Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.02 @ 18:01:10 Player: Senator Honkstrong Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (403) 2015 Value Destroyed (14772) 14772 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (7072) 7072 TOTAL SCORE: 27659 Bonus ------- High Alert Combat Kills 5243 Follower Combat Kills 813 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -384 Cogmind --------- Core Integrity 114/700 Matter 85/300 Energy 290/290 System Corruption 13% Temperature Warning (327) Movement Treading (330) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Hardened Heavy Armor Plating Medium Insulated Plating > --- WEAPON (4) ------- Autogun Gauss Rifle > --- INVENTORY (20) --- Light Treads Advanced Cooling System Coolant Injector Advanced Weapon Cycler Improved Phase Shifter Relay Coupler [Heavy] (14) Assault Rifle Gauss Rifle Heavy Linear Accelerator Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Medium Armor Plating Hacking Suite Relay Coupler [Specialist] > --- WEAPON ----------- Autogun Gauss Rifle Smartbomb Launcher > --- INVENTORY -------- Light Treads Advanced Cooling System Coolant Injector Advanced Weapon Cycler Improved Phase Shifter Hardened Heavy Armor Plating Medium Insulated Plating Relay Coupler [Brawler] Relay Coupler [Heavy] Autogun Autogun KE Penetrator Heavy Linear Accelerator Remote Datajack [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Light Armor Plating Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 2 | . . . 1 . . . . 1 . . Weapon 2 | . . . 1 . . . . 1 . . Parts Attached 282 | 7 15 5 42 2 26 18 41 61 41 24 Power 17 | 1 3 . 5 . 1 1 2 3 1 . Engine 14 | 1 1 . 4 . 1 1 2 3 1 . Core 3 | . 2 . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 45 | 2 3 2 4 . 8 1 10 7 6 2 Treads 31 | . . . 2 . 7 1 7 6 6 2 Leg 13 | 2 3 2 2 . . . 3 1 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 67 | 2 4 . 8 1 7 5 5 15 11 9 Device 9 | 1 . . . . . . 1 4 3 . Storage 3 | 1 1 . . . . . 1 . . . Processor 4 | . 1 . . . 1 1 . 1 . . Hackware 14 | . . . 1 . . 1 1 1 4 6 Protection 37 | . 2 . 7 1 6 3 2 9 4 3 Artifact . | . . . . . . . . . . . Weapon 153 | 2 5 3 25 1 10 11 24 36 23 13 Energy Gun 7 | 1 1 . 2 . . . . 1 2 . Energy Cannon 3 | . 2 . 1 . . . . . . . Ballistic Gun 91 | 1 . 1 16 1 6 6 19 24 9 8 Ballistic Cannon . | . . . . . . . . . . . Launcher 38 | . 2 2 6 . 4 4 4 7 7 2 Special Weapon 14 | . . . . . . 1 1 4 5 3 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . . . Parts Lost 69 | . . . 11 . 6 7 13 17 6 9 Power 4 | . . . . . . 1 1 2 . . Propulsion 20 | . . . 1 . 1 2 7 4 4 1 Utility 23 | . . . 6 . 3 3 2 5 1 3 Weapon 22 | . . . 4 . 2 1 3 6 1 5 Highest Loss Streak 6 | . . . 3 . 1 3 3 6 2 6 To Critical Strikes 2 | . . . . . . . . . 1 1 Average Slot Usage (%) 97 | . 99 100 99 99 97 98 83 98 97 97 Engine 7 | . 4 . 8 11 9 9 8 6 7 7 Core 2 | . 9 14 2 . . . . . . . Treads 20 | . . . 8 22 35 35 24 27 28 29 Leg 7 | . 27 28 13 . . . 1 2 . . Device 1 | . . . . . . . 1 3 2 3 Storage 9 | . 14 14 11 11 9 9 9 7 7 7 Hackware 2 | . . . 1 . . . 3 . 7 11 Protection 14 | . 11 14 19 21 15 10 7 17 10 6 Energy Gun 2 | . 11 14 1 . . . . . 1 . Ballistic Gun 23 | . 8 7 28 32 25 22 26 28 23 22 Launcher 2 | . 5 6 2 . 1 3 . . 1 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 98 | 15 34 35 48 46 56 56 71 85 82 98 Greatest Support 88 | 20 20 20 40 40 83 83 83 82 82 88 Greatest Overweight (x) 3 | . 1 1 2 1 . . 3 1 1 1 Average Overweight (x) . | . . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 15 19 20 20 20 Most Carried 20 | 3 15 15 15 15 15 15 19 20 20 20 Average Carried 15 | 2 11 14 13 14 14 14 15 18 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 Final Carried 20 | 3 15 15 15 15 15 12 18 17 20 11 Class Distribution -------------------- 28% | Scavenger-Tank 28% | Tank 24% | Mutant 7% | Bothacker-Mutant 4% | Scavenger-Mutant 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Mutant | -8/Garrison Tank | -8/Materials Scavenger-Tank | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac Matter Collected 12657 | 348 717 316 1609 202 1549 984 2340 2456 1478 658 Remotely . | . . . . . . . . . . . Salvage Created 13842 | 300 775 322 2232 275 1891 937 2265 3183 745 917 Parts 834 | 23 54 32 158 13 123 59 113 165 41 53 Haulers Intercepted 17 | . 2 . 6 . 5 . 3 1 . . Recyclers Shooed 8 | 1 . . 4 . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 277 | . 15 13 33 6 36 30 43 63 22 16 Guns 181 | . 10 5 27 6 23 21 31 38 13 7 Cannons 3 | . 1 . 2 . . . . . . . AOE 91 | . 4 8 4 . 13 9 12 25 9 7 Classes Destroyed 18 | 3 6 . 2 1 3 . 2 1 . . Worker 33 | 2 2 4 5 . 5 . 3 9 . 3 Builder 16 | . 1 . 4 . 1 . 4 4 . 2 Tunneler 18 | 9 . 1 3 1 1 . . 1 . 2 Hauler 17 | . 2 . 6 . 5 . 3 1 . . Recycler 18 | 1 1 . 4 . 1 . 3 4 . 4 Mechanic 3 | . . . . . . . 1 2 . . Operator 5 | . 2 . 1 . . . 1 1 . . Watcher 19 | . 3 . 5 . 5 . 4 1 . 1 Swarmer 58 | . 3 9 7 . 9 10 2 5 11 2 Grunt 128 | . 12 4 15 4 12 11 23 32 7 8 Brawler 11 | . . . 1 . . 1 4 5 . . Duelist 13 | . . . . 2 . 1 5 4 . 1 Protector 8 | . . . . . . . 2 4 . 2 Sentry 38 | . . . 10 . 9 3 5 8 2 1 Specialist 6 | . . . . . 4 2 . . . . Hunter 6 | . . . . . 1 2 2 . . 1 Programmer 8 | . . . . . . . . 5 2 1 Heavy 2 | . . . . . 1 . . . 1 . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 12 | 7 4 8 5 3 8 6 9 12 4 7 Combat Bots Only 10 | . 4 6 4 3 6 6 6 10 4 3 Max Kills in Single Turn 5 | 1 2 3 2 1 3 3 4 5 3 5 Gunslinging 1 | . . . . . . . 1 . . . Exploded 4 | . 2 3 2 . 3 3 3 4 3 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac Damage Taken 13923 | . 462 227 1481 213 1434 1501 2178 3205 1429 1793 Core 1418 | . 52 67 184 39 77 182 231 349 108 129 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 676 | . 221 . 122 . 201 . 50 82 . . Core Remaining (%) 51 | 100 . 52 . 44 . . 10 . . . Volleys Fired 883 | 26 79 15 160 11 101 81 120 147 79 64 Largest 4 | 2 2 2 3 3 3 3 3 4 4 4 Hottest 162 | 70 86 89 114 71 86 86 86 125 162 107 Shots Fired 2290 | 52 156 30 439 33 294 203 323 452 177 131 Gun 2101 | 52 117 25 414 33 279 180 311 431 151 108 Cannon 22 | . 14 . 8 . . . . . . . Launcher 130 | . 25 5 17 . 15 21 11 18 10 8 Special 37 | . . . . . . 2 1 3 16 15 Kinetic 1939 | 26 55 10 372 33 279 180 311 431 134 108 Thermal 185 | 26 76 15 50 . . . 1 . 17 . Explosive 130 | . 25 5 17 . 15 21 11 18 10 8 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 31 | 7 13 12 31 8 19 22 27 16 19 15 Robot Miss Streak 5 | 2 3 2 4 2 4 3 5 5 4 4 Penetration Max 1 | . . . . . . . 1 1 1 1 Secondary Targets 19 | . . . 2 . 1 4 5 4 2 1 Max Gunslinging Chain 1 | . . . 1 . 1 1 1 1 1 1 Shots Hit Robots 1320 | 30 66 17 251 18 190 135 189 277 69 78 Core Hits 680 | 13 44 23 93 10 91 50 107 152 43 54 Critical Kills 6 | . . . . . . 2 . 2 2 . Critical Parts Destroyed 8 | . . . 1 . . 1 3 2 1 . Critical Strikes 23 | 2 1 1 5 . . 3 4 4 3 . Burn 8 | 2 1 1 4 . . . . . . . Destroy 14 | . . . 1 . . 3 3 4 3 . Sever 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 36365 | 369 1517 867 4009 301 4455 3050 6036 9672 2165 3924 Guns 20784 | 369 770 189 3221 293 3128 2028 3623 4811 1040 1312 Cannons 327 | . 176 . 151 . . . . . . . Explosions 15107 | . 