Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.22 @ 21:54:14 Player: arkn Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (107) 535 Value Destroyed (2966) 2966 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 7676 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 83 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 35/300 Energy 150/150 System Corruption 0% Temperature Cool (66) Movement Hovering (44) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Leg Improved Airjet Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (6) ------ Improved Reaction Control System Improved Light Armor Plating EM Disruption Field Component Analysis Suite Improved System Guard > --- WEAPON (3) ------- Heavy Machine Gun Gauss Cannon Heavy Pick > --- INVENTORY (5) ---- Compact Matter Pod (0) Improved System Restoration Module Flak Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear-Compressor Core > --- PROPULSION ------- Carbon-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Signal Interpreter Improved Heavy Armor Plating > --- WEAPON ----------- Thermic Shock Construct/G Greatsword > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Advanced Heat Sink Improved Cooling System Structural Scanner Advanced Sensor Array Advanced Sensor Array Seismic Detector Targeting Computer Matter Filter Phase Shifter Component Analysis Suite Improved System Restoration Module Improved System Restoration Module Heavy Missile Launcher Plasma Cutter Heavy Mace [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Constructs Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Constructs Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Slots Evolved 8 | . . . 2 . . 4 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . . . Utility 4 | . . . 1 . . 2 1 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 117 | 1 7 4 26 15 5 14 21 9 15 Power 10 | . . 1 4 1 . 1 1 . 2 Engine 5 | . . 1 1 . . . 1 . 2 Core 5 | . . . 3 1 . 1 . . . Reactor . | . . . . . . . . . . Propulsion 30 | . . 2 5 9 1 2 5 2 4 Treads 17 | . . 2 5 6 . . 2 2 . Leg 4 | . . . . . . . 3 . 1 Wheel 6 | . . . . 3 1 2 . . . Hover 3 | . . . . . . . . . 3 Flight . | . . . . . . . . . . Utility 42 | 1 5 . 6 1 1 7 9 6 6 Device 25 | 1 1 . 4 . 1 4 4 5 5 Storage 5 | . 4 . 1 . . . . . . Processor 4 | . . . . . . 1 2 1 . Hackware . | . . . . . . . . . . Protection 8 | . . . 1 1 . 2 3 . 1 Artifact . | . . . . . . . . . . Weapon 35 | . 2 1 11 4 3 4 6 1 3 Energy Gun 15 | . 1 . 8 4 . 1 1 . . Energy Cannon 2 | . . . 1 . . . 1 . . Ballistic Gun 4 | . . . 1 . 2 . . . 1 Ballistic Cannon 2 | . . . . . . 1 . . 1 Launcher 2 | . . 1 . . . . 1 . . Special Weapon 3 | . 1 . 1 . 1 . . . . Impact Weapon 5 | . . . . . . 2 2 1 . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . 2 Parts Lost 37 | . . . 6 2 1 3 14 9 2 Power 8 | . . . 2 . 1 . 2 2 1 Propulsion 6 | . . . 2 . . . 3 1 . Utility 10 | . . . 1 . . 1 3 4 1 Weapon 13 | . . . 1 2 . 2 6 2 . Highest Loss Streak 7 | . . . 2 1 1 1 5 7 2 To Critical Strikes 2 | . . . . . . . 1 1 . Average Slot Usage (%) 80 | . 100 100 93 95 80 84 64 34 68 Engine 4 | . 14 14 2 . . . 3 . 5 Core 4 | . . . 8 10 3 6 4 4 . Treads 10 | . . 18 29 25 . . . 2 . Leg 5 | . 28 9 . . . . 6 6 5 Wheel 4 | . . . . 3 33 24 1 . . Device 12 | . 14 14 14 11 11 13 10 5 23 Storage 8 | . 14 14 11 11 11 7 6 2 . Processor 2 | . . . . . . 2 6 6 6 Protection 3 | . . . 6 10 . 6 4 . 1 Energy Gun 10 | . 18 14 18 21 11 6 3 . . Energy Cannon 1 | . . . 2 . . . 3 . . Ballistic Gun 1 | . . . . . 10 3 1 2 4 Launcher 1 | . . 14 . . . . . . . Impact Weapon 1 | . . . . . . 7 3 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 91 | 13 28 32 58 57 52 67 91 61 37 Greatest Support 65 | 20 20 40 60 60 36 52 65 48 35 Greatest Overweight (x) 5 | . 