Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 03:29:13 Player: kite Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (193) 965 Value Destroyed (8181) 8181 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3033) 3033 TOTAL SCORE: 17039 Bonus ------- High Alert Combat Kills 1234 Follower Combat Kills 399 Entered Garrisons 600 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 161/300 Energy 280/280 System Corruption 0% Temperature Critical (2792) Movement Core (1600) Ox31 Location -7/DSF Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (6) --- Light Treads Light Treads Medium Treads Wheel > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit > --- WEAPON (3) ------- Katana (fused) Katana > --- INVENTORY (25) --- Heavy Ion Engine Improved Carbon-fiber Leg Huge Storage Unit Structural Scanner Machine Analyzer Core Analyzer Armor Integrity Analyzer Actuator Array Actuator Array Transmission Jammer Transmission Jammer Light Armor Plating Light Armor Plating Improved Light Armor Plating System Restoration Module Supersonic Drone Bay (1/1) Heavy Assault Rifle Shock Bomb Launcher Remote Datajack Plasma Cutter Heavy Mace Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Melee Analysis Suite Transmission Jammer > --- WEAPON ----------- Katana Katana Axe > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Advanced Treads Advanced Treads Huge Storage Unit Machine Analyzer Core Analyzer Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Supersonic Drone Bay Shock Bomb Launcher Improved Grenade Launcher Plasma Cutter Heavy Mace Katana Katana Katana Axe [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Katana Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Slots Evolved 6 | . . . 2 . . . 2 . . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . 2 . Utility 1 | . . . . . . . 1 . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 121 | 9 5 . 16 2 5 9 8 15 21 6 4 5 6 10 Power 10 | 1 . . 2 . . 2 . 1 3 . . . 1 . Engine 9 | 1 . . 2 . . 1 . 1 3 . . . 1 . Core 1 | . . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 52 | 4 3 . 7 2 2 2 1 8 11 1 3 2 3 3 Treads 29 | 2 . . . . 2 2 1 4 9 1 2 2 3 1 Leg 20 | 2 3 . 7 2 . . . 4 2 . . . . . Wheel 2 | . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . Utility 30 | 2 1 . 2 . 2 1 4 2 4 2 1 1 1 7 Device 8 | 1 1 . 1 . . 1 1 . . . . . 1 2 Storage 6 | 1 . . . . 2 . 1 . 1 . . . . 1 Processor 4 | . . . . . . . 1 . 2 . . . . 1 Hackware 1 | . . . 1 . . . . . . . . . . . Protection 11 | . . . . . . . 1 2 1 2 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 1 . 5 . 1 4 3 4 3 3 . 2 1 . Energy Gun 8 | 2 . . 4 . 1 1 . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . Ballistic Gun 3 | . 1 . . . . . . 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . 1 1 . . . . Special Weapon 2 | . . . . . . . . . . 1 . . 1 . Impact Weapon 4 | . . . . . . 2 1 . 1 . . . . . Slashing Weapon 8 | . . . . . . . 2 3 1 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . . 2 . 1 . . . Parts Lost 37 | . 1 . 3 . . 4 1 5 1 3 3 7 . 9 Power 4 | . . . 1 . . 1 . 2 . . . . . . Propulsion 22 | . . . 1 . . 2 1 3 1 2 2 4 . 6 Utility 3 | . . . . . . . . . . . . 1 . 2 Weapon 8 | . 1 . 1 . . 1 . . . 1 1 2 . 1 Highest Loss Streak 7 | . 1 . 2 . . 2 1 2 1 1 3 3 . 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Backups 18 | 2 7 8 7 8 6 10 8 18 22 23 23 24 23 23 Power . | . 1 1 . . . . 1 . . 1 1 1 1 1 Propulsion 5 | 1 4 5 2 4 1 1 . 5 8 7 6 8 6 3 Utility 5 | . . 