Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 03:16:59 Player: Exceptionally Mediocre Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (4018) 4018 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 9993 Bonus ------- High Alert Combat Kills 436 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -266 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 88/100 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Weight Redist. System Improved Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Micro Nuclear Core Light Fission Core Nuclear Pulse Thruster Improved Heat Sink High-capacity Matter Pod (200) Target Analyzer Stasis Canceller Advanced ECM Suite Advanced System Shield Advanced System Shield Advanced System Shield Authchip [Processor] Dynamic Insulation System System Restoration Module Shock Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Heavy Armor Plating System Shield > --- WEAPON ----------- Compact Ion Cannon XL Autogun Array Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Potential Leg Improved Heat Sink High-capacity Matter Pod Advanced Weight Redist. System Improved Targeting Computer Advanced ECM Suite Improved Propulsion Shielding Light Armor Plating Dynamic Insulation System Drone Bay Drone Bay AWS/Thermal Heavy Assault Rifle Gauss Rifle Rocket Launcher [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Slots Evolved 8 | . . . . . 4 . 2 . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 3 | . . . . . 2 . . . 1 Weapon 4 | . . . . . 2 . 2 . . Parts Attached 110 | 7 9 1 5 5 6 25 . 14 38 Power 13 | 1 . . 1 1 2 2 . 2 4 Engine 7 | 1 . . . . 1 2 . 2 1 Core 5 | . . . 1 1 1 . . . 2 Reactor 1 | . . . . . . . . . 1 Propulsion 22 | 2 3 . 2 . . 3 . 3 9 Treads 5 | 2 3 . . . . . . . . Leg 17 | . . . 2 . . 3 . 3 9 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 2 4 . 1 1 2 10 . 3 9 Device 15 | 1 3 . . 1 . 7 . . 3 Storage 3 | 1 1 . . . 1 . . . . Processor 2 | . . . . . . . . 1 1 Hackware 3 | . . . . . . 1 . . 2 Protection 9 | . . . 1 . 1 2 . 2 3 Artifact . | . . . . . . . . . . Weapon 43 | 2 2 1 1 3 2 10 . 6 16 Energy Gun 10 | 2 1 . . . . 1 . 3 3 Energy Cannon 2 | . . . . . 1 1 . . . Ballistic Gun 17 | . . . . 1 . 7 . 2 7 Ballistic Cannon 10 | . 1 . 1 . 1 1 . 1 5 Launcher 4 | . . 1 . 2 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 . . . Parts Lost 55 | . . . . 3 2 7 . 8 35 Power 7 | . . . . 1 1 1 . 1 3 Propulsion 12 | . . . . . . . . 2 10 Utility 16 | . . . . 1 1 3 . 3 8 Weapon 20 | . . . . 1 . 3 . 2 14 Highest Loss Streak 9 | . . . . 2 2 2 . 3 9 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 88 | . 100 100 99 97 88 92 76 60 78 Engine 6 | . 14 14 9 . 6 3 7 6 3 Core 2 | . . . 4 13 2 4 . . 2 Treads 8 | . 28 28 17 . . . . . . Leg 12 | . . . 10 28 18 18 15 15 16 Device 7 | . 14 14 8 8 9 8 . . 2 Storage 9 | . 14 14 14 14 9 9 7 7 6 Processor 2 | . . . . . . . . 2 9 Hackware 4 | . . . . . . 8 7 7 8 Protection 3 | . . . 5 3 8 4 7 3 2 Energy Gun 7 | . 25 14 9 . . . . 4 5 Energy Cannon 2 | . . . . . 8 9 7 1 . Ballistic Gun 6 | . . . . 6 9 9 15 5 9 Ballistic Cannon 5 | . 2 3 4 7 8 6 . 1 7 Launcher 5 | . . 10 14 14 9 9 7 3 1 Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 14 31 31 34 34 87 84 75 83 84 Greatest Support 60 | 40 40 40 60 60 60 60 45 60 57 Greatest Overweight (x) 22 | . . . 1 . 1 1 1 2 22 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 15 16 20 20 20 20 Most Carried 20 | 2 15 15 15 15 18 20 20 20 20 Average Carried 16 | 1 12 15 14 14 15 19 20 17 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 2 15 15 15 15 17 20 20 18 16 Class Distribution -------------------- 41% | Mutant 27% | Skirmisher 15% | Scavenger-Executioner 6% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Bomber | -7/Factory Executioner | -7/DSF Scavenger-Executioner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Matter Collected 3587 | 270 284 26 . 272 216 914 . 393 1212 Remotely . | . . . . . . . . . . Salvage Created 4439 | 140 512 62 . 