Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 18:05:58 Player: Ammie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (136) 680 Value Destroyed (3896) 3896 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 6525 Bonus ------- High Alert Combat Kills 189 Cogmind --------- Core Integrity 0/550 Matter 95/300 Energy 275/275 System Corruption 3% Temperature Cool (70) Movement Core (950) Ox18 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Graphene Brace > --- WEAPON (2) ------- Improved EM Shotgun High-powered Shotgun > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Improved Heat Sink Advanced Heat Sink Sensor Array Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Gauss Rifle Assault Cannon Assault Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Active Sensor Suite > --- WEAPON ----------- Light EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Sensor Array Seismic Detector High-powered Shotgun Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Flak Cannon Rocket Launcher [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 74 | 6 10 28 30 Power 6 | 1 1 2 2 Engine 5 | 1 1 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 19 | 2 . 12 5 Treads 18 | 2 . 11 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 21 | 1 3 5 12 Device 6 | . 2 1 3 Storage 4 | 1 1 . 2 Processor . | . . . . Hackware 1 | . . . 1 Protection 10 | . . 4 6 Artifact . | . . . . Weapon 28 | 2 6 9 11 Energy Gun 11 | . 5 4 2 Energy Cannon 3 | . . 2 1 Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon 6 | . . . 6 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 7 | . . 5 2 Parts Lost 27 | . 1 10 16 Power 1 | . . . 1 Propulsion 11 | . . 3 8 Utility 7 | . . 2 5 Weapon 8 | . 1 5 2 Highest Loss Streak 7 | . 1 5 7 To Critical Strikes 1 | . . 1 . Average Backups 13 | 1 10 13 14 Power 3 | . 3 3 3 Propulsion . | . . . . Utility 3 | . 3 5 3 Weapon 5 | . 4 4 7 Tool/Special . | . . . . Unused Backups 22 | . 2 4 16 Power 7 | . 1 2 4 Propulsion . | . . . . Utility 8 | . . 1 7 Weapon 7 | . 1 1 5 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 96 97 88 Engine 10 | . 14 11 8 Treads 28 | . 27 31 25 Device 14 | . 10 10 21 Storage 10 | . 14 11 9 Protection 7 | . . 10 10 Energy Gun 10 | . 24 11 . Energy Cannon 2 | . . 6 . Ballistic Gun 2 | . 3 3 . Ballistic Cannon 3 | . . . 10 Peak Build Rating 44 | 6 9 19 44 Average Rating 18 | 5 7 15 29 On Entrance 8 | . 6 9 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 66 | 12 31 40 66 Greatest Support 66 | 40 40 63 66 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 2 15 15 15 Average Carried 13 | 1 10 13 14 Final Capacity 20 | 8 15 15 20 Final Carried 15 | 2 15 15 12 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2716 | 189 353 592 1582 Remotely . | . . . . Salvage Created 4328 | . 743 2022 1563 Parts 272 | . 42 134 96 Haulers Intercepted 13 | . 2 6 5 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 90 | . 15 37 38 Guns 37 | . 10 27 . Cannons 40 | . . 6 34 AOE 11 | . 5 2 4 Classes Destroyed 12 | . 7 2 3 Worker 4 | . . 2 2 Builder 8 | . 1 1 6 Tunneler 3 | . 1 1 1 Hauler 13 | . 2 6 5 Recycler 1 | . . . 1 Operator 5 | . 3 1 1 Watcher 12 | . 3 5 4 Swarmer 17 | . 3 10 4 Grunt 51 | . 12 17 22 Sentry 18 | . . 10 8 Hunter 3 | . . . 3 Heavy 1 | . . . 1 Best Kill Streak 8 | . 5 8 5 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 589 | . 60 186 343 Missed 153 | . 18 43 92 Hits 436 | . 42 143 251 Projectile 436 | . 42 143 251 AOE 1 | . . 1 . Critical Strikes 11 | . . 3 8 Actively Blocked 5 | . . . 5 Damage Taken 6016 | . 475 1960 3581 Core 827 | . 52 222 553 Absorbed by Shields . | . . . . Ignored by Resistances 46 | . . . 46 Regen/Repaired (Parts) 497 | . 125 . 372 Core Remaining (%) 74 | 100 79 44 . Volleys Fired 387 | . 75 140 172 Largest 2 | . 2 2 2 Hottest 119 | . 80 96 119 Shots Fired 642 | . 140 265 237 Gun 356 | . 133 217 6 Cannon 274 | . . 48 226 Launcher 12 | . 7 . 5 Special . | . . . . Kinetic 323 | . 32 81 210 Thermal . | . . . . Explosive 12 | . 