1 1 1 1 2 2 6 5 7 8 8 9 13 Weapon 5 | . 1 1 3 3 3 5 4 6 6 6 5 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 44 | . 2 . 7 . . . . 12 4 2 . . 1 16 Power 2 | . . . . . . . . . 1 . . . . 1 Propulsion 13 | . 2 . . . . . . 5 2 . . . 1 3 Utility 18 | . . . . . . . . 5 . 2 . . . 11 Weapon 11 | . . . 7 . . . . 2 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 100 99 98 98 97 99 99 96 98 99 89 Engine 8 | . 14 14 10 11 11 10 . 7 8 9 8 9 7 7 Treads 28 | . . . . . 26 43 35 33 22 35 33 35 45 36 Leg 8 | . 28 28 43 44 17 . . 1 13 . . . . . Device 5 | . 14 14 11 11 11 11 6 . 7 . 6 . 6 3 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 7 Processor 6 | . . . . . . . 7 9 9 9 9 9 7 6 Protection 4 | . . . . . . . 3 8 1 8 2 9 . 3 Energy Gun 4 | . 23 14 18 22 22 21 . . . . . . . . Impact Weapon 1 | . . . . . . . 25 1 . . . . . . Slashing Weapon 18 | . . . . . . . 1 24 26 26 27 24 22 20 Peak Build Rating 40 | 7 7 7 17 16 16 18 27 35 40 40 38 38 37 36 Average Rating 29 | 5 6 7 13 16 15 16 21 27 36 37 35 35 35 31 On Entrance 21 | . 7 7 7 16 16 15 15 27 35 39 35 38 30 36 Avg Prop Armor Cover (%) 23 | . . . . . . . . . . . 11 . . 30 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 106 | 15 15 14 20 20 55 55 54 65 102 105 98 106 98 103 Greatest Support 128 | 40 20 20 40 40 80 80 80 80 86 86 82 84 128 128 Greatest Overweight (x) 10 | . . . . . . 1 . 2 1 1 1 1 . 10 Average Overweight (x) . | . . . . . . . . . . 1 1 1 . 2 Largest Inventory Capacity 25 | 8 8 8 8 8 20 20 20 20 25 25 25 25 25 25 Average Capacity 20 | 7 8 8 8 8 10 20 20 20 22 25 25 25 25 25 Most Carried 25 | 6 8 8 8 8 8 12 13 20 25 25 25 25 25 25 Average Carried 18 | 2 7 8 7 8 6 10 8 18 22 23 22 24 23 23 Final Capacity 25 | 8 8 8 8 8 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 6 8 8 8 8 6 8 13 20 24 24 25 23 25 22 Class Distribution -------------------- 54% | Gladiator 21% | Scavenger-Gladiator 16% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -8/Garrison Gladiator | -8/Materials Gladiator | -8/Garrison Gladiator | -8/Materials Gladiator | -8/Garrison Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Matter Collected 2677 | 124 219 2 210 20 . 171 70 224 626 209 96 445 19 242 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7565 | 123 269 24 1064 229 . 730 329 744 1967 484 492 767 19 324 Parts 387 | 6 8 4 47 10 . 28 12 39 89 36 23 61 5 19 Haulers Intercepted 9 | . 1 . 2 . . . 1 . 4 . 1 . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Combat Hostiles Destroyed 145 | . 4 . 18 3 . 15 7 16 24 15 8 26 . 9 Melee 76 | . . . . . . 1 2 14 21 10 8 16 . 4 Guns 33 | . 3 . 16 3 . 11 . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . AOE 25 | . . . 1 . . 2 . . 3 5 . 10 . 4 Classes Destroyed 17 | 2 3 . 6 . . . . 3 1 . . . . 2 Worker 11 | . . . 3 . . . 1 . 6 . 1 . . . Builder 5 | . . . 1 . . . . . 3 . . . 1 . Tunneler 4 | 1 . 1 1 . . . . . 1 . . . . . Hauler 9 | . 1 . 2 . . . 1 . 4 . 1 . . . Recycler 9 | 1 . . 1 1 . 3 . . 3 . . . . . Mechanic 2 | . . . . . . . . 1 1 . . . . . Operator 2 | . 1 . . . . . . . . . 1 . . . Watcher 6 | . . . 1 . . . 1 . 4 . . . . . Swarmer 38 | . . . 3 . . 6 3 3 4 6 . 9 . 4 Grunt 56 | . 4 . 9 3 . 8 1 3 12 4 6 6 . . Brawler 5 | . . . 2 . . 1 . . 1 . 1 . . . Duelist 1 | . . . . . . . . . 1 . . . . . Sentry 27 | . . . 4 . . . 3 6 6 2 1 5 . . Specialist 4 | . . . . . . . . . . . . . . 4 Hunter 4 | . . . . . . . . 3 . . . 1 . . Programmer 9 | . . . . . . . . 1 . 3 . 5 . . Heavy 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 2 2 1 7 3 . 