste | Discovered new exit (range 10) 16991 | -4/Waste | Entered Factory 16998 | -4/Factory | Identified exit to DSF 17281 | -4/Factory | Build established: Infiltrator-Skirmisher 17923 | -4/Factory | Build established: Scavenger-Gunner 17997 | -4/Factory | Spotted B-86 Titan 18000 | -4/Factory | Released all parts (9) 18028 | -4/Factory | Lost 8 parts (2p3n2u1w) 18158 | -4/Factory | Cargo convoy interrupted 18175 | -4/Factory | Incoming assault squad redirected 18392 | -4/Factory | System corruption reached 10% 18426 | -4/Factory | Incoming investigation squad redirected 18427 | -4/Factory | Build established: Scout 18478 | -4/Factory | Discovered new exit (range 9) 18481 | -4/Factory | Identified exit to Research 18482 | -4/Factory | Entered Research 18482 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18641 | -3/Research | Discovered new exit (range 5) 18839 | -3/Research | Build established: Skirmisher 19065 | -3/Research | Identified exit to Research 19067 | -3/Research | Entered another Research area 19067 | -2/Research | Evolved 2 slots: Utility x2 19149 | -2/Research | Build established: Scavenger-Assassin 19255 | -2/Research | Spotted B-90 Cyclops 19258 | -2/Research | Incoming investigation squad redirected 19266 | -2/Research | Discovered new exit (range 16) 19278 | -2/Research | Identified exit to Access 19278 | -2/Research | Entered Access 19278 | -1/Access | Evolved 2 slots: Utility x2 19283 | -1/Access | Lost 6 parts (2p1n1u2w) 19674 | -1/Access | Spotted B-99 Colossus 19687 | -1/Access | Lost 4 parts (1n3u) 19818 | -1/Access | Core integrity fell below 50% 19858 | -1/Access | Core integrity fell below 20% 19867 | -1/Access | Spotted B-99 Colossus 19870 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 19860_ Dual-blade Saw destroyed. 19860_ Slug penetrates Wall. 19862_ Slammed into P-80 Master. 19862_ U-05 Engineer lays Concrete. 19863_ W-44 Eye sends out distress signal. 19863_ Slug penetrates Wall. 19863_ U-05 Engineer lays Concrete. 19865_ G-73 Enforcer destroyed. 19865_ Acquired Adv. Surge Thruster. The Adv. Surge Thruster is "overloadable", activating it again increases its output for additional resource costs, and may damage the unit. 19866_ U-05 Engineer builds a Wall. 19866_ Penetrated by Slug. 19866_ Imp. System Shield destroyed. [Achievement: Can't Catch Me] [Achievement: Universal Adapter] 19868_ Adv. Surge Thruster destroyed. 19870_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????# # # | | ??????????????????????###+##### # | | ????????????????????????# #???#####+######## | | ????????????????????????# #???????# #??????# | | ????????????????????????# #???????# #??????# | | ????????????????????????# #???????# #??????# | | ????????????????????????# #???????# #??????### ### | | ????????????????????????# #???????# ########## #?? | | ????????????????????????# #???????# + # #?? | | ????????????????????????# #???????# #### # #?? | | ?????????????????######## #????#### #### # #?? | | ?????????????????? #????# * # # #?? | | ??????????????????# #????# ! # # #?? | | ??????????????????# ##???# !"T # # #?? | | ??????????????????# #???# "" + # #?? | | ?????????????????## #???#! # # #?? | | ?????????????????+ * #???# # # ### | | ????????????#?+### #???# # # # | | ??????????? #???### ### # # | | ??????????? ###?## ## # + | | ??????????? #?# !p ######## # | | ?????????? ? "" #?## %! ##??????# # | | ????????? """ ###??##* #???????# # | | ???????? T" BB#######u #???????# # | | ???????? """ BB !!! #?????### ### | | ???????? "" @ !!w !g #?????# # | | ???????? % !!![%* #?????# # | | ??????? !! =!h ####### | | ?????? *! Ym # | | ????? !! g h ###### # | | ?????? #??????????? | | ?????? g #??????????? | | ?????? #??????????? | | ???????#+######################## #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ??????????????????????#######???# #??????????? | | ??????????????????????# ?## ##?????????? | | ??????????????????????# ?# #?????????? | | ??????????????????????# ! =# ######????? | | ??????????????????????# # ###### | | ??????????????????????# " "" + + | | ??????????????????????# "R"" # ###### | | ??????????????????????# """" # ##+#+#????? | | ??????????????????????# ?# # ????? | | ??????????????????????# ?### ### ! ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 575 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 285 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Corruption Block 20 Armor Coverage 825 Resistance: KI 25 Resistance: TH 25 Evasion (%) 59 Target Analysis 9 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Adv. Assault Cannon | -6/Factory | Scanalyzed VSS Leg | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Can't Catch Me Deconstruction Denied? Fist Fight I'm Back, Baby! Knowing Is Half The Battle More Dakka Please The Oracle Universal Adapter Challenges ------------ None Game ------ Seed GreatFrostMatrix Manual? 0 Play Time 04:08:35 Cumulative 14.5 hours Start 2024.03.24 @ 17:16:59 End 2024.03.25 @ 00:17:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6ddcd21-c5ee-4da6-8feb-185a370300ab