Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 19:58:24 // AFD2020/Player2 Player: Michael Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (61) 305 Value Destroyed (2138) 2138 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2168) 2168 TOTAL SCORE: 9511 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 1941 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -516 Cogmind --------- Core Integrity 5/850 Matter 290/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (160) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Improved Medium Treads Wheel Armored Wheel > --- UTILITY (5) ------ Huge Storage Unit Structural Scanner Advanced Signal Interpreter Transmission Jammer Improved Weapon Shielding > --- WEAPON (5) ------- Plasma Rifle Plasma Cannon Axe Great Axe Great Axe > --- INVENTORY (25) --- Improved Deuterium Engine Improved Cooling System Improved Cooling System High-capacity Storage Unit Recoil Stabilizer Recoil Stabilizer Advanced Recoil Stabilizer Advanced Hacking Suite Authchip [Propulsion] Authchip [Weapon] System Restoration Module Heavy Plasma Cannon Heavy Assault Rifle Advanced Assault Cannon Improved Grenade Launcher Rocket Array Great Axe Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Modified TNC Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Plasma Rifle Plasma Cannon Great Axe Great Axe > --- INVENTORY -------- F-cell Engine Advanced Treads Improved Medium Treads Armored Wheel Improved Cooling System Improved Cooling System High-capacity Storage Unit Structural Scanner Recoil Stabilizer Recoil Stabilizer Advanced Recoil Stabilizer Weapon Cycler Transmission Jammer Improved Weapon Shielding Advanced Hacking Suite Authchip [Propulsion] Authchip [Weapon] System Restoration Module Heavy Plasma Cannon Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Improved Grenade Launcher Rocket Array Great Axe [Rating: 68] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Modified TNC Device Tractor Beam Storage High-capacity Storage Unit Processor Modified TNC Protection Weapon Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 Utility 3 | . . . . . 1 1 . . . . 1 Weapon 3 | . . . . . 2 1 . . . . . Parts Attached 85 | 3 11 . . 5 27 21 1 1 1 1 14 Power 8 | . . . . . 2 4 . . . 1 1 Engine 3 | . . . . . . 2 . . . . 1 Core 5 | . . . . . 2 2 . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 2 . . 1 8 3 . . . . 5 Treads 5 | . . . . . 2 1 . . . . 2 Leg 9 | 2 2 . . 1 4 . . . . . . Wheel 7 | . . . . . 2 2 . . . . 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | 1 4 . . . 11 5 1 1 . . 4 Device 13 | . 3 . . . 5 1 1 . . . 3 Storage 6 | 1 1 . . . 3 1 . . . . . Processor 4 | . . . . . 1 2 . . . . 1 Hackware . | . . . . . . . . . . . . Protection 4 | . . . . . 2 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 29 | . 5 . . 4 6 9 . . 1 . 4 Energy Gun 5 | . . . . . 3 1 . . . . 1 Energy Cannon 3 | . 1 . . . . . . . . . 2 Ballistic Gun 7 | . 2 . . 4 1 . . . . . . Ballistic Cannon 5 | . 2 . . . . 3 . . . . . Launcher 3 | . . . . . 1 2 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 3 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 29 | . 1 . . . 14 . . . . 3 11 Power 4 | . . . . . 1 . . . . 1 2 Propulsion 9 | . . . . . 5 . . . . 1 3 Utility 9 | . 1 . . . 4 . . . . . 4 Weapon 7 | . . . . . 4 . . . . 1 2 Highest Loss Streak 12 | . 1 . . . 12 . . . . 