3 3 3 5 4 8 7 1 4 Combat Bots Only 7 | . 1 . 6 3 . 3 3 3 4 4 7 7 . 4 Max Kills in Single Turn 4 | 1 1 1 2 1 . 1 1 1 3 4 1 3 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . 1 . . 3 4 . 3 . 3 Melee 1 | . . . . . . 1 1 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Hostile Shots Fired 764 | . 23 . 93 13 . 73 37 99 98 107 26 119 . 76 Missed 209 | . 8 . 29 4 . 18 12 27 32 19 8 28 . 24 Hits 555 | . 15 . 64 9 . 55 25 72 66 88 18 91 . 52 Melee 9 | . . . 4 . . 3 . . . . 2 . . . Projectile 546 | . 15 . 60 9 . 52 25 72 66 88 16 91 . 52 Critical Strikes 23 | . 2 . . . . 2 2 2 2 4 2 5 . 2 Damage Taken 9084 | . 239 . 812 123 . 793 320 897 940 1282 307 1530 . 1841 Core 1490 | . 61 . 150 . . 51 20 52 114 117 33 132 . 760 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 89 | . . . . . . . . 89 . . . . . . Regen/Repaired (Parts) 102 | . . . . . . . . . . . 102 . . . Core Remaining (%) 59 | 100 . 75 . . . 49 . . . . . 14 . . Volleys Fired 180 | 3 22 1 68 12 . 48 . 7 1 2 . 11 2 3 Largest 2 | 2 2 2 2 2 . 2 . 1 1 1 . 1 1 1 Hottest 121 | 80 80 60 112 112 . 121 . 33 33 36 . 36 5 36 Shots Fired 324 | 5 42 2 133 24 . 91 . 7 1 3 . 11 2 3 Gun 293 | 5 42 2 133 24 . 87 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 28 | . . . . . . 4 . 7 1 3 . 10 . 3 Special 3 | . . . . . . . . . . . . 1 2 . Kinetic 23 | . 2 1 20 . . . . . . . . . . . Thermal 194 | . . . 82 24 . 87 . . . . . 1 . . Explosive 16 | . . . . . . . . . . 3 . 10 . 3 Electromagnetic 89 | 5 40 1 31 . . 4 . 7 1 . . . . . Robot Hit Streak 15 | 1 7 7 15 12 . 10 . 11 . . . 4 1 2 Robot Miss Streak 5 | 1 2 . 5 2 . 2 . 1 . 1 . 2 1 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . Shots Hit Robots 494 | 2 29 1 96 15 . 59 33 51 93 31 20 43 3 18 Core Hits 238 | 3 11 1 42 5 . 28 5 19 55 13 10 34 . 12 Critical Kills 1 | . . . . . . . . 1 . . . . . . Critical Parts Destroyed 11 | . . . . . . . 8 3 . . . . . . Critical Strikes 37 | . . . 4 1 . 4 8 8 4 2 2 4 . . Burn 8 | . . . 3 1 . 4 . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . Smash 12 | . . . . . . . 8 4 . . . . . . Sever 16 | . . . . . . . . 4 4 2 2 4 . . Melee Attacks 472 | . . . . . . . 43 88 146 68 28 65 10 24 Impact 56 | . . . . . . . 43 12 1 . . . . . Slashing 416 | . . . . . . . . 76 145 68 28 65 10 24 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 46 | . . . . . . . 4 3 31 . 3 . 2 3 Combat Hostiles 3 | . . . . . . . . 2 1 . . . . . Follow-up Attacks 85 | . . . . . . . 15 16 22 8 5 14 . 5 Damage Inflicted 16589 | 40 500 15 1586 258 . 1154 886 1727 4661 1378 784 2210 150 1240 Guns 3101 | 40 382 15 1476 258 . 930 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 2651 | . 118 . 109 . . 202 . 116 447 264 . 847 . 548 Melee 10802 | . . . . . . . 886 1611 4214 1114 784 1351 150 692 Ramming 23 | . . . 1 . . 22 . . . . . . . . Kinetic 104 | . 17 . 87 . . . . . . . . . . . Thermal 2525 | . 118 . 1153 258 . 930 . . 54 . . 12 . . Explosive 1659 | . . . . . . . . . . 264 . 847 . 548 Electromagnetic 1476 | 40 365 15 345 . . 202 . 116 393 . . . . . Impact 1133 | . . . . . . . 886 214 33 . . . . . Slashing 9669 | . . . . . . . . 1397 4181 1114 784 1351 150 692 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . 4 4 . . . . . 1 5 11 13 18 . . Average Corruption 7 | . 3 4 . . . . . 1 4 9 12 14 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 194 | . 8 2 . . . . . 6 59 54 14 51 . . Message Errors 55 | . 3 2 . . . . . 2 14 16 4 14 . . Matter Fused 46 | . 1 . . . . . . . 