Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 10:59:36 Player: Ae Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (494) 494 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1094 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 75/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Compact Wheel Seismic Detector Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Drone Bay > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel Improved Heat Sink Huge Storage Unit Structural Scanner Seismic Detector Medium Laser Light Assault Rifle Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 8 13 11 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 3 . 2 Treads 2 | . . 2 Leg 2 | 2 . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 10 | 2 2 6 Device 5 | 1 . 4 Storage 5 | 1 2 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 16 | 2 11 3 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 6 | . 5 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 14 | . 14 14 Treads 5 | . . 10 Leg 21 | . 28 16 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 11 | . 8 14 Ballistic Gun 13 | . 13 13 Special Weapon 1 | . 3 . Peak Build Rating 16 | 7 8 16 Average Rating 9 | 6 7 11 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 88 | 11 27 88 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 15 25 Average Capacity 12 | 7 10 15 Most Carried 14 | 7 10 14 Average Carried 10 | 5 8 12 Final Capacity 15 | 8 15 5 Final Carried 10 | 7 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 778 | 340 53 385 Remotely . | . . . Salvage Created 1015 | 244 483 288 Parts 59 | 15 28 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed 7 | . 4 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 11 6 Guns 6 | . . 6 AOE 11 | . 11 . Classes Destroyed 8 | 3 5 . Worker 3 | 2 1 . Builder 4 | . 4 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 5 | 1 3 1 Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 8 | . 5 3 Best Kill Streak 6 | 5 6 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 79 | . 25 54 Missed 23 | . 9 14 Damage Taken 1158 | . 156 1002 Core 255 | . 16 239 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 117 | 30 58 29 Largest 2 | 2 2 2 Hottest 120 | 40 120 85 Shots Fired 198 | 60 83 55 Gun 161 | 60 49 52 Cannon . | . . . Launcher 18 | . 15 3 Special 19 | . 19 . Kinetic 111 | 60 25 26 Thermal 69 | . 43 26 Explosive 18 | . 15 3 Electromagnetic . | . . . Robot Hit Streak 10 | 5 6 10 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 94 | 32 33 29 Core Hits 65 | 14 35 16 Critical Kills 1 | 1 . . Critical Parts Destroyed 2 | 1 1 . Critical Strikes 6 | 2 3 1 Burn 3 | . 2 1 Destroy 3 | 2 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1909 | 253 1241 415 Guns 918 | 253 303 362 Cannons . | . . . Explosions 990 | . 937 53 Melee . | . . . Ramming 1 | . 1 . Kinetic 536 | 253 137 146 Thermal 382 | . 166 216 Explosive 990 | . 937 53 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 1 3 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 1 6 Matter Fused 4 | . . 4 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . 1 . Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 300 | . 170 300 Average Temperature 61 | . 48 88 Received Heat Transfer 150 | . 33 117 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1258 | . 629 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 289 | 40 289 234 Initial 112 | . 26 112 Average 108 | 15 123 115 Maximum Alert Level 1 | . 1 1 Low Security (%) 91 | 100 84 95 Level 1 8 | . 15 4 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 19 10 Peak Tracking Total 8 | . 6 8 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 7 1 Successful 3 | . 2 1 Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 1 | . 1 . Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders 7 | . . 7 EXPLORE 3 | . . 3 RETURN 4 | . . 4 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches 3 | . . 3 Drone Recoveries 3 | . . 3 Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1498 | 159 613 726 Spaces Moved 680 | 57 294 329 Core 2 | 2 . . Treads 166 | . . 166 Legs 500 | 43 294 163 Wheels 12 | 12 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 158 | 109 132 189 Slowest Speed 320 | 120 190 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 40 | 5 47 69 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . 9 . Terrain Destroyed 107 | . 87 20 Melee . | . . . Projectile 17 | . 17 . AOE 90 | . 70 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 879 | 102 397 380 Wait 27 | 1 24 2 Move 678 | 56 293 329 Hop . | . . . Pick Up 14 | 6 3 5 Fast Attach 10 | 8 1 1 Attach 2 | . . 2 Detach 3 | 1 1 1 Swap 20 | . 12 8 Drop 6 | . 3 3 Fire 117 | 30 58 29 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 14) 334 | -10/Materials | Discovered new exit (range 8) 507 | -10/Materials | Discovered new exit (range 9) 773 | -10/Materials | Entered Mines 981 | -10/Mines | Found the Drone Emporium 990 | -10/Mines | Found Prototype Device 990 | -10/Mines | Identified Sensor Drone Bay 1061 | -10/Mines | Discovered new exit (range 38) 1173 | -10/Mines | Learned location of Zion (-6) 1473 | -10/Mines | Assembled infested the area 1478 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1497 | -10/Mines | Crushed by falling debris 1497 | -10/Mines | Core integrity fell below 50% 1498 | -10/Mines | Core integrity fell below 20% 1499 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01473_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01478_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01491_ C-30 ARC bursts open, deploying its payload. 01491_ D-53 Grenadier unfolds itself. 01493_ Lgt. Assault Rifle destroyed. 01495_ Lgt. Ion Engine destroyed. 01497_ The unstable cave ceiling collapses. 01497_ Crushed by falling debris. 01497_ Imp. Heat Sink destroyed. 01497_ System corrupted by crushing effect (+2). 01498_ Dropped Lrg. Storage Unit. 01498_ as-00104 suffers critical hit (Destroy). 01498_ as-00104 destroyed. 01498_ Dropped Particle Gun. 01499_ 7X-9SY(h) system corrupted by crushing effect. 01499_ 7X-9SY(h) knocked back. 01499_ Dropped Lgt. Treads. 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