Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 21:55:42 Player: Infomantis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (202) 1010 Value Destroyed (9753) 9753 Prototype IDs (35) 700 Alien Tech Used (4) 800 Bonus (4988) 4988 TOTAL SCORE: 25951 Bonus ------- High Alert Combat Kills 385 Follower Combat Kills 324 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 1000 Friendly Fire -21 Cogmind --------- Core Integrity 0/1600 Matter 166/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- System Mapper > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor High-density Centrium Wheel Graphene Brace AEGIS Remote Shield Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Small Battery Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Graphene Brace AEGIS Remote Shield System Mapper Improved System Guard > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Perforator Gravity Flail > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Wheel High-density Centrium Wheel Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Advanced Heat Sink Advanced Target Analyzer Advanced System Shield Transdimensional Reconstructor KE Penetrator Mini Smartbomb Launcher Improved Plasma Cutter [Rating: 204] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Fusion Bomb Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 . . . . 2 . . 2 . . 2 . 2 Power 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Propulsion 4 | . . . 1 . 1 . . 1 . . . . . . . 1 . . . . . Utility 8 | . . . 1 . 1 1 1 . . . . . 2 . . 1 . . . . 1 Weapon 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . Parts Attached 338 | 8 1 9 4 . 18 49 16 18 18 . 9 1 5 11 39 8 26 5 22 54 17 Power 43 | 1 . 3 . . 2 7 . 3 2 . 1 . . . 4 2 2 1 3 9 3 Engine 12 | 1 . 3 . . 2 3 . 2 . . . . . . . . . . . 1 . Core 10 | . . . . . . 4 . 1 2 . . . . . 2 1 . . . . . Reactor 21 | . . . . . . . . . . . 1 . . . 2 1 2 1 3 8 3 Propulsion 104 | 2 . 2 1 . 10 18 4 8 7 . 4 . 2 2 8 2 4 . 7 18 5 Treads 34 | 2 . . . . . 4 3 . . . 1 . 1 1 . . 4 . 2 11 5 Leg 38 | . . 2 1 . 10 7 . 7 5 . 3 . . . 3 . . . . . . Wheel 8 | . . . . . . 4 . . 2 . . . . . . . . . . 2 . Hover 15 | . . . . . . . . . . . . . 1 1 3 . . . 5 5 . Flight 9 | . . . . . . 3 1 1 . . . . . . 2 2 . . . . . Utility 104 | 2 1 1 1 . 5 12 5 3 7 . 2 . 3 3 18 1 10 3 7 13 7 Device 51 | 1 . 1 1 . 2 4 3 1 5 . . . 1 2 10 1 4 1 2 9 3 Storage 6 | 1 1 . . . 1 . . . . . 1 . . . . . . . . 1 1 Processor 22 | . . . . . . 5 1 1 . . . . 2 . 5 . 1 . 4 1 2 Hackware 7 | . . . . . . 1 . 1 . . . . . . 1 . 1 1 1 1 . Protection 18 | . . . . . 2 2 1 . 2 . 1 . . 1 2 . 4 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 3 . 3 2 . 1 12 7 4 2 . 2 1 . 6 9 3 10 1 5 14 2 Energy Gun 37 | 2 . 3 2 . . 4 3 . . . . . . 2 7 2 6 . 3 2 1 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . 1 2 1 . Ballistic Gun 14 | 1 . . . . . 1 2 2 . . 1 . . 3 . . 1 . . 3 . Ballistic Cannon 6 | . . . . . . . 1 1 . . . . . 1 . . 1 . . 2 . Launcher 7 | . . . . . . 1 . . . . . 1 . . . 1 2 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . 1 4 1 . 2 . . . . . 1 . . . . 1 . Slashing Weapon 9 | . . . . . . 2 . 1 . . 1 . . . 1 . . . . 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . 1 . 1 . . 5 . . . . 2 1 3 4 8 . Corrupted Parts 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Parts Lost 164 | . . 7 . . 7 26 1 4 17 2 . . 6 . 27 1 10 . 15 20 21 Power 21 | . . 2 . . 2 4 . 1 1 . . . . . 3 . . . 2 3 3 Propulsion 54 | . . 2 . . . 15 . . 8 2 . . 1 . 6 . 3 . 5 6 6 Utility 51 | . . 1 . . 3 5 . 2 4 . . . 2 . 11 . 5 . 5 5 8 Weapon 38 | . . 2 . . 2 2 1 1 4 . . . 3 . 7 1 2 . 3 6 4 Highest Loss Streak 14 | . . 4 . . 4 8 1 2 14 2 . . 5 . 9 1 4 . 8 9 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 79 | . 100 98 100 100 97 86 90 97 70 25 58 82 69 83 68 81 77 35 45 82 64 Engine 3 | . 14 13 11 11 8 3 . 4 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 3 5 5 5 2 1 3 2 3 8 11 Treads 8 | . 28 21 . . . 2 21 3 . . 2 5 5 4 1 . 12 . . 14 9 Leg 9 | . . 6 33 33 36 19 1 23 18 2 12 17 15 15 7 . . . . . . Device 10 | . 14 13 22 22 14 7 13 11 12 11 11 11 5 7 8 14 14 9 7 5 8 Storage 6 | . 14 14 11 11 11 8 6 5 1 . 3 5 5 5 5 4 . . . 3 4 Processor 10 | . . . . . . 9 6 9 11 11 11 11 19 21 16 19 12 9 14 23 14 Hackware 2 | . . . . . . 3 . 3 1 . . . . . 1 . 4 8 10 2 4 Protection 2 | . . . . . 8 3 6 . 2 . 