19 8 5 13 . . Heat Flow Errors 18 | . . . . . . . . . 5 8 . 5 . . Energy Discharges 24 | . 1 . . . . . . 1 7 9 1 5 . . Parts Rejected 3 | . . . . . . . . 1 1 . . 1 . . Parts Fused 4 | . . . . . . . . . 1 1 . 2 . . Data Loss (minor) 25 | . . . . . . . . 2 11 8 . 4 . . Data Loss (major) 10 | . . . . . . . . . 1 2 2 5 . . Misfires 1 | . . . . . . . . . . 1 . . . . Alerts 6 | . 2 . . . . . . . . 1 2 1 . . Misdirections 1 | . . . . . . . . . . . . 1 . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1202 | . . . . . . . 323 133 426 69 111 54 38 48 Projectiles . | . . . . . . . . . . . . . . . Explosions 118 | . . . . . . . . . 21 . . 54 . 43 Melee 1084 | . . . . . . . 323 133 405 69 111 . 38 5 Knockbacks 2 | . . . . . . 1 1 . . . . . . . Impact 2 | . . . . . . 1 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . 27 . 49 . . . . 17 14 . . 143 . . Shots 8 | . 1 . 1 . . . . 1 1 . . 4 . . Rammed 2 | . . . . . . 2 . . . . . . . . Targets Rammed 5 | . . . 2 . . 3 . . . . . . . . Kicked 2 | . . . 2 . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . Highest Temperature 2792 | 18 153 . 75 2 . 63 5 7 257 214 6 244 . 2792 Average Temperature 219 | 12 49 . 21 1 . 16 4 7 99 88 5 89 . 818 Received Heat Transfer 2172 | . 150 . 198 69 . 297 117 189 414 207 153 234 . 144 Effects 37 | . . . . . . . . . . . . . . 37 Shutdowns 4 | . . . . . . . . . . . . . . 4 Energy Bleed 6 | . . . . . . . . . . . . . . 6 Interference 2 | . . . . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 6 | . . . . . . . . . . . . . . 6 Damage (major) 10 | . . . . . . . . . . . . . . 10 Damage (core) 6 | . . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 9 | . 1 . . . . . 5 2 1 . . . . . Combat Hostiles 7 | . 1 . . . . . 4 2 . . . . . . Parts Fried 15 | . 3 . 1 . . 1 5 1 4 . . . . . Impact Corruptions 16 | . . . . . . . 13 3 . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . . . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . . . . . Parts Melted 17 | . . . 12 1 . 3 . . . . . . . 1 Heat Transferred 6061 | . 150 . 2716 629 . 2479 . . 50 . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . 2 . . . . 1 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Maximum Alert Level 4 | . . . . . . . . 4 3 4 3 4 3 2 Low Security (%) 27 | 100 100 100 100 100 . 100 100 13 . . . . . . Level 1 2 | . . . . . . . . 13 . . . . . . Level 2 38 | . . . . . . . . 25 78 38 33 28 86 100 Level 3 20 | . . . . . . . . 30 21 24 66 40 13 . Level 4 11 | . . . . . . . . 15 . 36 . 31 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 Peak Influence 1359 | 5 63 4 180 97 . 157 84 1266 811 1335 790 1359 713 598 Initial 713 | . 3 4 . 57 . . 56 26 616 432 650 437 713 412 Average 540 | . 28 . 59 39 . 37 29 660 591 852 712 933 651 495 Influence Increases 6249 | 10 143 5 525 75 . 440 207 1350 910 973 267 1052 16 276 Destroy 0b10 Robot/C 3240 | . 80 . 360 60 . 300 140 520 480 400 160 560 . 180 Destroy 0b10 Robot/NC 245 | 10 10 5 45 5 . 15 15 5 110 . 15 . 5 5 Destroy Leader 540 | . 32 . 96 10 . 50 44 20 146 20 42 50 . 30 Allied During Kill 90 | . . . . . . . . 44 . 34 . 12 . . Successful Hack 101 | . . . 8 . . . 6 37 14 14 4 14 4 . Disable Machine 240 | . . . . . . 15 . 30 90 90 . 15 . . Anti-Garrison Action 1200 | . . . . . . . . 600 . 300 . 300 . . Destroy Structure 338 | . 6 . 16 . . . 2 79 25 100 1 86 7 16 Partial Spotted 15 | . . . . . . . . . 15 . . . . . Lose Combat Pursuer 240 | . 15 . . . . 60 . 15 30 15 45 15 . 45 Influence Decreases 5651 | 5 135 18 378 222 . 