100 456 1156 . 453 1560 Parts 283 | 9 42 3 . 6 28 85 . 26 84 Haulers Intercepted 6 | . 2 . . . . 4 . . . Recyclers Shooed 4 | . . . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Combat Hostiles Destroyed 105 | . 9 5 . 18 15 21 . 12 25 Guns 41 | . 9 . . . . 8 . 11 13 Cannons 21 | . . . . . 5 10 . . 6 AOE 42 | . . 5 . 18 10 3 . 1 5 Classes Destroyed 18 | 3 6 . . 1 3 2 . 2 1 Worker 11 | 2 . . . . . 1 . . 8 Builder 6 | . 2 . . . 1 3 . . . Tunneler 2 | 2 . . . . . . . . . Hauler 6 | . 2 . . . . 4 . . . Recycler 7 | 1 . . . . 1 1 . . 4 Operator 3 | . 1 . . . . . . . 2 Drone 1 | . . . . . . 1 . . . Watcher 6 | . 2 . . . 1 . . . 3 Swarmer 26 | . 3 3 . 4 4 3 . 3 6 Cutter 5 | . . . . . 3 . . 2 . Grunt 27 | . 6 2 . . 2 7 . 2 8 Brawler 2 | . . . . . 1 . . . 1 Sentry 17 | . . . . . 5 9 . . 3 Specialist 4 | . . . . . . . . 3 1 Hunter 6 | . . . . . . 2 . 1 3 Programmer 3 | . . . . . . . . . 3 Heavy 1 | . . . . . . . . 1 . Assembled 14 | . . . . 14 . . . . . Thug 1 | . . . . 1 . . . . . Best Kill Streak 11 | 3 3 3 . 11 8 5 . 6 6 Combat Bots Only 11 | . 3 3 . 11 5 4 . 6 4 Max Kills in Single Turn 3 | 1 2 1 . 3 3 3 . 1 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . 1 . 3 3 3 . 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Hostile Shots Fired 749 | . 22 18 . 54 84 144 . 90 337 Missed 220 | . 3 5 . 15 28 38 . 30 101 Damage Taken 9624 | . 230 171 . 609 1019 1630 . 1541 4424 Core 1430 | . 25 36 . 143 82 88 . 177 879 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 157 | . . . . . . . . 103 54 Core Remaining (%) 65 | 100 . . . 18 . 69 . 74 . Volleys Fired 305 | 10 40 7 . 30 27 77 . 17 97 Largest 6 | 2 2 2 . 1 3 3 . 1 6 Hottest 273 | 90 90 80 . 35 132 149 . 60 273 Shots Fired 668 | 20 79 8 . 30 63 157 . 44 267 Gun 421 | 20 77 1 . . 18 77 . 43 185 Cannon 204 | . 2 . . 13 36 79 . . 74 Launcher 43 | . . 7 . 17 9 1 . 1 8 Special . | . . . . . . . . . . Kinetic 395 | . 2 . . 13 36 134 . 16 194 Thermal 230 | 20 77 1 . . 18 22 . 27 65 Explosive 43 | . . 7 . 17 9 1 . 1 8 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 7 14 . . 2 4 8 . 15 10 Robot Miss Streak 6 | 1 2 1 . 4 6 5 . 4 6 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 4 | . 1 . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Autonomous 46 | . . . . . . 3 . 27 16 Shots Hit Robots 393 | 15 54 . . 11 27 77 . 36 173 Core Hits 265 | 6 29 8 . 34 29 40 . 16 103 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 15 | . 3 . . . 2 . . . 10 Burn 6 | . 3 . . . . . . . 3 Destroy 2 | . . . . . . . . . 2 Blast 7 | . . . . . 2 . . . 5 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12821 | 179 667 331 . 1349 1618 2177 . 1698 4802 Guns 5742 | 179 651 . . . 103 918 . 1596 2295 Cannons 3131 | . 16 . . 69 436 1082 . . 1528 Explosions 3948 | . . 331 . 1280 1079 177 . 102 979 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5651 | . 16 . . 69 323 1576 . 929 2738 Thermal 3222 | 179 651 . . . 216 424 . 667 1085 Explosive 3948 | . . 331 . 1280 1079 177 . 102 979 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . 6 Effects 6 | . . . . . . . . . 6 Message Errors 3 | . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 287 | . 3 7 . 87 41 31 . . 118 Projectiles 101 | . 3 . . . . 24 . . 74 Explosions 186 | . . 7 . 87 41 7 . . 44 Melee . | . . . . . . . . . . Knockbacks 16 | . 1 . . . 2 5 . . 8 Impact . | . . . . . . . . . . Kinetic 16 | . 1 . . . 2 5 . . 8 Secondary . | . . . . . . . . . . Self-Inflicted Damage 343 | . . 53 . 95 153 . . . 42 Shots 14 | . . 3 . 4 5 . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 469 | 90 178 18 . 45 364 333 . 75 469 Average Temperature 81 | 38 50 8 . 16 111 79 . 28 89 Received Heat Transfer 2115 | . 111 15 . 60 252 693 . 234 750 Effects 7 | . . . . . 2 1 . . 4 Shutdowns 3 | . . . . . 1 1 . . 1 Energy Bleed 3 | . . . . . 1 . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 8 | 1 2 . . . . . . . 5 Heat Transferred 6300 | 483 1981 . . . 