3 5 5 7 2 4 4 . . . . Energy Gun 7 | . 14 21 22 22 17 4 10 5 1 . . . . 6 7 14 9 . 1 1 1 Ballistic Gun 3 | . 14 6 . . . . 9 11 3 . 2 5 1 6 2 . . . . 3 . Ballistic Cannon 1 | . . . . . . . 4 6 1 . . . . 2 1 . 2 . . 2 2 Impact Weapon 1 | . . . . . . 9 . . 6 . . . . . 1 . . . . . 3 Slashing Weapon 2 | . . . . . . 5 . 3 . . 3 5 1 . 1 4 2 . . 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 11 26 28 31 31 40 55 62 70 55 3 35 41 41 54 59 44 68 47 27 119 140 Greatest Support 240 | 40 40 40 30 30 68 61 92 92 48 3 90 90 90 60 80 46 230 3 170 218 240 Greatest Overweight (x) 15 | . . 1 1 1 . 2 2 5 3 . . . . 1 2 . 2 15 8 1 . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . 5 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 15 15 Average Capacity 11 | 7 10 15 15 15 15 15 15 15 8 5 5 5 5 5 5 5 5 5 5 14 12 Most Carried 15 | 8 10 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 15 15 Average Carried 10 | 5 8 13 14 14 14 14 14 14 8 5 4 4 4 4 4 4 4 4 4 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 15 5 Final Carried 15 | 8 10 15 15 15 14 14 15 15 5 5 5 5 5 5 5 5 4 5 5 15 5 Class Distribution -------------------- 42% | Mutant 16% | Scavenger-Mutant 9% | Hacker-Mutant 5% | Scavenger-Skirmisher 4% | Skirmisher 4% | Scavenger-Gunner 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Derelict-Tank | -4/Waste Scout | -4/Factory Sprinter | -3/Research Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Scavenger-Mutant | -2/Testing Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Tes Acc Matter Collected 5713 | 292 7 107 20 20 160 491 260 423 278 . 219 291 . 155 490 62 410 . 456 1128 444 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9889 | 155 45 415 55 8 442 1611 380 502 433 . 219 107 9 76 1102 62 623 . 560 2376 709 Parts 369 | 11 3 19 5 . 16 50 17 17 5 . 3 12 1 2 45 8 15 . 28 82 30 Haulers Intercepted 8 | . . . . . 2 2 . 1 . . . . . . . . . . 2 1 . Recyclers Shooed 3 | 1 . . . . . . . . . . . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 5 . 1 7 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 168 | . 1 13 1 1 8 27 11 6 5 . . 9 . . 20 1 14 1 5 30 15 Melee 32 | . . . . . . 17 . 1 . . . . . . 5 1 3 . . 5 . Guns 61 | . 1 13 1 1 8 . 8 3 2 . . 1 . . 10 . 3 . . 10 . Cannons 32 | . . . . . . . 2 2 1 . . . . . 1 . 3 . 3 14 6 AOE 21 | . . . . . . 3 . . . . . 8 . . . . 3 1 . . 6 Classes Destroyed 18 | 2 1 2 1 . 1 5 . . 1 . . . 1 . . . 3 . . . 1 Worker 9 | . . . . . . 5 . 1 . . . . . . . . . . . 3 . Builder 8 | . . . . . . 1 1 1 . . . . . . 2 . . . 1 2 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . 2 2 . 1 . . . . . . . . . . 2 1 . Recycler 7 | 1 . . . . . 6 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . Swarmer 35 | . . 3 . . . 9 5 . . . . 9 . . 3 . . . . . 6 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . . . Grunt 70 | . 1 9 . . 6 12 3 3 4 . . . . . 8 . 4 . 1 17 2 Brawler 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Sentry 13 | . . . 1 . 2 2 1 3 . . . . . . 1 . 2 . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hunter 11 | . . . . . . 1 . . . . . . . . . . . . . 8 2 Programmer 24 | . . . . . . 2 2 . . . . . . . 6 1 4 . 4 5 . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . Assembled 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 1 3 1 1 3 7 6 3 2 . . 5 1 . 5 1 3 1 4 6 6 Combat Bots Only 6 | . 1 3 1 1 3 4 5 2 2 . . 5 . . 5 1 3 1 4 6 6 Max Kills in Single Turn 5 | 1 1 1 1 1 1 5 1 2 1 . . 3 1 . 2 1 1 1 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . . . . . 3 . . . . 1 1 . . 4 Melee 1 | . . . . . . 1 . 1 . . . . . . 1 1 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Tes Acc Damage Taken 33192 | . . 768 111 . 1295 2873 898 1001 1957 158 . 192 749 . 4097 433 3793 770 2246 5782 6069 Core 6236 | . . 87 12 . 198 382 44 226 431 78 . 10 109 . 760 48 668 273 885 504 1521 Absorbed by Shields 3123 | . . . . . . . . . . . . . . . . . . . . 1744 1379 Reduced by Siege Mode 6 | . . . . . . . . . . . . . . . . . 6 . . . . Redirected to Shielding 308 | . . . . . . . . . . . . 6 67 . . . 134 . . 101 . Regen/Repaired (Parts) 69 | . . . . . 69 . . . . . . . . . . . . . . . . Core Remaining (%) 54 | 100 . 65 . 97 64 45 94 . . . . 25 . . 24 . . 21 . 12 . Volleys Fired 418 | 17 2 49 2 2 43 4 22 17 13 . . 8 2 1 36 3 45 7 31 87 27 Largest 5 | 2 2 2 2 2 2 1 4 5 4 . . 