3 11 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 1 6 7 8 12 11 20 21 21 23 20 20 Power . | . . . . . . 1 1 1 1 . . Propulsion 1 | 1 1 2 2 2 1 1 2 2 2 2 1 Utility 7 | . 3 2 3 3 6 8 11 11 12 12 11 Weapon 5 | . 1 3 3 5 3 8 7 7 8 6 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . 1 . 2 . 1 8 . . . . 11 Power 2 | . . . . . . . . . . . 2 Propulsion 2 | . 1 . . . 1 . . . . . . Utility 11 | . . . 1 . . 2 . . . . 8 Weapon 8 | . . . 1 . . 6 . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 81 85 85 85 82 99 99 100 86 92 91 Core 3 | . . . . . 1 6 7 7 7 6 4 Treads 4 | . . . . . 2 6 7 7 7 7 7 Leg 10 | . 28 28 28 28 16 . . . . . . Wheel 8 | . . . . . 5 15 14 15 15 7 12 Device 9 | . 12 14 14 14 12 6 6 5 7 7 9 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 8 | . . . . . . 14 15 15 15 15 13 Energy Gun 7 | . . . . . 11 14 7 12 2 1 9 Energy Cannon 1 | . 6 . . . . . . . . . 5 Ballistic Gun 10 | . 18 28 28 28 18 4 . . . . . Ballistic Cannon 6 | . 1 . . . . 6 23 23 2 14 4 Slashing Weapon 6 | . . . . . 3 10 7 2 20 20 9 Peak Build Rating 68 | 3 7 6 12 9 29 46 51 50 52 53 68 Average Rating 31 | 2 5 6 9 8 18 40 48 47 47 52 59 On Entrance 24 | . 3 6 6 7 9 24 43 47 49 52 51 Naked Turns . | . . . . . . . . . . . . Heaviest Build 124 | 5 43 43 43 44 71 113 114 111 112 112 124 Greatest Support 52 | 20 20 20 20 23 33 20 20 20 20 10 52 Greatest Overweight (x) 11 | . 2 2 2 2 5 5 5 5 5 11 10 Average Overweight (x) 3 | . . 2 2 1 1 3 5 5 4 11 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 20 | 7 9 20 20 20 17 21 25 25 25 25 25 Most Carried 25 | 2 8 7 13 13 20 25 23 23 25 24 25 Average Carried 16 | 1 6 7 10 12 11 20 22 22 24 21 20 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 Final Carried 23 | 2 7 7 8 13 19 23 22 23 23 21 17 Class Distribution -------------------- 38% | Mutant 25% | Assassin 23% | Skirmisher 4% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 2802 | 215 174 . . 32 504 732 280 249 . 166 450 Remotely 426 | . 174 . . 32 220 . . . . . . Salvage Created 2491 | . 199 . . 14 522 707 304 74 . 76 595 Parts 112 | . 12 . . 2 25 25 15 5 . 4 24 Haulers Intercepted 2 | . . . . . 2 . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 16 6 . 16 . Prevented 14 | . . . . . . . 6 1 . 7 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 43 | . 5 . . 1 9 9 6 2 . 2 9 Melee 4 | . . . . . . . . . . . 4 Guns 19 | . 3 . . 1 5 6 1 . . . 3 Cannons 12 | . 2 . . . . 1 5 2 . 1 1 AOE 8 | . . . . . 4 2 . . . 1 1 Classes Destroyed 14 | . 3 . . . 4 2 1 . . . 4 Worker 6 | . . . . . 2 4 . . . . . Builder 1 | . . . . . . . . . . . 1 Hauler 2 | . . . . . 2 . . . . . . Recycler 5 | . 1 . . . . 3 . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . Watcher 3 | . . . . . 1 1 . . . . 1 Swarmer 9 | . 2 . . 1 4 1 . . . 1 . Grunt 21 | . 3 . . . 5 4 4 . . 1 4 Brawler 1 | . . . . . . . 1 . . . . Duelist 2 | . . . . . . . . . . . 2 Sentry 6 | . . . . . . 3 1 1 . . 1 Specialist 1 | . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . 1 Programmer 2 | . . . . . . 1 . 1 . . . Best Kill Streak 3 | . 2 . . 1 3 2 3 1 . 1 3 Combat Bots Only 3 | . 2 . . 1 2 2 3 1 . 1 3 Max Kills in Single Turn 2 | . 1 . . 1 2 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 1 . . . 1 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 434 | . 36 . . 5 127 94 24 17 . 28 103 Missed 132 | . 15 . . . 42 39 4 4 . 6 22 Hits 302 | . 21 . . 5 85 55 20 13 . 22 81 Melee 4 | . . . . . . . 2 . . . 