296 555 . 814 2171 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Peak Influence 707 | 25 213 195 . 109 494 707 330 517 542 Initial 321 | . 16 26 . . 42 199 321 231 266 Average 270 | 6 91 75 . 23 248 401 325 343 424 Maximum Alert Level 3 | . 1 . . . 2 3 1 2 2 Low Security (%) 40 | 100 95 100 . 100 35 14 . . . Level 1 29 | . 4 . . . 56 40 100 72 32 Level 2 28 | . . . . . 8 37 . 27 67 Level 3 1 | . . . . . . 7 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 20 | . 1 . . . 3 6 . 3 7 Investigation 2 | . . . . . . 2 . . . Extermination 3 | . . . . . . . . . 3 Reinforcement 10 | . 1 . . . 2 1 . 3 3 Assault 2 | . . . . . . 1 . . 1 Garrison 3 | . . . . . 1 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Distress Signals 4 | . . . . . 1 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 15 5 . 17 24 26 . 15 38 Peak Tracking Total 10 | . 3 3 . 10 7 6 . 6 6 Tactical Retreats 8 | . . . . 1 . . . 3 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Traps Triggered 10 | . . . . 2 1 2 . 3 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Machines Disabled 14 | . . 1 . . 4 7 . . 2 Max in Single Turn 1 | . . 1 . . 1 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Machines Accessed 26 | . 8 . 1 1 1 9 2 . 4 Terminals 19 | . 6 . . . 1 7 2 . 3 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 3 | . 2 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 55 | . 15 . 1 1 2 22 8 . 6 Successful 25 | . 7 . 1 1 1 10 2 . 3 Failed 30 | . 8 . . . 1 12 6 . 3 Catastrophic 6 | . 1 . . . . 3 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 26 | . 8 . 1 . 2 7 5 . 3 Terminals 42 | . 10 . . . 2 17 8 . 5 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 6 | . 5 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 10 | . 1 . 1 1 . 5 1 . 1 Robot Analysis 1 | . 1 . . . . . . . . Open Door 5 | . . . . 1 . 4 . . . Open DSF 2 | . . . . . . . 1 . 1 Recall Reinforcements 1 | . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 6 . . . 1 3 1 . 1 Terminals 12 | . 6 . . . 1 3 1 . 1 Botnet 12 | . 6 . . . 1 3 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 Used . | . . . . . . . . . . Hacking Detections 14 | . 5 . . . 1 4 2 . 2 Full Trace Events 3 | . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time 80 | . . . . . . 80 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . 6 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . Machine Destruction 1 | . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . EXPLORE 1 | . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches 10 | . . . . . . 10 . . . Drone Recoveries 4 | . . . . . . 4 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Turns Passed 6306 | 141 980 619 310 317 736 1004 128 339 1732 Spaces Moved 3197 | 66 512 377 232 268 406 409 72 160 695 Core 6 | 5 . . . . . . . . 1 Treads 1072 | 61 512 377 122 . . . . . . Legs 2119 | . . . 110 268 406 409 72 160 694 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 90 90 90 170 180 125 120 Average Speed 162 | 151 160 160 127 90 158 172 180 172 196 Slowest Speed 1150 | 160 160 160 170 90 170 180 180 205 1150 Overloaded Moves 56 | . . . . . 28 . . 28 . Propulsion Burnouts 1 | . . . . . . . . 1 . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 5 81 81 60 63 50 60 3 91 22 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 3 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 21 | . . 8 . . 12 1 . . . Terrain Destroyed 346 | . . 49 . 116 85 34 . 6 56 Melee . | . . . . . . . . . . Projectile 51 | . . . . 2 11 25 . . 13 AOE 295 | . . 49 . 114 74 9 . 6 43 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Total 3804 | 84 596 384 248 316 454 571 71 223 857 Wait 47 | . 8 . . . . 38 . . 1 Move 3188 | 65 511 376 231 267 405 408 71 159 695 Hop . | . . . . . . . . . . Pick Up 79 | 2 16 . 3 7 10 8 . 15 18 Fast Attach 56 | 7 3 . 2 1 1 17 . 4 21 Attach 34 | . . . . 3 3 5 . 9 14 Detach 4 | . 1 . . . . 3 . . . Swap 20 | . 6 1 3 1 2 3 . 