565 665 596 . 1303 1022 2395 4824 1125 2612 Melee . | . . . . . . . . . . . Ramming 134 | . 6 13 41 8 24 . 5 37 . . Kinetic 19627 | 194 382 57 2842 293 3128 2028 3623 4811 957 1312 Thermal 2051 | 175 564 132 580 . . . 13 321 83 183 Explosive 14296 | . 565 665 516 . 1303 1022 2395 4493 1125 2212 Electromagnetic 257 | . . . 30 . . . . 10 . 217 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . 3 6 4 . 13 Average Corruption 3 | . . . . . . 3 3 3 . 3 Corruption Purged 4 | . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . Effects 51 | . . . . . . 3 41 5 . 2 Message Errors 13 | . . . . . . 1 11 1 . . Matter Fused 13 | . . . . . . . 12 . . 1 Heat Flow Errors 6 | . . . . . . . 4 1 . 1 Energy Discharges 3 | . . . . . . 1 . 2 . . Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . 2 . . . Data Loss (minor) 7 | . . . . . . 1 5 1 . . Data Loss (major) 3 | . . . . . . . 3 . . . Alerts 2 | . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 848 | . 6 . 65 . 72 15 150 271 62 207 Projectiles . | . . . . . . . . . . . Explosions 843 | . 6 . 65 . 72 15 150 266 62 207 Melee 5 | . . . . . . . . 5 . . Knockbacks 1 | . . . . 1 . . . . . . Impact 1 | . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 752 | . 15 8 68 . 140 12 278 39 79 113 Shots 25 | . 2 1 2 . 4 2 5 2 4 3 Rammed 10 | . . . . 2 3 . 1 4 . . Targets Rammed 27 | . 2 2 9 3 4 . 1 5 . 1 Kicked 13 | . 2 2 9 . . . . . . . Crushed 4 | . . . . 1 1 . . 1 . 1 Highest Temperature 465 | 63 228 183 379 96 352 353 465 414 328 347 Average Temperature 86 | 20 50 73 79 39 73 103 100 122 81 85 Received Heat Transfer 4428 | . 204 96 666 36 369 597 873 1029 261 297 Effects 24 | . . . 4 . 1 4 2 8 2 3 Shutdowns 3 | . . . . . . . . 1 1 1 Energy Bleed 5 | . . . 1 . . 2 1 1 . . Interference 12 | . . . 3 . . 2 . 5 1 1 Matter Decay 2 | . . . . . . . . 1 . 1 Short Circuit 2 | . . . . . 1 . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 . 1 . . . . . 1 . Heat Transferred 4755 | 666 1443 407 1567 . . . 37 350 185 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac Peak Influence 3462 | 60 417 433 440 295 551 1536 1277 1930 3462 2277 Initial 1817 | . 39 162 76 165 . 358 736 581 1359 1817 Average 775 | 34 147 259 249 80 268 1043 983 902 2379 1943 Maximum Alert Level 5 | . 2 2 2 1 2 4 4 5 5 5 Low Security (%) 28 | 100 72 42 43 81 32 . . . . . Level 1 21 | . 23 52 45 18 44 3 . 7 . . Level 2 14 | . 4 5 11 . 23 17 3 48 . . Level 3 8 | . . . . . . 30 62 12 . . Level 4 10 | . . . . . . 48 34 21 13 . Level 5 16 | . . . . . . . . 9 86 100 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 50 | . 3 . 6 . 4 . 8 22 . 7 Investigation 2 | . 1 . . . 1 . . . . . Extermination 7 | . . . . . . . . 5 . 2 Reinforcement 22 | . 2 . 5 . 3 . 5 5 . 2 Assault 13 | . . . 1 . . . 3 6 . 3 Garrison 6 | . . . . . . . . 6 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . 3 . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac Distress Signals 13 | . 2 . 4 . 3 . 4 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 395 | . 25 13 43 7 53 33 56 84 41 40 Peak Tracking Total 8 | . 5 3 7 3 8 8 6 8 5 7 Tactical Retreats 11 | . . . 1 1 3 3 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac Traps Triggered 4 | . 1 . . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . . . 1 1 1 1 1 2 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac Machines Disabled 102 | . 20 1 14 . 7 4 8 24 15 9 Max in Single Turn 14 | . 3 1 2 . 2 1 1 14 2 2 Garrison Relay 10 | . . . . . . 4 . . 6 . Phase Generator 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac Machines Accessed 68 | . 