2 Projectile 298 | . 21 . . 5 85 55 18 13 . 22 79 Critical Strikes 12 | . . . . . 4 . 1 1 . . 6 Actively Blocked 2 | . . . . . 1 . . 1 . . . Damage Taken 4344 | . 228 . . 47 1263 502 292 134 . 452 1426 Core 669 | . 37 . . 10 206 97 12 30 . 32 245 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 81 | . . . . . 37 13 19 12 . . . Regen/Repaired (Parts) 120 | . . . . . 82 . . . . . 38 Core Remaining (%) 61 | 100 . . . 49 41 . . . . 55 . Volleys Fired 131 | . 26 . . 8 37 25 9 5 . 5 16 Largest 5 | . 2 . . 2 4 4 4 5 . 3 4 Hottest 225 | . 80 . . 40 132 191 169 225 . 136 211 Shots Fired 388 | . 52 . . 16 121 76 36 24 . 13 50 Gun 281 | . 44 . . 16 113 55 9 9 . 2 33 Cannon 87 | . 8 . . . . 13 27 15 . 10 14 Launcher 20 | . . . . . 8 8 . . . 1 3 Special . | . . . . . . . . . . . . Kinetic 245 | . 44 . . 16 81 28 27 15 . 10 24 Thermal 123 | . 8 . . . 32 40 9 9 . 2 23 Explosive 20 | . . . . . 8 8 . . . 1 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | . 6 . . 3 7 16 15 5 . 7 8 Robot Miss Streak 7 | . 4 . . 2 7 2 2 2 . 2 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . . 2 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . Shots Hit Robots 246 | . 28 . . 7 76 49 23 13 . 9 41 Core Hits 133 | . 15 . . 3 41 25 12 4 . 8 25 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 18 | . . . . . 6 5 3 1 . . 3 Burn 13 | . . . . . 6 4 2 1 . . . Destroy 1 | . . . . . . 1 . . . . . Blast 1 | . . . . . . . 1 . . . . Sever 3 | . . . . . . . . . . . 3 Melee Attacks 72 | . . . . . 3 36 . . . 3 30 Impact . | . . . . . . . . . . . . Slashing 72 | . . . . . 3 36 . . . 3 30 Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 3 5 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 5956 | . 309 . . 60 1405 1369 487 318 . 460 1548 Guns 1994 | . 187 . . 60 733 553 133 46 . 17 265 Cannons 1359 | . 122 . . . . 208 354 272 . 192 211 Explosions 1304 | . . . . . 466 237 . . . 213 388 Melee 1299 | . . . . . 206 371 . . . 38 684 Ramming . | . . . . . . . . . . . . Kinetic 2088 | . 187 . . 60 386 325 354 272 . 192 312 Thermal 1322 | . 122 . . . 347 493 133 46 . 17 164 Explosive 1247 | . . . . . 466 180 . . . 213 388 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1299 | . . . . . 206 371 . . . 38 684 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 4 4 . Average Corruption 3 | . . . . . . 3 4 4 4 4 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 59 | . . . . . . 19 13 11 4 12 . Message Errors 17 | . . . . . . 6 5 1 1 4 . Matter Fused 13 | . . . . . . 5 4 1 1 2 . Heat Flow Errors 6 | . . . . . . . 3 2 . 1 . Energy Discharges 10 | . . . . . . 4 . 3 . 3 . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . 1 1 . 1 2 . Misfires 4 | . . . . . . 3 . 1 . . . Alerts 2 | . . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 261 | . . . . . 46 125 . 8 . . 82 Projectiles 8 | . . . . . . . . 8 . . . Explosions 15 | . . . . . . . . . . . 15 Melee 238 | . . . . . 46 125 . . . . 67 Knockbacks 11 | . . . . . . 2 4 1 . 3 1 Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . 2 3 1 . 3 1 Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 43 | . . . . . . . . . . 43 . Shots 1 | . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 407 | . 60 . . . 118 290 216 407 . 176 255 Average Temperature 72 | . 18 . . . 30 91 58 146 . 59 84 Received Heat Transfer 1503 | . 84 . . . 603 129 90 12 . 180 405 Effects 5 | . . . . . . 3 . 2 . . . Interference 5 | . . . . . . 