2 1 5 5 4 4 1 1 3 2 Hottest 328 | 60 60 105 105 130 130 63 213 232 194 . . 69 36 249 264 328 247 200 100 230 220 Shots Fired 876 | 34 4 85 4 4 84 6 80 54 23 . . 12 2 5 95 6 110 7 30 202 29 Gun 625 | 34 4 85 4 4 84 5 63 48 20 . . 7 . 5 73 6 72 . 11 100 . Cannon 229 | . . . . . . . 17 6 3 . . . . . 22 . 31 7 19 99 25 Launcher 22 | . . . . . . 1 . . . . . 5 2 . . . 7 . . 3 4 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 377 | 17 2 17 . . . 1 51 38 22 . . 7 . 3 52 . 43 . . 113 11 Thermal 444 | 15 2 68 4 4 84 3 29 16 1 . . . . 2 41 4 59 7 19 72 14 Explosive 22 | . . . . . . 1 . . . . . 5 2 . . . 7 . . 3 4 Electromagnetic 33 | 2 . . . . . 1 . . . . . . . . 2 2 1 . 11 14 . Robot Hit Streak 26 | 10 3 8 6 7 9 1 14 10 8 . . 2 . 3 7 6 12 1 16 26 6 Robot Miss Streak 12 | 1 1 3 . 1 3 2 6 3 2 . . 3 . . 4 6 4 3 1 3 12 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . 2 1 Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 781 | 23 3 53 3 2 69 103 61 38 36 . 3 4 . 1 99 5 65 2 29 164 18 Core Hits 380 | 6 2 25 2 2 24 26 35 33 8 . 2 14 2 1 37 3 34 3 9 83 29 Critical Kills 18 | . . . . . . 1 . . . . . . . . 3 . 1 . 2 4 7 Critical Parts Destroyed 44 | . . . . . 1 10 . 1 3 . . . . . 6 . 2 . . 8 13 Critical Strikes 98 | . . 1 . . 3 20 . 3 3 . . . . 1 14 . 9 . 2 22 20 Burn 7 | . . 1 . . 2 . . 2 . . . . . 1 1 . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . 2 1 1 Destroy 38 | . . . . . . . . 1 2 . . . . . 1 . 4 . . 11 19 Blast 10 | . . . . . . . . . . . . . . . . . 5 . . 5 . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . Smash 23 | . . . . . 1 13 . . 1 . . . . . 8 . . . . . . Sever 15 | . . . . . . 7 . . . . . . . . 3 . . . . 5 . Melee Attacks 284 | . . . . . 9 145 . 1 21 . 3 . . . 51 3 2 . . 33 16 Impact 160 | . . . . . 9 74 . . 21 . . . . . 39 . . . . 1 16 Slashing 124 | . . . . . . 71 . 1 . . 3 . . . 12 3 2 . . 32 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 14 . . 1 . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 28 | . . . . . . 22 . . 1 . . . . . . . . . . 5 . Damage Inflicted 27619 | 265 31 678 36 29 1129 5142 1243 870 1589 . 245 626 126 21 3314 118 3089 359 1183 6278 1248 Guns 8499 | 265 31 673 36 29 944 16 946 684 407 . . 13 . 21 1094 66 1207 . 161 1906 . Cannons 6107 | . . . . . . . 295 154 67 . . . . . 382 . 601 172 992 3123 321 Explosions 3905 | . . . . . . 582 . . . . . 613 126 . 91 . 1246 186 . 329 732 Melee 8972 | . . . . . 175 4544 . 32 1115 . 245 . . . 1747 52 29 . . 873 160 Ramming 136 | . . 5 . . 10 . 2 . . . . . . . . . 6 1 30 47 35 Kinetic 6115 | 96 10 98 . . . . 800 616 474 . . 13 . . 834 . 693 . . 2371 110 Thermal 8227 | 142 21 575 36 29 944 16 441 222 . . . . . 21 621 45 1115 358 992 2438 211 Explosive 3719 | . . . . . . 582 . . . . . 613 126 . 91 . 1246 . . 329 732 Electromagnetic 450 | 27 . . . . . . . . . . . . . . 21 21 . . 161 220 . Impact 5573 | . . . . . 175 2625 . . 1115 . . . . . 1498 . . . . . 160 Slashing 3399 | . . . . . . 1919 . 32 . . 245 . . . 249 52 29 . . 873 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . 1 . . . 5 . . . . . . . . 27 . 13 22 6 11 9 Average Corruption 9 | . . 1 . . . 3 . . . . . . . . 16 . 10 21 4 10 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 100 | . . 7 . . . 17 . . . . . . . . 29 . 3 26 9 7 2 Message Errors 24 | . . 1 . . . 2 . . . . . . . . 5 . 1 10 2 3 . Matter Fused 17 | . . 3 . . . 2 . . . . . . . . 7 . 1 2 . 1 1 Heat Flow Errors 13 | . . . . . . 2 . . . . . . . . 3 . . 5 1 1 1 Energy Discharges 9 | . . . . . . 3 . . . . . . . . 4 . . 1 . 1 . Parts Rejected 5 | . . . . . . 1 . . . . . . . . 3 . . 1 . . . Data Loss (minor) 15 | . . 1 . . . 3 . . . . . . . . 5 . . 4 2 . . Data Loss (major) 4 | . . . . . . 1 . . . . . . . . . . . 2 1 . . Misfires 2 | . . . . . . 2 . . . . . . . . . . . . . . . Alerts 5 | . . 1 . . . 1 . . . . . . . . . . 1 . 2 . . Misdirections 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . Weapon Failures 3 | . . 1 . . . . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2423 | . . . . . 27 1151 9 . 213 . 77 21 100 . 335 . 56 . 65 271 98 Projectiles 326 | . . . . . . . 9 . . . . . . . 13 . 2 . 65 237 . Explosions 296 | . . . . . . 53 . . . . . 21 100 . . . 54 . . . 68 Melee 1801 | . . . . . 27 1098 . . 213 . 77 . . . 322 . . . . 34 30 Knockbacks 60 | . . . . . . 13 5 . 4 . . . . . 12 . 5 . . 11 10 Impact 26 | . . . . . . 13 . . 3 . . . . . 8 . . . . 