1 1 1 4 1 1 5 2 1 Average Overweight (x) . | . . . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 5 Average Capacity 17 | 8 12 15 18 20 20 20 20 11 5 Most Carried 20 | 6 15 15 20 20 20 20 20 16 5 Average Carried 16 | 6 12 14 17 18 18 18 18 8 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 Final Carried 20 | 6 15 15 19 18 20 19 17 4 4 Scrap Engine Consumption 88 | . . . . . 6 16 64 2 . Constructs Created 6 | . . . . . . . 6 . . Constructs Modified 24 | . . . . . . . 23 1 . Class Distribution -------------------- 76% | Mutant 23% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Construct | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Matter Collected 2045 | 210 10 250 264 105 100 193 847 . 66 Remotely 257 | 10 10 122 115 . . . . . . Salvage Created 4644 | 106 19 5 1531 938 112 337 1466 . 130 Parts 230 | 2 1 1 103 43 6 13 53 . 8 Haulers Intercepted 8 | . . . 4 2 . . 2 . . Recyclers Shooed 6 | . . . 1 3 . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Combat Hostiles Destroyed 71 | . . 3 29 10 2 4 21 . 2 Melee 5 | . . . . . . . 5 . . Guns 42 | . . . 18 10 2 3 9 . . Cannons 5 | . . . . . . 1 2 . 2 AOE 13 | . . 3 9 . . . 1 . . Classes Destroyed 12 | 2 1 1 5 1 . 1 1 . . Worker 4 | . . . 1 1 . 1 . . 1 Builder 5 | . . . 3 1 . 1 . . . Tunneler 2 | 1 . . . . . 1 . . . Hauler 8 | . . . 4 2 . . 2 . . Recycler 11 | 1 . . 3 5 . 1 1 . . Watcher 6 | . 1 . 5 . . . . . . Swarmer 21 | . . 3 15 3 . . . . . Grunt 20 | . . . 6 4 . . 10 . . Duelist 1 | . . . . 1 . . . . . Sentry 18 | . . . 8 2 2 3 2 . 1 Hunter 7 | . . . . . . 1 5 . 1 Programmer 4 | . . . . . . . 4 . . Best Kill Streak 13 | 2 1 3 7 13 2 3 3 . 2 Combat Bots Only 6 | . . 3 6 4 2 1 3 . 1 Max Kills in Single Turn 3 | 1 1 2 3 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 2 . . . 1 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Hostile Shots Fired 860 | . . 9 123 60 8 200 392 16 52 Missed 212 | . . 4 28 16 1 64 79 1 19 Damage Taken 9209 | . . 43 1261 649 117 972 4887 717 563 Core 1225 | . . 18 116 95 15 117 670 114 80 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 592 | . . . . . . 128 464 . . Core Remaining (%) 79 | 100 . 92 . . 43 83 . . . Volleys Fired 306 | 3 7 3 82 37 9 28 119 6 12 Largest 3 | 2 2 1 2 2 2 2 3 1 2 Hottest 183 | 100 100 30 130 100 100 103 183 48 78 Shots Fired 503 | 6 12 3 138 69 15 55 175 6 24 Gun 381 | 6 10 . 128 69 12 31 107 6 12 Cannon 113 | . . . 10 . . 24 67 . 12 Launcher 4 | . . 3 . . . . 1 . . Special 5 | . 2 . . . 3 . . . . Kinetic 147 | . . . 5 . 6 42 64 6 24 Thermal 170 | 6 12 . 29 . 3 10 110 . . Explosive 4 | . . 3 . . . . 1 . . Electromagnetic 182 | . . . 104 69 6 3 . . . Robot Hit Streak 14 | 3 1 . 12 11 8 9 14 5 5 Robot Miss Streak 4 | 1 3 1 3 3 1 3 3 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . 4 2 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 371 | 4 2 . 98 50 9 40 147 5 16 Core Hits 168 | 3 1 4 53 27 4 13 52 2 9 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . Critical Strikes 11 | . . . 1 2 . 3 5 . . Burn 1 | . . . . . . . 1 . . Blast 2 | . . . . . . 2 . . . Corrupt 3 | . . . 1 2 . . . . . Smash 3 | . . . . . . 1 2 . . Sever 2 | . . . . . . . 2 . . Melee Attacks 50 | . . . . . . 8 40 . 2 Impact 27 | . . . . . . 8 19 . . Slashing 21 | . . . . . . . 21 . . Piercing 2 | . . . . . . . . . 2 Sneak Attacks 4 | . . . . . . 3 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9345 | 50 24 164 2315 1020 173 936 4227 86 350 Guns 4834 | 50 24 . 1559 878 141 392 1547 86 157 Cannons 2041 | . . . 137 . . 342 1369 . 193 Explosions 1106 | . . 156 582 141 . . 227 . . Melee 1286 | . . . . . . 202 1084 . . Ramming 78 | . . 8 37 1 32 . . . . Kinetic 2010 | . . . 57 . 64 527 926 86 350 Thermal 3392 | 50 24 . 