3 . 2 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . . . . 2 7 . . . . 1 Heat Transferred 4109 | . 259 . . . 1332 1419 481 185 . 37 396 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . . . 2 2 . . . . . Low Security (%) 50 | 100 100 100 . 100 18 . . . . . 100 Level 1 10 | . . . . . 8 24 . . . . . Level 2 38 | . . . . . 73 75 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 649 | . 136 25 . 50 649 606 . . . . 143 Initial 287 | . . 25 . . . 287 . . . . . Average 233 | . 39 2 . 6 402 432 . . . . 43 Influence Increases 3769 | . 323 . . 94 1145 944 249 99 . 299 616 Destroy 0b10 Robot/C 2100 | . 180 . . 60 580 460 180 60 . 220 360 Destroy 0b10 Robot/NC 120 | . 15 . . . 35 50 . . . . 20 Destroy Leader 466 | . 54 . . 10 126 144 20 20 . 20 72 Allied During Kill 650 | . 58 . . 24 192 153 49 19 . 59 96 Successful Hack 67 | . 16 . . . 12 11 . . . . 28 Disable Machine 60 | . . . . . 30 15 . . . . 15 Anti-Garrison Action 150 | . . . . . 150 . . . . . . Destroy Structure 156 | . . . . . 20 111 . . . . 25 Influence Decreases 3672 | . 257 66 . 94 512 978 492 314 141 299 519 Entered New Map 818 | . . 41 . . . 346 222 68 141 . . Time Decay 2270 | . 237 25 . 94 322 622 270 246 . 224 230 Lost Part 564 | . 20 . . . 170 10 . . . 75 289 Lost Ally 20 | . . . . . 20 . . . . . . Squads Dispatched 22 | . 2 . . . 6 9 . . . . 5 Investigation 3 | . 1 . . . 1 1 . . . . . Extermination 6 | . . . . . . 4 . . . . 2 Reinforcement 9 | . 1 . . . 1 4 . . . . 3 Assault 2 | . . . . . 2 . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . 2 . . . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 108 | . 16 . . 3 39 17 9 3 . 6 15 Peak Tracking Total 6 | . 6 . . 3 6 3 4 1 . 3 6 Tactical Retreats . | . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 5 | . 1 . . . . 4 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 5 | . . . . . 3 1 . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 27 | . 5 1 2 . 2 10 . . 2 . 5 Terminals 14 | . 4 . . . 1 7 . . . . 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . . . . 1 . . . . . 1 Recycling Units 3 | . 1 . . . . 1 . . . . 1 Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 61 | . 12 1 2 . 7 22 . . 8 . 9 Successful 36 | . 6 1 2 . 4 10 . . 8 . 5 Failed 25 | . 6 . . . 3 12 . . . . 4 Catastrophic 6 | . . . . . 2 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 2 . 1 . 2 4 . . . . 2 Terminals 35 | . 11 . . . 5 15 . . . . 4 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 5 | . . . . . 2 . . . . . 3 Recycling Units 3 | . 1 . . . . 1 . . . . 1 Scanalyzers 6 | . . . . . . 6 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 22 | . 5 1 2 . 1 4 . . 8 . 1 Record 3 | . . . 1 . . . . . 2 . . Part Schematic 3 | . . . . . . . . . 3 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . Locate Traps 5 | . 3 . . . . 2 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . 1 . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 2 . . . . . 2 Scan Component 2 | . . . . . 1 . . . . . 1 Repair 2 | . . . . . 1 . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . . 1 Scanalyzer 5 | . . . . . . 5 . . . . . Insert Component 4 | . . . . . . 4 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . Terminals 2 | . . . . . 1 1 . . . . . Botnet 2 | . . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 4 . . . 2 10 . . . . 3 Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 . . 