8 . 14 1 15 4 8 11 3 4 Terminals 44 | . 6 . 8 . 11 4 5 5 3 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 7 | . 1 . 2 . 1 . 1 2 . . Recycling Units 7 | . 1 . 2 . 1 . 1 2 . . Scanalyzers 5 | . . . 2 . 1 . 1 1 . . Garrison Access 3 | . . . . . 1 . . 1 . 1 Total Hacks 199 | . 33 . 45 1 44 6 31 28 4 7 Successful 101 | . 23 . 23 1 17 1 19 14 2 1 Failed 96 | . 10 . 21 . 26 5 12 14 2 6 Catastrophic 14 | . 1 . 1 . 5 2 2 2 . 1 Database Lockouts 2 | . . . 1 . 1 . . . . . Manual 83 | . 14 . 17 . 26 1 15 8 . 2 Terminals 134 | . 23 . 26 . 37 6 22 13 4 3 Fabricators 3 | . . . . . . . . . . 3 Repair Stations 26 | . 8 . 9 . 2 . 2 5 . . Recycling Units 11 | . 2 . 4 . 2 . 1 2 . . Scanalyzers 19 | . . . 6 . 2 . 6 5 . . Garrison Access 5 | . . . . . 1 . . 3 . 1 Terminal Hacks 45 | . 11 . 9 1 9 1 9 3 2 . Robot Analysis 15 | . 5 . 3 . 3 . 4 . . . Prototype ID Bank 8 | . 3 . 1 . 2 . 2 . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 2 | . . . . . 1 . . 1 . . Unreport Threat 8 | . 1 . 3 . 2 . 2 . . . Locate Traps 6 | . 2 . 2 . . . 1 1 . . Garrison Registry 1 | . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 21 | . 8 . 5 . 2 . 2 4 . . Scan Component 11 | . 4 . 3 . 1 . 1 2 . . Repair 10 | . 4 . 2 . 1 . 1 2 . . Recycling Unit Hacks 5 | . 2 . 2 . . . 1 . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 4 | . 1 . 2 . . . 1 . . . Scanalyzer 18 | . . . 5 . 2 . 6 5 . . Insert Component 9 | . . . 3 . 1 . 3 2 . . Analyze 9 | . . . 2 . 1 . 3 3 . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . 1 . . 1 . . Unauthorized Hacks 9 | . 2 . 2 . 3 . 1 1 . . Terminals 8 | . 2 . 2 . 3 . 1 . . . Botnet 8 | . 2 . 2 . 3 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Broadcast 1 | . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 60 | . 7 . 13 . 14 4 6 11 1 4 Full Trace Events 5 | . 1 . 1 . 1 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 Total Robot Build Rating 12 | . . . . . . . . . . 12 Part Schematics Acquired 8 | . . . 2 . 1 . 3 2 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 9 | . 4 . 2 . 1 . 1 1 . . Time 394 | . 116 . 64 . 38 . 76 100 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 28 | . 9 . 11 . . . 8 . . . Parts Scanalyzed 8 | . . . 2 . 1 . 3 2 . . Part Schematics Acquired 8 | . . . 2 . 1 . 3 2 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . . 1 . Watcher Feeds 1 | . . . . . . . . . 1 . Robots Hacked 15 | . . . . . . . . 2 6 7 Non-combat 5 | . . . . . . . . 2 . 3 Combat 10 | . . . . . . . . . 6 4 Robot Hacks Applied 17 | . . . . . . . . 2 8 7 parse_system 1 | . . . . . . . . . 1 . overwrite_iff 2 | . . . . . . . . . 1 1 streamctrl_high 3 | . . . . . . . . . 3 . formatsys_low 5 | . . . . . . . . 2 . 3 formatsys_high 6 | . . . . . . . . . 3 3 Relay Couplers Released 47 | . . . . . . 15 . . 28 4 Machine Destruction 39 | . . . . . . 15 . . 24 . Programmers 8 | . . . . . . . . . 4 4 Attached 11 | . . . . . . 1 . 1 3 6 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac Total Allies 24 | . . . . . . 1 . 2 11 10 Largest Group 8 | . . . . . . 1 . 2 5 8 Highest-Rated Group 228 | . . . . . . 31 . 52 228 228 Highest-Rated Ally 80 | . . . . . . 31 . 26 80 76 Total Orders 2 | . . . . . . . . . 2 . STAY 1 | . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . 1 . Ally Attacks 109 | . . . . . . 9 . . 37 63 Total Damage 2837 | . . . . . . 148 . . 906 1783 Kills 24 | . . . . . . 1 . . 12 11 Allies Corrupted 1 | . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac Robot Analysis Total 15 | . 5 . 3 . 3 . 4 . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac Turns Passed 23056 | 304 2272 1132 4462 1784 2342 1443 1873 3578 2907 959 Spaces Moved 9577 | 96 983 563 1557 690 1061 685 642 1476 1378 446 Core 7 | 7 . . . . . . . . . . Treads 6966 | . . . 588 690 1061 685 642 1476 1378 446 Legs 2604 | 89 983 563 969 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 170 165 162 160 156 156 167 Average Speed 192 | 114 159 190 226 249 167 162 222 197 178 169 Slowest Speed 400 | 120 190 190 330 250 170 165 400 242 240 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 69 | 4 99 98 98 99 89 60 66 41 98 16 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 63 | . 12 . 35 . 16 . . . . . Terrain Destroyed 1298 | . 213 46 237 . 150 108 152 171 138 83 Melee . | . . . . . . . . . . . Projectile 13 | . . . . . . 1 1 8 3 . AOE 1285 | . 213 46 237 . 150 107 151 163 135 83 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac Total 12761 | 234 1531 595 2164 733 1467 884 919 1952 1723 559 Wait 1686 | 103 423 3 351 12 252 86 81 191 169 15 Move 9567 | 95 982 562 1556 689 1060 683 641 1476 1377 446 Hop . | . . . . . . . . . . . Pick Up 150 | 3 17 2 25 7 10 9 14 31 29 3 Fast Attach 78 | 7 8 2 9 1 10 . 15 15 7 4 Attach 93 | . . . 13 . 4 6 16 32 12 10 Detach 38 | . 1 . 1 . 1 . 13 15 3 4 Swap 112 | . 7 3 20 1 13 12 10 14 22 10 Drop 124 | . 12 6 20 7 12 7 8 26 25 1 Fire 883 | 26 79 15 160 11 101 81 120 147 79 64 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 13 | . 2 2 9 . . . . . . . Crush 14 | . . . . 3 4 . 1 5 . 1 Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 Trap 2 | . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Sto] / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 14) 305 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 17) 794 | -10/Materials | Discovered new exit (range 15) 800 | -10/Materials | Discovered new exit (range 9) 1436 | -10/Materials | Discovered new exit (range 6) 2085 | -10/Materials | Repaired Assault Rifle 2124 | -10/Materials | Repaired Lgt. Nuclear Core 2152 | -10/Materials | Repaired Aluminum Leg 2179 | -10/Materials | Repaired Lgt. Armor Plating 2577 | -10/Materials | Entered Mines 2592 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2816 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2816 | -10/Mines | Discovered new exit (range 5) 2839 | -10/Mines | Discovered new exit (range 10) 2931 | -10/Mines | Discovered new exit (range 11) 3154 | -10/Mines | Learned location of Mines (-9) 3709 | -10/Mines | Entered Materials 3709 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3813 | -9/Materials | Discovered new exit (range 3) 4014 | -9/Materials | Build established: Scavenger-Tank 4432 | -9/Materials | Lost 3 parts (1u2w) 4509 | -9/Materials | Repaired Lgt. Nuclear Core 5006 | -9/Materials | Discovered new exit (range 8) 5386 | -9/Materials | Central database locked down 5456 | -9/Materials | Repaired Assault Rifle 5759 | -9/Materials | Discovered new exit (range 8) 6240 | -9/Materials | Discovered new exit (range 9) 6748 | -9/Materials | Build established: Tank 7243 | -9/Materials | Discovered new exit (range 11) 7974 | -9/Materials | Build established: Mutant 8109 | -9/Materials | First assault squad dispatched 8171 | -9/Materials | Entered Mines 8207 | -9/Mines | Core integrity fell below 50% 8367 | -9/Mines | Found a hidden stash of uninstalled traps 8498 | -9/Mines | Discovered new exit (range 8) 8517 | -9/Mines | Build established: Tank 8874 | -9/Mines | Learned Materials trap positions 9124 | -9/Mines | Learned Materials trap positions 9145 