7 . 5 Electromagnetic 307 | . 101 184 22 Robot Hit Streak 11 | . 6 11 10 Robot Miss Streak 5 | . 5 5 5 Penetration Max 1 | . . . 1 Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 391 | . 68 175 148 Core Hits 190 | . 39 76 75 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 19 | . . 1 18 Blast 18 | . . . 18 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 10547 | . 1447 2870 6230 Guns 2924 | . 978 1825 121 Cannons 6196 | . . 772 5424 Explosions 1399 | . 469 267 663 Melee . | . . . . Ramming 28 | . . 6 22 Kinetic 5950 | . 179 699 5072 Thermal 703 | . 197 267 239 Explosive 696 | . 272 . 424 Electromagnetic 3170 | . 799 1898 473 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 1 3 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . . 7 12 Message Errors 1 | . . . 1 Matter Fused 8 | . . 4 4 Heat Flow Errors 4 | . . 1 3 Energy Discharges 2 | . . . 2 Parts Fused 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 333 | . 9 36 288 Projectiles 276 | . . 6 270 Explosions 57 | . 9 30 18 Melee . | . . . . Knockbacks 33 | . . . 33 Impact . | . . . . Kinetic 30 | . . . 30 Secondary 3 | . . . 3 Self-Inflicted Damage 122 | . . 75 47 Shots 5 | . . 3 2 Rammed 4 | . . 2 2 Targets Rammed 4 | . . 2 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 356 | . 186 276 356 Average Temperature 77 | . 50 79 87 Received Heat Transfer 2307 | . 249 609 1449 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Robots Corrupted 4 | . . 4 . Combat Hostiles 2 | . . 2 . Parts Fried 19 | . 7 9 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 950 | . 350 350 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 13 | . 4 6 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . 1 2 3 Low Security (%) 46 | 100 98 18 35 Level 1 27 | . 1 38 36 Level 2 25 | . . 43 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 866 | . 209 462 866 Initial 182 | . . . 182 Average 252 | . 86 327 300 Influence Increases 3218 | . 557 1147 1514 Destroy 0b10 Robot/C 1800 | . 300 740 760 Destroy 0b10 Robot/NC 230 | . 50 80 100 Destroy Leader 520 | . 80 212 228 Successful Hack 47 | . 5 29 13 Select Force Hacks 30 | . . . 30 Disable Machine 165 | . 60 45 60 Anti-Garrison Action 150 | . . . 150 Destroy Structure 171 | . 62 26 83 Lose Combat Pursuer 105 | . . 15 90 Influence Decreases 2373 | . 557 714 1102 Entered New Map 251 | . . . 251 Time Decay 1852 | . 547 614 691 Lost Part 270 | . 10 100 160 Squads Dispatched 22 | . 4 4 14 Investigation 10 | . 1 3 6 Extermination . | . . . . Reinforcement 8 | . 3 1 4 Assault 3 | . . . 3 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 1 7 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 138 | . 26 50 62 Peak Tracking Total 13 | . 3 7 13 Tactical Retreats 7 | . . 1 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . . 2 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 15 | . 4 6 5 Max in Single Turn 3 | . 1 3 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 23 | . 4 8 11 Terminals 18 | . 3 8 7 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 60 | . 8 20 32 Successful 35 | . 4 12 19 Failed 25 | . 4 8 13 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 39 | . 5 17 17 Terminals 40 | . 5 20 15 Fabricators . | . . . . Repair Stations 14 | . 3 . 11 Recycling Units . | . . . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 5 | . . 3 2 Record 1 | . . . 1 Hauler Manifests 3 | . . 2 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 2 . 8 Scan Component 5 | . 1 . 4 Repair 5 | . 1 . 4 Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 2 7 6 Terminals 14 | . 2 7 5 Botnet 13 | . 2 6 5 Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Extract 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 3 3 6 Full Trace Events 7 | . 1 2 4 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 4 | . 1 . 3 Time 196 | . 26 . 170 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 6631 | . 1397 2453 2781 Sensors 3728 | . . 947 2781 A.S.S. 2 | . . . 