3 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 Time 70 | . . . . . 26 . . . . . 44 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . 1 . . . . . . . . . 3 Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 4 | . 1 . . 3 . . . . . . . Largest Group 4 | . 1 1 1 4 3 1 1 1 1 1 1 Highest-Rated Group 135 | . 59 59 59 135 107 94 94 94 94 94 100 Highest-Rated Ally 100 | . 59 59 59 61 74 94 94 94 94 94 100 Total Orders . | . . . . . . . . . . . . Ally Attacks 316 | . 16 . . 8 136 47 9 2 . 27 71 Total Damage 6669 | . 386 . . 114 1859 1749 318 39 . 528 1676 Kills 68 | . 6 . . 2 21 16 3 1 . 9 10 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 4780 | . . . . . 97 2096 594 522 119 636 716 Sensors 2103 | . . . . . . . 391 381 119 636 576 Structural 2187 | . . . . . 97 1713 . 8 . . 369 T.N.C. 4473 | . . . . . . 2044 594 501 119 636 579 Jamming 64 | . . . . . . . . . . . 64 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 8169 | 44 813 292 748 695 774 2111 594 526 119 636 817 Spaces Moved 4278 | 37 509 113 287 313 354 1243 354 314 79 224 451 Core 9 | 9 . . . . . . . . . . . Treads 7 | . . . . . . . . . . . 7 Legs 1428 | 28 509 113 287 313 178 . . . . . . Wheels 2834 | . . . . . 176 1243 354 314 79 224 444 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 260 190 110 110 155 155 140 245 120 Average Speed 160 | 102 131 260 260 200 150 133 155 155 140 245 129 Slowest Speed 470 | 120 260 260 260 260 470 155 155 155 155 245 312 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 3 72 37 60 60 45 44 63 39 68 53 11 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 . . Known Exits Taken 4 | . 1 . . . 1 1 . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 1 . . Scrap Searched 3 | . . 1 . . . . 1 1 . . . Spaces Dug 36 | . . . . . . 27 . . . . 9 Terrain Destroyed 213 | . . . . . 26 132 8 1 . 18 28 Melee 36 | . . . . . . 27 . . . . 9 Projectile 16 | . . . . . . 2 8 1 . 2 3 AOE 161 | . . . . . 26 103 . . . 16 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 5193 | 41 610 112 291 367 517 1571 373 334 86 295 596 Wait 434 | . 49 . . 39 55 171 3 4 . 57 56 Move 4267 | 36 508 112 286 312 353 1242 353 313 78 223 451 Hop . | . . . . . . . . . . . . Pick Up 58 | 2 7 . 3 1 16 20 . . . . 9 Fast Attach 39 | 3 4 . . 1 15 9 . . . . 7 Attach 34 | . 1 . . . 11 4 1 . 2 3 12 Detach 18 | . 1 . . 1 5 5 . . 2 1 3 Swap 102 | . 7 . . 4 12 39 7 12 4 3 14 Drop 46 | . 7 . 2 1 10 23 . . . . 3 Fire 131 | . 26 . . 8 37 25 9 5 . 5 16 Melee 64 | . . . . . 3 33 . . . 3 25 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 401 | -10/Materials | Identified exit to Mines 406 | -10/Materials | Discovered new exit (range 8) 738 | -10/Materials | Discovered new exit (range 5) 858 | -10/Materials | Entered Mines 1015 | -10/Mines | Found the Drone Emporium 1118 | -10/Mines | Discovered new exit (range 4) 1139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1139 | -10/Mines | Discovered new exit (range 5) 1150 | -10/Mines | Entered Exiles 1213 | -10/Exiles | Met 8R-AWN 1257 | -10/Exiles | Met EX-HEX 1332 | -10/Exiles | Met EX-BIN 1361 | -10/Exiles | Aligned with FarCom system 1364 | -10/Exiles | Given EX-Vault access code 1423 | -10/Exiles | Opened EX-Vault 1434 | -10/Exiles | Found Prototype Storage 1437 | -10/Exiles | Found Prototype Energy Gun 1449 | -10/Exiles | Found Prototype Processor 1528 | -10/Exiles | Identified Lightpack 2.0 1528 | -10/Exiles | Identified Modified TNC 1528 | -10/Exiles | Identified AWS/Thermal 1582 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1658 | -10/Exiles | Met EX-DEC 1668 | -10/Exiles | Learned location of Zion (-6) 1764 | -10/Exiles | Discovered new exit (range 12) 1898 | -10/Exiles | Left Exiles lab with Modified TNC 1898 | -10/Exiles | Entered Mines 1910 | -9/Mines | Core integrity fell below 50% 2042 | -9/Mines | Discovered new exit (range 9) 2150 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2154 | -9/Mines | Found Prototype Device 2178 | -9/Mines | Found a hidden stash of uninstalled traps 2291 | -9/Mines | Received a Mining Laser from a helpful Derelict 2436 | -9/Mines | Learned location of 1 exit from Proximity Caves 2593 | -9/Mines | Entered Materials 2593 | -8/Materials | Accompanied by 2 allies 2593 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2598 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2627 | -8/Materials | Garrison activated, responded to threat 2906 | -8/Materials | Build established: Skirmisher 2907 | -8/Materials | Core integrity fell below 50% 2964 | -8/Materials | Lost 12 parts (1p5n3u3w) 3229 | -8/Materials | Repaired Assault Rifle 3360 | -8/Materials | Discovered new exit (range 4) 3365 | -8/Materials | Identified exit to Factory 3367 | -8/Materials | Entered Factory 3367 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3567 | -7/Factory | Identified exit to Lower Caves 3886 | -7/Factory | Discovered new exit (range 9) 4590 | -7/Factory | Build established: Assassin 4654 | -7/Factory | Discovered new exit (range 11) 5006 | -7/Factory | Cargo convoy interrupted 5305 | -7/Factory | Identified Exp. Sensor Array 5478 | -7/Factory | Entered Lower Caves 5504 | -7/Lower Caves | Learned Factory terminal intel 5703 | -7/Lower Caves | Encountered a Warlord checkpoint 5835 | -7/Lower Caves | Build established: Skirmisher 5904 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5932 | -7/Lower Caves | Discovered new exit (range 11) 6072 | -7/Lower Caves | Entered another Lower Caves area 6190 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6317 | -7/Lower Caves | Learned location of Extension (-4) 6563 | -7/Lower Caves | Discovered new exit (range 7) 6598 | -7/Lower Caves | Entered Data Miner 6604 | -7/Data Miner | Discovered new exit (range 6) 6631 | -7/Data Miner | Met Data Miner 6663 | -7/Data Miner | Learned location of Section 7 (-3) 6663 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6674 | -7/Data Miner | Received God Mode back door access code from Data Miner 6717 | -7/Data Miner | Entered Proximity Caves 6718 | -6/Proximity Caves | Identified exit to Factory 6762 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 6891 | -6/Proximity Caves | Build established: Mutant 7353 | -6/Proximity Caves | Entered Factory 7353 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7354 | -6/Factory | Loaded intel: 25 terminal locations 7452 | -6/Factory | Found Prototype Launcher 7480 | -6/Factory | Discovered new exit (range 5) 7642 | -6/Factory | Build established: Assassin 7734 | -6/Factory | Repaired Great Axe 7924 | -6/Factory | Core integrity fell below 50% 7971 | -6/Factory | Core integrity fell below 20% 8007 | -6/Factory | Lost 11 parts (2p3n4u2w) 8170 | -6/Factory | Self-destructed Last Messages --------------- 08123_ L-41 Fighter heat spikes uncontrollably. 08123_ L-41 Fighter overheating. 