847 141 . 169 2161 . . Explosive 212 | . . 156 . . . . 56 . . Electromagnetic 2367 | . . . 1374 878 77 38 . . . Impact 470 | . . . . . . 202 268 . . Slashing 816 | . . . . . . . 816 . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 . . Average Corruption 4 | . . . . . . . 4 . . Corruption Purged 5 | . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . . . . . . 26 . . Message Errors 6 | . . . . . . . 6 . . Matter Fused 7 | . . . . . . . 7 . . Heat Flow Errors 3 | . . . . . . . 3 . . Energy Discharges 4 | . . . . . . . 4 . . Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 3 | . . . . . . . 3 . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 359 | . . . 85 19 . 95 160 . . Projectiles 43 | . . . . . . . 43 . . Explosions 104 | . . . 85 19 . . . . . Melee 212 | . . . . . . 95 117 . . Knockbacks 6 | . . . 1 . 1 . 2 . 2 Impact 4 | . . . 1 . 1 . 2 . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 241 | . . . 154 72 15 . . . . Shots 8 | . . . 5 3 . . . . . Rammed 7 | . . . 3 1 3 . . . . Targets Rammed 10 | . . 2 4 1 3 . . . . Kicked 2 | . . 2 . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 631 | 97 117 . 252 102 71 386 631 60 66 Average Temperature 116 | 52 40 . 69 27 31 143 171 30 36 Received Heat Transfer 1830 | . . . 354 180 36 300 948 . 12 Effects 52 | . . . 3 . . 4 45 . . Shutdowns 12 | . . . . . . 1 11 . . Energy Bleed 6 | . . . . . . . 6 . . Interference 14 | . . . 3 . . 2 9 . . Matter Decay 4 | . . . . . . . 4 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 13 | . . . . . . . 13 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . Parts Fried 21 | . . . 11 3 1 3 3 . . Impact Corruptions 7 | . . . . . . 3 4 . . Robots Melted 3 | . . . . . . . 3 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Melted 7 | . . . 1 . . 1 5 . . Heat Transferred 4930 | 148 74 . 1129 150 . 333 3096 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 14 | . . . 9 4 . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Peak Influence 699 | 10 90 101 699 551 253 215 326 114 78 Initial 259 | . 6 . . 259 214 100 8 114 27 Average 151 | 8 17 47 317 379 174 117 101 75 32 Maximum Alert Level 2 | . . . 2 2 1 1 1 . . Low Security (%) 71 | 100 100 100 41 . 28 76 84 100 100 Level 1 20 | . . . 27 58 71 23 15 . . Level 2 8 | . . . 30 41 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . . . 5 1 . 5 10 . 1 Investigation 5 | . . . 3 . . 1 1 . . Extermination 6 | . . . . . . 1 4 . 1 Reinforcement 7 | . . . 1 1 . . 5 . . Assault 1 | . . . 1 . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Distress Signals 6 | . . . 2 3 . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 3 3 45 17 2 4 28 6 3 Peak Tracking Total 6 | . 3 3 5 4 2 2 5 6 3 Tactical Retreats 4 | . . . 1 . . . 3 . . Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Traps Triggered 6 | . . . . 4 . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Machines Disabled 5 | . . . 5 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Machines Accessed 33 | . 5 . 7 2 10 2 3 . 4 Terminals 25 | . 5 . 7 2 6 1 3 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . 4 . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 79 | . 18 . 17 2 24 3 7 . 8 Successful 31 | . 8 . 9 2 6 1 4 . 1 Failed 48 | . 10 . 8 . 18 2 3 . 7 Catastrophic 10 | . . . 3 . 2 2 1 . 2 Database Lockouts . | . . . . . . . . . . Manual 51 | . 15 . 11 1 16 2 4 . 2 Terminals 62 | . 18 . 17 2 15 1 7 . 2 Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units 12 | . . . . . 9 . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 23 | . 7 . 5 2 3 1 4 . 1 Record 1 | . . . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 2 | . . . . 2 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 3 | . 1 . . . 