1 1 Kinetic 30 | . . . . . . . 4 . 1 . . . . . 2 . 5 . . 10 8 Secondary 4 | . . . . . . . 1 . . . . . . . 2 . . . . . 1 Self-Inflicted Damage 628 | . . . . . . 165 . . . . . 35 359 . 26 . 16 7 11 . 9 Shots 12 | . . . . . . 3 . . . . . 1 5 . 1 . 1 1 . . . Rammed 37 | . . 3 . . . . 1 . . . . . . . . . . . 13 9 11 Targets Rammed 41 | . . 3 . . 2 . 1 . . . . . . . . . 1 . 13 10 11 Kicked 2 | . . . . . 2 . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Highest Temperature 466 | 40 20 336 21 60 204 165 455 90 54 . . . . . 385 351 466 172 89 369 408 Average Temperature 97 | 18 15 101 14 34 84 34 116 33 22 . . . . . 89 120 123 42 37 113 138 Received Heat Transfer 5110 | . . 339 45 . 567 918 171 355 862 57 . . 102 . 465 . 129 . 36 625 439 Effects 13 | . . 2 . . . . 4 . . . . . . . 1 1 2 . . . 3 Shutdowns 4 | . . . . . . . 1 . . . . . . . . . 1 . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Interference 4 | . . 2 . . . . 2 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . 1 . . . . . . . . 1 1 . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 8 | . . . . . . . . . . . . . . . . . 8 . . . . Longest Duration 8 | . . . . . . . . . . . . . . . . . 8 . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 22 | . . . . . . 9 1 . 2 . . . . . 5 . . . 3 . 2 Impact Corruptions 56 | . . . . . 1 30 2 . 8 . . . . . 13 . . . . . 2 Robots Melted 6 | . . . . . . . . . . . . . . . . . 2 . 2 1 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 2 . 1 1 1 Parts Melted 25 | . . 2 . . 5 1 3 3 . . . . . 1 1 . 1 . 5 2 1 Heat Transferred 11664 | 325 50 1402 87 74 2405 37 851 700 . . . . . 111 1127 75 1258 276 703 1998 185 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . 5 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Tes Acc Peak Influence 872 | 20 114 164 94 51 189 464 311 272 . . . . 335 117 373 340 723 . 104 524 872 Initial 300 | . 13 44 15 36 19 63 226 106 . . . . 126 117 81 164 178 . . . 300 Average 191 | 8 79 67 68 38 75 185 217 157 . . . . 253 117 231 214 365 . 37 227 445 Maximum Alert Level 3 | . . . . . . 2 1 1 . . . . 1 . 1 1 3 . . 2 3 Low Security (%) 55 | 100 100 100 100 100 100 52 21 74 . . . . 19 100 37 35 2 . 100 47 . Level 1 32 | . . . . . . 33 78 25 . . . . 80 . 62 64 55 . . 31 42 Level 2 10 | . . . . . . 13 . . . . . . . . . . 38 . . 21 44 Level 3 1 | . . . . . . . . . . . . . . . . . 3 . . . 12 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 . 1 . 2 3 4 1 . . . . . . 7 2 4 . 1 13 9 Investigation 16 | . 1 . 1 . 2 2 1 1 . . . . . . 1 1 . . . 5 1 Extermination 11 | . . . . . . 1 2 . . . . . . . 2 . 2 . 1 2 1 Reinforcement 12 | . . . . . . . 1 . . . . . . . 2 1 1 . . 3 4 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison 2 | . . . . . . . . . . . . . . . 2 . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . 3 3 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Tes Acc Distress Signals 18 | . . . . . 5 2 2 1 . . . . 1 . . . . . 1 4 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 . . . . Times Spotted 358 | . 4 16 4 1 18 47 14 12 17 4 . 9 8 . 35 10 32 1 11 55 60 Peak Tracking Total 27 | . 2 3 3 1 6 5 6 4 9 4 . 5 6 . 8 6 14 1 7 9 27 Tactical Retreats 30 | . . 1 . . . 9 1 1 3 1 . . 1 . 2 2 1 . . 2 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Tes Acc Traps Triggered 6 | . . . . . . 2 . . . . . . 1 . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Tes Acc Machines Disabled 40 | . . . . . . 7 . 1 . . . . 5 . 2 . 8 3 . 13 1 Max in Single Turn 4 | . . . . . . 4 . 1 . . . . 2 . 2 . 2 1 . 1 1 Garrison Access 8 | . . . . . . 1 1 1 . . . . . . 1 . . . . 1 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Tes Acc Machines Accessed 61 | . 3 . 3 . 6 10 5 4 . . 4 . . . 4 1 3 1 1 8 8 Terminals 29 | . 2 . 3 . 4 4 1 2 . . . . . . 1 1 3 . . 5 3 Fabricators 7 | . . . . . . 2 2 . . . . . . . 1 . . . 1 1 . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Recycling Units 5 | . 1 . . . . 2 1 . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . . . 1 1 . 1 . . . . . . . . . . . 1 . Garrison Access 9 | . . . . . . 1 1 1 . . . . . . 2 . . . . 1 3 Total Hacks 163 | . 7 . 9 . 20 28 10 10 . . 17 . . . 9 3 5 9 2 17 17 Successful 91 | . 4 . 5 . 9 15 5 5 . . 17 . . . 3 1 2 9 1 6 9 Failed 72 | . 3 . 4 . 11 13 5 5 . . . . . . 6 2 3 . 1 11 8 Catastrophic 16 | . . . 2 . . 3 3 . . . . . . . 2 . . . . 