08127_ L-41 Fighter heat spikes uncontrollably. 08127_ L-41 Fighter overheating. 08127_ L-41 Fighter Imp. Deuterium Engine severed. 08128_ L-41 Fighter heat damages core (-8). 08128_ L-41 Fighter overheating. 08129_ L-41 Fighter heat damages Core Shielding. 08129_ L-41 Fighter overheating. 08133_ L-41 Fighter heat damages core (-12). 08133_ L-41 Fighter Carbon-fiber Leg severed. 08136_ L-41 Fighter destroyed. 08136_ R-10 Processor collects Microactuators. 08138_ Sneak attack on R-10 Processor. 08138_ Destroyed Com. Wheel. 08138_ Destroyed Hpw. Tractor Beam. 08143_ Acquired Axe. Player 2: "I could really use that 32 Matter." 08150_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? #####??????????????? | | ?????????????????????????##########??????????????? | | ????????????????????????? ^ #??????????????? | | ?????????????????????????? #?????????????? | | ??????????????????????????? #?????????????# | | ??????????????????????????? # ????????????# | | ??????????????????????????? # ????????????# | | ???????????????????????????## # ????????????# | | ??????????????? ######### # ?????""""???" | | ??????????????############### # ?? % ?## | | ??????????????## @ + # ?"""""""" ?#" | | ??????????????## # + ?? !# | | ??????????????## # # ??? # | | ??????????????## """ """ # # ???"" # | | ??????????????## """ """ ##### # ???"" ##% | | ??????????????## """ """ ##?## # ???" ! | | ???????????????? ##?## # +% | | ?????????????????""" """ ##?## ########### # | | ?????????????????"?" """ ! ##?## #### ### = | | ?????????????????????""" ##?## #### ### | | ?????????????????????? ##?## #### ###### " | | ????????????????????? ! ##?##*#### #! | | ?????????????????????############=[p + # | | ?????????????????????############+#### " | | ???????????????????????## % ! # # ! | | ???????????????????????## """ ]] # # """ | | ???????????????????????## ""F"" ]] # # """ | | ???????????????????????## "" "" ] ###### """ | | ???????????????????????## ###### | | ???????????????????????################??######### | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 600 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 18% | -8/Materials Great Axe | 30% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . 4 2 . . . . 2 . Power 2 | . . . . 1 . . . . . 1 . Propulsion 3 | . . . . 1 1 . . . . 1 . Utility 2 | . . . . 1 1 . . . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 91 | . 14 . 1 3 17 19 . . . 6 31 Parts Lost 35 | . 1 . . . 3 1 . . . 7 23 Damage Taken 6069 | . 220 . . 50 843 939 76 . . 787 3154 Core 939 | . 63 . . 17 117 44 14 . . 84 600 Player 2/Cogmind (%) 58 | . 63 . . 62 36 31 53 . . 72 71 Absorbed by Shields . | . . . . . . . . . . . . Damage Inflicted 6277 | . 386 . . 53 1528 1749 318 39 . 528 1676 Player 2/Cogmind (%) 51 | . 55 . . 46 52 56 39 10 . 53 51 Combat Hostiles Destroyed 58 | . 4 . . 1 17 14 3 1 . 9 9 Player 2/Cogmind (%) 57 | . 44 . . 50 65 60 33 33 . 81 50 Game ------ Seed StasisServoTube Manual? 0 Play Time 18:03:52 Cumulative 1060.0 hours Start 2025.05.29 @ 16:49:38 End 2025.08.23 @ 19:58:24 Sessions 60 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 293 Rogue 257 Adventurer 36 Explorer 0 Win Type - Total 19 Types 19/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 54 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 88% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2b14eb6e-7948-4b90-94ed-6b42991df13a