295 311 125 1510 304 929 366 786 267 Entered New Map 2833 | . 2 9 . 90 . . 89 15 650 234 685 236 646 177 Time Decay 2138 | 5 123 9 348 132 . 255 212 . 700 . 214 . 140 . Lost Part 370 | . 10 . 30 . . 40 10 50 10 30 30 70 . 90 Lost Ally 160 | . . . . . . . . 60 . 40 . 60 . . Purge Threat 150 | . . . . . . . . . 150 . . . . . Squads Dispatched 10 | . 1 . 1 . . . . . 3 . 2 . . 3 Investigation . | . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 8 | . 1 . 1 . . . . . 2 . 1 . . 3 Assault 2 | . . . . . . . . . 1 . 1 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Distress Signals 8 | . 1 . 2 . . . 1 . 2 . 2 . . . Communications Jammed 39 | . . . . . . . 11 . 27 . . . . 1 Distress Signals 39 | . . . . . . . 11 . 27 . . . . 1 Times Spotted 213 | . 6 . 27 3 . 19 13 26 43 20 14 30 . 12 Peak Tracking Total 7 | . 2 . 7 3 . 4 5 3 4 4 7 4 . 5 Tactical Retreats 11 | . 1 . . . . 2 . 1 2 1 1 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Traps Triggered 16 | . 2 . . . . . . 4 3 4 . 3 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Machines Disabled 28 | . . . . . . 1 . 9 6 8 . 4 . . Max in Single Turn 2 | . . . . . . 1 . 2 2 2 . 1 . . Garrison Relay 10 | . . . . . . . . 5 . 2 . 3 . . Phase Generator 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Machines Accessed 26 | . 1 . 1 . 2 . 2 4 9 1 2 2 2 . Terminals 20 | . 1 . 1 . . . 1 4 8 1 . 2 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . Total Hacks 64 | . 1 . 2 . 18 . 3 9 19 1 3 4 4 . Successful 38 | . 1 . 1 . 18 . 2 4 5 1 3 1 2 . Failed 26 | . . . 1 . . . 1 5 14 . . 3 2 . Catastrophic 4 | . . . . . . . . 2 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 26 | . 1 . 2 . 1 . 2 . 18 . . . 2 . Terminals 41 | . 1 . 2 . . . 2 9 18 1 . 4 4 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . Terminal Hacks 32 | . 1 . 1 . 18 . 1 4 4 1 . 1 1 . Record 17 | . . . . . 17 . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . Zone Layout 4 | . . . . . . . 1 . 3 . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . . . . . . . 1 4 8 . . 1 1 . Full Trace Events 1 | . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 51 | . . . . . . . . . . . 51 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . find_dsf 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released 43 | . . . . . . . . 21 . 10 . 12 . . Machine Destruction 40 | . . . . . . . . 18 . 10 . 12 . . Programmers 3 | . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 4 . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Total Allies 9 | . . . . . . . . 4 . 2 . 3 . . Largest Group 3 | . . . . . . . . 3 . 2 . 3 . . Highest-Rated Group 95 | . . . . . . . . 81 . 56 . 95 . . Highest-Rated Ally 39 | . . . . . . . . 31 . 31 . 39 . . Initial Warlord ECA Mod 20 | . . . . . . . . . 10 10 16 16 20 20 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 85 | . . . . . . . . 50 . 20 . 15 . . Total Damage 1447 | . . . . . . . . 947 . 298 . 202 . . Kills 18 | . . . . . . . . 11 . 5 . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Active Infowar (turns) 3767 | 10 146 . . . . . 317 118 2412 63 339 . 262 100 Structural 5 | . . . . . . . . . . . . . 5 . Seismic 156 | 10 146 . . . . . . . . . . . . . Machine Analysis 28 | . . . . . . . . . 28 . . . . . Jamming 3578 | . . . . . . . 317 118 2384 63 339 . 257 100 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Turns Passed 13377 | 98 310 88 891 323 357 896 654 2246 2999 1900 442 1349 293 531 Spaces Moved 6001 | 51 173 72 487 219 244 441 332 1142 1408 679 86 360 141 166 Core 4 | 4 . . . . . . . . . . . . . . Treads 4120 | 31 . . . . 