1 3 Drop 61 | . 11 . 9 7 6 12 . 8 8 Fire 305 | 10 40 7 . 30 27 77 . 17 97 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 7) 782 | -10/Materials | Discovered new exit (range 12) 1070 | -10/Materials | Discovered new exit (range 11) 1122 | -10/Materials | Entered Mines 1148 | -10/Mines | Learned location of Storage (-8) 1151 | -10/Mines | Learned location of Zion (-7) 1162 | -10/Mines | Discovered new exit (range 10) 1319 | -10/Mines | Discovered new exit (range 8) 1734 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1734 | -10/Mines | Discovered new exit (range 5) 1741 | -10/Mines | Entered Exiles 1780 | -10/Exiles | Met 8R-AWN 1805 | -10/Exiles | Met EX-HEX 1858 | -10/Exiles | Met EX-BIN 1879 | -10/Exiles | Aligned with FarCom system 1881 | -10/Exiles | Given EX-Vault access code 1919 | -10/Exiles | Opened EX-Vault 1939 | -10/Exiles | Found Potential Leg 1942 | -10/Exiles | Found Potential Leg 1950 | -10/Exiles | Found AWS/Thermal 1955 | -10/Exiles | Found XL Autogun Array 1980 | -10/Exiles | Exiles lab attacked by MAIN.C 2040 | -10/Exiles | Discovered new exit (range 14) 2051 | -10/Exiles | Stole three prototypes: Potential Leg, AWS/Thermal, XL Autogun Array 2051 | -10/Exiles | Entered Mines 2052 | -9/Mines | Assembled infested the area 2089 | -9/Mines | Core integrity fell below 50% 2106 | -9/Mines | Learned Materials garrison access intel 2111 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2118 | -9/Mines | Destroyed 11 combat bots 2319 | -9/Mines | Core integrity fell below 20% 2353 | -9/Mines | Discovered new exit (range 5) 2368 | -9/Mines | Entered Materials 2368 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2369 | -8/Materials | Loaded intel: 1 garrison access location 2705 | -8/Materials | Build established: Skirmisher 2888 | -8/Materials | Discovered new exit (range 15) 3005 | -8/Materials | Garrison activated, responded to threat 3076 | -8/Materials | Discovered new exit (range 15) 3104 | -8/Materials | Entered Storage 3719 | -8/Storage | Garrison activated, responded to threat 4092 | -8/Storage | Discovered new exit (range 8) 4108 | -8/Storage | Entered Factory 4108 | -7/Factory | Evolved 2 slots: Weapon x2 4110 | -7/Factory | FarCom data flow suspended 4234 | -7/Factory | Identified exit to DSF 4236 | -7/Factory | Entered DSF 4282 | -7/DSF | Additional patrols routed to DSF 4413 | -7/DSF | Lost 3 parts (1n1u1w) 4508 | -7/DSF | Sterilization system engaged 4528 | -7/DSF | Ambient heat levels rising (+10) 4543 | -7/DSF | Ambient heat levels rising (+10) 4545 | -7/DSF | Discovered new exit (range 15) 4558 | -7/DSF | Ambient heat levels rising (+10) 4573 | -7/DSF | Ambient heat levels rising (+10) 4575 | -7/DSF | Entered Factory 4575 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4803 | -6/Factory | Build established: Scavenger-Executioner 5228 | -6/Factory | Lost 6 parts (3n1u2w) 5275 | -6/Factory | First assault squad dispatched 5561 | -6/Factory | Lost 9 parts (1p3n1u4w) 5590 | -6/Factory | Cargo convoy interrupted 5744 | -6/Factory | Build established: Gunner 6005 | -6/Factory | Core integrity fell below 50% 6161 | -6/Factory | Lost 7 parts (2n2u3w) 6293 | -6/Factory | Core integrity fell below 20% 6307 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06295_ A bubble of electromagnetic force engulfs the area. 06295_ Subcomponent Replicator disabled. 06295_ Proton Bomb Trap short circuited. 06295_ A bubble of electromagnetic force engulfs the area. 06295_ U-05 Engineer destroyed. 06295_ Chain reaction triggered in Lgt. Ion Engine. 06295_ Flexi-carbon Leg destroyed. 06295_ K-01 Serf collects debris. 06297_ Slug penetrates Subcomponent Replicator. 06299_ Knocked back. 06300_ U-05 Engineer lays Concrete. 06301_ Penetrated by Slug. 06301_ Lgt. Fission Core destroyed. 06304_ Penetrated by Slug. 06306_ U-05 Engineer lays Concrete. 06307_ Penetrated by Slug. 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