1 . 1 . . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 12 | . 4 . 3 . 1 1 2 . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 4 . 2 . . . . Terminals 5 | . 1 . 4 . . . . . . Track 2 | . . . 2 . . . . . . Operators 1 | . 1 . . . . . . . . Search 2 | . . . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Monitor 1 | . . . . . 1 . . . . Mask 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 5 . 5 . 9 1 3 . 4 Full Trace Events 5 | . . . 1 . 2 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . . 19 . . . . . . Total Damage 221 | . . . 221 . . . . . . Kills 3 | . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Turns Passed 7449 | 42 481 849 1651 358 503 529 2302 218 516 Spaces Moved 3884 | 27 278 487 787 135 411 351 945 89 374 Core 1 | . . . . . . . . 1 . Treads 1303 | . . 346 787 99 . . 71 . . Legs 1270 | 27 278 141 . . . . 645 88 91 Wheels 1008 | . . . . 36 411 351 210 . . Hover 283 | . . . . . . . . . 283 Flight 19 | . . . . . . . 19 . . Fastest Speed 66 | 120 120 160 160 105 105 105 108 146 66 Average Speed 154 | 120 152 168 168 163 105 107 192 154 116 Slowest Speed 440 | 120 190 190 240 330 105 108 440 226 146 Overloaded Moves 52 | . . . . . . . . . 52 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 39 95 90 29 95 8 22 69 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug 23 | . 2 3 . . 3 3 10 . 2 Terrain Destroyed 111 | . 2 18 26 15 3 8 34 . 5 Melee 15 | . . . . . . 3 10 . 2 Projectile 22 | . 2 . . . 3 5 9 . 3 AOE 74 | . . 18 26 15 . . 15 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Total 4727 | 30 321 511 972 202 462 436 1204 163 426 Wait 208 | . 7 9 44 2 26 13 35 58 14 Move 3876 | 26 277 486 786 134 410 350 945 88 374 Hop . | . . . . . . . . . . Pick Up 83 | . 15 3 16 8 5 13 16 . 7 Fast Attach 32 | 1 . . 7 7 . 2 5 2 8 Attach 45 | . . . 5 5 3 7 13 6 6 Detach 6 | . . . . . . . 6 . . Swap 40 | . 7 4 14 3 2 5 3 1 1 Drop 71 | . 8 4 14 5 4 10 22 2 2 Fire 306 | 3 7 3 82 37 9 28 119 6 12 Melee 50 | . . . . . . 8 40 . 2 Ram 4 | . . . . 1 3 . . . . Kick 2 | . . 2 . . . . . . . Crush 4 | . . . 4 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 43 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Entered Mines 539 | -10/Mines | Met a Derelict bent on vengeance 552 | -10/Mines | Assembled infested the area 661 | -10/Mines | Learned 4 Materials zone layouts 902 | -10/Mines | Learned Materials emergency access door positions 977 | -10/Mines | Discovered new exit (range 8) 1092 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1275 | -10/Mines | Discovered new exit (range 3) 1373 | -10/Mines | Entered Materials 1373 | -9/Materials | Accompanied by 3 allies 1373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1374 | -9/Materials | Identified exit to Storage 1657 | -9/Materials | Discovered new exit (range 12) 1657 | -9/Materials | Discovered new exit (range 20) 2042 | -9/Materials | Discovered new exit (range 10) 2192 | -9/Materials | Discovered new exit (range 15) 2778 | -9/Materials | Discovered new exit (range 4) 2973 | -9/Materials | First assault squad dispatched 3024 | -9/Materials | Entered Storage 3299 | -9/Storage | Core integrity fell below 50% 3376 | -9/Storage | Used back door to open Recycling access 3376 | -9/Storage | Discovered new exit (range 5) 3382 | -9/Storage | Entered Recycling 3382 | -9/Recycling | Found Scrap Engine 3717 | -9/Recycling | Discovered new exit (range 16) 3885 | -9/Recycling | Entered Factory 3885 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4221 | -7/Factory | Discovered new exit (range 15) 4238 | -7/Factory | Identified exit to Factory 4414 | -7/Factory | Entered another Factory area 4414 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5123 | -6/Factory | Build established: Construct 5366 | -6/Factory | Discovered new exit (range 10) 5386 | -6/Factory | Identified exit to Factory 5508 | -6/Factory | Spotted B-75 Beast 5588 | -6/Factory | Lost 3 parts (1p1n1w) 5832 | -6/Factory | Core integrity fell below 50% 5965 | -6/Factory | Lost 3 parts (1p1n1w) 6059 | -6/Factory | Discovered new exit (range 5) 6066 | -6/Factory | Identified exit to Lower Caves 6716 | -6/Factory | Sucked down chute 6716 | -6/Factory | Entered Waste 6720 | -6/Waste | Lost 5 parts (1n3u1w) 6796 | -6/Waste | Spotted C-40 Crusher 6803 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6806 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6815 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6816 | -6/Waste | Core integrity fell below 20% 6818 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6820 | -6/Waste | Spotted C-40 Crusher 6821 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6823 | -6/Waste | Spotted C-40 Crusher 6824 | -6/Waste | Crushed by Compactor (1 part destroyed) 6848 | -6/Waste | Spotted C-40 Crusher 6855 | -6/Waste | Lost 7 parts (1p4u2w) 6856 | -6/Waste | Spotted C-40 Crusher 6858 | -6/Waste | Spotted C-40 Crusher 6913 | -6/Waste | Discovered new exit (range 13) 6934 | -6/Waste | Entered Factory 7112 | -6/Factory | Build established: Mutant 7450 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07434_ Slug penetrates Wall. 07434_ K-01 Serf collects debris. 07435_ Slug penetrates K-01 Serf. 07435_ K-01 Serf destroyed. 07437_ K-01 Serf collects debris. 07437_ Penetrated by Slug. 07437_ Imp. Heat Sink destroyed. 07438_ Penetrated by Slug. 07440_ Slug penetrates H-66 Slayer. 07440_ H-66 Slayer knocked back. 07440_ Penetrated by Slug. 07441_ K-01 Serf collects debris. 07442_ Slug penetrates Wall. 07443_ H-66 Slayer destroyed. 07444_ Slug penetrates Wall. 07444_ K-01 Serf collects debris. 07445_ U-05 Engineer builds a Wall. 07446_ Slug penetrates K-01 Serf. 07446_ K-01 Serf destroyed. 07447_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????????????#########?????????????????????????? | | #???????????# #?????????????????????????? | | #???????????# """ #?????????????????????????? | | #???????????# """ #####+######??????????????? | | ###???????????# """ "" ## #??????????????? | | ??????#######?# """##@ = #??????????????? | | ??????# #?# """ F"## *%= #??????????????? | | ####### #?# """ """## #??????????????? | | + #?# """ "" ## #??????????????? | | #### #?# "; #??????????????? | | #??# #?####+###### ![h%%% #??????????????? | | #??### ###?# #?# *%u ! #??????????????? | | #????# #???# #######+##;##??????????????? | | #????# ##### % % ??????????????? | | #????# ^^ ?????????????? | | #????####### ^ ????????????? | | ####??????????# #######+##### ????????????? | | #???????????# #??????????????????????????? | | #???########### ###??????????????????????????? | | #???# # #????????????????????????????? | | #???# + #????????????????????????????? | | #???# # #????????????????????????????? | | ####### """ """ # #????????????????????????????? | | ## """ """ # #????????????????????????????? | | ## """ """ # #????????????????????????????? | | ## # #????????????????????????????? | | ## # #????????????????????????????? | | ####+###+### #????????????????????????????? | | #??# #?# #?# #????????????????????????????? | | #??# ### ### #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 41 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 600 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketSurgeMultitool Manual? 0 Play Time 01:23:02 Cumulative 115.1 hours Start 2024.01.22 @ 20:18:35 End 2024.01.22 @ 21:54:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7b5cb76c-6d74-4cf1-b17c-11b9d441eee2