134 441 332 1050 753 679 86 360 141 113 Legs 1824 | 16 173 72 487 219 110 . . 92 655 . . . . . Wheels 53 | . . . . . . . . . . . . . . 53 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 160 120 120 231 230 230 160 160 Average Speed 169 | 138 120 120 120 120 141 161 161 158 167 237 235 235 160 178 Slowest Speed 330 | 160 120 120 120 120 160 240 163 330 238 241 241 240 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 3 32 26 41 57 61 89 36 94 92 59 16 45 6 51 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 3 | . . 2 . . . 1 . . . . . . . . Spaces Dug 35 | . . . . . . . 2 2 19 2 1 . 7 2 Terrain Destroyed 221 | . 5 . 13 . . . 2 81 24 10 1 62 7 16 Melee 35 | . . . . . . . 2 2 19 2 1 . 7 2 Projectile . | . . . . . . . . . . . . . . . AOE 186 | . 5 . 13 . . . . 79 5 8 . 62 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac DSF Total 8252 | 68 237 72 673 256 256 531 396 1462 1866 848 287 747 186 367 Wait 1159 | . 25 . 58 22 . 20 19 122 239 76 163 254 13 148 Move 5988 | 50 172 71 486 218 243 440 332 1139 1408 678 86 359 140 166 Hop . | . . . . . . . . . . . . . . . Pick Up 125 | 6 6 . 15 . 1 6 7 26 29 5 5 7 4 8 Fast Attach 42 | 7 1 . 7 . . 3 2 9 6 1 1 1 . 4 Attach 46 | . 1 . 5 . 4 4 2 7 4 3 3 7 2 4 Detach 1 | . . . . . . . . 1 . . . . . . Swap 120 | 2 3 . 8 2 3 3 5 12 32 8 8 15 13 6 Drop 122 | . 7 . 24 2 5 4 2 23 36 4 1 2 2 10 Fire 180 | 3 22 1 68 12 . 48 . 7 1 2 . 11 2 3 Melee 358 | . . . . . . . 27 68 111 55 20 49 10 18 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . 2 . . . . . . . . . . . Crush 3 | . . . . . . 3 . . . . . . . . Escape Stasis 12 | . . . . . . . . . . 8 . 4 . . Rewire 78 | . . . . . . . . 48 . . . 30 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . 8 . 8 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 409 | -10/Materials | Entered Mines 483 | -10/Mines | Discovered new exit (range 14) 497 | -10/Mines | Entered Materials 497 | -9/Materials | Evolved 2 slots: Propulsion x2 1026 | -9/Materials | Discovered new exit (range 4) 1165 | -9/Materials | Identified exit to Mines 1165 | -9/Materials | Identified exit to Storage 1388 | -9/Materials | Entered Mines 1389 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1408 | -9/Mines | Build established: Scavenger-Mutant 1550 | -9/Mines | Learned Materials stockpile data 1598 | -9/Mines | Discovered new exit (range 10) 1695 | -9/Mines | Assembled infested the area 1700 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1706 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1706 | -9/Mines | Discovered new exit (range 5) 1711 | -9/Mines | Entered Exiles 1740 | -9/Exiles | Met 8R-AWN 1762 | -9/Exiles | Met EX-HEX 1793 | -9/Exiles | Met EX-BIN 1807 | -9/Exiles | Aligned with FarCom system 1809 | -9/Exiles | Given EX-Vault access code 1837 | -9/Exiles | Opened EX-Vault 1851 | -9/Exiles | Found Supersonic Drone Bay 1884 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1932 | -9/Exiles | Met EX-DEC 1942 | -9/Exiles | Learned location of Zion (-7) 2054 | -9/Exiles | Discovered new exit (range 10) 2068 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2068 | -9/Exiles | Entered Mines 2133 | -8/Mines | Build established: Mutant 2843 | -8/Mines | Core integrity fell below 50% 2870 | -8/Mines | Discovered new exit (range 16) 2964 | -8/Mines | Entered Materials 2964 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3303 | -8/Materials | Discovered new exit (range 5) 3360 | -8/Materials | Build established: Scavenger-Gladiator 3518 | -8/Materials | Discovered new exit (range 10) 3618 | -8/Materials | Identified exit to Garrison 3618 | -8/Materials | Entered Garrison 3732 | -8/Garrison | Triggered checkpoint 3856 | -8/Garrison | Build established: Gladiator 3899 | -8/Garrison | Garrison Relay disabled 4056 | -8/Garrison | Triggered checkpoint 4068 | -8/Garrison | Triggered checkpoint 4105 | -8/Garrison | Triggered checkpoint 4110 | -8/Garrison | Triggered checkpoint 4172 | -8/Garrison | Build established: Scavenger-Gladiator 4222 | -8/Garrison | Triggered checkpoint 4270 | -8/Garrison | Learned Materials security intel 4298 | -8/Garrison | Garrison Relay disabled 4346 | -8/Garrison | Discovered new exit (range 13) 4564 | -8/Garrison | Triggered checkpoint 4602 | -8/Garrison | Garrison Relay disabled 5103 | -8/Garrison | Phase Generator disabled 5157 | -8/Garrison | Garrison Relay disabled 5192 | -8/Garrison | Discovered new exit (range 3) 5439 | -8/Garrison | Discovered new exit (range 11) 5488 | -8/Garrison | Triggered checkpoint 5519 | -8/Garrison | Garrison Relay disabled 5580 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5760 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5864 | -8/Garrison | Entered Materials 6041 | -8/Materials | Build established: Gladiator 6301 | -8/Materials | Discovered new exit (range 16) 6839 | -8/Materials | Discovered new exit (range 7) 7591 | -8/Materials | Discovered new exit (range 5) 7864 | -8/Materials | First assault squad dispatched 8863 | -8/Materials | Identified exit to Garrison 8863 | -8/Materials | Entered Garrison 8896 | -8/Garrison | Triggered checkpoint 9259 | -8/Garrison | System corruption reached 10% 9329 | -8/Garrison | Triggered checkpoint 9511 | -8/Garrison | Triggered checkpoint 9567 | -8/Garrison | Garrison Relay disabled 9683 | -8/Garrison | Discovered new exit (range 10) 9747 | -8/Garrison | Rescued a captive Derelict 9748 | -8/Garrison | Rescued a captive Derelict 9836 | -8/Garrison | Triggered checkpoint 9859 | -8/Garrison | Core integrity fell below 50% 9966 | -8/Garrison | Triggered checkpoint 10096 | -8/Garrison | Garrison Relay disabled 10171 | -8/Garrison | Triggered checkpoint 10291 | -8/Garrison | Discovered new exit (range 10) 10567 | -8/Garrison | Triggered checkpoint 10763 | -8/Garrison | Entered Materials 10905 | -8/Materials | Destroyed 7 combat bots 10908 | -8/Materials | Lost 3 parts (2n1w) 11042 | -8/Materials | Repaired Hvy. Ion Engine 11163 | -8/Materials | First assault squad dispatched 11205 | -8/Materials | Identified exit to Garrison 11205 | -8/Materials | Entered Garrison 11403 | -8/Garrison | Triggered checkpoint 11405 | -8/Garrison | Garrison Relay disabled 11429 | -8/Garrison | Discovered new exit (range 78) 11429 | -8/Garrison | Discovered new exit (range 64) 11429 | -8/Garrison | Discovered new exit (range 39) 11617 | -8/Garrison | Destroyed 7 combat bots 11729 | -8/Garrison | Triggered checkpoint 11799 | -8/Garrison | Garrison Relay disabled 11949 | -8/Garrison | Triggered checkpoint 12022 | -8/Garrison | Lost 3 parts (2n1w) 12131 | -8/Garrison | Garrison Relay disabled 12237 | -8/Garrison | Core integrity fell below 20% 12423 | -8/Garrison | Triggered checkpoint 12451 | -8/Garrison | Crushed by falling debris 12470 | -8/Garrison | Lost 3 allies 12554 | -8/Garrison | Entered Factory 12554 | -7/Factory | Evolved 2 slots: Propulsion x2 12847 | -7/Factory | Identified exit to DSF 12847 | -7/Factory | Entered DSF 12890 | -7/DSF | Additional patrols routed to DSF 12898 | -7/DSF | Build established: Scavenger-Gladiator 13210 | -7/DSF | Sterilization system engaged 13230 | -7/DSF | Ambient heat levels rising (+10) 13245 | -7/DSF | Ambient heat levels rising (+10) 13258 | -7/DSF | Lost 7 parts (5n1u1w) 13260 | -7/DSF | Ambient heat levels rising (+10) 13275 | -7/DSF | Ambient heat levels rising (+10) 13290 | -7/DSF | Ambient heat levels rising (+10) 13305 | -7/DSF | Ambient heat levels rising (+10) 13320 | -7/DSF | Ambient heat levels rising (+10) 13335 | -7/DSF | Ambient heat levels rising (+10) 13348 | -7/DSF | Core integrity fell below 50% 13349 | -7/DSF | Core integrity fell below 20% 13350 | -7/DSF | Ambient heat levels rising (+10) 13365 | -7/DSF | Ambient heat levels rising (+10) 13379 | -7/DSF | Core melted Last Messages --------------- 13365_ G-47 Trooper overheating. 13367_ Overheating: Energy bleed (-66). 13367_ G-47 Trooper heat spikes uncontrollably. 13367_ G-47 Trooper overheating. 13369_ Overheating: Lgt. Treads damaged (-1). 13369_ G-47 Trooper heat damages Broken Aluminum Leg. 13369_ G-47 Trooper overheating. 13370_ G-47 Trooper heat damages Imp. Heat Sink. 13370_ G-47 Trooper overheating. 13371_ Overheating: Energy bleed (-24). 13371_ G-47 Trooper heat short circuits Particle Gun. 13371_ G-47 Trooper overheating. 13375_ G-47 Trooper heat damages Broken Particle Gun. 13375_ G-47 Trooper overheating. 13376_ Power failure, Hvy. Ion Engine shutdown. 13376_ G-47 Trooper overheating. 13379_ Overheating: Core damaged (-70). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????""#???????????????????????????? | | ?????????#"#???????????????????????????? | | ??????####"##???????#########??????????? | | ??????#"""""######### !!!!!!#??????????? | | ??????#"""""##!!#!!!# !!!!!!#??????????? | | ????"##"" ! #??????????? | | ????""""" === #??????????? | | ????###"" ##! # ### ###??????????? | | ??????### ###! # #?? #????????????? | | ??????### ####"##"##?? !!???????????? | | ??????#; !!#######???? !!#??????????? | | ??????## !!#?????????? !!#??????????? | | ???????## ###?????????? ###??????????? | | ???????#!! !!#??????????? !????????????? | | ???????#[[ !!#??????????? !????????????? | | ???????#!= !!##??##???????!!???????????? | | ??????###[ ;;;###;#####?? ##???????????? | | ??????# =* #;!!!#! # ##???????????? | | ??????# * #%!!!; !%! %##*?????????? | | ??????#== % %% * = ???????? | | ??????#== [ g% ???????? | | ??????#== @ ????????? | | ??????# ## #]]] %% %##!!????????? | | ??????# ## ]]]# # ##???????????? | | ??????########### # ##? #????????????? | | ?????????????????####!??? !!???????????? | | ?????????????????????!!????!#??????????? | | ??????????????????????! ????#??????????? | | ??????????????????????# ??????????????? | | ??????????????????????? ?????????????? | | ???????????????????????? ?????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: EM 15 Evasion (%) 55 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 7% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerCompactFalx Manual? 0 Play Time 01:05:22 Cumulative 461.6 hours Start 2026.07.15 @ 02:15:25 End 2026.07.15 @ 03:29:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 429 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 62 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ced89a6-6445-4de4-9562-fec3638aa7c9