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 3 . 5 . 7 8 4 3 . . . . . . 3 2 . 1 . 9 5 Terminals 83 | . 4 . 9 . 15 14 2 7 . . . . . . 4 3 5 . . 13 7 Fabricators 14 | . . . . . . 3 5 . . . . . . . 2 . . . 2 2 . Repair Stations 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Recycling Units 10 | . 3 . . . . 3 2 . . . . . . . . . . . . . 2 Scanalyzers 13 | . . . . . 3 7 . 2 . . . . . . . . . . . 1 . Garrison Access 14 | . . . . . . 1 1 1 . . . . . . 3 . . . . 1 7 Terminal Hacks 45 | . 2 . 3 . 4 2 . 1 . . 17 . . . . . 2 9 . 3 2 Record 14 | . . . . . . . . . . . 5 . . . . . . 9 . . . Part Schematic 6 | . . . 1 . . 1 . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . 4 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Locate Traps 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . 1 1 . . . . . . . 1 . . . 1 . . Network Status 4 | . . . . . . 1 1 . . . . . . . 1 . . . 1 . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 11 | . . . . . 2 7 . 2 . . . . . . . . . . . . . Insert Component 5 | . . . . . 1 3 . 1 . . . . . . . . . . . . . Analyze 6 | . . . . . 1 4 . 1 . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 1 1 1 . . . . . . 1 . . . . 1 3 Seal Access 8 | . . . . . . 1 1 1 . . . . . . 1 . . . . 1 3 Unauthorized Hacks 19 | . 2 . 2 . 1 4 3 1 . . . . . . 1 1 . . . 2 2 Terminals 11 | . . . 2 . 1 2 . 1 . . . . . . 1 1 . . . 1 2 Assimilate 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Botnet 9 | . . . 2 . 1 2 . 1 . . . . . . . . . . . 1 2 Fabricators 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Report 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 1 . . . . . . . . . . . . . . Recyclers 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 . 3 . 5 7 4 2 . . . . . . 4 1 2 . 1 6 7 Full Trace Events 14 | . . . 1 . 3 2 1 1 . . . . . . 1 1 . . . 3 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . 1 4 . 1 . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 55 | . . . . . . . . . . . . . . . . . . . . . 55 Retrieved Matter 55 | . . . . . . . . . . . . . . . . . . . . . 55 Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 3 . 1 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 3 . 1 . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Tes Acc Total Allies 7 | . . 3 . . . . . . . . . . . . 1 1 2 . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . 1 1 1 . . . . Highest-Rated Group 50 | . . 40 . . . . . . . . . . . . 26 26 50 . . . . Highest-Rated Ally 50 | . . 16 . . . . . . . . . . . . 26 26 50 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 41 | . . 24 . . . . . . . . . . . . . . 17 . . . . Total Damage 724 | . . 257 . . . . . . . . . . . . . . 467 . . . . Kills 8 | . . 4 . . . . . . . . . . . . . . 4 . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 1 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Tes Acc Turns Passed 13027 | 177 196 1469 124 177 699 1722 952 506 591 134 180 371 313 396 753 231 844 669 400 1316 807 Spaces Moved 7856 | 74 97 614 65 82 344 986 457 215 408 235 175 289 249 307 668 394 415 187 269 638 688 Core 1036 | 7 . . . . . . . . 33 235 71 . . . 2 . 74 187 45 14 368 Treads 2376 | 67 97 466 . . . 101 457 38 . . . . . . . . 286 . 6 538 320 Legs 2985 | . . 148 65 82 344 724 . 177 327 . 104 289 249 307 169 . . . . . . Wheels 209 | . . . . . . 161 . . 48 . . . . . . . . . . . . Hover 430 | . . . . . . . . . . . . . . . 126 . . . 218 86 . Flight 820 | . . . . . . . . . . . . . . . 371 394 55 . . . . Fastest Speed 31 | 50 160 160 120 190 120 90 152 90 50 50 50 120 120 120 37 31 31 50 50 38 50 Average Speed 120 | 149 160 169 153 190 122 127 170 170 112 50 91 120 120 120 62 32 117 320 98 130 92 Slowest Speed 800 | 160 160 240 190 190 130 260 305 540 180 50 120 120 120 190 150 37 156 800 450 225 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . 7 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 36 | 4 23 95 8 26 35 29 16 8 52 42 60 47 8 96 21 12 31 96 6 62 26 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 5 | . 1 . . . . . . . . . 3 1 . . . . . . . . . Known Exits Taken 10 | . 1 . . 1 . 1 . . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 . 1 . 1 1 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . 1 . 1 . . . . 2 1 . . . . . . . . . . . Spaces Dug 33 | . . . . . . 2 . . . . . 16 . . . . 7 . . 2 6 Terrain Destroyed 414 | . . . . . . 33 2 1 2 . . 