2 Structural 2829 | . 1323 1506 . Seismic 407 | . 74 . 333 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 7259 | 82 1840 2536 2801 Spaces Moved 3466 | 43 967 1218 1238 Core 2 | 2 . . . Treads 3464 | 41 967 1218 1238 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 154 160 160 164 Slowest Speed 320 | 160 160 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 72 | 3 98 94 93 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . 6 . 2 Terrain Destroyed 171 | . 64 20 87 Melee . | . . . . Projectile 50 | . . . 50 AOE 121 | . 64 20 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4436 | 56 1120 1545 1715 Wait 361 | 6 41 113 201 Move 3463 | 42 966 1217 1238 Hop . | . . . . Pick Up 56 | 2 16 18 20 Fast Attach 39 | 6 3 4 26 Attach 20 | . 1 9 10 Detach . | . . . . Swap 51 | . 14 22 15 Drop 55 | . 4 20 31 Fire 387 | . 75 140 172 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . 2 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 8) 357 | -10/Materials | Build established: Mutant 1016 | -10/Materials | Discovered new exit (range 8) 1037 | -10/Materials | Discovered new exit (range 16) 1440 | -10/Materials | Repaired Lgt. Treads 1655 | -10/Materials | Discovered new exit (range 5) 1700 | -10/Materials | Discovered new exit (range 14) 1923 | -10/Materials | Entered another Materials area 1923 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2276 | -9/Materials | Discovered new exit (range 15) 2542 | -9/Materials | Lost 5 parts (1n1u3w) 3239 | -9/Materials | Discovered new exit (range 9) 3437 | -9/Materials | Core integrity fell below 50% 3447 | -9/Materials | Discovered new exit (range 16) 3896 | -9/Materials | Discovered new exit (range 16) 4111 | -9/Materials | Discovered new exit (range 12) 4459 | -9/Materials | Entered another Materials area 4459 | -8/Materials | Evolved 2 slots: Utility x2 4792 | -8/Materials | Found Prototype Device 4792 | -8/Materials | Identified Active Sensor Suite 4946 | -8/Materials | Lost 4 parts (1p1n1u1w) 5248 | -8/Materials | Build established: Scavenger-Mutant 5422 | -8/Materials | Core integrity fell below 50% 5840 | -8/Materials | Repaired Hvy. Assault Cannon+ 5886 | -8/Materials | Discovered new exit (range 16) 6140 | -8/Materials | Repaired Imp. Treads 6367 | -8/Materials | Repaired Graphene Brace 6656 | -8/Materials | Discovered new exit (range 15) 6821 | -8/Materials | Build established: Mutant 7216 | -8/Materials | Core integrity fell below 20% 7252 | -8/Materials | Garrison activated, responded to threat 7259 | -8/Materials | First assault squad dispatched 7260 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 07228_ Hvy. Assault Cannon+ destroyed. 07233_ Imp. Treads destroyed. 07237_ Acquired 6 matter. 07243_ Imp. Treads destroyed. 07244_ S-10 Pest suffers critical hit (Destroy). 07247_ Imp. Light Armor Plating destroyed. 07248_ Sensor Array destroyed. 07252_ Y-45 Defender calls for garrison reinforcements. 07252_ ALERT: Activating Garrison Access M001. 07253_ G-47 Trooper emerges from the garrison. 07255_ Chain reaction triggered in Imp. Ion Engine. 07255_ Y-45 Defender destroyed. 07255_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 07255_ Garrison Access disabled. 07255_ Relay Coupler [Behemoth] tumbles out of Garrison Access. 07256_ Hacking Suite destroyed. 07257_ Lgt. Treads destroyed. 07259_ ALERT: Unidentified disturbance in Zone 2L, assault force dispatched. 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Beam Rifle | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Med. Matter Pod | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Hvy. Assault Cannon | 8% | -8/Materials Imp. Treads | 53% | -8/Materials Graphene Brace | 52% | -8/Materials Studied --------- Hvy. Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedImpulseHarness Manual? 0 Play Time 00:59:38 Cumulative 70.5 hours Start 2026.05.18 @ 20:55:50 End 2026.06.16 @ 18:05:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d008dec-9cdf-491c-8db6-5479f49eece0