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 9333 | -9/Mines | Discovered new exit (range 6) 9955 | -9/Mines | Entered Materials 9955 | -8/Materials | Evolved 2 slots: Propulsion x2 9956 | -8/Materials | Loaded intel: 19 trap records 10718 | -8/Materials | Central database locked down 11027 | -8/Materials | Discovered new exit (range 5) 11542 | -8/Materials | Discovered new exit (range 16) 11801 | -8/Materials | Repaired Arm. Treads 12094 | -8/Materials | Discovered new exit (range 7) 12292 | -8/Materials | Identified exit to Garrison 12297 | -8/Materials | Entered Garrison 12328 | -8/Garrison | Triggered checkpoint 12416 | -8/Garrison | Triggered checkpoint 12438 | -8/Garrison | Garrison Relay disabled 12460 | -8/Garrison | Rescued a captive Derelict 12707 | -8/Garrison | Garrison Relay disabled 12828 | -8/Garrison | Triggered checkpoint 12887 | -8/Garrison | Discovered new exit (range 15) 12887 | -8/Garrison | Discovered new exit (range 58) 12887 | -8/Garrison | Discovered new exit (range 62) 12954 | -8/Garrison | Triggered checkpoint 12988 | -8/Garrison | Garrison Relay disabled 13003 | -8/Garrison | Installed Relay Interface Framework 13084 | -8/Garrison | Garrison Relay disabled 13154 | -8/Garrison | Build established: Mutant 13610 | -8/Garrison | Spotted B-75 Beast 13694 | -8/Garrison | Lost 3 parts (1p2u) 13740 | -8/Garrison | Entered Materials 13741 | -8/Materials | Loaded intel: 19 trap records 14130 | -8/Materials | Build established: Tank 14140 | -8/Materials | First assault squad dispatched 14252 | -8/Materials | Lost 3 parts (2n1w) 14488 | -8/Materials | Discovered new exit (range 16) 14516 | -8/Materials | Core integrity fell below 50% 14677 | -8/Materials | Lost 3 parts (1n1u1w) 14890 | -8/Materials | Discovered new exit (range 15) 15194 | -8/Materials | Core integrity fell below 20% 15463 | -8/Materials | Repaired Broken Enh. Autogun 15613 | -8/Materials | Entered Factory 15613 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 15673 | -7/Factory | Build established: Scavenger-Tank 16773 | -7/Factory | Discovered new exit (range 15) 17050 | -7/Factory | Discovered new exit (range 8) 17613 | -7/Factory | First assault squad dispatched 17679 | -7/Factory | Garrison activated, responded to threat 17956 | -7/Factory | Repaired Smartbomb Launcher 18131 | -7/Factory | Destroyed 8 combat bots 18855 | -7/Factory | Garrison activated, responded to threat 18929 | -7/Factory | Destroyed 10 combat bots 18936 | -7/Factory | Lost 6 parts (3n2u1w) 19191 | -7/Factory | Identified exit to Garrison 19191 | -7/Factory | Entered Garrison 19227 | -7/Garrison | Triggered checkpoint 19231 | -7/Garrison | Core integrity fell below 50% 19260 | -7/Garrison | Triggered checkpoint 19578 | -7/Garrison | Triggered checkpoint 19587 | -7/Garrison | Triggered checkpoint 19739 | -7/Garrison | Discovered new exit (range 14) 19798 | -7/Garrison | Triggered checkpoint 19869 | -7/Garrison | Garrison Relay disabled 20021 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 20176 | -7/Garrison | Triggered checkpoint 20229 | -7/Garrison | Build established: Bothacker-Mutant 20254 | -7/Garrison | Triggered checkpoint 20313 | -7/Garrison | Garrison Relay disabled 20382 | -7/Garrison | Discovered new exit (range 15) 20487 | -7/Garrison | Phase Generator disabled 20505 | -7/Garrison | Found embedded Infiltrators 20625 | -7/Garrison | Garrison Relay disabled 20696 | -7/Garrison | Triggered checkpoint 20719 | -7/Garrison | Heavy support dispatched to Factory 20726 | -7/Garrison | Triggered checkpoint 