65 60 . 33 . 143 16 . 26 33 Melee 10 | . . . . . . 2 . . . . . . . . . . . . . 2 6 Projectile 62 | . . . . . . . 2 1 2 . . . . . 9 . 24 2 . 16 6 AOE 329 | . . . . . . 31 . . . . . 65 60 . 24 . 119 14 . 8 8 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Lab Res Tes Acc Total 10242 | 106 137 962 87 100 530 1305 587 322 496 251 189 300 260 326 839 481 682 239 363 884 796 Wait 1011 | . 31 274 9 15 75 118 64 45 26 13 . 2 1 1 29 68 149 29 16 34 12 Move 7818 | 73 96 613 64 81 343 985 456 214 407 234 174 288 249 306 653 389 414 186 269 637 687 Hop 9 | . . . . . . . . . . . . . . . 7 2 . . . . . Pick Up 137 | 8 4 11 5 1 17 18 11 9 3 2 2 1 1 1 10 3 3 5 3 12 7 Fast Attach 208 | 7 . 2 . . 1 24 8 8 9 . 8 . 5 11 30 7 15 4 18 44 7 Attach 74 | . . 5 2 . 5 12 5 6 6 . 2 1 . . 6 1 5 1 6 6 5 Detach 31 | . . . . . . 1 4 4 2 . . . . . 2 . 4 1 2 7 4 Swap 61 | 1 1 2 2 . 12 13 3 4 3 . . . . . 3 . 7 . . 4 6 Drop 169 | . 3 3 3 1 23 14 13 14 7 2 . . 2 6 12 5 21 5 6 16 13 Fire 418 | 17 2 49 2 2 43 4 22 17 13 . . 8 2 1 36 3 45 7 31 87 27 Melee 248 | . . . . . 9 116 . 1 20 . 3 . . . 51 3 2 . . 27 16 Ram 23 | . . . . . . . . . . . . . . . . . . 1 12 . 10 Kick 2 | . . . . . 2 . . . . . . . . . . . . . . . . Crush 16 | . . 3 . . . . 1 . . . . . . . . . 1 . . 10 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 Rewire 16 | . . . . . . . . . . . . . . . . . 16 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Upp) -4/Waste -4/Factory -3/Research -3/Armory -3/Lab -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 374 | -10/Materials | Entered Mines 483 | -10/Mines | Discovered new exit (range 14) 672 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 827 | -10/Mines | Learned Materials emergency access door positions 883 | -10/Mines | Learned Materials emergency access door positions 902 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1039 | -10/Mines | Excavation squad dispatched 1039 | -10/Mines | A large section of the Mines collapsed 1289 | -10/Mines | Excavation squad dispatched 1427 | -10/Mines | Discovered new exit (range 11) 1516 | -10/Mines | Lost 4 parts (2p1n1w) 1843 | -10/Mines | Entered Materials 1843 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1863 | -9/Materials | Discovered new exit (range 16) 1952 | -9/Materials | Identified exit to Materials 1967 | -9/Materials | Entered Mines 2010 | -9/Mines | Assembled infested the area 2027 | -9/Mines | Discovered exit to Materials (range 7) 2093 | -9/Mines | Build established: Scavenger-Mutant 2144 | -9/Mines | Entered Materials 2144 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2186 | -8/Materials | Repaired Aluminum Leg 2766 | -8/Materials | Discovered new exit (range 16) 2843 | -8/Materials | Entered Factory 2843 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2873 | -7/Factory | Lost 4 parts (1p2u1w) 3021 | -7/Factory | Build established: Mutant 3235 | -7/Factory | Lost 6 parts (1p4n1u) 3901 | -7/Factory | Discovered new exit (range 7) 3910 | -7/Factory | Identified exit to Factory 3960 | -7/Factory | Discovered exit to Factory (range 5) 4130 | -7/Factory | Lost 3 parts (2n1u) 4237 | -7/Factory | Lost 3 parts (3n) 4301 | -7/Factory | Lost 3 parts (1p1n1w) 4404 | -7/Factory | Core integrity fell below 50% 4461 | -7/Factory | Lost 8 parts (1p4n2u1w) 4565 | -7/Factory | Entered another Factory area 4565 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5087 | -6/Factory | Build established: Scavenger-Skirmisher 5487 | -6/Factory | Discovered new exit (range 10) 5517 | -6/Factory | Entered another Factory area 5517 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5634 | -5/Factory | Identified exit to Factory 5846 | -5/Factory | Spotted B-75 Beast 5996 | -5/Factory | Discovered new exit (range 15) 6023 | -5/Factory | Entered Upper Caves 6274 | -5/Upper Caves | Lost 14 parts (1p5n4u4w) 6277 | -5/Upper Caves | Core integrity fell below 50% 6442 | -5/Upper Caves | Learned Factory emergency access door positions 6486 | -5/Upper Caves | Build established: Mutant 6545 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6610 | -5/Upper Caves | Lost 3 parts (3n) 6612 | -5/Upper Caves | Discovered new exit (range 5) 6614 | -5/Upper Caves | Entered another Upper Caves area 6618 | -5/Upper Caves | Learned location of 2 exits from Factory 6735 | -5/Upper Caves | Spotted B-75 Beast 6743 | -5/Upper Caves | Discovered new exit (range 8) 6748 | -5/Upper Caves | Entered Zhirov 6748 | -5/Zhirov | Discovered new exit (range 3) 6758 | -5/Zhirov | Met Zhirov 6771 | -5/Zhirov | Found Alien Artifact 6771 | -5/Zhirov | Identified Integrated Reactor 6771 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6852 | -5/Zhirov | Found Alien Artifact 6883 | -5/Zhirov | Learned location of Quarantine (-3) 6883 | -5/Zhirov | Learned location of Testing (-2) 6883 | -5/Zhirov | Learned location of Command (-1) 6890 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6928 | -5/Zhirov | Entered Proximity Caves 7257 | -4/Proximity Caves | Learned Research emergency access door positions 7267 | -4/Proximity Caves | Discovered exit to Factory (range 8) 7299 | -4/Proximity Caves | Entered Factory 7299 | -4/Factory | Evolved 2 slots: Utility x2 7300 | -4/Factory | Identified exit to Upper Caves 7300 | -4/Factory | Identified exit to Research 7402 | -4/Factory | Lost 5 parts (2u3w) 7612 | -4/Factory | Sucked down chute 7612 | -4/Factory | Entered Waste 7612 | -4/Waste | The area was eerily silent 7915 | -4/Waste | Discovered new exit (range 15) 8000 | -4/Waste | A Compactor rumbled back to life 8001 | -4/Waste | Spotted C-40 Crusher 8008 | -4/Waste | Entered Factory 8068 | -4/Factory | Build established: Derelict-Tank 8113 | -4/Factory | Garrison activated, responded to threat 8214 | -4/Factory | Lost 5 parts (4u1w) 8285 | -4/Factory | Lost 9 parts (1p2n3u3w) 8330 | -4/Factory | System corruption reached 10% 8368 | -4/Factory | Lost 5 parts (2n2u1w) 8422 | -4/Factory | Core integrity fell below 50% 8504 | -4/Factory | Lost 5 parts (1p2n2w) 8637 | -4/Factory | Lost 3 parts (1p2u) 8739 | -4/Factory | Build established: Scout 8754 | -4/Factory | Discovered exit to Research (range 16) 8761 | -4/Factory | Entered Research 8761 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8988 | -3/Research | Found Prototype Launcher 8988 | -3/Research | Identified Mni. Smartbomb Launcher 8990 | -3/Research | Discovered new exit (range 7) 8992 | -3/Research | Identified exit to Armory 8992 | -3/Research | Entered Armory 9081 | -3/Armory | Found Fusion Bomb Launcher 9598 | -3/Armory | Lost 3 parts (2u1w) 9757 | -3/Armory | System corruption reached 10% 9782 | -3/Armory | First assault squad dispatched 9801 | -3/Armory | Core integrity fell below 50% 9827 | -3/Armory | Lost 4 parts (3n1u) 9831 | -3/Armory | Found Fusion Bomb Launcher 9834 | -3/Armory | Identified Transdimensional Reconstructor 9834 | -3/Armory | Warped through subspace to slip node 9834 | -3/Armory | Discovered new exit (range 1) 9834 | -3/Armory | Identified exit to Lab 9836 | -3/Armory | Entered Lab 9836 | -3/Lab | Discovered new exit (range 9) 9840 | -3/Lab | Identified exit to Research 9843 | -3/Lab | Unable to decrypt terminal 9843 | -3/Lab | Opened the door to a hidden lab 9843 | -3/Lab | Detected by scanners 9844 | -3/Lab | Gained access to the hidden lab's interior 9854 | -3/Lab | Found Prototype Special Weapon 9875 | -3/Lab | Confronted by A5 9881 | -3/Lab | Found Prototype Hackware 9881 | -3/Lab | Identified Quantum Router 9883 | -3/Lab | Found Prototype Protection 9883 | -3/Lab | Identified Exp. Powered Armor 9890 | -3/Lab | Found Prototype Energy Cannon 9890 | -3/Lab | Identified Potential Cannon 9933 | -3/Lab | Destroyed A5 9953 | -3/Lab | Found Prototype Energy Cannon 10075 | -3/Lab | Found Alien Artifact 10100 | -3/Lab | Found Alien Artifact 10178 | -3/Lab | Build established: Hacker-Mutant 10283 | -3/Lab | Unable to decrypt terminal 10405 | -3/Lab | Found Transdimensional Reconstructor 10505 | -3/Lab | Entered Research 10505 | -2/Research | Evolved 2 slots: Power x2 10574 | -2/Research | Identified Integrated Dissipator 10574 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 10586 | -2/Research | Identified Warp Cannon 10751 | -2/Research | Identified Core Regenerator 10751 | -2/Research | Used Core Regenerator, restored core integrity (+114) 10880 | -2/Research | Lost 7 parts (1p3n1u2w) 10894 | -2/Research | Discovered new exit (range 9) 10905 | -2/Research | Core integrity fell below 50% 10905 | -2/Research | Identified exit to Testing 10905 | -2/Research | Entered Testing 10929 | -2/Testing | Lost 8 parts (1p2n4u1w) 11211 | -2/Testing | Build established: Scavenger-Mutant 