20762 | -7/Garrison | Garrison Relay disabled 20820 | -7/Garrison | Heavy support dispatched to Factory 20931 | -7/Garrison | Garrison Relay disabled 20952 | -7/Garrison | Triggered checkpoint 21010 | -7/Garrison | Heavy support dispatched to Factory 21169 | -7/Garrison | Discovered new exit (range 14) 21397 | -7/Garrison | Build established: Bothacker-Tank 21482 | -7/Garrison | Learned Factory security intel 21889 | -7/Garrison | Build established: Bothacker-Mutant 22045 | -7/Garrison | H-XX Assembler disabled 22098 | -7/Garrison | Entered Factory 22098 | -7/Factory | Accompanied by 5 allies 22303 | -7/Factory | Discovered new exit (range 8) 22498 | -7/Factory | First assault squad dispatched 23011 | -7/Factory | Fabricated B-48 Gladiator? 23025 | -7/Factory | Core integrity fell below 20% 23056 | -7/Factory | System corruption reached 10% 23057 | -7/Factory | Self-destructed Last Messages --------------- 23040_ The unstable cave ceiling collapses. 23041_ Destroyed Com. Battery. 23041_ I-36 Angel system corrupted by crushing effect. 23041_ I-36 Angel knocked back. 23043_ R-06 Scavenger collects Remote Datajack. 23044_ Slug penetrates Wall. 23045_ M-28 Smith repairs Tractor Beam. 23048_ Slug penetrates L-41 Fighter. 23048_ Destroyed Carbon-fiber Leg. 23050_ Slug penetrates L-41 Fighter. 23050_ M-28 Smith repairs Com. Wheel. 23050_ Critical hit (Smash). 23050_ Smartbomb Launcher destroyed. 23050_ System corrupted by crushing effect (+2). 23052_ Slug penetrates B-48 Gladiator. 23053_ The unstable cave ceiling collapses. 23054_ Slug penetrates B-48 Gladiator. 23055_ Arm. Treads destroyed. 23055_ System corrupted by crushing effect (+4). 23057_ Overheating: Matter decay (-22). Map ----- +----------------------------------------------------+ | " # % ????????????????????? | | " # "" ?????????????????????? | | " ?# " #######????????????????? | | " ?# "F ???????????????? | | ??# "" ????????????????? | | ??# ]] ???????????????? | | #???# ]] ???????????????? | | ????# ]]] ??????????????? | | ????# % ??????????????? | | ????# ^ % ??????????????? | | ????## ######+######/########????????????????????? | | ?????# ## [ ! # """"" #?????????????????????? | | ?????# ?# "!"% # ""Y"" ##????????????????????? | | ?????# ?# """ a # =%* #????????????????????? | | ?????# ?# """ # #####????????????????? | | ????????# "" /// # ] #????????????????? | | ????????# "" /// m %! #????????????????? | | ????????# // # * #!= #????????????????? | | ????????# !# != !#????????????????? | | ????????########### % #????????????????? | | ??????????######### *% # +????????????????? | | ????????? # #????????????????? | | ????????? ## #????????????????? | | ????????? ##??????????????????????? | | ??????????" """ """ """ b######## ""???????????? | | ?????????????"" """ """ l@ ????????? | | ????????????????""" """ ????????? | | ???????????????? ????????? | | ??????????????? ###?????????? | | ?????????????? #???????????? | | ?????????????? ######################???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 825 Resistance: EM 20 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 56 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Coolant Injector | -8/Materials | Scanalyzed KE Penetrator | -8/Materials | Scanalyzed Smartbomb Launcher | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed SpectralMagneticRegenerator Manual? 0 Play Time 03:41:24 Cumulative 58.2 hours Start 2023.09.01 @ 21:48:52 End 2023.09.02 @ 18:01:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ff73b990-ab3c-4c2b-8609-5bcd246c9929