11285 | -2/Testing | Found Prototype Hackware 11285 | -2/Testing | Identified System Mapper 11301 | -2/Testing | Lost 9 parts (2p2n3u2w) 11636 | -2/Testing | Found Prototype Device 11636 | -2/Testing | Identified AEGIS Remote Shield 11704 | -2/Testing | System corruption reached 10% 11778 | -2/Testing | Core integrity fell below 20% 12015 | -2/Testing | Lost 3 parts (2n1w) 12029 | -2/Testing | Found Prototype Ballistic Cannon 12029 | -2/Testing | Identified Perforator 12185 | -2/Testing | Identified exit to Access 12206 | -2/Testing | Intercept squad dispatched 12208 | -2/Testing | Spotted Tracker 12210 | -2/Testing | Spotted Tracker 12214 | -2/Testing | Spotted Combat Programmer 12221 | -2/Testing | Entered Access 12221 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12586 | -1/Access | Build established: Generator-Mutant 12689 | -1/Access | Intercept squad dispatched 12700 | -1/Access | Spotted Tracker 12700 | -1/Access | Spotted Tracker 12725 | -1/Access | Destroyed Tracker 12731 | -1/Access | Warped through subspace 12835 | -1/Access | Lost 10 parts (3p1n4u2w) 12915 | -1/Access | Lost 3 parts (3n) 12936 | -1/Access | Core integrity fell below 50% 12964 | -1/Access | Crushed by falling debris 12971 | -1/Access | Search patrols dispatched 12989 | -1/Access | Spotted B-99 Colossus 13006 | -1/Access | Core integrity fell below 20% 13028 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13001_ Gravity Flail destroyed. 13002_ K-01 Serf collects debris. 13003_ System corrupted: Matter fused (-6). 13005_ Adv. Terrain Scan Processor destroyed. 13005_ Critical hit (Blast). 13005_ Knocked back. 13005_ Slug penetrates Wall. 13005_ Penetrated by Slug. 13009_ Slammed into K-01 Serf. 13010_ Slammed into P-80 Master. 13012_ Slammed into U-05 Engineer. 13013_ Slammed into K-01 Serf. 13016_ Slammed into U-05 Engineer. 13017_ Slammed into K-01 Serf. 13017_ Core Analyzer broken. 13017_ Destabilizing: Short circuit. 13020_ System corrupted: Heat flow error (+154). 13027_ Slammed into P-80 Master. 13027_ Broken Core Analyzer destroyed. 13028_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????H???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##########???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #####################???????? | | ????????????# + pp@ppps ? | | ????????????# ###########w#########???????? | | ????????????# #?????????# #???????????????? | | ????????????# #?????????# #???????????????? | | ????????????# #?????????# #???????????????? | | ????????????##########?????????# #???????????????? | | ?????????#########?????????????# #???????????????? | | ?????????# ?????????????# #???????????????? | | ?????????# ? ? ???????# #???????????????? | | ?????????# """"" #?????# #???????????????? | | ?????????# """F"" ####### #???????????????? | | ?????????# """ "" # #???????????????? | | ?????????# # #??????????????## | | ?????????# # %% #????????????#?? | | ?????????# + #????????????# ? | | ?#?##?????? # #????????????# | | ??????? ?# #????????????# | | ?????####+########## #????????????# | | ????# +????????????# | | "????# % #????????????# | | """#?# % #????????????# | | ""#?# """ +????????????# | | F""#?# T"" #????????????# | | """#?#% " "" !! #????????????# | | ### !! #????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 87 Energy Capacity 510 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 285 Jamming Range 14 Cloak Strength 4 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 600 Resistance: KI 10 Resistance: EM 25 Core Shielding 40 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 30 Target Analysis 11 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 37 Item Schematics ----------------- Terrain Scan Processor | -9/Materials | Hacked Imp. Trap Extractor | -8/Materials | Scanalyzed Hvy. Plasma Cannon | -7/Factory | Hacked Imp. Terrain Scan Processor | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Microactuators | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed HeatSurgeMatrix Manual? 0 Play Time 03:23:25 Cumulative 160.0 hours Start 2022.04.16 @ 15:18:37 End 2022.04.16 @ 21:55:42 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 97 Adventurer 6 Explorer 16 Win Type - Total 10 Types 6/0/1/1/0/0/1/1/0 Lore% 85 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8ad2c09-36ac-457b-8502-4b6587d883a0